gavamont · 2 days ago
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Wizard in the tower
Throws pennies just to see
If he hits pixies
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putrecabra · 2 days ago
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im actually embarrassed about posting these so be nice or ill die
anywayz i got into once upon a witchlight - im still not very far at all (like.. ep... 17?) im not even to the point where torbek comes back and yet im still obsessed with him ^^
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chaoticcomposition · 2 days ago
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some vesuria expressions!! she's very expressive and easy to read, sticks out her lower jaw a lot in particular
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czepeku · 2 days ago
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What meal will you be ordering in the Monster Hunter Restaurant VIP section?
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oldschoolfrp · 2 days ago
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Powerful and immortal, a vampire often rules over mortal lands with an exceptionally strong ego and sense of self-importance. (Denis Beauvais cover for AD&D 2e Ravenloft supplement RR3: Van Richten's Guide to Vampires, TSR, 1991.) Vampires often wear clothing that resembles their bat form. The blood vessels in the cape here are a particularly fine touch of evil elegance.
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the-griffons-saddlebag · 2 days ago
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⚔️ 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Hell Bells
Weapon (flail), rare ___ Three horned bells hang from the head of this flail. On a hit, a target takes 3d4 bludgeoning damage, instead of the weapon’s normal damage. Whenever you roll a 4 on one of the damage dice, you can choose to deal 4 fire damage with it instead of 4 bludgeoning damage. 𝙎𝙪𝙢𝙢𝙤𝙣 𝙃𝙚𝙡𝙡 𝙃𝙤𝙪𝙣𝙙. You can use an action to summon a hell hound while holding the flail. When you do, the flail’s bells emit a soft ringing, like a dinner bell. The hound appears in a random unoccupied space that you can see within 10 feet of you. The hound is friendly to you and your companions, although it ignores any command you give it. In battle, the hound takes its turn immediately after yours. On its turn, it moves and attacks the nearest hostile creature to it. If there aren’t any hostile creatures, it instead takes the Dodge action. The hound ceases being friendly to you and your companions if any of you hurt or otherwise threaten it. The hound remains for 1 hour, moving to remain within 60 feet of you for the duration. Once this property of the flail has been used, it can’t be used again until the next dawn. ___ ✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon's Saddlebag on Patreon for less than $10 a month!
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myst1xx · 9 hours ago
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chappell fig
(open for better quality)
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blue-uppercase · 3 days ago
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my Son, he is ill
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vintagerpg · 3 days ago
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This is the 1983 first edition of Cycle of the Werewolf, by Stephen King and illustrated by the legendary Bernie Wrightson. I don’t know much about collectible King books, but this is among my favorite things by both King and Bernie, so when I saw it at a local rummage sale, I snapped it up and ran it to the cashier like a football player.
The book got its start when Christopher Zavisa approached King at a convention and pitched him on a novelty calendar pegged to a werewolf story that ran the course of a year. That didn’t really work out format-wise, but it eventually became a novella broken into twelve monthly vignettes about a werewolf terrorizing a town over the course of a single year. Wrightson’s art accompanies the proceedings and is just absolutely fantastic. Epoch-defining werewolf, as far as I’m concerned. And that’s why the Land of Enchantment edition is so special — the mass market version is digest size, so the art is smaller. Here, its in all its A4 glory, big, boldly colored, finely detailed. Absolutely gorgeous. Almost an entirely different experience to read.
Some of the writing is a little wobbly, not gonna lie, especially before the plot really gels. Still, the twist is still pretty novel, and it just vibrates on the same particular frequency that makes King’s early, shorter work so good in my estimation. A real classic. And the source of a solid film adaptation, too!
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eldritchenoch · 2 days ago
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butch lesbian orca pirate with a femme giant squid gf
hell YEAH
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angsty-bisexual-doctor · 2 days ago
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czepeku · 1 day ago
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You've found the entrance to the Dracolich Lair. Will you enter?
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oldschoolfrp · 2 days ago
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"Mortals are cattle" the vampire said, without animosity. "You supply us with food, primarily, but with much more as well. You are our tools, you ephemeral, posturing fools. We use you as pawns in our ongoing plans." The creature leaned forward to fix me with its icy stare. "That is the only significance to your existence: you serve us." --From the personal journal of Dr Van Richten
(Stephen Fabian, AD&D 2e Ravenloft supplement RR3: Van Richten's Guide to Vampires by Nigel Findley, TSR, 1991.)
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the-griffons-saddlebag · 1 day ago
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⚔️ 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Clangor Clapper
Weapon (club or mace), uncommon ___ This all-metal weapon used to be the clapper to a bell. When you hit a creature that’s made of metal or that’s wearing metal armor, the target takes an extra 1d4 thunder damage from the attack. On a 4, the target begins to resonate. While resonating, the target has disadvantage on any ability check it makes that relies on hearing, and it takes another 1d4 thunder damage at the start of each of your turns. The target continues to resonate until you roll a number other than 4 on this d4. ___ ✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon's Saddlebag on Patreon for less than $10 a month!
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blue-uppercase · 23 hours ago
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I wonder where Hootsie would go when she grows up. Where could she go, where she isn't seen as a beast, as a monster, and not the darling little girl we know her as? Where could she go, without being hunted? Without being slain by someone who calls themself a hero?
"If I am killed for simply living, let death be kinder than man."
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