#the designs by themselves are also up on patreon
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franeridart · 9 months ago
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Uploaded a few stickers on my redbubble shop !!!!
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ang3lwithapen · 6 months ago
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Welcome to Blackwood Manor
[Support me on Patreon]
Most recent update: 14 November 2024
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A choose-your-own-story kind of game where you can pick your own gender, sexuality, lover(s) and much more.
The Blackwoods are a wealthy noble family in Victorian England, and they seem to have fallen in a streak of dark, unexplainable events. You’re their new Housekeeper— how will you move in this complex scenario? And how will you interact with the four love interests, none other than the mysterious Blackwood Siblings?
It’s up to you!
Meet The Siblings:
Alice/Arlen 🍷 The Eldest
cold • gallant • commanding • unapproachable
A is the eldest child and heir of the Blackwood fortune. They seem to be extremely distant and aloof, although never impolite. The recent loss of their ex spouse certainly doesn’t seem to make them any more approachable. The Family’s reputation is what matters the most to them, and they will go to any lengths to maintain it intact.
Rose/Rowan 🍁 The Rebel
considerate • passionate • charming • cunning
R is what one might describe as a fox made human. Their silver tongue and quick wit make them exceptional at playing games of all kinds. Their tendency for partying and romantic affairs, however, don’t make them a subtle individual in the eyes of the English nobility.
Sabrina/Sebastian 🦋 The Artist
vain • creative • extravagant • sensitive
Renowned in England for their handcrafted and designed capes, they’re an admired yet shadowy figure when it comes to their fame, as their frail health doesn’t allow them to partake in social events. In reality, S shows to have a bit of a complicated and pompous personality, with an obsession with perfection, especially when it comes to themselves.
Helena/Hector ❄️ The Recluse
protective • unpredictable • dangerous • intense
A big mystery of the Blackwood Family. H was only ever seen by people outside the Manor when they were a child, and everybody would describe their looks as angelic. Now that they’re grown, for some reason they refuse to leave their side of the manor, preferring solitude even over the company of their own siblings. One thing is for sure, though: be careful when you do end up meeting them.
Get to know them, choose how to act towards them, and fall in love with one, two… or all of them. All the while, trying to find out what exactly happened to the previous Housekeeper.
If your curiosity has been piqued, you can play the first couple of chapters of my dark romance game here:
and here, where you can also save your game, after making an account:
CoGDemos
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punkpandapatrixk · 6 months ago
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🧜🏻‍♀️What’s Your Signature Style? ♦︎ Timeless Pick A Card
I promise you that you can be “THE” SLAYEST when you rock a style that is your own. A style—or styles—that is your own is one that reflects outwardly the core essence of your Soul Expression.
If you know yourself, and acknowledge your unique Light, there is not a trend or fad in this mortal realm that could ever shake your confidence in what you’re already doing!
Remember, trend-makers are never individuals known to follow trends to begin with! Are you a satisfied with yourself for being a trend-follower? Gosh, that's such loser NPC behaviour. I know you're so much more than that, you su-su-su-Superbeing❣️❣️
SONG: Supernova by aespa
MOVIE: 千年女優; Sennen Joyuu (Millennium Actress) (2001)
[PAC Masterlist] [Part 2] [Part 3]
[Patreon] [Paid Readings]
☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・.
Pile 1 – Bitch Barbie
VIBE: Jackie (2016)
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core spiritual essence – Knight of Wands Rx
YOLO, Spiritual Gangsta! You’re a badass bitch who’s actually a lot nastier and vainer than outer appearances may give LMAO You’re such a drama queen, too. You wake up in the morning and ready to stir up some shit. You’re naughty. You’re playful. You’re creative and a bit of a prankster to the detriment of some of your closest friends. And if you have an enemy, you’re the type that’d pour gasoline on their motorbike and let them catch fire on their own!
You really like colourful stuff. Since you were a kid, you’ve always been interested in cute or weird shapes and bling knickknacks. Colours and shapes are integral to your fashion expression as a means to let your passion through. From another angle, this is also how you show people not to take you lightly. You’re attracted to weird or bold shapes and vibrant colours because they also send word to the outer world that you’re not one to mess with.
You LOVE being seen as a weirdo. It benefits you to be seen as a BITCH, too. This is a form of self-preservation AND protection. You want to weed off boring people who are only there to feed off your precious spiritual creative aenergy! You’re the school’s boss bitch who says, ‘You can’t sit with us,’ to practically everybody because you value only strong and weird, high-quality bitches who are just like you. Deep at your core, you keep to your tribe and will protect them with your Life <3
people’s first impression – XIV Temperance
You’re an enigmatic character who’s admired and feared at the same time. Because you have such a strong presence, unbeatable charisma, people can’t help but be attracted to your aenergy. And for the most part, you’re really somebody who has a pleasant smile and good manners. People’s first projection of you might be along the lines of being a good gal LMAO You seem at first glace a temperate person who adheres to social protocols. I mean, that’s only because you’re chill~
But try and get on your bad side? The psychopath takes over. You’re very serious when working towards your goals and you don’t like it when people bother you with unwarranted criticisms or unsolicited advice. You like figuring things out yourself unless you ask for other people’s opinions. When people see this side of you, then they understand you’re not all that friendly or welcoming and that they’ve been blinded by their own expectations.
From afar, people can tell you’re meant for great things in this Life. Since you’re quite unapproachable to many, they may never say this to you but they gossip amongst themselves and speculate about what such a unique person like you could achieve in this world. They shudder when thinking about all your potentials! How can such a smart badass even be real?? It feels so unfair…
fatal attraction! – Ace of Pentacles
You’re the type that should never buy fake designer items. Buying cheap-ass things that are your style is one thing, but buying fake luxury items? NAH, NO. Your Venus will cry. Check out what your Venus sign says about your values as a person and try to match your fashion style with that. For the majority of you tuning into this Pile, being bold in all the ways that suit you is the way to go. Price is not necessarily key here, it’s boldness that plays into your self-expression.
You’re the kind of person who can wear colours and accessories that usually will make other people look like clowns XD People wonder what enables you to pull off those strange colours, shapes or combinations, not knowing it’s your CONFIDENCE in yourself being able to pull them off that makes them work. It’s the RIZZ, baby~ No matter what you look like, no matter your size and skin colour, you have the power to make WHATEVER you wear on you look like something they show on the runway.
I betcha you get a lot of requests to model for your photographer friends? XD Some of you reading this have even modelled casually before. And some of you are meant to be scouted into the modelling or fashion industry in general! If not to that degree, you’re still the kind of person who could make occasional appearances on fashion magz or insta or have your face be a poster for something quite creative. You should charge good prices for your contribution to people being able to sell their shit! v$o$v
A MILLION DOLLAR STYLE~🔻💙
vanity – Silver Geographer (Francis Drake)
sassy – Priestess of Integrity
Access full reading + cards on Patreon🌸
☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・.
Pile 2 – Brooding Maniac
VIBE: The Girl with the Dragon Tattoo (2011)
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core spiritual essence – 4 of Cups
You one spooky bitch XD But truly, your Soul is full of colours if only people could see it! It’s just that these are colours most people won’t understand or even approve of. You possess the ability to feel and process immensely complex emotions as well as thoughts. It’s more like you think in feelings even if you identify as someone very logical. Your emotions often get heavy if you don’t learn to control them. And…you’ve really taken it to quite an extreme how well you can control or suppress your emotions now.
