#things for your mindset
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eeee do you think you could do something along the lines of bunny age regressor? If not that’s totally okay!!!
@sunflowerandsunshinebaby
things for your Bunny regressor ! ( 🐇 )
Snacks & Drinks
Bunny-Shaped Sandwiches Carrot & Cream Cheese Roll-Ups Berry Bunny Parfaits (yogurt, granola, and fresh strawberries) Carrot Cake Muffins Bunny Tail Popcorn (Mix with white chocolate and mini marshmallows) Cheesy Carrot Puffs (Mini cheese puffs) Bunny Veggie Cup (Carrots, celery, lettuce) Mini Rice Cakes with Honey Carrot Apple Juice Strawberry Milk Warm Chamomile & Honey Tea Vanilla milkshake
Outfit ideas
Fluffy Sweater + Leggings
Any bunny-print hoodie or hoodie with bun ears!
Onesie
Flowy Dress + Knee Socks
Overalls + Bunny Shirt
Pinafore Dress with a turtleneck
Pastel Pajama Set
Fleece Nightgown
slippers
Bunny ear headbands
Soft mittens or paw gloves
Pastel sneakers or Mary Janes with bunny socks
Fuzzy bunny tail keychains or charms for bags
Carrot shaped hair clips and charms!
Activities
Bunny Hop Race – Hop around like a bunny and see how far you can go! Picnic in the Garden – Bring bunny-approved snacks like carrot sticks, fruit, and sandwiches. Nature Walk & Flower Picking – Explore like a curious bunny and collect pretty leaves and flowers. Digging & Playing in the Dirt – Pretend to be a little burrowing bunny and dig in soft soil or sand. Bunny Ear Tag – Play tag but hop around like bunnies instead of running! (To be played with friends!) Coloring Bunny Pages – Use soft pastels and gentle colors to fill in bunny-themed pictures. Make Bunny Crafts – Cut out bunny ears, draw bunny faces, or make little pom-pom bunnies! DIY Bunny Plushie – Sew or glue together a tiny bunny plush friend Bunny Sticker Journal – Collect and organize bunny-themed stickers! Cuddling with plushies -- a wonderful activity! Jumping on a Soft Surface – A small trampoline or even a bed can be fun for bouncy bunnies! Crawling & Exploring – Set up a little bunny burrow using pillows and blankets. Carrot Hunt Game – Hide toy carrots (or real baby carrots!) and go on a little scavenger hunt. Bunny yoga - Try gentle stretches like sitting bunny pose and reaching your paws up!
Games
Rabbit roleplay games on Roblox
Bunny haven app
Usagi Shima
Tunnel Town
Bunnybuns
Tsuki adventure
Animal Jam Play Wild
Minecraft -- challenge yourself to live underground!
Songs & Playlists
Youtube video by Bleeding Bunny Youtube video by Rino's play Youtube video by Aestheticdelic Playlist by hxllokitt1 playlist by silly Playlist by Charlie
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poorly-drawn-mdzs · 5 months ago
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Burning Rotten Bridges
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#poorly drawn mdzs#mdzs#mianmian#nie mingjue#jin guangyao#JGY is nothing but outwardly calm and carrying on his duties as the chair for the meeting#but in that small pause after Nie Mingjue commemorates Mianmian for leaving...you can feel the tension.#Because Nie Mingjue comes from a place of privilege. He's always been in a position where his legitimacy and political standing-#-were never challenged. He didn't have to fight for respect. He was born into this world respected.#For people like Mianmian and JGY who clawed their way up from the bottom...this is a huge deal.#Truth be told I have a lot of things to say about what it means and feels to be in a position where leaving is messy.#There are times where the situation is bad but to leave means that those years of your life will have been for nothing.#That all the other suffering incurred will be fruitless. So you just *keep going*. Because it *has* to be worth it.#Because going back to what you were before is even more terrifying than the hell you are boiling in.#My concrete example for this is post-grad academia.#Because that cohort will have spent over a decade pursuing a goal and leaving means...well...it means throwing away those years.#It means losing (likely nearly all) your connections. It means going into debt you'll never pay off.#It means putting up with some pretty heinous abuse from your supervisor because what are you suppose to do? Leave?#Leaving is for those with the privilege to have options.#And even if you do have options...#Ultimately we would rather love the pain we know than risk the unknown. Hoping it's worth it one day.#With that mindset established; never say JGY should have just left like Mianmian. He couldn't. This was what he dedicated his life to.#He never had the option. Even if it seemed like he did - no he did not. He never conceived this ending ever happening for himself.
