#super good game it has robots
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Undertale yellow has earned my
Salty eye fluid "Tears" of approval
I cried :] /pos
#rambles#ut#undertale yellow#i beat true pacifist just now#i cried REALLY hard#something about undertale yellow and a theme of propaganda and conspiracy theories being bad for the soul#its been a hot minute since I've cried that hard#felt really good tbh#when i started playing it i wasn't super thrilled at first#i think i was in a bad mood tbh lmao#i got to the honey dew resort and then took a few days off playing it#and it was smooth sailing from there i was having a blast and was actively checking each nook and cranny for every little thing#i don't really notice when im in a bad mood or not i suppose? idk i gotta check that out lmao#anyway#steamworks beat me into a black stain on the ground emotionally speaking#i get emotional abt robots :(#super good game it has robots#and THEMES/SYMBOLS!!!#im looking at you 'married couple in new home true pacifist'- fuckin paralleling the worst traits of chujin and ceroba just because#fuckin. *solves problems via anger and brute force* and *solves problems via science and brute force*#i might be a little bit of a ceroba hater but not in the sense of like “oh bad character writing”#im a ceroba hater in the fact that shes a flawed character and she did fucked things and i think shes written very well#characters who make stupid decisions that hurt others are who i hate the most (positive!!!!)#also the themes of not relying on a false hope/uncertain future and instead putting value in the present#and also of not getting trapped in the past and your mistakes/what could have been#love that anti conspiracy theory and propaganda shit its very nice
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I wish So Bad that I could confidently recommend lob corp and library of ruina to people because they're both genuinely rly good games and I also need ppl I know to understand the insanity that is project moon but like godddd they are a fucking Investment. Both in time and in brainpower. I generally think ppl exaggerate how hard lob corp is but it's certainly not easy and when it does get hard it gets HARD. Also it literally requires at least one day 1 reset (basically a new game+) to fully beat the game and at this point I've done at least 10. And for lor I'm not nearly as far in and I'm just scratching the surface of the real game but it's a beast of its own. Also 100+ hours and also hard as hell. Like this game does not fuck around with its difficulty spikes it will make you use your brain and it will give you a damn headache in the process. It's also one of my favorite card combat games I've ever played with mechanics that just so beautifully complement each other to create a dynamic and interesting battle system that gives it a completely different vibe and feeling than any other deck builder games I've played to the point where it almost feels wrong to me to categorize them together. But also I am not even slightly joking abt the headache thing every time I play this damn game I close it with a horrible headache and have to take a multi day break. I think everyone should experience this with me <3
#rat rambles#for the record I have not played limbus company nor do I plan to but the cast is rly good and I know a lot of ppl vouch for it#let it be known if I ever do get around to reading limbus stuff I will become obsessed with outis shes so me bait#youre telling me shes a middle aged woman a war criminal and a bootlicker? sign me the fuck up#I <3 crusty dusty women who suck ass#also ofc don is also the beloved but thats a given#the real question would be which of the other limbus women would comsume my life#because theyre all contenders for characters that could make me go insane. for better or for worse.#also reason number 500 that everyone I know should play these games is that its sooooo fun to make project moon ocs#ofc I and I imagine most ppl mostly make nugget ocs (aka your employees and combat units in the first two games)#but like its just fun to make ocs in this world in general#the worldbuilding of this game is like 90% built on 'would that be fucked up or what?' and I adore it for that#theyll just be like yeah theres a whole faction that follows these things called prescripts which can range from super simple stuff to#literally impossible stuff and if you aren't able to follow them you will be killed and theres a guy whos job it is to hand them out and he#has to routinely inform people to their face that they have to destroy their lives or die and it eventually breaks him#and you go ok cool Im still not over the teleporting trains that dont actually instantly teleport but instead travel through pocket#dimensions over the course of thousands of years during which the passengers can be injured and mangled and feel pain but not die and it's#not uncommon for whole societies to be formed in them but once they arrive to their destination the state of all the passengers is#perfectly reverted back to their state uppon entering leading to them being none the wiser of anything that had previously happened to them#and they go yeah haha we liked love town too anyways wanna watch this robot have another mental breakdown#and you go fuck yeah and get your ass handed to you
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The autism representation in Splatoon needs to be studied and celebrated because oh my god it's actually really damn good and some of the best in media, especially compared to how its usually portrayed in popular media....
As someone who is on the spectrum and has been diagnosed, it's really comforting to know that one of my favorite game series has such positive depictions of autism and isn't just stereotypical depictions we commonly see in media.
Autism in most media is either portrayed as white nerdy dudes who are cold robots that have super intelligence, can understand alien languages and see the world like they are a fucking Lego master builder or some shit and see blueprints in the sky like in The Good Doctor or The Big Bang Theory with Sheldon. Or it's portrayed as people who are incredibly disabled, cannot communicate and have constant tantrums as seen with the dogshit movie Music (2021). Literally the depiction of autism in that movie is actually fucking dangerous as it shows a person pushing an autistic person who is having a meltdown onto the ground and RESTRICTING THEM! WHICH IS VERY VERY VERY BAD! DO NOT DO THIS!!!! PLEASE!!!!!!!! AUTISTIC PEOPLE HAVE DIED BECAUSE OF THIS!!!!!!!!
Now I'm not saying that these types of autistic people don't exist, remember, it's a spectrum so there's a ton of variety in people who have autism, some people have really high intelligence, some have low social skills and need help, some can talk for hours and hours to anyone, some need serious help to function day to day living and thats perfectly fine. however the type i listed of the super cold robotic genuis is just the really popular stereotype which impacts the perception of autistic people just trying to live and enjoy life like everyone else. Some autistic people are just in the middle and aren't on any of the extremes. There are tons of people who fall into the "low needs" and "high needs" sides of autism of course, however there isn't exactly a ton of representation for people in the middle and sometimes those popular representations of autism can damage the entire perception of the spectrum. And there still isn't a lot of fair representation of "high needs" autistic people in media and that needs to change as well.
Thankfully Splatoon doesn't go for any damaging stereotypes but instead goes for something a little more positive. I think the best examples of this are Marina, Marie and Harmony. While they haven't been canonically confirmed as being on the autism spectrum, they are heavily hinted that they are and show some evidence that supports it.
Harmony for instance is just.... a regular autistic girl, she isn't some incredibly smart girl, no, she's just a regular girl who speaks in a blunt and neutral way but that's about it. As someone who is autistic i can relate somewhat to how she speaks, in real life i tend to just say a few words when talking to someone and i don't really sound energetic or loud about it. i just go "Hey. Hi. Alright. Okay. Oh ok. Uh. I'm good." Some autistic people normally do not speak like they are the nerd emoji and sound hyper smart like Sheldon from Big Bang Theory, and they are not able to speak entirely. That's not what ALL autistic people sound like. There's a decent chunk of them that just speak regularly or speak a little quietly and thats okay. Harmony captures the speech of what a fair portion of autistic people talk like, but not every single autistic person of course. There is a large chunk of autistic people who need support when it comes to communication, and that's perfectly okay. They are just valid as human beings as the ones who can speak.
She also has an interest in music as she is the singer of Chirpy Chips and is seen stimming and fidgeting with an Ultra Hand. Autistic people usually fidget and stim to calm themselves down and keep their emotions in check, maybe Harmony plays with the Ultra Hand because it helps her stay calm when running Hotlantis.
Now it's time to talk about the most popular example of autistic representation in Splatoon. Marina.
She is quite shy when you zoom in on her in Splatoon 2 when you play as an Inkling, but is known to ramble about machinery and excavators to Pearl and Acht for hours at a time. Technology and machinery seem to be a special interest for her as shown with her creating the Shifty Stations for Splatfests, having hacking abilities and building the Memverse. She gets so much energy and excitement from working on the Memverse as shown by her dialogue in the Dev Diaries. However she is not a flawless super genius like in most depictions of autistic characters, she is known to have uncontrollable emotional outbursts, when Pearl even suggests the idea of Off the Hook breaking up she becomes extremely devastated and thinks of the worst case scenario in her dialogue from the Chaos vs Order Splatfest. She sometimes can't control her anger and snaps at Pearl after losing multiple times in a row in Splatfests.
She also has issues with proper work life balance as she overworks herself with working on the Memverse alongside going on a world tour with Pearl, she vents abouts this in her 10th Dev Diary in Side Order. And speaking of order, she chose team order because she wanted to maintain the balance in her life that she has found. A lot of autistic people have strict routines and any changes to that routine will cause them to get really distressed. If someone comes into my space and says "hey we're going out in 10 minutes." I'm gonna get pissed off and be in a terrible mood as my routine has been disrupted and i wanna do something else. Routines give autistic people a lot of comfort and predictability.
Marina's deepest flaw she kept hidden was the desire of a perfect world of order where nothing can change because she's so scared of her new life being destroyed, but she learns to overcome this fear of change with the help of Pearl by the end of Side Order which may inspire autistic people to learn to be more okay with change, even if its very hard.
Marina is also seen wearing her headphones quite often and rarely takes them off which may indicate she might have sensory issues. Some autistic people may suffer with sensory issues and need to wear headphones or certain pieces of clothing to stay calm and keep their emotions from becoming too much. I tend to wear headphones often because i hate my ears being exposed and I'm very sensitive to certain noises.
She also may have another special interest which may be the Squid Sisters as she litters her laptop and keytar with Squid Sister stickers. Marina also talks in a very excited tone when you get Marie's and Callie's palettes in Side Order. She also acts very giddy and excited during live performances with them and starts stimming which is shown by her moving around in place and clamping her hands together.
Another character who you might not think is autistic right away but shows signs of it is Marie. And to be honest i find her to be very relatable.
Marie is known to be more quiet than her cousin and she acted like this since she was a child. Marie also seems to struggle with social situations and struggles to talk with Agent 4 and Neo Agent 3 and wishes they can just leave her alone when you keep talking to her. However she seems to be a lot more comfortable talking with people she trusts and loves like her cousin Callie. She also makes quite snarky and sometimes rude comments but that doesn't mean she's a rude person, she just likes being cheeky and truly cares about the people around her. She even self loathes and worries about her cousin to an unhealthy degree.
A lot of people tend to say that autistic people have low empathy when in reality some autistic people are far from the case. Some autistic people might be TOO empathetic but they cannot show it because it's just so much for them that they can't properly express it. Marie may appear as rude and non caring but she's genuinely a very caring and emotional person but she doesn't know how to show it due to not having developed communication skills compared to neurotypical people. A fair amount of autistic people are not shy people that don't care about you, they just have a different way of speech and communication. 2 autistic people can talk vastly different from each other. It is a spectrum after all. There are some who may have low empathy, but they are not psychopaths who don't care about human life. It's really, really weird to think that and kind of damaging to see autistic people in that kind of light.
Marie is also known to be a picky eater and despises vegetables, refuses to eat the ends of bread loafs, hates tomatoes and pineapple on pizza. (she's literally me holy shit...) some autistic people can have sensory issues when it comes to certain textures and smells and vegetables usually have a weird texture compared to meats and other food groups. They can be seen as "picky eaters" that don't wanna try anything but, some autistic people genuinely cannot eat certain foods and may get sick in the stomach if they see that food and would rather eat anything else. You cannot get me to eat carrots, like I'm sorry but that's not happening buddy. I don't care if they are baked or boiled, i refuse to put that shit in my mouth.
She was also on team order like Marina as she likes to keep things nice and tidy like with most autistic people. Not all but most.
