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uhhhhhh i was drawing noah and got carried away, i wanted to see him in a tact vest and it kinda evolved into a zombie apocalypse type thing maybe i’ll continue it??? who knows, def not me
#tdi noah#tdi alejandro#alejandro burromuerto#alenoah#probably#zombie apocolypse au#total drama#total drama all stars#total drama world tour#total drama island#using art tutorials actually works#i did perspective??#somehow??#anyway can you tell i hate drawing faces
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#the really cool thing about art classes in college was that once i finished the actual work i could kind of just do whatever#so they had these sample images that were loaded onto every computer in the lab for art students#and one of them was a bear peeking from behind a tree#and one day i finished up the work and opened up that picture of a bear in photoshop#and i was like 'by god i will make this bear green'#and i did. the teacher hadnt really taught us that yet but through the power of internet tutorials and experimentation i did it#the professor comes over halfway through and looks over my shoulder 'what are you doing'#me: 'making a green bear'#him: 'did you do the work?'#me: 'yeah here' and i pulled it up#he was like 'oh cool. nice bear'#anyway sadly i do not have my green bear anymore#but man i was so proud of that#it was so good too no artifacting or anything i did such a good job on it#i mean i could recreate it probably but it wouldnt be the original
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i think one of my biggest (and only) gripes with procreate is that they dont have like. a masterlist of features their app has to offer. a full thorough ui navigation. because ive been using procreate for a couple years now and im still discovering preexisting features because they just. dont mention it anywhere
#like being able to drag and drop an image into the color pallette area to create a unique pallette from that image?#had to find that out through an instagram reel#procreate has a habit of compressing things almost Too much to make it less visually busy and more “beginner friendly”#which definitely works to an extent. its the easiest art program I've used to date. and that includes ibispaint#but they have an annoying habit of simply not Labeling Things#so they will have a lot of super cool and useful features that you wont even know exist because they dont tell you about it#and their app tutorials are very vague and don't actually seem to show you have to navigate the app.#they feel more like an ad than a tutorial#this is why procreate dreams has gotten flamed so bad i think#its not even that bad is the thing. its got tons of good features. but the ui is simply TOO simplified#everything is hidden in a dropdown of some kind#to the point that its not beginner friendly OR professional quality#because its equally unnavigatable for both#ANYWAYS im just yapping for the sake of yapping#i love procreate. its affordable and user friendly. theres just some very small inconveniences with its ui#i know nothing about developing and do not know what im talking about. for the record.#this is simply the ramblings of a humble artist who loves nothing more than to complain ❤️
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#tf2 oc#tf2 ocs#blorbo from my brain <3#i just rb'd his old ref and was like. i should update the art actually#so i did#Informant/Tutorial#my art#other fun silly notes. he knows how to use a ridiculous amount of weapons- has to to teach about them!- including all the mercs weapons#other than the syringe guns and mediguns since medic invented those#while he does know how to use all of them his ability to actually UTALIZE this knowledge is.ehhh for some weapons.#he knows how to use the minigun. can teach someone how to. but he is not strong enough to actually carry and use it himself#for example#he gives mercs gold stars for doing good and he always makes it seem like a mocking/joking thing but its done with glee at their work hidden#behind a deadpan expression#he actually is really happy when people that dont really Need the training come into the training grounds for practice/warmup/#'just fucking around' because he likes watching and having company.
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the next thing i want to concentrate on in my art is space and composition, which is gonna be soooooooo annooyiinggg without a formal education. im gonna have to watch tutorials and stuff uugghh
#good thing i love art so much nd its the only thing i will never abandon#i change and change but it will always be there for me#if any of you draw and have some tutorials you like lmk. i never even watched speedpaints. self-taught to a fault lol#my sister uses the same program as me and she keeps teaching me how to use it. i only use 2 brushes and the blend feature occassionally#im quite happy with my lines right now#i used to think of it in terms of 'i need to work on x aspect of the human form'#(hair. clothes. faces. anatomy. a few of which i could stand to revisit actually. hair especially hair is horrible)#but a few years ago i dedicated myself to composition and pose a little more#best decision ive made i think my stuff is so much better than it has been#but it is 2d. i need planes#and as anyone who specialises in only figures will tell u ppl who do backgrounds are ur greatest envy#they say progress isnt linear... but i disagree.. i am better every year :)
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I hate how binding isn't ever really safe even with proper binders.