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shalom-iamcominghome · 4 months ago
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One of the philosophical/theological differences between judaism and other religions is how we conceive of the consequences of doing bad things.
I just heard someone say, "well jews don't believe in hell, so why don't you-" and just never sits right with me that the only thing that could prevent you from acting in bad ways are the threat of an eternal punishment. The implication that you shouldn't care about the consequences of your actions on the worldly level are astounding as well.
I care about not doing bad because it hurts people - myself included. Even if I did believe in hell... It wouldn't factor into how I live life. I fundamentally don't agree that we should treat this life and this world as a temporary home - a rest stop - where our actions only matter insofar as it affects where you go in the afterlife.
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yumclaire · 1 month ago
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recovering doesn't mean not having urges to relapse, recovering means fighting those urges 🤍
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metanarrates · 3 months ago
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Hello. Sorry if this a stupid question u can ignore if u want.
How can someone get better at media analysis? Besides obviously reading a lot.
Im asking this bc im in a point where im aware of my own lack of tools to analyze stories, but i don't know where to get them or how to get better in general. How did you learn to analyze media? There's any specific book, essay, author, etc that you recommend? Somewhere to start?
I'm asking you because you are genuinely the person who has the best takes on this site. Thank you for you work!
it sounds like a cop-out answer but it's always felt like a skill I acquired mostly thru reading a ton, and by paying a lot of attention in high school literature classes. because of that I can't promise that I'm necessarily equipped to be a good teacher or that i know good resources. HOWEVER! let me run some potential advice to you based on the shit i get a lot of mileage out of
first off, a lot of literary analysis is about pattern recognition! not just pattern recognition in-text, but out-of-text as well. how does this work relate to its genre? real-world history? does it have parallels between real-life situations? that kind of thing.
which is a big concept to just describe off the bat, so let me break it down further!
in literature, there is the concept of something called literary devices - they are some of the basic building blocks in how a story is delivered mechanically and via subtext. have you ever heard of a motif? that is a literary device. it's a pattern established in the text in order to further the storytelling! and here is a list of a ton of common literary devices - I'd recommend reading the article. it breaks down a lot of commonly used ones in prose and poetry and explains their usage.
personally, I don't find all the literary devices I've learned about in school to be the most useful to my analytical hobbies online. motifs, themes, and metaphors are useful and dissecting them can bring a lot to the table, but a lot of other devices are mostly like fun bonus trivia for me to notice when reading. however, memorizing those terms and trying to notice them in the things you read does have a distinct benefit - it encourages you to start noticing patterns, and to start thinking of the mechanical way a story is built. sure, thinking about how the prose is constructed might not help you understand the story much more, but it does make you start thinking about how things like prose contribute to the greater feeling of a piece, or how the formatting of a piece contributes to its overall narrative. you'll start developing this habit of picking out little things about a text, which is useful.
other forms of in-text pattern recognition can be about things like characterization! how does a character react to a certain situation? is it consistent with how they usually behave? what might that tell you about how they think? do they have tells that show when they're not being trustworthy? does their viewpoint always match what is happening on screen? what ideas do they have about how the world works? how are they influenced by other people in their lives? by social contexts that might exist? by situations that have affected them? (on that note, how do situations affect other situations?)
another one is just straight-up noticing themes in a work. is there a certain idea that keeps getting brought up? what is the work trying to say about that idea? if it's being brought up often, it's probably worth paying attention to!
that goes for any pattern, actually. if you notice something, it's worth thinking about why it might be there. try considering things like potential subtext, or what a technique might be trying to convey to a reader. even if you can't explain why every element of a text is there, you'll often gain something by trying to think about why something exists in a story.
^ sometimes the answer to that question is not always "because it's intentional" or even "because it was a good choice for the storytelling." authors frequently make choices that suck shit (I am a known complainer about choices that suck shit.) that's also worth thinking about. english classes won't encourage this line of thinking, because they're trying to get you to approach texts with intentional thought instead of writing them off. I appreciate that goal, genuinely, but I do think it hampers people's enthusiasm for analysis if they're not also being encouraged to analyze why they think something doesn't work well in a story. sometimes something sucks and it makes new students mad if they're not allowed to talk about it sucking! I'll get into that later - knowing how and why something doesn't work is also a valuable skill. being an informed and analytical hater will get you far in life.
