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#more meaningful understanding of the world and its possibilities
pettybourgeoisblues · 7 months
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just went to look at lego sets and dang i forgot about the harold the goddamn magical liberal ones. also why do they have lego funko pops.
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fictionadventurer · 2 years
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Pop culture reduces It's a Wonderful Life to that last half hour, and thinks the whole thing is about this guy traveling to an alternate universe where he doesn't exist and a little girl saying, "Every time a bell rings, an angel gets its wings." A hokey, sugary fantasy. A light and fluffy story fit for Hallmark movies.
But this reading completely glosses over the fact that George Bailey is actively suicidal. He's not just standing there moping about, "My friends don't like me," like some characters do in shows that try to adapt this conceit to other settings. George's life has been destroyed. He's bankrupt and facing prison. The lifetime of struggle we've been watching for the last two hours has accomplished nothing but this crushing defeat, and he honestly believes that the best thing he can do is kill himself because he's worth more dead than alive. He would have thrown himself from a bridge had an actual angel from heaven not intervened at the last possible moment.
That's dark. The banker villain that pop culture reduces to a cartoon purposely drove a man to the brink of suicide, which only a miracle pulled him back from. And then George Bailey goes even deeper into despair. He not only believes that his future's not worth living, but that his past wasn't worth living. He thinks that every suffering he endured, every piece of good that he tried to do was not only pointless, but actively harmful, and he and the world would be better off if he had never existed at all.
This is the context that leads to the famed alternate universe of a million pastiches, and it's absolutely vital to understanding the world that George finds. It's there to specifically show him that his despondent views about his effect on the universe are wrong. His bum ear kept him from serving his country in the war--but the act that gave him that injury was what allowed his brother to grow up to become a war hero. His fight against Potter's domination of the town felt like useless tiny battles in a war that could never be won--but it turns out that even the act of fighting was enough to save the town from falling into hopeless slavery. He thought that if it weren't for him, his wife would have married Sam Wainwright and had a life of ease and luxury as a millionaire's wife, instead of suffering a painful life of penny-pinching with him. Finding out that she'd have been a spinster isn't, "Ha ha, she'd have been pathetic without you." It's showing him that she never loved Wainwright enough to marry him, and that George's existence didn't stop her from having a happier life, but saved her from having a sadder one. Everywhere he turns, he finds out that his existence wasn't a mistake, that his struggles and sufferings did accomplish something, that his painful existence wasn't a tragedy but a gift to the people around him.
Only when he realizes this does he get to come back home in wild joy over the gift of his existence. The scenes of hope and joy and love only exist because of the two hours of struggle and despair that came before. Even Zuzu's saccharine line about bells and angel wings exists, not as a sugary proverb, but as a climax to Clarence's story--showing that even George's despair had good effect, and that his newfound thankfulness for life causes not only earthly, but heavenly joy.
If this movie has light and hope, it's not because it exists in some fantasy world where everything is sunshine and rainbows, but because it fights tooth and nail to scrape every bit of hope it can from our all too dark and painful world. The light here exists, not because it ignores the dark, but because the dark makes light more precious and meaningful. The light exists in defiance of the dark, the hope in defiance of despair, and there is nothing saccharine about that. It's just about as realistic as it gets.
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primofate · 1 year
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Genshin Angst Headcanons - Why the two of you broke up
Note: Had an unexpected free day! I haven't written in a while, please excuse the mistakes, if any.
Disclaimer at the end of the post
Warning: Some are pretty predictable. Each of them have their own issues, lore wise, so some are lore heavy. You might not agree with some of them, but its how I see it, so to each their own. Let me know what you think! Some are quite angsty. Some scenes it's you breaking up with him and some are vice versa. Didn't feel like writing Razor, Venti and Xingqiu.
Characters: Aether, Albedo, Alhaitham, Ayato, Baizhu, Bennett, Chongyun, Cyno, Dainsleif, Diluc, Gorou, Heizou, Itto, Kaeya, Kaveh, Kazuha, Lyney, Neuvillette, Scaramouche, Tartaglia, Thoma, Tighnari, Xiao, Zhongli, gn!reader
Personal Favourites in this work: Lyney, Itto, Kazuha
Aether
Sister issues. Enough said.
He realized he didn't have enough time to spare romancing with someone.
Somewhere along the way he felt guilt that he was enjoying his time with you while his sister went through some sort of villain origin story that seemingly turned her bad.
Top off all the adventuring, searching, solving problems for other people that he did...Where did that leave you, exactly?
"...I'm sorry, Y/N... I just... I don't think this is the right time for me to be together with you,"
Albedo
Contrary to popular belief it wouldn't be his lack of time or extreme focus on his alchemical experiments that would break the two of you up. He knows how to manage his time.
It was the RESULTS of experiments and his research that would put him away from you.
The possibility that HE or his world, was way too dangerous for you.
How many "Albedos" did Rhinedottir really create? Was there more than three? Perhaps four, five? And what happens when you come face to face with another Albedo?
"I'm afraid...There are far too many dangers surrounding myself... There are answers that I can't find...and perhaps that's the reason why my answer is to part ways with you,"
Alhaitham
Too much of a nonchalant attitude.
He expressed some kind of interest in you...but it's like... once in a blue moon. 95% of the time you're not sure if he's really into you. It almost seems like he's more into that book he reads all the time.
Simply just not good at expressing himself. Like, at all. Hides behind a "whatever works" and "I don't care about what other people think of me" attitude, unfortunately that seems to include you.
Is so straightforward that sometimes it hurts, but he's really just telling the truth through logical analysis.
will act like the breakup didn't hurt nor affect him at all. In turn it hurts you instead.
"I see. So you've had enough of me... And you only spoke up now? Pointing it out earlier could've diverted us from this path...If that's how you feel already I suggest that we stop seeing each other,"
"That's it? You're not even going to try and work it out with me?"
"What's there to work out? You've made yourself clear. You're not satisfied with the way I treat you, and I'm afraid I'm not going to change the way I act just for your pleasure... It'd be more meaningful for you to find someone who fits your criterias,"
Ayato
entering a relationship with a noble was not as easy as one thought.
It's not just about being together forever and feeling lucky because Ayato is rich and your whole life is set, it's also the not fitting in, the etiquette, the whispers from townfolk that you were too ordinary for him, the work that you needed to do if you were to become his wife.
All that was not really a big problem for you, but Ayato seemed not to know of your struggles, he was extremely busy, and when he wasn't, he seemed to think that everything was well and fine, since you were getting all your basic needs met and even more.
"...So I'm sorry, Ayato. This is just... All too much for me. I'm sorry,"
"...I understand. Forgive me, it seems that I've overlooked a lot of things...Perhaps it is as you say, that it'd be better for us to grow apart rather than grow together,"
Baizhu
because he is a ticking time bomb, no matter which way he looked it's not going to end well for both of you.
He either dies early or lives forever. In both scenarios he anticipates that the two of you are just going to be in a world of hurt.
Besides, he didn't mean to get so attached to someone in the first place, he knew his quest for immortality was long and arduous. You didn't deserve to walk that difficult road too.
While breaking up, will conceal the fact that he's only thinking of you and will possibly hurt you in the process.
"I'm sorry, but it's for the best. I ask that you continue going forward without me, there's no space for you in my... ideal future,"
Bennett
We all know it...it's his bad luck. However, it wasn't YOU who had a problem with it, it was HIM.
You understood that his bad luck was just some extended part of him, plus it's not like it was always bad, there were a lot of good times too. Plenty!
But the guilt ate him up whenever the two of you were stuck in a seemingly impossible scenario and predicament, brought on by his luck. He just had enough of it one day.
"I...I can't keep doing this to you every day! It's not fair..."
will be on the brink of tears before he even starts.
"Maybe it's better if you find someone else to adventure with, Y/N, sorry...!"
runs away before you can even get a word in.
Chongyun
Thinks he's not good enough in every aspect. It's really, seriously not about you. He thinks he's lacking in everything. Strength, maturity, experience, confidence.
So badly wants to stay with you but feels like he's not good enough and thinks that you're better off with someone else.
"D-Don't misunderstand... It's not because I don't like you anymore... I just...Please find someone else!"
Cyno
his bad jokes and TCG addiction. just kidding, you're not that shallow.
A lot of people are intimidated by him being the General Mahamatra because he gives importance to justice. While you, who had seen a bit more of him than other people had, it seemed more of an obsession to uphold the Akademiya's law and integrity.
This was not a big problem to you, you liked how he was serious at work.
Until one day when you were accused of plagiarising one of your papers and Cyno was the one sent to give you a first offense warning. The Akademiya knew of your relationship, that's probably why they sent him, to make it harder on the two of you.
Cyno didn't listen to your explanations on how it was an honest mistake, he still gave you the warning that you "deserved"
From then on it had just been different between the two of you, so it was really a mutual breakup. Or so you thought.
"...After that, I just realized that maybe this isn't the right time for us... We're both working for the Akademiya, we both take our jobs seriously...Unfortunately that seems to just be getting in the way of us...I think it's best if we stop seeing each other,"
"...I see." he pauses for a minute, as if tossing your words in his mind. "I...agree. Parting ways would certainly make work easier for both of us...it's the professional thing to do,"
Dainsleif
Has not moved on from his past.
Sure, everyone has their own baggage to carry, their own history to live through...but Dainsleif has heavier things than that. He seemed to wake up every day thinking of Khaenri'ah and the days long past. Was it regret? Nostalgia? Loneliness? You didn't know. You just knew that he wasn't really completely THERE with you in the present. Part of him still lived in the past.
When you explained that you felt like the two of you were not moving forward together and that it seemed like he wanted to go back to the past instead, he got offended.
"...My past is something that I carry forever, you'd claimed that you understood that," he starts.
"I do! But carrying it with you and letting it drag you backwards are two different things!"
He falters for a moment, only to leave you with his last words before turning away from you forever: "You will never understand, the weight that I carry,"
Diluc
is too guarded. You'd been friends for a long, long, long, long time before he decided he could let you in enough and be more intimate with you.
Even then everything was going at a snail's pace, though you were extremely patient with him.
The biggest problem with Diluc was that the two of you would progress one day, take a step forward, and then the next day it was like the two of you took two steps back.
Example: The two of you went out for a simple stargazing excursion late one night, it was nice and he had been incredibly affectionate. The next day he had trouble even meeting your gaze, and disappeared to do his work. It was also a little awkward during dinnertime. This scenario had happened more than once.
Hint: the closer he got to you the more afraid he became, thinking that he would one day lose you too.
"I...I can't. I love you but I...I've waited far too long. I'm sorry. I'm tired of this endless chase for you!"
He couldn't even say a thing. He'd wanted to ask you to stay, to wait for him a little longer, but he already knew how incredibly selfish that would have been. Instead, he grimaced, and looked away from your gaze, trying to find something worthwhile to say. There was only silence for a few moments.
"Goodbye Diluc," that's when you turned away.
Gorou
worships Kokomi too much and your insecurities just kept circling around in your head.
You know its his job. You know he isn't like that but the problem was YOU and not him.
Simply said you let your insecurity eat up the relationship between the two of you.
You couldn't bring yourself to say that you were jealous of the way he admired Kokomi so you broke up with him with another reason in tow.