#like you cna bind perfectly safely and follow all the rules and stuff and still end up with fat necrosis with can keep you from getting#top surgery done#which is really annoying and stupid#and i want everyone to be able to bind as safe as possible#but i keep hearing people use things that are unsafe like ace bandages#if you want something that is fairly easy to get and it doesn't actually compress youe chest get kinesthetic tape.#please.#it's super cheap#and a lot of people use it for bad joints#and if you have transphobic or are not out to ur parents you can disguise it as something for an art project#or maybe like idk maybe tape for some sort of thing that needs to be flexable#like I'm sure there's other things you could say you need it for#then once you have it just look up trans tape tutorials and use those#make sure to have some oils to take off the tape tho#and don't take it off with water#that won't work and with damage your skin
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not to be a pretentious art grad student, bc I know most of the art tutorials that circulate the interwebs were made in good faith by self-taught artists, but nothing changed my perspective and use of color the same way reading "not all blues are cool, and not all yellows are warm" (that is, there are cool and warm colors, but every possible hue has a warm and cool variant), which I read in Drawing & Painting Fantasy Landscapes & Cityscapes by Rob Alexander. the book did not actually help me with drawing or painting landscapes or cityscapes, but it was packed full of the best breakdown of art basics that I've ever come across anywhere and still made me a better artist as a result
#being self-taught is tough bc there are a million different art books out there but like#some of them are actually good I promise#I know using online tutorials is easier and cheaper but sometimes an actual published book offers better advice#like it's a stupid pet peeve but I promise if you stop thinking of red-orange-yellow as warm and green-blue-purple as cool#color theory becomes so much easier#there's also a really great book about the science and cultural history of color called#The Secret Language of Color by Eckstut and Eckstut and this book is also super useful#like sure it's not aimed at artists but if you understand how light and color work on a scientific level it makes art easier#oracle of lore
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#for some reason it never occured to me that i could just like. take an art class if i wanted?#idk if id enjoy it. i probably would bc i like prompts so much but idk ive just not had much formal art training#i mean i took a lot of art classes in hs but my art teacher just made us paint realistically and i HATED that#so idk. i think i just wanna b better at framing/composition idk#idk y that never occured to me. i prob wont do it bc like with what fucking time. it would distract from my narut0 drawing lol#but its a nice thought. i just really need to memorize the cloud species bc im very Normal than u v much#while im being a slacker. i say on my day off where i spent 8-1.30 in the lab. sigh...#ugh but i wanna finish drawing a thing. ugh. also i need to work on a paper. ugh. im tired#maybe i could find tutorials online or something. ugh no i would need a class to hold me to actually trying what they recommend lol#unrelated#one of my lab mates took an art class. she does art stuff too. from what ive seen i think im better than her#i say bc im a competitive bitch. but she has way more confidence in her stuff bc she sells it and stuff#i tend to be more. oh u like want to buy my stuff? uh thanks but cringe. like come back in a month and i could do the same thing better#u just dont understand how bad this is in comparison to what i could do in the future. which is slightly baffling lmao#not only am i competitive. im self competitive
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the background trees still got away from me a bit, but i think this one turned out really well!! <3
#art#personal#i was looking at some pinterest tutorials that said to think of groupings of leaves as separate shapes and that really worked for me#also when i was younger i always used really cheap crappy like artist loft watercolors that were super chalky#but i’ve since bought actual art quality watercolors that are actually transparent and you can paint over lineart and everything#it’s life changing#watercolor
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Can't afford art school?
After seeing post like this 👇
And this gem 👇
As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.
Here is the first one ART TEACHERS! There are plenty online and in places like youtube.
📺Here is my list:
Proko (Free, mostly teaches anatomy and how to draw people. But does have art talks and teaches the basics.)
Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard and teaches you everything)
Aaron Rutten (free, tips about art, talks about art programs and the best products for digital art)
BoroCG (free, teaches a verity of art mediums from 3D modeling to digital painting. As well as some tips that can be used across styles)
Jesse J. Jones (free, talks about animating)
Jesus Conde (free, teaches digital painting and has classes in Spanish)
Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
Ross Draws (free, he does have other classes for a good price. Mostly teaching character designs and simple backgrounds.)
SamDoesArts (free, gives good advice and critiques)
Drawfee Show (free, they do give some good advice and great inspiration)
The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney. Mostly nature art)
Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
Sinix Design (has some tips on drawing people)
Winged canvas (art school for free on a verity of mediums)
Bob Ross (just a good time, learn how to paint, as well as how too relax when doing art. "there are no mistakes only happy accidents", this channel also provides tips from another artist)
Scott Christian Sava (Inspiration and provides tips and advice)
Pikat (art advice and critiques)
Drawbox (a suggested cheap online art school, made of a community of artist)
Skillshare (A cheap learning site that has art classes ranging from traditional to digital. As well as Animation and tutorials on art programs. All under one price, in the USA it's around $34 a month)
Human anatomy for artist (not a video or teacher but the site is full of awesome refs to practice and get better at anatomy)
Second part BOOKS, I have collected some books that have helped me and might help others.
📚Here is my list:
The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
"Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
"Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
"Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
"Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
"Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
"Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
"Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
"An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
Etherington Brothers, they make books and have a free blog with art tips.
📝As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. If you want to go fancy Michaels is always a good place for traditional supplies. They also get in some good sales and discounts. For digital art, I recommend not starting with a screen art drawing tablet as they are usually more expensive.
For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.
💻As for art programs here is a list of Free to pay.
Clip Studio paint ( you can choose to pay once or sub and get updates. Galaxy, Windows, macOS, iPad, iPhone, Android, or Chromebook device. )
Procreate ( pay once for $9.99 usd, IPAD & IPHONE ONLY)
Blender (for 3D modules/sculpting, animation and more. Free)
PaintTool SAI (pay but has a 31 day free trail)
Krita (Free)
mypaint (free)
FireAlpaca (free)
Aseprite ($19.99 usd but has a free trail, for pixel art Windows & macOS)
Drawpile (free and for if you want to draw with others)
IbisPaint (free, phone app ONLY)
Medibang (free, IPAD, Android and PC)
NOTE: Some of these can work on almost any computer like Clip and Sai but others will require a bit stronger computer like Blender. Please check their sites for if your computer is compatible.
So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.
I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.
Hope this was helpful and have a great day.
"also apologies for any spelling or grammar errors, I have Dyslexia and it makes my brain go XP when it comes to speech or writing"
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Creator Spotlight: @mimimar
Hi! I’m Michelle (Mimimar), an illustrator born and raised in Venezuela, currently based in Italy. I enjoy making colorful illustrations that reflect the things I love: fairy tales, fantasy, tenderness and queer (especially sapphic) stories. Occasionally, I also make paper dolls, comics and animatics. I have a lot of interest in book illustration and I’m currently developing my own stories that I hope to share as an author-illustrator someday!
Check out our interview with Michelle below!
Did you originally have a background in art? If not, how did you start?
I always enjoyed drawing when I was a kid, but it only became a hobby that I did almost every day when I was around 11. At first I only used traditional mediums, but I decided to make a serious effort to learn how to draw digitally when I was 15, and once I got the hang of it I never stopped!
I didn’t go to art school so all of my learning was done through studying the tutorials and resources that other artists generously share on the internet and lots of practice / trial and error.
How do you want to evolve as a creator?
I want to do many things but what I want to do the most right now is work on books! I want to make art for other authors’ stories and also my own stories as an author-illustrator. I want to grow as a storyteller and create art and stories that will really resonate with people emotionally. I’m always striving to improve my skills as well.
I also really love dolls, so working on doll box art or as a doll designer is something I would love to do someday. I actually have been designing paper dolls on my Patreon for the past few months, it’s been a fun project that is still ongoing right now!
What is one habit you find yourself doing a lot as an artist?