so that's in-work literary analysis. id also recommend annotating your pages/pdfs or keeping a notebook if you want to close-read a work. keeping track of your thoughts while reading even if they're not "clever" or whatever encourages you to pay attention to a text and to draw patterns. it's very useful!
now, for out-of-work literary analysis! it's worth synthesizing something within its context. what social settings did this work come from? was it commenting on something in real life? is it responding to some aspects of history or current events? how does it relate to its genre? does it deviate from genre trends, commentate on them, or overall conform to its genre? where did the literary techniques it's using come from - does it have any big stylistic influences? is it referencing any other texts?
and if you don't know the answer to a bunch of these questions and want to know, RESEARCH IS YOUR FRIEND! look up historical events and social movements if you're reading a work from a place or time you're not familiar with. if you don't know much about a genre, look into what are considered common genre elements! see if you can find anyone talking about artistic movements, or read the texts that a work might be referencing! all of these things will give you a far more holistic view of a work.
as for your own personal reaction to & understanding of a work... so I've given the advice before that it's good to think about your own personal reactions to a story, and what you enjoy or dislike about it. while this is true that a lot of this is a baseline jumping-off point on how I personally conduct analysis, it's incomplete advice. you should not just be thinking about what you enjoy or dislike - you should also be thinking about why it works or doesn't work for you. if you've gotten a better grasp on story mechanics by practicing the types of pattern recognition i recognized above, you can start digging into how those storytelling techniques have affected you. did you enjoy this part of a story? what made it work well? what techniques built tension, or delivered well on conflict? what about if you thought it sucked? what aspects of storytelling might have failed?
sometimes the answer to this is highly subjective and personal. I'm slightly romance-averse because I am aromantic, so a lot of romance plots will simply bore me or actively annoy me. I try not to let that personal taste factor too much into serious critiques, though of course I will talk about why I find something boring and lament it wasn't done better lol. we're only human. just be aware of those personal taste quirks and factor them into analysis because it will help you be a bit more objective lol
but if it's not fully influenced by personal taste, you should get in the habit of building little theses about why a story affected you in a certain way. for example, "I felt bored and tired at this point in a plot, which may be due to poor pacing & handling of conflict." or "I felt excited at this point in the plot, because established tensions continued to get more complex and captured my interest." or "I liked this plot point because it iterated on an established theme in a way that brought interesting angles to how the story handled the theme." again, it's just a good way to think about how and why storytelling functions.
uh let's see what else. analysis is a collaborative activity! you can learn a lot from seeing how other people analyze! if you enjoy something a lot, try looking into scholarly articles on it, or youtube videos, or essays online! develop opinions also about how THOSE articles and essays etc conduct analysis, and why you might think those analyses are correct or incorrect! sometimes analyses suck shit and developing a counterargument will help you think harder about the topic in question! think about audience reactions and how those are created by the text! talk to friends! send asks to meta blogs you really like maybe sometimes
find angles of analysis that interest and excite you! if you're interested in feminist lenses on a work, or racial lenses, or philosophical lenses, look into how people conduct those sort of analyses on other works. (eg. search feminist analysis of hamlet, or something similar so you can learn how that style of analysis generally functions) and then try applying those lenses to the story you're looking at. a lot of analysts have a toolkit of lenses they tend to cycle through when approaching a new text - it might not be a bad idea to acquire a few favored lenses of your own.
also, most of my advice is literary advice, since you can broadly apply many skills you learn in literary analysis to any other form of storytelling, but if you're looking at another medium, like a game or cartoon, maybe look up some stuff about things like ludonarrative storytelling or visual storytelling! familiarizing yourself with the specific techniques common to a certain medium will only help you get better at understanding what you're seeing.
above all else, approach everything with intellectual curiosity and sincerity. even if you're sincerely curious about why something sucks, letting yourself gain information and potentially learning something new or being humbled in the process will help you grow. it's okay to not have all the answers, or to just be flat-out wrong sometimes. continuing to practice is a valuable intellectual pursuit even if it can mean feeling a tad stupid sometimes. don't be scared to ask questions. get comfortable sometimes with the fact that the answer you'll arrive at after a lot of thought and effort will be "I don't fully know." sometimes you don't know and that can be valuable in its own right!
thank you for the ask, and I hope you find this helpful!
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noa-ciharu · 2 years ago
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If you don't have at least one ship that would make a 15yo puritan tiktoker in progressive gay hat throw their shit are you even living
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goddessinnerglow · 4 months ago
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Become Your Best Version Before 2025 - Day 15
The Power of Self-Talk
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Hi Goddesses! Let's talk about something we all do every single day, often without realizing it, talking to ourselves. You know that little voice in your head that's always commenting on everything? Yeah, that one. Let's make it work for us instead of against us!