Some of you reading this probably have strong Earth placements, especially Capricorn, but could also have some Scorpio and Aquarius influences. The way you feel your emotions is quiet and almost…jaded. I think your Soul gets easily tired by Humans for their lack of intelligence but also for their lack of appreciation for different varieties of Beauty. You think most people are narrow-minded; just thinking about it is super exhausting.
That’s why you don’t easily show your colours to everybody. People’s disapproval of the depths of your emotions could kill your spirit on a daily basis. You’d rather not deal with that, so then you chose to sport a lot of black in your outer appearance. You could also be the type that chooses solid or ‘dull’ colours like grey or white, essentially to just…not tell people anything. The only other way you actually show your emotions, in a subtle way, is through some colours that could be found in your accessories and…HAIR <3
At least some of you dream of having colourful hair if only your society or workplace would allow that XD
people’s first impression – 8 of Cups
Instantaneously, people get this impression that you’re elusive as fuck. Like, you’re not exactly unapproachable—no, no—it’s more like, even if people try to talk to you, they already think you’re the type that won’t respond too well. You seem like you don’t talk much if at all, and people get this feeling that you’re uncomfortable with being talked to. Kinda feels like, you’re ready to flee the scene the moment someone comes up to talk to you BUHAHAH Most likely because you give off this nervous/awkward energy in social situations XD
As for your fashion, you dress so uniquely, out-there-ly, alien-ly, and people simply can’t catch up. They know they won’t be able to copy you, at least not properly. You possess a strong and unique aura that shines through your fashion sensibility and you don’t even try that hard if you’re being honest. And yet, anybody who tries to emulate or copy you will 100% look like a cheap knock-off of whatever style you’re rocking.
There is something about you that screams ORIGINAL. And yet, this is mostly caused by your lack of interest in other people’s business. You have this cold, detached aura that makes you stand out in a crowd exactly because you don’t give a fuck. At first glance, people think it’s your fashion—your clothes and accessories, your hair or nails that make you look ORIGINAL. Maybe even you think that. But no, it’s your brooding AURA that says so. You’re a maniac who ain’t interested in mingling, that’s why~
fatal attraction! – Queen of Wands
You’re a divisive character who’s either despised or admired, to an extreme. There’s no in between. Seems, indeed, like some Scorpio/8th House aenergy or some harsh Plutonian aspects XD To varying extents, and depending on your mood on a given day, people’s extreme reception of you could be mentally draining. The way I see it, you yourself don’t even understand why people are damn drawn to you. You kinda wish people would leave you alone. At least the ones you don’t care about.
But…you definitely are incredibly pretty. You have a very attractive face, you know that? And then there’s your fashion sense that tells the right kind of people that you truly are a creative/artistic person who has many stories to tell because you feel very deeply. And yet, you don’t talk to people at all and that’s mystifying. Meanwhile, the haters are also attracted to your aenergy because something about your originality is a direct insult to their lack of AUTHENTICITY ho ho ho~
You give people a reason to connect and unite in their petty hatred and that’s very refreshing for those types of people to talk about LMAO Ain’t you a hero, my dear? Anyway, this may sound so random but I’m getting that you might wanna hang out at some art gallery or library? You could meet someone or see an ad/announcement for an event that could change your Life for the better! Your brooding style could get you some unique opportunities that could potentially make you very happy <3
A MILLION DOLLAR STYLE~🔻🧡
vanity – Silver Alchemist (Ramon Llull)
sassy – Priestess of Inspiration
Access full reading + cards on Patreon🌸
☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・.
Pile 3 – Plutonian Siren
VIBE: Flesh and the Devil (1926)
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core spiritual essence – 8 of Pentacles
Daym, you’re a total hustler babe, aren’t ya? For one, at the core of your being you know that you were born into this world with a strong purpose. When you were a kid, you probably didn’t have the words to describe this knowing but it was clear to you that you weren’t supposed to fit in or be ‘normal’, whatever ‘normal’ meant within your norm XD You’ve always been the kinda person who deviated from your mainstream society. You couldn’t help it; you just had to be an anomaly.
Truth be told, you’ve a strong Sirenian spirit (if that’s even a word). You’re like a combination of a bitch barbie and a brooding maniac. You’ve a strong dark Plutonian and chaotic Neptunian aenergy about you and this is SCARY to a lot of people. If you grew up in a toxic household, I betcha an adult in your ‘family’ despised you for just being you. Could be a mean uncle or auntie as well if you had a good relationship with your own parents ;P
Did you know that in some literature Sirens were actually not mermaids? They’re more akin to evil harpies? XXD You’re an evil harpy at your worst and a singing mermaid at your best. I tell you people shouldn’t mess witcha. The karma will be heavy on them because you essentially come from a strong lineage of powerful witches! <3
people’s first impression – 9 of Cups
Wherever you are in the world, when you walk, you’re like a dream come true. You possess a natural charm that transcends race, culture, localised standards or whatever. In every situation and all nations you are beautiful, magnetising and charming. Your sheer existence makes people daydream. I’m sure you’ve heard this a lot, ‘You smell really nice.’ ‘Y/N always smells nice.’ ‘When you’re around it always smells nice.’
You’re so fucking unreal for this mortal world. Due to your Neptunian aenergy—could also be strong/significant 12th House placements—people project on you without a care for your feelings. Or should we say, they project on you without a care for their own safety? When somebody crosses the line, you snap like a sea dragon and they’re done, forever LMAO
As much as people are intrigued by you they are afraid of you. There is this depth to you that makes people suspect that once they’re in they’re never gonna be able to crawl out of your aenergy field. You’re kinda like Tomie now that I think about it. So the ones who are able to sense this swirling darkness in you will try to steer away from your charm~ Good for them because most of the time, you don’t even like it when people are up in your ass non-stop XD
fatal attraction! – 5 of Pentacles Rx
Of all the Piles, your natural charm is definitely chaotic. It’s almost demonic! Yours is a fatal attraction for sure because you will cause insanity in the minds of whoever tries to get a taste of your aenergy. And you’re out here chillin’, completely clueless as to what’s going on with the idiots around you. Why’s everybody simping? I ain’t even do nothing.
For whatever personal reasons, most people have this fantasy about you saving them from whatever boring Life they’re living. Some really sick minds could expect—even demand—you to be their stupid little Pixie Dream Girl when in reality you’re the FURTHEST thing from that. People could get SO dangerously unreasonable when it comes to desiring you.
I’ve got to say that you’d better protect yourself good, girl. Do everything in your power to steer away from bitter and jealous aenergy, because the people under your involuntary spell might indeed endeavour to cause you harm. Beware of men who could assault you and women who would trick and tarnish your reputation. I’m reminded of this quote by Claude Debussy:
‘People don’t very much like things that are beautiful… they are so far from their nasty little minds.’
For being such an unrealistically beautiful creature with an aura of mysticism, lots of people are attracted to your magnificence because they want to make it their own or destroy it, not because they appreciate your existence. Be selective with who you allow to get to know you~ <3
A MILLION DOLLAR STYLE~🔻💚
vanity – Green Astrologer (Robert Fludd)
sassy – Priestess of Love
Access full reading + cards on Patreon🌸
☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・.
[PAC Masterlist] [Part 2] [Part 3]
[Patreon] [Paid Readings]
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anim-ttrpgs · 7 months ago
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Eureka: Investigative Urban Fantasy by A.N.I.M.
