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Sonic Redesign Masterpost
One thing I've always passively thought about the Sonic franchise is that it's great, but also always felt just a bit short of perfection in a bunch of random aspects (mostly some character designs and some stories). Around like late August of 2024 I sketched out some redesigns for some of the main Sonic characters, and I quickly realized that I kinda physically had to not only redesign like, all vaguely notable characters from across the entire franchise (not just the games) but I also really wanted to rewrite a ton of stories, so I just like, did, you know? I'm basically obsessed now so here's a giant masterpost that's more about the thoughts behind my redesigns than just the images. Don't expect this to be super organized and fun to read lol
(and I can feel the hyperfixation dying down so I really should just get this out there)
Also, if you'd rather read it in the form of a Google Doc, here's the link to that: https://docs.google.com/document/d/1VvXMzQ2kr7HrqmUd0Z7Aa9xCprUZ1ojm5cD8lcAEjbQ/edit?usp=sharing
First things first, for one, Mobius and Earth are two distinct planets, and Mobians are one set species. I didn't think that was a crazy idea until I actually watched a video detailing how current Sonic treats the setting but yeah, I really want them to just be completely different planets.
Origins
Anyway, the main draw for rewriting most Sonic stories was the fact that he doesn't really have a canon origin in the main series games (yet?) so I felt the need to give him one, and a more discrete timeline. However, everything starts with Eggman (and this is a heavily truncated version):
Robotnik enters Mobius via a Ring portal (similar to how the movies portray them), but he's instead a skinny, charming young man (similar again to Jim Carrey's Eggman in the movies, a drawing of him is further down). At first he pitches his little, cutesy animal inventions to the Mobian public, and they actually like them quite a lot. He's not without an ulterior motive though, and as his inventions get more and more popular, he actually hires some Mobians to help produce them. He begins building his business over the years, using the unique powers Mobians have to boost production. He even gives some of his workers their own homes built up with his technology, but he starts using this as a way to control them, since he basically can take away their whole lives if he so chooses. As he keeps building and building, he steals more and more resources from Mobius, and he builds over the Mobian city he started in (haven't really specified what it was yet), slowly making it his own over time. The only place he knows he shouldn't touch (just to stay in the good graces of Mobians) is Green Hill, a place that's sort of sacred, but more sacred in the way art is sacred, since it's a place hand built by ancient Mobians to be a wild place for them to roam free. Time passes Robotnik has been fattened up by his personal chef/baker Vanilla, and he's settled into being in control of so much of Mobius.
It's around this time when Sonic is born into the factory (of course given the canon name Ogilvie at first). He's taken away from his parents, whoever they are, immediately, and is put to work as soon as he's able to push a button. As he grows up, he's obviously too restless to do something so sterile, so he's put to work on the hamster wheels that power the Robotnik Empire. He never even thinks there's anything special out for him in the world, but eventually he, like the other workers, is given his semi-yearly vacation to the Green Hill, where they can recover their will to live. However, Ogilvie is so completely overrun with joy that he just runs off, never to return to the factory again. Eventually, of course, he changes his name to Sonic to fit his new life of just running around Green Hill.
Robotnik catches wind of there being a deserter, and decides to set out his robots, who secretly had battle functions all this time, into Green Hill to catch him. This is essentially where the first game would begin, just Sonic running around destroying Robotnik's robots as they come at him. However, Robotnik has a second in command: A young, two-tailed fox who he found outcast on the streets, who had a surprising knack for machines, something he didn't see in many other Mobians. He was named Miles Prower, and he grew up working for the one person who didn't ostracize him for his tails or his skills. He was only around 12 when Sonic, approx 16, escaped, and he was tasked with leading some of their more sophisticated creations into battle.
Robotnik came along too with his own weapons, but they were both completely outmatched by Sonic's unbridled confidence and cockiness. Robotnik tore out what hair he had in anger, and of course that's when Sonic taunted him with his new nickname Eggman. Since Miles was there too, and he felt like he was on a roll, he called Miles "Tails," but Miles' reaction was much more ashamed than he expected, so he felt a bit off about that one. After the fight, Miles was repairing the machine Sonic destroyed, but he found him and met him on more even terms, and tried to convince him that there's probably a much better life for him out with him. He wasn't totally convinced yet, and couldn't exactly just defect from Robotnik like Sonic did, so Sonic left him be for now.
This is the general part where I start writing too many fine details, so basically Miles slowly starts enjoying himself more and more fighting Sonic and meeting him after the fight. He even adopts the "Tails" nickname for himself on the card of a present he drops off for Sonic, which was his much more durable and iconic sneakers. He finally breaks away from Eggman completely during an aerial assault on Sonic, where he prepared some supplies in the plane he was set to pilot, so he could take it away with him. He even was able to use some scrap from the battle to build a workshop for himself to live and work while Sonic still mostly just roamed free. This is around the point where the second game would start, since Tails has joined the cast and they can both battle Eggman together. If this were to be a game, I'd want Tails to be in the cockpit of each boss in the first game, so it helps set up his inclusion in the second, but obviously this is just a random floating idea for now. This isn't meant to be a concrete game/comic/animation/whatever.
But, that sets up most of the future events, even though there are some major stories to come, so on to the designs themselves:
As for overall Mobian redesigns, I always thought their giant ass hands and feet sometimes got in the way of their expressiveness, if they didn't just look kinda doofy (especially with characters like Knuckles) so the generic "Mobian" template has a smaller head, feet, and hands, and has a generally longer torso. Basically they just have slightly more """realistic""" proportions even though they're still obviously cartoony, just more realistic on the spectrum compared to the canon designs. And, since they're all one species, that means they evolved over time to match some of the animals around them, like a macro-evolution version of how Chao take on animal traits. That also means that the animal parts of their names are more like tribe affiliations, since they aren't actually the animals they say they are. For example, Knuckles the Echidna isn't an echidna in the species sense, he'd just call himself that to show he's affiliated with the Echidna tribe, and more generally that his people took on traits of the local echidna-echidnas. Meanwhile, characters like Tails/Miles Prower have a more family-based last name and a nickname for reasons I'll get into later. Also aside from that, I wanted characters that are Reptiles and Insects (Espio and Charmy mainly) to seem more unique from the mammals, so they look more distinct. And even the mammals look more animalistic in general, with longer snouts, getting rid of that weirdly detached muzzle thing most Mobian characters seem to have. Characters that are like Cats and Rabbits don't end up changing much since they aren't known for having long snouts anyway.