Think about it: would you talk to your best friend the way you sometimes talk to yourself? If you just had a mini "oh…" moment, you're not alone. I used to be the queen of harsh self-talk until I realized I was basically being a mean girl to myself 24/7.
So today, we're going to transform that inner critic into your biggest cheerleader. Not in a fake, toxic positivity way, but in a real, authentic way that actually sticks.
Let's look at how we can flip the script:
The Inner Dialogue Check-In
First, let's catch those thoughts! For just one hour today, try to notice your self-talk. No judgment, just observation. You might be surprised at what you hear. Are you:
Beating yourself up over tiny mistakes?
Comparing yourself to others?
Dismissing your achievements?
Using words like "always" and "never" about yourself?
The good news? Once you notice these patterns, you can start changing them.
The Language Swap Game
Here's a powerful trick: imagine your thoughts are text messages you can edit before sending. Let's practice some rewrites:
Instead of "I'm so stupid for making this mistake" Try: "I'm learning from this experience"
Instead of "I'll never be good enough" Try: "I'm growing and improving every day"
Instead of "Everyone else has it figured out except me" Try: "Everyone's on their own journey, and I'm exactly where I need to be"
The Mirror Exercise
This one might feel weird at first, but it works! Every morning when you look in the mirror:
Give yourself one genuine compliment
Say one thing you're proud of
Set one kind intention for the day
Start small, even a simple "Hey, I like your energy today" counts!
Building Your Confidence Playlist
Create a collection of phrases that make you feel strong. Your personal highlight reel might include:
Times you overcame challenges
Compliments you've received that felt truly meaningful
Your proudest moments
Little wins that made you smile
Keep these handy for when your inner critic gets too loud.
The Permission Slips Exercise
Write yourself permission slips, just like in school, but these are for:
Making mistakes and learning from them
Taking up space
Saying no without guilt
Being a work in progress
Changing your mind
The Reframe Game
When you catch a negative thought, ask yourself:
Would I say this to my best friend?
Is this thought helping or hurting me?
What would someone who loves me say instead?
What's a more balanced way to look at this?
Your Daily Self-Talk Rituals
Pick one or two of these to try:
Morning power phrases (said out loud!)
Gratitude check-ins with yourself
Evening appreciation moments
Celebratory self-high-fives (yes, really!)
The goal isn't to never have negative thoughts. It's to catch them, question them, and choose whether to believe them.
Your Challenge for today
Notice your self-talk patterns for one hour (set a timer if it helps!)
Pick ONE negative phrase you use often and write down a kinder alternative
Try the mirror challenge (even if it feels silly at first)
Remember, changing your inner dialogue is like learning a new language, it takes practice, patience, and lots of gentle reminders. You've got this, and more importantly, you deserve this!
See you tomorrow for Day 16!
♡ ☆:.。 Keep glowing, babes! ♡ ☆:.。 With love, Goddess Inner Glow.
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thepeacefulgarden · 7 months ago
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could you pleeease do a doll regressor? 🩷 (like a modern bjd)
things for your Doll regressor ! ( 🗝️ )
Snacks & Drinks
Petit Fours Butter Cookies Strawberry Mochi Dango Mini Tea Sandwiches baby donuts Sugar Cubes or Rock Candy Rose Milk Tea Warm Earl Grey tea Peach Blossom Tea Milk with Honey & Vanilla White Hot Chocolate cotton candy lemonade
Outfit ideas
Pastel or cream-colored lace dress with puffed sleeves
Ribbons in your hair or a lace bonnet
White lace socks or tights with dainty Mary Jane shoes
pearl necklace or bow choker for an extra doll-like touch
Satin ballet flats or pointe-style slippers
White tights with tiny lace details
A delicate hairpiece like a tiara or floral clip
Soft pastel corset top over a flowy dress
Fitted high-waisted trousers with suspenders
A ruffled or high-collared button-up shirt
Velvet or brocade vest for an elegant touch
A structured jacket with delicate embroidery
A waistcoat with intricate patterns over a silk shirt
ribbon tie or jabot for a doll-like, antique feel
Leather shoes
Activities
Dress-Up Time – Try on fancy, vintage, or pastel outfits and pretend you're a doll getting ready for a tea party or a ball. Doll Makeover – Style your hair with ribbons, curl it, or braid it like a porcelain doll’s. Try light blush and glossy lips for a soft doll look. Tea Party – Set up a tiny tea party with dainty cups, sweet treats, and plushie guests. Storybook Reading – Read fairytales or soft, vintage-themed books aloud to your plushies or just to yourself. Listen to Music Box Melodies – Play soft, classical, or lullaby-like music and imagine you’re in a tiny dollhouse. Dollhouse Roleplay – Pretend you live inside a dollhouse. Walk and talk like a doll, arranging your surroundings like a perfect tiny world. DIY Doll Accessories – Make tiny bows, lace chokers, or miniature props to match your aesthetic. Paper Doll Crafts – Cut out paper dolls and dress them in tiny outfits, or decorate your own BJD-themed coloring pages Paint a Porcelain-Inspired Picture – Draw or paint delicate, porcelain-like dolls in a magical setting. Doll Spa Time – Take a warm, cozy bath with soft bubbles, floral scents, and delicate pink or white bathwater.
