#i was having such a great time watching
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its-me-hyunjin · 1 year ago
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'a good day to be a dog' was supposed to be a fun time but now i'm literally on the verge of tears
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poorly-drawn-mdzs · 2 months ago
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Happy one year anniversary to In Stars and Time!
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kitamars · 24 days ago
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hhhnhhghgjjghgugujgutuutghn piskin……..
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ratbastarddotfuck · 2 months ago
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if you're a white person taking pleasure in the idea that Trump voters of colour are experiencing racist violence from white trumpers because "they got what's coming to them" I don't think you're anti-racist at all, I think you were just waiting for an acceptable target, and you're also fucking weird.
Bad Person Deserves Punishment For Their Sins give me a fucking break and get yourself out of the fucking catholic church. you're all prison abolitionists until you see someone you don't like.
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stil-lindigo · 2 years ago
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when worlds collide
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smile-files · 1 month ago
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even if we each are nothing, i can still feel your hand holding mine... and isn't that worth everything?
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lucabyte · 9 months ago
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i feel like people are sleeping on the occam's razor situation of how buckwild it is to outright accuse a guy of being a clone of your friend even if you DO have a lot of circumstantial evidence. there's other options is what im saying. they could just be like. a guy. that's a sensible deduction. you should explore that deduction. ignore my shirt that reads I <3 RED HERRINGS.
i still think odile has the correct theory on lock but she's smart enough to know it needs like... a real smoking gun to be able to bring it up without sounding insane.
anyway. (mirabelle voice) i know its rude to speculate but has anyone else noticed the grieving? they seem to be grieving. does anyone have any thoughts on the grieving? i have some thoughts on the grieving.
#[isabeau voice] am i insane or does sometimes loop talk like they might have killed their whole family. is that just me? just checking.#nille design highly inspired by @kiwibrain's since its the one that imprinted in my mind. liberties taken since i didnt look @ reference#anyway i have a lot more thoughts on this? i guess ill hide them in the tags...? scroll down i suppose.#isat#in stars and time#isat spoilers#in stars and time spoilers#isat act 6 spoilers#isat loop#isat siffrin#isat bonnie#isat nille#isat fanart#in stars and time fanart#doodlebyte#----------------------------------------------------------------------#anyway the extra thoughts. are literally just my general thoughts on postcanon. (and thus are the context for all of my postcanon doodles!)#which is i think nille joins the party before loop reappears for a start (either from a period of nonexistence or just wandering around)#and that like. i think the party should be able to integrate loop as a completely new person. because they are! the secrecy isn't great but#They and Siffrin shuffle into different ecological niches in the party (eg. i think sif is more squeamish after it all but loop isnt)#and while it's not *exactly* what Loop wanted they get that beggars can't be choosers. and its pretty good#(i am glossing over how i think loop's reappearence drags both them and siffrin into a massive behavioural backslide and is likely a bit#distressing to watch go down. cycle of argument -> lovebombing -> normalcy -> repeat. etc etc. but since they are no longer literally#stewing in the worst pressure cooker of all time they do resolve it via productive conversation on their own time. its fine)#the party well-meaningly tries to deduce things from loop's vagueries and are able to pin down the DEAD FAMILY vibe pretty quickly.#but eventually the question of their prior identity falls by the wayside because well! they're just their friend loop! (also change belief)#as for how The Truth Come Out... this is what i mean by The Isabeau Torment Nexus(tm). which is that i think... isiloop should almost occur#BEFORE isabeau knows who loop is. he's just genuinely charmed by them eventually and tries to close the open end of the polycule#which FREAKS LOOP THE FUCK OUT because thats just too genuinely sick and wrong. and obviously w emotions high its not a great confrontation#ANYWAY told u i had more thoughts. if i were normal itd be a text post but.
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ultravioletbrit · 16 days ago
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“light” - Jegulus microfic - @into-the-jeggyverse - 792 words
“family gathering” - 25 Days of Jegumas - Day 23 - @noblehouseofgay
Regulus is pacing in their bedroom when James walks in.
“Reg?” James tries to get his attention, but Regulus is too far in his own head to respond. James walks towards Regulus and stands at the end of where he’s pacing. “Regulus?” He tries again when Regulus is in front of him. James reaches out but doesn’t touch him. But Regulus quickly wraps his hands around James’ forearms and looks him directly in the eyes.
“Dark green or light green?” Regulus asks, desperately.
James looks equally concerned and confused. “What?”
Regulus walks over to their bed where there are two jumpers, a dark green and a light green.
“Which one do I wear, James?” He asks, and he sounds frantic. “The dark green is too nice; it’ll make me look like I’m trying too hard. But I wore the light green one last week when I hung out with Barty. And that’s all it is. A jumper you throw on to hang out with friends when you don’t care what you look like.” Regulus rants and starts pacing again. “And I have nothing in between. Which means I should probably go shopping, but that doesn’t help me—”
“Regulus?” James cuts him off softly. Regulus turns to him with an exasperated sigh. “This isn’t about the jumpers, is it?” James asks gently.  
Regulus stares at James for a moment then slumps his shoulders with another defeated sigh. “I’m so nervous, Jamie.” His voice sounds small even to him.
James instantly wraps Regulus in his arms, “Love. You don’t have to go. Not if it makes you this anxious. I don’t want—”
Regulus is shaking his head against James’ chest before he cuts him off “I want to go.” His voice is muffled but firm. “I want to go so badly. It’s just that…” He trails off and shakes his head.
James leads them over to sit on the edge of the bed. He takes Regulus’ hands in his and rubs soothing circles. He doesn’t say anything, he just waits and lets Regulus gather his thoughts. After a long moment Regulus takes a deep breath.