A little tidbit i wanna add as well is that since Splatoon 2, Marie has been seen holding an parasol and for seemingly no reason. Some may say she holds it to seem more professional, however i think she has it around because she likes to hold it in her hands and use it to fidget with, much like Harmony with the Ultra Hand. You can see her spin it around when you stay around her for a little bit in Splatoon 3's story mode. Although I might be looking too deeply into this but i think it might be a cute little detail.
I find it really fantastic that Splatoon not only has good representations of autism, but it's also pretty diverse and shows different elements of the spectrum. Not every single aspect of the spectrum as there isn't an example of a high needs autistic character in Splatoon that I can think of unfortunately, but if you can think of a character who may be in the high needs category of the spectrum then let me know, however we got a pale skinny sea anemone who runs a general store and uses an Ultra Hand to fidget with, a tall black woman who's extremely passionate about machinery and technology, and a Japanese squid woman who would rather eat a Splattershot than a tomato. (Callie and Marie are based off of Japanese culture, look at their clothing and styles of music. If they were humans they would not be white women, sorry to break it to you bud.)
Before this ends i wanna say, if you disagree with me then that's fine. I get it. They aren't canonically confirmed to be on the autism spectrum and a lot of this is just speculation and observation. However don't be a fucking dick about it okay? Don't say that i don't know anything about autism and that I'm crazy and dumb. Don't do that shit. Seriously. I am allowed to look deeper into these characters and find relatability and comfort in them. Don't try to make me feel like a freak for this.
Anyways if i did get something wrong about autism let me know in a fair and polite way. I am human and I'm gonna make mistakes, but don't be a dickhead about it, k? Good. Have a goodnight or good day wherever you live.
#splatoon#splatoon 3#harmony#splatoon marina#marina ida#marie cuttlefish#marie splatoon#autism#neurodiversity#chirpy chips#pearl houzuki#pearl splatoon#callie cuttlefish#callie splatoon#rambles#text post#long post
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what if peter calls her annoying for doing soemthing so she geniunely stops
peter remembers the conversation vividly.
'do you mind if i play a game?'
'no.'
'are you sure? cause if you wanna do something now's the time to say it.'
'no, you can play.'
you told him he could play, and you didn't even sound the slightest upset. he must've read that wrong, because while he's trying to focus on killing and not dying, you're chatting up a storm.
peter figured after the third barely there half acknowledgement you'd figure it out, but no. not even when he cut you off to shout something to a teammate. it was the third missed shot and he just really wanted you to stop talking.
it's nonstop and about nothing important. shit about people he doesn't know, or people he has a faint recolection from. his team was about to pull through, but you had to call his name to make sure he was listening to some bullshit about whoever and whatever and he fucking died.
'jesus fucking ch- what?! you do this every fucking time, i asked if i could play, you said yes. i asked if you minded, you said no. yet, every time you sit here and try to have a fucking conversation with me.'
as if he didn't dig in far enough:
'you're fucking annoying.'
ouch. ouch, ouch, ouch.
'i'm sorry.'
ouch, 'you're fucking annoying.' ouch, ouch, ouch.
a heavy sigh, peter rubs his eyebrow. 'yeah, i'm sure you are.' you want to shink into nothing, he made you feel so small in three words.
'you're fucking annoying.' ouch, ouch, ouch.
'i am.' it's timid, peter sighs again, this time at himself. 'i know you are. i'm sorry, i shouldn't have yelled at you. i was doing good and got distracted, i'm sorry and it's just a game.'
peter was sorry he yelled, not sorry he called you fucking annoying. no, that part he meant. it was obvious. 'it's okay.' you feel robotic, but it was your fault he lost his game. you're the one that told him he could play.
peter looks at you, his face scrunched. 'it's okay? i raised my voice at you and it's okay?' you nod, 'yeah. i distracted you.'
sure, that's what he said, but it's not what he meant. 'hey, don't sweat it. if i was a better player that wouldn't have happened, if anything you might just make me better by talking my ear off.'
'you're fucking annoying.' it still stings. you plaster on a smile, it's missing from your eyes. 'yeah, maybe.' peter winks, he bought it. or he just doesn't want to deal with it, you're fucking annoying anyways.
'you can play another round, i won't bother you this time. i promise.' and you don’t. not a single word, you just endlessly scroll on your phone and let peter celebrate his team win.
a cluster of kisses. ‘i had total focus and i set a new record. be proud of me, please.’ you smile, it hurts to know that your silence made him win. that’s how fucking annoying you are.
‘super proud, handsome. feel free to keep playing.’
it doesn’t feel right to peter, normally you’d be begging for attention or coercing him into cuddles. instead, you’re shrugging him off.
‘are you-‘
‘yes. i’m sure.’ twitter and instagram are boring. but you don’t want to be fucking annoying.
peter gives another kiss. ‘you’re the best, trouble. don’t forget it.’
you’re the best… and you’re fucking annoying.
you won’t be anymore.
———
peter’s won every single match this week and it stopped feeling good. and as he’s aimlessly wondering, half hoping to be killed, he realizes he hasn’t heard you in a little bit.
‘hey, trouble. what’s up? talk to me.’ he misses the soft chatters and gentle pokes when he loses focus on you. he misses you bidding for his attention.
‘nothing.’ you glance up to the screen, ‘don’t get yourself killed.’ peter shrugs, he doesn’t care how this match ends. instead, he moves from his chair to the bed with you.
‘c’mon, talk to me. tell me about your day or um, what’s that girl? the one with choppy highlights?’ you flip a page in your book, ‘harmony.’
‘yeah, her. what’s new with harmony?’ he moves into your touch, you slowly nudge away. ‘nothing.’ a multitude of things, actually. harmony is someone who has the life only a writer could make up.
‘i find that hard to believe, you’re always talking about her.’
you’re bitter with your words, but how dare he make it seem like he cares. ‘i did, but not anymore since im fucking annoying.’
peter looks at you, you’re choosing to avoid eye contact even if he knows you’re re-reading the same paragraph over and over. ‘you’re not annoying. who told you that?’
oh, you stare at him. you burn the glare of a thousand suns into his eyes, a moment of rage when you picture his head exploding.
‘you did.’
peter throws his controller down, he’s shot instantly. there’s not even a peek at the screen. ‘i did?’ his mind is counting back, when and the most important, why would he say that?
‘you said and i quote, ‘you’re fucking annoying.’ so don’t sit here and pretend you want to hear my stories or whatever. you’re a fucking liar and you think i’m annoying.’
in the time it takes to blink, peter’s grabbing your book away and forcing you to look at him. ‘i didn’t mean it. you’re not annoying, not now, not ever.’
you push his hands away. ‘you do. you apologized for yelling at me but not for calling me annoying. you said it and you meant it.’
‘i’m a sore loser with a big mouth. i don’t think you’re annoying, i’ve never thought you were annoying, and i never will think you’re annoying.’
you don’t buy it. he sure seemed to enjoy your silence for the past week and you tell him that. ‘no i didn’t. you think because i don’t say something, i don’t know it’s happening. i knew you were more quiet and less touchy, but i figured you were really into your new book- not that i hurt your feelings.’
it’s nice to know your efforts weren’t for nothing, but you still feel a sting in your heart. ‘you said i always bother you, and that i do that every time you play.’
peter shakes his head, he’s doing everything in his power to make you toss this idea you think he has about you. ‘i worded it wrong, that’s on me.’
‘what i meant-‘ peter tugs on your knee, you can’t escape his eyes if you tried. ‘what i meant was that it feels like you want my attention most when i’m in the zone and super concentrated. i love that you want to talk to me or sit with me, i just want to win a game too, that’s all.’
you sniff, a threat of a cry if he tries something like this again. ‘so, you don’t hate me or find me fucking annoying?’ peter frowns, he hates that he caused a mental breakdown of sorts behind the scenes over something he didn’t even realize he said.
‘never ever. you’re my girl, trouble. i’m an idiot who doesn’t deserve your passive aggressiveness. next time i act like that, feel free to throw the controller at my head.’
it comes way too quick, you’ve been waiting for this. ‘deal.’
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One thing I wish was understood a bit better about Twisted Wonderland.
Everyone in this game has trauma or personal struggles and it's NOT a competition of who has it worse. Honestly, sometimes I wish everyone's traumas were discussed more in depth in the game like we get with each person who Overblots, but we don't have time for it. With the Overblot boys, their trauma is shoved directly into the spotlight and we hear exactly how their situations make them feel. But the rest of the cast, ALL of them, have personal struggles and/or trauma. This is just a small list of some of the issues each non Overblot student has.
Ace masks the fear he feels in a lot of situations, and he's got an inferiority complex on some level. Notice how he bullied the player and Grim in our first interaction? That is a sign of someone who is looking to feel better by pushing someone else down because they don't feel good about themselves.
Deuce grew up with a single mother who had to work multiple jobs to make ends meet, which causes him to worry about her, and he was a delinquent in middle school, which made his mom, the one person he worries over, cry. He lives with those regrets, but he's still got those old habits and he agonizes over the fact he's not academically where he'd like to be and his behavior regresses when in heated situations.
Trey has severe trauma at being screamed at for FIVE HOURS over giving Riddle ONE slice of tart, so much that his vitals are severely affected at the thought of Mrs. Rosehearts and he's heavily conflict avoidant.
Cater has had to move all the time and as a defense mechanism, refuses to be honest or get close to people because he doesn't want to get attached only to be ripped away from them.
Ruggie lives in EXTREME poverty when not at school. He struggles to make ends meet and he has to work so hard in a system that is DESIGNED to keep him in poverty, because many beastmen still prefer segregation in the Sunset Savannah.
Jack has one of the healthier mindsets, but he still struggles with being open and honest about his feelings, which makes it hard to have friends, and he struggled with watching Leona, someone he's idolized, fall short of what he believed of Leona.
Jade and Floyd are implied to have grown up in some form of crime family and both seem to have handled the fact their lives could be in constant danger differently. Both like things being interesting, but Jade seems to prefer seclusion and control, while Floyd enjoys scaring people off and having as much fun as he can before he goes.
Kalim is someone who has had multiple assassination attempts on his life, even from his own family. He masks behind a smile, but he's afraid to trust people, and when he DOES TRY to talk about it, it gets brushed off because he has money. Also, he has to deal with the fact Jamil has been undermining his ability to progress by not treating him as if he's capable at all.
Epel has been teased and bullied on how he looked to the point where he started instigating fights to ensure he wouldn't be teased. He also has to fall in line with what Vil wants because he made the error of picking a fight with Vil and getting his butt HANDED to him. To further add, Vil is NOT NICE about it when Epel resists, with one example being Vil grabbing him by the ear and pulling hard as a form of punishment.
Rook has deal with the fact that for being someone who is super perceptive and can notice details, he didn't realize Vil's feelings around Neige, likely because he was blinded by his own admiration for both of them and that's a bitter pill to swallow.
Ortho has to deal with being basically created as a replacement for dead Ortho Shroud, trying to figure out if he's just really a robot made by Idia with really good AI or more than that, and dealing with the fact he loves his brother so much, but his brother doesn't take care of himself and it's disheartening to watch Idia's self-destruction.
Lilia has so much war trauma, losing his loved ones, having been exiled, and so much other crap. Even so, he forced himself to put the war and his trauma about it in the past, where it belonged for the sake of his two sons who both lost so much to war, which is something Baur/Baul could NOT do which was to Sebek's detriment.
