#tabletop
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dungeonmapster · 2 days ago
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This map and more on patreon
Weatherbeaten steps rise in a winding, bending path up the steep cliffside, hewn into the rock in ancient times. Simply looking at the scores of stairs is exhausting, and any travelling packrats are sure to groan at the prospect of making the climb, but for those that wish to reach the frosty summit, there is no better way.
The mountain barrow tomb juts from the rugged terrain of the mountain's peak, its weathered stones blending with the natural rock formations. Massive stone arches, intricately carved with ancient symbols and motifs, adorned the entrance, creating an imposing yet eerily beautiful facade. The arches loomed overhead, casting long shadows that danced in the flickering light. At the barrow's entrance, a large and ancient door still stands, rusted in place by an age of neglect, guarding the final resting place of the inhabitants of a bygone age.
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rosieandthemoon · 3 days ago
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2minutetabletop · 22 hours ago
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Cemetery Maze by Codlarr
Today's community spotlight is of Codlarr's enormous cemetery map! The only question is: what encounter do you run, GM? :)
→ Grab it here!
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anim-ttrpgs · 2 days ago
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I’m making this a separate post because the original is funniest without context, but for real you have no idea how stressful this is. The reason why relates to this post
As independent artists making a living from our art, it isn’t enough to just make good art, especially when that art is a TTRPG. TTRPGs are not a respected artform, not even by the primary consumerbase. It’s so dire that it takes us making a lot of long posts just to convince people that TTRPG game design is real at all, that a TTRPG’s rules can be written a certain way on purpose to have intended results.
Eureka: Investigative Urban Fantasy has good game mechanics, on purpose, but having good game mechanics is only actually a selling point to a shockingly small percentage of people who play TTRPGs, so those good game mechanics won’t sell the game, at least not as much as we need to continue operations.
But no matter how good your art is or how respected your artistic medium is, just making good art is not enough to make a living. Because the truth is, art doesn’t make money at all, social media does. The best, most overtly good art in the world only makes as much money as the number of paying customers that you can reach. All the money we make through Eureka is because I’m out here on tumblr busting my ass to get these notes, followers, etc.
Money is tight, we need to finish Eureka, and we need a new release like Silk & Dagger and Death Bed to get multiple major revenue streams and diversify our market reach in order to make more money and, like, pay my bills, but I can’t work on either of those right now, because I have to spend at least one work day a week entirely focused on social media or else no amount of progress on our real projects means anything, because otherwise they won’t sell.
It’s a little bit like being disabled - or rather kind of an extension of being disabled, since if I was more able-bodied I could work a “real” job that has a steady paycheck - my actual survival depends on other people liking me more than anything else, it’s a popularity contest, and not only I’m particularly strong in, as an uncharismatic, abrasive aspie with strong opinions about the very medium art that I work in, in an environment where openly disliking an element of the art that someone else engages with is considered not just a personal, but moral attack.
If you think this actually does make reblogging hot goth elves on tumblr sound pretty stressful, and want me to make enough money to continue to make TTRPGs for a living, there's a bunch that you can do to help even without spending a dime.
Follow us on tumblr and bluesky
Reblogging/retweeting/whatever our posts on these sites, even if you don't have many followers, makes a huge difference and is actually how we get most of our new fans and patreon subscribers.
Talk about us!
Play our games, tell your friends about them, make posts about your adventures or characters from our games, make homebrew stuff, etc. Like with the social media posts, this is the only way the word gets out about who we are and what we do! Without word-of-mouth, we're dead in the water.
Subscribe to our Patreon!
You get monthly rewards such as Eureka updates, adventure modules, short stories, previews of new games, etc. It also gets you into our patron-exclusive discord server!
Buy, or just download, our games on Itch.io
Eureka: Investigative Urban Fantasy
Eureka Adventure Modules Vol. 1
Eureka: The Fanservice Files
Silk & Dagger: A Sensible Drow RPG
Edge Hedge Arena
Money helps a lot, but even just downloading them for free gives us a boost in the algorithm and gets more eyes on us!
Donate on Ko-fi How this helps is pretty obvious.
Buy our snoop merchandise
We only get a small cut of this, but the stuff is pretty cool, and they're good conversation starters!
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thesixthduke · 3 days ago
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silvercompassmaps · 4 hours ago
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Deep beneath the ground is a bustling city inhabited by dark elves, who prefer to dwell in the darkness. Although this city is large, the native dark elves do not take kindly to visitors.
This city block features a set of buildings divided by a small underdark river. Mostly residential buildings sprinkle this neighborhood, with the exception of a temple to the Spider Queen, a prison, a bathhouse, an inn, and some artisan stores. A public flogging square/marketplace is also present in the northwest part of this neighborhood.
This map pack features Shadowfell, Hell, Haunted, Aboveground, and Mushroom variants. Foundry VTT modules with pre-built walls and lighting are available to patrons. Enjoy!
Download the high-res map for free here.
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faeriedaez · 2 hours ago
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Reading @anim-ttrpgs's Death Bed and an evil smile slowly grows across my face as each of the mechanics click into place. I can't quite explain, but I have never had an experience like reading an ANIM game. As a chronic GM my mind instantly fills with ways to push these mechanics in fun ways to challenge players. The games really justify themselves in such a way that you feel your own comprehension of TTRPGS as a medium expanding with each turn of the page. It's an absolute TREAT to read!
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If you're interested, Eureka is the place to start, it's the most finished, and is sort of required reading for the other less finished games.
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thecrowinggriffon · 2 days ago
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The correct colors
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foandgeld · 3 days ago
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Fulgrim, The Primarch of the Emperor’s Children. Boobs Bust of Fulgrim
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rondanchan · 2 months ago
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Severance fanart: Tabletop Team-Building Day at Macrodata Refinement! [EDIT: Tweaked/adjusted a few things that were bothering me! Uploaded a new version, but I'll leave the old one so you can see both.]
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mightofmerchants · 2 years ago
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Some people have asked me if I can publish my mapmaking tools. So I developed a software. 🙂
Here is the result:
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quinnydoll · 2 years ago
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being a GM is really fun because sometimes you can make your players go through some really traumatic Evangelion bullshit, but other times you can force them to go bowling for no reason
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bea-n-art · 1 month ago
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Gale of Waterdeep's Lanceboard is set, about to recite their demise. Support a tiny artist, Tip Jar: https://ko-fi.com/beanart Get this as a wall print: https://www.inprnt.com/gallery/beanart Instagram: https://www.instagram.com/beatenossart Bluesky: https://bsky.app/profile/beatenoss.bsky.social
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anim-ttrpgs · 3 days ago
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It’s my birthday, buy A.N.I.M. projects, on sale as cheap as they’ve ever been.
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herecomesthementalmeltdown · 5 months ago
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life goals
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