#marshdoodles
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remxedmoon · 3 hours ago
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(you worked yourself to death.)
yeah i wasn’t kidding when i said these would be coming soon. <- haha funny joke marshall. so!! remember when i said that this post would be coming out last weekend? guess whose tablet broke a few days after saying that! so sorry for the delay!! this is long overdue. here’s a link to the drive, as always! everything in this part of the update should be in the miscellaneous folder (outside of the menu icons, which are in the menu folder. wauaua).
unedited versions below the cut, plus some notes. fair warning 90% of this is just ui stuff lol
so! all of this was already done by the time i posted the enemies. the delay isn’t *entirely* because of the tablet issues, i just managed to get distracted by making: even more redraws! i’d say new update soon but after what happened last time i shouldn’t jinx myself. but! almost All of the art for the initial mod release is done!!!! exciting!!!!!!
please be nice to me (silly) this is my first time doing frame by frame animation in… give or take 5 years? i followed the original animations pretty closely, so they don’t look Awful but i am Aware of the jank. i’m not an animator!!! they’re Good Enough for my purposes.
hey did you know that the original teleport map is slightly off center. did you know that. that’s not the case for the redraw for the record but it did make things a little harder. despite that, i think you can tell i was having fun with the dormont part of the map. i would’ve put more detail into the house, but we never really get a more detailed look at it??? and i didn’t want to make assumptions. so that part’s just traced from the original 👍. anyways shoutout to the clocktower being Curved for whatever reason
outside of those, all of the added art is actually just spritework. i didn’t know this at first, but there’s a TON of copies of sprites from the icon set. Basically Everywhere. so those are added now! and should work properly! also added a few sprites that were Missing from my original batch. not going to put them all here, but a few Important ones (which i actually had to make new art for) are the rock paper scissors cheatsheet, the Larger versions of the craft signs (used in the calamité fight and. probably somewhere else idk), and the craft signs for the tutorial kid fight!
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aaaand i think that’s it! for stuff from this update. yeah no there’s more coming buddy. my tablet already broke one time this week there’s no way it’s happening twice. i’m not working on portraits Just Yet (though the temptation has been There), but i’ve got the title screens, a few backgrounds, and the ending cgs done! along with a few other assorted cgs sketched out. because im out of my fucking mind. so, uh, see you soon!! enjoy!!
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sedris-v · 5 years ago
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So I fell back into the fnaf fandom only because of this gal
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remxedmoon · 7 months ago
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yknow i think their cloak should be a little stained actually. just a little.
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remxedmoon · 7 months ago
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y’know what? fuck you. *UNGRAYSCALES YOUR ISATS*
no wait come back there’s greyscale versions under the cut :(
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remxedmoon · 7 months ago
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triplets! cute!!! they must have some difference between them… but i can’t see any…
greyscale versions under the cut!
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remxedmoon · 2 months ago
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so all you need to do right now is disappear.
HHHHAPPY ISATVERSARY EVERYONE. here’s redraws for every single battle cg in the game. 36 drawings this time around, with 11 of those being custom (though admittedly a good portion of those are edits). combined with the portrait redraws i made back in september, i’ve made 114 redraws for this project! jesus christ! just like those redraws, these are completely free to use!! as long as i’m credited and it’s not for commercial purposes, go wild!! do whatever you want!!!
no i didn’t make these for isat’s 1 year anniversary this is just wildly good timing.
i genuinely can’t fit all of these cgs in one post even with the 30 image limit on browser, but i’ll still try to fit Most of them below the cut (without making this post horrifically long), along with some notes that might be important 👍
okay! once again, i labeled all of the custom art as such in the drive(UPDATE. NNOT TRUE ANYMORE. reformatted file names to be easier to mod in auau. apologies!), but if you want a full list, the customs are hatless siffrin jackpot, bonnie jackpot, bonnie special attack, bigfrin attack, and a bunch of alts which are definitely not related to any projects i’ve been thinking about don’t worry about it. and out of those customs, only like. 3 of them are actually completely from scratch.
while i did my absolute best to keep the aspect ratios completely the same as the originals, there’s 3 exceptions that i just couldn’t get to work.
isabeau’s hair in his special attack cg wouldn’t fit in frame if i kept things completely accurate to the og, so i moved his cg down a bit. it shouldn’t cause any issues with modding or anything, it’ll just appear slightly lower than it does in game. alas…
isabeau’s sleeve and mirabelle’s hair made their jackpot sprites a little larger than the originals? i’m hoping this doesn’t have too much of an effect (since the jackpot sprites have inconsistent sizes) but i can’t test this myself unfortunately. aaa feel free to let me know on discord if any problems arise!!