Sonic
Sonic was obviously the first one I tried redesigning so his design went through a bunch of changes, but the first thing I dealt with with him was his stupid conjoined eye thing. Obviously in that classic CD animation everyone loves it works out because its super stylized and simple, and all the current Mania versions of him make it work too, but it's really hard to unsee now in his modern designs. It's obviously meant to be like a Garfield type of thing, where it's just a cartoony way of having two eyes close together, but nowadays it really feels more like a Lightning McQueen type of eye windshield. If every Mobian had that then I'd keep it and just call it a stylistic thing, but no, only Hedgehogs have them, so... At first I tried representing that by making him have some kind of goggles to protect his eyes from the wind as he runs, but I couldn't get that to work, so I just split his eyes up. In his goggles-form I gave him this black brim to the goggles to kind of mirror Shadow's random red eye splotch he has, and since I liked that enough I kept a small bit of it in the current design. I also gave him some kind of double-sock type thing going on with much more athletic-seeming stuff to go under his more fluffy socks and gloves, which didn't feel all that necessary until I removed them at some point, and that just made him feel extra naked somehow. I do like them though. And, of course, he's actually wearing rings.
Aside from that, I kinda inadvertently made him look a lot like his Movie version, with his extra frazzled quills and blue arms and such. I definitely feel like he benefits from being extra sharp, so I added a bunch of spikes to things like his chest and shoulders. Even though it's not really important to mention I might as well, but the weird thing I think about his arms is that his normal Game design does basically need tan arms, but I actually think overall there's no reason not to give him blue arms in a form like this. It just makes sense.
Tails
Tails is mostly unchanged, just making his face fur blend more smoothly into his face instead of just being solo hairs glued on. His chest fur is more like a ball of fluff focused more around his actual chest, instead of just being a flat pattern on his stomach. I also gave him bigger ears for a bit of fennec energy, and a red scarf so his red shoes aren't the only red on his design. Aside from that, it's all just restylization, like making his tails extra fluffy.
Eggman (and Miles)
I'm still torn on what I want Eggman to truly look like. At first I wanted him to look a bit more like his SatAM-style version, with really short legs and a big fat belly, but then after seeing more and more fanart of him I tried to give him back his weirdly scrawny legs. No matter what though, he needed to have a giant coat with a massive collar to show his impression of himself. Also, I will always want to preserve his iconic smile, where his big toothy grin is basically glued to his mustache. That's pure Eggman.
And of course there's pre-Sonic Tails there too, with his fur very organized and clean, and with a much more grim demeanor. I also thought his tails would also be a lot less fluffy, and he kind of wraps them together like how a person wrings their hands together when they feel shy or awkward, showing how he hasn't fully embraced his mutation yet.
This is a quick little sketch I did of younger, thinner, and less bald Eggman when he first enters Mobius.
After them, there are some characters that'd just be appearing around this point in the story, so here they are:
Amy… the Cat?
So for the longest time, I legitimately believed Amy was a cat, so I decided to make her a cat. It's that simple. She never really looked like a hedgehog, anyway. Plus, I do want to keep the main group as being Sonic, Tails, Knuckles, and Amy, so it'd be nice if they were all different "species." Aside from that, I just made her former quills look like much more fluffy and soft hair, and gave her long sleeves just because this drawing convinced me it was a good idea. However, I did do a quick sketch to see how she would look if I kept her a Hedgehog, and in that one I took away the long sleeves since I thought that would be annoying with her chest/shoulder quills.
As for how she meets Sonic, she's working under Eggman as a blacksmith when Eggman starts going berserk over actually losing both a devoted worker and his right-hand fox. He puts up signs everywhere asking for people to enlist into an army with the sole purpose to capture him, but Amy is instead just smitten with this rebellious hunk she's just now heard of. She joins Eggman's forces, but breaks off on her own to join him. He's super willing to let anyone join, but since Tails knew how devoted to Eggman some Mobians could be, he thinks she's a spy at first. Over time, though, she proves herself, even if she can't quite catch up to Sonic.
Cream, Cheese, and Vanilla
Cream was always perfect, but I really hated that Vanilla was basically just a taller copy of Cream, so I tried to give her her own identity. Also since they're all named after food I decided to specifically make Vanilla a baker/chef, which also meant I could turn the one tuft of hair on her head onto an ice cream-y dollop. And even though that was decided before I decided to make Eggman start off skinny, it also meant that I could make her a pretty major part of Eggman's life, being the one who makes desserts so good he just couldn't help himself. Even though Eggman definitely loves stomping on the hopes and dreams of Mobians, he's actually quite fond of Vanilla (not in that way, thank god) and tolerates Cream. As for Cheese, I had this big idea of how to redesign all Chao mechanics a while ago, and one such idea was to have Luck and Intelligence forms of Chao just like the other stats, and I decided to make Cheese a Neutral/Luck Chao just before he evolves into his main adult evolution, since he's lucky to have Cream by his side. Literally. He's only with her because Eggman was experimenting with Chao, and Cream caught him in the act, and he tried to save face by giving her Cheese as a gift, which definitely took him off her radar.
But, also, since when do rabbits only have one kid?
They're just rough ideas for now (except for Milk and Sugar for reasons) (and I also thought of there being a baby Butter as well but I can't be assed to save a new version of the sketch). Even though it doesn't make sense for each kid to be a different age, since rabbits more so have large litters, I just think this is more fun from a design perspective. Also, Vanilla having so many kids to worry about makes it more reasonable why she's so beholden to Eggman. She definitely can't just get up and leave when she has to worry about all of them.