Probably using a lot of purple! It’s my favorite color so I find myself using it a lot. If I can find a way to sneak a little bit of purple into an illustration or a character design then I will.
Congratulations on finishing your Ivy Comic! Did the outcome turn out like how you expected or were there some unexpected bumps along the way?
Thank you! It’s a project that I worked on very slowly in between other art because I wanted to really take my time with every spread and make each of them a fully detailed illustration. I thumbnailed the full comic before starting but I kept changing the sketch for the final spread until the very end! Overall I’m really proud of the end result. I sprinkled a lot of hidden details in every page that I hope some of the readers will notice. For example: the meanings of the flowers in each page represent what the characters are feeling in that moment, and the colors of their wardrobe become gradually lighter as the story progresses to represent their emotions, as well as the changing of seasons.
We’ve noticed that you have created some amazing cover art for TGCF. Is there another series you would like to do something similar with?
That was another passion project that took some time to complete. Initially, I didn’t intend for them to be specifically covers, it was just a series of illustrations based on the 5 books/main arcs of TGCF. But since they were well-received and I had people telling me they wish they could use them as covers for their books, I decided to rework them into dust jackets for the english translation of TGCF!
I haven’t thought of any other specific series but I love doing cover art so maybe I’ll do something similar again in the future!
What’s your favorite part of your style? Why?
I’ve heard from other people that there’s a delicate quality to my art, this is something that I like a lot! I like pretty things, fairytales and vibrant colors. I think all of these things probably reflect in the art I make as well.
If there is one thing you want your audience to remember about your work, what would it be?
I hope that they remember how it made them feel. Feelings and colors are the two things I give priority to in my work. Most of the time I like depicting tenderness, softness and emotional intimacy. If that could reach the viewer and stay with them it would make me very happy.
I make a lot of art with queer (mainly sapphic) themes because they’re the kind of stories I personally like and want to see more of, so whenever people tell me that my art has helped them in their journey to discover and accept themselves, or that they see themselves and their partner in my art, it is always extremely meaningful to me. When art that I made to give myself comfort can provide comfort for others, no matter how small, it reminds me once again that despite any hardships art is genuinely worth pursuing.
Who on Tumblr inspires you and why?
So many artists! To name a few: I love @sakizo’s amazing eye for fashion and detail, @paneeps’ gorgeous style and striking colors, the sweetness of @bevsi’s art, @vickisigh’s pretty colors and concepts, @idledee’s warm and heartfelt art, @littlestpersimmon’s dreamy wonderful art, and @loish has been an inspiration for as long as I can remember.
Thank you so much for stopping by and sharing, Michelle! Be sure to check out their Tumblr blog over at @mimimar.
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How did you learn to draw fat bodies but still keep it cartoony? I love how you draw different types of bodies and make them all seem normal instead of certain body types sticking out like a sore thumb next to others. I struggle to draw fat bodies without it looking weird with the rest of my art. Do you have a specific tutorial you followed or something?
This is a really good question! I'm glad you like my depictions of different body types, i worked really hard to get better at that so im happy folks enjoy em!! I didn't actually learn from a book or tutorial, it was mostly looking at fat bodies IRL and learning to incorporate those features onto what I already drew. As it turns out, we're all human, so if you understand the anatomy enough to draw a skinny person, you have the tools to understand the anatomy of a fat person.
So, like, here, this is my sketch of someone with a very average build. If I were to draw a fat body, I would still use all the basic principles I use here. One mistake I think folks run into is "isolating" parts, which can lead to things like this
which isn't necessarily bad, but if its not what you're going for, the issue is pretty apparent. Weight affects ALL of the body, not just the stomach or the face or the limbs. If you think about how that weight affects everything in tandem then you can start drawing fat bodies that work more in your style.
for this, this is the same quick sketch using the same pose and principles as the first one. but! I allowed the weight to be distributed across the body. Notice how the legs, belly, arms, etc all got thicker? The key to drawing fat bodies and making them look like they fit is allowing that weight to affect everything. without it, it just looks like you're adding on features to someone rather than considering everything at once.
my other tip is: don't be scared! things like fat arms or chins or bellies or stretch lines are not something that's bad to depict. if you want to draw fat bodies, you gotta not be scared to draw things the way they are. someone having a fat body is not bad, and you drawing that fat body is not bad either. Experiment! To me, art is about representing ideas, and the only way to get better is to experiment with how you represent those ideas. I'm by no means an expert, and I think you can also get a ton done by looking for resources aside from me, but I hope this helps, and have fun!!