Unfortunately, you're not a very good liar face to face so you did a butthole move and actually broke up with him through a letter. You just couldn't face him and tell him why.
All you mentioned in the letter was that you needed time to think and be away from him, and told him not to worry because it was your problem, not his.
Poor Gorou reread that letter over and over, trying to understand what went wrong.
Heizou
is just a natural flirt. You're not sure if he's doing it on purpose or not and you're not sure if he's even aware he's like that.
Anyway you'd seen him getting overly friendly (just another word for flirting) with a few other people a couple of times. You didn't let it get to you the first, fourth or even eighth time but you realized that he KNOWS that you're watching him do that.
So you confront him about it, but he claims that it's just his way of gathering information from others. People like to hear good things and some people are more susceptible to flirtatious comments so he resorts to that for his investigation sometimes.
You didn't really completely buy it and even if you did, it's not like this was healthy for your relationship. You just couldn't make yourself comfortable with it.
*You just chalked it up to the two of you being incompatible.
"I'm just not comfortable with that...I don't think I have to say sorry for how I feel but...I'm sorry anyway because I know you're just doing your job... It's probably best if we part ways here..."
"Is there any way to change your mind?" he genuinely asks.
You only give a lopsided smile. "You're a detective, I think you already know the answer to that,"
Yet he didn't stop you from walking away.
Itto
Kept breaking promises because he was too airheaded or too occupied doing something "stupid" with the kids or with his gang.
Pretty soon it just felt like you were an afterthought while everyone else in his life took precedent.
Got a ramen date? Oops, sorry! Got caught up looking for a strong onikabuto in the forest!
Needed his help to move some things? Gah, he was vandalising the bulletin boards, so he's running a bit late!
What's more you didn't actually mind that carefree, airheaded side of him...but it really got to you when he couldn't even seem to make you a priority. Not once.
He only realized that when he came running, late again, and stood face to face with a crying you.
"Hey sorry Y/N, I was just--...Why are you crying?!" is completely dumbfounded and clueless, mostly because when he came late, you had always shrugged it off with a smile on your face, or so he thought. This time you had a completely different reaction.
"I hate you...*hic* I hate you, I hate you, I hate you!"
Shocked beyond belief. It wasn't like you to just blow up like that, but he couldn't do anything except watch you turn and run away from him after that exclamation.
Kaeya
Sometimes you're not sure if he takes you seriously.
Recently, he's not where he says he is, you don't know why he doesn't just tell you where he is.
He said he'd be working late, but then you find out he's at Angel's Share.
He said he'll be at Angel's Share, but then you catch word from Jean that he's out on a late mission.
He said he's escorting a caravan to Mondstadt but he's actually on assignment in Liyue.
It came to the point where you altogether just stopped looking for him cause half of the time you couldn't find him. It's like he's avoiding you or something, which, actually, seems just about right since he's been so busy with "work"
It reached a breaking point when, for a week, you were unable to bring him the lunch you prepared...because he was not where he said he was going to be. It was starting to get annoying.
"I don't understand why you're lying to me! Why do you have to tell me you'll be at Angel's Share this afternoon when you're not? Do you realize you make me walk all the way there only to come all the way back with nothing achieved?"
"I'm sorry snowflake, that wasn't my intention," though he still chuckles despite knowing full well that you were about to turn away.
"You know what, let me know when you're ready to stop making jokes. Until then, don't bother contacting me,"
He just didn't expect you to actually walk away from him.
Kaveh
Entertains everyone and anyone. Naturally kind at heart, will stop for anyone in trouble...even that flirtatious man/woman who is clearly just pining for his attention.
No he doesn't quite realize this.
The same person had asked for his help at least 4 times now and all 4 times he had been happy to offer a helping hand.
The last straw was when he was invited into the stranger's house, they had apparently needed someone to help them move and re-arrange furniture and he did, working till almost dinner time.
You'd caught him right by the person's door, because Kaveh was actually honest and told you he'd be helping them today, but the person was clearly eyeing Kaveh rather flirtatiously.
"Come again next time," you heard the person say rather happily. Kaveh only replies with "If I have nothing else to do, I suppose,"
"Kaveh, they're coming onto you and you keep letting it happen!"
"I'm not certain what you're talking about...They just needed some help around their house, nothing suspicious happened at all. Even if there was, I won't let anything happen between me and a stranger!"
"Then STOP helping them!"
"There isn't anything wrong with lending a hand...It was a quick move of things, that's all,"
"How would YOU feel if I just went into someone's house and kept helping them "move" things?"
"...I would think that's nice of you,"
You actually threw your hands up. "Oh, forget it! You know what, for someone who LOVES helping others, you're not doing such a great job of helping ME," then walked away and never came back. "Good riddance,"
Kazuha
He's a wandering samurai. You knew what you were getting into but you didn't expect dating him to be so hard.
He was gone for weeks on end, and you were not getting on that boat with him. In essence the two of you were just not ready to follow each other to the end's of the Earth, and that was fair. The two of you were young.
Kazuha kind of saw it coming, whenever he visited you, you seemed less spirited and he had an inkling as to why. The time apart was just too much for you.
It was a rather clean break actually. A real mutual breakup that the two of you agreed on.
"...You could say it's just not the right time for us," you even managed to laugh under your breath and he did the same, though it was barely audible.
"...Mm. There are matters that you need to attend to here...and there are things that I need to do out there," he slowly stood up from his sitting position next to you and still gazed at you rather lovingly. "...Perhaps, in another world, you and I are bound together,"
You gazed back forlornly, "...Just not in this one, it looks like,"
Lyney
because he will always choose his siblings over you. Always.
Though that's not a bad thing because you also think that family is important...somewhere along the way you realized that family is the ONLY thing he had and saw.
Example: Lynette and you had gotten ill at the same time one winter morning. Perhaps it was the cold that was passing around Fontaine. Lyney had been so worried about Lynette, that he seemed to have forgotten about you for the next few days. In fact, Lyney didn't even realize that you caught the cold too. You had only heard from Freminet, who you happened to cross paths with, that Lynette was also ill.
You thought that incident was the end of it, but really it seemed that whenever Lyney wanted to hang out with you, Lynette had to be there too. You tried to understand...after all there's still that mystery of disappearing women in Fontaine.
The breakup was induced when Lyney completely forgot about your birthday, because Freminet's was around the same time as yours. You helped Lyney prepare everything for Freminet, and said nothing about your own.
You realized that there was nothing wrong with choosing family over everything else...but the problem here was that Lyney didn't even have space for you in the first place.
So you left without saying anything. You figured he'd get over it quick. You had even gone so far as to move away from the main city of Fontaine and out into another island, because what would you say if he found you? That you were jealous of his siblings? You weren't going to ruin a family like that and it wasn't right to make him choose...so you just left without a word.
Neuvillette
Had a whole brainrot for this man:
Part 1
Part 2
Scaramouche
surprisingly it's not his anger issues.
It's the way he wouldn't acknowledge your relationship. You wonder how you even got into one with him.
There's no public show of affection, but even behind closed doors it rarely happened.
You knew that he was going to be like that, and so you didn't mind it all that much.
It was getting a bit much though when, out in public, he would walk further in front of you and refused to walk next to you. When he pretended like he didn't even know you. When he didn't stop to help you even when another man had shown interest in you, bordering on uncomfortable.
The more time passed the more you simply felt unloved...but for some reason you still blamed yourself.
"...I...don't know. Maybe you find me undesirable, or just...unappealing. Maybe you're embarrassed of me or...or..." maybe you just didn't care in the first place, you thought to yourself.
There was a long silence. Of you turning your gaze away, of him still piercing into yours. And then...
"Tsk...don't waste my time...Leave if you want to leave, door's open,"
Tartaglia
This one is simple. It's his obsession for fighting plus his complete disregard for himself. It's a constant heart attack for you. At some point the anxiety is just too much for you to handle.
Imagine living every day just wondering if he's safe at the same time knowing that he just loves to look for trouble.
The foul legacy that you know of, he uses it with disregard as well, despite knowing that it wasn't good for him.
And there are even days where you know he was heavily wounded but didn't go to you, in an attempt to shield you from worry.
It's a constant battle trying to stay sane and unworried, until one day it all just becomes too much.
"...Nothing I say will change anything, Tartaglia. This is who you are...This is who you need to be..." you whisper while bandaging his knuckles. He lets out a short hum.
It was silent all up until you finished with his hand, you squeeze it gently. "...I love you but...I can't keep doing this to myself, I'm tired...more so than I have ever been before,"
He lets your hand slip away from his knuckles, and that was the last he saw of you.
Thoma
This one is also simple. He was always taking care of others and running errands for others that he sometimes just couldn't catch a break.
Just a classic case of not enough time for you since he had a job to do for the Kamisato Clan.
He knows it, and feels awful about it. So he's the one who makes the move.
"It hurts that I can't give you what you deserve, Y/N. This isn't it... You deserve more than this but I can't give you that and I'm sorry. Please look for the love that you deserve,"
Tighnari
Remembers everything. Can be critical of things you've done, specially if he thinks there's a better way to do it.
Simply said you just feel stupid in front of him sometimes.
He doesn't mean to, but he sometimes forgets to appreciate or give praise to the things that you do well and even if he does, it tends to be short lived compared to his constructive criticisms.
Pretty soon you felt like he only looks at the bad things you do, and never the good. Though he was really only trying to teach and guide you as an equal.
He in fact feels that you are one of the few people who can keep up educational conversations with him.
The problem is he kind of forgets that you're his lover, and that you would enjoy his praise and affection from time to time.
"Do you... Do you ever have anything nice to say other than 'good work' or 'great observation'?" the words were out of your mouth before you could hold yourself back. Sometimes it was tiring to feel like you weren't good enough.
There's a flash of surprise that crosses Tighnari's expression for a split second, before he recovers. "...Had I not been praising your work enough lately? My apologies... It has a lot of merits, I just thought that you wanted my opinion on how to make it better,"
You opened your mouth to say something, but closed it again right after to ponder on his words. Somehow even that had managed to make you feel embarrassed. It was here you knew that the problem also lied within yourself.
"...Sorry, Tighnari...I think I'll need some time alone,"
He obliges quickly and asks. "That's reasonable. When would you like me to come back?"
"...Let me rephrase that... I need some time away. From us."
Xiao
Unfortunately there's a lot of things wrong here... his lack of affection. His aloof personality. His dedication to his yaksha duties. Despite that he does actually try to be gentlemanly or respectful of you.
The worst of it is that he didn't know how to be in a relationship, in other words he just wasn't ready for one, or perhaps he would never be ready for one.
He didn't understand that humans craved companionship and sometimes touch. He didn't understand that meant having to favour you over others, sometimes even putting you first over his yaksha duties.
Worst of it all was when he shut himself off from you, sometimes for days on end, when his karmic debt was too high. He only really did it to protect you, but never realized how isolated that made you feel.
When you confronted him about it, he felt attacked. Hiding away was the only way he knew how to cope...why couldn't you understand that?
"Let me help you, Xiao,"
"I don't need your help!" his tone would make you wince and just like that he disappears into a billow of smoke.
You never returned to Wangshu Inn after that. If he couldn't let you in, there was no use trying to knock on his heart. Xiao being Xiao, never sought you ought again either.