As for how Cream meets Sonic, I literally have a whole animated short planned out in my head because, if you couldn't tell, she's easily one of my favorite Sonic characters, but the gist is that once Eggman "gifts" her Cheese, Cheese starts drawing crude drawings depicting how Eggman treated him and other Chao. Cream slowly catches on to Eggman's evil in her own oblivious little way, and eventually just… walks out. Much to Vanilla's dismay. As she leaves though, Vanilla basically snaps from her goodie-goodie persona and practically holds a knife to Eggman's throat, telling him if any robot ever harms Cream while she's out there, "so help me god…" He relents as much as he can. Meanwhile, Cream just keeps walking to Green Hill. Tails notices her as he's flying the Tornado, and picks her up. She's a little disappointed that everyone's basically just living in the wild or Tails' crude workshop, but they try to make due for her pampered little self.
After that comes the first big story since the Origin/random extra happenings.
Knuckles
Honestly I feel like Knuckles has to be one of my top redesigns. I definitely needed him to look more buff and big compared to Sonic, but not quite to the level of Boom Knuckles, and I think I really nailed it. Not only that, but making his coat and "skin" color darker just works so well. And, of course, with the dread-bands/paint of his tribe. Him just looking so much more square also just fits so well.
Knuckles starts off as usual guarding the Master Emerald all alone on Angel Island, but soon Eggman visits him without any armada, reading about the Chaos Emerald's power and finally wanting to use it to stop Sonic. He does his usual schtick of convincing Knuckles that Sonic is the real threat, and since Knuckles was so isolated he didn't even know who Eggman was, and joins him to stop Sonic.
However, Tails isn't stupid, and keeps a solid ear to what Eggman is doing, and hears about his plan to take the Chaos Emeralds, so he and the others set out on a world-sprawling journey to get the Emeralds before he does. However, they aren't the only ones looking for treasure…
Rouge
Technically I redesigned Rouge first out of everyone, but for other reasons than the franchise-wide redesign. This is basically an adaptation of that. Similar to Amy, whose design was cursed by Girl-Character-Syndrome, I also wanted to fix up Rouge by going where no anthro female character has gone before… giving her a bare crotch. Crazy. The boys can run around stark naked while the girls can't not wear full body clothing, so someone had to pick up the slack. She at least has her top covered, but that's mainly because I'm kind of a sucker for her heart-boob thing. I really can't deny it. Oh yeah and the heart motif continues into her nose, because she's a bat, of course it would. Bats literally have heart-shaped noses but they didn't bother even giving her a tiny heart-shaped nose in canon. AND she even has full body fur, because her being completely bald across her body is even more of a sin to me than forcing her to wear full body clothing. Anyway, she's got dark skin too, because obviously, and I tried making her arms her wings at some point but I also wanted her to have normal humanoid hands, and that just didn't mesh well, so she's still got back wings. Aside from all that, I gave her a long index fingernail on her glove for lockpicking purposes or whatever, it just seemed like a weirdly fitting thing for a character once called Nails.
Anyway, Sonic and co stumble upon Rouge who had the same goal as they did, but of course with a different motive, although she promises to play nice and help them find the Emeralds (until she betrays them once they have them all)
At every Emerald, each situated in a different biome, they encounter Knuckles, who uses the elemental power of each Emerald to fight Sonic, although Sonic is usually able to snatch the Emerald away from him and make away with it. After every fight, Knuckles is more and more sure that Sonic is a threat, but once Sonic and co actually have them all, and find the Master Emerald too, Eggman is the one to make the first move, and snatches them away all at once to power the giant mech he built behind the scenes just for the Emeralds. Everyone teams up to steal back the Emeralds again, and Sonic feels a strange power inside of them and the Master Emerald. He asks Knuckles what it could be, and he says the Master Emerald must have determined that he should be granted their ultimate power. Sonic seems stoked, but Knuckles is seriously worried, thinking back to the tales his people told him of what happened last time… but thankfully this time, Sonic just turns an electric yellow, beats Eggman's mech to a pulp, and turns back to normal once the deed is done. Knuckles is a bit shocked, but relieved.
With all threats neutralized, Knuckles accepts that he was wrong, and makes amends, but he stays with the Master Emerald. Rouge goes off on her own again, too.
It's at this point, while still on Mobius, some other characters probably emerge. This could happen either after or during the previous events.
Sally Acorn
Even though I don't have much personal nostalgia for Sally, she used to be such a big deal that I couldn't NOT add her to the roster. Like Amy, I also got her species wrong, since I thought she was a squirrel and they just didn't have the guts to give her a big, bushy tail, but I was remiss to hear that she was actually a chipmunk, meaning her redesign couldn't have that amazing tail… but chipmunks do have pretty iconic patterns, so I made sure to include that in her hair. Apart from that, you can see all the changes. I imagined her home town being smaller, and even though she could be the daughter of her town's mayor, she wouldn't be a princess. I never really got princess vibes from her. Oh yeah, and she's still smol, like how she was always drawn in her original era. She can make up for it with her spunk. She would also have her own Speed/Fly/Power dynamic with Ray and Mighty, who are also still smol.
Bunnie Rabbot
I basically just mish-mashed all the parts of Bunnie's various designs that I liked, but the main part of her is her new story. She basically lives in this classic Western-style town held under Eggman's boot, and she's hired as an outlaw to catch Sonic, where she was given robotic enhancements both to give her extra power but also so Eggman could more directly control her. She's also the "bawss" of Fang and Trip, other outlaws hired by Eggman. Even though she doesn't personally hate Sonic, she needs to do what Eggman says, or else she knows he'll wreak havoc on her town. No amount of speeches about friendship and being a good person could turn her.
After all those events, the next stage of the story begins, where at some point Sonic goes Super to fight Eggman, but Eggman was ready. He manages to suck the Emerald power right out of him to power his ultimate plan--- the thing he more or less planned on doing from the moment he stepped foot on Mobius. However, the damage Sonic and co did to his plans during that time caused it to go haywire, sending giant white explosions shooting across the entire planet of Mobius. Practically every Mobian was transported to Earth, Sonic X style. And not just the people, but massive chunks of the planet too had warped on to Earth, practically fusing the two planets together.