i managed to fix these, so they aren’t going to cause problems now, but my original drawings for mirabelle and siffrin in the final attack scene were a pain in the ass to fix. mirabelle’s sprite was slightly too talk to fit in frame and siffrin’s hat whacked bonnie in the face while i was editing everyone together. i’m only mentioning this because it took like an hour and a half to fix them and finish the scene.
all that aside, these were a fucking BLAST to work on. apparently this ended up taking 57 hours over exactly 10 days. which is a little worrying if you do the math on that but somehow i have not burnt myself out. i will be doing enemies at some point!!! but probably not for a little bit. i think my friends will actually kill me if i don’t take a break.
once again, happy birthday isat. you’ve ruined my life and i wouldn’t have it any other way (silly).
also, on an actual serious note, this little timeloop game has genuinely changed my life for the better? you guys are probably sick of hearing it at this point (or maybe not, i don’t talk about myself That Much. i hope), but i was practically a ghost for about 2 years before joining this fandom. it’s a little surreal to suddenly have friends (plural!!!) and people who Care about me, or even know i exist, honestly. it’s weird!! in a good way!!!
i don’t think i would’ve ever come back to social media if this community wasn’t so welcoming. i’ve met a lot of really great people through this game!!! so, uh, thank you isat, i guess. here’s to another year.
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remxedmoon · 2 months ago
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comfort food.
(greyscale below!)
aaaaa. iii needed to make something self indulgent!!!! and for me that means drawing Bonnie and also putting a frankly stupid amount of work into rendering food!! outside of the onigiri and spaghetti (kind of), most of these were firsts for me and GOD im so happy with the results. i’ve seen a few people say that my art makes them hungry teehee. i hope this illicits the same reaction! please enjoy :3
here’s the greyscale version!! iii don’t think it’s As Appetizing as the colored version and the values are a little messy but! it exist !
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remxedmoon · 7 days ago
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your friends don’t know what to do.
so!! i redrew every single enemy in the game. in the span of like 9 days (excluding the king i made him right after the last update). that’s abbbout 79* drawings total, with only 3 custom ones for once!! i’m so normal. as always, these are free to use with credit!! go nuts!! spritesheets are included <3
got some notes under the cut, along with As Many Enemies As I Could Fit without making this post obnoxiously long. and i failed. i had to swap between the app and browser several times and i still couldn’t fit every drawing. open this post at your own risk (silly).
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okay so first of all. what’s with the asterisk. well. I Drew A Lot More Than 79 Assets Actually. they’re getting posted separately, because this post is ABSURDLY long. you can find most of them in the miscellaneous folder, but for a bit of clarity, i added the teleport map and a bunch of ui elements that reference sprites from the icon sheet. and also the game over and loop back animations but i haven’t finished the spritesheets for those because they’re a pain in the ass so they’re not in the drive yet
if you missed my complaining a few days ago, a few enemies might look a bit crunchy in the actual game? specifically, calamité and désespoir were drawn at the wrong size, because their images in the files do not match the spritesheets! i avoided the issue with most of the other enemies, those two just blindsided me. sorry about that!
^sadnesses having inconsistent designs was actually a running theme with these. détresse rock has an unused design in the files (which i managed to catch before having to redo it thankfully), anxiété has extra spikes that don’t appear on the spritesheet (sorry i was too lazy to fix that one), even the version of the friend rescue in the files doesn’t match any of the frames in the spritesheet. hfjfhfj. sorry about the quality issues.
tangentially related to that, massive thank you to @riggedbones for grabbing the individual frames for the animations for me!! they made my life so much easier. vs friends would’ve been so annoying…
speaking of the animations! hi can you tell i’m not an animator. these were my first time doing Anything animation related since, like, middle school. super sorry for the Jank in some of these! the friend rescue looked way better when i drew it 💔💔.
bourdon’s hands also might act a bit odd, my apologies. the sizing ingame is SUPER inconsistent (why is one of the hands SMALLER than the other????). once i’m able to actually test the mod, i’ll try to fix it wauaua.
the 3 custom sprites are for the triplets! i ended up making two versions for each, one that follows the ingame art, and one with my personal designs for them. i like my own designs for them, but they’re a lot easier to tell apart? so if you want to use the ones that fit the gimmick better, they’re also in the drive 👍
this update. was originally going to have way more custom art. i’ve actually got an act 6 siffrin enemy asset in my art program! but school started and i decided it’d be better to just get the normal stuff done. so the mod can actually come out in a reasonable timeframe. promise that’ll all come out Later! sorry about the wait 😓😓😓
also adding this because i almost forgot: no i don’t know if these are compatible with sasasaap. i don’t have the game still and it’s not my main priority atm, apologies!
okay! that was a lot! and there’s a ton of art down here! thank you for reading all this, i’ll be back with the game over animations and teleport map pretty soon! like. within the weekend. enjoy!!!
