#fitness equipment factory
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mountwoodco1 · 1 year ago
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Outdoor Gym E
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Outdoor Gym Equipment manufacturer
Mountwood Co is a dynamic company specializing in outdoor gym equipment, sports poles, sports flooring, sports goods, and playground equipment. With a fearless spirit and a commitment to excellence, we empower individuals to push their boundaries, overcome challenges, and embrace the adventure of outdoor fitness and sports.
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eurotech00 · 2 years ago
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mahaveergymindustry · 2 years ago
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rbbrbikerthorp · 10 months ago
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Chavs No More
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Liam and Josh, two 19 year old mates who were known around their neighbourhood for their cocky, rebellious attitude and distinct dress, found themselves wandering through an area of the city that had been neglected for too many years. As they walked and 'chatted shit' they spotted a disused warehouse with smashed windows and broken doors. It seemed like the perfect place to kill time, perhaps, indulge in a bit of mischief and check it our as a possible place to get together with their other mates for drinking and smoking.
Josh took a long drag from his cigarette, exhaling a cloud of smoke into the crisp air. The two life-long friends approached the rundown warehouse, its windows broken and doors creaking ominously on their hinges.
"Oi, Liam, reckon we can get in there?" Josh asked, nodding towards the entrance.
Liam smirked, "Easy. Watch and learn."
With a swift movement, Liam produced a crowbar from his bag, expertly jimmying the lock on the door. The two scallies slipped through the doorway into the building; their footsteps echoing in the emptiness of a very large space. The expanse of the space they found themselves in suggested the building's original purpose was a factory, although neither had a sense of what was once produced there. Josh lit up another cigarette, while Liam explored the desolate space hoping, perhaps, that he would happen upon something of value.
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Josh stamped out his cigarette as Liam returned empty-handed.
"Liam, let's see if ther is like owt worth stealin'. look ova ther", Josh said pointing towards a set of double doors on the far side of the building.
The two friends began to wander across the former factory floor eventually reaching the double doors. Josh was about to push on the doors, but something was niggling Liam. He was unsure about going any further; grabbing Josh's arm.
"Did ya hear that?" Liam asked, looking around.
"Na, it's nothin'. Old buildings mack noises - c'mon"
That would be the last time that either of the two chavs would subconsciously assess the risks they may possibly face going further into the building.
Josh pushed on one of the doors. The squeaking noise made by the door opening suggested no one had used them in a long, long time.
The doorway opened up to a long corridor. Light emanated through opaque glass windows, many cracked and broken on one side of the corridor. On the other side there were rooms, which has clearly been used as in the past as offices. Most were just empty shells; the fixtures and fittings having been removed long ago.
As the two lads continued walking down the corridor they were so preoccupied by the thoughts of finding something valuable they could purloin that they didn't notice two wheelchairs left to one side. If they had been more observant they might have wondered why there were relatively new wheelchairs in an abandoned factory.
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Liam and Josh carried on walking, passing more empty rooms and another wheelchair. Eventually they came to the end of the corridor where there was one, solid door. Unlike the others they'd passed by this door was padlocked. It also looked as though it had been recently fitted. The two older teens were eager to make their exploration of the derelict building worthwhile financially, so there was no way they wouldn't try break through the door.
Liam raised an eyebrow at Josh, who grinned in agreement. The crowbar made quick work of the padlock, and the door swung open, revealing a surprisingly bright, modern room filled with computer equipment. The room appeared unoccupied, but in the background was the sound of technology. All the screens were active; filled with row upon row of green text. There were two huge screens on one of the walls.
Josh was looking around the room; figuring out what they could easily pilfer and get the most money for. What caught Liam's attention was the dozen or so circular platforms in the middle of the room.
Josh tapped Liam's shoulder, "Look at these bruv," he said pointing to the middle of the room. Liam turned around looked to where Josh was pointing.
"What the..." Liam didn't finish the sentence before Josh interrupted.
"What the f*** is this like place?"
"You tell me bruv."
Intrigued by the peculiar sight, Liam and Josh couldn't resist walking over to the platforms, their chav bravado overcoming any sense of fear. The two chavs stood on the platforms, smirking at one another.
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Until now they'd not noticed the body-sized, circular perspex tubes retracted above their heads. Just then they heard a motor start up above their heads.
Looking up, "look out," Liam shouted, but it was too late.
In a split second, the tubes above their heads dropped to the floor, enclosing the two scallies inside. Panic set in as they screamed for help, finally realising the gravity of their situation.
Josh and Liam's screams echoed through the room as the perspex tubes trapped the chavs on the platforms below. A weird mist began to seep into the tubes, swirling around the panicking duo. Initially resistant, the mist began to work its magic.
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Josh and Liam's screams softened to muffled protests, and eventually, their once defiant voices fell into an eerie silence. The spine-chilling mist continued its work, transforming the rowdy chav friends into docile and compliant figures. As the eerie mist continued to swirl around the tubes, their eyes glazed over. After a few minutes the two chavs fell unconscious, succumbing to the mysterious effects of the mist - their fate unknown to them.,
Once it was confirmed that Josh and Liam were knocked out, the tubes retracted into the ceiling, leaving the room eerily quiet. Just as the last traces of the mist dissipated, the door creaked open, revealing two imposing figures in their early thirties. Tough and athletic, they entered the room pushing empty wheelchairs. The same ones that Josh and Liam had ignored as they walked along the the corridor not long ago.
Without a word, the mysterious pair approached Josh first, effortlessly lifting his limp form and placing him into the first wheelchair. The same process followed for Liam, their actions efficient and practiced. The once unruly chavs now sat, unconscious and passive, in the wheelchairs.
The two males wheeled Josh and Liam into an adjacent room, where a dim light revealed an array of sophisticated equipment. They positioned the wheelchairs in a calculated manner, whilst the transformative effects of the mist maintained its hold on their bodies and minds.
Whilst two chavs were unconscious, one of the males retrieved a pair of clippers. To finalise the process the two friends would go through they needed their heads shaving, and this was to be done before they came round.
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Minutes passed, and gradually, the chavs began to stir. Their eyes blinked open, confusion replacing the previous chaos. Yet, as Josh and Liam looked around, their mannerisms had been already changed irrevocably. The aggressiveness and defiance that once defined them had been replaced with a newfound obedience and compliance.
Josh and Liam sat in their wheelchairs, their once-rebellious spirits now subdued. They looked at each other and then took-in their surroundings. The room was sterile, and the hum of fluorescent lights overhead added an eerie ambiance to the atmosphere. The two chavs awaited their fate.
Two shaved-headed males in green scrubs entered the room. They walked over to where Josh and Liam were sitting in the wheelchairs. They released the wheel brakes and pushed the two lads towards a pair of hospital beds. Without a word, they efficiently transferred Josh and Liam onto the beds and gently made them lay back. The once-rebellious duo stared blankly ahead, their eyes devoid of the spark that once characterised them.
The mysterious figures produced a pair of helmets from a nearby table. The helmets had curved face covering visors and were equipped with an array of wires and sensors. The men is scrubs carefully placed the helmets over the heads of the two chavs.
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Left alone in the room, Josh and Liam lay motionless as the helmets began their work. Unseen forces rewrote their minds, further erasing traces of defiance and moulding them into compliant, obedient beings. The room remained silent, save for the faint hum of the equipment that orchestrated the transformation.
