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#children cope with movies sometimes;;;;;;;;;;;
spideyladman · 1 year
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In addition to the post I made earlier this morning ('I am totally normal rn' <-is lying vibes real rn-) I have a thought connected to that with just hurt my soul completely, even more than the Gloria one.
So you guys know about Skipper running away from Barbieworld, right? To go to babysit a kid somewhere?
I understand that it was quite surely a reference to a movie they released back in March (I honestly did not know the existence of this movie) but let's take a step back a lil.
Now, Weird Barbie told B---ie (now Barbara) that someone was playing wrong with her... but what if in Skipper's case it was played right?
It's kind of strange how Skipper got out of the Barbieworld? Like she needed to make things right? ...Comforting, perhaps?
Until you remember the existence of the movie.
Until you realise that Skipper is a sister.
Until you realise that she literally went to a completely different location just for a child.
Until you realise that she was literally offering a babysitting job to the child's parents.
UNTIL YOU REALISE THAT THE CHILD QUITE SURELY SAW SKIPPER AS AN OLDER SISTER FIGURE AND SAW THE BABYSITTING MOVIE AND WANTED SKIPPER TO BABYSIT THEM BECAUSE THEY WERE PROBABLY LEFT AT HOME A LOT AND SKIPPER WAS THEIR COMFORT PERSON.
AND THEN YOU REALISE THAT MATTELL SAW THAT AND TOOK SKIPPER AWAY FROM HER CHILD.
THEY TOOK AWAY THE CHILD'S FOUND REAL-LIFE SISTER.
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babyleostuff · 4 months
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[ 💿 ] . . . TAPE 8
오늘 날씬 너를 많이 닮아 / 너에게 가는 길은 꽃길이 되고 / 보일 듯 말 듯한 니 맘 보인다면 / 온몸이 간질간질 두근두근 / 이 기분은 뭐야 어떡해
☁️ "aju nice" by seventeen
being loved by lee seokmin means having a soulmate. he's a hopeless romantic through and through, and even though he's rather rational and realised that soulmates most likely only existed in literature and movies, the moment he met you he quickly understood that they really existed. all he has to do is think about you and his heart is filled with this unconditional and pure love that he knows he will have for you for the rest of his life, no matter how it turns out. he is the person who understands you without words, he is the person who knows you like the back of his hand, he is the person who knows exactly what you need and when you need it. when you are happy, he is happy. when you are sad, he is sad. a true definition of a soulmate.
being loved by lee seokmin means having your personal ray of sunshine. his energy and positivity is infectious to everyone around him and it's almost impossible to be down when he’s around. that's why his presence always helps you through difficult times, not only because of his soothing touch, gentle kisses and words of comfort, but because of his energy. seokmin often doesn't even realise how his mere presence influences you, how it makes you smile despite a tough day - sometimes him just being there for you means more than any words of comfort could convey - his presence is enough to help you cope with a difficult day. seokmin is your ray of sunshine on a cloudy day.
being loved by lee seokmin means having a mini koala who would love to cling to you 24/7. i don't think it's necessary to mention what a cuddly and affectionate person seokmin is, but it's worth mentioning that when it comes to you, the affection should be multiplied by at least ten. he loves physical touch, this is one of the ways to show how much he cares about the people around him, so looking at how much he loves you, it's safe to say that if he could, he would cling to you and follow you everywhere (which definitely happens on your days off). but, despite this, he always knows when you need some space or when you're just not in the mood for physical touch, so his affections are never overwhelming or overbearing.
being loved by lee seokmin feels like a sunny day, like the laughter of children playing on the playground, like the smell of coffee or tea in the morning, like life waking up after winter.
“if you live to be a hundred, i want to live to be a hundred minus one day so i never have to live without you.”  - joan powers, pooh's little instruction book
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[Really, really long post.]