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TofuPixel Links + FAQ - Commissions Open!
🌟 Building a game: @wishlings 🌠
My Portfolio
Support me: Commissions | Tip Me | Digital Store | Print Store | Game Assets | Stickers + Merch
Socials: Twitter | Cara | GameJolt | TikTok
Yes you can use / cross-stitch my work for personal use! <3
🎨 Pixel Art Beginner Guide
Hello, I'm Tofu, a pixel artist based in England. I work full-time doing pixel illustrations or game-art. I started learning in my early 20s, so no it's not too late for you!
I run a 7k+ member Discord server called Cafe Dot, where we host events like gesture drawing and portrait club.
I currently have Good Omens brainrot so expect some fanart on this blog. I also occasionally do/reblog horror art so be mindful of that!
Due to so much AI nonsense on every platform, all my public work will be filtered/edited with anti-AI scraping techniques. Supporters on my Ko-Fi can see unfiltered work and also download it.
Want to learn how to do pixel art? Check my tutorial tag!
Other tags:
tutorial (not pixel specific)
my art
follow (artists i recommend)
🌟Free Stuff!!!
❔FAQ
What app do you use? I use Aseprite on PC and occasionally Pixquare on iOS (use code tofu for 30% off Pixquare!! <3) Free alternative: Libresprite on PC
Why does your art look so crunchy / compressed? Glaze
How did you learn pixel art? I first started out watching MortMort and making tiny sprites. Then once I started getting interested in landscapes/environment art, I did many, many Studio Ghibli studies.
How can I also protect my art? You can use Glaze and Nightshade- Glaze protects against Img2Img style copying, and Nightshade poisons the data so the AI thinks it's the opposite of what it actually is. There is a lot of misinformation going around (likely from pro-AI groups) so do your own research too! If you're a pixel artist you can also tilt or blur your art after upscaling, which will make it near useless to AI models (or regular thieves) once downscaled again.
Feel free to send me an ask if there's anything you want to know! I am always happy to help beginners :--3
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Mirre’s “How i render gemstones” tutorial!
(note: image above is not what is shown in the walkthrough. It is an example piece)
Ingredients:
Art program that has layers and selection tools
Patience (hubris or stubbornness is fine too)
(recommended) photo references of gemstones and/or prisms
(Optional but very helpful) Knowledge on how to use Reference layers and anti-overflow in Clip studio Paint
For this tutorial i am going to use clip studio’s “anti-overflow” feature. This post is not going to explain how to use that specific setting but you should be able to find guides on how to use it on clip studio’s official website or on youtube.
Please Note: The result of this technique will not 100% represent real life gemstones. These are more simplified but should still make an impression of the brilliance and appeal of gems, crystals and diamonds.
If you don’t work in CSP: the best workaround is to use the polygonal lasso selection tool for the same purpose.
This ended up being a long post so I am putting it under the readmore:
First off; Basic idea on how the light refracts inside a solid transparent object:
Wether it is acrylic, glass, water or crystal, the way light pass through more or less should behave the same as long as it is solid and not hollow inside. Pay attention to how the darkest parts of the stone goes along the inner edges, leaving a ”mid tone” sort of in the center. However, this might vary depending on the light setting. But it is a generally good rule-of-thumb to follow if you’re drawing something not based on a photo. Another thing to pay attention to here is how the placement of the highlight will lit up the inside of the gem in a parallel line. It also shows through on the cast shadow.
Light refraction on a cube:
I have already made two posts on this, so definitely go through them:
CUBE BREAKDOWN POST HERE
But a rough summary from those two links would be: Every side/facet of a gem or a cube etc refracts the light individually and not as one entity (that would make it look hollow and not solid). Think of it like how each piece in a broken mirror individually reflect your face back to you. Like a weird patchwork!
