#lots of side quests
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fantastic-mr-corvid · 2 years ago
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a conversation in the caverns between wenduag and alaunius[my commander] a missing conversation that would have happened if alaun was 5% less lawful good and voiced to wenduag exactly why they were short with cameillas father. still not 100% on the stoic-ness level of alaun so this is semi cannon. also i finished the maze but that was a few hours ago, this is more script than fully fleshed out prose and ive only played 4.5 hours so eh on characterization.
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wenduag: "your one of the soft uplanders, thinking holy powers will save everyone. takeing hits for us poor poor lower dwellers. as if we dont know how to take them"
alaunius: "the young ones shouldent need to. take hits, that is"
"…"
"why are you saying this wenduag?"
"you seemed short with the posh guy. i havent known you long but i know your type. i though everyone deserved kindness."
Alunius's long paces slowed. "nobels.." they sighed. "well, they tend to be on the wrong end of things"
"your happy having the rich girl along though" hands demonstrating crudely why she though they wanted cameilla along.
"shes skilled. her father on the other hand…" a glance to check the others were out of earshot "…is the type to throw gold at all his problems"
"and you took that gold. should i call up your goddess and tell her you broke your stupid rules??"
"we already needed to get out. those 'stupid rules' of mine dictate that i would need to help him indirectly anyway so what should i do. let us all rot down here to spite him? the fact that coin will be used to help people and not stashed away in his coin-purse is enough spite for me"
"your a rather bad paladin if your being spiteful."
"he has enough money that attacks on character and nonphysical comfort arn't part of the holy care package"
"they sure taught you long words in the mountains"
"… in essence as long as hes alive i dont care. he can deal with discomfort"
"you know i think your not so bad. for a paladin"
alaunius kept his eyes on the path ahead "of course. for a paladin"
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doctor-disc0 · 6 months ago
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Bethesda needs to bring back elder scrolls games taking place over multiple years. I'm sorry, but I genuinely don't think that the Oblivion Crisis and all the Oblivion DLCs happened in 4 months.
And don't get me started on the fact that every event in ESO happens in the same year.
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ultimablades · 4 months ago
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I’ve been slowly working thru Dawntrail side quests and I did one last night called “once a riddler, now a ruler” in Tuliyollal. And it’s an attendant who gives you a riddle for a treasure hunt that Koana originally wrote for Wuk Lamat when they were kids 😭😭😭
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The clues weren’t hard and at the end of the quest you find this
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And then when you bring it back to the attendant
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Dear reader, I love them 😭
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priceofreedom · 6 months ago
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Wutai FF7 replay 69/?
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mirensiart · 7 days ago
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Thinking about wind giving each link a joy pendant at the end of their journey as a way to remember him by 🥹💖
(he gives four 4 joy pendants and legend 2 so ravio can have one)
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iridescentmirrorsgenshin · 4 months ago
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the fulfilled motifs in alhaitham and kaveh's relationship are on my brain!!
- most poignantly, the two coming together to unveil the temple of silence in cyno’s story quest, which parallels their thesis on ancient architecture and runes of king deshret’s era, as the two appropriate the other’s respective signature (alhaitham recognises architectural structures whereas kaveh is struck by the beauty of an emblem) - where the two once fell out due to the disharmony of their viewpoints, they have reconciled them within this quest
- there’s the two working together in the house of daena, where they argued in the house of daena upon meeting them in the archon quest, where they were described to have a ‘terrible’ relationship by the npc geoff, which is mirrored in cyno’s story quest by the two actively working together - as well as paralleling the npc archon quest scene the player has to actively seek out in which the two argue once more, whereas in cyno’s story quest, the two willingly exchange information and are supportive in helping the other
- we have the fulfilment of kaveh losing his family and therefore his idea of ‘home’ through him actively referring to the house he and alhaitham share as ‘home’, and that he wants to return to it together with alhaitham, as a set, and by implication a family, in cyno’s story quest
- by extension, kaveh not concealing his living arrangements by openly referring to him and alhaitham’s ‘home’ in front of his friends, which refers back to when kaveh asks the traveller to keep it a secret upon meeting him officially in alhaitham’s story quest
- kaveh buying wine and coffee beans in the tavern, alhaitham and kaveh sharing wine in their house, which is something they are mentioned to do in the bulletin boards of sumeru as well as in alhaitham's story quest, going hand in hand with the two drinking coffee together in the house of daena, with kaveh mentioning he wishes he had made some for them before leaving the house, which refers back to his 2023 birthday letter where he and alhaitham taste tested coffee beans (i am, once again asking, for an alhaitham mention in 2024....),
for future sumeru quests or events i am thinking of the unfulfilled instances or things that can be addressed??