Every time I see ‘let my girl be happy’ tag and the post is about canon Nessian, it infuriates me as much as breaks my heart. Sometimes I wonder those who romanticise Cassian’s behaviour are speaking from a place of privilege or ignorance because admitting that calls for addressing real life abuse that misogyny forces them to endure.
I’m an Indian living in a highly patriarchal, misogynistic society where women are still required to marry someone out of convenience for the sake of their families. This is not the cute arranged marriages you read in books or watch in movies. Most women have to sacrifice everything they are and they stand for to ease the family’s burden. Let’s not start with dowry or DV. Sure our society has progressed in many ways, this is still reality of most women when it comes to marriages and having a family. No matter how well off you are, no matter how successful you are in your career. It’s more nuanced than you can imagine where the parents meddle with children’s life at every step and our lives are more intertwined with our families than in western society. So I simply can’t read Nesta’s story and delude myself that she got a happy ending with Cassian or the IC. I try to keep my emotions out of most of the criticisms to help people see the situation objectively. That’s hard to do in this case but I’ll try.
Nesta is the eldest child who ‘fails’ her sisters when it is her father’s responsibility to take care of three young girls. Being groomed to be a housewife all her life, Nesta contributes as much as she can by doing the chores and nurturing her family the only way she knows how. She seeks help from relatives and friends while the ones in position to do so ignore her. And when the time comes, she finds the way to be of useful to her family by marrying Tomas. Despite all this, Nesta is a failure of a sister simply because Feyre made a choice. These only come to light in Nesta’s book and even the few instances where Feyre realises this, there’s no real appreciation for her efforts. They are dismissed and only mentioned to highlight Feyre’s empathic tendencies and her general awareness of her sisters’ plights rather than uplifting Nesta’s character itself. None of these are acknowledged as these aren’t the typical masculine ways that’s glorified throughout the series.
As Nesta navigates her life as a recently transformed fae, she partakes in a war she has no part in. She has no obligation or need to risk her life for Night Court, or any other court, or even the mortals. These are the same acts that make Feyre a hero in the first book. But when it comes to Nesta and she rises up to the occasion, it’s downplayed as she deals with PTSD from her death, the Cauldron, the toll of war, and her father’s death. None of her sacrifices or her attempts to protect her sisters are given an ounce of importance or due respect that it deserves. It’s turned into Nesta’s duty as the eldest sister or the sister of Night Court’s High Lady instead.
When Nesta deals with her trauma, everyone takes great pleasure in controlling how the situation pans out. She goes as far as to live alone to spare her sisters, yet Feyre and Elain who have the choice of when and how to regulate their emotions, don’t grasp the concept of personal space. Her actions are self-sabotaging at best and have no real consequence on any of the other characters. Still, they are amplified to an extent that it’s made into a court affair. And the reason for this is Nesta isn’t coping in the right way. Gambling, drinking and sex which are common activities for the IC become a question of their reputation the moment she does it in her pain, emphasising that these are only acceptable when she does it with them. Spending Feyre’s money on gambling may seem like a reasonable cause for the IC to interfere but if we factor in how Nesta’s rightful wealth from Tamlin or her father was lost because of the direct consequence of IC’s actions, along with the fact that she’s still owed money for her contribution in the war, Nesta is deliberately stripped off any monetary agency to trap her.
If this isn’t punishment enough, Nesta is locked in an inescapable tower with a man she wants no part with. And when she fights, she is lied to about laws and threatened to be thrown among people who consider her a threat. She has no interest in training to fight or work for the Night Court but she’s forced to. She’s not compensated for any of this labour either. Nesta is known to starve herself after the war to the point that she’s all ‘skin and bones’. Cassian, an established gym bro in the series, weaponises food against her when she doesn’t eat what is offered and when. The moment she shows any interest in eating, he judges her for being picky and brings up her latent guilt that leads her down that path in the first place. And later on, knowing she’s not fit enough IC insists on training her right away and in freezing conditions without proper clothing. Nesta soon learns that she has no choice but to comply, goes on to train with Cassian, work in the library, and accept the food the house gives her. This is the first step in breaking her.