But of course that opens up too many stories so time for a rapid-fire design overview lol
Chaos & Tikal
Obviously the events of Adventure would be next, but for the most part Tikal's design is just updated to match the new Knuckles. With Chaos however, I slightly changed his story to make it so that he mutated from a Chao for when he first turned into Perfect Chaos and destroyed the Echidna clan, and obviously making it so that he used to be a Neutral Chaos Chao. I also have a whole animated short mentally planned out of that moment which I'd kill to create. After the events of Adventure though, instead of like getting dragged off to Heaven or whatever Chaos is instead gifted just a little bit of power from the Master Emerald so that he could maintain a more solid form than his 0 form so he could live alongside people (as much as a water monster can), and in this form (which I'm calling Controlled Chaos) he looks more like a Chaos Chao and of course he also has an emotion ball, which the Chao quickly recognize and accept him in with them. I also like to think he could replace the role of Gemerl from the comics, where he is the superpowered being that helps protect Cream and her family (although clearly Vanilla is a bit more hesitant)
As for the events of the Adventure story itself, it's mostly the same, except for the fact that Knuckles wasn't at the Emerald when Eggman broke it open because he was slacking off alongside Sonic, which he beats himself up about before realizing the Emerald can be repaired. Also, with their Master destroyed, the Chaos Emeralds actually turn into chaotic masses of power that greatly affect the areas around them, making them more dangerous to obtain for Sonic and co. For example, maybe Ice Cap wasn't really that icy, but the Emerald Sonic was to get from there turned whatever it was before into a frigid mess. Maybe it would also spawn some sort of boss for them to fight to protect itself.
Also, here's Big. He's mostly the same except I wanted him to look more wild and unkempt. I also made it so he actually has a giant mouth, because in all his modern forms I honestly think his really tiny mouth looks super weird.
Oh yeah and I guess one major thing I changed about all Mobians, they actually have feet and not just weird nubs. Really expanding the boundaries of design.
I also have ideas for Gamma and Omega from here, but it mostly boils down to Gamma actually having more personal interactions with the main cast, and once his story finishes and he explodes, Eggman laments that his best creation was going to waste, so he decided to rebuild him… but with less empathy. This backfires when the new Omega is disgusted by Eggman's method of just rebuilding him, and lashes out, going off to join the cause against him.
Then, for Adventure 2…
Shadow
For the most part, I just updated him to match Sonic's design, and gave him cooler gloves/shoes, but the main change is that I want him to feel more like a crazy genetic experiment. For one, you can see that he actually has gills similar to those of the Biolizard in his base form, probably just to help him take in more air/energy so he is less likely to tire, but more importantly I want his inhibitor rings to essentially be holding in the Doom powers he gets in Shadow Generations. When he takes them off, he basically becomes a darker shapeshifting mass that can barely hold himself together, instead of just becoming an objectively more powerful version of himself like in his canon form. It also makes more sense, since Gerald probably made those rings as he was ashamed that he had to resort to giving him Black Doom's DNA, and so that he could interact with Maria without hurting her.
The other big change is to Maria herself, who I wanted to be as goth as Shadow is, with her being more of the rambunctious goth type than an emo goth. I was always kind of annoyed at how generic anime-UwU precious babey Maria always was (even though she was greatly improved in Shadow Generations and Movie 3) so I thought making her have a more fun/imperfect personality would be more interesting, and would be more impactful during the Ark raid where she turns from a full-nonsense personality to someone who's actually afraid and desperate. I don't really have a solid visual design for her right now, but I've had a couple of iterations. I kind of want her to look less assured than she does here
Team Chaotix
You have NO IDEA how much I needed to change Charmy and Espio. Charmy looked like a weird cat/bear with a bee tail and Espio looked like some completely unrecognizable animal, even though you might be able to at least assume he's a chameleon if you knew his powers.
For Charmy, I just needed to give him big bulging black eyes, a jagged mouth, and another set of arms to really show that he's an insect. If nothing else, it at least makes it obvious that he can't be anything BUT an insect. As for Espio, I decided that I could give reptilian Mobians various scales on their body instead of the mammals' chest coloring or whatever. I also gave him a more unique head shape and that weird fin thing which is much more chameleon-iconic than what he had before, and even gave him that wrinkly eyelid thing they have, while still giving him a more humanized expression.
As for Vector, since he was the rare Mobian who had an actually unique body type and head design, he stayed mostly the same. He's the main reason why I know the character designers at Sonic Team aren't ALWAYS copy-pasting their body types. I did have to change his outfit, mostly just to get rid of his weird shoulder-ball things which never will make any sense. What even are they?
Now, for the biggun
Blaze
Oooohh my god Blaze. When I was first thinking about adding her to the roster, I liked her a decent amount but didn't think about her too much. I did know that I wasn't going to change much about her design since it was already pretty much perfect, I just added more gold to her and made her ponytail more like a flame than her canon design, which looked more like feathers of some sort to me. I then just updated her tail to match the style.
What really changed was when I completely rewrote her story. I always thought it was so weird that they made her so special and weird, being a fire-bending princess from another dimension, but they barely went into fine detail about her, like, AT ALL. It doesn't seem like there's anything special about the Sol Dimension, aside from the Sol Emeralds, and her actual role as a princess is never really touched on at all besides her living in a castle as depicted in the comics, AND worst of all she's just sort of… born with fire bending powers? That's crazy even for Sonic characters. I mean I'll accept it but still, I feel like there should be something there. And it's also crazy that all of this was introduced in Sonic Rush, which, let's be real, has the most non-story there could be in a Sonic game. Nothing interesting and unique really happens in it. At least Rush Adventure did something new, but still. She deserves better
So anyway I changed practically every detail and am mentally organizing the full story, but the gist of it is essentially that 06 is now her debut game, and everything regarding Soleanna now involves her instead of Elise and all takes place in the Sol Dimension. You'd think it would be a little on the nose to make Soleanna a location in the Sol Dimension, but they didn't even bother to make that a thing. Same goes for Solaris. It feels so obvious, like it was meant to be that way in a beta form. On top of that, though, since she replaces Elise you can probably guess that she actually derives her fire bending power from Iblis, which is actually a power passed down in her family ever since Iblis and Mephiles were sealed. And, since she's clearly in more of a position of power than Elise, she can actually be the third in the 06 main character group instead of Shadow, since he gets enough attention elsewhere.