- whether kaveh accepts alhaitham's research into sachin's influence over his father as closure for his involvement in his father disappearing into the desert, as his reaction differs from whether alhaitham tells him vs when the traveller tells him. since cyno's story quest 2 indicates that alhaitham telling him is what happened in canon, this subsequently betters their relationship. the idea of kaveh's cycle of self-detriment due to his past guilt hasn't been addressed since apop and it remains uncertain as to if kaveh has made steps to forgive himself or if he even wants to. this development of kaveh's character is truly interesting and i would love to see it explored at some point, and also in turn what alhaitham's involvement is in this, as in his newly accepted support of kaveh
- kaveh writing to/visiting his mother in fontaine? or at least a mention of kaveh's mother, as his hangout has a heavy focus on faranak's past relationship with kaveh and her hopes for his future, which we see in her advice to him as a struggling artist being that to found reliable companions. if kaveh undergoes a reconciliation arc within himself, as in he aims to forgive himself for his past guilt, then it would make sense for him to have a reconnection with his mother to talk about the past in order to truly look to the future
- kaveh and alhaitham having a role to play in the exploration of the temple of silence in future events - hints of this may be seen in sethos cautioning cyno that he may only invite people he and lord kusanali deem worthy, for cyno to then tell alhaitham and kaveh upon arriving back in sumeru. To this, kaveh expresses an open interest and cyno tells him that he will have an opportunity to investigate in the future. As alhaitham and kaveh have teamed up together in order to investigate into the temple of silence, and are indirectly connected to it through their thesis of king deshret, it seems they will likely be a part of the role the temple of silence will play in the future
(- i thought that an unfulfilled instance could be kaveh referring to alhaitham as his friend in game as this would be a callback to when paimon asked whether he and alhaitham were friends, to which he replied that they ‘used to be’ but weren’t anymore… but in terms of how alhaitham and kaveh's relationship is handled in-game, i think queercoding plays a big part in having labels such as ‘friends’ continue to be evaded (i have spoken about definitive labels being avoided in the writing of haikaveh here), this is backed up by sethos’ voice line as the two are paired together as “alhaitham and kaveh” and are referenced as a set with “those two”, rather than a definitive label such as ‘roommates’ or ‘friends’ being placed on them. Rather, they are conceived to be something outside of this, as sethos conveys their ‘otherness’ with “something about those two hanging out, you just can’t look away”, so i think, imo, it would fall more in line for them to continually not be assigned definitive relationship status, but if the improvement of their relationship is actually mentioned in-game since it was only shown and not told in cyno's story quest 2, it would make sense for them to say something that indicates they overcame misunderstandings or something vague like that. as there's an air of secrecy around alhaitham and kaveh's relationship, the traveller won't ever be privy to the specific details)
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danikatze · 8 months ago
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[ID in alt text]
Haven't finished the first run yet, but I made a new bg3 character.. Their name is Russet Cuprum, Russ for short :3 (brown and teal like rusted copper is one of my fave colour combos) They're a barbarian but also a Soft Boi ™️
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vigilskeep · 6 months ago
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hi! ive seen you talk about your surana a bunch but i dont know if ive seen her full story. what were some of the pivotal decisions she made? i love hearing you talk about your ocs, theyre always so in depth and thought out!
oh thank you!! :) my surana is my Eldest Daughter from my very first full playthrough of a dragon age game, so i think a lot of people newer to the blog (like... from less than a year and a half ago probably lmao) have less of the context in complete form. so i will attempt to summarise!! it may be... long...