Zhongli
He had experienced so many things and you had listened to many a tales from him.
This is what caused you to realize that you hadn't even experienced life at all, and yet here you were willing to tie yourself down to him.
It just didn't feel like it added up. Here he was with all this knowledge of the world and here you were who had never even stepped outside of Liyue. By no means were you stupid, but you felt that you could be better not only for him, but for yourself if you learned more.
There was just such a huge gap in life experiences, and though you never expected to get to his level (he was a God who had lived for a long time, you would never catch up to him) you at least wanted to see what was out there with your own eyes instead of through his stories.
He understood that wholeheartedly, and had no qualms in letting you go.
"You will always have a place with me, Y/N. No amount of lifetimes will change that,"
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Disclaimer: Relationships will always have some sort of problem along the way, maybe big, maybe small but I just want to reiterate that breaking up is not always the solution. Communicating is very important. So to those of you who like taking fanfiction too seriously, let it be known that this is just a work of fiction. I don't actually suggest breaking up with someone as soon as there is the slight indication of a problem (Just saw someone commenting on a similar themed post for Haikyuu that this wouldn't happen in the real world if both parties were mature... I mean, sure, but, idk, you must be fun in parties... it's called fiction for a reason...)
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tainbocuailnge · 2 months
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this is a final fantasy fourteen dawntrail post. it speaks incredibly for the desperation of the people of alexandria in its decline that they both couldn't bear to remember the dead and couldn't bear the thought of the dead no longer being remembered, and thus created this contradictory system where the dead are only remembered by something other than those to whom that memory is meaningful. so crushed by collective trauma and grief that they directed every effort to eradicating awareness of mortality altogether and it's resulted in a paradise where everyone is incredibly blasé about dying because the dead live forever in the cloud until they run out of spare souls and are completely paralyzed with fear of their own mortality.
but even more than desperation it speaks of a naive sincerity that the scientists and officials behind the project just actually genuinely built and maintained this giant memory database to preserve the deceased at increasingly large cost, rather than just lie that they totally did that to a populace who won't remember those deceased anyway. they're not harvesting souls to power the war effort while using a recreation of the beloved princess as puppet figurehead, they completely sincerely recreate the dead from their memories and simulate them living happily ever after, started by a sincere desire to not lose their beloved princess. living memory is an eternal theme park that actively goes out of its way to facilitate letting people who remember each other fondly meet again. it's the manifestation of a childish wish for a world where there are no partings, only reunions. it's a theme park rather than an actual city with a dmv and shit like amaurot was precisely Because it's a childish dream. it's fundamentally an artificial experience, but one which sole motive is to bring joy and relief from everyday sadness.
and sphene is the first and most prominent victim of that naive sincerity. she's the mascot of this theme park, and because she's the mascot in charge of providing this artificial but kind experience she can't ever break character. the people of alexandria couldn't bear the thought of her being forgotten, so they created a memory of her that would last forever, but they also couldn't bear to actually remember sphene, so she's a mascot instead of a person. she loves her people, and they love her, but none of them can possibly understand the weight that love puts on her shoulders. the sphene we meet is fundamentally trapped by other people's deeply limited understanding of her.
it's so so so important to her character that she's a small dainty feminine woman that exists to take care of everyone emotionally and be loved by them for being so nice and sweet and loving, and when she tries to arrange some kind of secure future she ends up with an abusive husband who ignores her wants and needs for his own ambitions, and she is fundamentally unable to act outside this highly gendered framework. sphene reads like the commonplace tragedy of the straight woman to me to the point where making her in lesbians with wuk lamat is like. I can certainly understand wanting to grant sphene the sense of liberation and comfort that many lesbians themselves feel at the realisation that they don't have to marry men, so far be it from me to say anyone is wrong to do so. but it's kinda ignoring part of what her deal is for the sake of that comfort I think.
not that lesbians have never ended up in abusive marriages with men but sphene very explicitly does not have other options, part of the tragedy is that you fundamentally cannot actually grant her that liberation and comfort. cahciua explicitly says there's no way to know what the real living sphene would have done because this sphene is a recreated memory of the beloved princess whose job is to sustain living memory. their darling sphene who will always listen to all their troubles and is always nice to them and will always take care of them. she's literally trapped by the role society assigned her, and that role is essentially to be their tradwife mother. the living sphene may have been into women, but the people who recorded her to create the sphene we meet never even considered the option.
do you guys know that tweet thread where OP describes going to a funeral for a woman they didn't know who'd died young of a heart attack, and the husband spent most of the eulogy talking about himself instead of his recently deceased wife, and by the end of the ceremony OP had learned nothing at all about what this woman was like beyond being a wife and mother? everyone fondly remembers the princess and queen of alexandria, but nobody remembers sphene. and just like all OP could still do for this woman was go to her casket and acknowledge that she too had been a full person in her own right before the stress of swallowing everything about herself killed her, all wuk lamat can really still do for sphene is think of her as the full person she must have been.
we're not told anything about what sphene was like as a leader, what her policies were, how she actually did her work, her vision for the future of her country before she died and was reconstructed. they only tell us everyone loved her so dearly because she was so kind to them. we're shown her dying moments and it's her using her airship to shield a civilian, so we can assume her love for her people was indeed true. but none of sphene's history that we're shown and nothing of how otis (who knew the living sphene) talks about her tells us anything about what she was like outside her role as beloved princess. her memories from after her "revival" are dissonant and corrupted and possibly not even real, and her policy of preserving living memory no matter what is a wish implanted in her by the people who reconstructed her. we don't even get to see what she looked like when alive. the only sphene the people know is the theme park mascot of living memory.
cahciua was exactly as erenville knew her and was true enough to herself to be able to turn against the system, so we're not given reason to believe any of the endless were tampered with. but sphene was already dead by the time they even tried to figure out how to preserve her memory, her actual soul and memories definitely long gone by the time the technology worked. we're explicitly told that nobody in everkeep really cared who or what sphene was as long as she adequately fulfilled this role of loving them all so much. she can't even tell you her favourite food, none of the people who labored so intensely and sincerely to bring her back bothered to write down even her most basic personal preferences when they reconstructed her. she has to deflect the question with "when I think of the people who make the food I can't pick just one" because the only preference she's allowed is loving all her people equally. she's completely thrown off that wuk lamat would even ask.
and it's precisely because she is remembered only as this kind loving woman who gave everything for her people that she is weak and powerless to actually do whatever it takes to keep them safe. she does not have the freedom to assert herself, let alone to be cruel or violent or take extreme actions. society does not give her that freedom, because she is a small dainty woman and (therefore) the only role allowed to her is to be their tradwife mother. so while her desire to protect her people is as real and true as it can be part of her plan to lobotomise herself in order to become someone capable of violence and cruelty also reads to me as that specific female frustration of wanting to destroy the sweet babygirl image of yourself by doing something extreme. like britney spears shaving her head. but in sphene's case destroying the babygirl image amounts to destroying herself completely, because the babygirl image of her is all that comprises her. and so when all is said and done the only fragment of sphene that is restored and lingers just a bit longer after that image is destroyed is the sphene that wuk lamat sincerely wanted to get to know.
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klausysworld · 3 months
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Hey.. Been having a rough few days mentally.. Is it possible you could write an angst/fluff fic about Klaus saving the reader from death when she tries to unalive herself..? Pills being her poison of choice.. Klaus becoming terrified he lost the one thing that truly made his life meaningful again. He uses his blood to bring her back at just the brink of time. When she's conscious Klaus holds her tightly in relief and its super fluffy at the end..?
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(Triggering content‼️)
A Moment of Comfort
Klaus had taken an interest in Y/n from day one.
She was a quiet person in a loud town and it interested him.
Everyone was self absorbed, nosey, invasive and involved but she just didn't seem to care.
At first he thought she might be the sarcastic type, the one that would give little quips that made up for her mostly observant side but she just didn't care. Not about anything. He thought that would bore him but he wanted to know why. He wanted to know what she wanted, what she needed to pull some care and some love, some happiness from within her.
Klaus had watched her a little, wanting to learn about her, to know her. However she wasn't someone you could know from the outside, he needed to understand her mind, her thoughts and her feelings to ever have any idea about who she really was.
Which was how he ended up sat beside her in the grill, tracing little patterns on her arm with his forefinger and chatting her ear off for the entirety of the afternoon. Eventually he had pulled a laugh from her and it made his whole face light up to see the smile that lingered on her delicate face.
She ended up with that same slightly detached look in her eyes when she pulled her hands away and left to walk home. Klaus followed her to keep her safe before going to his own house, wondering about her.
He learnt quickly that there was something mildly wrong. Maybe something sad had happened or maybe it was just the way she had become. There wasn't something wrong per say but there was something about her that made him worry for her. He wanted her to feel safe and secure but it was clear that she didn't always have that. Klaus wanted to be her net to catch her.
But first, he needed her to like him. Just a little bit.
She started to aswell.
She liked talking to him, listening to him. He grounded her when she got lost. After a while he would invite her over to his house and she would get to appreciate the Mikaelson manor. It was void and peaceful, she liked that about his home.
Klaus had bought a new chair just for her, it was round in shape so that she could curl up like he knew she wanted to. It was a protective position, defensive and he would often wonder why she felt so scared sometimes or perhaps just unstable?
He wasn't sure how to offer the security that he had to offer. However he knew that to really protect her, he needed her trust. Their understanding needed to be mutual to build a relationship of sorts. She had to help him help her.
But Y/n didn't really know how to do that. Who does?
Klaus tried though. He would offer her affection and someone to rely on from time to time. He would hold her when he could feel that she wanted that. Sometimes she would be more hesitant but after a little while she got used to his touch and enjoyed being wrapped in his strength, it made her feel shielded from the evil of the world.
Klaus would play with her hair until her eyes got heavy and sleep overtook her sweet mind. Often whens she slept he would just hold her tight and keep her warm, very occasionally he would actually put her into his bed; usually if it was already night or if he knew she was particularly exhausted. Every now and then her eyes would be particularly tired, sometimes he wondered if she was asleep with her eyes still open. He would see her expression go blank and he would try to talk to her, bring her back but every now and then he would accept that she wasn't in with the conversation and he would try to supply a source of comfort.
She was a good girl. Klaus knew that, she was sweet and loving but she reserved it for small moments and for certain people. Klaus became one of those people.
He cared for her, he even started to love her.
She was what he looked forward to when he got home. Whether he got to physically see her (which he did usually) or if it were just a phone call, even a text conversation. Y/n was the highlight of each day and he was hers.
Each week had gotten a little easier since he had started talking to her. He wanted to see her whether she was talkative or not, happy or not. Klaus was always there for her and she loved that, she learnt to love his love and she tried to love him but she wasn't sure that she. could allow herself to.
She was troubled, some would say. Y/n had been in a pattern of lows that would absorb her life more often then she anyone could handle.
It wasn't the first time she had spiralled. Collecting pills had become a habit years ago. She would save them up, had to be enough to actually kill her, she would always worry that she needed more to really cut it.
To be honest, Klaus hadn't even crossed her mind when she twisted the cap off of the once forgotten bottle of tasteless wine that had collected its own coat of dust.
Nothing passed her thoughts, not really. She just knew what she had to do, she had thought about it for too long. The consequences wouldn't be hers, she wouldn't be suffering. That was how she had grown to look at it.