Once the process was complete, the two shaved-headed males returned to the room. The chavs' minds were now blank slates, ready for the next phase of their transformation.
They replaced the iconic chav tracksuits with sleek black skinsuits. The transformation was both symbolic and practical, signalling the departure from their previous identities. The once distinctive and brash street-wear was replaced with a uniformity that mirrored their new, compliant state.
With the skinsuits in place, the helmets were refitted once more, this time for further programming.
The room buzzed with unseen energy as the final touches were applied. The chavs' once-chaotic personalities were long gone. All that remained were compliant shells, devoid of all human emotion; ready to embrace a new purpose.
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In a room filled with monitors, the shaved-headed males observed their work with a satisfied nod. They watched Josh and Liam laid on hospital beds, their minds blank and their bodies clad in black skinsuits.
The door opened and two technicians entered the observation room. It was time. The moment had come to usher the former chavs into the next phase of their transformation.
The compliant duo was wheeled into an adjacent room, where a series of machines resembling MRI scanners awaited them. However, these were not ordinary medical devices. Instead, they were machines designed to augment the human body, turning ordinary individuals into hybrid human-cyborgs.
The technicians meticulously positioned Josh and Liam in front of the metallic chambers, securing them in place. Over a three hour period, the two young males would go through a series of transformations, the first of which would prepare their bodies for the synthetic augmentations to come.
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The low hum of the machines echoed through the room as the transformation began. The beds were pulled backwards into the MRI-like machines.
Once inside the first stage of the process began. Metal plates descended from the tubes, fitting onto various parts of the chavs' bodies with precision. Once this was complete, circuitry was added connecting the various metal plates. What couldn't be seen to the casual observer was that under the metal plating, a synthetic bonding was taking place. A bonding that permeated through the skinsuit and into the human flesh.
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One by one, an artificial, mechanical limb replaced one of their natural ones. The flesh coloured arms and legs were now adorned with sleek, metallic enhancements, making them stronger and more resilient. The technicians worked with practiced efficiency, their gloved hands expertly activating the cybernetic upgrades.
Next came the ocular implants. The machines were programmed to approach installation of the eye replacements with precision. An implement descended from inside the machine, carefully removing one human eye from each chav and replacing it with the advanced technology. The blue glow emanating from the ocular implants signalled the integration of their new cybernetic enhancements.
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As the machines continued their work, the once-defiant chavs had now been transformed into hybrid human-cyborgs, their bodies now a fusion of the biological and the synthetic. That said, other tha their heads, observers might struggle to find any visible evidence of the humans that were Josh and Liam - so much of their bodies now covered in metal.
The technicians stepped back, admiring their creation as the final adjustments were made.
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The door to the room opened once more, revealing a figure cloaked in shadow – the former chavs' new master had arrived. With a wave of their hand, the technicians and shaved-headed figures in scrubs retreated, leaving Josh and Liam standing motionless, now fully augmented and awaiting the programming that would dictate their new purpose.
The master approached; a sinister figure with pale white flesh. dark veins and gas mask with eerie blue lenses that looked like it had absorbed into his face. The room hummed with anticipation as the final step of the transformation unfolded. The once-chavs, now hybrid human-cyborgs, were ready to serve their mysterious master. The machines had worked their magic, creating two obedient, formidable entities ready to carry out the bidding of their creator.
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The enigmatic figure, shrouded in darkness, stepped forward and issued their first command to the newly transformed duo. "[Hiss] Josh, Liam, [Hiss] your first task is [Hiss] to bring others to me. You will bring [Hiss] your former friends to me. They, too, [Hiss] shall undergo the transformation [Hiss] and join your ranks as cyborgs [Hiss]."
Obediently, the two cyborgs nodded in unison, their blue ocular implants began glowing with a cold intensity. With a calculated efficiency, they left the room, their enhanced limbs moving with a precision that betrayed their former chav recklessness.
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Before the cyborgs that were once Josh and Liam exited the disused factory, which was now serving a darker purpose, they donned a Nike Hoodie and skinny trackie pants - so they could blend in. The two friends roamed the streets, scanning the corners and alleys for their former comrades. Their new master's command echoed in their minds, drowning out any remnants of their past lives.
Finally, Josh and Liam located the group. The chavs, unaware of the transformation that awaited them, gathered in their usual haunt. The familiar faces turned to greet their once brethren. Expecting to see Josh and Liam, instead they saw the cold, unyielding gazes of the hybrid human-cyborgs.
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wheelsgoroundincircles · 6 months ago
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1958 Buick Century Convertible
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1958 Buick Century Convertible
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1958 Buick Century Convertible
A gorgeous luxury 1958 Buick Century Convertible
In 1958, Buick's production dipped, and the GM marque slipped to fifth place in the industry having been replaced by another GM brand, Oldsmobile. Nonetheless, the 1958 designs have become some of the most eye-catching Buicks in its history. In fact, Buick's General Manager Edward Ragsdale described the 1958 Buicks as “dazzling” and for fans of chrome, stainless, and overall fifties excess, the word “dazzling” is most fitting.
In 1958, Buick offered five distinct series, starting with the entry-level Special and culminating with the top-of-the-line Limited series. The intermediate level '58 Buicks, consisted of the Century, Super, and Roadmaster series. While the Super only was offered in two body styles, both the Century and Roadmaster featured a greater variety of body styles including convertible models. The Century sported numerous factory standard options including Dynaflow Automatic transmissions, full wheelcovers, padded dashes, and clocks, among other items. Sitting atop the Century hierarchy was the convertible models that were also equipped with power windows and power front seats. In total, only 2,558 Century Convertibles were produced in 1958, which makes this particular example quite a rare piece of automotive history. Under the hood is a 364 Cubic Inch Nailhead V8 engine fed by an upgraded single 4 barrel Edelbrock carburetor. The 364 Nailhead V8 is backed by a Dynaflow Automatic Transmission that makes this classic Buick a breeze for just about anybody to drive. Exhaust exits through this '58 Buick's through-bumper exhaust setup that generates a nice throaty sound out of the rear.
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bogleech · 1 year ago
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Seriously not a single brand makes whipped peanut butter anymore......one of the most delicious things in the entire world. If you like peanut butter and you've never had whipped peanut butter please imagine peanut butter in a light fluffy airy form. It's fucking heavenly but you CAN'T make it at home. Every recipe admits that it makes a completely different mousse-like substance because the real thing requires industrial grade factory equipment you couldn't even fit in a house. On Amazon there's just one single brand of "whipped peanut spread" and that's also an entirely different thing, the reviews for which all say it tastes like ass. Whipped peanut butter seems to be an actually "extinct" food product right now.
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pinturas-sgm-aviacion · 1 month ago
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1941 08 Spitfire MkVa - Darryl Legg
Spitfire Mk.Va W3185 D-B "Lord Lloyd No.1", Douglas Bader, Tangmere Wing, August 1941.