Nesta has no one to rely on or even talk to in the house except for Cassian. The relationship that develops between them is not circumstantial but a well orchestrated one. Even for small talk, her only choice is Cassian. After finding out Nesta was SA’d by the kelpie and was on the verge of death, no one (including her sisters) cares for her as much as they should. The one person who checks on her is Cassian and even he’s so overcome with his desire and lust that he has sex with her instead of comforting her. It’s a common knowledge that sex is a coping mechanism for her, and has been SA’d twice which something only Cassian knows. This perpetuates the idea that even when a woman is hurting and in pain, she has to be appealing, her trauma should be sexually gratifying and desirable for the man. A woman can walk back from the doors of death but she has to look pretty while doing it. There’s nothing empowering about that.
Feyre looks down on Nesta for contemplating selling her body to take care of her sisters. But the same is expected from her when she serves Night Court and seduces Eris. It’s almost glorified and revered by Cassian himself. During their conversation in River House, he lets Nesta believe that she has to earn his love and her sisters’. Not once does he contradict any of her fears or insecurities. For the first time, Nesta has sex with him without it being an escape and the next morning Cassian abandons her enforcing the idea that she indeed earned the sex and love for what she did in CoN.
When Nesta reveals the truth about Feyre’s pregnancy, her true feelings are swept under the rug with how she ‘failed’ her sister again. Nesta has the right to out Rhysand and his plans. And even if the situation isn’t the most appropriate, Nesta is locked in a tower and only ever talks to anyone when IC choose which limits her options. Besides, when will the timing be perfect for such conversation? Nesta is again vilified for being the only one honest to her sister and punished. Her intentions are warped to cover up others’ mistakes. Cassian is again the one who punishes her for it. Nesta is suicidal and Cassian recognises the signs. He insists on taking the hike, also using silent treatment to enforce the idea that Nesta is the one on the wrong. His interactions with Feyre proves none of them dwell on Nesta’s actions as much as she believes. While Nesta is having a guilt trip edging her closer to suicide, Cassian is laughing behind her back with Feyre, almost enjoying her fears. At the end of this trip, Nesta talks about her trauma for the first time, Cassian swoops in with his own sorrows and how he overcame them. Instead of making Nesta feel seen and heard, she’s again lectured on what she should do and how.
Lastly, Cassian and Morrigan have a mildly, if not completely, inappropriate relationship which Nesta is expected to accept. If she expresses jealousy or anger, it’s not because of the bond or their relationship but will be seen as an inherent quality of Nesta. She can’t fight it as everyone else has accepted it as a normal relationship. If Nesta shows any displeasure, her past of sleeping with other men will be brought into the conversation and she will be scrutinised. This is very similar to the ‘men will be men’ narrative where the man can flirt with whoever he wants and it’s harmless but the woman has to behave.
Throughout the series, everyone is against Nesta. Her family is her responsibility. She has duty to protect them and serve them no matter the circumstances, no matter how it costs her or how much pain she is in. Her own sisters will side with her in-laws saying it’s how things are and she ‘doesn’t have to be so miserable’. Her life is forever bound to a man she initially wanted nothing to do with and her everyday life is dependent on him. She is trapped with him until she learns to accept her fate. He doesn’t lay a hand on her but he psychologically and emotionally abuses her until she complies with his family and behaves to fit their image. He even gives her silent treatment, withdraws sex/intimacy from her, leaves her alone in the tower, cuts her off from everyone she loves and cares about if she misbehaves. She has no financial independence leaving her at the mercy of her sister and her family. Even when she’s hurting, she has no choice but to risk her life for them or go to wars when they demand. She goes as far as to change her body for her future child. Her life is threatened by her in-laws but no one bats an eye at that forever leaving her fearing for her safety.