It was only after she had swallowed an uncountable amount of pills that she considered Klaus's reaction. Surely it couldn't affect him that much though, they had only known each other a few months and he was a busy man. He would be able to distract himself after a couple days. He had a family that would support him. He didn't need her.
But he did.
Klaus had been calling her on and off for hours, the first couple times she didn't pick up he thought she might've bene asleep but the fear that something deeper was wrong started to sink in.
He was in his car and at her house after the seventh missed call and he knew something was wrong.
The door was broken in within seconds and he was making his way inside, calling for her.
"Y/n? Love?" He yelled, brows furrowed as he pushed through the rooms to find her room.
Everything stopped moving when he saw her.
On the floor, leant against the side of her bed unconscious, wine spilt and staining the carpet but that didn't concern him. It was the barely beating heart in her chest and the few pills that she must've been too out of it to take.
"No no no no no" He whispered, his legs going weak causing him to crawl toward her, pulling her to him with urgency. "Oh love, it's okay" He uttered, tears welling in his eyes and his throat closing. "It's okay, I got you"
His hands lifted her head but she couldn't hold it up, her eyes wouldn't open and she couldn't breathe. He couldn't get her to breathe.
He bit into his wrist, forcing it to her mouth and tried to have his blood drip down into her system.
"Come on, come on, come on" He begged, cupping her jaw and kissing her forehead.
"Yes" He uttered when she groaned and coughed, spluttering a burst of his blood out. She gagged and he held her up, rubbing the top of her back.
She went heavy in his hold but she was alive and that's all that mattered so he just kept holding onto her. Burying his face into her hair and whispering his prayers.
"It's okay sweetheart, it's alright I have you"
His eyes stung as he clung onto her. He could see her vision returning and cupped her face gently but firmly in his hands.
"Look at me, love." he murmured, hidden desperation behind each word as she senses came to and she glanced around confused. For a split second she wasn't sure what had happened before the memory flooded in and she let out an exhausted cry. She closed her eyes and let her body stay limp, head against his shoulder whilst she breathed shallowly.
Faintly she could hear Klaus's begging whispers, she could feel his soft touch and smell his rich scent. It brought a small sense of comfort but did not stop the silent tears from slipping down the cheeks that his hands held. The press of his lips lingered for a moment on her forehead before she felt his arm slip under her knees and lift her body.
He held her to him whilst his spare hand hurriedly grabbed whatever necessities he could spot. A blanket was tucked against her and to his arm so she was shielded from the wind when they sped outside and through the streets of New Orleans. Within a moments thought they were within the warmth of the abattoir and Klaus's cologne swallowed her. She murmured uneasily as he lay her in his bed and wrapped both the sheets and himself around her, leaving her no opportunity to ever get away from him. Not that she had any desire to pull away from his hold in that moment. Waking up from what was supposed to be her death was only the slightest bit manageable with Klaus at her side.
Silently she thought about apologising but she wasn't sure it would be truthful so she remained quiet as he stroke her hair and pepper the tiniest of kisses across her face as though they were sun-kissed freckles.
"You cannot leave me like this" He whispered, his voice cracking in a way that hurt her heart and made her eyes squeeze shut. She worried he would be angry or upset with her but when his arms held her tighter and his forehead pressed to hers, and he muttered to her "I promise I will do all that I can to make you feel whatever comfort you need so long as you never attempt to leave me again", she didn't feel pressure or weight.
She content in a strange way, she felt a slight feeling of peace overcome her mind for a moment as she put as much trust as she could in his hands.
Klaus would never break that trust, he would never take away her comfort, he would never leave her alone again.
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feinyan · 1 month
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DATING HEADCANONS featuring. satoru gojo, itadori yuji, megumi fushiguro and toge inumaki.
some random small dating headcanons involving the jujutsu kaisen boys. no tags, just fluff. enjoy.
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gojo, who would sacrifice the world and everyone in it for you. who knows the dangers of letting himself be so vulnerable with someone, but can't help but want to offer everything to you. he would do anything for your smile, for the moments you give him which he treasures so closely to his heart. gojo, who cannot keep his hands off of you. who, to be frank, does not understand the concept of personal space. whos constantly finding an excuse to slide his arm around your shoulder, your waist, or to hold your hand. gojo, who spoils you!!! so so so much. who sees something thats hellishly expensive that you'd even slightly like and doesn't think twice before buying it. who brings you bags of goodies or expensive designer stuff he thinks you'd look just right in when returning from overseas missions. gojo, who to no surprise, loves to tease to get reactions out of you. who doesn't know how to quit it. he's just so fond of your flustered face, or the way you stare at him with pouty eyes after he says something that makes your heart race. gojo, who loves to switch up the nicknames he uses on you. who calls you princess when you're pouty, or calls you ma'am when you're upset. who in a whiny, dragged out tone says "babyyyyy," when you say no to something stupid he suggests.
itadori, who is the most respectful, sweetest boy ever. it doesn't come as a surprise, but hes soooo polite with everything he does. he holds doors open for you, walks on the close-to-road part of the sidewalk when you walk together, holds your bags for you, or buttons up your jackets. small, yes, but meaningful things. itadori, who loves to take pictures of you!!! who is constantly changing his lockscreen to different photos of you, because ohhh, you're so cute and you look good in everything! he can't decide what to stick with. itadori, who is sooooo gentle with you. who knows he could hurt you on accident, and dies a little at the thought of that. he treats you with so much care, his touch is so gentle regardless of if its in the way he holds you or kisses you. or does anything really. itadori, who gives you his first for everything. who wants to be yours for his lifetime, and experience everything he possibly can with you. despite knowing the dangers he could be to you, and knowing that wanting you forever is selfish, but he can't help himself when you mean just about everything to him. itadori, who cannot hide things for the life of him. who buys you a cute gift for an upcoming special occasion, and immediately blurts it out that he got you it the moment he sees you. or who gets told something thats a secret by someone else, and says "okay, don't tell them i told you, 'kay? but,"
megumi, who tries soooo hard to impress you. who puts more effort into his training, or offers to do something he usually wouldn't when you're around. he's not even sure if he notices the change himself, but his classmates like yuji and nobara sure do! megumi, who is constantly glued to your side. unintentionally following you around, or offering to hold your things or walk you places just so he has the opportunity to be with you just a little longer. megumi, who not so secretly adores the attention you give him. who grumbles about your touch, or constant hand holding, but if you're not clinging onto him he'll complain, "it's cold today. my hands are freezing," even in the scorching hot. who pretends to not listen to your babbling in his ears, but proves you wrong by bringing up something you'd mentioned you like even briefly in a conversation weeks later. megumi, who lends you his clothing and can't help but stare. if it's cold, he'll slide his jacket over your shoulders and a scarf around your neck. sure, maybe he's freezing his ass off, but he can handle it if it means seeing you happy. megumi, who doesn't understand why you want him. but he understands fully why he wants you. who pictures you as someone made for him, who can't get every little interaction you two share out of his head. who denied his feelings for so long yet came to accept them. he knows he wants to be someone you're able to rely on, or can turn to when you want to feel safe. he would give you everything and try his hardest for you, even if he'd never admit it.
inumaki, who sends you little screenshots from his games that remind you of him. who see's a cute, whimsical little creature in a game and thinks 'cute. i should show this to s/o' inumaki, who has his phone on him constantly so he can text you. who is constantly sending you messages, or finding excuses to talk to you, and is surprisingly good at communication for someone that's unable to properly speak. inumaki, who makes up for your lack of verbal communication with displays of affection. who simply enjoys your presence more than anything. who stands closest to you no matter what you're doing, holds your hands all the time or follows you around. inumaki, who despite not being able to speak in anything other than ingredients, is a d1 yapper. looooves to text you silly shit, and yeah .. he plays a lot of online games, so sometimes he'll accidentally treat you like a homie instead of a s/o. whoopsie!! but its never serious. who drags you into his pranks, but always has to deal with the consequences himself :( inumaki, who wants to share his hobbies and interests with you. watching mukbang together, inviting you to play games even if you have no idea what you're doing. he loves to tease if you're not very good, or 'accidentally' make you lose if you're winning against him. accidental "drop the controller" slips from his lips, but hey, maybe if he's feeling nice he'll offer a win out of pity.
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@ feinyan
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honeytonedhottie · 2 months
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how to protect urself and stop breaking ur own heart⋆.ೃ࿔*:・🍡
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in this world its crucial to learn urself wholly so that u can protect urself in the best way possible. ofc u won't be able to protect urself from everything because some situations are opportunities to grow which is what life is all about. but lets talk about protecting urself and how to NOT break ur own heart…💬🎀
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LEAVE THE PAST WHERE IT IS ;
first thing i wanna touch on is STOP checking on ppl that no longer have space in ur life. its just so stagnant and useless like why do u care? if u have enough time to check on someone from YEARSS ago (especially if this someone did u wrong) then ur wasting time that u won't get back. go spend ur time on something useful like affirming.
i feel like this also encompasses not trying to change people. respect a person for who they are -> not what u hope they will become. dont be friends or get into a relationship with someone for potential because they won't grow and evolve unless they WANT to. if ur thinking "oh just give them time, they have potential" or "they'll change, they won't keep hurting and disregarding my feelings" then ur just wasting ur time.
ALSO it doesnt matter if ur excuse is that you've known each other for a long time, ur allowed to leave relationships, situationships, friendships that no longer serve you its YOUR life. ur 100% allowed.
LEARN URSELF ;
by becoming aware of what u value, what triggers you, ur boundaries etc you can stay true to that and protect urself better. something that u can do to help you to learn yourself + how to protect urself is
make a list of things that u LIKE or are OKAY with. things that make u feel good. then make a list of things that make u feel bad and things that u don’t like…💬🎀
stay true to that list. when u understand urself and ur triggers u can protect urself better. live privately because what ppl don’t know they can’t ruin. not everyone has to know ur business, which leads me to my next point.
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WHAT PEOPLE DONT KNOW, THEY CANT RUIN ;
dont put ur business out there for everyone ALL the time. privacy is power and the more private u are the less people will have to try and sabotage u because not everyone wants the best for you. when u tell everyone everything that makes you vulnerable and vulnerability can be good when building meaningful relationships and connections, you should NOT be vulnerable with every single person.
USE UR INTUITION ;
what u can't immediately sense YOUR BODY CAN. thats why we have things like gut feelings and hunches that often times are correct. ur intuition is like, everything that u know or have experienced subconsciously that u might not be able to recollect quickly, but ur body can. thats why its there.