Approximately 220 Spitfire Mk.Va were produced from the first half of 1941 as a stop gap measure to counter the new German fighters being encountered like the Fw190 over the English Channel. In early 1941 an urgent need for improved performance saw the installation of the 1440hp Rolls-Royce Merlin 45 into approximately 100 strengthened Mk.Ia airframes on the Supermarine production line, thereby creating the stop-gap Mk.Va. An additional 120 or so Mk.Ia and Mk.IIa airframes were retrofitted with the Merlin 45 engine creating a total of approximately 220 Spitfire Mk.Va. The Mk.Va saw a significant increase in performance over their donor airframes and featured an improved, deeper, oil cooler with a rounded opening, windscreen de-icing equipment, Martin-Baker canopy hood jettisoning gear, IFF Mk.II (with aerial wires from the tailplanes to the fuselage sides) and were usually equipped with the TR.1133 UHF radio that did not require an external aerial wire. Metal ailerons were being developed at this time but they do not appear to have been fitted to any factory-built Spitfire Mk.Va, only being retrofitted much later in 1941.
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vampirebloodie · 1 year ago
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Little Help | Mark Hoffman x Reader
Summary: John makes Hoffman help you and he almost kills you (with pleasure)
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Warning: NSFW Smut, creampie, degradation kink, puller hair
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After having survived one of Jigsaw's tests after making some bad choices in life, John Kramer saw enormous potential in you due to your willpower to survive being different from anyone else tested, you had the strength of an apprentice, as well as Amanda and Lawrence. As you didn't have many things to lose, you easily accepted John's invitation to become one of his apprentices and help him with the next games, even though it was almost like signing other people's death warrants, you saw it as a job, you just don't receive any payment for it.
Amanda wasn't with you today at the factory, so it was just you who was putting together a new trap and John who was drawing some new models in a notebook. You had been making some mistakes for a few days now, which made him start keeping an eye on you to look for some good solution.
“I called Hoffman to give a little help for you. I see that you are having a lot of difficulties.”
John said, still drawing. You felt your heart stop for a few seconds after hearing that. You hated Hoffman just as he hated you too and you knew that very well, he made a point of always making it clear when you saw each other, which fortunately was rare.
"You what? Hoffman? Are you kidding me? What about Lawrence?”
Unlike Mark, Lawrence liked you and you liked him too, you always got along well and always helped each other.
“Lawrence has a family, and he's traveling with them. Amanda is not available, you stay with Hoffman, the end.”
He closed the subject there and you huffed in frustration, the hours there with the detective would be terrible.
.........
It was almost dusk, John had gone home to rest in his room while you had stayed to wait for Hoffman, sleep had consumed you and you soon dozed off on the table, only to be woken up by a loud knock on the table that almost made you have a heart attack.
“Finally! I thought that besides being stupid you were also deaf.”
You rubbed your eyes and looked up to see the devil, aka Mark, staring at you.
“Fuck you.”
“You can curse me later, cutie. We have a lot of work to do.”
He went to the other table where there was the trap that you needed to assemble but there was something wrong with the pieces, since every time you tried to fit it to your body it simply came apart and you had to do it all over again.
"Do it"
He handed the materials into your hand, but you didn't take them.
“How am i going to fix it if i don't know where im going wrong damn? i've tried several times.”
Mark took a deep breath and placed the tools on the table again, carefully picking up the trap.
“Don't be a stupid girl, just open your fucking arms.”
You ignored his rude manner and looked at him suspiciously, opening your arms, then you felt the trap being placed around your waist and your neck.
“Hey hey, what are you doing?”
You despaired for a few seconds thinking he was going to fix it and use it on you.
“I'm not going to kill you with that ugly thing you did. I need a model to be able to see the error. Unfortunately, i only have you.”
You ignored the offense and stayed quiet, he bent down a little in front of you and looked at the pieces, you held your breath when he looked at the part of your neck and ran his hand over it. You could swear he squeezed your neck on purpose.
"Thats it."
He spoke and took one of the tools, where he placed it near his neck and fixed the error that was in the support of the equipment. After that he released the trap again and removed it from his body, placing it on the table. You felt your neck tingle.
Mark ran his long fingers along your neck, where the metal had left a mark due to his grip, you tried to control your breathing when you realized how close your two faces were to each other. You looked at him again.
“Don’t look at me like that…”
"Like what?"
You tried to hide the sexual tension, turning your head, only to feel his hand pulling your face back to look at him, at his blue eyes.
“I know you don’t really hate me, do you think i don’t see you staring at me every day?”
“I stare at you and imagine myself killing you in various traps.”
You tried to finish the subject there and he laughed sarcastically.
“Oh sure. Do you know what i imagine when i look at you, Y/n?”
He got close to her ear and whispered:
“I imagine myself every day fucking that tight pussy of yours right on this table and you screaming my name.”
You closed your legs on impulse as soon as you heard that, only to see a smile appear on his face, he grabbed your hair from behind, giving a light tug making you let out a moan.
“Why don’t you make it a reality then, detective?”
"I will”
You felt his tongue invade your mouth with precision while his arms pinned you against the table, Mark held your waist and placed you sitting on the table, where this time he attacked your neck leaving some marks, your hand pulled his tie. Hoffman took off your blouse, squeezing your breasts and then removed your underwear, he took off his blazer and threw it in a random corner of the room and pushed you against the table, opening your legs, you shivered when you felt his fingers pass through your intimacy.
“You don’t know how many times i've thought of you in this position just for me.”
He squatted in front of you and removed your panties, leaving you completely exposed to him, before you could say anything you felt his tongue invading your pussy making you scream in surprise, his tongue worked so well inside you that made you roll your eyes with so much pleasure, Hoffman stuck two fingers inside you and started moving them while sucking your clit, you pulled his hair, you felt your stomach tighten.
“H-Hoffman, I...”
“No.”
He realized you were going to cum and pulled away, making you moan in frustration, he grabbed your neck and unzipped his pants, exposing his member, which made your eyes widen a little due to its large size, Mark positioned his member at your entrance and forced himself into you, the tip hitting your cervix, which made you squirm at the new sensation.
He placed both hands on your hips and began thrusting hard into you. Completely invading you with each blow. You grabbed his arms and moaned loudly. Hoffman pulled your hair and squeezed your neck, starting to choke you as the loud sound of your bodies crashing into each other filled the empty room. Your face started to turn red due to lack of air and he seemed to enjoy it.
“You look so perfect when im choking you, you fucking little slut!”
He said irritably and began to move even harder and released your neck, making you gasp for air quickly, Hoffman squeezed your waist tightly, which would probably leave marks later, the two of you moaned loudly and together. His fingers began to make quick movements on your clit, making you almost cry with pleasure.
“Be a good girl and cum for me while you scream my name, hm?”
“Yes, yes, yes, yes, fuck, Mark!!”
"Good girl!”
You screamed, cumming and feeling your legs weaken and shake, Mark grunted and soon you felt him coming apart inside you, you breathed for a few seconds before he came out inside you, watching the semen drip from your pussy, he licked his lips. Mark took you off the table and helped you get dressed again.
“It won’t change how much i hate you.”
You said and he laughed.
“Please remember to say this when i fuck you again .”
He gave two little slaps in your face and put his blazer back on.
“I'll give you a ride. Hurry up. Cmon"
You put on your boots and picked up your bag, walking alongside him, even though your legs still felt sticky to each other. God, what have you done?
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deathmetalunicorn1 · 7 months ago
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Hi,
I saw you seen Poppy Playtime and Dogday is my favorite too. Can you write a scenario where Dogday lives and how he would help MC defeat the Prototype. Or how about if Mc met Dogday in Chapter 1 and he helps MC through the whole Playtime Co. building. I’ve seen some people put a Yandere twist on it maybe something like that?