Putting this into practice:
For this tutorial I’m going to be nice to myself and not try to draw perfectly accurate gemstones. Instead I’m gonna draw them with a more ”natural” looking set of facets. Which actually isnt as common in real world as video games makes us think. Some crystals have geometric shapes naturally, but a lot of other stones are not as fancy. Anyway, im taking artistic liberty on these example stones because the technique I’m going to use will work for these just fine.
So, in clip studio paint, I first draw the stones on a vector layer. I give them facets for the front side. Then I duplicate the layer, remove the front facets and replace them with the facets on the back of the stone. The third image here shows both layers visible on top of each other. I now put these into a layer folder and mark the folder as ”reference”.
Now, on a layer below the lineart folder, fill with your base tone. Then make a layer on top (if you can clip it to the base tone, do that), this layer is where you decide where the highlight will be placed. In some cases the highlight is only lighting up one single facet - it really depends on the design of the stone. You can also blend and soften the highlight here if it looks good for you, just make sure not every facet is highlighted. The highlight layer should be on top of all the other layers clipped to the base tone layer.
Now it is time for the juicy juicy stuff! Turn on both lineart layers so they’re both visible. I hid the hilight layer here because it was in the way, but might not be needed in your case. Make a layer clipped to the base tone and paint in the darkest tone. This is where anti-overflow helps me out, because when i run my brush over all these crossed lines it will make the stroke pop in and out for each facet. If you dont use CSP, this is where you can use the lasso tool and select every second facet. It will take a bit more time but it should work similarly.
After the darkest tones I then make a layer for the inside light that the highlight has lit up. Here i keep it inside the darkest tone but this might vary depending on the light setting. If it looks good to me, then that’s what i stick to.
The way I approach rendering the facets here is like the grid in the example images above, every shade and tone appear more or less in each facet but the amount is relative to their position. So a gradient wouldnt have a smooth transition; it would be slightly scewed in each square on this example grid. Essentially like how some bathroom window glass panes look like.
Now it’s time to hide the lineart layer folder and check if the gemstones look decent to you. If not, then you can look up some reference photos and analyze where the values group together the most; be careful not to focus too much on the photos 500 million sparkles. Squint your eyes or blur the reference and try to see how the overall values behae.
I, personally, am satisfied with these rocks so I slap on a gradient map (you can manually color in them too if that’s your thing) and call it a day. The lit up inside of a gemstone tend to have a brighter and more saturated color than the mid tone.
Other Examples with this technique:
If you look up ”gemstone types” you can often find images displaying various facet types from more than just front view. These can serve as useful base templates for practicing this rendering technique. The backside of a gemstone is called the “pavillion” and is really useful to have at hand when it comes to painting the inner refractions. You can probably also use 3D models and convert the wireframe into lineart. But that is slightly out of my pool of knowledge.
Applying this knowledge without using a base lineart layer is of course possible. In this painting I followed a simplified summary of how the facets sparkle: Keep the highlight shape to match the front facet design, and all the inner refractions should be more scattered and split up but face a direction towards the center of the gem. Now don’t you think this sort of makes the gems look like eyes? That’s right! You can, and absolutely should, apply this on eyes to create the most sparkly anime eyes ever.
Now, refracted light that lands on the surface surrounding gemstones varies depending on the material - and if the gem is inside a metal frame it usually doesnt create this much refraction around it. But I want to have fun so i decided to break this rule in the name of pretty sparkles. :)
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Hihi! I came from a couple of reblogs on both your tutorial on how to draw cleft lips and people with Down Syndrome, and both made me extremely happy, as someone who wants to focus their art on including as many disabilities and physical differences as possible. I was wondering if it would be alright to request a tutorial on how to draw the anatomy of people with Dwarfism? I have troubles nailing the proportions down, but i want to be able to draw them for fanarts for a fandom I'm in. Thank you for the great work, dude. Have a nice day/night and remember to eat a meal and drink some water!
Hi, I'm glad you enjoy them!