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level2janitor · 8 months
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Introduction to the OSR
what's an OSR? it's a game that's kinda like old-school D&D. or is old-school D&D. or is compatible with old-school D&D. an OSR game generally has some or all of the following principles:
low character power with highly lethal combat. in old-school D&D a 1st-level fighter has d8 hit points and a longsword does d8 damage, and you die at 0HP. this is not to ensure characters die all the time but to emphasize the next bullet point:
emphasis on creative problem solving. most situations cannot be solved by straightforward use of your abilities (such as charging into every situation with swords drawn, if a fighter), so the game tests lateral, outside-the-box thinking.
emphasis on diegetic progression. spells are found, not obtained automatically on level-up. you get XP by finding gold more than killing monsters. most of your cool abilities come from magic items. making alliances & hiring followers is encouraged.
focus on managing inventory, resources, risk, and time. the players are constantly faced with meaningful decisions; this is the heart of the game.
very sandbox-oriented. the focus on creative problem solving means the game must be accommodating to players taking a course of action the GM didn't plan for. use lots of random tables to generate emergent story. some elements of new simulationism.
high tactical transparency, i.e., the optimal course of action is rarely system-specific, and ideally very possible for a new player to intuit.
usually semi-compatible with old D&D, but not always. usually rules-lite, but not always.
what does the OSR mostly NOT do?
focus on character builds. these change the focus too much to be on the rules than the fiction, can create situations where stuff everyone should be able to do is an ability locked to one class, and impede tactical transparency.
resolve everything with a die roll. combat uses dice to be scary, unpredictable and most importantly not your default course of action. everything else should bring up dice rarely - dice are your plan B when your plan A fails. the best plans need no dice.
use linear storytelling or put players into a writer/GM role. linear storytelling gets in the way of the decision-making so core to the playstyle; letting players write details into the setting is mutually exclusive with them discovering it.
rules for everything. 400 pages of crunch is worse at simulating a believable world than the GM and players' shared understanding. OSR games rely constantly on GM ruling.
mostly still applies to all the above. making your system a "pure" OSR game comes second to doing what's best for your game.
System recommendations
old D&D or a retroclone
old-school D&D - or old school essentials or basic fantasy or swords & wizardry, which are old D&D's mechanics repackaged with quality-of-life tweaks (and the upside of not giving WOTC your money) - are usually the go-to when recommending someone's first OSR game. they're actually not my first pick, though!
PROS:
very complete, with more robust rules than a lot of the lighter games on this list.
100% compatibility: most OSR adventures are statted for old school essentials. converting them to other OSR systems is usually simple, but not 1-for-1.
easier to find games for. anyone interested in the OSR space knows what old school essentials is.
CONS:
jank. these games largely still have weird saves, level limits for non-humans, some still have descending AC, etc etc. it's not that bad but it is there
i hate thief skills. lots of essential dungeoneering actions are locked to the thief class as abilities, with abysmally low success chances. this is stuff i prefer being handled without a roll. thieves in this system suck and make everyone else worse at dungeon crawling by existing.
there's just lots of really cool shit in other systems i'm about to go into that you just don't get here
Knave 1e and its various hacks
this is a 7-page super-lightweight system that boils everything down to just the essentials.
rolling a character takes like 5 minutes. roll stats, roll gear, roll traits, go. done. it's great.
characters are defined entirely by stats and gear, no classes. wanna be a fighter, have high strength and carry a big sword and armor. wanna be a wizard, have high intelligence and fill your inventory with spells. item slots are elegant and pretty limited.
initiative is instant: roll d6. 1-3, monsters go first. 4-6, PCs go first. swingy, but god it is so smooth and shaves like the most boring 5 minutes off of every combat
monsters are so very elegant. old D&D gives monsters a "hit dice" rating to determine their HP, e.g. a 3HD monster rolls 3d8 for hit points. knave takes this number (HD) and uses it for attack rolls and saves (aside from exceptionally bad/good saves), so a knave statblock looks something like this.
spells are all one or two sentences long & extremely easy to remember.
7 pages is so light. i have the system basically memorized.
DOWNSIDES: there's no dungeon crawling rules (standard for meatier OSR games & something i consider essential) and no real bestiary, though the second point isn't a huge deal cause they're so easy to make. it also kinda assumes you already know how to run OSR games, so there's very little real advice or guidance.
KNAVE HACKS
knave 1e is in creative commons & comes with an editable word doc for you to publish with modifications, so there's a ton of variants (there was a spreadsheet of them somewhere, but i can't find it).
Grave is a favorite - i'm two years into a grave campaign and it's fantastic. it's a dark-souls-y version of knave with some really elegant innovations.
you have a set number of deaths before you for-reals die, as every character plays an undead as is dark souls tradition. makes it good for OSR beginners! being able to tell when you're close to your final death is really good - it lets you emotionally prepare for losing your character & raises the stakes more the more you die. (though honestly you should probably cut the number of extra deaths in half, it's super generous)
XP and gold are combined into one resource, souls. legendary creatures drop big souls you can make into magic items. this has ended up being the coolest thing in my current campaign. my players love finding powerful souls to make into magic items it's so fun
uses preset packages of stats/gear instead of knave's rolled ones, filling the role of more traditional character classes. has the wonderful side effect of not making you get stuck with low stats cause you rolled bad one time.
you have stamina equal to your empty item slots. you spend stamina on spells if you're a caster, or free maneuvers (on top of your attack at no action cost) if you're not. it's super elegant.
there's 3 classes of spells: wizardry for intelligence, holy magic for wisdom, and witch stuff for charisma. nice and intuitive.
there's a page of 50 magic items each a couple sentences long. this PDF is worth it just for the magic items.
DOWNSIDE: see the downsides for knave 1e. all still apply.
i enjoyed grave so much i made a variant of it with the dark souls bits removed (and some dungeon crawl rules added!) to use for my standard fantasy campaigns.
Knave 2e
sadly knave 2e is not purchasable yet (i backed it on kickstarter so i have access, though). but when it comes out i highly recommend it.
much larger and denser than knave 1e. it finally has dungeon crawling rules, it has GM and player guidance, everything is refined and the layout is so so nice and readable.
combat is a bit more interesting than 1e. you can break your weapon against an enemy to deal max damage. you get a free maneuver on high attack rolls.
there's rules for stuff like alchemy, warfare, building a base. it all kicks ass.
there are so many goddamn tables. i rifle through it anytime i need inspiration.
DOWNSIDES: some of the new rules are a little untested & wonky. introducing randomness into how often your rations spoil or your lights go out can cause issues.
Mausritter
you play tiny little mice! in a world full of big dangerous things that want to eat mice. cat = dragon. you get it. what more could you want
the mouse thing is just super intuitive. you get the dynamic between you and the big scary lethal world. fantastic OSR game to introduce kids
nice and robust ruleset; nothing feels missing
tons of super nice GM stuff! faction rules, tools for rolling up hexcrawls and dungeons, plenty of tables
super clean readable layout. font isn't too small to avoid being intimidating. guidance is really nice and clear.
combat is autohit. super fast & lethal.
100% free
look mausritter is just. good. i wanna run it so bad someday
Worlds Without Number
sort of a middle ground between OSR stuff and 5e. paid version here free version here
lots of classes, at least in the paid version. the free version comes with just the warrior, expert and mage. there's feats and more of a focus on builds than most OSR games. if you like more mechanical build variety than a typical OSR game, this is a great game for you!
extremely good multiclassing. y'know how in most games if you just mash together two classes you think are cool you'll end up with a total mess? not here! every combo is viable and works fine! easily the best multiclassing of any game i've touched
an absurd amount of GM stuff and tables. easily more than any of the other stuff i've praised for also having them. but personally i haven't dug into them as much, so i can't really comment on them
skills the way modern D&D has them. you roll dice and try to beat a target number. i don't tend to like rolled skills, but most people do, so if that's your thing WWN has them
DOWNSIDES
the layout is terrible. everything is a huge wall of text with very little use of bold text or bullet points to draw attention to the important bits. the table of contents has like 15 things in it for a 400-page book! i couldn't find any of the paid-version-exclusive classes for like a month after i bought it! looking up rules is a nightmare.
the way the default setting handles "evil races" is like an exaggerated parody of all the problematic aspects of how D&D handles it. like, it wants so bad for you to have an excuse to genocide sentient free-willed people. but at least the default setting is easy to chuck in the trash
Dungeon Crawl Classics
the goal of this system is to take all of the crazy gonzo moments people remember playing old-school D&D in their childhood and turn all of that up to 11 while cutting the stuff that doesn't add to that. i think a lot of its innovations have ended up kind of standard in newer OSR stuff (like fighters getting maneuvers with their attacks), but it still has more to offer.
the funnel: you start the game with four randomly rolled dipshit peasants that you then throw into a meatgrinder to get horribly killed. you pick one of the survivors to be your 1st-level character.
maneuvers: fighters roll an extra die with each attack that gets bigger as you level. if it's a 3 or higher, you get to do a cool thing on top of your attack. pretty standard for OSR games, but this game popularized it!
crit tables: fighters also get more crits and nastier crits as they level. every crit, you roll on the crit table. maybe you chop off a dude's arm. maybe you just knock them over. maybe you shatter their shield. it's very cool
spell tables: i don't really like roll-to-cast mechanics, generally. but DCC goes so all-in on roll-to-cast that it still looks fun as hell to watch. you cast a fireball and maybe it goes how you want. or maybe you explode, or you nuke everything in a half-mile radius, or from now on you permanently ignite flammable materials you touch, or whatever. casters just have to put up with turning into a weird mutated mess across a campaign
there's no dungeon crawl rules, no encumbrance - this game is all about the big over-the-top wacky shit, and is not really interested in the more down-to-earth number crunching. it's more in the you-die-hilariously-all-the-time area of OSR than the you-avoid-death-through-clever-play area. not really my thing but the system knows exactly what it wants to be and i respect it
iron halberd
this one is mine! as the author i'm not qualified to tell you what isn't good about my system, so just assume it's worse than i make it sound, but here's a bunch of the selling points
semi-random character creation where you flip back and forth between rolling dice and getting your own input. roll stats, pick ancestry. pick starting gear kit, roll different dice based on which kit you picked. etc etc. stats are random but all equally viable (no rolling incredibly low or high stats). every time i run this game the character creation is a hit. seriously go roll up a character it'll sell you on the whole thing
you start out a lot stronger than a standard OSR character but grow way more slowly. i don't like 4th-level characters being 4 times as strong as 1st-level ones; HP never gets that high. emphasis is more on diegetic progression instead.
way too many subsystems for alchemy, crafting, strongholds, warfare, renown, rituals, likes 9 pages of magic items, a whole subsystem for becoming a cleric mid-campaign. i couldn't help myself i love this shit
in my current campaign we had a player permanently sacrifice some max HP to become a necromancer after deliberating on whether that's a good idea for like thirty seconds, which instantly made me think my necromancy system is a success
also free
Adventure recommendations
(in rough order of size)
Moonhill Garden (by Emiel Boven): look at this. look at it! this is like the best template for a little dungeon in an OSR game. all of the little factions are tied together. this would be a great oneshot to introduce people to an OSR system with.
A gathering of blades (by Ben Milton): a system-neutral, one-page sandbox. i ran this for an iron halberd game and it went super well. lasted like 7 sessions. highly recommend.
The Waking of Willowby Hall (by Ben Milton): a single dungeon with a million things going on. it's super chaotic with half a dozen different factions crashing into each other and a big angry goose. highly recommend, especially for kids
The Black Wyrm of Brandonsford (by Chance Dudinack): small sandbox with a fun fairytale vibe and a very fleshed-out little town. and a big nasty dragon.
Evils of Illmire (by Zack Wolf): this is a very dense, entire campaign's worth of hexcrawl in a very compact package for like $5. it doesn't do anything particularly new, but the value-for-money is absurd and it's a really good template for how to do a sandbox if you're used to 5e adventures
Ask me anything!
if anything here is unclear or intrigues you, send me asks! i love helping people get into OSR games. i'll link frequently asked questions here if i get any.