-You couldn’t help but scowl deeply, starting the next generation, “Why did I come back to this place? Yeah, sure it was a creepy abandoned toy factory- that part is fine, but giant killer toys and a whole friggen underground city- hell to the no!!”
-Muttering to yourself as you used your Grab-Pack to pull something closer to you so you could get to the next area, you didn’t realize you were being listened to.
-You came across another one of those Smiling Critters cutouts, a bear this time and a chill went up your spine, feeling eyes on you, but when you looked around, nothing was there as you scowled, equipping your newest addition to your Grab-Pack, a flare gun!
-You looked down at it, looking a bit surprised before you tilted your head back, a deep sigh leaving you, “Why would I need a flare gun this deep under- HOLY BEANS!!” you pointed the flare at a tiny stuffed toy that was moving towards you, and the moment you hit it, it scrambled away, screaming as if it was in pain.
-Clutching your chest over your hammering heart, you tried to make sense of what you just saw before another one, this time of an elephant, came out and you shot at that one as well.
-Swallowing your fear you quickly moved, looking through the next area for what you needed.
-You weren’t expecting to find cages down here, “First a cult-like school with that scary-ass teacher, Catnap’s shrine to the Prototype- what next?”
-As if he was waiting for you to finish, a new voice spoke up, “You! You’re Poppy’s angel!” you leapt back in fear, slamming into a closed jail cell, panicking to hear another voice before your eyes went wide, seeing Dogday, or at least half of him.
-He looked like he was near death, his legs missing, his arms bound, keeping him pinned to the wall, looking like he had been tortured for who knows how long.
-You listened to him, as he explained what happened to him, how he was captured and how he was the last of the Smiling Critters, besides Catnap. You could see his eye lights shining, “Please- you must finish this- end his reign and- oh no- NO- you need to run! Get out of here!”
-You heard the scurrying of footsteps of those little critters, and you turned to run, before you froze, looking back at Dogday, he was a sitting duck- he wouldn’t stand a chance against them.
-Your Grab-Pack hands shot out, grabbing onto Dogday as he shouted, “What are you doing? Leave me- I’m not worth-” SNAP!! The binds holding him snapped from the wall and you hugged the much larger critter before you turned, “I decide who’s worthy of saving!”
-His arms were wrapped around you, holding on so you could focus on getting out of the area. He felt like crying- it had been so long since he cried- how many years had it been?
-You felt him squeezing you harder and you couldn’t help but smile softly as you quickly ran through a series of massive pipes until you came across a slide and quickly sat down before laying down, so he could fit as well.
-Once you landed safely on the other side, you were panting softly before you flopped back to your back, a deep sigh leaving your lips, “This place sucks.”
-Dogday slowly lifted himself up on his hands, seeing you there, you saved him? Why? He wasn’t worth it- he was broken, a hindrance to you, so why…
-Once you caught your breath you grabbed one of the belts around his wrists, removing it before you tied it around his waist, cinching him shut, “Sorry if it hurts Dogday, but this will have to do until I can get you out of here.”
-He didn’t complain, he was oddly silent, watching you take care of him before you removed the rest of the belts from his arms and fashioned a backpack type of sling, “Okay- let’s see how this is gonna work.”
-After a few minutes and after nearly falling on your face, you had Dogday strapped to your back, so he was looking behind you and you grinned, “Okay- let’s get back to Poppy and Kissy.”
-Dogday finally spoke, once you started walking, “Why- why did you save me?” he sounded like he was in shock or disbelief.
-You just beamed, tilting your head back into his, feeling his fuzzy head, “You’re one of the few who hasn’t tried to kill me- and I wasn’t going to just leave you there to get- to get whatever those little bastards would do to you.”
-Instantly he scolded you, “Language!” your laughter filled the halls, it was almost comical, being scolded for your foul mouth before you reached up with one of your hands, scratching at his head, “But yeah- I’m not leaving anyone behind who shouldn’t be.”
-His chest felt warm as he felt that strange feeling again, like he was crying, but there were no tears shed, as he felt overwhelmed with happiness, knowing that you had such a kind heart to save someone like him.
-He was going to do his best for you- you saved him so now he has to keep you safe- he didn’t want anything bad to happen to you. He wasn’t going to allow it.
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thedeafprophet · 2 months ago
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On Matters Of Child Minding
for @awordbroken for the @fallenlondonficswap.. hi charm :3c chance saw fit to assign us, so it seemed only par for the course that I write about a shared topic of interest~ I hope you like it <3
Summary: Mr Fires finds itself yet again tasked to watch over Mr Transport on a day is was not scheduled to care for it.
Words: 1.8k
Also on ao3!
Mr Fires burned with a deep, bitter resentment. This whole matter was indignant and insulting, a true sign of its colleagues' lack of aptitude. There would be hell to pay in response for this insult, this calamity, this-
Its raging thoughts were interrupted by the chirping of the delighted child hanging off its arm, seemingly enjoying the motion of Fires pacing around the room. Its ire simmered down to embers as it moved to scratch the child under the chin where it hung. 
Of course, It did not blame Transport for this matter - it bore no responsibility for the failings of its colleagues - but this did not change the fact that it work had been so sorely interrupted. 
It had already done much to accommodate its schedule for when it was its turn to care for the child, and yet, somehow it found itself being tasked with it on a day entirely out of planning. It did not care what ‘emergencies’ came up, it had its own work to do - logic that of course was heeded no mind to. Leave it Fires to be the only one to properly follow schedules around here!
Most irritating of all, was that this was not the first time this matter had occurred. For some reason, its damnable colleagues kept finding a way to pass off the caring duties onto Fires whenever the schedule came up dreadfully lacking, as if its work wasn’t a matter to be considered. It knew very well it was far more equipped and experienced then its colleagues, like with most matters, but that didn’t suddenly mean it had all the free time to spare.
Fires couldn’t help as its mind wanders back to oh so long, of times that had passed before with other, smaller chirping things. It shook its head to clear its thoughts; there was no time for pondering the past, nor for the aching emptiness that threatened to creep up in quiet, inactive moments. 
It had been this matter of its busy schedule that had kept it from child rearing of its own, of course. Far too busy with work, dedicated to its plans for its factories, for London, all the matters dictating why it hadn't dedicated its time to producing any children in quite some time. 
And unlike a certain colleague of its, it would not unfairly pass off its duties onto others. 
With the energy of this particular child, and no playmates to help entertain it, it was a full time task in and of itself. Fires almost wonders if it's a matter of its parentage that leads it to being so particularly rambunctious, or if it had simply been far too long since Fires had been around pups. It knows from experience just how much chaos little ones could cause, of how much focus and dedicated time was required to properly care for. It couldn’t help but ponder slight concern on the matter of its soleness - it would be an unideal matter of socialization, to be raised without a creche of other pups. 
As it was, Fires went on, doing its best to keep the child occupied, begrudging its lack of work hours all the while. Thinking of the reports delayed as it yet again fetched the child's model train to slobber on, keeping its time preoccupied with tiring out the rambunctious little thing. It knew if it did not entertain it, it would find something else to play with, and Fires was not inclined to have any items in its rooms destroyed. 
If perhaps its mood softens at the delighted squeaks and chirps of the child as it played, that was neither here nor there, now was it? 