Silver has had to live with the idea that his adoptive father would likely outlive him, then is faced with the fact that his father is basically abandoning everything about their life in Briar Valley before he learns that his biological parents were the enemies of the person he serves and cares about, Malleus, and the only father he's ever known.
Sebek has grown up with internalized racism/speciesism against humans thanks to his upbringing and he basically rejects half of his heritage with how he treats his father. He does not even realize how hurtful his comments are until he's faced with those remarks being directed at him by a younger version of his grandfather.
And this isn't everything each student has to face. This is just broad strokes. Yana Toboso wrote a story about flawed people who all have gone through really hard and difficult things because that's the point. As Toboso said in a 2023 interview:
“Happy endings in Disney works come from righteous actions and love, but I believe that the villains are characters who do not get saved during the story. That is why, through this game, I want to portray the message that even if you get beat up all the way to a bad ending, you can grow from it and live your life without feeling discouraged.
Acting lame, obstinate, without hesitation, being open and honest—it’s not as bad as it sounds.
I would like to paint a positive picture of living honestly with yourself and not worrying about others.
In today’s society there are so many people who live in fear of failure and are always walking on eggshells, but nobody’s flawless. It is exhausting to try to live your life so that no one will hate you.”
Everyone, even people you don't know or do not like, have gone through things that shaped who they are. Sometimes, how we've adapted to handle the bad things that happen will force us to hit rock bottom. But you don't have to die when you hit rock bottom.
You can have terrible things happen to you and have maladaptive strategies to handle your experiences, but you aren't stuck that way forever. You can learn how to change your habits, learn to be okay with yourself, and work at being better than you were the day before.
Human growth is not linear. It's a bunch of taking steps forward and backsliding and learning and making mistakes over and over again and accepting failure, not as a testament to your character, but as part of the process of growth... and that's something all the students have to learn, not just the Overblot boys. Because all of them, every single one, are handling their own personal issues, even if it isn't shoved right in our faces.
#twisted wonderland#twst#disney twisted wonderland#ace trappola#twst ace#twst deuce#deuce spade#twst trey#trey clover#cater diamond#twst cater#ruggie bucchi#twst ruggie#jack howl#twst jack#twst jade#jade leech#twst floyd#floyd leech#kalim al asim#twst kalim#twst epel#epel felmier#twst rook#rook hunt#twst ortho#ortho shroud#twst silver#twst lilia#lilia vanrouge
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Things that happen within the first few hours of AC6:
1. You get shot with a huge-ass laser mid-atmosphere entry. You barely survive this, landing several miles away from your intended landing zone. Welcome to Rubicon 3.
2. You have a mech built with bargain bin parts, barely held together with hope and spite. It has a energy sword though, so that’s nice.
3. Not even two seconds after your, very rough, landing, you get a call from your “Handler”. He is ostensibly in charge of your well-being. This begins and ends with him sending you off on missions he’s fairly certain you’ll survive and charges you for the damage you get to your mech, the bullets you use, and he’s also cut out a piece of your brain to put in augmentations that will make you a slightly better mech pilot. In the top Most Horrible People On This Planet contest, he wouldn’t make it to the top 10.
4. You make your way through a derelict hunk of junk that’s threatening to collapse on top of you. Not even two minutes into this journey, you’re getting shot at with missiles.
5. You finally reach your intended destination, a burning husk of a city filled with scavengers and low lives who will shoot you on sight. You are here to grave rob.
6. The reason you are grave robbing is connected to the fact you got shot in orbit, you are here illegally, and you need to find a license from any fresh corpse so you can steal the identity on it and be able to do mercenary work.
7. You go through four corpses before you find one with a license that can pass muster.
8. Mid corpse robbing a gunship sent by The Space Police spots you and you have to shot it down so it can’t kill you or, even worse, stop you from stealing the identity you just found.
9. As soon as you get registered in the Mercenary Rolodex, which takes less then a second of an A.I taking a look and saying “alright checks out”, you have two missions. One of them has you killing a bunch of resistance fighters from the planet’s native population on behalf of a weapons company that really wants to do business here. 10. The next mission has you going to a base owned by that very same company and blowing up everything you can find there. This does not anger that company one bit, if anything it just convinces them you are a very thorough worker. 11. Very shortly after that, you are tasked with destroying a prototype mech by another company before it can get into mass production. That mech is being piloted by what can only be described as an Anime Protag who is in the worst possible franchise for his type of character. You can murder him in less then two minutes if you know what you’re doing. You can hear him desperately fight for his life the entire time. 12. After that, before you even get to clean the blood and oil and broken dreams off your robot, you get a call from a merc group leader saying that he’s seen you murder that guy real good, a guy who was auditioning to join his group, and likes the cut of your jib. He gives you the callsign he was gonna give Anime Protag before you blew him the fuck up. He laughs and tells you to be careful since it’s an unlucky number. This is the least morally repugnant thing you’ll do all game.
13. A while after that, you go into a power plant and destroy the generator, it promptly blasts you in the face with the red radioactive Super Fuel that toasted this planet a few years back.
14. You survive, somehow, and you get a disembodied voice of some girl in your ear. You tell your handler about this and he just shrugs it off with “oh yeah that’s probably a symptom of the lobotomy, don’t worry about it”. The voice is probably the most moral person on this fire blasted hell scape of a planet.
#Armored Core#Armored Core 6#this game is nuts#fromsoft knows how to make you feel like the world is horrible#armored core does not in any way fuck about
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It's funny to me how Armoured Core 6 spawned like an entire sub-section of Mecha fiction that isn't even based around the game's actual overall content but rather an exaggerated form of some very specific dynamics and ideas that crop up. And like the extent to which this sub-section "really" exists is kinda debatable, being something you only see in like short-form erotic fiction posted on Social Media and Fan-Fiction websites. But it's "real" enough to spawn a whole backlash to it which is also funny because of the stubborn refusal to recognise this fiction as like its own thing
And I'm not saying that this whole sub-section is "good" or that you have to respect it or that it's a thoughtful and compelling reflection of broader Mecha fiction. It's certainly reasonable to dislike this style of Mecha fiction. But you have to at least realise that this sort of thing is it's own style and stop criticising it as just a failed attempt of something more mainstream. Like I'll often see indignant cries of "Do these people even watch Robot shows? How can they call themselves Mecha fans?" and like yeah I'm sure a lot of people who enjoy this form of Erotic Mecha fiction only engage in that specific form of Mecha; which may make them fans of something you don't like but it's stupid to call them "fake fans". And there's also people who do very much engage with and enjoy other works of Mecha fiction but are obviously going to take a very different tone when talking about such erotic Mecha fiction in contrast to Gundam or something. They are very different takes on the same broad idea; interest in one doesn't automatically include interest in the other but that doesn't make them mutually exclusive either
I think an obvious illustrations of this is the whole "Imagine if a Mech Pilot was just a normal guy" post that was going around. To fans of the broader Mecha genre, both Super and Real robot, this comes off as a pretty inane thing to say. It's a common enough idea even among the most well known and successful properties; hardly something you have to "imagine" because most genre fans would have outright seen it. Not to mention the fact that most "proper" mech pilots are just ordinary human soldiers who have been trained for a special job. Like it's not a novel idea in the slightest. But within the specific context of (loosely) Armoured Core 6 inspired erotic Mecha fiction it takes on a whole new meaning. In such fiction your average pilot is some sort of lobotomised cyborg puppygirl, with the simultaneous transhuman and subhuman status of the pilot being a consistently major thematic aspect of the sub-genre. In that context, it would be pretty weird and fucked up for an ordinary guy to be caught in the middle of all that
Which isn't something you need to find interesting or compelling as a Mecha fan. It's perfectly understandable to reject this sub-genre and its ideas as stupid or obnoxious or whatever. But that rejection has to be a conscious act, not a reflexive outburst about how it's different from your preferred form of Mecha fiction. If you're going to criticise this sub-genre of Mecha then the criticisms need to be on its own terms; around what it's actually trying to achieve. You're missing the point entirely if you main criticism of horny mech posts is their failure to understand the themes of Mobile Suit Gundam.
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STUFF I CANT WAIT FOR IN MY MHA DR .𖥔˚🎀
── .✦ ┆ 𖤐 ┆ ␥
⤷ a bit of FYI
Because I am shifting to my dr during the end of the 2nd school year, I will have already found vigilante Deku with the rest of class 1A, won the war arc against my own personal nemesis, and had my awesome quirk awakening. It's also 5 days before Bakugo's birthday in my dr AND it's the weekend (Friday) so I dont have to worry about patrolling or homework when i literally just got there! So it's free time!
«───────── « ⋅ʚ♡ɞ⋅ » ────────»
... Super stoked for!
ᨳ⊹ ˖ ࣪| Seeing my entire appearance!
Not even gonna lie to yall.. I am SO stupidly fine in all of my mha drs actually. But specifically talking about my main mha dr, I literally am so gorgeous. My body is so undoubtedly bomb, my face card is fire, my hair so tea.. no wonder so many people are down bad for me. I know for sure the first thing I'll do when I shift is stare at my reflection, tracing my curves and all.
ᨳ⊹ ˖ ࣪| Wearing my hero costume, using my quirks and my gadgets
My hero costume is so iconic. It's like a mecha space suit centered around a cunty corset with big ass chunky boots like uraraka, a pair of bug eye looking goggles and a mecha headset with antenna. The space theme is fitting for my for my quirk, and my Twilight sparkle ahh hair.
My magnetism quirk is so much fun dude. I can make anything attract, retract or rotate to or from me, and manipulate it to mimic telekinesis. Uraraka wannabe yeah yeah I know but it's unique enough for it to be it's own thing. Using it creatively is gonna be a blast too!
In my dr, I am a pro at creating gadgets, weapons, and upgrading preexisting gear. I work in both the hero and the support course so my class mates get the best of both worlds cus they've got a mini Tony stark in their class. I even got the spare keys to the utility support room.
ᨳ⊹ ˖ ࣪| Hanging out in my dorm room, the dormitory and my best friends rooms
I made slight tweaks to the design of the dormitory, the rooms are a bit bigger and it isn't just green and yellow ew. Also the class rooms in the UA building have big ass windows to the left, the tables can fit 2-3 students and the rooms aren't a cold blue hue anymore.
My room is perfectly customised to my personality, my likes, my needs and all that stuff. I've got my entire pinterest closet in my wardrobe, my makeup, my trinkets and my gadgets on my tables and shelves. The walls are decorated in anime, game and movie posters, drawings and sketches of my gadget plans and polaroid pictures of my family, friends and classmates. My room has a colour pallet of pinks, burgundys and cream with dimly lit off white and orange accent lights. It's very homly, very comforting.
I also have a mini fridge, a ceiling fan and a two screen computer in my room. Each floor has bathrooms and shower rooms of their own. I'm on the same level as Momo, Ochaco, Kirishima and Katsuki. My most visited rooms are Uraraka's, Mina's Katsuki's, Deku's and Kirishima's. I like to welcome myself and relax on their beds. Sometimes I bicker, most times I gossip with them and actually more than most times, they visit me more than I do them. I can't wait to casually hang out with them, go out to eat, go on trips with them, especially since I'm part of "Baku squad"
And btw he dormitory has robot maids and floor cleaners that do most of the cleaning around the building, including the washing in the kitchen.
ᨳ⊹ ˖ ࣪| The FOOOOOOD
See we've got some bomb ass cooks in our class already, me being one of them ironically enough. But we are actually allowed to order takeaway to the dorms. The house rules are that you shouldn't order food past curfew but most of the time, Aizawa doesn't notice so I do it anyway.