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yuurei20 · 3 months
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Is it true that Cater is a playboy? I've seen some people saying that he's a Playboy, but I'm not sure if its canon. Thanks!!
Hello hello! ^^ Thank you for this question!
This was also mentioned a little bit in response to an earlier question about Cater's habit of flirting with people, which includes a compilation of screenshots of what is probably the kind of scenes that people are thinking about when they talk about Cater being a playboy!
But I think this might depend on your definition of "playboy" 👀
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As of this post, the only canonical romantic relationship we have heard of in the game (on EN 👀) is Ace and his ex-girlfriend!
If your definition of "playboy" is "someone who dates a lot of different people," then "playboy" does not apply to Cater, as far as we know :>
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What we do know is this!
His family moved around a lot when he was a child so, at some point, he started intentionally keeping his interpersonal relationships shallow rather than try to forge meaningful connections:
"That's why I always tried to be on good terms with everyone, rather than forge strong bonds with a chosen few. Like a circus performer who has a grand old time with people from around the world, and then packs up and moves on."
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While never stated outright, it is a common theory that this is why Cater keeps Trey at arm's length during Wish Upon a Star:
Trey is already his closest friend, so Cater might be keeping up a buffer zone of secrets like what his true wish for the Star Sending is so that they do not become any closer, and their inevitable parting will be less painful.
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Lilia tries to encourage Cater, saying that, in deciding not to get too close to any one person he may be the wisest one there, but Cater is not convinced that Lilia can truly empathize:
"Lilia's developed cherished relationships while living in the same place his whole life. There's no way he could ever understand how helpless I feel."
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Another thing we know about Cater is that he might be feeling the loss of one, specific friend in particular! He tells Silver that he remembers making a friend at a new school one time, only to immediately learn that he would be moving away again the next month.
It is interesting that he mentions this one friend in particular--were they the catalyst? Was that the point when he decided that he would never get close to another person? We do not know 👀
If you are seeing "playboy Cater" coming from the JP side of the fandom, it is possibly because his speech patterns are that of a チ��ラい character on JP!
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I think "flirt" is a decent translation for チャラい? 🧐 (It was localized as "shallow" on EN, and is the reason why Eliza rejects Cater during the Phantom Bride event.)
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They are characters that talk/look flashy, seem shallow, and tend to flirt with everyone equally rather than picking someone specific to pursue. (Orange hair is common but is not required ww)
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This survey of 3,324 people voted the top three チャラい anime characters as Moroboshi Ataru (Urusei Yatsura), Saeba Ryo (City Hunter) and Lupin III, to give you an idea of the チャラい character archetype ^^
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And a common theme of Twst is: appearances can be deceiving!
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Vil and Lilia seem to suspect Cater of having "a morose side that the rest of us never see" hidden by his sunny disposition, but Cater claims otherwise 👀
Much like Epel appears delicate but is actually the opposite and Lilia appears young but is actually old, it is possible that Cater intentionally acts shallow while actually he has a complex inner world--he is flighty not because he is trying to attract people, but because he is trying to keep them away.
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More here! ^^
・Cater's Inner Life ・Cater's Childhood
To the original question: I do not believe that we have heard about Cater having any relationships (romantic or otherwise) at all except for one single friend from pre-NRC, which might not qualify him as a "playboy"! ^^
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matan4il · 5 months
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Passover is the Jewish festival of freedom.
Israel has 133 hostages, alive and dead, still held in captivity. I'm grateful for each one released, but as long as some of our people, Jews and non-Jews alike, are hostages, we all are. Also, yesterday alone, Israel saw no less than 6 terrorist attacks (attempted or thwarted) with zero casualties, and I'm grateful no one got hurt, but what kind of freedom do we have, when this is our daily reality, and it's not even recognized?
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At the end of every Passover Seder, for 2,000 years now, Jews have concluded the holiday feast with, "Le'shana ha'baa bi'Yerushalayim (לשנה הבאה בירושלים)," next year in Jerusalem.
(here's a Passover Hagaddah from Casablanca, in Morroco, with this phrase and a drawing of the Hebrew Temple in Jerusalem -)
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Passover is the festival of freedom, the story of a nation breaking its bonds of enslavement, it's a story of emancipation, and as such, it is a beacon of hope and a reminder that freedom is possible for all those who yearn for it. That's why slaves in the US south adopted this language, and expressed their hopes for freedom through the story of the Jewish exodus from Egypt.
But the story doesn't end as soon as the Israelites have left Egypt, it doesn't end in the desert. Achieving freedom is a process. That ancient story demonstrates that, but we have other, more recent examples. Jews liberated from the Nazi camps were still re-living the horrors of the Holocaust every night, if not more often than that. The hostages who have been released from their captivity at the hands of murderous, rapist Hamas terrorists are still working to recover. Freedom is a process. And in the story of the exodus from Egypt, which Jews have been re-telling annually for thousands of years, guiding our thoughts and understanding of what our freedom is, the story doesn't end when our ancestors left Egypt. The final note of the story defines our freedom as only being fully achieved after going through the journey in the desert, the process, when we are once more living freely in our ancestral, promised land, when we return to our holy city. And no matter where we live, we express this idea in Hebrew, our native, ancestral language.
(here's another Passover Hagaddah, this one from 1940's Cairo, in Egypt of all places, with this same phrase -)
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Poet Amnon Ribak (whose career was originally in hi-tech before he started delving into what his Judaism means to him) once wrote, "Every man needs some sort of an Egypt, to deliver himself from its house of slaves, to leave in the middle of the night into a desert of fears, to walk straight into the waters and see it parting in front of him." He takes the Jewish exodus and turns it into a metaphor for personal challenge and growth. And how does he finish this poem? (my emphasis) "Everyone needs an Egypt, and a Jerusalem, and one long journey to remember forever through the feet."
Here's the poem composed as a song (composing poems is an Israeli tradition. And while we're at it, this is a reminder that the biggest center of original Jewish culture and art in the world today is Israel):
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This Passover, we will be remembering and re-telling the story of our ancestors' exit from Egypt, we will collectively yearn for Jerusalem again, we will do our best to learn from this ancient story as if each of us has been personally delivered from Egypt, we will cherish the freedoms that we have, and keep in mind the ones we still have to fight for, first and foremost the literal freedom of our hostages. Please, if you celebrate Passover, consider leaving an empty chair at your Seder table for all the people who are not yet free.
And may we all have a happy and meaningful Pesach! <3
(for all of my updates and ask replies regarding Israel, click here)
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elkian · 8 months
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In Stars And Time (and its predecessor Start Again to a degree) did something really impressive in a video game: making a non-combatant child character not only likeable, but critical to the fabric of the story. Notably, the Kid is not a primary story character. They represent the common folk of the endangered fantasy land; someone whose home and family was taken by the Big Bad, leaving them stranded.
In the core party, we have the Housemaiden, blessed, immune to the worst status effect, bearing a unique elemental type, etc. It's actually very amusing that she is blatantly The Main Character of this story, because she isn't the POV character.
With her we have the Fighter, a good-hearted tank who worked as a Defender in the homeland of the first three; the Researcher, a foreigner traveling the land, who's book-smart and has a wide array of spells, the wizard type.
And then we have the POV character, Siffrin, a classic Improbably Good-Natured Wandering Rogue archetype. You know, the classic shifty thief-type and troublemaker who nonetheless aids the party without thought of reward and isn't actually a criminal despite the vibes? That kind of rogue.
The Kid isn't a playable character. They can contribute to combat, but it's randomized. The most you can do is equip them with gear and skills that affect the frequency of their input, and ask them to feed the party heals (and possibly feed the final boss a bomb).
What the Kid is, what they represent, is in many ways the emotional core of the party (as the party knows it; Siffrin might develop different ideas, but, notably, still cares deeply for the Kid's wellbeing).
The Kid provides snacks, which is partly about their heals-carrying role, but it has a broader application. Between each level in the main dungeon, there's a snack break with three options. As you play the game, looping over and over, choosing different snacks can be the most you can break out at times. Snacktime also creates a narrative and gameplay break, a time to chat with the party one-on-one.
The Kid is the moral support and backbone of the party; it's possible to tell this story without them, but it would, frankly speaking, be a less emotional, less interesting story, with lower stakes. The Kid is at risk when you fight; the adults team up and agree to protect them no matter the cost, and this is not a throwaway line. This has consequences. This creates texture.
Late in the game, Siffrin develops the option to do Party Member Personal Quests, and despite being a noncombatant, the Kid is one of them. All of these Quests are meaningful and important in their way, but the things we learn in the Kid's Quest are extremely important to understanding Siffrin. The other Quests have personal elements that Siffrin relates to, but this one is about him in a very specific way, that could not be fully replicated by mirroring the events referenced onto one of the adults. This Quest pans out the way it does because the Kid is a kid.
It's hard for me to put into exact words, especially when I don't want to spoil things, but there's even more specific details that make them important to the narrative progression, again, without being an "important" person in the context of the game world. By being important to Siffrin and the rest of the party, by having their narrative wound in with the others, the Kid is as integral to the story as any other character.
Kid characters like this in video games aren't often well-respected, and that tends to be for good reason - they tend to represent ludonarrative dissonance, be annoying, or be the product of overcompensation and have their importance rubbed into the player's face. Many of them could be extracted from the narrative without having a significant effect on the outcome, or would destroy the narrative because they're the focus character, borderline Morality Pets for protagonists. The Kid in ISAT and SA fascinates me, because I came to care about them in a very natural manner, not just because their personality and interactions are endearing, but because the way they and the other party members relate to each other has a tangible impact on the story and emotional core of the game.
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agendabymooner · 1 year
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about names: an amazing boy with an amazing name || cl16 scenario (1)
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dad!charles leclerc x mom!ofc (hearth sister!ofc)
EXTENSION OF OF LONG LINES AND NAMES AND THE LECLERC DAYCARE
Summary: The Leclerc boys and their names go hand in hand. OR times when Charles and his wife Aimee had to explain that their children’s names are meaningful. 
Scenario summary: Charles and Aimee wondered what Hervé meant when he said that his name was silly and that he hated it. Thank goodness, Pascale Leclerc was the one that the boy cannot refuse as she comforts her grandson.
Content warning: Kids teasing kids, possible use of explicit language, fluff, dad!Charles content, the Leclerc family (Pascale and Leclerc brothers) content, briefly mentions Charles' dad, crappy French translations by Apple, sad kids being comforted, fluff, what is beta reading we write things at 2am and post it after lol
Note: One more before I dash out of my dorm for the day lmfaoo
masterlist
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Aimee Leclerc was no stranger to chatty kids and pick-up schedules, so it was no wonder why she immediately found herself in front of the elementary school that stood gloriously in the middle of Monte-Carlo as she waited for her two children to be dismissed from the class for the day. 
It was a routine of hers now that her work in McLaren had become remote. Five children took up all of her time and between them and her work— she would’ve immediately left the company if the team made her choose. She’d rather be in Monaco while Charles continued to pursue his career as a racing driver. 
