#go to war - nothing more
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malinaa · 1 year ago
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if i think about the hunger games in peeta's perspective i WILL start sobbing
#imagine you're a boy who's going to die. you're in love with the girl you've been watching from afar. you know your fate.#you just want to help her‚ but then there's the announcement and she's here in front of you‚ kissing you‚ risking her life for you and you#think‚ i could live and i could love. you think she loves you when she hands you the berries‚ when she puts them in her mouth.#then you both survive and you go back home and nothing is real anymore. you have nothing. no family. no friends. no love. just an empty#house. a drunk for a neighbor. the love of your life walking into somebody else's arms. you think‚ i survived the games. i could survive#this. and you also think‚ i should've bit down on those berries‚ should've felt the juice burst before i died.#and then the third quarter quell announcement rings in your ears and you think‚ she will live and i will die as i should have in the first#place. the girl you love kisses you on the beach and somewhere you heart stirs and your mind revolts and you savor every touch she has ever#given to you‚ in front of the cameras and off. because you are a tribute and you are always being watched and snow's presence looms and#you think‚ i know she cares. but you get taken. you get drugged. you get tortured‚ your mind altered. the girl is a mutt‚ a murderer. she's#everything you despise‚ your mind stirs. your heart revolts. you gain more awareness but cannot distinguish reality from fiction and you#have never known katniss' love. the war ends. you heal. you come home. you plant primrose for her. years down the line‚ you grow in love#more than you thought possible. but some days‚ you cannot tell fiction from reality so you ask the love of your life‚ you love me.#real or not real? and she says‚ real‚ and kisses you.#and you sigh and kiss her back and revel in this. a home. a life. a love.#lit#the hunger games#everlark#otp: real or not real?#katniss everdeen#peeta mellark#text#tais toi lys#thgpost
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poorly-drawn-mdzs · 1 month ago
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Put that thing back or so help me.
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fuckyeahchinesefashion · 2 months ago
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OP: Check out. The fully-sexual charged cinematic movement design.
Cnetizens: How did the director come up with the idea to have him kneel on a playing card, adding so much aesthetic energy, is that some kind of genius?
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#china#cdramas#dramas#lmao#They are siblings and they're discussing serious matters#this scene is actually rather heavy because the younger brother is involved in drug trafficking#carrying more than 50 grams of heroin will result in a death sentence in china let alone being involved in drug trafficking#the older brother is a gangster king#but even he doesn't dare to get involved in the drug business because it will bring about the demise of his family#sorry for digression I mean how did the director make this scene which has absolutely nothing to do with sex#so sexually charged?#btw there're many posts with rich information about China's crackdown on drug crimes on xhs and douyin#especially about how the four major drug-trafficking families in Myanmar were wiped out overnight#they buried undercover Chinese counter-narcotics police alive and kidnapped and brutally excuted civilians#so if you're interested you can go with the key words 缅甸四大家族覆灭 on xhs and douyin#cnetizens' views on drugs are related to modern Chinese history#the first chapter of modern history in high school textbooks is the opium wars#There's a very dark joke on xhs about which country in the world would least like China to withdraw from the P5#and the answer is the UK#because it's in the first chapter of China's modern history#the Destruction of opium at Humen in 1839#no offence but Breaking Bad can't last for more than one episode if it happens in china because of the sewer detection technology#they can detect the tiniest amount of drugs in feces in a body of water the size of a lake for up to six months#which can be quickly locked down to neighbourhoods and portals#Once a foreigner was caught smuggling and selling 222.035 kg drugs in China and sentenced to death with two other Chinese associates#his country's prime minister asked for his extradition#cnetizens commented that there was an opium war and he still dare to come to China to sell drugs be like 找死court death#All the above information is to explain the gangster king's attitude towards his brother's drug business
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regina-del-cielo · 1 year ago
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Maybe it's a 'study finds water is wet' type of thought, but
considering it's an action movie whose overall plot is "immortal warriors Fuck Shit Up™️", I think it's significant that in The Old Guard the thing that makes Copley pull red strings through his Murder Conspiracy Board and say "[Merrick] doesn't care what [Andy]'s done with [her immortality]" is the people they save, not the ones they kill
Most of the Conspiracy Board is him circling random newspaper headlines and faces on old photographs to (more or less realistically) follow the immortals' treck through the world and big historical events. Which is, in-canon, not much different than putting portraits from different centuries next to a picture of Keanu Reeves and saying "they look the same, clearly Reeves is an immortal!"