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Allow us to introduce ourselves, we are The Agency of Narrative Intrigue and Mystery, or “A.N.I.M.”, a very small TTRPG studio based out of the southern U.S. but ultimately made up of people from many different walks of life.
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Eureka: Investigative Urban Fantasy, our debut TTRPG, is a neo-noir investigation-focused RPG with (as you can probably guess from the title) a supernatural twist, that is currently in production after an extremely successful crowdfunding campaign on Kickstarter.
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How far would you go to learn the truth?
Play amateur detectives caught up in things they barely understand, and explore how the lives of your characters unravel as they push themselves to dig deeper into the unknown!
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Eureka innovates on and revolutionizes investigative gameplay, TTRPG combat, and what it means to play as a monster as a character in a TTRPG, filling several voids we have noticed in the TTRPG space. Eureka supports investigation to a degree never before seen, ensuring that searching for clues is a granular and player-driven process, but also ensuring that the whole story doesn’t grind to a halt after one single failed investigation check.
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Character-driven gameplay!
Stats and abilities are based on who your character is as a person. Freeform character creation allows you to build a totally unique little guy, and have a totally unique gameplay experience with him! This is supported by the backbone of the Composure mechanic. Stress, fear, fatigue, and hunger will wear your investigators down as they trudge deeper into the unknown. Food, sleep, and connections with their fellow investigators are the only way to keep them going!
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Secrets inside and out! 
Any investigator could be a monster, helping their friends while trying not to reveal their true natures. The party will learn to trust and rely on each other, or explode into a tangled net of drama!
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Though most PCs will be mundane humans—or perhaps because most PCs will be mundane humans—Eureka also supports playing monstrous PCs, such as a vampire, in a way never seen before. This isn’t just a watered-down stat bonus, it’s like playing an almost entirely different game, with all the monster’s strengths and weaknesses to account for while solving the mystery, plus the added incentive to keep it a secret from the other PCs as well as their players.
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(You can also play as something like The Thing from John Carpenter's The Thing!)
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If you like or are interested in Call of Cthulhu, Monster of the Week, Dresden Files, X-Files, Kolchak: The Night Stalker, Apocalypse Keys, World of Darkness, or Gumshoe, you’ll probably find something in Eureka to really enjoy.
Intense, tactical combat! 
Hits are devastating, and misses are unpredictable–firing a gun will always change the situation somehow, for better or for worse!
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Now in Technicolor!
Evocative artwork from talented femme-fatales @chaospyromancy and @qsycomplainsalot and the mysterious @theblackwarden paint a gorgeously-realized portrait of a world with shadows lurking in every corner.
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Elegantly designed and thoroughly playtested, Eureka represents the culmination of three years of near-daily work from our team, as well as a lot of our own money. If you’re just now reading this and learning about Eureka for the first time, you missed the crowdfunding window unfortunately, but you can still check out the public beta on itch.io to learn more about what Eureka: Investigative Urban Fantasy actually is, as that is where we have all the fancy art assets, the animated trailer, links to video reviews by podcasts and youtubers, etc.!
You can also follow updates on our Kickstarter page where we post regular updates on the status of our progress finishing the game and getting it ready for final release.
Beta Copies through the Patreon
If you want more, you can download regularly updated playable beta versions of Eureka: Investigative Urban Fantasy earlier, plus extra content such as adventure modules by subscribing to our Patreon at the $5 tier or higher. Subscribing to our patreon also grants you access to our patreon discord server where you can talk to us directly and offer valuable feedback on our progress and projects.
The A.N.I.M. TTRPG Book Club
If you would like to meet the A.N.I.M. team and even have a chance to play Eureka with us, you can join the A.N.I.M. TTRPG Book Club discord server. It’s also just a great place to talk and discuss TTRPGs, so there is no schedule obligation, but the main purpose of it is to nominate, vote on, then read, discuss, and play different indie TTRPGs. We put playgroups together based on scheduling compatibility, so it’s all extremely flexible. This is a free discord server, separate from our patreon exclusive one. https://discord.gg/7jdP8FBPes
Other Stuff
We also have a ko-fi and merchandise if you just wanna give us more money for any reason.
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We hope to see you there, and that you will help our dreams come true and launch our careers as indie TTRPG developers with a bang by getting us to our base goal and blowing those stretch goals out of the water, and fight back against WotC's monopoly on the entire hobby. Wish us luck.
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badlydrawnronpa · 4 months ago
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hi anon ty for sending the message! I did look through their blog and they very obviously use AI - I would've published the ask normally to let other people know but I decided against it in the end because after a closer inspection I noticed that all commissions are fake (besides being fake art I mean) and they're not actually scamming anyone because. uh. literally most of the blogs I saw interact with them are empty rp blogs that are blatantly controlled by them and one of the commissions I saw on their patreon was for a defunct ohsc rp blog from 2014??? Which honestly was really funny.
so yeah, they're very much not pulling any money from that, and on top of it all they posted pics of themselves sooooo yeh, not going to blast them on a blog with a big following for trying the 'i dont use ai im a real artist' but ultimately not scamming anyone out of their money. They're also not the best at like... hiding they're using AI because you can see their traditional art in other posts, and the style or experience level doesn't match at all.
I will post some of their AI stuff underneath the read more and point out the inconsistencies tho, to help out other people in spotting out ai shit (esp non artists that might have an harder time figuring things out). If you find out the original user that posted these, please don't harass them, be civil.
BTW I'M SAYING THIS NOW: if you see something I point out and say ''ah, I do that, I'm in trouble" - no you're not, if you actually draw the stuff yourself. You can see when an artist's work (and mistakes!) are genuine. Beginner's mistakes can be made by experienced artists too, but if you look at their entire body of work you can see when something doesn't add up.
to start off, I saw anon calling them out on this one so I'm just reiterating some of the points, but here's some junko 'art' they made
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when confronted abt it, they said that the fingers look weird because they can't control their shaky hands and drawing small is hard. anyway if you draw digitally you can zoom in on the canvas and work on a detail as big as you need, so that excuse doesn't hold
this other post was basically what made me just say 'yep thats ai' and it was just the second 'art' post I saw from them
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while taken alone they could've been a little harder to spot as AI, with them all bundled together you can easily see they came from the same prompt; the user tried to justify the inconsistencies saying it was because they were 'experimenting' with the design of their oc and gundham's scar but I'm telling you now, no sane artist fully renders four pieces that are basically the same concept while changing the design of the character just slightly in every single one of them. anyway, here's the breakdown of every piece:
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another that was way easier to break down because it's so full of inconsistencies the moment you really take a look at it
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also let's be real if you render art like that you're not gonna put a bright purple unreadable text on your supposed vtuber "art"
let's end this with the AI "commission" that could be harder to break down as AI if seen in a vacuum now, shall we? esp because our friend, the fucked up melty finger, isn't there
I honestly had to look for a while at this one because if you had shown it to me and I didn't see the other stuff this person posted, I could've just chalked up a lot of these mistakes to human error. Tangents between lines, scribbles for details, forgotten uncolored sections is all normal stuff. BUT we know this person used AI in all the other posts, so we know what to look at:
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again, some mistakes the AI does can be also mistakes actual artists do: be sure to check the other art the user makes before throwing accusations
they also posted a fake speedpaint that is so embarassing it made me laugh but if I start pointing out inconsistencies in an AI speedpaint we're gonna be here for a long time, so.
