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#isatscryption
remxedmoon · 1 month
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i hit 1k followers recently!!!! yipee!!!!!!! thank you all!!! so in celebration here’s all of my completed isat doodle pages, from oldest to newest. go nuts with them!! and maybe don’t look at the first doodle page too closely. it’s Old.
(no greyscale version below for once! just some mushy ramblings. you don’t have to read them don’t worry)
hhhhhha?? so many people. where did you come from. how did you all find me.
ok but seriously, thank you all so much for all the support. i never really. expected to make it this far? like, ever?? i’ve mentioned it a few times on here, but i’ve been a lurker for the past… 2 years, i think? and even before that, i never gained much traction outside of a couple posts. so this has been. very new to me!! in a nice way!! it’s weird to feel like an actual member of a community!! that people know about!
the idea of finally coming back to social media was Daunting (i literally got stress hives writing my first post lol) and the warm reception really. meant a lot?? i don’t think i would’ve ever gotten the courage to come back if i hadn’t been encouraged to by the people over at the isat discord!!
the fact that people actually care about my art still doesn’t feel real?? seeing people take inspiration from my art is just. surreal. just. auagssh. thank you all so so much for everything, i really do appreciate it!!! i’m really glad to be in this community. sorry if this all sounds sappy and long winded i’ve just got a lot of emotions about this whole thing!!
(also as a bonus for reading all this or whatever. here’s a concept page for isatscryption! it felt a little out of place next to my normal canvases so i’m putting it down here! yipee! sorry my notes here are so disjointed auauau…)
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nach0 · 1 month
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wanted to draw fanart for @remxedmoon's isatscryption au but i realised i didn't actually know the plot yet which. whoops! so i settled for chucking my oc at it
OH YEAH INSCRYPTION IS 60% OFF ATM!! Consider this my official propaganda to go get this game
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startagainaprologue · 2 months
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Is the [REDACTED] Bonnie also from Isatscryption, or are they their own thing? :0
its from canon !! act 4 bonnie jumpscare, altho it is kind of based on marshalls drawing of it. which u should look at. bc its cool
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Hello, this is a longshot saving life call, I am Purity Samir from Gaza. I am here to request for your support to help get my insulin, just an injection for today to save my life please I beg. I was diagnosed with Latent Autoimmune Diabetes and due to the current situation in Gaza I'm unable to get my insulin injection as a result I'm here begging for little financial support to help me purchase insulin for this week. My donation link is attached in the pinned post, I might have sent this ask to you earlier but kindly consider donating and sharing. This is the only option I have at the moment to save my life from going into a coma.
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skiter-cat-slaying · 2 months
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Hello , I am Purity from Gaza-palestine and I am 21- years- old. I am diagnosed with diabetes type 1, recently I have become extremely sick and lose weight due to lack of enough money to get my insulin. The situation is getting worse day by day I really need your support argently.As a diabetic person, I find myself in a difficult situation and I'm in need of assistance for me to survive. Thank you in advance every 1 dollar can save a person's life. As you can imagine,I am really struggling to get my medication if you don't mind kindly support me🙏🙏🙏.
This is a SCAMMER
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remxedmoon · 1 month
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“shadowy figures appeared before you. apparitions, memories of what once was. reminders of who you’re fighting for. are they your true family, or merely wearing their visage?”
[twohats spoilers below the cut!]
DEATHCARDS!!! WOOO!! that leshy quote isn’t entirely set in stone yet, btw. i made these for a king boss fight i’m working on so realistically he’d be the one narrating? but eh. it’s fun to write in leshy’s voice. anyways, hopefully this won’t be too long?? i’ve got way less design notes this time around, but there’s also 6 cards here and i’m not very succinct. sorry in advance!!
siffrin
2 power - 2 health - 5 bones
loose tail - when a card bearing this sigil would be struck, a tail is created in its place and a card bearing this sigil moves to the right. a tail is defined as: 0 power, 2 health.
steel trap - when a card bearing this sigil perishes, the creature opposing it perishes as well. a pelt is created in your hand.