But then there are the connections. A little girl holding Joe's hand in WW1 becoming the youngest (and first) woman to be awarded a Nobel Prize for Medicine (suck it, Kozak). Or the grandchild of a family that Andy saved from [something] helping people escape from the Khmer Rouge genocide in Cambodia.
They are warriors. They have fought and been in the midst of countless wars, major or minor, throughout history. They must have killed as many people as they saved... and yet.
It's not them taking out a random warlord or dictator or rabidly hateful politician that has tangible repercussions in history. It's the children and families they get out of war zones, save from accidents, protect from natural disasters. People to whom they give a second chance at life, and grow to change the world (or even just their own world), like a mysterious stranger once changed theirs just by holding out a hand or patching a wound.
I don't know I just think it's particularly neat
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inthehouseoffinwe · 19 days ago
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Angband falls. Beleriand sinks. And Maglor’s wandering when comes across an emaciated hand on the sea shore. Now, it’s not uncommon to see bodies and limbs especially with the mass death of so many orcs and elves killed in the War of Wrath.
But this one he recognises.
The ring bearing the star of the Crown Prince turned King, at the time only recently given by a dying father to his eldest son. The misshapen gold from a young nephew learning his craft, worn with pride even in the darkness of Beleriand. Favoured gemstones embedded in a more elegant ring given by a younger brother as a gift for reaching the highest level of scholarship.
But he wouldn’t need any of that. Not really. Because even scarred and bloodied and shrivelled as it is, Maglor recognises the hand of his eldest brother, left in an iron shackle on the heights of Thangorrodrim.
A hand taken trophy by a Vala and enchanted never to decay. A prize with a place of honour in Morgoth’s Iron Hell.
A hand that’s all Maglor has left of his older brother.
Cradling the slowly decaying flesh, Maglor slowly works at pulling off the iron cuff, careful not to damage Nelyo’s hand any further. It takes days. Weeks. But he refuses to make another mark on it. When it finally comes off, he tosses the cursed object to the depths of the sea, and for the first time, leaves the shore.
Ulmo watches as the Singer makes his way inland, single minded focus driving him away from his lamentation. Maglor walks and walks, weeks, months, all the while carefully protecting the last piece of his brother. The Vala of the Oceans isn’t the only one watching as he stumbles and falls and fights what orcs remain with terrifying fervour until he at last reaches what he’s looking for.
A fiery chasm. One of few left in an almost sunken Beleriand. Just big enough to do what’s needed.
Kneeling at the edge, he holds the hand to his chest, and for a moment it’s like Nelyo is there with him, promising it will be ok. It’s all the courage he needs.
When Maglor falls, he doesn’t feel fear. Pain. Grief. Or even the fire.
Only his brother welcoming him home.
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werewolfsmile · 3 months ago
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TEASER: Go To War | Leverage Team Vid
I haven't worked on my music videos in ages, but I've been thinking about this one lately. So here, have a lil teaser of a project that will come to fruition one day!
Song: Go To War by Nothing More
Edit: almost forgot the youtube link. Click here!
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sand-through-glass · 5 months ago
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At one point in Guild Wars I'd like a mesmer specific response to an NPC attempting to get the Commander to open up emotionally where the Commander just shatters in front of them and you have to stealth run away.