minerva surana is a manipulative, driven elven circle mage, heart-breakingly willing to sacrifice whatever she believes is necessary for her Grand Goals, who is often so busy playing 5d chess she forgets she’s a twenty-one year old with no experience of the world outside the tower
okay it did turn out fucking long the rest is under the cut its like 9 bulky paragraphs enjoy
her family were tevinter liberati, elven slaves who had devoted themselves to buying their way out and very recently succeeded. her parents were desperate to see her and her elder sibling grow up knowing only freedom, and sent their children south with another part of the family while they remained to pay off the last of their debts. the journey was long and difficult, and they had little left when they ended up in the denerim alienage. in a twist of bitter irony, magic that might have made minerva someone of value in the imperium saw her freedom once more revoked in the south. minerva remembers nothing of tevinter, and only a few fragments of what came next: of light through the vhenadahl’s branches glinting on a templar’s blade, of her sibling fighting them and being knocked to the ground, terribly still, with blood in their hair, and of her grandmother saying what she might have said many times on that long journey south: we can survive anything, as long as we never look back. ironically, minerva often took that to heart by denying all memory prior to the circle.
young apprentice minerva was a sullen child, with few friends; karl thekla took an elder brother’s interest, and jowan clung to her talent. she only really flourished when, after her terror of her natural gift for spirit magic saw her self-hatred turn dangerous in her early teens, first enchanter irving took an interest. he was a father figure to her, and he showed her how to channel her power into control, and her distress into ambition. newfound devotion to elemental magic saw her hailed as a prodigy, and surely a future first enchanter with irving’s tutelage. (only irving considered her too headstrong for the role. he never told her, fostering the drive he had cultivated, both fearful for the state she might return to if he didn’t, and curious as to what else she might become.) she grew up arrogant and beautiful and deeply loyal to the circle, learning that it was only the weak and the defiant who would fail to thrive there, and convinced she was neither. many of her peers wanted to be her, and few of them wanted to spend much time in her company. except jowan, still the little brother hiding in her shadow, and halliserre amell, a rebellious rival with a winning smile, who made up for their lack of her discipline and raw power with sheer brilliance, and whose heated arguments eventually developed into... ah, something else heated.
not long before the start of the game, amell told her they were going to accept tranquillity. it didn’t matter how clever they were; with their weak magic, they would die in the harrowing. they’d only been so defiant of the circle before because, having accepted their fate, the risks were nothing to them. furious and unable to admit it was because she was in love, the last thing minerva ever said to them when they were whole was that they were a coward not to try. when jowan told her he feared he too would be made tranquil, minerva was still recovering from the loss, not to mention flushed with even more arrogance than normal from her own successful harrowing. she had been the perfect circle mage all her life, twice as good as everyone else to make up for every rumour about where she was from. surely she had earned one defiance. surely she could save this one thing, her oldest friend. and she is a loyal person, in her way, emotion powering her fierce drive, incapable of abandoning what she has set her heart on. irving, from whom she had learned everything, was ahead of her every step of the way. he arranged for her to be taken in by the grey wardens. she had proved herself as headstrong and unsuitable as he had feared—and she was shocked and bitterly betrayed to finally see that—but he also believed this might bring her to where she would truly belong.
as a grey warden, minerva’s highest concern is perception. when the stakes of the game are revealed, she has enough hubris to see it as a chance to not just save but change the world. defeating the archdemon isn’t enough. she needs to be seen defeating the archdemon, at the forefront, as an elven mage; she has enough idealism to believe it will really matter for her and people like her, and enough shrewd cynicism to consider what she may have to sacrifice to achieve it. mostly she approaches problems with the skill for diplomacy and management that irving taught her, with that good good Master Coercion skill. she gets many of the “better” and certainly more peaceful quest outcomes, not always motivated by altruism, but determined to be remembered well when she leaves each faction behind. her one great sacrifice of this goal to be seen as the perfect mage is when she takes up blood magic, determined after she sees its power that she alone can handle it, to get the job done and keep what’s hers alive fight after fight. but that only makes her more dedicated to her actions elsewhere
the real test and most pivotal moment of her arc is at the landsmeet. she has arranged anora’s marriage to an alistair hardened for the role (once more following irving’s example, learning to teach ambition as he had taught hers. is there love in that, or just selfishness? she doesn’t know). all that matters is that the joint rule neatly fulfils her desire for compromise to please all parties. but then she struggles between two aspects of her goal: she wants to be seen, personally, as the victor; she does not want every noble in ferelden to see her kill the hero of river dane with magic. she knows how that scene will be remembered, in the end. when riordan suggests recruiting him instead, it seems the perfect solution to everything, the salvation of the day. and then she realises she’s broken alistair’s heart, just when he’s breaking hers. she is incapable of backing down in front of them all (it’s only to alistair, her alistair, but she can’t do it—not to a human, and not to someone part of her will always see as a templar—not when everything she wants was so close.) he abandons her for the throne she taught him to want. she goes on with loghain in the party, and eventually—unable to let loghain snatch the final sacrifice from her grasp, and realising she does want to win and live, after it all—convinces him to do the dark ritual.