As the story goes on and she realizes she has a flaming hellbeast inside of her, her sheer confidence gets broken and then regained thanks to Sonic supporting her. Maybe also includes a relationship with Amy because I can't help myself. Apart from that, there are so many details and story beats I'd love to share but really that would be a whole document all on its own. I'm surprisingly close to being able to write basically a whole movie script's worth on this thing.
But yeah every single detail I added to her story has now retroactively made her one of my all-time favorite Sonic characters, tied with Cream and Chaos. I basically freak out whenever she does literally anything, I'm kind of obsessed.
Also since the role of princess suggests there's a queen (unless you live in Equestria), here's the Queen of Soleanna
Silver
Now of course, ANOTHER peak redesign. I really think Silver specifically is the biggest upgrade out of everyone. I really needed him to look more weird and futuristic, making his whole body actually silvery instead of just kind of white, and making his clothes black to make his glowy tech bits more stark. I even turned his quills into flowing hair, just because. I like to think he's one of those characters that's unimaginably handsome without any effort, even though he doesn't realize it.
Story-wise he doesn't change much, except of course since Blaze is doing her own thing, he's completely alone fighting to protect his future, which personally really helps show his character. He's the type to fight to his dying breath even if he knows he can't win, just so he can protect as many people as he can. I also think he's still the type who would take a can out from the bottom of those can pyramids in a cartoon supermarket, only to freak out when the whole pyramid topples down. He's a devoted warrior who, in low-stakes scenarios, is still kind of a lovable loser.
Except he wasn't always alone. He's the last remaining member of the Crested Knights (or whatever I want to call them), a genetically engineered and cybernetically enhanced army of people made to quell Mephiles and Iblis as much as possible in the future. The second-to-last, his mentor Steel the Wolf, fell in battle with him, so he vows to keep fighting for him. Personally I think Silver having a deep personal attachment to someone in this way really makes him feel more loving and empathetic, which makes his goofy sides much more charming. I imagine him sharing stories of their past together over a campfire while Sonic and Blaze listen intently.
Also just because Blaze gets her own special super form because of the Sol Emeralds, I thought since the Chaos Emeralds are said to grant wishes, each individual who gets their power has a different "super" form. If we get Super Sonic and Burning Blaze, then we can also get Psychic Silver (it's still alliteration) where his psychokinetic abilities go haywire and his senses basically become perfect.
Forces
The one thing I realized I didn't like about the IDW comics is that Amy was barking out commands like she was some seasoned war hero (which she kind of was) in her cutesy old Adventure dress, so that made me think that I should give her and everyone else their own special outfits for the Forces section of the story. Also, since the story of Forces is practically the same as SatAM aside from Sonic being involved, I made the Freedom Fighters become a part of this story, which are their own little task force. That also includes Nicole, who now actually looks like a holographic projection instead of just some random Mobian, although I might eventually design a more corporeal form for her. And, since Forces is one of those games where you realize they just didn't want to include humans for some reason, I decided to give Topaz from Sonic X a spot alongside Rouge in the Resistance. She'd still start off as a cop that Rouge enjoys ""messing"" with, but then once Eggman starts taking over she joins the forces against him. And since the IDW comics are practically a part of Forces' story, Lanolin can also be here, who I made chubbier since sheep always have a chubby aura. Tangle is there too but she's completely unchanged since she's already perfect. Same would go for Whisper but I haven't drawn her yet. And really the same goes for pretty much every other IDW character, since their designs are some of the best in the series imo.
The Ancients
I really thought the Ancients needed to look more alien and weird, and I wanted to give them clothes to mimic that of their tech. I also thought that the Koco could instead be their true brains/bodies, and the gel is another part of their tech.
The main thing of their story is that I want them to be the origin of all Mobians and Chao. When they fled from The End to Mobius, after the big fight The End broke their bodies and brains, destroying the rocky shell around their true bodies, and making them back to being nearly animalistic. However, over time their malleable bodies evolved over time, some turning into the more capable and intelligent Mobians, while those that ended up in more protected areas didn't change quite as much and became the Chao, still being pretty soft and helpless. However, I also thought that the branch of them that fled to Mobius surely couldn't have been the ENTIRE species, so the other branches that fled away from The End ended up evolving into the species of the Black Arms and the Wisps. The Black Arms being a people who use more meaty, grotesque technology, and with the Wisps tending to use more abstract, colorful technology, assuming they use any at all, since they decided to live more naturalistically, even with their core bodies living outside of any other tech. This essentially makes Shadow the Hedgehog (the game) and Colors parallel stories, where they deal with the offshoots of the Ancients. If you couldn't tell, I also made them have traits of the Dark and Hero Chaos Chao, with Black Doom having the flame orbs above his head, and Mother Wisp having the halos and the head protrusions of the Hero Chaos Chao. They each also have cores similar to the Koco, with Doom's Eye essentially being his core, and the Wisps themselves each being a core, but with the Mother Wisp having a bigger body her core goes into.