GOD it was hard to come up with sigils for this one. since these are boss exclusive cards, i had a pretty limited pool to work with… hopefully this is still fitting
loose tail is the closest i could get to a sigil that avoids death, since sigils like unkillable and many lives were off the table. plus, there’s kinda a connection with him not valuing his own life?? and sacrificing a part of himself? i think it works
steel trap!! this sigil is exclusive to the trapper boss fight! since summoned cards (like chimes and tails) inherit sigils, their tail card will also kill whatever’s in front of it when it’s destroyed! sort of a “taking you down with me” situation.
mirabelle
2 power - 5 health - 3 blood
swapper - after a card bearing this sigil is dealt damage, swap its power and health.
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swapper!! this is an act 3 sigil exclusive to swapbot! ahhhhhhhh i had such a hard time trying to figure out another card design for her. i REALLY liked the bellist sigil for her and didn’t really have any other ideas. swapper felt like it fit with the change belief to me! and it also makes her a pretty terrifying card to go up against. since this is a boss card, that cost is basically entirely for show lol
ALT CARD ART!!! YIPEE!! literally all i did was flip her eyes to look angry lol. swapbot’s sprite changes when it swaps so i think hers would too!
isabeau
2 power - 4 health - 2 blood
dam builder - when a card bearing this sigil is played, a dam is created on each empty adjacent space. a dam is defined as: 0 power, 2 health.
fledgling - a card bearing this sigil will grow into a more powerful form after 1 turn on the board.
dam builder feels like a very defensive sigil to me, and it synergizes well with fledgling!! after a turn, isabeau will be doing 5 damage across 3 lanes! good god.
odile
1 power - 2 health - 2 blood
trifurcated strike - a card bearing this sigil will strike each opposing space to the left and right of the spaces across from it as well as the space in front of it.
sharp quills - once a card bearing this sigil is struck, the striker is then dealt a single damage point.
this was the HARDEST card to think up, and probably the weakest out of the bunch imo. i think i really nailed her regular card and i just. couldn’t come up with anything. agonies
i picked trifurcated strike as a reference to her being able to use all three craft types, and sharp quills… i think because of her aversion to touch? i think. it’s been a while since i made these aaaaa
bonnie
1 power - 1 health - 1 blood
waterborne - a card bearing this sigil submerges itself during its opponent's turn. while submerged, opposing creatures attack its owner directly.
leader - creatures adjacent to a card bearing this sigil gain 1 power.
if yall remember the notes on my kid card, this is based on the beta version of that card!! which means that for once i’m not putting bonnie through the torments. hooray!
waterborne is there because they always stay out of danger during battles! plus they’re from a coastal town so it fits on that front as well. i didn’t really think about the actual sigil names for cards this time around but hey! it’s a nice bonus!
the beta card had trinket bearer, but that’s a sigil that would only benefit the player in battle, so i swapped it out with leader! since they can’t be directly attacked, this basically makes them a permanent alpha on the king’s side of the field. also, leader, snack leader, it fits namewise as well!
loop
2 power - 1 health - 4 bones
haunter - when a creature bearing this sigil dies, it haunts the space it died in. creatures played in this space gain its old sigils.
bifurcated strike - A card bearing this sigil will strike each opposing space to the left and right of the space across from it.
“i’m normal about inscryption” i say as i give one of my cards a sigil that only appears in the completely missable rulebook of grimmora’s segment of the finale.
so. haunter! the aforementioned grimmora sigil! this appears on no cards ingame, but cmon. it fits. this sigil reminded me of how loop reacts when you guess that they’re a ghost! in battle, i imagine that siffrin will always get played right behind loop. because twohats
bifurcated strike was added here for the same reason it’s on their normal card! it feels like scissors craft!! i needed them to actually have A Sigil to transfer to siffrin and this felt the most fitting to me.
also, just like the normal cards, siffrin and loop are both the only ones to have a bone cost instead of blood cost! teehee :333
and i think that’s it! i’m not making inhabited versions of these cards because they aren’t meant to be accessible outside of the king fight! also! hi! i drafted this post and wrote siffrin’s segment: almost a month ago! oops!! i kept putting this off… at least it’s actually written out now lol. hope you guys enjoy!!!