Games
Gacha life 2
any dress-up games
Dollhouse Roleplay on roblox
Kitty's house - backrooms on roblox
any ragdoll games on roblox
Calming sensory games on Roblox & outside
Adopt me on roblox
Songs & Playlists
playlist by odette Playlist by "I'm not her" Jellyfish music box Any music boxes
Nicknames
Doll
Baby
sweetheart
sweetpea
little doll
Little one
bitty
dolly
cutie
sweet baby
honeybun
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lizzybeeee · 4 months ago
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DATV is overly reliant on Supplemental Media - especially if you are a returning player
TL;DR: Supplemental material should not be required reading in order to understand what's going on in the main game -> it's additional material that enhances what we were given. If what we were given is lacking and unable to coherently tell us a story, then the writers and those in charge did not prioritize what was important.
Not a take that's unique to Dragon Age, but one that is very relevant when talking about DATV. I've made a few posts about plot/story points that either make no sense or have been dropped entirely in the lead up from DAI to DATV. Every now and then I get a few comments or messages about how certain points I made were addressed in supplemental material released in the lead up to this games release.
This isn't a call out post, by the way! But it's frustrating, to me, that this games writing is so lacking that my understanding is being inhibited because I can't remember details from a book I read two years ago - not to mention various podcasts, comics, and short stories. My understanding of a video game in a video game series should not be reliant on additional/optional content.
DATV is a weird game in that it is absolutely a 'soft/scorched earth' reboot while also marketing itself as a continuation to what was set up in Inquisition and Trespasser. Personally, I think that if you are up to number 4 in a game series, one with a continuous story-line, it should be expected that new players won't be able to catch up to everything -> it's the game developers job to make the world and story intriguing enough that the new players will go back to previous games in the series and fill in the blanks themselves.
Veilguard, as a sequel, is overly reliant on content that comes from outside the games themselves (including DLC's) if you want to make sense of the world and story. Trespasser left us with an epilogue that set up some plot points for the next game: Solas & the Veil, the Elven Rebellion, and War with the Qun - plot points that have been built up since the time of Origins. But when we get into DATV two of these points have been dropped and resolved, off-screen.
There are more questions, but these are the ones that bothered me the most while playing the game:
What happened to the Agents of Fen'harel/ Elven Rebellion? -> answered in a cursed reddit AMA.
What happened to the Qunari following Trespasser -> addressed in Tevinter Nights, and a codex entry you can pick up (optional).
Why is Skyhold infested with demons? -> mentioned in Tevinter Nights.
How did the Dalish go from worshiping their own pantheon to knowing they are false gods? (specifically those we meet in the Veil Jumpers) -> mentioned in the Missing comic series.
What's up with Nevarra's Royals? -> Tevinter Nights addresses that there is a power struggle in the Pentaghast family and the role of the Mortalitasi in making it worse - though it does not address the whole 'mage puppeting a corpse' issue and all the implications it has.
This is a video game series -> the bulk of the information required for me to understand the story and its relation to previous entries needs to be included in the final game version. I am playing a video game and not attending a uni class - I should not need to have a required reading list in order to understand what the fuck is going on. I should definitely not need to go onto a reddit AMA to understand what happened in-game, either.
What makes this stand out the most is that DAI was very successful in tying in previous games, DLC's, movies, and books! Inquisition did a great job in getting you up to speed on the events of the previous games early on, providing personalization if you played those games, and giving the player the opportunity to inquire into these events.