Those are all the major designs, but of course that isn't even it. For example, Some other characters that exist in my redesign are Sonia and Manic (fans of Sonic who hype him up in battle with music), Bokkun (mostly unchanged), Metal Sonic (just looks cooler), Sage (who I redesigned but honestly might not keep), Cosmo and the Metarex (both made a bit more alien), the Zeti (the Deadly Six and others of the species), and a whole redesign of Secret Rings and Black Knight which features even more stories like Peter Pan and Journey to the West. I could basically go on and on about it all but I have to stop somewhere lol
Thanks for indulging me
#sonic the hedgehog#redesign#logo#eggman#robotnik#tails#knuckles#amy#rouge#sally#bunnie rabbot#tikal#chaos#big#shadow#maria#blaze#silver#team chaotix#vector#charmy#espio#black doom#ancients#wisps#art#rambling#artists on tumblr#sega#I just learned that Tumblr posts can only have a max of 30 images so go to the google doc for a couple more
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I really love your Azalea fics. I read your Mammon economy fic and another one shot and they were chef's kiss. I want to thank you for writing such wonderful angst. It always brings me great comfort. I was wondering if it was possible to make a masterlist just for her stories? I found one miraculously in my feed and I have read like 4 overall, but they were all out of order. I checked your masterlist from 1-4 but I was a bit lost. I'm new to tumblr but I apologize for being a dumb ass 😅 Also, I'm an only child, but I could still feel her pain. I always ended in tears from the few fics I read. I know Azalea ain't a saint, but Mammon's attitude is very frustrating. Every time they take a positive step forward, he always messes it up. Arella was frustrating too, but in I think I'm okay she finally seemed to understand the situation better. Since I haven't read everything, I may be missing details, but it's very frustrating how Mammon always remembers everything that has to do with their sons. Cyrus is understandable of course. But even so, he defends them when they don't have time to for example, babysit Mahlon, but of course Azalea is a brat for not wanting to because she has nothing important to do 🙃 Do you have plans for more Azalea fics? Will Mammon finally get his shit together and stop making excuses for forgetting his promises to his daughter and treat her equally like he does with his sons? I hope he does. I was a bit hopeful after reading 30 miles north but our dumb ass demon never seems to learn 😭 Sorry for going on a rant. I'm very passionate about family bonds especially in angst settings 😂
Honestly I don’t mind the ranting and I’m absolutely chuffed that you loved her fics that much.
Funfact: Azalea was the first out of the next gen characters that I ever made and even some of her mother’s traits came out of that initial draft for Azalea’s design. Idk if you could tell but she immediately became my favorite to write for out of the lot of them as her character is far more fleshed than any of her brothers or cousins.
As for the masterlist, it’ll be under the cut and the links are in chronological order for when they’re happening in her life and it’ll be updated as I upload more fics for her.
Character Masterlist: Azalea
Azalea gets summoned (a comic in which Azalea meets Max)
Everything Undesired epilogue (while not a fic about Azalea, the epilogue gives some insight into the issues that were building up with Azalea just prior to Cyrus’ return and it kind of sets up the whole arc between Cyrus and Azalea)
I Think I’m OKAY
Part 1
Part 2
30 Miles North
Part 1
Part 2
Part 3
Part 4
Body Image Issues ( this was more so focused on Asmo’s daughter Zulima but it was about Azalea’s own body image problems so I’m including it here)
Part 1
Part 2
Of Horrible Parenting and Stubborn Teenagers (oneshot)
The Final Straw (oneshot)
Razorblades and Rubberbands
Part 1
I think that’s everything. Unfortunately I had stopped writing angst for her for a time even though she’s in damn near every next gen fic in on way or another due to me feeling that writing about her issues was getting boring for readers so I think I only have those four fics about her that you read, but I have 2 or 3 (maybe 4 even) WIPs of angst for her that I never posted that maybe I’ll be motivated to finish now. And tons more to write about.
Can I have your @ so I can tag you in new stories for her? (If not that’s okay too)
As far as the rest of your ask goes especially in regards to Mammon and his treatment of his daughter. I want to write their relationship getting better due to my own need to have that parent-child reconciliation but because I currently have and have always had a shitty relationship with my own father, it just never seems like a genuine resolution and feels… fake-for lack of a better term.
You know what they say, write from experience, or something along those lines
Also i do want to kinda clarify that Mammon’s not solely responsible for how he treats Azalea over her brothers as she doesn’t communicate her own schedule with him since she just doesn’t trust her father- and to a certain extent her mother- with that information anymore. Like he’ll text her to find out what’s going on in her life and she’ll just straight up leave him on read. Mammon and Arella can’t plan around or take into consideration a schedule they don’t know and that’s where alot of this comes from.
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we back from tumblr's image limit. And to think i am actually holding back on the screenshots lol
Lowe and Khris are ready to do their healer job and Khris gets her first level up, including a chonky magic res raise that already puts her above Lowe in this stat. I never paid much attention as to who is the best in this stat, besides the goddess I'll introduce eventually (soon?), so that'll be interesting to see.
Unfortunately her MP increase is too late, she's out of MP for this fight already.
Everyone's lumped together at big risk of another AoE so I need that mage dead now.
Gong punches the evil out of him I guess. It's ridiculous how much stuff is dropping in this run.
The rest of the enemies are wiped easy, with even the healers getting in the fun. Now we have a long and boring walk to the other side of the river. I'm fairly sure no more healing will be needed so I'll start spamming Lowe's heal for exp. It does get him a level up in the five boring turns it takes us to get to the final enemies.
Somehow I chose the perfect bait position for Max.
Do you see the signs of something beautiful in the near future?
It's not as fun as I expected because Max wiped out one dwarf on his own, but. Time for Tao to debut her own AoE too. And remember kids, you too can learn how to do this if you enroll in Guardiana's Magic School today!
Absolutely nothing else notable happens, enemies are wiped out with no issues. Max does get a level up with small increases for once in his life though.
After some cringe and some cryptid sighting, we can now finish Chapter 1. I check the deals section and there's nothing new. Sadly, we only have money for one more Steel Ring and that's it. I give it to Lowe for now. In the previous part I considered the Evade Ring as a cheaper possibility, but guess what? We're 10 gold short for them. So I just buy a couple of herbs to replace Khris' seeds, those heal 40 HP so definitely shouldn't be used now.