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remxedmoon · 2 months
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“the eternal wanderer. even death cannot release it from its plight.”
tribeless
1 power - 1 health - 7 bones
unkillable - when a card bearing this sigil perishes, a copy of it is created in your hand.
corpse eater - if a creature that you own perishes by combat, a card bearing this sigil in your hand is automatically played in its place.
brittle - after attacking, a card bearing this sigil perishes.
hidden trait - cursebearer
this card cannot be sacrificed at the sigil stones event.
finally posting my isatscryption stuff here!!! yipee!!! here’s a writeup about the card design because frankly i put wayy too much thought into all of these cards. sorry if these are a bit hard to parse!
unkillable and corpse eater effectively make sif immortal, since every time he dies, he’ll be placed back on the board! and i thought that was fitting for. y’know. timeloop reasons. brittle is only there to emphasize the whole constantly dying thing. because is it really isat without siffrin torment
also didn’t notice this until after i designed this card, but the brittle sigil art has a star on it??? not intentional in the slightest but it is Fitting
sif is a fox here! i know that that would technically put them in the canine tribe, but i felt it’d be more fitting for them to be tribeless? and base game inscryption already kinda bends the rules when it comes to tribes (such as the bullfrog being a reptile and the rabbit being treated internally as a rodent) so i think it still works
i’m well aware that card traits don’t actually have cool names or anything but i still want to give them cool names because it’s fun. anyways! cursebearer! i gave them this trait both because these sigils are extremely overpowered, and for lore reasons. sif sees their sigils as a curse! they don’t want to force them on anyone else!! it’s their burden to bear!!!
tangentially related to that last point, but sif is a talking card in this au! because it’s fun :3. and because i think it’d be really interesting to see how he’d react to the cabin
sif’s scar is covered by the hat a bit but it’s Star Shaped. and so is the eye shine teehee
this was the first card i made and Boy Does It Show. i had the WORST time trying to get the card generators to work for this because oops! both of the card generators are inaccurate in different ways! plus theres a few mistakes in the card art that i didn’t notice until after i finished most of the others... i promise the others are a little more polished
also, since i didn’t mention it above the cut, the sigil patch is for the bone king sigil! which makes the card award 4 bones instead of 1 upon death. this is less for lore reasons and more for the synergy with his sigils. since he’s constantly dying and coming back, he can basically give you infinite bones for Zero Cost. fun!
aaand i think that’s all the notes for this card! thanks for reading this absurdly long post. here’s his alt card art without the patch for your troubles 🫡
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remxedmoon · 2 months
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“the valiant bison. it leaps to protect its fellow creatures, but not you.”
hooved
2 power - 8 health - 3 blood
protector - when a creature on this card’s side of the field is about to take damage, this card will jump forward to take the hit instead.
sharp quills - once a card bearing this sigil is struck, the striker is then dealt a single damage point.
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BISABEAU!! YIPEEE! and a fancy custom sigil to go with him! wow! writeup below, as always
that custom sigil huh!! i had to rewrite that description SO MANY TIMES and it STILL ISN’T PERFECT GRAAAA. i couldn’t fit it into the proper description, but isa’ll return to his original spot after taking the hits. he basically redirects all attacks on his teammates to himself. like a moleman but in reverse.
also ^ he won’t try to protect terrain cards! because that’s a boulder. not his friends. the entire concept around the sigil is based around him protecting his friends from harm.
sharp quills is there to let him counterattack while covering for his allies! fun fact, in my original concept for this card, this was replaced with the mighty leap sigil?? for some reason??? even though airborne cards can’t attack cards on the field?????? idk what my thought process there was. thank god i caught that before finalizing his card
don’t ask how he has sharp quills btw. it’s uhh. his horns. yes. the quills are his horns.