There is also a shopping center close to campus and some convenience stores with my fave foods and stuff I've always wanted to try like tteokbokki, pho, seafood boil, ramen stew all that good stuff🫠🫠
ᨳ⊹ ˖ ࣪| Seeing my crushes: Katsuki, Uraraka, Sero and Kirishima
Lord. I can't even say too much because I love these idiots so much UGHHHHH. I've got casual crushes of Uraraka, Sero and Kirishima but good GOD I am down bad for Katsuki.
I've scripted that me and Spikes end up together in the middle of the 3rd year but it's initiated by... ME. Yeah that's right bitch I scripted I grew a pair of balls and asked him out😝. I know it's pretty basic for an mha shifter to have cactsuki as their s/o but yall don't get him the way I do and I seriously don't care. I stood on business and pulled that bitch like my quirk was on. Period
I will admit tho Katsuki intimidates so bad but like in a good way. I love an intimidating, scary but funny, brash, stern babe. Like come here and kiss me but also don't cus ill run away.
ᨳ⊹ ˖ ࣪| THE FAN EDITS, FICTION, GIFTS AND ART
Yall already know as shifters how exciting fan stuff are. Not a day goes by when Im not daydraming about the edits especially. I can't wait to see what my fans are up to, react to their edits, fanfiction, gifts and art on live stream. I scripted my fans are super creative and most of them ship me with people I actually like🤭🤭
ᨳ⊹ ˖ ࣪| Going patrolling with my bbygirls
I'm so excited to use my quirk in action especially when I've already had my quirk awakening. I scripted I can formulate and act out plans perfectly and quickly. I also scripted most patrols are fun, relaxing, exciting or interesting. I'm always learning something new, meeting new people, going new places and growing bonds with my team mates.
ᨳ⊹ ˖ ࣪| Streaming and being featured on popular streams
One of my hobbies is streaming/vlogging/blogging. I have been recording my experiences as a student in UA and a hero since the beginning and I've got a big following that catch up with me every now and then. I use two different cameras; a high quality one and an early 2000s digital hand cam to make it look like I'm in 2006. I do a lot of eat with mes, I gossip, I do study with mes I draw and anime a lot and I also do gaming as well because I am the biggest game geek.
I'm also pretty siked to appear on popular Streamer lives like kai cenat and Speed. The interviewers are going to be so entertaining since I'm just a British girl talking about my experiences as a British student in Japan and the amount of culture shocks ive gotten.
ᨳ⊹ ˖ ࣪| Seeing me in Horikoshi's art
Fun thing I scripted. Horikoshi made a manga of class 1A which is literally MHA but I'm in it this time. Idk how this is going to work but I thought this would be sick.
Speaking of art I am an artist in my dr too. I've got stacks apon stacks of notebooks filled with me and my friends, even my hw has little doodles in the corner. I'm very excited to draw my friends, myself, my favourite medias in my many art styles onto tiktok and tumblr and they actually get views😩.
ᨳ⊹ ˖ ࣪| Exploring Japan
And lastly exploring Japan has been one of my biggest dreams since forever. To explore the country with my favourite friends or just by myself in the day or night is a dream come true. The peaceful nature of it all motivates me to go walking every now and then. It is such a beautiful place.
#mha shifting#shiftblr#desired reality#master manifestor#loa blog#law of assumption#shifters#loa#shifting#drself#4d reality
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I was wondering what are your thoughts about Tails going wild, while protecting someone? And would something like this ever appear in one of your fics?
You mean like going a bit feral and biting? Or more like wild in the sense of unleashing maximum firepower with his tech on his enemies to protect someone?
It's safe to say Tails has definitely bitten people to protect Sonic when he was little, but Sonic helped him redirect that particular behavior so it wouldn't be his go-to for every problem, lol. Just for emergencies or self-defense. Also, when they're fighting mostly robots, biting and clawing isn't a super effective tactic xD Especially when a big brother is trying to make sure you don't accidentally bite down on a live wire...
In terms of the other kind of "going wild," where he's older and more like his game portrayal, I think it'd be fair to assume that there'd be instances where he'd go all out. If you think about his boss fight with Eggman in SA2 after he thinks Sonic's been killed, this kid is blasting a proton canon at this guy. He's ready to completely obliterate him.
I don't think it's a place he goes to often though. I see Tails as being more into disarming people so they can't hurt others and using non-lethal tactics to put himself and others in safer positions. I think he has to be pushed to the absolute limit, like the point of no return, before he's in a place where he loses control and won't show any mercy.
And anything could possibly show up in a fic someday, just depends on if I have a good story idea for it :) I try to keep an open mind to most ideas, just in case there's potential for it later on!
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Ever wonder who's on the other side of the screen making fun of you? Let's take a look today at one prime example!
This is someone who posts daily to Systems Cringe. Now, believe it or not, I'm not a system - so I don't have a dog in this fight. But what I am is a good human being. So naturally, someone who spends their time 24/7 bullying people online made me go "yuck"!
but.. who are you letting get under your skin? let's recap!
these people spend all day on reddit, discord, and god knows where else discussing and posting about people they look feverishly online for to post (hi, you found my post by accident, but I'm not a system)!
they think the world revolves around them and DID. they think that everybody has a grasp on syscourse and people you meet in real life will ask about your trauma to see if you pass the validity test or not. but no, because you guys have never been outside, here's how it usually goes talking to someone else IRL: "hi, nice weather today, isn't it?"
they're unhappy with their lives and themselves. let's take a look at the example we picked for today's lesson - they constantly post on Reddit, red flag, right? but what they post about shows how pathetic their life truly is
they're obsessed with my spouse, posting them daily, but sorry, we're monogamous! find another relationship to join and crash..
they talk about how the world sucks because nobody notices their art. I would feel bad but.. karma much?
they post yaoi hazbin art and discuss gay hazbin hotel ships. please, don't let a yaoi viziepop shipper ruin your day - they clearly don't have much going for them already. (no offense to viziepop fans.. smh)
they are OBSESSED with character.ai to the point of posting about it regularly as well. I mean, I knew they needed to touch grass, but wow.. make some real friends! your waifu robot doesn't really love you (or exist!)
they're an adult but browse minor-oriented spaces like teenager subreddits - WEIRD much?
they also just have very weird stances which doesn't sit right with me, especially given the above - like defending the option to romance a child in a video game (because she's actually 200000000, duh) and comparing dating someone with DID to dating an anime child.. wow..
and so much more.. horrible takes and sad cries for help...
So what's the point? I just want to remind everyone that the people on the other end of the screen are often super miserable and unhappy with their own lives, riddled with their own flaws, and use others as a punching bag to feel better about themself and project their insecurities on - like this dude! As someone who again is not a system, regardless of any takes on syscourse, bullying is just objectively pathetic. Do better. And if you're a victim of their bullying, don't let them get to you.
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#did#system#did system#anti endo#did osdd#systemscringe#plural#syscringe#syscord#actually did#actually plural#osddid#syscourse
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I was thinking about that one post I made a while ago wrt rui being isolated by his peers because of his genius… I think one thing about wxs that’s been so good for him is that they really don’t treat it like anything special. They acknowledge that he’s super talented and intelligent but not to the extent that it others him. Oh rui can make incredible machines and doesn’t need to study in school? Well tsukasa can play piano and do cool poses & emu can climb around like a lizard and has incredible stamina & nene is a great singer and can beat fighting game npcs with her eyes closed. And wxs treats all those things with the same level of “wow so cool so impressive!!” to varying degrees. Tsukasa sought rui out for his genius and believes rui is the best director to help him shine, emu approaches rui with even crazier ideas she wants him to try, and nene is so used to rui that a walking sentient robot version of herself is less astonishing than rui inviting people over to his house.
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Is King Bob-omb a robot?
Is he? Huh?
Recently I have been thinking about the nature of King Bob-omb, because I think it is more interesting than one may think upon first consideration! Yes, he is a big living bomb. But what does this mean for him? Let's discuss!
Bob-ombs
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Bob-ombs! They are bombs. Even a dog could look at a Bob-omb and tell you "Rhat's a ralking romb! Hreeheehee!" What do we know about Bob-ombs? Well, they are very clearly artificially created entities. I mean, they're bombs. They're powered by wind-up keys! And they're mass-produced in factories. These are artificial, mechanical creatures. Automatons! The ones in Sunshine are very overtly robotic, and even if those ones are Bowser Junior creations, it may reflect how he views the real ones.
There is a history of sentient, talking Bob-ombs and Bob-omb society, so these are clearly rather advanced automatons. All the more reason for me to confidently declare them to be robots! It's weird to make a living bomb capable of thought and emotion, but as established by Origami King, the ones working for Bowser are intent on making their single blast really make a difference. So I guess making them sapient is ultimately helpful for Evil purposes, if unethical.
King Bob-omb
Now let's consider the King! That guy loves to be considered. He is NOT mass-produced. He does not have a wind-up key. He does not even have a fuse! And of course, he has arms. No Bob-ombs have arms...
...but Chuckyas do! Big, Bob-omb-like, with arms for throwing Marios. King Bob-omb seems like he could be a stronger, more refined model of Chuckya! Chuckyas are absolutely robotic, so this does make a good case for the King being such, as well!
Could a robot have such a magnificent mustache, though? Yes, a robot could. Even standard Bob-ombs are capable of having mustaches, as are creatures made of ice, and also this is a silly cartoon world. So yes, I think a robot could have a mustache.
Mecha King Bob-omb
Now HERE's the thing that got me thinking of this in the first place! Mecha King Bob-omb, from Mario + Rabbids: Sparks of Hope. This is a robotic version of King Bob-omb... hm. This IS obviously a robotic replica based on him, and there's no reason a robot based on another robot couldn't exist, but that WOULD make the "Mecha" title pretty weird! Is the original king mechanical or what? I guess the "Mecha" could also be referring to this version being a pilotable mecha, unlike the real version, which is a Guy. This brings up questions, and answers none!
The Big Dud
Finally, the last possibility of King Bob-omb's origins. If you are aware of the Super Mario 64 Iceberg, you are aware of the Big Dud theory! After Big Bob-omb (as he is known in 64) is defeated, an additional metal ball will be rolling around at the base of the mountain, and a Bob-omb Buddy will declare that the Big Bob-omb is nothing but a big dud now. This has led some to believe that the additional cannonball might be Big Bob-omb himself, made inanimate upon his defeat!
And then THIS gets me thinking about Power Stars. They do weird things to Mario creatures! I think it is likely King Bob-omb could have been created BECAUSE of the Power Star he holds. Maybe he was an ordinary Bob-omb enhanced into a new, regal form by the Star, or maybe he even was an ordinary inanimate metal ball, chosen to be extra resilient compared to his subjects! You know, in 64, he doesn't even explode like a Bob-omb. Is he a FRAUD? (No, he explodes in other games)
Final thoughts
So, after all this analysis, is King Bob-omb a robot or what? I don't know. Maybe. Maybe not. No one knows. This guy is weird! He can fly with no effort if thrown off the mountain. When killed, he congratulates Mario for killing him and invites him to do it again sometime. If I HAD to come to a conclusion... I would say he is technically robotic, but that's not something the designers/developers actually ever have or had in mind, and is just a result of being a Bob-omb.
I don't mind that there is no concrete answer! I was not expecting there to be! This is Super Mario we're talking about. They're not going to expect us to analyze evidence about characters and come to conclusions. But it is so much fun to do! That's why we do it! Call this guy a robot if you want! Or affirm that he is not if you don't! I don't really care as long as you are nice!