Hiding away the answers in additional material or a codex entry that may be missed is not good game design or good writing. DAI didn't assume that you had bought and played the Legacy DLC -> it made certain you experienced the conversation with Varric and Hawke if you wanted to proceed in the game. It didn't hide away imperative information in codex entries - it had characters talk about it in scripted scenes and encourage the player to ask more. You would actively need to avoid interacting with characters for you to not experience this information in DAI.
Leliana talks about her role during the Blight, her calling by the Maker, and her relationship with Dorothea/Justinia -> DAO and Leliana's Song DLC.
Cullen talks about his time as a templar at Kinloch & Kirkwall -> DAO and DA2.
Cassandra speaks about her history, investigation into Hawke, and the Seekers -> Dawn of the Seeker movie, DA2, & Asunder novel.
Varric talks about Hawke, Kirkwall, and Corypheous -> DA2 and Legacy DLC.
Cole talks about how he discovered he was a 'demon' - it leads to further conversations about Rhys, Evangeline, and Lord-Seeker Lambert -> Asunder novel.
Wicked Eyes and Wicked Hearts -> the game literally continues what the Masked Empire novel sets up, the Orlesian Civil War. The game does a decent job of telling us about the players (Celene, Gaspard, Briala etc...) and the reasoning behind the conflict through dialogue, the ability to explore the battlefields, quests, ambient dialogue, etc... The book is not required reading - though it greatly adds to the complexity of the characters, motivations, and political intrigue!
I never once, playing DA2 or DAI, felt penalized or like my experience was lacking because I had not engaged with supplemental material or DLC's. I got into Dragon Age when I was in high school, it wasn't until I graduated and began working after that I had the disposable income available for experiencing the extra material. I cannot say that for DATV - If you have played Inquisition and go into DATV straight from that you will, absolutely, be confused about how we got from A to B.
Which is especially strange to me!? Why is it that new players will be less confused than those that are returning players? It's like the game is actively punishing you for playing and caring about previous games in the series.
Supplemental media is bought because the main product has earned your investment, love, or interest. Not everyone has the income available to buy it with their own money - especially if you live outside the US and have to pay additional shipping costs. Not everyone has the ability to buy or 'obtain' the digital versions either. My understanding of the main story of a video game in a video game series should not require additional monetary investment into other mediums.
The game itself should be enough and DATV is not enough.
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turtleblogatlast · 1 year ago
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Something I’ve been thinking about lately is that small moment in “Air Turtle” where immediately after the Daves lose yet another game, Leo says how sorry he is and how he’s doing his best as the mascot. This moment is so short but it’s honestly jam-packed with a whole heap of characterization.
His need to apologize for things clearly not his fault - especially when it feels like he messes up the job he was given despite doing the best he can (the phrase “it’s not about you” takes a new meaning when this is one of the lessons to be learned from that - that he is not always solely responsible for things going wrong), his need to save face and make a connection with an older adult man in his life (something he consistently does throughout the series - he’s got a few daddy issues, always collecting potential father figures, it’s no wonder he jumps at the bit to keep rapport), and the way he sounds and looks and the words he chooses really pushes how he is just a kid (“Mr. the Dunk, I’m so sorry”).
Like I know it’s a one off moment that doesn’t truly mean much, but when put against the rest of the series it works really well with the rest of Leo’s established character and helps in solidifying later concepts as well.