i went back and forth between calling him a bison or a buffalo. his design was based more on water buffalo than american bison? but i ended up going with bison just because it was shorter lol. plus the bisabeau pun. i am beholden to the pun.
you might’ve noticed that the patch is in a different spot here! i couldn’t find a spot that didn’t cover an important part of the card. so i had to go through the miserable experience of moving the patch and cutting it out even more thoroughly to prevent it from messing up the pixels around it. somehow that damn patch was harder to make than the CUSTOM SIGIL.
speaking of the sigil patch. he gets burrower! which makes him move to any empty space that’s about to be attacked. functionally, this means that ALL damage on the board will get redirected to him. except for airborne attacks i guess
this card doesn’t have a hidden trait! and there’s a reason for that! because…
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“a meek, unassuming calf. it has not yet learned its own strength.”
hooved
0 power - 2 health - 2 blood
fledgling - a card bearing this sigil will grow into a more powerful form after 1 turn on the board.
clinger - when one of your creatures is placed in a space, a card bearing this sigil will move towards them as far as possible.
TWO CARDS!! he gets to have a fledgling form :3
fledgling is self explanatory i think? i wanted to keep some kind of reference to his Change and this was the best way i could think of! lil baby thing based on his past self…
clinger is a sigil from act 3! it’s like. only on the lonely wizbot i think. initially i was just going to give them sprinter (which makes them move to a different space after attacking) but it felt… too similar to the elk fawn for my liking. and it felt more appropriate character-wise
this card is also part of the reason why i went with bison. buffalo calf is a long name!!!
idk how well it comes across but they have their lil braid!! i wanted to include the glasses in some way but it felt a little out of place with the card design. so they only have the braids. a necessary sacrifice
i realize that burrower is a TERRIBLE sigil for this card but! i had to keep it consistent with his mature form. hope your bison calf doesn’t fling itself into danger and die! oops!
that’s everything to do with these cards! phew! that was a lot of text. here’s the patchless versions!
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remxedmoon · 2 months
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“the cautious ewe. the chime of its bell begets its strike.”
hooved
🛎️ power - 3 health - 3 blood
bell ringer - this card’s power increases the closer it is to the combat bell. power also increases for each chime on the field.
bellist - when a card bearing this sigil is played, a chime is created on each empty adjacent space. chimes have 0 power and 1 health.
hidden trait - insulating coat
this card cannot be transformed into a frozen creature. frozen creatures have 0 power, 5 health, and the frozen away sigil.
mirewebelle… she’s one of my favorites out of all the cards i’ve made. anyways!! writeup time!!
ding ding! yeah this entire card is themed around that one interaction on the first floor where mira talks about the bells on her brooch. she might be trapped in a card but i can’t take away her funny noises
the bell ringer + bellist interaction is so cool but it’s so hard to achieve ingame. with optimal placement, mira can do 5 damage on turn 1. hence why she’s a 3 blood! she hits harder than a grizzly. those funny noises are dangerous
i know female sheep don’t usually have horns but like. shsshhsshhhhh. she looks cooler with the horns. she’s like. one of those breeds where both males and females have horns. it’s fine.
i wanted to make the eyes in her alt art look like the change symbol!! because it’s fun!! every alt card has something special!
unlike sif, mira isn’t a talking card! none of the party is actually. as always siffrin suffers alone broken heart emoji.
also! that card trait huh. what the hell is a frozen creature? it’s. a reskin of the frozen opposum. i’ve got a king boss fight in the works and one of the mechanics of it is that he’ll target spaces and turn the cards within them into frozen cards. the frozen away sigil makes the card release a creature upon being killed. in this case, it’d probably return the card to the state it was in prior to getting frozen. and it’s called insulating coat because sheep teehee.