#king bob-omb#bob-omb#chuckya#super mario 64#mecha king bob-omb#mario + rabbids sparks of hope#analysis#mario#mod chikako#long post
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Looking at your recent commissions, those backgrounds are soo pretty!! Do you have any tips for backgrounds? I always struggle with them :>
aAA many many thanks!!
backgrounds can absolutely be a struggle but they don't have to be! they just require a little more creative planning~!
whether it be a commission or a personal drawing, if I'm building an elaborate art piece i focus on establishing the background First.
the background is the stage for your character! planning the background first will make it easier to tailor the character's actions and how they interact with the environment around them.
planning the background first can be the difference between your character standing awkwardly front and center with the setting going on behind them, or actually participating in their environment.
if i'm super stumped for background ideas, i browse stock image sites to get inspiration. sometimes it helps to doodle on an image to generate some ideas - kinda like you're playing with JPEGs like dolls.
that said - while i'm pinpointing WHAT i want to draw, i keep the ideas loose. i don't want to focus on the itty-bitty details until i've got the overall aesthetic and layout in mind, as i might get inspired to add something in later!
THUMBNAILING
if you're planning a big piece it can be helpful to break it down into something bite-sized before you go all in and start lining or painting. these are "thumbnails" - fast little sketches that establish the scene in a way that doesn't consume a lot of time or effort. it's also great as a little perspective exercise as a treat.
here i decided i want to draw a character walking home in a back alley street. with these photo references in mind, i can plan a layout and how the character will act in the scene. is this a candid shot? are they posing cutely? are they looking down at us in a tense way? there are many ideas to be had!
after you've chosen the layout / vibe for your idea, you can scale up your thumbnail to your preferred canvas size and start fleshing out the details. be sure to keep referring to your reference images to get additional ideas, such as storefronts, items, props etc!
3D MODELS
If you're trying to create a unique environment that photo references simply cannot help you visualize, 3D models exist! This gives you that ability to rotate / scale things for better visualization. Clip Studio has a vast catalogue of 3D models to download For Free that you can fiddle around with. i know there are many 3D builder sites out there as well, though i've never made use of them so i'm afraid i cannot recommend any off the top of my head. hell, you can even use the Sims game to design a setting and go from there!
also if anyone is going to come into my house and say 3D models are cheating: they are not. using a 3D model to better grasp an angle or get a better idea for perspective is not cheating. using 3D models to help plan the environment in your art is not cheating. they are no different than brushes; these are tools made to HELP YOU. use them!
PERSPECTIVE
perspective and angles can make a HUGE difference in the art piece. there's nothing wrong with static long shots! if that's what you want to draw, do it!! there's no right and wrong here!
but if you're finding your work to be a little robotic and stiff, slap an angle in there. consider an overhead view. these same techniques are applied to photography and film! nothing wrong with wide shots, but every once in a while it can help to throw in a dutch angle.
if there is one note i'd like to leave off on, it's that your backgrounds do not have to be 100% accurate-to-life to be Good. unless realism is something you're really striving for in your style, don't feel compelled to nitpick every brick and leaf in your art. us artists can tend to over-prune our work until our art looks a little bare and soulless. flaws can give your work character, and that's often a lot more appealing than how accurate the scale ratio between background building A and building B are [again, unless you WANT to go for that realistic look then you can fuss over those details all you like].
i hope this helped a little! MY APOLOGIES FOR MAKING IT SO LONG AH
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Sonic Redesign Masterpost
One thing I've always passively thought about the Sonic franchise is that it's great, but also always felt just a bit short of perfection in a bunch of random aspects (mostly some character designs and some stories). Around like late August of 2024 I sketched out some redesigns for some of the main Sonic characters, and I quickly realized that I kinda physically had to not only redesign like, all vaguely notable characters from across the entire franchise (not just the games) but I also really wanted to rewrite a ton of stories, so I just like, did, you know? I'm basically obsessed now so here's a giant masterpost that's more about the thoughts behind my redesigns than just the images. Don't expect this to be super organized and fun to read lol
(and I can feel the hyperfixation dying down so I really should just get this out there)
Also, if you'd rather read it in the form of a Google Doc, here's the link to that: https://docs.google.com/document/d/1VvXMzQ2kr7HrqmUd0Z7Aa9xCprUZ1ojm5cD8lcAEjbQ/edit?usp=sharing
First things first, for one, Mobius and Earth are two distinct planets, and Mobians are one set species. I didn't think that was a crazy idea until I actually watched a video detailing how current Sonic treats the setting but yeah, I really want them to just be completely different planets.
Origins
Anyway, the main draw for rewriting most Sonic stories was the fact that he doesn't really have a canon origin in the main series games (yet?) so I felt the need to give him one, and a more discrete timeline. However, everything starts with Eggman (and this is a heavily truncated version):
Robotnik enters Mobius via a Ring portal (similar to how the movies portray them), but he's instead a skinny, charming young man (similar again to Jim Carrey's Eggman in the movies, a drawing of him is further down). At first he pitches his little, cutesy animal inventions to the Mobian public, and they actually like them quite a lot. He's not without an ulterior motive though, and as his inventions get more and more popular, he actually hires some Mobians to help produce them. He begins building his business over the years, using the unique powers Mobians have to boost production. He even gives some of his workers their own homes built up with his technology, but he starts using this as a way to control them, since he basically can take away their whole lives if he so chooses. As he keeps building and building, he steals more and more resources from Mobius, and he builds over the Mobian city he started in (haven't really specified what it was yet), slowly making it his own over time. The only place he knows he shouldn't touch (just to stay in the good graces of Mobians) is Green Hill, a place that's sort of sacred, but more sacred in the way art is sacred, since it's a place hand built by ancient Mobians to be a wild place for them to roam free. Time passes Robotnik has been fattened up by his personal chef/baker Vanilla, and he's settled into being in control of so much of Mobius.
It's around this time when Sonic is born into the factory (of course given the canon name Ogilvie at first). He's taken away from his parents, whoever they are, immediately, and is put to work as soon as he's able to push a button. As he grows up, he's obviously too restless to do something so sterile, so he's put to work on the hamster wheels that power the Robotnik Empire. He never even thinks there's anything special out for him in the world, but eventually he, like the other workers, is given his semi-yearly vacation to the Green Hill, where they can recover their will to live. However, Ogilvie is so completely overrun with joy that he just runs off, never to return to the factory again. Eventually, of course, he changes his name to Sonic to fit his new life of just running around Green Hill.
Robotnik catches wind of there being a deserter, and decides to set out his robots, who secretly had battle functions all this time, into Green Hill to catch him. This is essentially where the first game would begin, just Sonic running around destroying Robotnik's robots as they come at him. However, Robotnik has a second in command: A young, two-tailed fox who he found outcast on the streets, who had a surprising knack for machines, something he didn't see in many other Mobians. He was named Miles Prower, and he grew up working for the one person who didn't ostracize him for his tails or his skills. He was only around 12 when Sonic, approx 16, escaped, and he was tasked with leading some of their more sophisticated creations into battle.
Robotnik came along too with his own weapons, but they were both completely outmatched by Sonic's unbridled confidence and cockiness. Robotnik tore out what hair he had in anger, and of course that's when Sonic taunted him with his new nickname Eggman. Since Miles was there too, and he felt like he was on a roll, he called Miles "Tails," but Miles' reaction was much more ashamed than he expected, so he felt a bit off about that one. After the fight, Miles was repairing the machine Sonic destroyed, but he found him and met him on more even terms, and tried to convince him that there's probably a much better life for him out with him. He wasn't totally convinced yet, and couldn't exactly just defect from Robotnik like Sonic did, so Sonic left him be for now.
This is the general part where I start writing too many fine details, so basically Miles slowly starts enjoying himself more and more fighting Sonic and meeting him after the fight. He even adopts the "Tails" nickname for himself on the card of a present he drops off for Sonic, which was his much more durable and iconic sneakers. He finally breaks away from Eggman completely during an aerial assault on Sonic, where he prepared some supplies in the plane he was set to pilot, so he could take it away with him. He even was able to use some scrap from the battle to build a workshop for himself to live and work while Sonic still mostly just roamed free. This is around the point where the second game would start, since Tails has joined the cast and they can both battle Eggman together. If this were to be a game, I'd want Tails to be in the cockpit of each boss in the first game, so it helps set up his inclusion in the second, but obviously this is just a random floating idea for now. This isn't meant to be a concrete game/comic/animation/whatever.
But, that sets up most of the future events, even though there are some major stories to come, so on to the designs themselves:
As for overall Mobian redesigns, I always thought their giant ass hands and feet sometimes got in the way of their expressiveness, if they didn't just look kinda doofy (especially with characters like Knuckles) so the generic "Mobian" template has a smaller head, feet, and hands, and has a generally longer torso. Basically they just have slightly more """realistic""" proportions even though they're still obviously cartoony, just more realistic on the spectrum compared to the canon designs. And, since they're all one species, that means they evolved over time to match some of the animals around them, like a macro-evolution version of how Chao take on animal traits. That also means that the animal parts of their names are more like tribe affiliations, since they aren't actually the animals they say they are. For example, Knuckles the Echidna isn't an echidna in the species sense, he'd just call himself that to show he's affiliated with the Echidna tribe, and more generally that his people took on traits of the local echidna-echidnas. Meanwhile, characters like Tails/Miles Prower have a more family-based last name and a nickname for reasons I'll get into later. Also aside from that, I wanted characters that are Reptiles and Insects (Espio and Charmy mainly) to seem more unique from the mammals, so they look more distinct. And even the mammals look more animalistic in general, with longer snouts, getting rid of that weirdly detached muzzle thing most Mobian characters seem to have. Characters that are like Cats and Rabbits don't end up changing much since they aren't known for having long snouts anyway.
Sonic
Sonic was obviously the first one I tried redesigning so his design went through a bunch of changes, but the first thing I dealt with with him was his stupid conjoined eye thing. Obviously in that classic CD animation everyone loves it works out because its super stylized and simple, and all the current Mania versions of him make it work too, but it's really hard to unsee now in his modern designs. It's obviously meant to be like a Garfield type of thing, where it's just a cartoony way of having two eyes close together, but nowadays it really feels more like a Lightning McQueen type of eye windshield. If every Mobian had that then I'd keep it and just call it a stylistic thing, but no, only Hedgehogs have them, so... At first I tried representing that by making him have some kind of goggles to protect his eyes from the wind as he runs, but I couldn't get that to work, so I just split his eyes up. In his goggles-form I gave him this black brim to the goggles to kind of mirror Shadow's random red eye splotch he has, and since I liked that enough I kept a small bit of it in the current design. I also gave him some kind of double-sock type thing going on with much more athletic-seeming stuff to go under his more fluffy socks and gloves, which didn't feel all that necessary until I removed them at some point, and that just made him feel extra naked somehow. I do like them though. And, of course, he's actually wearing rings.
Aside from that, I kinda inadvertently made him look a lot like his Movie version, with his extra frazzled quills and blue arms and such. I definitely feel like he benefits from being extra sharp, so I added a bunch of spikes to things like his chest and shoulders. Even though it's not really important to mention I might as well, but the weird thing I think about his arms is that his normal Game design does basically need tan arms, but I actually think overall there's no reason not to give him blue arms in a form like this. It just makes sense.