With all due time, even a child  as energetic and destructive  as Transport was bound to settle down, its new set of teeth proudly shown as it let out a tired yawn. Fires held it gently as it scooped the tired pup up, settling it gently under its arm for the moment, as Transport snuggled its head down finally, finally, nap. 
And then Fires was left to ponder in the silence. 
It would of course do no well to sit around while the child napped, now would it? The most efficient use of its time would be to get a start on the work it was missing while it napped. It's not like the child could go far, or anyone would duly notice if Fires attended to its own office, and Fires knew itself well enough to know it would not be able to sit still and waste the hours. 
It was a simple, logical plan. Mr Fires would simply go to one of its offices, work on the backlog of paperwork that was piling, and make at least some use of time while the child rested.
Yes, it was the simplest course of action. 
Or at least, the concept of it was. 
As it goes with any matter of trying to organize and work, it was only a matter of time before frustration rose. People’s lack of aptitude and capability never ceased to anger it, and time and time again it found its employees falling short. Sorting the ins and outs of its various factories and experiments is one thing, but the job becomes near impossible when people can't even get their work done on time! Sure, it was behind in delivering its own reports, but that was extenuating circumstances. Its factory managers had no excuse in the matter!
It was only when it came across the third missing report that it gave up altogether, huffing a puff of smoke out from its hood as it dropped the papers back on its desk. Fires drummed its claws on the desk as it considered its course of actions; It would have to seek out those reports from the factories itself.
With a quick check to ensure the child was still sleeping, Fires moved out of its office with a quick gesture towards its staff. It would have to be quick in the matter- there was no telling when it's time would run out, and it was playing a risky game it knows - but it was damn well going to get that report even if it had to drag it out of the foreman itself. 
It would need to make the most efficient use of travel time - a matter that would of course involve its dirigible. Sure, all in its city was fair enough to walk between, but why waste time traversing around the scattering ants who would get in its way? 
It boarded its ship with a determined moment, deciding to limit it having any crew when it took more than 3 seconds for its pilot to come aboard, electing to travel itself and the rest of its staff would have to find their own way there. 
Once it was in flight, directions in order, firm in its plans, Fires looked to check on the child again.
It was not there. 
A sharp pang of panic suddenly shot through Mr Fires, of which it quickly worked to rationalize. It shook its own limbs, as if it would suddenly notice the child clinging somewhere else. 
It was not there. 
Oh. This was… most certainly not ideal. If it misplaced the child, it would never hear the end of it, let alone the chaos of what would happen if it ventured outside to the public. It was most certainly not panicking and fearing for the safety of the child. 
It forced itself to think rationally on the situation - it very clearly remembered the child's grasp when it had ventured onto the dirigible, so by all accounts, it could not have gone far. Yes, of course, Fires must have simply gotten distracted during the venture on board and it did not feel the child wander off. 
Thus, a thorough search must be conducted on board, it reasoned, and there was no sense in considering the panicked thoughts of if it had wandered off before then, and if Fires would have to search much, much farther before anyone became aware. 
It was relieved it had chosen to limit the staff on board as Fires searched around the airship in a fit, moving so quickly it was liable to start catching aflame and smoking the ship out. 
It throws open the supply closet door - nothing, not even as it moves around a discarded broom, and lifts up a toppled over bucket.
It checked the side quarters it very, very occasionally rested in - no sign of it there. 
Even the smaller backroom of which its employees were to wait in was astoundingly empty.
It was about to truly fall into a panic, rushing back into the control room, when it finally took a moment to glance down at the control panel.
Of course, there Transport was, happily gnawing away at one of the panel’s levers, seemingly overjoyed at its new found ‘toy’, none the wiser of its caretaker’s fearful fretting.
The anxious fury cooled down to embers as a wave of fond amusement passed through Fires at the sight. Had it been here this whole time? Why had Fires not thought to look in the very place it started to panic. 
“Ah, I should have known. Fond of the dirigible, are we? Industry is a particularly ideal specimen.” Transport looks up at Fires with its big, bright eyes as it speaks. “Bigger than your little toys, I'm sure. I imagine you and I are going to have quite the manner of arguments when you’re grown, hm? I won’t be separated from my ships without a fight.” 
Transport, of course, paid no mind to its comments, continuing to happily gnaw away on a lever. 
The child came with only a little manner of tugging its mouth away from the lever as Fires scoops it up, Transport moving to hang happily off its arms as Fires walks closer towards the airships panels. It delights in telling the pup all about the inner workings of the machine, as it watches aptly with bright eyes. Fires wasn’t sure if it was quite at the capability to understand what it was saying yet, but proper education starts young, after all. As it was, its ears peaked up and swiveled around with Fires’ voice as it paid apt attention - at least as much as an energetic pup could. 
The matter of the factory reports was all but forgotten as Fires continued to delight in showing off its airship to the little one, moving from the controls, to the panels, to the view out the window as it speaks of its great affection for all it transpires. It doesn’t even mind that the child moves to bite on its sleeve as it talks. 
Perhaps it was not so grand an insult to have been left to watch the child unplanned for. 
Spices would still be getting through earful later, though. Insults, even minor ones, must still be accounted for. 
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astragreenwoode · 11 months ago
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Made my own AU/Reboot of the Smiling Critters franchise because they deserve to be happy.
Chapter 3 was AMAZING, guys! Mob Games delivered us with the lore we were all asking for and deserved.
Also, I got my CatNap plush I pre-ordered back in December as a birthday gift to myself! I love him! I'll definitely be ordering DogDay once I secure another job for myself.
So, I was thinking about all the shows I used to love as a kid; Care Bears, My Little Pony, Blues Clues, etc. I realized the whole appeal of the Smiling Critters was that it reminded us of being carefree kids. And I think that's why I find the atmosphere of Poppy Playtime so comforting despite the history of violent experiments. The entrance to the factory, the game station, even playcare feel like a childhood liminal space that makes me feel safe and like I'm a kid again.
The Poppy Playtime Fandom seems to have latched onto them and created their own sub-fandom like FNAF did with Sun and Moon. I don't know what it is about sun and moon themed characters, but I am here for it!
Anyways, I'll eventually be posting the other critters. I'm working on Bobby Bearhug and CraftyCorn for the next installment. My handwriting might be a bit hard to read, so the typed-up version of all my headcanons down below the cut.
CATNAP
• Throws THE BEST Slumber Parties
• Night Owl
• Stays up until 5 AM and wakes up at noon.
• Eternally Eepy (Narcoleptic AF)
• Everything he owns is some shade of purple and yellow
• Always wears pajamas
• Never leaves home without a blanket and pillow
• LOVES Astronomy and Stargazing
• Down to go camping at anytime
• Torn ear from fight with his siblings
• Best Bedtime Storyteller
• Has a library room
• Ends his days with hot tea and reading by the fire
DOGDAY
• Almost always covered in dirt
• Morning Person/Early Bird
• ADHD Kid
• Loves to Explore
• Therapy Dog Energy
• Always there to cheer up his friends
• Repetitive exercising and fidgeting to self-soothe
• Chris Traeger Vibes
• Owns every sports ball and exercise equipment ever made
• Fitness Guru
• Party Animal
• The one at slumber parties who wants to stay up all night. Passes out 5 minutes after bedtime
I hope you like my work and please let me know what you think, as I really appreciate it and use it as motivation. Be sure to follow me and come back for me, please!