her patch’s sigil is armored/nano armor! which prevents the card from taking damage the first time it gets hit. since transferred sigils also affect the chimes, her chimes can tank an extra hit in battle! looking back though, i think leader would’ve synergized with her kit a bit better. since she can’t get an attack buff at campfire events (without glitches, at least), she’s basically capped at 5 power without that sigil. oh well! armored still works.
speaking of that patch. FUCK that patch. i had to cut out a jpeg of that thing by hand for every card because oops! i couldn’t find a png of it! only one of the card generators lets you add patches and it’s the less game-accurate one. so i had to manually cut it out for each card that had a tribe. which is most of them. hhhh at least i don’t have to deal with it anymore. it sucked.
and i think that’s all my notes on this card! here is a mirewe. observe her
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remxedmoon · 2 months
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“the eternal wanderer…? even death cannot release it from its plight… hm. did i create a second copy of this card?”
tribeless
1 power - 1 health - 7 bones?
unkillable - when a card bearing this sigil perishes, a copy of it is created in your hand.
corpse eater - if a creature that you own perishes by combat, a card bearing this sigil in your hand is automatically played in its place.
brittle - after attacking, a card bearing this sigil perishes.
hidden trait - cursebearer
this card cannot be sacrificed at the sigil stones event.
[twohats spoilers below the cut!]
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“callous, aimless, manipulative. this pitiful beast hides behind a mask of its own face.”
tribeless
2 power - 1 health - no cost
repulsive - if a creature would attack a card bearing this sigil, it does not.
bifurcated strike - a card bearing this sigil will strike each opposing space to the left and right of the space across from it.
hidden trait - shapeshifter
while in your deck or hand, this card will disguise itself as the wanderer.
SURPRISE BONUS CARD!!! or well. not really a surprise if you’re from the discord. still!!!! bonus card!!! writeup below!!!!
this is an ijiraq reskin!!!! or well. they were supposed to be one. their out-of-battle behaviors are pretty different but they work mostly the same in battles
the repulsive sigil is there because the ijiraq has it! but it also counts towards loop’s. general attitude towards themself i think. at least they can’t get attacked (if they don’t attack something with sharp quills that is). in kaycee’s mod, this sigil only appears on the ijiraq and starvation (which can only be played by leshy). probably for the best!
i added bifurcated strike both to set them apart from the ijiraq and because scissors craft! stats and sigils wise, they’re a sidegrade to the ijiraq. the fun stuff comes with their hidden trait!
so! shapeshifter!! originally just called. ijiraq. but it works a little different so it gets a different name shshhh. but i’ll just explain how the regular ijiraq works since it’s a kaycee’s mod card and kinda obscure. basically, it diguises itself as other cards in your deck! while on the map, it’ll show the card’s alt version with a red glow, but in battle, it’ll look and behave exactly like the card it’s mimicking. it only reveals itself once placed on the field! so it’s always a surprise! loop works similarly, but they only mimic sif’s card. because twohats :3
like the ijiraq, loop will swap themself with sif for most card events! though there’s a good few that they’ll just refuse to do. too much to talk about there, maybe i’ll post the talking card dialogue for them at some point? idk
oh, speaking of which!! like sif, loop is a talking card! they’ll still talk, even while disguised, but they’d have slightly different lines and portraits methinks. which does make it a little easier to figure out who’s who but that’s a sacrifice (heh) i’m willing to make. plus it’s just fun.
vulpecula is the name of a fox constellation! for fun parallels with siffrin! the constellation itself doesn’t have any mythology behind it though. just a fox. the reason loop’s holding a goose in their mouth(…?) is because the constellation is sometimes depicted with one! please look at the goose i’m really proud of that goose.
this was. probably the hardest card to draw Period. my usual way of drawing loops spiky face would’ve felt out of place with the inscryption style so i had to improvise! and BOY it was a struggle!! especially since i didn’t have a sketch prepared like i did with the others. i think this turned out pretty nice though!