TL;DR AI 'ART' SIGNS:
The classics: hands and fingers don't make sense, there's additional weird lines and they melt into other part of the drawing
long hair strands and other long or flowy elements can suddenly disappear behind objects and not reappear where they should
jewels, intricate details, hairpins and other accessories bend and melt into each other and other part of the design
the resolution of the image is very low and/or grainy - a lot of artists post lower res pieces online, but again: look for a pattern and combos of all the other signs
inconsistencies between multiple art posts, character designs constantly being different, sudden art style changes - while this can also be found with real artists, this is an additional tell of someone using AI, when combined with the stuff I mentioned above. humans mistakes usually have a reason for what they happen, AI makes them because it doesnt understand what it's doing most of the time
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taurusdesign · 2 years ago
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Lilith Chillin' Areas - Part 2 (Coffee Corner) - Availible for Everyone!
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Hi friends! I hope you're all well.
The second set of the Chillin' Areas theme is the "Coffee Corner". Don't you want your sims to have a cozy corner to make tea or coffee for themselves. Maybe you don't want to. But I did it anyway.
Actually, the purpose of the Chillin' Areas theme was that they were mini-sets. So what I was aiming for is to release several sets related to this theme per month. But nothing I planned is working out the way I wanted. This is a problem that I need to solve, and I want to achieve this goal next month. I will also start the baby-related set after the infant update and the new expansion pack are released. At least I'll publish it in full.
If we return to the set, there are currently 31 items on the set. (Twelve of these are decorative versions of Maxis' bakeries.) The rest consists of furniture compatible with the design of the Lilith set and clutters in general. When the set is completed, a coffee, tea and espresso machine inspired by SMEG will be added, as well as extra decorative objects.
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If during this time you also come up with something related to this theme, I would like to hear it.
The items included in the set are as follows;
Decorative Bakeries - You can display them at the bakery cabinets.
Coffee Bar - You can put the original tea and coffee machines from Maxis and a lot of decorative items in this bar.
Bakery Cabinet - Left and Right
Decorative Mug
Coffee Cups with Rack
Coffee Decors 1 - Milk Pot and Spoon, Whipped Cream Dispenser and Napkins, Coffee Bag, Sugar Dispenser
Coffee Decors 2 - Coffee Grinder, French Press, Coffee Pot
Coffee Filter Papers
Coffee Filter Papers with Plant
Coffee Syrup - 15 different flavors
Decorative Jars
Decorative Trays
Wall Cabinet
Wall Railing - Left, Middle and Right
Decors for Wall Railing - 3 different styles
You can find everything included in the set by typing "Lilith2".
Thank you very much in advance for your understanding.
I hope you will like it. ❤️
Public Release: March 21st, 2023
DOWNLOAD AT:
CurseForge ⬇️
Patreon ⬇️
UPDATE (03.12.2022) SMEG Coffee Machine, Espresso Machine and Coffee Grinder have been added. Unfortunately, I couldn't make a tea maker because I couldn't clone the tea maker in the base game. There is a small problem in the animation of the coffee machine that I can't fix. I will update if I find a solution. Get Together EP required for the espresso machine and grinder to be functional. All of them have 20 swatches.
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niqhtlord01 · 4 months ago
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Humans are weird: The Long War
( Please come see me on my new patreon and support me for early access to stories and personal story requests :D https://www.patreon.com/NiqhtLord Every bit helps)
War’s often did not last long when fought between warring galactic powers. They often fell within one of two categories.
The first would be a short but brutal war in which one side had overwhelming superiority over their rival and would decimate them within a short period of time either resulting in the defeated offering concessions for peace or being incorporated into the victors realm as a new territory.
The second and less frequent of the two would be a drawn out conflict that would reach a stalemate at some point due to the near equal power of the opposing sides resulting in a peace treaty or more likely a cease fire that would last for a few years before resuming hostilities.
These two outcomes were the most frequent as with the age of space travel often came great leaps and bounds in other forms of technology; many times said technology being diverted to respective military industrial complexes.
Weapons that could carve up continents from orbit or snap starships in two like twigs left little in room for anything else.
Humans did not share this notion.
In quite a contrast to the standard norm human military planners also considered lengthier drawn out conflicts. Data sheets and computer banks were filled with projections for supply consumption, industrial production capacities, troop conscription rates, and even the designated planetary ration levels that would be acceptable before general population revolts within their own territory.
This practice was first demonstrated when conflict broke out between the Drumengi and the Terran Republic after a series of trade disputes resulted in the Drumengi seizing several dozen human trade vessels and demanding a ransom for their return. This was a grave insult and the Terran Republic responded the next day with an open declaration of war.
While the Drumengi did not have a sizable fleet, they had invested in a wide range of defensive orbital installations that dotted their territory in what was known as the “Halo of Iron”. No fleet had ever been able to breach the defenses of the Halo and so previous wars had gone for little more than a year before a peace treaty was negotiated. The Drumengi expected as much and planned to force humanity to the negotiation table.
It was unfortunate no one had informed the humans of this plan as the terran’s had already devised a plan to crack the halo.
 Establishing a vast network of relay stations, automated satellite weapons platforms, and mobile fleet waystation’s that were brought in and placed along key trade routes into Drumengi territory, humanity established an iron halo of their own. Once the human ring was completed warning beacons were activated and a message was broadcasted in every language declaring the territory an active warzone and refused passage for any ship to try and cross through it.
Initially the Drumengi were inclined this was the prelude to a massive invasion fleet and prepared themselves, but as the months turned to years still no attack came. Human fleets patrolled the surrounding systems and intercepted all ships that tried to breach their lines with the help of the relay stations that were constantly scanning the surrounding space for ships.
Three years passed and soon every ship learned to avoid Drumengi space for fear of human retaliation; and that is when the Drumengi learned the true plan of humanity.
They never intended to besiege their defensive ring in some full frontal do or die charge. Instead they had formed a blockade that now was choking the very life of the Drumengi economy month by month.
It was never intended for the war to last more than a year, two at max, but now humanity was still showing no signs of relenting as the war dragged on to the fourth year. Critical supplies had not been stored in sufficient quantities for an extended war and while the public was assured of an eventual victory, Drumengi planners were beginning to panic. Worlds within Drumengi space were reporting that their stockpiles had dropped 32% since the war began and were increasingly demanding to open negotiations with the humans.
With little offensive capabilities the Drumengi were forced to sit behind their iron halo and continue to wait out the humans. Several delegations had been sent to other powers to open up channels and begin laying the ground work for peace talks, but each time they were informed that the talks were stalled by human counterparts who proceeded to drag their feet over every minor detail. One delegation went so far to report that a human diplomat would not accept any document unless it was written with a “Ballpoint Pen, color blue”. No one had any idea what that was exactly and even after researching it the device took another three weeks to be shipped in only for the human to reject it again saying that they had imported red pens instead.
The war dragged into the fifth year and supply levels had reached critical across the entire Drumengi domain. Supply levels had decreased by 67% for most worlds while fuel levels now were at a critical 13%. Travel was limited to military personnel, government officials, and what limited transportation still remained. Food riots had broken out in several major metropolitan areas on numerous planets and were becoming increasingly difficult to put down. In some cases the magistrates sent to neutralize the riots switched sides and joined the rioters, beckoning the military to get involved as well. That did little to settle the matter however as then the government worried how long it would be until the military switched sides as well.