Nothing else to do! We follow the secret passage to Rindo, hoping to reach the land of magic, Manarina, where our beloved ice queen awaits. And speaking of queens…
Once upon a time, there was a princess who looked at her father killing hundreds upon hundreds after the sudden appearance of a dark cloaked red eyed and horned advisor who says stuff like "look into my eyes my lord". And the princess thought, "hey there's something off about this". And she was somehow the only one. So she had to flee an assassination attempt and brave vast deserts and dark caverns in hopes that heroes out there could help her restore her country from the hell it had became.
That's the past though, we're not playing the plot, we're playing the Guardiana Magic School run. Narsha is just off to visit her old friends. Unfortunately the hell desert still exists. Given my rules I bet I'll just die here, but let's see how it goes.
At the very least I can die with some loot.
And good thing I learn how to access the stat screen in battle, right? Now I can do this introduction properly. Here's the aforementioned goddess of magic resistance, Narsha.
...
I said, here's the- oh god i somehow didn't take the screenshot. And didn't notice it through the whole week this post has been in production.
Aaaaanyway. The main thing is that she has a chonky 30% magic resistance at level 1 and I expect it to double through the run. She's also a specialist in support magic, already starting with the Attack boosting spell which is frankly broken in a regular playthrough. The catch is that all her spells cost a lot of MP. Attack level 1 is 10 MP and pretty much depletes her already, you can see her HP and MP in the previous screenshot.
Speaking of attack, her stat in that isn't bad either. Unfortunately, she has little defense and is alone in this interlude, which is why I expect to die. I still cast the Attack spell to try to get some kills and exp at least. It gives her a +8 and lasts through the whole fight.
We get a Medical Herb, and I always forget but in this version opening a chest does not end your turn.
We have two rats nearby and I would love to not get hit by both at once, which might be possible, movement sucks for everyone in the desert.
Also Zuika popped up to help, he's the usual way you do this interludes by being super overleveled for this point, but. Magic user playthrough. So he's just gonna chill here.
I play the long game baiting these rats to the pillar, now I think the second one won't reach me. Absolute nonsense I never do in these games, but finally something in the vibe of a challenge run I guess.
It also turns out to be very paranoid as she just destroys the rat thanks to Attack.
And another drop I can't believe this at this point lmao
My original plan was to just get loot but now I'm wondering if these herbs can actually get me through the battle. She taking 2 damage from the rats, and the spiders and scorpions here should be stronger, and also in bigger groups. I'm willing to try at least.
She levels up and the +3 defense gives me even more hope! She also already gets Attack level 2, she gets her first spells super fast, probably for these interludes. Of course, that won't be useful now as she's out of MP.
Another Medical Herb, and now there's these enemies to deal with. Legit wondering if I can do the pillar strat, it's gonna take so long I hate it.
Never mind I was overthinking it, this rat is very stupid.
…at this point the game just thinks i'm baby. It is right, but hey.
We call this a protagonist level up.
We get the Shower Cure, which heals 20 HP of every character at once and is thus the kind of stuff you wanna save for the ending. Not like I can use it now, Narsha got so many herbs she has her hands full.
ugh. i hit image limit again. But we're almost at the end and I don't want a third reblog. WHat you'll get is image ID without the images, because that's the production level we're at now.
[Super attack! 33 damage to G. Spider.]
[Narsha finds: Medical Herb]
This is flat out bizarre at this point.
[Narsha gets to level 4, gaining +2 attack, +4 defense, +2 speed, +4 max HP, +1 max MP and +3% magic resistance. She also learns the Boost spell.]
I actually use an herb because I'll be reaching for the Dark Mage now, and. Yeah. By now you have definitely understood that Narsha is the easy mode of the game, I'm almost regretting saying in my rules that I'd be counting her deaths here separately, though I'll wait until the final interlude for a verdict on that, that one is spicy. Defnitely embarrassing to think this one would be hard though lol, I guess I never even tried to do it without Zuika in normal playthroughs.
Also. Let's have some fun with the series' inconsistency. In the original SF translation, the Attack spell was called Boost. In the following games, it was translated as Attack, and Boost was the translation for the Support spell, which raises defense and speed. So, which Boost is the one Narsha just learned? Neither. This is a new spell that raises the damage of offensive magic.
[The Dark Mage is too stupid to see me coming even once I'm in range of their magic.]
[Narsha obliterates them in a single hit and finds a Healing Seed.]
oops. turns out he's also the boss, there's no victory conditions screen at the beginning and I forgot to check them in battle. So I might have wasted a bunch of experience. But also Narsha is so absurd I don't think it will matter, I'm very happy to see her not die here, and curious on how she'll fare in the following interludes which are way worse in case you're mad at me calling this cakewalk a challenge run. Personally I kinda am. But chapter 2 also starts on one of my least favorite battles so, yeah! We're currently at a very weird intersection of hubris and dread, see ya next time.
Losses: 0 Deaths: 1 The expected deaths on Narsha interludes: 0/3!!!
The Guardiana Magic School Run - Part 4
We're back and after all the setup in the previous part, we can just move on with the plot. The Guardiana's Magic School gang gets a tour of Alterone's escape rooms, to Max's delight, and he fails at them, requiring the help of a beloved old pal again.
Seriously, why did she know this was here. I approve but I also have questions.
She unfortunately has some catching up to do level wise, but healers are useful on any level so who cares, and she's not that away from Lowe in terms of stats.
We get a Healing Seed from this terribly placed chest, like, why this.
As I anticipated in the previous part, Khris has as much defense as Tao (derogatory) so she gets loaded with all the Steel Rings I bought last time. I also give her a bunch of healing items that I got from chests. Don't even remember how much a Healing seed heals, but would suck to spend them this early, this is just for emergencies, and because I forgot to plan to buy herbs for her early. To be fair (hubris incoming), I don't think the next battle will be that hard.
As you can see, the clear bonus for this one is the Jagged Flash, which I've insulted enough last time, and is not even usable in this playthrough. I guess we've somehow established a rivalry between the magic and axe schools huh, the epilogue was right.
This battle divides into two areas on each side of the river, with the enemies on top splitting between them. Usually on my normal playthrough I split the team to get the clear bonus, so I'm used to doing each area with roughly the same amount of characters I have here. That's why I'm not too worried.