Zak Brown was empathetic enough to understand that a set of children wouldn’t be able to have a stable routine should they continue to travel around the world just to be with their parents who worked overseas, offering Aimee a chance to work at home and adapt to a better routine as she took care of her children. 
She could wait patiently if anybody ever asked her. She had no problem, knowing that she was able to finish her work long before she could pick up her eldest children. 
But the energy that her children had shown merely told her enough: they might have been either excited to see her or they thought that she was rushing them. She caught a glimpse of her twins as they stepped out of the elementary school, their uniforms somehow tidy and less wrinkled despite their busy day. 
“Maman! Devinez quoi?” Guess what? Jules jumped excitedly as he wrapped his arms around Aimee tightly, still jumpy and giddy as he spoke in English, “We did our quiz in maths!” 
“Oh? Is that right, J?” Aimee asked with a smile, her fingers running through her son’s wavy hair. It was surprising how her children’s hair continued to lose its volume as years passed— it was becoming more like Charles’ hair.
They were mini Charleses, indeed.
“Yes, Maman! I also— uh…” It seemed like Jules ran out of English immediately as he said, “J'ai fait si bien! Je n'ai perdu qu'un point!” I did so good! I only lost one point!
Aimee was merely thankful that she could understand French and Italian, or rather, she was thankful her private teacher taught her how to speak those languages; otherwise, she wouldn’t be able to understand her multilingual-speaking children. 
She primarily spoke English and had grown up practicing a standard accent in her Received Pronunciation. She never adapted to her husband’s speaking style, but learned to understand it nevertheless. Their children were being raised in Monaco, after all, and most people spoke in French or Italian. She was only thankful that she was able to teach them to speak English to preserve that part of them. Most of their cousins are raised in England and this gave them the opportunity to converse in that language. 
Anyways.
Aimee beamed at her son and exclaimed, “A good job done, Jules!” Then she turned to look at her other son, who was unusually quiet for such a normal day. Hervé, as Aimee learned while nurturing her ever-growing children, was never quiet — he was one of the boys who would often cause ruckus inside the Leclerc home. If he’s silent like this then Aimee knew he was feeling something along the lines of upset. 
Hervé was never upset. He was so much like his grandfather— his namesake. So joyous. Why was he feeling so down? Aimee didn’t know.
“Hervé, my love,” Aimee called softly, but he couldn’t hear. Jules turned to look at his twin and noticed the boy disassociated, giving his brother’s shirt a tug as Hervé finally looked up. The Leclerc matriarch (2.0) smiled gently and asked, “Is it a long day for you?” 
“Oui, Maman,” he replied quietly, offering her a nod and nothing more. 
Aimee had led them to the Aston Martin family SUV as soon as he answered and drove off to head home. Jules was chatting Aimee’s ears off and it somehow defeaned her. It wasn’t because Jules was loud, no; Hervé wasn’t even talking, and his silence defeaned her.
“Herb,” she called as she looked at the rear view mirror, noticing how his jaw clenched before crossing his arms. “Hervé?”
“Stupid, silly name,” Jules hadn’t seen Hervé mutter those words beneath his breath but Aimee certainly had, leaving the mother confused. What the hell was happening?
“H,” Aimee called once more. Hervé’s angry eyes finally looked up to meet Aimee’s worried ones. Even if she wanted to remind him to calm down, she knew that it would lead to his outburst so she avoided it and asked, “Da’s home? Do you want to tell him about your maths quiz today? Maybe you and Jules can show him the art you made for Mademoiselle Blanc?” 
“Hmp,” the eldest Leclerc twin huffed, turning away from his mother and looking out the window. 
Jules’s eyes narrowed as he gave a brief glimpse at Aimee, turning towards his twin, “Are you okay, H?” 
“Oui,” Hervé muttered, acting as some sort of assurance, but this only made Jules look at his mother with worry. Aimee flashed a smile at her son before continuing to drive on the way home. It was another thing that the Leclerc boys had gotten from their father; they were bad liars. 
It only got worse when Aimee pulled up to their driveway, and the boys made their way inside. Jules dashed out of the car with his backpack to navigate his way around the house, trying to find their father before he gasped, “Da!” 
Aimee watched her other son carefully, trying to read Hervé’s behaviour as he walked past Aimee. She still wasn’t sure what was going on. 
“Oh! Hello, Jules!” Charles Leclerc, a Ferrari driver who had just returned from a doubleheader, grinned gracefully at the sight of his son. In his arm was one of his young twins, Anthoine — or Tony, for most people — while the other half of the pair, Alain, sat on the playmat with his book propped open. “Comment va l'école aujourd'hui?” How is school today?
“Very good, Da!” Jules grinned toothily, “Madame Hurst m'a donné une étoile pour mon quiz de mathématiques!” Mrs. Hurst gave me a star for my maths quiz! 
“Ah, really? Cela signifie que vous avez fait un excellent travail en étudiant avec maman alors,” it means you’ve done a good job at studying with Mummy, then. Charles glanced past Aimee’s legs, seeing the other pair of his twins as he greeted the quiet boy, “Bonjour, Hervé. Comment allez-vous?” Good afternoon, Hervé. How are you?
“D'accord, Da,” Fine. Hervé muttered, his irritation noticed easily by his father as Charles scowled lightly. Every adult in their family knew that it meant trouble if Charles gave this look. 
At first, the Ferrari driver tried to make a light of the situation, “Why the long face, Hervé? The more you do that, the more you’ll look like your Uncle Toto. Give Da a smile?”
“No,” but Hervé wasn’t having it as he snapped at his father firmly, the tip of his ears turning red as he stomped off.
“No?” 
“Don’t call me that!” Hervé snapped, his eyes turning dark as he got angry and upset.
“What? Hervé—“ Charles tried to reason out, but the 7-year-old was anything but reasonable at the moment. 
“I’m not Hervé! Don’t call me that! It’s a stupid name!” 
Charles could have sworn that he, too, was seeing red as he placed the toddler in his arms before marching off the playroom. He followed after his son and exclaimed, “Hervé Louis Sebastien René Mathieu Leclerc! Come back here!” 
“No! No more talking! Leave me alone, Da!”
Thud. The boy had just slammed the door on his father’s face, and Charles— Charles was fuming. 
He loves his boys dearly; he does. But it was moments like this that somehow made him different from the loving father that he is. He wasn’t even sure why he was so upset— was it because of the fact that his son just yelled that he didn’t want to talk, or did he just hear his son say that his father’s name was stupid? He wasn’t sure. 
He was just… upset and confused. 
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Charles wasn’t sure where he’d gone wrong with becoming a parent to his sons. He did everything he could despite being a busy driver— he took care of them whenever Aimee was out, he taught them how to be kind to other people and he taught them how to love. Hervé had never been this upset before and it bothered Charles and Aimee to no end. What was he genuinely upset about?
Then they both recalled what the boy said. Hervé wasn’t his name. He thought that the name was silly, from what Aimee had told Charles. Where did that even come from? 
“I— truthfully, I don’t even know where that came from, Charles,” Aimee admitted as she sat with him on the couch that night, sighing heavily while the driver rested his head against his hand. 
They tried asking the boy, from asking him to come down for dinner (with Aimee giving up and leaving a bowl of rice and chicken in front of his door) to Charles asking to come into his room (with Charles not receiving any form of response). But alas, Hervé had no response. He didn’t even respond when they tried to ask if he’d like to come over to his Uncle Lorenzo or Arthur’s place. 
No luck. 
“He didn’t mention anything at all,” she continued, keeping her voice down to avoid waking any of their children up. “He was muttering to himself, I’ve no bloody clue he was upset.” 
“I didn’t know either,” Charles murmured, grabbing a hold of her hand and kissing the knuckles of it. “He isn’t normally like this— he’d tell us if there’s something wrong.”
It was true. Hervé, much like the other Leclerc children, never got into a fight with a friend before. He was upfront about his feelings and would tell either his parents or playmate about being upset. There were some instances when he almost snapped but otherwise managed to control his emotions— he was so much like his brothers and mother in a sense. Aimee always approached them with the five-finger solution before they could even burst into tears or anger. 
So, for Hervé to keep quiet? 
Even Aimee couldn’t get an answer from him. What did he mean by his name was a stupid name? Charles asked himself this a couple of times. 
His name was Hervé— that was a typical French name, no? What made Hervé think that his name, his late grandfather’s name, was silly? Charles tried approaching his son about the matter every minute since the boys got home from school, but much to his dismay, the boy evaded him. 
But there was only one person that Hervé wouldn’t refuse to answer. Much like his late grandfather, Hervé never refused his Mamé. 
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So the next day, Pascale Leclerc — the grandmother of the Leclerc boys — took the liberty to have a day off with the upset boy. Jules felt incomplete without Hervé in the school but went nonetheless, and the five-year-old boy PJ went to kindergarten while Aimee, Charles and the youngest twins went out. Pascale stayed at home with Hervé and baked cookies with him. 
After putting the cookie dough into the preheated oven, Pascale served the boy some tea, to which Hervé gratefully drank as his grandmother sat across from him.
She sighed and placed a hand on his knee, “Est-il vrai que tu t'es fâché contre ton père, Hervé?” Is it true that you got angry with your dad, Hervé? She asked, her question leaving him frozen as he looked at Pascale guiltily. 
Hervé carefully sat his mug down on the table and nodded solemnly, not uttering a word. Pascale asked, “Has it been a rough day for you? That’s why you got angry?” 
Hervé shook his head as Pascale suggested, “Veux-tu dire à Mamé ce qui t'a mis en colère? Peut-être pouvons-nous trouver une solution ensemble?” Will you tell Mamé what has gotten you angry? Maybe we can find a solution together?
The longer the silence lasted, the more the tears flowed out of Hervé’s eyes as his lips pursed and trembled. The poor boy couldn’t help but stammer, “Mon nom est tellement silly et stupide, Mamé!” My name is so silly and stupid! He continued to cry out, “Kylian a dit que mon nom venait de «Herbe et fromage» et c'est très stupide! Je n'aime pas mon nom, Mamé!” Kylian said that my name came from ‘Herb and cheese’ and that it’s stupid! I don’t like my name, Mamé! 
Pascale’s eyes nearly teared up at the confession that Hervé made. He hated his name because someone made him feel like it wasn’t worth appreciating. Her poor grandson was subjected to this kind of behaviour, which felt so… disheartening. 
“Oh, Hervé,” Pascale immediately reached out to soothe the boy, shushing him quietly while he sobbed. His eyes shut as tears continued to flow down, soaking Pascale’s cardigan in the process. “Your name is not stupid or silly; did you know that?”
His crying lasted for several minutes, with Pascale patiently soothing him in the process. When his sobbing quietened, Pascale took this as an opportunity to tell him about his name.
She sighed shakily, not wanting to shed a tear or two as she explained, “Da, Uncle Lorenzo and Uncle Arthur had their own Da— you have seen him before in the pictures, oui?” She felt the boy nod through her chest as she hummed and continued, “That was your Papy. Do you know what his name was? His name was Hervé.” 
“Her—“ the boy hiccuped. “Hervé? Like me?”
“Oui, mon amour,” Pascale replied with a soft smile, “Hervé like you.”
“You are sooo much like your Papy Hervé, that is why Maman and Da named you after him,” Pascale continued, “you are as funny and happy as him. When he was still alive I used to call him Herb. I loved him so much, mon chou.