Stay wild, free and safe, my dears!
-Astra
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Atlas AS7-K3-Tb2 - "Gewitter"
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Chassis: Skobel 100-Lite Variable Composite Biped
Power Plant: Defiance Clan-Grade 400 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Pratt & Whitney F319-PW-100
Jump Capacity: 90 meters
Armor: Duralex Clan-Grade Ferro-Fibrous w/ CASE II
Armament:
1 Small Pulse Laser
1 Light Gauss Rifle
1 Streak SRM 4
2 ER Large Laser
1 Pile Bunker
Manufacturer: Defiance Industries (original)/Skobel MechWorks (refit #1)/Fursona's Fusiliers (refit #2)
Primary Factory: Defiance Manufacturing Annex - Kwangjong-Ni (original)/Yakima Proving Grounds, Terra (refit 1)/Argo Mechbay (refit #2)
Communication System: Clan-enhanced Irian E.A.R. w/ Nova CEWS & Studebaker-T19 Battle Computer
Targeting & Tracking System: Clan-enhanced Army Corporation Type 29K w/ Advanced Targeting Computer (w/ VRT)
Introduction Year: 3153
Tech Rating/Availability: F/X-X-X-X
Cost: 34,853,333 C-bills
Overview:
Gewitter is built on the Atlas chassis, though a great deal of modification has made it truly one-of-a-kind. The original platform upon which the venerable ‘Mech was built was the Atlas AS7-K3, notable for its inclusion of jump jets. They remained a hallmark of Gewitter, carrying through to the final model, introduced on the battlefields of Helios in October 3153, much to the horror of the Word of Blake forces at the Battle of Fort Bayeux. Gewitter is, at first glance, a fairly standard Atlas mech, originally of Defiance Industries manufacture. However, after two major refits, very little remains of the original K3 as it entered service in 3134. The first refit was conducted by the MechTechs of Skobel Mechworks at their Yakima Proving Grounds on Terra. There, for a time, Gewitter sat opposite Test Unit Sierra Five - the original Mackie and the first ever BattleMech - while the Atlas was fully rebuilt. The refit focused on integrating mixed Inner Sphere and Clan technology along with additional command gear, armor, and sensors; steps were also taken to shave weight from the original design. This further enhanced its pilot’s dynamic, fluid style with greater maneuverability. An extra additional step added late in the refit process, as ordered by Commanding General Melissa Hazen herself, saw Gewitter's right hand fitted with a half-ton, 24-karat engagement ring, complete with the largest natural diamond ever cut in human history - the inside band of which was etched in micro font with the entire Jade Falcon Remembrance. This ring remained upon Gewitter's right arm, even after the wedding of Hazen and Marten-Steiner in the aftermath of Operation TOUCHDOWN. The second refit, performed on the battlefields of Helios by Star Captain (later Khan) Xerxes Truscott of Clan Star Adder, focused primarily on the integration of two newly designed, powerful, and devastating weapons: the Clan-spec Light Gauss Rifle and the Pile Bunker.
Deployment:
As the personally owned 'Mech of Lieutenant General Marten-Steiner, Gewitter deployed alongside Theodora during her entire career - first with the LCAF, and then with the Third Star League's SLDF.
History:
Gewitter was the custom command 'Mech of Lieutenant General Theodora Marten-Steiner, notable for her role in the early formation of the Third Star League SLDF, Operation TOUCHDOWN, Operation WINDFALL, and the later Lyran War of Reclamation. Famous in her eventual role as commander of the hyper-elite Royal Guards RCT, the Lieutenant General also served as the second commanding officer of the Royal Black Watch regiment, after its second re-founding in 3151.
Type: Atlas AS7-K3-Tb2 'Gewitter'
Technology Base: Mixed (Unofficial)
Tonnage: 100
Battle Value: 2,729
Equipment Mass
Internal Structure Composite 5
Engine 400 XL 26.5
Walking MP: 4
Running MP: 6
Jumping MP: 3
Double Heat Sink 10 [20] 0
Gyro 4
Small Cockpit (Armored) 3
Armor Factor (Ferro) 297 15.5 Internal Armor Structure Value Head 3 9 Center Torso 31 47 Center Torso (rear) 5 R/L Torso 21 32 R/L Torso (rear) 10 R/L Arm 17 34 R/L Leg 21 42
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Triple Strength Myomer RT/LT/RA/LA/RL/LL 1/per - 0.0
Jump Jet CT 1 - 2.0
Jump Jet RT 1 - 2.0
CASE II (Clan) RT 1 - 0.5
Light Gauss Rifle (Clan)* RT 4 1 10.0
Streak SRM 4 Ammo (25) RT 1 - 1.0
Pile Bunker Ammo (5) RT 1 - 1.0
Pile Bunker Ammo (2) RT 1 - 0.5
Targeting Computer LA 4 - 4.0
ER Large Laser (Clan) LA 1 12 4.0
Engagement Ring** LA - - 0.5
Jump Jet LT 1 - 2.0
CASE II LT 1 - 0.5
Streak SRM 4 (Clan) LT 1 3 2.0
Light Gauss Rifle Ammo (32) LT 2 - 2.0
Small Pulse Laser LT 1 2 1.0
Armored Cowl (Armored) HD 1 - 1.5
Nova Combined Electronic Warfare System HD 1 - 1.5
ER Large Laser (Clan) RA 1 12 4.0
Pile Bunker (Clan)*** RA 6 - 6.0
* = Heat 1, Dmg 12, Min.Rng 2, Short.Rng 1-7, Med.Rng: 8-16, Long.Rng: 17-24, Tons: 10, Crit.Slots: 4, Ammo/Ton: 16
** = gives a -1/-1 morale bonus to pilot and gunnery skills - if (and only if) Theodora Marten-Steiner is piloting.
*** = A Pile Bunker inflicts one point of damage for every five tons the 'Mech weighs. When punching with a Pile Bunker, the user can choose to fire the pile, expending one shot of ammunition (5 ammo per ton) and generating 5 heat, scoring a critical on the location hit with a -2 modifier. In addition, if armor remains after an attack where the Pile Bunker has been fired, roll for a second critical hit with a -2 modifier. For each critical dealt, also deal one point of internal damage to that location.
Features the following design quirks: Accurate Weapon (Light Gauss Rifle, ER Large Laser, Small Pulse Laser, Streak SRM 4, Pile Bunker), Battle Computer, Battle Fists (LA), Battle Fists (RA), Combat Computer, Cowl, Distracting, Easy to Pilot, Extended Torso Twist, Fine Manipulators, Improved Communications, Improved Cooling Jacket (Small Pulse Laser), Improved Sensors, Multi-Trac, Nimble Jumper, Reinforced Legs, Stabilized Weapon (Light Gauss Rifle, ER Large Laser, Small Pulse Laser, Streak SRM 4, Pile Bunker), Variable Range Targeting, Illegal Design (Custom Weapons+Custom Equipment)
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girlactionfigure · 2 months ago
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🟢DEAL NON-NEWS - Real time from Israel  
ISRAEL REALTIME - Connecting to Israel in Realtime
( VIDEO - IDF demolishes Hezbollah military buildings in south Lebanon - wait, isn’t that a mosque, is a mosque a military building? For Hezbollah, yes. )
❗️MULTIPLE SOURCES REPORTING - MOVEMENT OF IRANIAN MISSILE LAUNCHERS.. “observed in dozens of places in Iran.”  It appears clear that Iran is preparing for another attack.