#rottmnt#rise of the teenage mutant ninja turtles#rottmnt leo#rise leo#rottmnt headcanons#am I looking too much into things? almost assuredly yes#I actually appreciate how tim immediately goes ‘it’s not your fault’ as well? like he could’ve just blamed this 15/16 year old but he didn’t#but yeah this moment got to me a little mainly because it made me realize that Leo…DOES take responsibility for things a lot#he messes up a ton yeah but he says sorry at a pretty consistent rate#and y’know thinking about it#THIS IS TINFOIL HAT TERRITORY BE WARNED#he’s mentioned being betrayed by his brothers before - I wonder if it was something as simple as taking the fall for like#breaking something of Splinters or whatever#point is it wouldn’t be out of the ordinary for him to get the full blame for something only partially his fault#or not his fault at all in some cases#like in bug busters where Raph gets mad at Leo for not getting captured with them#(I understand Raph’s mindset here a ton - Raph’s the leader and he’s likely lashing out so I don’t blame the poor kid)#but this plus the moment at the beginning of the movie#where only Leo is reprimanded despite Mikey and Donnie having full autonomy to join the fun pizza stacking#make no mistake this is not at all a diss on everyone else!!! it’s just something I noticed#I think that “it’s not about you” doesn’t just pertain to being arrogant and wanting the spotlight#I think it’s also about how responsibility is meant to be shared#and like#Leo DOES mess up a lot! so he’s honestly probably used to having the blame because it is often at least somewhat warranted#he’s specifically described as being good at apologizing after all#tldr: Leo messes up a lot of the time so he is very used to blame and attention both good and bad#even when the full blame should not be solely on his shoulders
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wackywatchdotcom · 15 days ago
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before i go do smth else like smth i think abt often but was thinking abt a few hrs ago in particular is how the circus easily tricks the audience into thinking the circus would be Better Than Real Life. when i think from literally almost any angle you examine it its just as bad (if not worse, depending on your own problems)
i think theres like so many problems its hard to even list them all. some of it is personal taste things. cus i think a lot of people think itd be fun because they enjoy specific aesthetic choices in the circus, or bc of other interest related things. but like. what about people who HATE bright colors. what about people who dont like the idea of not being human. what about people who dont enjoy things like roleplaying. some aspects of the circus are only even appealing to specific tastes in things, making one of the few 'draws' of it not really even being a universal thing
and thats the superficial stuff. because more importantly, if you dont like the real world (for whatever reason), the circus may provide a temporary solution to that, because its so far removed from reality. but i think the circus is way smaller than people realize. theres definitely always going to be things to see since caine can always make things, but its just as limited if not more than the real world, because while the world grows and changes, genuinely new things are created and discovered and stuff. caine will never really get to see that, let alone recreate it for the players- and even then, it still isnt actually that thing. that doesnt even factor in that caine is already operating on limited knowledge of the real world. its not clear how detailed he can get on things, since the accuracy can vary (spudsys being so accurate to the real world, vs the dinner in ep 1 being so flat and lacking almost any detail), but theres a good chance that anything he makes is going to be limited to, at the most, a CONCEPT from the real world, if theres nothing in the real world you like, thats still all youll get, just in a different way.and if you DO like things from the real world, youll never get to truly reexperience it (even if caine remakes it, youll know its not the real thing, and it wont be 100% how you remember it, either)
then theres the safety/pain/horror aspect to what caine makes. i think because there hasnt been gore or anything its easy to assume the circus is still tame, and that anything bad that happens cant be TOO bad. but this is NOT true at all. the teaser of the show establishes that even when caine is not going for horror, he still hurts the players. theres things thatd be physically horrifying to a person like getting possessed, theres physical pain (i see it debated but i think its clear that even if they were to experience less pain, they still DO experience pain, but thats a different topic) or extreme discomfort, theres psychological torment (the exit doors are genuinely very cruel even if that wasnt caines goal, what ep 4 did to jax and gangle. kinger getting taunted in ep 3, etc). its all survivable but even if you like them caine isnt trustworthy enough in this way to never do smth horrific to a person, or cause it through his actions
then theres the complete lack of autonomy, which imo is one of the most frightening things about the circus. bc unless your tastes are always aligning with the exciting, completely family friendly existence of the circus, and you never deviate even a little, you are going to be barred from any semblance of it. its best illustrated in how pomni HATES being touched but caines always prodding her and moving her places and stuff, and in how zooble is denied the option to opt out of adventures even when they state they want to directly by episode 4 implying the choice to even have time to yourself is deeply conditional (plus, the whole lack of an exit entirely meaning that even if you liked the circus, the lack of option to leave would still affect a person. youre getting locked in a big room for the rest of time and youll never get to leave). and also this post
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and THEN you factor in the social aspect. because regardless of how you prefer socializing if at all, the circus is a nightmare. if you dont like people, thats great! you dont NEED to be anyones friend! except that you are going to be forced to interact with them eventually, and when you do its going to be repeated. its not gonna be once. and once caine notices hes going to bother you about it. forever