Tails
Tails is mostly unchanged, just making his face fur blend more smoothly into his face instead of just being solo hairs glued on. His chest fur is more like a ball of fluff focused more around his actual chest, instead of just being a flat pattern on his stomach. I also gave him bigger ears for a bit of fennec energy, and a red scarf so his red shoes aren't the only red on his design. Aside from that, it's all just restylization, like making his tails extra fluffy.
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Eggman (and Miles)
I'm still torn on what I want Eggman to truly look like. At first I wanted him to look a bit more like his SatAM-style version, with really short legs and a big fat belly, but then after seeing more and more fanart of him I tried to give him back his weirdly scrawny legs. No matter what though, he needed to have a giant coat with a massive collar to show his impression of himself. Also, I will always want to preserve his iconic smile, where his big toothy grin is basically glued to his mustache. That's pure Eggman.
And of course there's pre-Sonic Tails there too, with his fur very organized and clean, and with a much more grim demeanor. I also thought his tails would also be a lot less fluffy, and he kind of wraps them together like how a person wrings their hands together when they feel shy or awkward, showing how he hasn't fully embraced his mutation yet.
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This is a quick little sketch I did of younger, thinner, and less bald Eggman when he first enters Mobius.
After them, there are some characters that'd just be appearing around this point in the story, so here they are:
Amy… the Cat?
So for the longest time, I legitimately believed Amy was a cat, so I decided to make her a cat. It's that simple. She never really looked like a hedgehog, anyway. Plus, I do want to keep the main group as being Sonic, Tails, Knuckles, and Amy, so it'd be nice if they were all different "species." Aside from that, I just made her former quills look like much more fluffy and soft hair, and gave her long sleeves just because this drawing convinced me it was a good idea. However, I did do a quick sketch to see how she would look if I kept her a Hedgehog, and in that one I took away the long sleeves since I thought that would be annoying with her chest/shoulder quills.
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As for how she meets Sonic, she's working under Eggman as a blacksmith when Eggman starts going berserk over actually losing both a devoted worker and his right-hand fox. He puts up signs everywhere asking for people to enlist into an army with the sole purpose to capture him, but Amy is instead just smitten with this rebellious hunk she's just now heard of. She joins Eggman's forces, but breaks off on her own to join him. He's super willing to let anyone join, but since Tails knew how devoted to Eggman some Mobians could be, he thinks she's a spy at first. Over time, though, she proves herself, even if she can't quite catch up to Sonic.
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Cream, Cheese, and Vanilla
Cream was always perfect, but I really hated that Vanilla was basically just a taller copy of Cream, so I tried to give her her own identity. Also since they're all named after food I decided to specifically make Vanilla a baker/chef, which also meant I could turn the one tuft of hair on her head onto an ice cream-y dollop. And even though that was decided before I decided to make Eggman start off skinny, it also meant that I could make her a pretty major part of Eggman's life, being the one who makes desserts so good he just couldn't help himself. Even though Eggman definitely loves stomping on the hopes and dreams of Mobians, he's actually quite fond of Vanilla (not in that way, thank god) and tolerates Cream. As for Cheese, I had this big idea of how to redesign all Chao mechanics a while ago, and one such idea was to have Luck and Intelligence forms of Chao just like the other stats, and I decided to make Cheese a Neutral/Luck Chao just before he evolves into his main adult evolution, since he's lucky to have Cream by his side. Literally. He's only with her because Eggman was experimenting with Chao, and Cream caught him in the act, and he tried to save face by giving her Cheese as a gift, which definitely took him off her radar.
But, also, since when do rabbits only have one kid?
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They're just rough ideas for now (except for Milk and Sugar for reasons) (and I also thought of there being a baby Butter as well but I can't be assed to save a new version of the sketch). Even though it doesn't make sense for each kid to be a different age, since rabbits more so have large litters, I just think this is more fun from a design perspective. Also, Vanilla having so many kids to worry about makes it more reasonable why she's so beholden to Eggman. She definitely can't just get up and leave when she has to worry about all of them.
As for how Cream meets Sonic, I literally have a whole animated short planned out in my head because, if you couldn't tell, she's easily one of my favorite Sonic characters, but the gist is that once Eggman "gifts" her Cheese, Cheese starts drawing crude drawings depicting how Eggman treated him and other Chao. Cream slowly catches on to Eggman's evil in her own oblivious little way, and eventually just… walks out. Much to Vanilla's dismay. As she leaves though, Vanilla basically snaps from her goodie-goodie persona and practically holds a knife to Eggman's throat, telling him if any robot ever harms Cream while she's out there, "so help me god…" He relents as much as he can. Meanwhile, Cream just keeps walking to Green Hill. Tails notices her as he's flying the Tornado, and picks her up. She's a little disappointed that everyone's basically just living in the wild or Tails' crude workshop, but they try to make due for her pampered little self.
After that comes the first big story since the Origin/random extra happenings.
Knuckles
Honestly I feel like Knuckles has to be one of my top redesigns. I definitely needed him to look more buff and big compared to Sonic, but not quite to the level of Boom Knuckles, and I think I really nailed it. Not only that, but making his coat and "skin" color darker just works so well. And, of course, with the dread-bands/paint of his tribe. Him just looking so much more square also just fits so well.
Knuckles starts off as usual guarding the Master Emerald all alone on Angel Island, but soon Eggman visits him without any armada, reading about the Chaos Emerald's power and finally wanting to use it to stop Sonic. He does his usual schtick of convincing Knuckles that Sonic is the real threat, and since Knuckles was so isolated he didn't even know who Eggman was, and joins him to stop Sonic.
However, Tails isn't stupid, and keeps a solid ear to what Eggman is doing, and hears about his plan to take the Chaos Emeralds, so he and the others set out on a world-sprawling journey to get the Emeralds before he does. However, they aren't the only ones looking for treasure…
Rouge
Technically I redesigned Rouge first out of everyone, but for other reasons than the franchise-wide redesign. This is basically an adaptation of that. Similar to Amy, whose design was cursed by Girl-Character-Syndrome, I also wanted to fix up Rouge by going where no anthro female character has gone before… giving her a bare crotch. Crazy. The boys can run around stark naked while the girls can't not wear full body clothing, so someone had to pick up the slack. She at least has her top covered, but that's mainly because I'm kind of a sucker for her heart-boob thing. I really can't deny it. Oh yeah and the heart motif continues into her nose, because she's a bat, of course it would. Bats literally have heart-shaped noses but they didn't bother even giving her a tiny heart-shaped nose in canon. AND she even has full body fur, because her being completely bald across her body is even more of a sin to me than forcing her to wear full body clothing. Anyway, she's got dark skin too, because obviously, and I tried making her arms her wings at some point but I also wanted her to have normal humanoid hands, and that just didn't mesh well, so she's still got back wings. Aside from all that, I gave her a long index fingernail on her glove for lockpicking purposes or whatever, it just seemed like a weirdly fitting thing for a character once called Nails.
Anyway, Sonic and co stumble upon Rouge who had the same goal as they did, but of course with a different motive, although she promises to play nice and help them find the Emeralds (until she betrays them once they have them all)
At every Emerald, each situated in a different biome, they encounter Knuckles, who uses the elemental power of each Emerald to fight Sonic, although Sonic is usually able to snatch the Emerald away from him and make away with it. After every fight, Knuckles is more and more sure that Sonic is a threat, but once Sonic and co actually have them all, and find the Master Emerald too, Eggman is the one to make the first move, and snatches them away all at once to power the giant mech he built behind the scenes just for the Emeralds. Everyone teams up to steal back the Emeralds again, and Sonic feels a strange power inside of them and the Master Emerald. He asks Knuckles what it could be, and he says the Master Emerald must have determined that he should be granted their ultimate power. Sonic seems stoked, but Knuckles is seriously worried, thinking back to the tales his people told him of what happened last time… but thankfully this time, Sonic just turns an electric yellow, beats Eggman's mech to a pulp, and turns back to normal once the deed is done. Knuckles is a bit shocked, but relieved.
With all threats neutralized, Knuckles accepts that he was wrong, and makes amends, but he stays with the Master Emerald. Rouge goes off on her own again, too.
It's at this point, while still on Mobius, some other characters probably emerge. This could happen either after or during the previous events.
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Sally Acorn
Even though I don't have much personal nostalgia for Sally, she used to be such a big deal that I couldn't NOT add her to the roster. Like Amy, I also got her species wrong, since I thought she was a squirrel and they just didn't have the guts to give her a big, bushy tail, but I was remiss to hear that she was actually a chipmunk, meaning her redesign couldn't have that amazing tail… but chipmunks do have pretty iconic patterns, so I made sure to include that in her hair. Apart from that, you can see all the changes. I imagined her home town being smaller, and even though she could be the daughter of her town's mayor, she wouldn't be a princess. I never really got princess vibes from her. Oh yeah, and she's still smol, like how she was always drawn in her original era. She can make up for it with her spunk. She would also have her own Speed/Fly/Power dynamic with Ray and Mighty, who are also still smol.
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Bunnie Rabbot
I basically just mish-mashed all the parts of Bunnie's various designs that I liked, but the main part of her is her new story. She basically lives in this classic Western-style town held under Eggman's boot, and she's hired as an outlaw to catch Sonic, where she was given robotic enhancements both to give her extra power but also so Eggman could more directly control her. She's also the "bawss" of Fang and Trip, other outlaws hired by Eggman. Even though she doesn't personally hate Sonic, she needs to do what Eggman says, or else she knows he'll wreak havoc on her town. No amount of speeches about friendship and being a good person could turn her.
After all those events, the next stage of the story begins, where at some point Sonic goes Super to fight Eggman, but Eggman was ready. He manages to suck the Emerald power right out of him to power his ultimate plan--- the thing he more or less planned on doing from the moment he stepped foot on Mobius. However, the damage Sonic and co did to his plans during that time caused it to go haywire, sending giant white explosions shooting across the entire planet of Mobius. Practically every Mobian was transported to Earth, Sonic X style. And not just the people, but massive chunks of the planet too had warped on to Earth, practically fusing the two planets together.
But of course that opens up too many stories so time for a rapid-fire design overview lol
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Chaos & Tikal
Obviously the events of Adventure would be next, but for the most part Tikal's design is just updated to match the new Knuckles. With Chaos however, I slightly changed his story to make it so that he mutated from a Chao for when he first turned into Perfect Chaos and destroyed the Echidna clan, and obviously making it so that he used to be a Neutral Chaos Chao. I also have a whole animated short mentally planned out of that moment which I'd kill to create. After the events of Adventure though, instead of like getting dragged off to Heaven or whatever Chaos is instead gifted just a little bit of power from the Master Emerald so that he could maintain a more solid form than his 0 form so he could live alongside people (as much as a water monster can), and in this form (which I'm calling Controlled Chaos) he looks more like a Chaos Chao and of course he also has an emotion ball, which the Chao quickly recognize and accept him in with them. I also like to think he could replace the role of Gemerl from the comics, where he is the superpowered being that helps protect Cream and her family (although clearly Vanilla is a bit more hesitant)
As for the events of the Adventure story itself, it's mostly the same, except for the fact that Knuckles wasn't at the Emerald when Eggman broke it open because he was slacking off alongside Sonic, which he beats himself up about before realizing the Emerald can be repaired. Also, with their Master destroyed, the Chaos Emeralds actually turn into chaotic masses of power that greatly affect the areas around them, making them more dangerous to obtain for Sonic and co. For example, maybe Ice Cap wasn't really that icy, but the Emerald Sonic was to get from there turned whatever it was before into a frigid mess. Maybe it would also spawn some sort of boss for them to fight to protect itself.