Of course, hubris has killed me before, so Max has the right idea too, let's be careful with the squishy spellcasters.
I, also need to dunk on myself a bit, i've complained so much that this game doesn't let you check stats during battle but uh, turns out it does. It's with the R button. I'll dunk on the game too because that's a weird choice, just let me click on things with A like a normal person. Also it doesn't show enemies you haven't attacked yet it seems, which is kind of a pain. Perhaps on Chapter 4 I'll get to explain how bad that can be.
Enough rambling, I believe starting from the left will be the best as there are less enemies, we should be able to dispatch the bats before the knights come, they tend to stick to blocking the bridge. Let's do some boring turns of just walking.
It takes four turns for us to get remotely close to each other. As I said the knights are sticking to the bridge, so I'm gonna bait the bats with Max and deal with them first. There are two more bats beyond the river and I expect them to come too.
Bat behavior happens, and I messed up, the knights are actually out for blood.
Gong and Tao team up to take out one bat, and Max woke up as soon as the turn started, though you still can't move on the turn that happens.
So yeah, he's not doing anything any time soon lmao
He still remains the greatest bait ever though. He and Gong still take only 1 damage from anything here, so I don't think anything will be a threat except the Dark Mage.
Tao and Gong wreck the two knights that advanced, and a bat from the other side finally comes, being greeted by Gong's counter immediately. Meanwhile, Max…
Well, he is overleveled anyway.
Khris finally debuts by healing Max for 25 exp, which I think is more she'd ever get in the mega drive version. Not exactly sure how they adjust the exp for healing, but it will help a lot.
She then manages to finish the bat tormenting Max doing 4 damage, which is more than I expected! Go girl we're one battle away from the Power Staff!
I really wanna bait this bat before dealing with the bridge gang. Gong still has the Rousing Ring so there's no sleep risk.
Actually the real reason there's no risk is that Gong has had enough of bats in general.
I try getting some exp for Lowe with this kill, but bats being bats, it dodges.
Max asks for five more minutes on his afternoon nap, unfortunately for him he's a warrior so he returns to battle, finally making some sort of line to defend my squishy people.
He's just in time to take a Blaze level 2 to the face. Ah, the wonders of magic.
...
oh c'mon, I've hit tumblr's image limit, that's gonna be a pain to deal with in this run. continuation in the reblogs i guess
#shining series#shining force#ressurection of the dark dragon#sf khris chip#sfrodd narsha#guardiana magic school run
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How I make and optimize GIFs! (and other tricks)
Hey~! I wanted to do a HUGE tutorial on a whole bunch of stim blog things I learned, but I thought it would be best to break everything down into smaller posts. And the first tutorial is on how I create GIF sets for my blog!
Some things to know before we start: Tumblr will NOT play GIFs you post if
1. They’re wider than 540 pixels
or
2. Their file size is larger than 3MiB
Alright, so I start with Instagram. I scroll until I find a post I think will work in a GIF. And I found a nice soap carving post.
Instagram doesn’t allow you to access just the video URL, but we need that to make a GIF. So I copy the *post’s* URL...
and go to this website, https://insta-downloader.net. After pasting the URL I copied and clicking “download photo/video”, I’ll get the raw video. Right-click on the video and choose “copy video address”, and we can move on to actually making the GIFs!
I personally use ezgif.com to make my GIFs because it’s objectively the best free one out there. We want to start with “Video to GIF” to turn the video into a GIF.
You’ll get to a page that looks like this
You can just past the URL, and now the video will show up, along with tools to actually make the GIF.
“start time” and “end time” determine when in the video the GIF begins and ends. I use the “use current position” button, which assigns the EXACT frame you are currently at in the video as the start/end time.
Now, the only thing you really need to worry about here is “size.” Since Tumblr doesn’t like anything wider than 540, we’ll need to choose a size smaller than that.
You might want to choose the largest size you can go for, but I wouldn’t recommend that for a GIF set. Because Tumblr shrinks images that are placed next to each other, there’s really no reason to make it bigger than it would look after it’s shrunk. Also, Tumblr’s 3MiB file size max is pretty conservative, so the space you’re saving on a smaller size can go to making a longer, less compressed GIF.
So I’m gonna go with 400
Then press “Convert to GIF”, and you have a GIF! But we’re not ready to post it yet.
You can see various properties like file size and pixel dimensions under the GIF. Most of the time (all of the time for me) you won’t be under 3MiB. Maybe not even close to under 3MiB.
My GIF is 6.65MiB
There’s alot of tools in EZGIF, and a few can really help with file size.
So, first thing I do is resize the GIF if it’s dimensions aren’t a square (this is for stimboards’ sake. In a stimboard, all the GIFs need to be the same size or else they’ll crop each other to the smallest size in the row.)
I’ll make it 400 x 400.
And that saved me about a MiB. Then I’ll go to optimize.
There’s a lot of options here, and I’ll try to give you the TLDR for most of them.
Color reduction- Reduces the colors in the GIF from 256 to whatever you set it at. When I use this, I go for 180. Best for GIFs with a whole lot of colors going on.
Drop frames- Great for every type of GIF. It skips frames to limit file size, but also speeds up the entire GIF. If you have a GIF that could go for some speeding up, that could actually be an effect you want. If it’s not, you can decrease the speed later. I normally drop every 3rd frame.
Lossy GIF compression- Magic. It can decrease file size by about half depending on how compressed you make it. It leaves noise and fuzzies, especially in dark areas, but it’s often the only thing you can do to get a huge GIF to a manageable size.
Optimize transparency- Great for GIFs where movement is limited to a relatively small portion of the screen. Basically, the larger the area where there’s no motion (like a white background for an animation) the more it’ll decrease file size. It’s GREAT for calligraphy.
So I’ll drop every 4th frame, and run it through lossy compression level 30... and ta da!
Soap.
Magic.
(Oh also, save the file to your computer instead of linking to them because EZGIF doesn’t host images for too long before deleting them)
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Flexsocial Review and Bonus
Flexsocial Review and Bonus
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