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itslydiapm · 1 year ago
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LIFE IT NEVER DIE
WOMAN ARE MY FAVOURITE GUY
DONE
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cassieroo · 9 months ago
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As someone who heavily relates to Quinni and is a little bit in love with Harper and her fucked-up bad-bitch mystique, I think they should have an incredibly intense and fucked up gay relationship that leaves them both irreversibly wrecked as people. They could make each other worse and better in equal measure and I want it sooo bad
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puppyeared · 7 months ago
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i feel like im not making any sense but does anyone else feel like there are stories that let u run with them and ones that spell everything out for you
#im reading that post that says artists are directors of audience reaction and not its dictator:#'you cannot guarantee that everyone viewing your work will react as you are trying t make them react. a good artist knows that this is what#allows work to breath. by definition you cannot have art where the viewer brings nothing to the table ... this is why you have to let go of#the urge to plainly state in text exactly how you think the work should be interpreted ... its better to be misinterpreted sometimes than#to talk down to your audience. you wont even gain any control that way; people will still develop their opinions no matter what you do#im thinking abt this again cuz i was thinking maybe the thing that lets adventure time work so well the way it does is cuz it doesnt#take itself too seriously that it gives the audience enough room to fuck with subtext and then fuck with them back yknow. i think it was#mentioned somewhere that they werent even planning to run with the postapocalyptic elements that are hinted in the show but changed their#mind after the one off with the frozen businessmen and dominoed into marcy and simons backstory. on the other side there are stories that#explain too much to let the story speak for itself and i think it ends up having to do more with the crew trying to lead ppl in a certain#direction than expand on what they have and i see a lot of this with miraculous. like when interviews and tweets are used as word of god in#arguments and it becomes a little stifling to play around with it knowing the creator can just interject. u can say its the crews effort to#engage with its audience but it feels more like micromanaging. and none of this is to say there ISNT room for stories that spell things out#theyre just suited for different things. if sesame street tried abstract approaches to themes and nuance itd be counterproductive#a lot of things fly over my head so i need help picking things apart to get it- but it doesnt have to be from the story itself. ive picked#picked up or built on my own interpretations listening to other ppl share their thoughts which creates conversation around the same thing#sometimes stories will spell things out for you without being so obvious abt it that it feels like its woven into the text. my fav example#for this might be ATLA using younger characters as its main cast but instead of feeling like its dumbed down for kids to understand why war#is bad its framed from a childs point of view so younger audiences can pick up on it by relating to the characters. maybe an 8 year old#wont get how geopolitics works but at least they get 'hey the world is a little more complicated than everyone vs. fire nation'. same for#steven universe bc its like theyre trying to describe and put feelings into words that kids might not have so they have smth to start with#especially with the metaphors around relationships bc even if it looks unfamiliar as a kid now maybe the hope is for it to be smth you can#look back to. thats why it feels like these shows grew up with me.. instead of saving difficult topics for 'when im ready for it'#as if its preparing me for high school it gave me smth to turn in my hands and revisit again and again as i grow. stories that never#treated u as dumb all along. just someone who could learn and come back to it as many times as u need to. i loved SU for the longest time#but i felt guilty for enjoying it hearing the way ppl bash it. bc i was a kid and thought other ppl understood it better than me and made#feel bad for leaning into the message of paying forward kindness and not questioning why steven didnt punish the diamonds or hold them#accountable. but im rewatching it now and going oh. i still love this show and what it was trying to teach me#yapping#diary
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petruchio · 5 months ago
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a soft place to fall - 6k
Johanna visits Twelve.
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clownowo · 1 year ago
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Guardian of the Eastern Gate and the One Entrusted with a Flaming Sword by God: Principality Aziraphale
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kingjasnah · 12 days ago
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insane that in the background of rlainarin raboniel was only brought up like. i think i counted two mentions total and only one was navani. i knew that she was going to repress the events of last book so hard it would compress into a tiny diamond of wlw sentiment in her brain but do you think she looked at ren and rlain. in love. holding hands. celebrating their similarities and differences and the way they relate to each other and making the choice to free mishram together and went like jesus fucking christ not this again
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anghraine · 4 months ago
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Speaking of GW1 and GW2 ... I've had plenty of complaints over the years about how GW2 has chosen to handle and retcon human-centric GW1 lore, the framing of the human gods, etc. That said, I've recently been appreciating that GW2 has retained a particular element of GW1's treatment of humanity and their gods that I've always really liked.