Also, here's Big. He's mostly the same except I wanted him to look more wild and unkempt. I also made it so he actually has a giant mouth, because in all his modern forms I honestly think his really tiny mouth looks super weird.
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Oh yeah and I guess one major thing I changed about all Mobians, they actually have feet and not just weird nubs. Really expanding the boundaries of design.
I also have ideas for Gamma and Omega from here, but it mostly boils down to Gamma actually having more personal interactions with the main cast, and once his story finishes and he explodes, Eggman laments that his best creation was going to waste, so he decided to rebuild him… but with less empathy. This backfires when the new Omega is disgusted by Eggman's method of just rebuilding him, and lashes out, going off to join the cause against him.
Then, for Adventure 2…
Shadow
For the most part, I just updated him to match Sonic's design, and gave him cooler gloves/shoes, but the main change is that I want him to feel more like a crazy genetic experiment. For one, you can see that he actually has gills similar to those of the Biolizard in his base form, probably just to help him take in more air/energy so he is less likely to tire, but more importantly I want his inhibitor rings to essentially be holding in the Doom powers he gets in Shadow Generations. When he takes them off, he basically becomes a darker shapeshifting mass that can barely hold himself together, instead of just becoming an objectively more powerful version of himself like in his canon form. It also makes more sense, since Gerald probably made those rings as he was ashamed that he had to resort to giving him Black Doom's DNA, and so that he could interact with Maria without hurting her.
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The other big change is to Maria herself, who I wanted to be as goth as Shadow is, with her being more of the rambunctious goth type than an emo goth. I was always kind of annoyed at how generic anime-UwU precious babey Maria always was (even though she was greatly improved in Shadow Generations and Movie 3) so I thought making her have a more fun/imperfect personality would be more interesting, and would be more impactful during the Ark raid where she turns from a full-nonsense personality to someone who's actually afraid and desperate. I don't really have a solid visual design for her right now, but I've had a couple of iterations. I kind of want her to look less assured than she does here
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Team Chaotix
You have NO IDEA how much I needed to change Charmy and Espio. Charmy looked like a weird cat/bear with a bee tail and Espio looked like some completely unrecognizable animal, even though you might be able to at least assume he's a chameleon if you knew his powers.
For Charmy, I just needed to give him big bulging black eyes, a jagged mouth, and another set of arms to really show that he's an insect. If nothing else, it at least makes it obvious that he can't be anything BUT an insect. As for Espio, I decided that I could give reptilian Mobians various scales on their body instead of the mammals' chest coloring or whatever. I also gave him a more unique head shape and that weird fin thing which is much more chameleon-iconic than what he had before, and even gave him that wrinkly eyelid thing they have, while still giving him a more humanized expression.
As for Vector, since he was the rare Mobian who had an actually unique body type and head design, he stayed mostly the same. He's the main reason why I know the character designers at Sonic Team aren't ALWAYS copy-pasting their body types. I did have to change his outfit, mostly just to get rid of his weird shoulder-ball things which never will make any sense. What even are they?
Now, for the biggun
Blaze
Oooohh my god Blaze. When I was first thinking about adding her to the roster, I liked her a decent amount but didn't think about her too much. I did know that I wasn't going to change much about her design since it was already pretty much perfect, I just added more gold to her and made her ponytail more like a flame than her canon design, which looked more like feathers of some sort to me. I then just updated her tail to match the style.
What really changed was when I completely rewrote her story. I always thought it was so weird that they made her so special and weird, being a fire-bending princess from another dimension, but they barely went into fine detail about her, like, AT ALL. It doesn't seem like there's anything special about the Sol Dimension, aside from the Sol Emeralds, and her actual role as a princess is never really touched on at all besides her living in a castle as depicted in the comics, AND worst of all she's just sort of… born with fire bending powers? That's crazy even for Sonic characters. I mean I'll accept it but still, I feel like there should be something there. And it's also crazy that all of this was introduced in Sonic Rush, which, let's be real, has the most non-story there could be in a Sonic game. Nothing interesting and unique really happens in it. At least Rush Adventure did something new, but still. She deserves better
So anyway I changed practically every detail and am mentally organizing the full story, but the gist of it is essentially that 06 is now her debut game, and everything regarding Soleanna now involves her instead of Elise and all takes place in the Sol Dimension. You'd think it would be a little on the nose to make Soleanna a location in the Sol Dimension, but they didn't even bother to make that a thing. Same goes for Solaris. It feels so obvious, like it was meant to be that way in a beta form. On top of that, though, since she replaces Elise you can probably guess that she actually derives her fire bending power from Iblis, which is actually a power passed down in her family ever since Iblis and Mephiles were sealed. And, since she's clearly in more of a position of power than Elise, she can actually be the third in the 06 main character group instead of Shadow, since he gets enough attention elsewhere.
As the story goes on and she realizes she has a flaming hellbeast inside of her, her sheer confidence gets broken and then regained thanks to Sonic supporting her. Maybe also includes a relationship with Amy because I can't help myself. Apart from that, there are so many details and story beats I'd love to share but really that would be a whole document all on its own. I'm surprisingly close to being able to write basically a whole movie script's worth on this thing.
But yeah every single detail I added to her story has now retroactively made her one of my all-time favorite Sonic characters, tied with Cream and Chaos. I basically freak out whenever she does literally anything, I'm kind of obsessed.
Also since the role of princess suggests there's a queen (unless you live in Equestria), here's the Queen of Soleanna
![Tumblr media](https://64.media.tumblr.com/8cb3979cb4dcccc52c71e62fa8c44c4c/a7e5223698f5c1a4-50/s540x810/c1b2a12ebf4201c91f75981a7d8b739ad0352663.jpg)
Silver
Now of course, ANOTHER peak redesign. I really think Silver specifically is the biggest upgrade out of everyone. I really needed him to look more weird and futuristic, making his whole body actually silvery instead of just kind of white, and making his clothes black to make his glowy tech bits more stark. I even turned his quills into flowing hair, just because. I like to think he's one of those characters that's unimaginably handsome without any effort, even though he doesn't realize it.
Story-wise he doesn't change much, except of course since Blaze is doing her own thing, he's completely alone fighting to protect his future, which personally really helps show his character. He's the type to fight to his dying breath even if he knows he can't win, just so he can protect as many people as he can. I also think he's still the type who would take a can out from the bottom of those can pyramids in a cartoon supermarket, only to freak out when the whole pyramid topples down. He's a devoted warrior who, in low-stakes scenarios, is still kind of a lovable loser.
Except he wasn't always alone. He's the last remaining member of the Crested Knights (or whatever I want to call them), a genetically engineered and cybernetically enhanced army of people made to quell Mephiles and Iblis as much as possible in the future. The second-to-last, his mentor Steel the Wolf, fell in battle with him, so he vows to keep fighting for him. Personally I think Silver having a deep personal attachment to someone in this way really makes him feel more loving and empathetic, which makes his goofy sides much more charming. I imagine him sharing stories of their past together over a campfire while Sonic and Blaze listen intently.
![Tumblr media](https://64.media.tumblr.com/d3c32c2b28eaec059270b5f3fa41cb6a/a7e5223698f5c1a4-8a/s540x810/5b9072f1a3b6c98b29e32a9112612d8291d8f962.jpg)
Also just because Blaze gets her own special super form because of the Sol Emeralds, I thought since the Chaos Emeralds are said to grant wishes, each individual who gets their power has a different "super" form. If we get Super Sonic and Burning Blaze, then we can also get Psychic Silver (it's still alliteration) where his psychokinetic abilities go haywire and his senses basically become perfect.
![Tumblr media](https://64.media.tumblr.com/c3e2c681b19b3f1d9bac8cfdc2150531/a7e5223698f5c1a4-8e/s540x810/0b93f075a44f0ea274b8a207024ed101194c2da3.jpg)
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Forces
The one thing I realized I didn't like about the IDW comics is that Amy was barking out commands like she was some seasoned war hero (which she kind of was) in her cutesy old Adventure dress, so that made me think that I should give her and everyone else their own special outfits for the Forces section of the story. Also, since the story of Forces is practically the same as SatAM aside from Sonic being involved, I made the Freedom Fighters become a part of this story, which are their own little task force. That also includes Nicole, who now actually looks like a holographic projection instead of just some random Mobian, although I might eventually design a more corporeal form for her. And, since Forces is one of those games where you realize they just didn't want to include humans for some reason, I decided to give Topaz from Sonic X a spot alongside Rouge in the Resistance. She'd still start off as a cop that Rouge enjoys ""messing"" with, but then once Eggman starts taking over she joins the forces against him. And since the IDW comics are practically a part of Forces' story, Lanolin can also be here, who I made chubbier since sheep always have a chubby aura. Tangle is there too but she's completely unchanged since she's already perfect. Same would go for Whisper but I haven't drawn her yet. And really the same goes for pretty much every other IDW character, since their designs are some of the best in the series imo.
The Ancients
I really thought the Ancients needed to look more alien and weird, and I wanted to give them clothes to mimic that of their tech. I also thought that the Koco could instead be their true brains/bodies, and the gel is another part of their tech.
The main thing of their story is that I want them to be the origin of all Mobians and Chao. When they fled from The End to Mobius, after the big fight The End broke their bodies and brains, destroying the rocky shell around their true bodies, and making them back to being nearly animalistic. However, over time their malleable bodies evolved over time, some turning into the more capable and intelligent Mobians, while those that ended up in more protected areas didn't change quite as much and became the Chao, still being pretty soft and helpless. However, I also thought that the branch of them that fled to Mobius surely couldn't have been the ENTIRE species, so the other branches that fled away from The End ended up evolving into the species of the Black Arms and the Wisps. The Black Arms being a people who use more meaty, grotesque technology, and with the Wisps tending to use more abstract, colorful technology, assuming they use any at all, since they decided to live more naturalistically, even with their core bodies living outside of any other tech. This essentially makes Shadow the Hedgehog (the game) and Colors parallel stories, where they deal with the offshoots of the Ancients. If you couldn't tell, I also made them have traits of the Dark and Hero Chaos Chao, with Black Doom having the flame orbs above his head, and Mother Wisp having the halos and the head protrusions of the Hero Chaos Chao. They each also have cores similar to the Koco, with Doom's Eye essentially being his core, and the Wisps themselves each being a core, but with the Mother Wisp having a bigger body her core goes into.