With heavy hearts and empty bellies the Drumengi leadership finally came to humanity directly and offered to surrender. No terms were asked for save the resumption of trade and the dismantling of the human ring of iron.
The humans agreed to the first measure, but denied the second. Their ring of iron would remain, as a reminder of how easily humanity could cripple them again should the Drumengi ever show their hand again. They also insisted on reparations for maintaining such an extensive grid and exacted a high sum of credits as well. The Drumengi were outraged at this. They were told not only to surrender but to also pay for their imprisonment? The government would be overthrown within a fortnight when the general population heard the news.
Their pleas fell on deaf ears as the humans reiterated their demands once more.
As they had planned ahead for their long war, so too had they planned for the end result. They had changed the nature of the war and had steered it to the point where either outcome would be in their benefit. If the Drumengi agreed to the terms the current government would collapse in on itself as the general population railed against humanities demands, but if they refused their supplies would run out at the general public would once again violently rise up across their entire domain and their territory would become nothing more than mere pocket kingdoms for despots and criminals.
Regardless of the choice, the long war would finally be at an end.  
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zoe-oneesama · 2 years ago
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Queen Bee runs into my Rena Rouge problem in that I don’t dislike the canon suit? lol I tried to create a look that is still ambiguous as to whether or not she’s good or evil. As for the power...well, “Venom” is just a downgraded version of Queen Wasp’s Venom ability, so why not give her a downgraded version of Miracle Queen’s ability? Though maybe “Drone” would’ve been a better title since it only works on one person at a time. It was fun to bring back some old concepts for canon Queen Bee though!
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As for Vesperia, I leaned into Kitty Noire’s design by having *GASP!* exposed skin! And also leaned into her name being a play on a flower by giving her maximum flower power! I wanted to make sure THESE power ups, unlike Bee Balm with Marigold, stayed under the “Subjugation” umbrella. The upside to “Pollination” is a wide range, but it is a fixed one, and unlike Venom, the victim is still in control of themselves within the vines and are theoretically capable of escape.
Ko-fi | Patreon
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cartoonist-in-theory · 1 year ago
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You’re walking down a long quiet road. It’s winter, snow covers the ground, the sky fades gray. All around you are trees that have long since dropped their leaves, cold and dead, waiting for spring. You stop beneath one, eye caught by a striking sight. Amid the bare branches you see a round bundle of stunning green leaves. Hanging down above you are dozens of beautiful little pearly white berries. The fruit tempts you, but you don’t dare touch. Instead you simply admire them. Life among the dead of winter. Mistletoe.
@slocotion Hi, here is my design for slocotion's patreon dyo doll contest. Her name is Haustoria of the Pale. I was very excited to put this together once it struck me. I thought of all my favorite fruits I could have used but then inspiration hit me as I was considering less common fruits and fungi. Mistletoe is used medicinally by some but the entire plant, including its cute white berries, is toxic. Since this is a longer post, I’ll include more notes on my design under a cut but to point out the most important thing, I’ve combined the nature of the toxic berries with some historical+mythological inspiration that I think echoes it nicely.
In Norse mythology, a well known story is that of the death of Baldr. Baldr was the most loved god of the Aesir, so when a vision of his death reached his parents Odin and Frigga, they did all they could to protect him. Frigga sent her servants all over the world to make every creature and thing vow to never harm a hair on Baldr’s head. All but mistletoe promised, too insignificant or too young to make the vow. After it was done, Bladr seemed invincible. Since nothing was willing to hurt him, the gods would sometimes gather around and throw things at him, watching everything bounce off without injuring him. Loki, jealous of the love and affection that was always paid to Baldr, came up with a plan to get rid of him. He had an arrow made of mistletoe and brought it to Baldr’s blind brother Hodr. He gave it to him to throw at Baldr as all the gods pelted him with objects and weapons. Hodr threw the arrow and, since mistletoe had never promised not to harm him, it pierced his chest, killing him instantly... And so Baldr was delivered to the depths of the land of the dead, looked over by Hel.
specific design notes under the cut thank you for looking!
Mistletoe is a very interesting plant to me. It’s not a tree or vine or bush, but instead its an evergreen parasite. The sticky seeds attach themselves to the branches and grow into it with a haustorium, which is a structure that lets them sap nutrients from the host plant. Haustoria’s name is a reference to this structure. “of the Pale” is a reference to not only the color of the berries but the pale gray and white landscape of winter.
Mistletoe berries are heavily toxic but also exist in winter, when other plants may be barren and “dead.” Because of that and their parasitic nature I see them as a sweet little balance of life and death. In addition to that, I use the split colors of the face/mask of Haustoria to reference the goddess of the land of the dead, Hel, who is described as having a body that is half black as death, split down the middle.
The structure of the outfit is inspired by Scandinavian and specifically Norwegian folk dresses, since I’m borrowing old Norse history for more inspiration, it seemed fitting. I also felt the style would be good to accompany the botanical and berry designs attractively.
The twin peaked hood is to further split the design down the middle, with little charms to show life and death.
I included white beads all over the outfit to represent the mistletoe berries themselves so they could stand out.
The dark side of her face is adorned with thorns and has three mournful black tears leaking down from her eye, as well as a hollow half of the center heart.
The light side is blushed and lively with shiny eyes, leaves shaped like the mistletoe leaves, red petals like the mistletoe blooms, three white dots to be the mistletoe fruit, and the center heart is full.
Her cape is white on the inside to represent the white of the berries and also the white of snow.
To cap it off, I do believe mistletoe is fitting for a plague doctor as they are still used medicinally to this day. :)
Thank you for reading everything and looking at my design! I’m very proud of her and I hope she doesn’t stretch the theme. And definitely more than anything else I hope you enjoy looking at her!
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ave661 · 3 months ago
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Hi! I’ve got to say I absolutely adore your art it’s impeccable and always leaves me either blushing or crying (I’ve seen the somewhat sadder or dad!character renders you’ve made and I did cry for no reason but I love them either way)
Anyway, I did read your pinned post but I’m not sure if this falls in your ‘okay’ category. Are you comfortable with us using the newer renders that have “Do Not Repost” on them? I use the old ones but lately it’s seems disrespectful if I do use the new ones because I’m not sure you are okay with me using those. Is it alright if I do use the new ones? Obviously I’ll give you credit, as always, but I want your permission first before I do so.
I hope this makes sense. Anyway, have a great day/night!😊
I've been thinking about changing the pinned post for about a month now and I've been postponing the answer to this question for a while to think it over and I came to the conclusion that I don't want my renders to be reposted in any way. Not only new ones, but also older.
If I could go back in time, I would add a huge "do not repost" watermarks from the very beggining on every render. Back then I didn't know how much some of them would blow up and who would use them in what way. I've never been in a fandom as a creator, so I learn something new with every mistake. Maybe I'm too trusting and for a long time I didn't expect that some people would sell fanart they found on the internet. People trace, sell, use without credits, remove my watermarks, edit with AI. Every new info about someone trying to sell them makes me want to give up and I really, really, really don't want that to happen. It's annoying to waste hours reporting thieves. That's why I started adding bigger and uglier watermarks and also posting less renders here and X. However, I'm still very active on Instagram and TikTok because the download option is disabled there which makes me feel more comfortable. I also post stuff on Patreon.
