#ive never played it but in retrospect i believe she wouldve killed connor
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vigilskeep · 6 months ago
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hi! ive seen you talk about your surana a bunch but i dont know if ive seen her full story. what were some of the pivotal decisions she made? i love hearing you talk about your ocs, theyre always so in depth and thought out!
oh thank you!! :) my surana is my Eldest Daughter from my very first full playthrough of a dragon age game, so i think a lot of people newer to the blog (like... from less than a year and a half ago probably lmao) have less of the context in complete form. so i will attempt to summarise!! it may be... long...
minerva surana is a manipulative, driven elven circle mage, heart-breakingly willing to sacrifice whatever she believes is necessary for her Grand Goals, who is often so busy playing 5d chess she forgets she’s a twenty-one year old with no experience of the world outside the tower
okay it did turn out fucking long the rest is under the cut its like 9 bulky paragraphs enjoy
her family were tevinter liberati, elven slaves who had devoted themselves to buying their way out and very recently succeeded. her parents were desperate to see her and her elder sibling grow up knowing only freedom, and sent their children south with another part of the family while they remained to pay off the last of their debts. the journey was long and difficult, and they had little left when they ended up in the denerim alienage. in a twist of bitter irony, magic that might have made minerva someone of value in the imperium saw her freedom once more revoked in the south. minerva remembers nothing of tevinter, and only a few fragments of what came next: of light through the vhenadahl’s branches glinting on a templar’s blade, of her sibling fighting them and being knocked to the ground, terribly still, with blood in their hair, and of her grandmother saying what she might have said many times on that long journey south: we can survive anything, as long as we never look back. ironically, minerva often took that to heart by denying all memory prior to the circle.
young apprentice minerva was a sullen child, with few friends; karl thekla took an elder brother’s interest, and jowan clung to her talent. she only really flourished when, after her terror of her natural gift for spirit magic saw her self-hatred turn dangerous in her early teens, first enchanter irving took an interest. he was a father figure to her, and he showed her how to channel her power into control, and her distress into ambition. newfound devotion to elemental magic saw her hailed as a prodigy, and surely a future first enchanter with irving’s tutelage. (only irving considered her too headstrong for the role. he never told her, fostering the drive he had cultivated, both fearful for the state she might return to if he didn’t, and curious as to what else she might become.) she grew up arrogant and beautiful and deeply loyal to the circle, learning that it was only the weak and the defiant who would fail to thrive there, and convinced she was neither. many of her peers wanted to be her, and few of them wanted to spend much time in her company. except jowan, still the little brother hiding in her shadow, and halliserre amell, a rebellious rival with a winning smile, who made up for their lack of her discipline and raw power with sheer brilliance, and whose heated arguments eventually developed into... ah, something else heated.
not long before the start of the game, amell told her they were going to accept tranquillity. it didn’t matter how clever they were; with their weak magic, they would die in the harrowing. they’d only been so defiant of the circle before because, having accepted their fate, the risks were nothing to them. furious and unable to admit it was because she was in love, the last thing minerva ever said to them when they were whole was that they were a coward not to try. when jowan told her he feared he too would be made tranquil, minerva was still recovering from the loss, not to mention flushed with even more arrogance than normal from her own successful harrowing. she had been the perfect circle mage all her life, twice as good as everyone else to make up for every rumour about where she was from. surely she had earned one defiance. surely she could save this one thing, her oldest friend. and she is a loyal person, in her way, emotion powering her fierce drive, incapable of abandoning what she has set her heart on. irving, from whom she had learned everything, was ahead of her every step of the way. he arranged for her to be taken in by the grey wardens. she had proved herself as headstrong and unsuitable as he had feared—and she was shocked and bitterly betrayed to finally see that—but he also believed this might bring her to where she would truly belong.
as a grey warden, minerva’s highest concern is perception. when the stakes of the game are revealed, she has enough hubris to see it as a chance to not just save but change the world. defeating the archdemon isn’t enough. she needs to be seen defeating the archdemon, at the forefront, as an elven mage; she has enough idealism to believe it will really matter for her and people like her, and enough shrewd cynicism to consider what she may have to sacrifice to achieve it. mostly she approaches problems with the skill for diplomacy and management that irving taught her, with that good good Master Coercion skill. she gets many of the “better” and certainly more peaceful quest outcomes, not always motivated by altruism, but determined to be remembered well when she leaves each faction behind. her one great sacrifice of this goal to be seen as the perfect mage is when she takes up blood magic, determined after she sees its power that she alone can handle it, to get the job done and keep what’s hers alive fight after fight. but that only makes her more dedicated to her actions elsewhere
the real test and most pivotal moment of her arc is at the landsmeet. she has arranged anora’s marriage to an alistair hardened for the role (once more following irving’s example, learning to teach ambition as he had taught hers. is there love in that, or just selfishness? she doesn’t know). all that matters is that the joint rule neatly fulfils her desire for compromise to please all parties. but then she struggles between two aspects of her goal: she wants to be seen, personally, as the victor; she does not want every noble in ferelden to see her kill the hero of river dane with magic. she knows how that scene will be remembered, in the end. when riordan suggests recruiting him instead, it seems the perfect solution to everything, the salvation of the day. and then she realises she’s broken alistair’s heart, just when he’s breaking hers. she is incapable of backing down in front of them all (it’s only to alistair, her alistair, but she can’t do it—not to a human, and not to someone part of her will always see as a templar—not when everything she wants was so close.) he abandons her for the throne she taught him to want. she goes on with loghain in the party, and eventually—unable to let loghain snatch the final sacrifice from her grasp, and realising she does want to win and live, after it all—convinces him to do the dark ritual.
in terms of her most important relationships with companions: minerva traditionally romances zevran, who is in many ways uniquely her match having learned the same bitter lessons with the crows that she learned from the circle, and who is so dear to her and capable of lightening her heart when no-one else can. i’ve also experimented with the idea of her romancing alistair, to really dramatise the Landsmeet Divorce and capitalise on future political shenanigans where she could one day be his mistress, but more traditionally they are simply an extremely closely trauma-bonded pair of people who are incapable, at least that year, of really understanding each other deep down. it falls into a pattern where she loves someone with all that fierce drive, enough to die for them, but she will always prioritise what she thinks they need over what they are saying and what they want, often with misjudgements and terrible consequences for them both. it was true with amell, it’s true for many others
she has something very intense and homoerotic going on with morrigan, she has a strained relationship with leliana and wynne, and she has respect and comradeship and a fair bit of fundamental disagreement with sten and loghain. the awakening squad are the people she will consider family for life, most notably nathaniel who she started out not liking at all and is now her work wife, her right hand, can finish her sentences, etc.; anders, who remembers her as karl’s annoying teacher’s pet telltale little sister and is still sometimes baffled by who she’s become; velanna, who makes minerva her most genuine self by having regular screaming matches with her as a sign of affection; and oghren who tried to quit drinking at the same time she tried to quit blood magic, leading to many conversations that deeply baffled everyone around them.
the “current” minerva surana is a sharp-tongued leader who was born for the role of warden-commander, who loves her work and that it matters, who has a truer confidence that is less blindly arrogant and more willing to admit to mistakes, who has worked her breathless way up to h*lding h*ands in public with someone she loves, who has finally learned the hard lesson that the world needs more than an heroic example who followed all the rules to truly be bettered... and who, as rebellion brews, has never been one to sit back and watch while others changed the world
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