“And when he was gone, your Da and your uncles filled the rest of the space in my heart that you and your brothers soon took over,” Pascale smiled, “and I think that your name is beautiful like it is with my Herb’s.” 
“It is?” 
“Oui, my love,” Pascale replied, “your name is what keeps your Papy’s memories alive for your Da and your uncles. Do not let anyone think that it is a silly name because you are an amazing boy with an amazing name. Your Maman and Da love you so much, and your Da? He loved his Papa so much that he decided to name another person he loved after him. That’s you, mon cœur.” 
Ever since then, Hervé learned how to embrace his name and would often explain to everyone where his name came from, even in the grid and paddock. 
Nobody needed to ask where his name came from— after all, he is Hervé Leclerc. He was just as joyful and enthusiastic as his grandfather. 
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mywitchyblog · 24 days
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Tarot Readings :
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Greetings Dear Shifters,
I hope this post finds you well. I’m currently in need of funds to start a business, and as a broke college student, my money is—much like my heterosexuality, nonexistent!
To support myself during this time, I’ve decided to offer readings. Your support would mean the world to me, and I’m excited to connect with you through these sessions.
Rules and Conditions for Readings:
Provide Context: Please share the context behind your request. Why are you seeking this reading? Tell me about your shifting journey and any relevant details you can think of. The more information you provide, the more accurate your reading will be, as it helps me connect with you on a deeper level.
Spread the Word: If you’re satisfied with your reading, I kindly ask that you reblog or share this post along with a review. Your support in spreading the word is greatly appreciated!
How to Book a Reading:
Visit my Ko-Fi Page: Head over to my Ko-Fi page to make a donation corresponding to the reading you want.
Include Details in the Donation: In the description of your donation, please include the name of the spread you’re requesting.
Follow-Up: If you haven’t received your reading within a reasonable timeframe, (48 hours) don’t hesitate to send me a message with proof of your donation. I’ll make sure to get back to you as quickly as possible.
Please note that failing to follow these guidelines may result in an inaccurate reading or delays in service.
Available Spreads and Services:
Below, you’ll find the various spreads and services I offer. All prices are in Euros, as I’m based in Europe. Although we may be in different time zones, rest assured that I’ll complete your reading as quickly as possible.
Thank you for your support, and I look forward to providing you with a meaningful reading!
MasterList :
The Shifter's Compass: This 5-card spread is designed to offer insight and support on your reality shifting journey. 15
The Crossroads Compass: This 4-card spread is designed to connect with your spirit team (higher self, spirit guides, deities, etc.) and gain guidance on which reality to prioritize for shifting right now. Its the perfect spread for when you don't know which reality to shift to right now. 10
The Shifter's mirror : This 6-card spread helps you explore and understand the self you become in your Desired Reality (DR). It's perfect for those who want to dive deeper into their DR identity.18
The Reality Bridge : This 5-card spread is designed to help you build a stronger connection between your Current Reality (CR) and Desired Reality (DR), focusing on harmonizing these aspects of your existence.15
The Path To Shifting : This 7-card spread is ideal for those preparing to shift, providing detailed guidance on the steps and stages of the shifting process.20
The Shifter's sanctuary : This 4-card spread helps you create or identify safe spaces within your DR, providing comfort and security during your shifting experience.10
The Shifter's map : This 8-card spread is for advanced shifters who navigate multiple realities or wish to explore different aspects of the multiverse through shifting. 25
Custom Tarot Reading : If one of the spread i gave you isnt what you want ,i can give you a custom reading. It can be as long as you would like .The price is 3 per card if you want a 3 cards spread it will be 9 bucks a 8 card spread 24 and so on... You have to tell me what each card represents.
Here are the reviews for the readings i gave as proof :
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chi-the-idiot · 10 months
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Many have said this before, but i feel it's meaningful and important to highlight this.
People watching Hbomberguy's video on Plagarism and Youtube seem to have laser focused in on the particular people he mentions instead of the overall message.
And let me be clear: it's understandable that this happened. Hbomberguy spends most of the 4 hours of the video recounting the types of plagarism he's seen pop around on youtube, naming people like Filip, Iiluminaughty, Internet Historian, and later using those examples to showcase all the forms combined into one, with all of their excuses included, in James Sommerton's chanel. The video does name several well known creators, so on a surface level it could be seen as a "hit piece/call out" towards all of them.
But people seem to have ignored the real message, the real importance of why Hbomberguy mentioned all of those cases.
Most of those people are well known within their fields of content. Its likely that, if people were to watch their videos, they would not go out of their way to look for the other sources of their content if they were, in fact, cited. And, in the most despicable cases, they were not, and with reason: they didn't want to be found out.
Iilluminaughty cited her sources so badly it would have been tedious for the regular viewer to go through them just to find what they wanted.
Internet Historian literally stole man in cave from someone else, narration and all, and when he was found out, instead of being honest, he was fucking sneaky about changing some words to still make it pass as his own.
And what can we say about James Sommerton that hasn't been said?
Ultimately, I feel like people don't really take into account the true harm plagarism does. Plagarism is taking someone's work and passing it as your own. The time destined to actual research, the talent of writers, the personal tone. It is all lost when something is stolen from them just for the sake of content. For the fame and fortune that comes from it.
Internet Historian took the views Man in Cave could have gotten for the real author all to himself.
James Sommerton took the recognition and praise for phrases, ideas, and musings that other queer creators could have gotten, effectively taking the voices of his community and potraying it as his own.
From all of this, I hope we can learn. This is not drama, this is important. I don't want deplatforming for any of the creators that are still here (except for Iiluminaughty, she has done much more than just plagirize). I want Internet Historian to put effort into not plagirizing, to not be sneaky about it by saying "inspired by" and telling the full story of "hey, i stole this, i will do better" and calling for his viewers to give recognition to the article he read. Hell, James Sommerton could start making other types of content that is not stolen from articles if he wants to.
Plagarism is not the end of the world. But it is harmful to creatives of all sorts, and it's important to recognize that and, if we did do plagarism, credit those whose work we used (if its not possible to take down the work whatsoever), and promise to do better and go through with it.
Thanks for coming to my TED talk
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elysiansparadise · 1 year
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Hello Elysian, I hope you are doing well. What are your thoughts/how do you understand Moon in the 2h? Calling them "materialistic" or "money hungry" is getting really annoying lol :/
Hello love, I'm doing okay, I hope you too. I understand what you mean with that, I will gladly give you my point of view.
Moon in the 2nd house
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Those with Moon in the 2nd house have an enormous desire for security, as you say, it is not only material, but also emotional. They may have felt that at some point in their lives they had no one to lean on, they may have felt in danger or insecure in some way, since the 2nd house speaks of security and the Moon is not a very stable luminary. This person may feel that they have to do something or have things to feel that they are valuable, when in fact they are already valuable by simply existing. As time builds their self-esteem, little by little they walk a path of self-acceptance and high esteem for themselves. This house also tells us about self-esteem, so it can be somewhat unstable throughout its youth. Contrary to what is believed, these people value emotional details more, and they are the kind of natives who keep things that they consider to have emotional value for a long time. At the same time, they usually take the time to choose good and meaningful gifts or details for the ones they love. In your childhood you used to eat a certain dish? They will cook it for you. Are your favorite flowers sunflowers? Next time they will bring you a beautiful bouquet with the most beautiful sunflowers. 
They are human treasures, in their relationships of any kind they are constant and loving, as well as warm and affective. They make others feel comfortable and safe no matter how long they have known each other. They value time very much, so one of their ways of showing affection is to look for activities to do with the ones they love, they will love to create an environment in which they and their special one feel like in heaven. They will cause a sensation of warmth in your chest and their smile will make you feel at peace and convinced that there is no better place in the world than the one in which they are. What do they ask for? Loyalty and constancy. Exclusivity too, that you know that their heart is yours, and yours is theirs. They are generous people who like to share everything with those they love, some can be somewhat jealous with those they love. They take the time to really get to know people and will kindly guard the trust their person places in them.
Despite everything explained in the paragraph above, they do not open up to just anyone, and in fact they may take time to do so, because they take great care of their hearts so as not to get hurt. They really appreciate that someone shows real interest in them, in really knowing who they are and what their internal world is like, they don't like to relate superficially, on the contrary, they seek as much closeness as possible. With this placement, these people can be physically very attractive [especially if the Moon it's on Taurus, Cancer, Libra or Pisces or aspecting Venus]. These people may have an eye for detail and feel very comfortable in clean, smelling, and well-decorated environments. As for your family, it is likely that one of these scenarios is possible: either your family did not have financial stability, or you had a materialistic family that sought to replace presence and warmth with some money and gifts.
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ganymedesclock · 2 years
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I don't believe institutional misandry is real but I do believe there is an aspect of white, cis-hetero-amato-normative patriarchy that requires male suffering.
At the core of misogyny and queerphobia is the revelation these are tools to police masculinity. This entire system is contingent on that men are afraid they are doing it wrong. The Other is used to threaten, this could be you if you step out of line. And the tightrope that it herds its hypothetical perfectly normal men onto burns the feet.
A Real Man should want a wife and want to have sex with that wife to produce biological offspring. But he oughtn't be a father. Change a diaper? Good heavens, you're emasculated. The most acceptable parental emotion a man is allowed to have, encouraged to look up to, is a kind of territorial rage, the superhero avenging his dead tragic girlfriend, the gun-toting furious dad clutching his little helpless baby girl who's all he has left.
A Real Man should be young-looking, sexually potent, and studly, but he mayn't under any circumstances be caught committing artifice or seduction. Cleanliness or fastidiousness becomes suspect. But of course every fictional male model we're given to look up to, most of them are played by men dieted and styled and carefully dressed and painted and polished with extravagant artifice. But we are led to believe, this is just a Real Man. He's So Manly he is cashing an exception with his bank account of testosterone.
A Real Man is a starving, isolated animal. A Real Man becomes desperate on the woman he is told is his only possible outlet for softness, vulnerability, compassion and understanding, which no human being can live without and which women are not inherently more blessed with any of those traits besides men.
Meanwhile, the two-year-old boys that I watch scamper and play at my workplace seem a fascinating form of animal. If they comprehend themselves as boys at all, it is without this anxiety of competition. They do not see themselves as defined by absence to flinch from anything that's too feminine. They seize princess dresses from the dress-up station, excited by bright fabrics and plastic jewels. They quarrel for teacher attention when they see their long-haired classmates being given braids or ponytails, me too me too me too!
At this point, they are motivated not by a fear of being an inadequate man but by a love for being exactly what they are right now. Whatever experience appeals to them, they want it. As I watch these boys age, I watch many of them- as early as age three- begin to squirm with anxiety. They have spoken to girls too much. Only boys are ordinary, uncomplicated friends. In a few years, will they dread the time they now spend playing house?
Misogyny and queerphobia make a wasteland of masculinity for everyone, in the process of recruiting soldiers for the crusades against the "unmanly". Those campaigns would dry up in the face of meaningful, healthy masculinity that isn't built on a terror of inadequacy and a territorial selfishness not reflected by the world we live in. None of these traits are inherent to men. We can do better. We can escape this. We will live fuller, happier lives without it.
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