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remxedmoon · 4 months ago
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something about touch…
(greyscale below!)
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remxedmoon · 5 months ago
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i got it!
(og panels below!!)
HAPPY BIRTHDAY SIFFRIN!!! <- i say, scheduling this to post at midnight september 2nd. it’s his birthday somewhere!! and also loops birthday but look i had a deadline here. don’t ask why This of all things is their birthday art. i make normal choices!!!
also. somehow this entire thing only took 4 and a half hours??? insanity. i literally started this Today. thats how it Gets Me i suppose. anyways!!!! here’s the og panels!! no colored version this time, i didn’t think it’d fit the scene. also i didn’t want to render 3 colored panels.
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remxedmoon · 5 months ago
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FRENCH BOY DOWN🎉🎉🎉🎉
aanyways hhi. don’t. lookat me. i’m normal.im normanl
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remxedmoon · 6 months ago
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this was. supposed to be a warmup. i don’t know what happened. help.
(greyscale version + sketch below!!)
this drawing spiralled WILDLY out of control but i think it turned out sick so :3. also!!! i figured out a way to prevent tumblr from crunching up my art!!! tumblr won’t compress images if they have any amount of transparency in them, so i added two very thin (like. 1 pixel wide) lines of transparency on the top and bottom of these pics. they’re basically unnoticeable and they keep my image quality nice and hd!!! yipeee!!!!
anyways!! don’t mind how janky the sketch is. it sure is Something.
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remxedmoon · 6 months ago
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(what if they died because you tried to get a better ending?)
ok i’ve been in this fandom drawing silly little blorbos for long enough. time to put them through the wood chipper. this is the first proper painted scene i’ve done for isat surprisingly. and of course i had to draw my silly little critter 😊😊😊 my little thang 😊😊😊 please enjoy my very normal bonnie art i’m very proud of it 😊😊😊😊
(also!! gradient map + my sketches!!! i don’t usually post my wips here but i spent an hour on them smh)
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remxedmoon · 6 months ago
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HAPPY (kinda late oops) BIRTHDAY MIWA!!!!!!!! ignore the other two LOOK AT HER!!!! IT’S MIRABELLE MSUNDAY!!!!
greyscale versions + my very normal color ramblings below!
ok full disclosure i already had this post drafted before realizing that mira’s birthday was coming up. i kinda debated just posting the mira doodles on their own but!!! i want to talk about my craft/general color headcanons still. and the mira art is part of that!! so be warned. also, this is going to reference my post about my craft headcanons a lot so like. read that if you so desire.
i personally think that mira’s healing craft is some form of creative craft, since the game describes her holding her palms up when she uses it (iirc anyways). this doesn’t really have an effect on anything, but it’s why i decided to color it yellow!
(also i ended up making mira’s scissors craft a lot more orange than i initially planned but that’s ok!!! i think both of her crafts would be pretty Orange. just thought i’d mention that since it’s a bit different from my first post)
i already explained sif’s craft in my last post so now i get to talk about the change god!!!!!! this is like. probably the most out there in terms of my color headcanons? but i have a reason for that. since the change god is, well, a deity, i thought it would be fitting for their design to match the colors of the 3 craft types (red, blue, and yellow)! this was a little hard to work around given that i also try to give my vaugarde designs warmer color palettes, but i think it worked out!
i also gave them a few slightly different palettes, since i think it’ll make sense for the change god’s colors to be variable. they never look the same, so why would their palette look the same? + i’m indecisive and liked all of these palettes lol
sorry for the ramble! i really like talking about character design and i’m not. very succinct. thanks for reading all this (if you did, perfectly fine if you didn’t!), here’s the greyscale versions as promised!!!
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remxedmoon · 6 months ago
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practicing self care (projecting my stims on my blorbos)
greyscale vers below the cut!
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remxedmoon · 6 days ago
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felt like redrawing that one siffrin from the sasasaap artbook that people on twitter have been going bonkers over :3. been a while since i made strawpage stuff!
also another one i did to give myself a break from animating lol
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