▪️CORRECTION - Previous video we wrote was in Binyamina, it was in Tira - Israeli Arab town east of Netanya - resulting in 19 injured, 4 moderately.  
▪️PM OFFICE LEAK INVESTIGATION.. ( this is hard to fit in our brief format ) Ch. 13 claims there were (illegal) secret leaks from the PM’s office.  PM’s office demanded to unseal the investigation.  Appears a document was leaked to a foreign news source from a lower level office person.  Opposition trying to blame the PM.  PM’s office trying to say the leaked info was actually an advantage to Israel.  Strange.
⚠️CITY OF ACRE - NO SCHOOL TOMORROW.. The Mayor of Acre, Amichai Ben-Shoulus announced this evening that due to the direct damage sustained by one of the apartments in the city during Shabbat, there will be no classes tomorrow in the city's educational institutions.
.. BUT “SOME HAIFA SCHOOLS” will open tomorrow as usual, even though this violates Home Front guidelines.
🎯IDF announces that it has eliminated Jafar Fa'or, the commander of the missile and rocket array of the "Nasser" unit in Hezbollah (the eastern sector in southern Lebanon).
♦️LEBANON - The IDF estimates that some 2,000 Hezbollah operatives have been killed by troops and in airstrikes during the ongoing ground offensive in southern Lebanon.
♦️SYRIA-LEBANON BORDER.. According to a Syrian report, last night our forces once again bombed the Josia border crossing with Lebanon.  The crossing was already damaged last week, but had partially reopened.
♦️GAZA.. After more than a year, the IDF located a factory for the production of weapons in the center of the Gaza Strip. The fighters located in the factory, lathes, hundreds of parts for the production of rockets, shells, grenades, alongside diving equipment of the Hamas naval commandos.
⭕IDF updates: 10 drones and 130 rockets penetrated Israeli territory since last night.  THE NORTH IS UNDER CONSTANT ATTACK.
⭕HAMAS ROCKETS tonight, Sderot, Ibim, Mefarsim.
▪️TERROR - RAMMING - HIZMA checkpoint.  1 police officer lightly injured.
▪️2 HERO SOLDIERS HAVE FALLEN.. in battle in Gaza, due to another booby trapped building (same as last 4 who fell in Gaza):
Itay Parizat, 20, from Petah Tikva
Yair Hananya, 22, from Mitzpe Netofa.
May their families be comforted among the mourners of Zion and Jerusalem, and may G-d avenge their blood!
🔸DEAL NON-NEWS..  the mediators are still working with Hamas and exerting pressure on it. There is no final official answer, but it appears that Hamas is not ready to enter into any deal, big or small, without guarantees for a full withdrawal and the end of the war.
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hra-official · 6 months ago
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Graves from CORSAIR Mercenary Company.
My Swallowtail is getting run down, I'm curious about your Rangertails. I would like a comparison of their stealth capabilities as I would prefer to keep my no damage deployment streak continuing.
When it comes to stealth, the main difference is that the active camo of a conventional Swallowtail relies on the mech standing still so as not to disrupt the light-bending effect, while our Ranger Variant uses more conventional camouflage to blend into the environment to the point it becomes impossible to acquire if even partially obscured.
A Swallowtail can go invisible anywhere so long as it stays there.
A Rangertail needs soft cover to blend into, but it doesn't require complete immobility, and even without an active camo it can disrupt its silhouette so well it's impossible to acquire so long as it doesn't give away its position.
Also, the full-spectrum smoke canisters it comes with can offer.complete concealment to any mech or vehicle on your team. We even tested it on a Tokugawa in full Radiance Mode with the reactor exposed and at full heat capacity, and until it actually fired a weapon not a lumen of infrared was coming through.
In "conventional" warfare, SSC's Swallowtail is easier to to work with and is less dependent on its environment (though not completely, you do still need a good spot to park it), while the Rangertail requires either good intel on the battlefield to choose a good spot to leverage its capabilities, or a helping hand from smoke charges, but it afford some mobility to get out of a compromised position without exposing itself, and can extend the same concealment to allies in a pinch. The mech itself is also fitted with additional long-range observation equipment to facilitate locating and reaching a good spot before your enemy can.
Where our model completely overtakes any competition, however, is when access to a printer is not guaranteed: our mechs were made to be built in conventional factories and repaired on the field; there is not a single component that can't be made to specification in a conventional workshop, and the construction is such as to afford generous tolerances so that precision equipment is not required to make it work.
Our new print codes also include customisation options to use components identical to those from widely used machinery across Union space: you can have joint servos interchangeable with engines from a GMS extended family size washing machine, scope lenses identical to those of a HA Rockefeller aerial refueling plane, or haptic controls interchangeable with those of an IPS-N Paromola high-gravity power loader, depending on the theater you'll be operating in, so that even without any ability to make new components, you can repair it just by scavenging the right pieces of civilian equipment.
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karriethemechtech · 9 months ago
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Sabretooth SB2-RT
Mass: 100 tons Chassis: Earthwerks AS IV Power Plant: Vlar 300 Cruising Speed: 32.4 kph Maximum Speed: 64.8 kph Jump Jets: None Jump Capacity: 0 meters Armor: Hellespont Lite Armament: 2 ER PPC 5 Medium Pulse Laser Manufacturer: Majesty Metals and Manufacturing Primary Factory: Unknown Communication System: Tek BattleCom Targeting & Tracking System: Tek Tru-Trak Introduction Year: 3146 Tech Rating/Availability: F/X-X-X-D Cost: 16,031,000 C-bills
Overview Proposed as part of Project: BIG CAT for the Magistracy of Canopus, the Sabretooth was designed by Majesty Metals and Manufacturing in 3146 as a hardy, brutally effective brawler.
Capabilities The Sabretooth was the most troubled of the three BIG CAT designs; early drafts were unfocused and confused messes; months of prototyping went into fitting all of the necessary components onto the frame. To accomodate the bulk of all of the components, Endo Steel was escewed in favor of more traditional materials. The 'Mech is armed with two Clan-spec ERPPCs for long range, mysteriously supplied in the same way as the Yaguara's large lasers. For closer ranges, the machine mounts five medium pulse lasers, all across the top half of the 'Mech, as well as two massive claws. These giant blades are capable of decapitating a mech in a single swipe, making the Sabretooth a terrifying force up close.
Deployment The Sabretooth is used among the Magistracy Armed Forces in much the same manner as an Atlas--find a target, approach, and make that target cease to exist, while shrugging off as much fire as possible. Indeed, the Assault 'Mech's snarling visage is starting to develop a reputation all its own.