NO PATCH!!!! REJOICE!!! loop can’t be selected for sigil transfers (because ijiraq) so they don’t have any!!!! i mean, i could’ve hypothetically given a patch to the sif disguise but no. i don’t want to even try to recolor the patch. that would be a nightmare. maybe if i ever find a blank png version of the patch.
if i were to give them a patch sigil tho, i think i’d give them hoarder? which lets you draw any card from your deck after placing loop on the field. as like, a nod to how much QoL they add in isat.
also as a little aside, you can attempt to fuse them and the wanderer at the mycologists. they won’t let you but you can try. similarly, they’ll be counted as kin in the trial of kin! because again. twohats
THAT’S EVERYTHING 🎉🎉🎉 rare cards wise, at least. trust me there’s a ridiculous amount of extra stuff for this au. i’m making an entire campaign. god have mercy on me
no extra alt card art so uh. thank you for reading these!!! isatscryption is like. probably the most self indulgent thing ever for me. thank you so much to everyone who’s responded to these aauauuaa i reread the responses like. every day!!! so thank you!!!!!! 💥
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remxedmoon · 2 months
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“an innocent kid. its bleeding can fill the belly of even the strongest warrior, but do you have the heart to do it?”
hooved
0 power - 1 health - 1 blood
worthy sacrifice - cards bearing this sigil count as 3 blood rather than 1 blood when sacrificed.
morsel - when a card bearing this sigil is sacrificed, ⁣it adds its stat values to the card it was sacrificed for.
hidden trait - hearty meal
when this card is sacrificed, add an additional +3 power, +2 health to the card it was sacrificed to summon. this trait stacks with the morsel sigil and stat increases from the campfire event.
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teehee. people are going to yell at me for this one i think. ANYWAYS!! BONIBAHS!! THE KID!!! my poor little blorbothing. they get extra card art because they’re my favorite (joking). writeup below!!!
sowwyyy this one’s evil. i think the sigils are pretty self explanatory this time? worthy sacrifice lets you play super powerful cards, and morsel lets you buff em even more. plus!! with the hearty meal trait they get at least +3 in both stats! the ethics are questionable though.
this was like. the second card i designed out of all of them. my original concept (when it was like 1 am and i was half asleep) was uh… morsel, trinket bearer, and waterborne? trinket bearer because they carry the items, and waterborne to keep them out of danger. but that’s a really weird card. plus…
baby goats are called kids!! the name is wordplay!! i decided to make them a variant on the black goat purely for that reason. and just like the black goat, the symbol on their head is the symbol for sacrifices!
ok i should probably acknowledge the sog in the room. in the base game, you’re able to replace your eye with a goat’s eye. this decision does literally nothing except make the black goat cuter. and bonnie’s a goat!! so they also get silly art. they turn into a sopping wet pathetic cat. i don’t have an inhabited version of this sprite because i couldn’t. find footage of it being inhabited. which is probably because you can’t get the goat’s eye in kaycee’s mod but. eh… i don’t want to deal with the sigil patch nonsense again.
my initial sketch of this card had them as a 2 blood but… it kinda made them worse than the regular black goat thanks to the fair hand mechanic. so they’re the only 1 blood here. they’re my blorbo they can be overpowered. as a treat.
the sigil patch is many lives! which allows a card to be sacrificed without actually killing it. both for synergy with worthy sacrifice and also because i’m Evil
also additional fun fact: the black goat is actually my favorite card in vanilla inscryption!! i basically cheesed the entirety of kaycee’s mod with it. i like it a lot :). i didn’t intend to fuse my favorite character and my favorite card together but it’s a happy lil coincidence.
huh. weird. that’s the entire party right? it feels like we’re missing one though… whatever. patchless alt below!
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remxedmoon · 2 months
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“the merciless cobra. its caustic venom can traverse any distance… as long as it stays out of danger.
…please, pay no mind to those ghastly stains. it must’ve been splashed with paint while my back was turned.”
reptile
1 power - 1 health - 3 blood
2 power - 3 health - 2 blood
sniper - you may choose which opposing space a card bearing this sigil strikes.
touch of death - when a card bearing this sigil damages another creature, that creature perishes.
hidden trait - gemmified
when a sigil is transferred to this card, it becomes gemmified. gemmified cards gain +1 power, +2 health, and -1 cost.