“I’ve never been to a family gathering before.” He starts and James furrows his eyebrows. “We had family events, and it was always a production, a performance.” Regulus explains. “I was expected to be silent and invisible. Tonight, I’m going to have to talk and socialize and I don’t know how to do that. Especially with people I don’t know. And especially with important people. And I want to meet your family so badly but they’re so important to you and I’m not going to know what to say or how to act and I want them to like me, but I don’t want—”
“Baby.” James cuts off Regulus’ spiral and cups his cheeks. “I love you so much.” He tells him with a soft smile. “And I hate that it’s making you anxious and nervous. But it means so much to me that you’re excited to meet my family.”
“James! I’m not excited. I’m terrified!” Regulus cuts in.
“I think you might be terrified because you’re excited.” James says and Regulus narrows his eyes skeptically. James looks at him thoughtfully for a moment. “Okay. It’s okay. You don’t have to go if you don’t want to. I promise—”
“I want to go, James!” Regulus cuts him off again. “I want to meet your family. I want to talk to your Abuela about her poetry, because the poems you showed me are beautiful. And you said one of your cousins is going to Cambridge to study Astronomy and I’d love to talk to him. And Effie is so excited to introduce me to her sisters. I want to go, James. I’m just… nervous and terrified and anxious and—”
“Regulus.” James cuts in with a giant smile. “You’re going to be fine, love” He tells him. “And I’m going to be there the whole time. And mom and dad will be there. And we can always step away if you need a minute to yourself… I know you’re nervous, Reg. But I promise, it’ll be okay.” His smile gets impossibly wider. “And they’re going to love you.”
Regulus sighs and turns to lean against James’ side, and he starts nervously fidgeting with his fingers. He thinks about everything he just said and everything James just said and everything he’s feeling. He’s quiet for a few minutes then he takes a deep breath.
“I’m still nervous.” He whispers.
“I know.” James says simply.
“Okay.” Regulus sighs and nods his head. “Jamie?” Regulus says after a moment. James hums in response. “Dark green or light green?” Regulus asks and James huff a tiny laugh then hums again.
“Why don’t you wear the navy one mom got you?” He suggests.
Regulus sits up straight and looks directly at James. “Well, why didn’t you say that before? This whole thing could have been avoided!” 
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quicksilversnails · 26 days ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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starkspi · 2 months ago
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From "Unadulterated Loathing" in which Charlie chains these two idiots accidentally together by @otsmosis (who made this comment at the end of the last chapter and inspired me to do whatever this is above)
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ryssbelle · 11 months ago
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Had a silly dream where JD and Floyd came back to the troll tree before the last trollstice but after singing killed their grandma and decided to doodle and expand upon it a bit
Clay never left the tree but was too scared to return to the families pod since he didn’t want things to go back to how they were before, he did try to find his brothers during the escape but got separated by the cave in.
John Dory was the one to find Clay and see him get caught by the cave in, when he came out of the tunnel without Clay and holding his wristband they all just assumed he was dead. Even so JD still searches for Clay with the hope that he might’ve escaped and is alive out there.
They know Bruce is alive but after JD got the post card he assumed Bruce didn’t want to be found
Some more doodles that kind of show their dynamic
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Also-
JD always brings home souvenirs for the brothers both as an apology for being gone for so long and also because of this:
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n0ahsferatu · 5 months ago
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my dear friend @marlenacantswim asked me to draw the TOS yaoi polycule and i want you to know this is what the whole show is like to me
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benevolenterrancy · 4 months ago
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May your hardened heart be woken By the soft and distant song Of all you left here unspoken All the shards we keep stepping on - Take this body home Take this body home Call the wind, and let her know Take this life outgrown Take this broken soul Call the stars, call them all And take it high, take it far, take it home
#svsss#luo binghe#shen qingqiu#bingqiu#sqq#lbh#scum villain#heard the song Take This Body Home by Rose Betts and it nearly took me out at the knees#it really really suits sqq's self-detonation in hua yue city right? i'm not the only one feeling this?#considered adding some literal shards for them to be stepping on - since sqq's sword explodes - but i couldn't quite make it work#anyway this has been playing like a music video in my head for the past couple days highly recommend listening to the song#if you haven't heard it before#can't get over the absolute dissonance between how sqq views this scene and how everyone else must feel about it#like to him he's just completing his plan - hopefully keeping lbh from destroying a city with energy imbalance and escaping The Plot#nbd! he and sqh have planned it all out it's FINE :) off he goes!#meanwhile everyone who loves him - including lbh who worked years to get back to him and is trying to work through a lot of grief#and resentment and doubt and longing and... - watches him DIE in FRONT OF THEM#just collapse while coughing up blood sword disintegrating energy completely consumed#like holy hell sqq could you traumatize the people around you any more???#no wonder lbh went a little bit crazy after that like my man was already not in a great place but what the fuck#lbh watches his shizun presumably sacrifice himself for him ONCE AGAIN like after he's finally Gotten Strong his shizun is STILL#coming to harm in an effort to make up for his shortcomings#my art#most of the time out here drawing what amounts to muppets and then sometimes i get the urge for this and just need to cover everyone in blo
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owlsie-hoot · 17 days ago
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05.07 / You are so brave and quiet.
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stargirl230 · 1 year ago
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Take a break!
This is for anyone who's been working hard (me, because once exam season starts it never ends...)
(no reposts; reblogs appreciated)
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sableeira · 1 year ago
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You know how “the moon is beautiful tonight, isn’t it?” is used as an expression for love confessions? It’s said that Natsume Soseki came up with it after overhearing a student translate “I love you” to Japanese in a very literal sense. While there is no source confirming that this exchange actually happened, I still think a scene referencing the expression with Natsume randomly appearing would be hilarious
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