I love seeing my renders used in creative ways and inspiring you to do something, unfortunately every now and then I see them being used in… not so nice ways. Like adding a sw@stik@ to my Konig render, using my Dad series for pedo fics/bots or nsfw stuff that sometimes makes me a bit uncomfortable. But when I read comments that some people thought I MADE THEM because of the watermarks on them, it makes me… ughhhhh.
It really hurts me to say "no" when many of you are respectful, nice and give me credits, but there are also people who don't care and just want to use them for their own profits, not caring that someone spent long time on them.
There's also the problem with Pinterest. Even though I've never posted anything there, I've noticed that sometimes I see my art with all the info and links to my Tumblr blog. Honestly, I don't know how it works, but I don't want anything of mine there. Every time I see them, I report, but like I said, it wastes time that I could be using to create new stuff. So when someone reposts my renders here, it increases the chances of them getting on Pinterest = more stealing in the future.
Sorry I changed my mind on this, but when I saw HT recently selling my Ghost meme on their t-shirts, and then heard that the company that designed it apparently got approval from act!v!s!0n themselves, I was speechless. I guess "I thought they were official" has reached a new level.
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askagamedev · 2 months ago
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Related again to Concord: back in 2016, when Overwatch and Battleborn released simultaneously, I read somebody online say that Overwatch succeeded not because it was a better game, but because it had characters that teenagers were horny about. I know this was a joke, but is there any truth in that? I imagine the main target user of online shooters is mostly male, and in their teens (or ok with juvenile themes). Do games with characters that male teenagers are used to find sexy sell more?
"Sexy" is a subset of the twelfth principle of animation that's applying here - "Appeal". "Appeal" generally means "visually interesting", which we can break down into different aspects. For things to be visually interesting, some things we want to consider are interesting shapes, exaggeration of key features, and paring down the unimportant details so the important stuff stands out more.
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The first thing we want to look at is shapes. When we look at characters, the first thing we see is their silhouette. Silhouettes need to look different from each other or they're dull. Different shapes are much more interesting to look at. Our eyes are trained to pick out things that are visibly different, so having the characters be comprised of different shapes makes them stand out more. Look at how Hsien-Ko here has so many sharp angles and different elements to break up her design. The wide belt, the different colored tunic, and the enormous arms that show the broad A-shape of her body.
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After shapes, we want to exaggerate their key features. Beyond than the basic shapes, we want certain details about the character to be memorable. It might be a fancy mustache, a waistline, a color swatch, a hairstyle, a particular bit of clothing that makes the character unique. The key features should stand out and draw attention to themselves! Hsien-Ko's attacks all come from inside her massive sleeves, which have the enormous yellow accent on the end. This is on purpose - you can tell at a glance where the attacks will be coming from when she fights. Her body also has extra detail - the belt and tunic stand out against the darker other colors to draw your eye and tell you that this is where she is vulnerable. The hat and talisman identify what she is - a Jiang-shi.
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Beyond that, human eyes get confused if there's too much to look at. We want the signal to be as strong as possible. This means we want to pare down and simplify away extra unnecessary details. The important bits about the gameplay must stand out, and all the other stuff should fade into the background. Too much to look at feels overwhelming or "busy".
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Look at what happens to her clean design when there are a lot of additional details added. She looks pretty, but there would be so much context lost if this were used in a game - how does she fight? What's important to look at? This takes us from a clean visual design that conveys a lot of information to a more generic "sexy" design that doesn't tell us much else.
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Consider what this design looks like when built in the Soul Calibur character creator - the extra details from the hat, sleeve belts, hair danglies, shoes, etc. all break up the look and make things look messy. The "same" design here just doesn't work as well, because we can't apply these same principles as well.
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Making characters sexy is a shortcut to making them appealing, since sexy characters lean into the principles of appeal in specific ways. Sexy characters do work these core concepts of appeal, but appeal is essentially universal. The main purpose of appeal here is to convey information quickly about the character in a direct visual way. We do this through using interesting shapes, exaggerating the important details, and paring down the unnecessary extras.
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snaccpopstudios · 1 year ago
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Hi everyone! We're here with the long awaited post on our newest bachelor, Simoun. We know you've all been abuzz with questions about him so we hope to answer some of that in this deep dive into his creation. This post is in lieu of our usual Wednesday devlogs as we've been writing this over the span of several weeks, and was co-authored, edited, and reviewed by Tobias, Jude, ToyboxToonz, Primarvelous, and Sauce. The above image was drawn by @toyboxtoonz.
You can read the full post for free on Patreon, or click the readmore to see it all!
Personally speaking, some of my concerns since Simoun's debut are thoughts like "Do people think I'm making SnaccPop Studios push an agenda?" and "Do people think I'm going through a checklist while making new characters?" It's made it difficult for us to write this quickly because this is quite personal to myself and the rest of the sensitivity consultation team on the DachaBo team.
Concept to Creation
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The story of DachaBo begins way before SnaccPop Studios itself was even a concept (that's Sauce's story to tell though). Early Patreon art of Simoun exists from November 2022, back before I was signed on to manage the Patreon and any other projects besides Sunny Day Jack. Sauce had some ideas laying around for several other characters in the DachaBo universe that didn't make it into the proof-of-concept demo:
I dug up an old draft for the DachaBo cat character we teased and it featured a story concept where the cat character was originally a female DachaBo character, referencing the original female design. And overtime he got tired of how he was being treated and decided to change his own self to reflect who he wanted to be, not the sycophants who collected the toys and whatnot ... It was shelved because I didnt have the means to sensitivity check it The designs are half cooked is all but he was supposed to be Indian ethnicity coded for no other reason than I've never seen a character like that
One thing that's important to note is that there definitely are Indian folks who are gender diverse (see Hijra on Wikipedia for a quick primer on one of the traditionally recognized nonbinary genders in South Asia) so it's not a novel concept by any means, but it's also not very common in media whatsoever.
Why The Long Wait?
One of the other contributing reasons as to why Sauce wasn't able to do much with the concept at the time is because we didn't have a VA for him confirmed yet, as I explained in May:
One thing that's rather unique to SnaccPop Studios in all of my experience as a game developer is the fact that all of our series involve coordinating with Voice Actors from the start, which means we need to take the VAs themselves into account when making characters. Adding another layer of complexity in hiring is the fact that SnaccPop Studios is a strictly Erotic Adult brand focusing on masculine love interests, and even if we focus more on the softcore, there's still the unfortunate stigma that any 18+ work has when attached to your name. All of these contributing factors make the potential talent pool that much smaller. This isn't to make excuses: I know SnaccPop Studios can do better on this front. While we can't make changes to some of the existing series' main cast (we don't want to put people out of a role they've been promised), we will do better moving forward to incorporate more diverse characters into our future titles, and that's a pledge
In the field of voice acting, it's best practice to cast actors with similar backgrounds to the character they're voicing, particularly for characters from marginalized populations (ethnicity, culture, gender, etc.), because it's a recurring issue in all professions where marginalized folks are regularly turned down for employment or career opportunities. You don't have to look far for instances where other voice directors failed to cast the proper talent for a character, even in the AAA sphere where they ought to have the resources to be able to find the proper talent; at SnaccPop, we wanted to avoid that situation at all costs.