Humans in the GW universe are not really generic everymen, as humans so often are in fantasy settings. Nor are they so wildly varying and unpredictable that there's no sense of humanity having its own distinct flavor like the other playable species do. In many ways, they occupy a vaguely "elvish" position in the world—they've been on this world for a very long time and used to be a major power, or rather, made up many major powers with various warring factions that sometimes found common cause.
But in more recent eras, many of the ancient human civilizations have dwindled and/or suffered various atrocities and/or lost their minds. And culturally, humans tend to have a strong affinity for the mystical and even more for the divinely mystical, which their political power in previous eras was directly tied to. The vast majority of humans in this world are faithful worshippers of a human pantheon of six gods (formerly five).
Not all humans are magical or religious, to be sure, but a lot of them are, to the point that this seems their most distinctive cultural quality. Minor NPCs tend to have background dialogue invoking the gods ("By the Six!"), or referencing one of the gods (often but not only the goddess Dwayna, leader of the Six). The main human NPC of the core game, Logan Thackeray, continually references the gods, as do most of his military fellows.
Most interestingly, though, if you choose to play a human, you will automatically be a devout adherent of the faith of the Six regardless of any other choices you make. In addition, human PCs are blessed by one specific god among the Six whom you choose at character creation.
This mostly has minor flavor effects in practice. A priest of the god you chose permanently hangs out in your home district, and sometimes other priests of your god can perceive some mark of their deity's favor when they look at you.
Howeverrrrr, when I say "their deity," I don't mean that they exclusively worship the god they've dedicated their lives to, or that "your god"—the god whose favor you enjoy as a human PC—is your god in any remotely monotheistic way. Humans faithful to the Six are faithful to all the Six until one of the gods falls to evil. And when that god becomes the villain of the second GW2 expansion, various human NPCs are shown going through a crisis of the soul regardless of whether he was their particular patron or not. Having a more specific personal tie to one of the gods, or being particularly blessed by one of them, or being specifically devoted to a life of service to one of them, does not in any way prevent humans from devotion to the rest of the pantheon.
Mechanically, this means that no matter which deity you choose as your particular patron, your human PC starts the game with the ability to pray to Dwayna, goddess of life and air and healing. When you pray to her, a blue image of Dwayna materializes, heals you, and vanishes. As you level up, your human-based skills will extend to prayers to the other gods.
Praying to Lyssa, goddess of illusion/chaos magic and water and beauty, confounds foes by inflicting random conditions on them and random blessings on you. Praying to Kormir, goddess of spirit, order, and truth, will free you from negative effects like immobilization. The final prayer you can use, iirc, and the most powerful, is the prayer to Balthazar, the god of fire and war who ends up going super evil. If you're playing a fragile class like an elementalist or mesmer, praying to him is actually great, because he blesses you with two fierce hounds made of flame who fight alongside you and soak up damage. (Praying to Balthazar does feel a lot weirder in retrospect, I'll admit.)
In any case, the point is that you can pray to ANY human god and receive a brief visitation from that god, because the entire human pantheon are your gods even if you're only special to one of them. A similar dynamic is at work for NPCs as well. A recurring NPC in the core GW2 story, for instance, is Rhie, a priestess of Grenth, god of cold, darkness, judgment, and death (he's not evil, just goth). Even by priest of Grenth standards, Rhie is greatly favored by him, and as a result is able to perform powerful rituals dealing with the boundaries between life and death. But there's no expectation that this means she should abjure the other gods in any way, and she certainly does not (in fact, she provides a Human Religion 101 rundown about the gods in general in her first appearance in the human storyline).
And it's so common in fantasy, I feel, that polytheistic cultures are conceptualized as giving adherents a wider choice of gods to be the one they actually worship for real, often with the implication that worshipping one god in the pantheon naturally translates into hostility or apathy towards other gods in the same pantheon. And so I do enjoy playing a religiously devout character who has a special patron deity blessing her and who is emphatically polytheistic throughout her entire original storyline.
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flipp-ppilf · 1 year ago
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ALL OF THE DREAM... ...HOW DOES IT MEAN?
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if anyone is interested in commissions with this art style, message me or check out this carrd! -> https://flip-pilf-comms.carrd.co
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archivewriter1ont · 1 month ago
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