alternatively, if you DO like social interactions in any way, no matter what, if its not you, youre going to see others abstract. you are going to inevitably watch those you care abt struggle and eventually get stuck in a state that Seems Extremely Horrifying To Experience forever. its long and drawn out and itd suck and it wouldnt happen once
then is the easy to forget fact that if you have psychological problems they can and WILL follow you to the circus. gangle and zooble are the biggest examples of this. the circus didnt get rid of their problems, they just gave it a new, horrifying inevitable consequence. i sometimes fall victim to looking at the circus and assuming that ohhh i wouldnt have this problem! because i wont have to deal w it getting set off! but like... yeah i would. i wouldnt stop having this or that in the circus id just have to deal w it while ALSO going on adventures
theres many things. you cant truly eat you cant die you dont get to decide anything when you do die it seems terrifying to experience and youll be stuck in some level of that forever and anything you enjoy is not with you and anything you dont enjoy will follow you too to some degree and the list goes on and on
all this said i dont think any of this is an indicator that the characters lives are meaningless or smth just because it sucks. theres a reason gooseworx has said that the takeaway from the show should be that theres meaning to be found in a stagnant life. theres still meaning in their existence and i dont think its as hopeless as it may seem- but i think its still BAD. and tbh the idea that its worse only HELPS that theme of the show!!! i dont think itd hit as hard as a theme if the circus DIDNT suck
#tadc#being stuck w a person like jax is its own problem i think its easy to think youd be an exception to his actions#but it feels very unlikely#the man is a canonical 4chan user. he is going to be mean to you unless youre willing to physically harm others with him too#BUT! yeah#idk how well i worded this ive been struggling to type it for a minute bc im high#but its like... idk the circus is very horrifying to me and i dont think a lot of the themes plot pts characters or character arcs#would land nearly as well if the circus wasnt as bad as it is#it highlights very well written aspects of the characters that wouldnt feel as notable if the circus was fine#like for example without an understanding of how terrible it is#why pomni wants to leave so bad can get muddled#anyway i just think abt this a lot the teaser is certainly not canon in its events#but it still highlights how terrifying caines actions can get for the players#theres a reason even kinger who has a very healthy (as far as i can tell) mindset abt it all still struggles immensely#i fall for sometimes thinking the circus might be nice to be in but the thing is once i think abt it anymore im like#ohhhh god thats horrifying i dont want that#sorry if any of this doesnt make sense. ill reread it later but for now i wanna go do literally anything else#but type long drawn out sentences and paragraphs in a cohesive way#ask to tag#OH ALSO. smth i think abt a lot is the idea that the circus can and will infantilize you. which would be miserable. but i dont have it in m#rn to elaborate further on that pt but its part of a bigger thing in the show that#feelss intentional and potent. maybe ill talk abt it later
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gothghostiie · 6 months ago
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why are men on dating apps so??? bro calls himself a brat tamer, tries to dominate me without any given consent and goes BONKERS when i say "nah" twice??? girl???
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germaaaaaaaaaa · 2 months ago
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moooore peter and norm swap stuff
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I did not bring that up last post but the main idea was by @redtalics ^-^ yapping in tag. If you are curious. Hi
#space peter and factory norm in my dialtown? More than you think#norm at the plant fit so much just think about it man#And space peter???? Oh he gotta miss his family man#NOTE DESIGN wanted to make p much a alternative of both but wanted to keep much of their personality still going on.#Norm look like a florida dad#I still gave him his cowboy theme going on NOT as america much as his og is but still here#HES A HISTORY NERRRRD so he get to have that radio head. Radio. Head? Is he a creep? Is he a WEIRDO?#oh yeah tool belts instead of the whole guns n all thing going on :] he still big into america i think he'll be more about how Mingus care#About the plant and they just CANNOT fail to bring it back#peter as norm sound kinda random at first but if you think much... Yeah... Potential!#Instead of having a motivation of REVENGE he just want to get back into the past#NO matter the circumstance.#If peter at the factory sounded a bit crazy from time to time SO imagine 3 years in a forest missing your wife THE LIGHT OF HIS TUNNEL and#he kinda crazy but me think he a bit more saddy looking than usually norm always look angry#I GAVE him a axe as a alternative of the gun#The ending where you get axed and shit yourselfeand die#GINGI can motivate peter to stay in the present or to fuck around and keep him in that mindset like chapter 3 after all!#REALLY LIKE THE IDEA MY FRIEND ELLIOT MADE ABOUT HIM RIPPING OFF HIS AMERICA FLAG OUT OF ANGER#Hum I have more tobsay but i think thats enough. Tagging.#germa rambling for nothing#dialtown#dialtown fanart#dialtown phone dating sim#dialtown au#dialtown peter#dialtown norm#sgt norm allen
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rexscanonwife · 9 months ago
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by the way guys, even if you think they deserve it, sending anon hate to proshippers is rly not worth it. Engaging with them is not worth it. It's best to just block and move on!
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mossterunderthebed · 3 months ago
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