Those are all the major designs, but of course that isn't even it. For example, Some other characters that exist in my redesign are Sonia and Manic (fans of Sonic who hype him up in battle with music), Bokkun (mostly unchanged), Metal Sonic (just looks cooler), Sage (who I redesigned but honestly might not keep), Cosmo and the Metarex (both made a bit more alien), the Zeti (the Deadly Six and others of the species), and a whole redesign of Secret Rings and Black Knight which features even more stories like Peter Pan and Journey to the West. I could basically go on and on about it all but I have to stop somewhere lol
Thanks for indulging me
#sonic the hedgehog#redesign#logo#eggman#robotnik#tails#knuckles#amy#rouge#sally#bunnie rabbot#tikal#chaos#big#shadow#maria#blaze#silver#team chaotix#vector#charmy#espio#black doom#ancients#wisps#art#rambling#artists on tumblr#sega#I just learned that Tumblr posts can only have a max of 30 images so go to the google doc for a couple more
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Some cool Easter eggs I caught watching My Adventures with Superman that I want to show to people so they can be in on it with comic book readers
My episode 2 easter eggs and references in My Adventures with Superman post is here
My episode 3 easter eggs and references in My Adventures with Superman post is here
My episode 4 easter eggs and references in My Adventures with Superman post is here
My episode 5 easter eggs and references in My Adventures with Superman post is here
My Episode 6 easter eggs and references in My Adventures with Superman post is here
My Episode 7 easter eggs and references in My Adventures with Superman post is here and here
My Episode 8 easter eggs and references in My Adventures with Superman post is here
My Episode 9 easter eggs and references in My Adventures with Superman post is here
My Episode 10 easter eggs and refences in My Adventures with Superman post is here
My Easter eggs and references in My Adventures with Superman comic issue 1 post is here
My Easter eggs and references in My Adventures with Superman comic issue 2 post is here
My Easter eggs and references for My Adventures with Superman comic issue 3 post is here
(SPOILERS if you haven't seen the show yet):
![Tumblr media](https://64.media.tumblr.com/459bbd2f838a4bfb3a2abcdce7c706d8/32d412f6305439be-88/s540x810/2ad9b5bd3c9784215fd36a743e774efe919cd41b.jpg)
Lois Lane has a cut out clip of Vicki Vale. Vicki Vale is a journalist in Gotham City. Her first appearance was in Batman #49 (1948) as seen in the panel here (W: Bill Finger, A: Lew Sayre and Bob Kane, I: Charles Paris, L: Ira Schnapp).
![Tumblr media](https://64.media.tumblr.com/4d53da8f446317da491dbc177c1cdc69/32d412f6305439be-12/s540x810/3117496f7ddf0f575ef2f6b846b12e7cbf73a499.jpg)
Looks like Jimmy is a fan of Legend of Zelda Majora's Mask. Good video game taste.
![Tumblr media](https://64.media.tumblr.com/5aec999ec65dd911b4acc6aa06c52eb5/32d412f6305439be-98/s540x810/2b5020578fa3c4aab48e344676fd0ac66dc2eab7.jpg)
Jimmy mentions a psychic starfish and the one starfish in the DC universe who is psychic is Starro the Conqueror, who's first appearance is in Brave and the Bold 28 (1960) (the cover art here is done by Mike Sekowsky, Murphy Anderson, and Ira Schnapp) and has the power to mind control people.
![Tumblr media](https://64.media.tumblr.com/0e798cae534b43c25d4a687b8e8983de/32d412f6305439be-be/s540x810/31d564d4c3179c3c029d30763b373d83b90ba461.jpg)
Lois, after barging into Perry White's office about a story, mentions Mt. Simonson. This is a neat name drop to Superman: The Man of Steel writer Louise Simonson, one of the nicest comic book writers you'll ever meet. She helped co-create John Henry Irons a.k.a Steel with artist of the Superman: The Man of Steel comic, Jon Bogdanove (really hope we get to see Irons in this show too).
![Tumblr media](https://64.media.tumblr.com/f4ede9d8a26dd6325e42b20d3c9c89cd/32d412f6305439be-00/s500x750/e885b998964bbf631707035840f6c091d01566a8.jpg)
Jon Bogdanove also gets a name drop here as does...
![Tumblr media](https://64.media.tumblr.com/d712173fcd775f65eccb78e321df6458/32d412f6305439be-8b/s400x600/8840055b63a3ebd4e99cbceacef68d04d1c0a583.jpg)
Dan Jurgen, comic book writer and artist on the Superman comic in the 90s (also one of my favorite Superman artists).
Now who are these kids that call themselves the Newskid Legion? Well, they are a VERY deep DC cut and reference to the Newsboy Legion back in the 1940s. The group was created by Joe Simon and Jack Kirby, LEGENDARY comic book creators.
![Tumblr media](https://64.media.tumblr.com/937d3d9c4015bb75dedc15d4f06843fa/32d412f6305439be-c8/s640x960/1dd4907b5b789fd4170fdb43c5d6f252bc373217.jpg)
The page here is from Who's Who: The Definitive Directory of the DC Universe #16 (1986) with the art by Jack Kirby and Karl Kesel. Most of the Newskid Legion is named after the Newsboy Legion members
Gabby and Big Words here share names with their Newsboy Legion counterparts as does Flip Johnson...
![Tumblr media](https://64.media.tumblr.com/6383bceedc48f1806ca2d65128080fc6/32d412f6305439be-ec/s250x250_c1/8a733535579c2c29d5a132f6ca8639980cb76a03.jpg)
who shares names with Walter "Flip" Johnson here on the cover of Superman's Pal Jimmy Olson #137 (1971) which was done by Jack Kirby, Neal Adams, and Gaspar Saladino.
Patty, the cartoonist of the Newskid Legion homages this panel from Adventures of Superman #500 (1993) (W: Karl Kesel, P: Tom Grummet, I: Doug Hazelwood, C: Glenn Whitmore, L: Albert DeGuzman), the first appearance of Superboy, Conner Kent/ Kon-El.
![Tumblr media](https://64.media.tumblr.com/4fdd04a7e1f27e4c7c964666f0fda807/32d412f6305439be-2c/s400x600/494a3626973df8b1502fd836a7f8ff28aa770320.jpg)
But who is the one below that drawing? We'll his name is in Big Word's word puzzle, in the show. It's Jim Harper, the Guardian.
![Tumblr media](https://64.media.tumblr.com/9aea6206ed760a98b56ccd9adf1636ed/32d412f6305439be-25/s540x810/c99a6be15f76356078c2ce32da6fb761c3e39406.jpg)
Jim Harper becomes the Newsboy Legion's legal guardian despite their causing trouble for him. The page here is from Star Spangled Comics #7, the Newsboy Legion and the Guardian's first appearance, by Joe Simon, Jack Kirby, and Whitney Ellsworth. You might've seen the Guardian on the recent Young Justice cartoon.
When Lois, Clark, and Jimmy go investigate about the smuggled robots in Metropolis, Jimmy makes a reference to super intelligent gorillas in France. This is a subtle hint at Monsieur Mallah, the Doom Patrol villain who will be in the show along with his partner, the Brain. Both made their first appearance in Doom Patrol #86 (1964) .
![Tumblr media](https://64.media.tumblr.com/71231e801f4750f11411cb01e73f034d/32d412f6305439be-a6/s500x750/9116e549651978312770a4f5561e6df2431ffd5a.jpg)
The cover art here is done by Arnold Drake, Bob Brown, and Ira Schnapp.
![Tumblr media](https://64.media.tumblr.com/dd57514ebf33cade9356d8f25ebb6501/32d412f6305439be-66/s640x960/34d1736349b858d9a80029ec4b8604b6ea6a8781.jpg)
Later in the episode we see Clark receive his powers and he is surrounded with electricity, giving off Superman Blue vibes when in the comics, Superman gained electricity powers and became Electric Blue Superman who's first appearance was in Superman #123 (1997) (cover art by Dan Jurgens, Joe Rubenstein, Patrick Martin, and Todd Klein.
Link to Episode 2 of My Adventures with Superman Easter Eggs and references is here
Link to Episode 3 of My Adventures with Superman Easter Eggs and references is here
Link to Episode 4 of My Adventures with Superman Easter Eggs and references is here
Link to Episode 5 of My Adventures with Superman Easter Eggs and references is here
Link to Episode 6 of My Adventures with Superman Easter Eggs and references is here
Link to Episode 7 of My Adventures with Superman Easter Eggs and references is here and here
Link to Episode 8 of My Adventures with Superman Easter Eggs and references is here
Link to Episode 9 of My Adventures with Superman Easter Eggs and references is here
Link to Episode 10 of My Adventures with Superman Easter Eggs and references is here
My Easter eggs and references in My Adventures with Superman comic issue 1 post is here
My Easter eggs and references in My Adventures with Superman comic issue 2 post is here
My Easter eggs and references for My Adventures with Superman comic issue 3 post is here
#My Adventures with Superman#Superman#Clark Kent#Lois Lane#Jimmy Olson#Vicki Vale#Starro#Starro the Conqueror#Louise Simonson#Jon Bogdanove#Dan Jurgens#Newskid Legion#Newsboy Legion#Flip Johnson#The Guardian#Jim Harper#Doom Patrol#Monsieur Mallah#The Brain#Electric Blue Superman#Superman Blue#DC#DC Comics#DC Comics Easter Eggs#MAwS#MAwS easter eggs#Holy shit this took a long while!#Cartoons#Adult Swim#GO WATCH MY ADVENTURES WITH SUPERMAN!!!
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using LLMs to control a game character's dialogue seems an obvious use for the technology. and indeed people have tried, for example nVidia made a demo where the player interacts with AI-voiced NPCs:
youtube
this looks bad, right? like idk about you but I am not raring to play a game with LLM bots instead of human-scripted characters. they don't seem to have anything interesting to say that a normal NPC wouldn't, and the acting is super wooden.
so, the attempts to do this so far that I've seen have some pretty obvious faults:
relying on external API calls to process the data (expensive!)
presumably relying on generic 'you are xyz' prompt engineering to try to get a model to respond 'in character', resulting in bland, flavourless output
limited connection between game state and model state (you would need to translate the relevant game state into a text prompt)
responding to freeform input, models may not be very good at staying 'in character', with the default 'chatbot' persona emerging unexpectedly. or they might just make uncreative choices in general.
AI voice generation, while it's moved very fast in the last couple years, is still very poor at 'acting', producing very flat, emotionless performances, or uncanny mismatches of tone, inflection, etc.
although the model may generate contextually appropriate dialogue, it is difficult to link that back to the behaviour of characters in game
so how could we do better?
the first one could be solved by running LLMs locally on the user's hardware. that has some obvious drawbacks: running on the user's GPU means the LLM is competing with the game's graphics, meaning both must be more limited. ideally you would spread the LLM processing over multiple frames, but you still are limited by available VRAM, which is contested by the game's texture data and so on, and LLMs are very thirsty for VRAM. still, imo this is way more promising than having to talk to the internet and pay for compute time to get your NPC's dialogue lmao
second one might be improved by using a tool like control vectors to more granularly and consistently shape the tone of the output. I heard about this technique today (thanks @cherrvak)
third one is an interesting challenge - but perhaps a control-vector approach could also be relevant here? if you could figure out how a description of some relevant piece of game state affects the processing of the model, you could then apply that as a control vector when generating output. so the bridge between the game state and the LLM would be a set of weights for control vectors that are applied during generation.
this one is probably something where finetuning the model, and using control vectors to maintain a consistent 'pressure' to act a certain way even as the context window gets longer, could help a lot.
probably the vocal performance problem will improve in the next generation of voice generators, I'm certainly not solving it. a purely text-based game would avoid the problem entirely of course.
this one is tricky. perhaps the model could be taught to generate a description of a plan or intention, but linking that back to commands to perform by traditional agentic game 'AI' is not trivial. ideally, if there are various high-level commands that a game character might want to perform (like 'navigate to a specific location' or 'target an enemy') that are usually selected using some other kind of algorithm like weighted utilities, you could train the model to generate tokens that correspond to those actions and then feed them back in to the 'bot' side? I'm sure people have tried this kind of thing in robotics. you could just have the LLM stuff go 'one way', and rely on traditional game AI for everything besides dialogue, but it would be interesting to complete that feedback loop.
I doubt I'll be using this anytime soon (models are just too demanding to run on anything but a high-end PC, which is too niche, and I'll need to spend time playing with these models to determine if these ideas are even feasible), but maybe something to come back to in the future. first step is to figure out how to drive the control-vector thing locally.
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