Finding Simoun's Voice
So we had to confirm a VA first before we could do anything. Sauce, Reece, and I all tried to put private ads out for a trans masc POC (any ethnicity with dark skin) actor for a R18 game, which was largely met with silence at first, then responded to by folks who didn't fit the role in a full capacity (many only hit one or two of the criteria we laid out, some of them none at all). And it's not hard to imagine why: it's common knowledge that the majority of erotic works often fetishize marginalized people who are otherwise underrepresented in mainstream media. Things such as skin color, body type, hair color, age, etc. are treated as traits to be objectified, and on the off chance that queer folks or people of color might see themselves in porn… it's usually not for the most flattering or empowering of reasons. How could we, an exclusively Adults-only studio, convince someone who isn't familiar with us that we wanted to make something for people like them rather than something that turns them into mere masturbating material?
We were almost about to give up on the Catboy until I decided to take a chance on contacting a VA whom I hadn't had any formal and proper interactions with before. I'd been a fan of his work and knew him from an audition he sent in from a previous game I had worked on, but he knew me solely by name at best since we were following each other on Twitter. Still, it was a lead, and after chewing my nails for half a day, I shot off a message to Soren Viloria.
And what do you know? He said he'd give it a shot as his first NSFW role.
Naming the Lad
Soren is a Filipino VA, and despite the fact that I myself seem to be mistaken as Filipino by other Asians quite regularly, I'm actually not as well-versed in that culture as I ought to be.
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There's actually a reason why we were so secretive with Simoun's name for a while: he didn't have one yet, so internally we just kept calling him "the Catboy." We wanted to pick a culture-appropriate name for him, something that was meaningful: Soren initially suggested "Siopao" as it was a common cat name (it's a type of Filipino Steamed Bun, so think of how many pets you've seen who have names like Cupcake or Nacho Supreme), but that didn't seem serious enough for a tsundere catboy like him. A few days later, Soren did a little research on a few well-known characters from Philippine media/culture that fit the bill a bit better:
Elías from the Philippine Revolution novel Noli Me Tángere (a required reading in the Philippines). Cat may like his radical tendencies for revolution and his deep, devoted connections.
Simoun from Noli's sequel, El filibusterismo. Holds revolutionary values similar to Elías, but far less noble and more of a loner. Violent at times, and will do what it takes to get his way.
Panday/Flavio, a very popular hero. Part of his charm is that he doesn't have special powers, but took matters into his own hands and forged a magical blade. Has been portrayed in both 'cool' and comedic ways.
Ricardo "Cardo" from the Philippines' longest-running TV drama Ang Probinsyano. Just a cool action hero dude who cares about family, but is also very ambitious and angy.
Seeing as how we already had an Elias Gallagher, Simoun seemed to be the perfect fit, and the name stuck pretty easily.
Simoun's Boundaries
Now that Simoun had a name, we were able to talk about him more seriously beyond the simple "tsundere cat" tropes. You've all already met Gil Finnegan, who we originally brought into SnaccPop Studios to handle the narrative design for DachaBo but was then onboarded to help with Sunny Day Jack, and those of you in the Patreon Discord server are familiar with our mods Tobias and Jude; along with me and Soren Viloria, that brought the grand total of openly trans masculine members on the team.
We all talked about our personal experiences as trans masc/AFAB people, what things we rarely saw reflected in both mainstream and indie media, things we wanted to see more of. Something we all agreed that was difficult to find was trans masculine folks in sexually dominant roles in erotic media, whether that was live video, audio, writing, art, or a combination thereof; there was only a handful of series we could count on our fingers as far as sexually explicit content that featured trans masculine people in roles that weren't exclusively submissive/bottoms, and the majority of us had already seen those or at least heard of them before (ie. Gummy and the Doctor and Sasha From The Gym were prominent ones). Either discovering this content was difficult due to Search Engine Optimization favoring depictions of trans feminine folks, or it simply didn't exist.
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All of this, along with the backstory that Sauce had for Simoun, led us to determine that Simoun would be adverse to submissive roles in intimate situations. Simoun isn't the type to want to be penetrated either due to previous trauma surrounding his gender. Bear in mind that this isn't meant to imply or suggest that there is only one "acceptable" sexual preference for trans masculine folks, nor is Simoun meant to represent all of trans masculinity; he may be our first trans masculine character but certainly isn't the last, as we hope to feature more types of characters at SnaccPop Studios.
As an aside, it should be noted that the trend of erotic trans feminine content being more readily available doesn't necessarily mean that trans women have more positive representation per se; for every kinky piece of art created by trans feminine folks out there, there could be ten more works that fetishize and objectify their bodies. We probably don't need to tell you about the common derogatory slurs that have been used to refer to them; trans feminine and trans masculine people deal with varying levels and types of transphobia as well as situations that oversexualize (or even undersexualize) them, and it's important to focus on content that doesn't strip them of their autonomy.
There actually was a period of time between the release of his concept art after Soren was onboarded where the team observed comments both on Patreon and in the Discord regarding Simoun, and we discussed how we could avoid having people try to ship Bo and Simoun together; because Simoun hasn't had bottom surgery of any kind, we wanted to ensure that tokophobia (fear of pregnancy) or dysphoria wouldn't become a thing for any of us involved in the team or for our trans masculine Patrons. It was a bit of a chicken or the egg situation, trying to keep up with the evolving comments about Simoun to try and anticipate what people might accidentally say.
Debut Day Thoughts, & Moving Forward
We were quite happy with the general reception everyone had with Simoun, and we're excited to see so many people taking a liking to Simoun after his reveal. SnaccPop Studios has always strived to provide inclusive and diverse stories for those who don't often get represented in media, much less NSFW media, and the team was quite elated to see folks who were just as happy to see Simoun.
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We hope that the love and care we put into building Simoun has shone through in this post and will continue to shine as we write more of him for DachaBo, because we're just getting started.
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dungeon-strugglers · 2 years ago
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✨New item!✨ Wings of the Raven Wondrous item, legendary (requires attunement by a cleric or paladin)
This long black cloak is made from raven plumage, and is a gift from the Goddess of Death to her most devout servants.
Sentience. Wings of the Raven is a sentient lawful neutral cloak with an Intelligence of 14, a Wisdom of 16, and a Charisma of 15. It has hearing and darkvision out to a range of 120 feet, and its passive Perception is 18. The cloak communicates telepathically with its wielder and can speak, read, and understand Common, Elvish, Sylvan and Abyssal.
Personality. A fey spirit named Fin Dòmhnallan inhabits the Wings of the Raven. The cloak is protective and inquisitive. It demands that its wielder follow the Goddess of Death's will, and to always take a trinket or memento from the fallen as tribute to her.
Twilight Bond. You have a +1 bonus to AC while wearing this cloak. This bonus increases to +2 when you are in dim light or darkness. 
Death Sense. While wearing the cloak, your awareness of life and death is greatly enhanced. While you are within 30 feet of a creature that you can see, you are able to tell if it is healthy (more than half hit points), bloodied (less than half hit points), dying (zero hit points), diseased, dead, undead or neither (such as a construct). This ability cannot be deactivated while wearing this cloak, knowledge of life and death becomes your constant companion.
Corvid Comradery. While wearing this cloak you can communicate with ravens and crows, and you have advantage on Charisma checks to influence them.