COBRADILE!! this was probably the most fun card to make out of all of them. also probably the prettiest card imo!!! writeup below!!
sniper and touch of death! pretty deadly combo. literally. you can just kill any card you please from any spot on the board. i was DEAD SET on giving her the sniper sigil. it just felt right.
GEMMIFICATION YIPEEE! this is a mechanic from act 3! but mox cards appear in act 2 as well. in base game inscryption, you need to have specific gem vessels on the field in order to activate the buffs (ruby for power, emerald for health, and sapphire for cost) but! mox cards and gem vessels aren’t really. in kaycee’s mod. and it would be super clunky to add them for a single card! so all you have to do is sacrifice a card’s sigils onto her. is this a little broken? maybe. but this is inscryption, literally everything is broken lol
^expanding on this, it still kinda fits lorewise? ka buans do compress their ashes into diamonds after all. let’s say that they compressed the creature into a diamond or something and that’s what’s powering her, idk
ok i’ll stop talking about the mox thing after this. both sif and odile were given mechanics from the other scrybes! siffrin requires bone tokens (grimmora) and odile has mox (magnificus). no sorry there’s nothing for p03. they don’t have computers in the isat world i think. i’m pretty sure.
initially i wanted to make her a stork or an ibis, but. all avian cards have the airborne sigil. which makes their attacks hit the opponent directly instead of their creatures. and that defeats the entire purpose of sniper. so she gets to be a spitting cobra! i think it’s more fun this way anyways. more fun shapes.
also this kinda spoils bonnie’s card a little but!! i put thought into the tribes too!!! the vaugardians (mirabelle, isabeau, and bonnie) are all from the hooved tribe! odile is a reptile and sif is tribeless because they’re outsiders. teehee.
ok patch time. she gets double strike, which makes her attack twice (as the name implies). i chose this in reference to memory of first strike (it just reminds me of it? idk) and also because it synergizes with sniper! you get to oneshot TWO cards in one turn! good god! odile really is merciless
that’s everything important about this card! i know this is long as hell but! that’s what happens when you introduce an entire new mechanic. i guess. anyways alt card art!!!
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remxedmoon · 1 month
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PRESS ANY BUTTON TO START
.✦*
NEW GAME
CONTINUE
OPTIONS
CREDITS
✦ EXIT GAME
YOU CANNOT QUIT.
wow!! two isatscryption posts in one day?! iiiiii don’t know what came over me! i think i considered making a logo a while ago and something about getting an ask about isatscryption just made the brainworms come back full swing. oops!!! at least i got a cool looking logo out of it. plus some alts!!! specifically the steam page and kaycee’s mod versions of the title :3
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also aaaa this is the third time i’m saying this but massive thanks to @/error-ego for giving me the file for the inscryption logo!!!! this would’ve been so much more scuffed without their help!!
(also here’s the sketches i made to figure out the composition!! teehee.)
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remxedmoon · 1 month
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isatscryption masterpost!
logo
files for modding
cards
wanderer (siffrin)
ewe (mirabelle)
bison & bison calf (isabeau)
spitting cobra (odile)
kid (bonnie)
vulpecula (loop)
party deathcards
the king boss card (WIP)
boss exclusive cards (WIP)
frozen cards (WIP)
terrain cards (WIP)
boss fights
general notes (WIP, posting soon?)
the calamity (calamité) (WIP)
the lovers (accablement and abattement) (WIP)
the pestilence (bourdon) (MAJOR WIP)
the king (WIP)
secret boss (WIP)
cabin
maps (WIP)
globe puzzle (WIP)
change god statues (WIP)
misc
change totem head (WIP)
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remxedmoon · 1 month
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new problem has arised: i can’t find a version of the inscryption logo that’s at the correct aspect ratio
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remxedmoon · 3 months
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isatscryption…
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