in terms of her most important relationships with companions: minerva traditionally romances zevran, who is in many ways uniquely her match having learned the same bitter lessons with the crows that she learned from the circle, and who is so dear to her and capable of lightening her heart when no-one else can. i’ve also experimented with the idea of her romancing alistair, to really dramatise the Landsmeet Divorce and capitalise on future political shenanigans where she could one day be his mistress, but more traditionally they are simply an extremely closely trauma-bonded pair of people who are incapable, at least that year, of really understanding each other deep down. it falls into a pattern where she loves someone with all that fierce drive, enough to die for them, but she will always prioritise what she thinks they need over what they are saying and what they want, often with misjudgements and terrible consequences for them both. it was true with amell, it’s true for many others
she has something very intense and homoerotic going on with morrigan, she has a strained relationship with leliana and wynne, and she has respect and comradeship and a fair bit of fundamental disagreement with sten and loghain. the awakening squad are the people she will consider family for life, most notably nathaniel who she started out not liking at all and is now her work wife, her right hand, can finish her sentences, etc.; anders, who remembers her as karl’s annoying teacher’s pet telltale little sister and is still sometimes baffled by who she’s become; velanna, who makes minerva her most genuine self by having regular screaming matches with her as a sign of affection; and oghren who tried to quit drinking at the same time she tried to quit blood magic, leading to many conversations that deeply baffled everyone around them.
the “current” minerva surana is a sharp-tongued leader who was born for the role of warden-commander, who loves her work and that it matters, who has a truer confidence that is less blindly arrogant and more willing to admit to mistakes, who has worked her breathless way up to h*lding h*ands in public with someone she loves, who has finally learned the hard lesson that the world needs more than an heroic example who followed all the rules to truly be bettered... and who, as rebellion brews, has never been one to sit back and watch while others changed the world
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ababblesaurus · 1 year ago
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Drawing Themis after 6.2 and 6.4 respectively.
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dailypokemoncrochet · 3 months ago
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Y'all it is killing me that so many of these advertise "functional website" as a specific selling point. What do you mean that is extra. What do you mean your base websites are not functional. What's the point??
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moeblob · 7 months ago
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thinking about their civilian clothes.... and also thinking about how in the vanguard armor his chest looks much larger (valid, it's armor) and I think he deserves to keep that chest.
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minhosimthings · 1 month ago
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now who wants to be tagged in my little side quest of a Jeongin smut where its initially a cute tea-shopping date which turns into them finding an aphrodisiac tea?
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dreadfutures · 9 days ago
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i really really LOVE this game but god if you aren't going to even TRY to figure out any worldstate stuff why mention ANY of them at all, and why those things. It's bitter salt in a wound that didn't have to be there, coloring the Inquisitor, the Inner Circle, and The Circle and Templars, in a way divorced from how things actually went down - when you have TWO people who were there, intimately involved!!
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tjerra14 · 12 days ago
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help
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tiny-sugar-dove · 3 months ago
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Guess who returned to continue DBZ Kakarot! Already messing ma boy 17💗
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therantingsage · 1 month ago
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Heyya. Really enjoying the Too Close AU, poor Sif, and how you've written Loop. I have a question: Do you have any plans to include the "But Who Was Phone?" quest? How would that work, and would that be the entire party meeting the Change God/learning who is controlling the party?
That’s a ding ding ding right there, you are right on the money. Siffrin goes through all the steps to do it out of, y’know, general information-seeking-Siffrin-curiosity, but instead of the regular thing where you get transported and it’s all ethereal and goofy and magical………
….instead, an uncanny voice slips out of mimicry behind him, saying “Awwww, if you really wanted to talk to me that bad, you coulda just aaaasked~!”
That will in fact be a scene in the fic that’s kinda pivotal tho so I will not be discussing it in more detail than that here. Only even talking about it cuz you guessed it! Good guess!!
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