Raven Form. As an action while wearing this cloak, you can use your Channel Divinity to shapechange into a giant raven. The transformation lasts until you use a bonus action to return to your normal form, or until you drop to 0 hit points or die. Your statistics are replaced with the statistics of a giant raven, but you retain your alignment, personality, languages, hit points, proficiency bonus and Constitution, Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of a giant raven. You can cast any spells that don’t require material components with a cost while in giant raven form. Your equipment merges into your new form and has no effect until you return to your normal form. You still benefit from the cloak’s magical properties while in giant raven form. The giant raven uses the statistics of a giant eagle, but it has darkvision out to 120 feet, resistance to necrotic damage, bludgeoning, piercing, and slashing damage from nonmagical attacks, and its natural attacks deal an extra 1d8 radiant or necrotic damage (your choice). This extra damage is increased to 2d8 against undead or creatures with less than half of their maximum hit points. If you reduce a creature to 0 hit points while in giant raven form, you can take a bonus action to move up to half your speed and make a melee attack. Additionally, necromantic magic is suppressed within 60 feet of your giant raven form. Undead creatures have disadvantage on saving throws and a creature attempting to cast a spell from the school of necromancy must succeed on a Wisdom saving throw against your spell save DC or the spell fails while within this area.
Those who have proven themselves dedicated to preserving the sanctity of mortality are blessed with dark insight and formidable might. The Goddess of Death calls upon her champion to hunt necromancers and their abhorrent, death-defying spawn. Where her gaze falls the land darkens under the wings of a thousand ravens and undead creatures cower in the unkind shadows. - 🖌��� Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 170 magic items, item cards and card packs, beautiful creature art and stat blocks and setting pdfs with narrative hooks and unique lore!🧙‍♂️
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
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sequencefairy · 7 months ago
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the bad takes i have seen today! like never mind the like, fully racist garbage, but like, just the idea that for some reason the fandom? is owed? this content? for free?
that watcher should what? just fuckin' go under and leave 30+ people unemployed because your sorry ass who probably only watches Ghost Files and hasn't ever given them one fucking red cent because you've bitched about the cost of tickets to the tours and the cost of merch and the cost of shipping and everything fucking else under the sun is mad that now you will have to cough up six whole american dollars to get access to every single Watcher video at any time?
(also i am going to continue to repeat this ad nauseum, but like, i dunno man, make a fucking friend and share an account. if six bucks is too much, then three is probably more manageable, or even less, if you share it with more people. this is not hard.)
so you wanna watch Ghost Files? you subscribe during the month(s) that GF is coming out, watch what you want, catch up on stuff you missed, and then you fuckin' dip. no one at watcher is forcing you to sign up for an annual subscription.
so you think buying merch supports them more? firstly, merch costs money to make. then it costs money to fulfill. then it costs money to host a site from which your fans can purchase it. this is not even considering paying the artist who designed the merch in the first place. all of those costs? money not going into watcher's pocket, keeping them from being able to afford to make more fuckin' videos.
so you think the patreon would solve this? the patreon doesn't keep the lights on. it never did. it was a stopgap and a way to create a bit of community that would help drive the adoption of the new channel. patreon skims a percentage off the top of what they on every month, as well. same as youtube. same as anything else.
you lot talk a big game about how mad you are about watcher selling out and being previously anti-capitalist but like, seizing the means of video production for themselves is actually like, vigorously saying fuck you to the system they have been forced to work within. they are going to make the content they want to make, and they will no longer have to whittle it down to being fucking palatable for whatever youtube advertiser or fucking nonsense product agrees to sponsor the video.
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anim-ttrpgs · 8 months ago
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The Kickstarter for Eureka: Investigative Urban Fantasy is Live!!
Eureka: Investigative Urban Fantasy is our team’s debut TTRPG, over three years in the making! The campaign will run from April 10th to May 10th!
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How far would you go to learn the truth?
Play amateur detectives caught up in things they barely understand, and explore how the lives of your characters unravel as they push themselves to dig deeper into the unknown!
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Tense investigations!
Delve into an investigation-focused mystery and horror system that lets players take initiative and use their characters’ unique strengths to find clues and deduce conclusions themselves. A few bad rolls won’t get the party hopelessly stuck, but at the same time Eureka respects their intellect and lets them take charge of solving the mystery!
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Character-driven gameplay!
Stats and abilities are based on who your character is as a person. Freeform character creation allows you to build a totally unique little guy, and have a totally unique gameplay experience with him! This is supported by the backbone of the Composure mechanic. Stress, fear, fatigue, and hunger will wear your investigators down as they trudge deeper into the unknown. Food, sleep, and connections with their fellow investigators are the only way to keep them going!
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Secrets inside and out! 
Any investigator could be a monster, helping their friends while trying not to reveal their true natures. The party will learn to trust and rely on each other, or explode into a tangled net of drama!
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Intense, tactical combat! 
Hits are devastating, and misses are unpredictable–firing a gun will always change the situation somehow, for better or for worse!
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Now in Technicolor!
Evocative artwork from talented femme-fatales @chaospyromancy and @qsycomplainsalot and the mysterious @theblackwarden paint a gorgeously-realized portrait of a world with shadows lurking in every corner.
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Elegantly designed and thoroughly playtested, Eureka represents the culmination of three years of near-daily work from our team, as well as a lot of our own money. We are almost at the end, we just need some financial support to put the finishing touches on it and make the final push to get it ready for official release!
With every stretch goal we meet, the game gets better and better. Tons of beautiful new artwork, new options for gameplay, and even two entirely new playable Monsters could be added to the book, so visit the Kickstarter and secure your copy today!
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If you want to try before you buy, you can download a free demo of the prerelease version from our website or our itch.io page!
If you’re interested in a more updated and improved version of Eureka: Investigative Urban Fantasy than the free demo you got from our website, subscribe to our Patreon where we frequently roll our new updates for the prerelease version!
You can also support us on Ko-fi, or by checking out our merchandise!
Join our TTRPG Book Club At the time of writng this, Eureka: Investigative Urban Fantasy is the current game being played in the book club, and anyone who wants to participate in discussion, but can’t afford to make a contribution, will be given the most updated prerelease version for free! Plus it’s just a great place to discuss and play new TTRPGs you might not be able to otherwise!
We hope to see you there, and that you will help our dreams come true and launch our careers as indie TTRPG developers with a bang by getting us to our base goal and blowing those stretch goals out of the water, and fight back against WotC's monopoly on the entire hobby. Wish us luck.
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iguanodont · 1 year ago
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I was just looking at the all the planet and map info for birg world before but I have a bit of trouble understanding that stuff so I wanted to ask directly how long a day and night is on birg world?
Also sorry if I didn't see it before but is there a proper name/s for their planet? And does the human team have a name for it themselves?
So that’s a bit of a tricky question, because the length of day vs night varies tremendously depending on where you are and what time of year it is. But for general reference the length of a full rotation on this planet is about 15 hours.
Here’s a chart depicting seasonal hours of sunshine for birgworld (courtesy of @cmaidaartworkblog), which I annotated with the approximate number of daylight hours for a few corresponding color zones. The Y-axis represents latitude (how far north or south you are), and the X-axis covers a one-year cycle beginning at the winter solstice at far left. Warmer colors correspond to longer days, with white meaning a full 15 hours of sunshine, and black to a full day of darkness. This is why seasons are so harsh on birgworld. Hopefully this clears things up.
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The Twowi call their world Sõwhũtwii, meaning something akin to “the Lower World”.
As to what humanity designates birgworld… I’m still undecided. I’m almost tempted to crowdsource a title in the spirit of how many real exoplanets get their name.
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If you wanna support my work and hear from me more frequently, join me on Patreon
Or just toss me a Kofi
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