I could technically make one but there is literally no one "look" for people with dwarfism as there's hundreds of different kinds. The thing below focuses on facial features because that's more of my thing, but the same applies to body types - a person with achondroplasia and someone with Morquio syndrome will have different proportions despite technically having the same ("disproportionate") kind of dwarfism
You can check out Gary Parker's photography as it features a lot of people with dwarfism and is one of the better pose resources that I have found before. Especially the "Varieties of Dwarfism" gallery is really useful because it has exactly what I mentioned earlier; all these people have dwarfism and they look very different. So to actually nail proportions and features of disabled characters you need to know what kind of proportions you're looking for first (if a canon character has just Vague Dwarfism - research achondroplasia. it's the most common and has the most resources, reference poses, etc.), otherwise it's just gonna be difficult
#I have some idea on drawing characters with achondroplasia because I have a few ocs with it. I have close to zero knowledge on anything else#I'd be the one needing a tutorial to draw someone with primordial dwarfism. completely different features and different skillset needed#etc#hope this still helps though#ask#my art
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I finally finished a NEW CUSTOM MAP ART!!! "Visitor," a portrait of an enderman, is extra exciting because it's my first full-palette map painting, meaning I used block height to access all the highlight and shadow colours available!! More on the full process under the cut, but the short version of what this means is:
ITS A VERY COMPLICATED CONSTRUCTION. I created the art, then planned and built this manually, without any mods or schematics for construction. Huge props again to everyone else in the server for helping me gather all the materials to make this absurd thing possible!!!
This was the original art I made for it! I'm a huge fan of the "compressed" look of the vanilla paintings, so I've been starting with a large image and shrinking it down, though there were a lot of pixel tweaks to get it to read well. After shrinking it to 16x32 (for an art made of two maps), I convert it to a limited palette that I've set up to match the colours minecraft actually has available:
The map palette is actually tremendously limited, so figuring out a painting that will still look good with that constraint is a challenge in and of itself!
Anyway, the way minecraft maps work, a block that is Taller than the block to the north of it shows up with a slightly lighter colour, and a block that is Lower than the block north of it shows up on the map with a slightly darker colour. So when making a key for this one, I marked all the squares with a little arrow if it's the lighter or darker version:
Each "pixel" here is a full stack of blocks on the mapped area: 64 blocks, 8 rows of 8. In order to achieve the affect of every block in a given pixel being taller or shorter than the block to the north of it, dark and light shades need to staircase either up or down. Because staircasing downwards in survival sounds even worse than this madness, I did some planning to make sure each of the "downwards" staircases would touch the ground, so I could simply staircase up from south to north instead. This involved figuring out how many up and down movements were in each individual column and planning out 32 little layouts:
It's worth noting that if you look up minecraft map art on Youtube, most of what you'll find is either, the simple realisation that placing blocks allows you to make custom map art, or an explanation of how to use a generator that will let you plug in any picture and then produce a schematic for you. It's very cool that these exist, but I wanted to do full palette art myself, without an auto-generated schematic, and at the time THERE JUST WEREN'T ANY TUTORIALS FOR HOW TO DO ALL THIS?? Now, having the experience of finagling all this, i think perhaps the reason is that this is a mad undertaking.
ANYWAY: PROGRESS SHOTS!!
I actually love how the staircases look..... its like some kind of modern sculpture
Fewer shots of the second half since I did it on call with friends; the last screenshot is one Thren took of me activating the new locked map to use for the gallery.
Once these paintings are done, I lock the finished maps, make copies, and stock them in the art gallery so other friends on our server can also put these paintings in their homes! It's a lot of work, but really rewarding to see my art decorating various buildings around the server. ;u;
I have one more custom full-palette painting I've done the art for and gathered all materials for; I still need to do the full key and plan staircasing for it before I can start, but HOPEFULLY if my resolve doesn't waver there'll be at least one more of these!!
#minecraft build#minecraft screenshots#minecraft#block game liveblogging#minecraft map art#GENUINELY SO PROUD OF THIS ONE#bsl shaders#im so tempted to make some sort of tutorial on doing this by hand sometime. you shouldnt do it by hand. but a tutorial should exist!!
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