Type: Sabretooth Technology Base: Mixed (Standard) Tonnage: 100 Battle Value: 2,547
Equipment Mass Internal Structure 10 Engine 300 Fusion 19 Walking MP: 3 Running MP: 5(6) Jumping MP: 0 Double Heat Sink 18 [36] 8 Gyro 3 Cockpit 3 Armor Factor (Light Ferro) 307 18.5 Internal Armor Structure Value Head 3 9 Center Torso 31 47 Center Torso (rear) 15 R/L Torso 21 32 R/L Torso (rear) 10 R/L Arm 17 34 R/L Leg 21 42
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm Left Arm Actuators: Shoulder, Upper Arm, Lower Arm
Weapons and Ammo Location Critical Heat Tonnage Supercharger CT 1 - 2.0 Medium Pulse Laser RT 1 4 2.0 3 Double Heat Sink RT 9 - 3.0 ER PPC RT 2 15 6.0 Claw LA 7 - 7.0 Medium Pulse Laser LA 1 4 2.0 Medium Pulse Laser LT 1 4 2.0 3 Double Heat Sink LT 9 - 3.0 ER PPC LT 2 15 6.0 Medium Pulse Laser HD 1 4 2.0 Claw RA 7 - 7.0 Medium Pulse Laser RA 1 4 2.0
Features the following design quirks: Distracting, Stable
And here's the final of the three Project: BIG CAT designs! This one has...wow, that's a lot of armor. A LOT of armor. And can swipe your head off in one punch if you're not careful! Yikes. I'm glad I'm on the same side as these things.
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terriwriting · 4 months ago
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Possible locations for Gotham, Metropolis, & Smallville
A non-exhaustive list of places to put Gotham, Metropolis, or any other fictional city.
Notes:
Cities need reliable fresh water, transportation, and food.
Wonder Woman doesn't need a city. She already has Paradise Island.
Gotham
I'm more of a Superman fan, so my notes on Gotham are relatively short. Plus Metropolis comes in two variations, while Gotham just needs to be a city that is old enough to have old infrastructure and deep-rooted generational wealth.
Illinois/Indiana:
The Chicago-Gary area is the easiest place to put Gotham if you want to move it away from the East Coast. Hello Kitty Unpretty's Gotham is a Great Lakes city.
New Jersey:
The classic. There are two good places for a fictional city, but the one in the southern area of the state will be noticeably different from canon-Gotham.
The Camden-Rehoboth Bay corridor could be unified by an old canal system. Place Gotham one one end of the canal and Bluehaven (Bludhaven to cynical locals) on the other, according to your preference. Note that the Rehoboth Bay end is mostly mud and silt layered over more mud and silt, so you're probably better off placing Bludhaven here as a smaller city with few major towers. Either end will need extensive drainage (canals, storm drains, aqueducts, and reservoirs), so that's great for the crumbling infrastructure. Remember that if you place Gotham here, Batman's costume needs to be light, not armoured, or he'll be dead in a week from heat stroke.
The New Brunswick-Newark metropolitan area fits the climate we usually see in comics. Maybe throw in Staten Island as a little treat for New jersey.
In either case, the rest of the Justice League calls Batman Tony Soprano behind his back.
New York:
The NYC metro region with no city unification. Gotham is probably Manhattan, plus maybe Staten Island for rich people like Bruce.
Ohio:
A unified Cleveland-Akron-Canton metropolitan area with a higher population, maybe?
Rhode Island
My preferred headcanon: The Newport-Providence metropolitan area as a unified city. Bruce Wayne is old old money, some of the Wayne cousins were involved in the witch trials, and this fits the map published by Mayfair games.
Metropolis
Metropolis comes in two flavours: The more common one where Metropolis is a stand-in for an old East Coast US city, or; The Superman: TAS version where Metropolis is a new city, built under the influence of tech billionaire Lex Luthor. I like both.
If you like Clark and Lex as high school friends, that's not really compatible with a New Metro built by Lex Luthor. There's just not enough time for Lex to build anything more than a small suburb. But Lex could be manoeuvring to take control of Metropolis from his family, or from some other DCU billionaire like Simon Stagg.
Connecticut:
There are two good regions in Connecticut to place a fictional city: The Bridgeport-New Haven region, or; The area between the Connecticut River and Thames River.
The Bridgeport-New Haven version better fits the Old Metropolis version, but can also be used for the New Metro version. If you're going for Old Metro, in reality this area did industrialize before the NYC area (Which was dominated by shipping before it picked up light manufacturing), but the early industrialists didn't invest enough in the trade schools or financial institutions that would have let them keep that early advantage. Have a few mill owners and canal companies invest in engineering schools, have later industrial barons invest in office equipment manufacturing and chemical engineering, and you have your Old Metro. For your New Metro, genius tech billionaire Lex Luthor plants a few factories in the major population centres, buys up golf courses to turn them into company towns with inexpensive mid-density housing, and then uses his political and economic influence to pressure the municipalities to merge into his new Metropolis. This version of the New Metro will have more old architecture, but that's not a bad thing.
The Connecticut River-Thames River region fits either version. For an Old Metro, just have the area invest in trades and technical schools as with the Bridgeport-New Haven region. There are old whaling towns in this area so the region could move into shipbuilding, marine alloys engineering, and later railcars and elevators and escalators. This is an easy place to plant a fictional new city, with a low urban population and lots of farms, golf course, and camp/resort sites to buy out. An ambitious billionaire or group of wealthy investors could start a new urban centre with relative ease.
Delaware:
Most of the Delmarva region is mud. You're not going to build many skyscrapers here. But you could fit some in along the Chesapeake and Delaware Canal.
A Metropolis on the Chesapeake and Delaware Canal would probably be smaller than Metropolis is usually shown as, with maybe two million inhabitants instead of six-eight million. But this is comic books, so go with what feels right to your heart.
This works equally well for New or Old Metro.
New Jersey:
Have Bayonne & Newark industrialize early, deliver Staten Island unto New Jersey, invest heavily in education and financial institutions, unify Bayonne-Newark-Staten Island, and bada-bing bada-boom Lois Lane sounds like Carmela Soprano.
Staten Island isn't necessary, but you gotta put the fancy houses and big parks somewhere.
Works best with the Old Metro approach, but you could also have investors take over the urban area and push a lot of redevelopment.
New York:
There are a couple of good places in New York state for Metropolis.
For a New Metro, try the Chaumont Bay-Guffin Bay region. Access to rail, road, air, and sea shipping, and lots of tradespeople and professionals in nearby cities who are desperate for inexpensive housing.
For an Old Metro, you can't go wrong with a thinly-disguised NYC. Just file off the serial numbers, maybe some new rims, and drive it like you stole it.
Smallville
Generic East Coast:
If you're like me and prefer the feel of Bronze Age Smallville, you might want to keep Smallville as an East Coast town. This is easy. There's no reason for Smallville to be in the same state as Metropolis, so it can be anywhere from Maryland to Massachusetts. Towards the end of the Bronze Age it was generally described as vaguely New Jersey or Pennsylvania. East Coasters can entertain themselves imagining Clark Kent, MetU freshman, trying to order a pork roll and water ice in the Metropolis version of Eisenberg's Sandwich Shop.
Kansas:
The Flint Hills region matches modern continuity and the look of both the Smallville series and Bronze Age comics. Lawrence is a good model.
Special Mention: Susquehanna River
BludBluehaven: Great place for Nightwing to relocate to, regardless of where your Gotham is.
Gotham: Replaces Baltimore and/or Philadelphia as a rail and sea hub.
Metropolis: Great for the New Metro.
Opal City: Gotta go somewhere, and this matches the map DC published.
Smallville: Depends on what version you prefer.
What About The Teen Titans?
Fuck Marv Wolfman, that's what.
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