If you believe it’s just fiction and all this is exaggeration of something in a fantasy book, you really need to look around you. This is a real nightmare for most women all over the world. Your girl Nesta isn’t happy. She settled. She has accepted a life where she’s treated less than a dog and is used as a weapon. She’s been beaten down until she learnt not to step out of line if she wants to live. She is still with Cassian because she doesn’t see a life other than that as an option and has come to accept whatever scraps her sister and her family have decided to throw her way. And I sincerely hope if you ever come across a real life Rhysand or Cassian, you have the wits to protect yourself and run the other way.
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aquilaofarkham · 11 months
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Dying Has Never Frightened Us: Intergenerational Trauma, Healing, & the Burden of Legacy in Castlevania
An analytical and interpretation essay that discusses how the concept of family legacy and duty can lead to intergenerational trauma in the Castlevania franchise. Focuses primarily on the Belmont who found strength from his pain by honouring his family’s legacy no matter how heavy it felt or the burden that came with it and the Belmont who found his own strength from the ones he loved and who loved him in return.
☽ Read the full piece here or click the read more for the text only version ☽
THE BURNING NEED FOR RETRIBUTION: INTRODUCTION
The world has trauma. It is deep, collective, spanning its roots over centuries and territories dating back to when the borders of today never existed, and it has largely gone untreated—but not undiscussed.
From children’s cartoons to award winning dramas, trauma has become one of the most common topics for media to discuss, depict, and dissect. It makes sense given the sort of physical and mental gauntlet which society has been through in the past five years. Sometimes even in just the past twenty-four hours. From an uptick in disasters stemming from climate change, the rise of publicised policy brutality, genocide as a result of settler colonisation, new developments coming to light after decades of denial regarding the residential school system in Canada, and of course a global pandemic which is still making ripples. Then there is the recent examination of generational trauma which differs from culture to culture. The open wounds we’ve already left and will be leaving for future age groups.
Seeing how fiction reflects reality and vice versa, it isn’t any wonder that movies, television shows, and video games find ways of processing this worldwide sensation of frustrated ennui along with the need to find answers as to how regular citizens can fix things, including ourselves, when politicians and world leaders cannot. When reality cannot provide satisfying resolutions, when we are left confused and even angrier than before due to the apparent shortcomings of institutions meant to provide relief towards the average person, it’s natural to look towards specific media. Whether for coping mechanisms, validation for this collective and personal trauma, or simply for cathartic release so the emotions don’t have to remain bottled up.
Castlevania , both its original 2017 series and the most recent entry of Castlevania: Nocturne (as well as the video games which the show is inspired by), is no stranger to this popular trend of storytelling and characterisation. Yet this trend also comes with its own controversy. When done with a deft writer’s hand and a layer of empathetic critical thinking, trauma in fiction and how we heal from its intergenerational effects can be a powerful tool in raising awareness in regards to something left forgotten by the larger public or it can allow viewers to look inwards at themselves. Done poorly or with a lack of empathy and taste, then the floodgates open.
But beyond the usual discourse surrounding trauma in fiction (how to portray a “realistic” panic attack, what makes a “good” victim, the problematic connotations of forgiving one’s abuser, etc.), Castlevania has its own things to say about the lingering effects of grief, guilt, and pain over the course of thirty-two episodes (now a fourty episode runtime with the inclusion of Castlevania: Nocturne season one). The series—particularly the first which ran from 2017 to 2021—has now gained a reputation for being one of the darker animated ventures tackling themes of religious corruption, abuse, sexual manipulation, and injustice among many others. The value and thoughtfulness of each depicted theme ranges from being genuinely compelling to delving into mere shock value yet the series is also known for its uplifting ending and cathartic release from such dark themes.
One could write entire dissertations on each complicated character and their developments. From Dracula’s suicidal tendencies as a result of unchecked grief to Isaac’s conflicted redemptive journey beginning with his unflinching loyalty to the king of vampires and ending with him forging down his own path in life. How characters such as Carmilla, consumed by her inner agonies and burning hatred towards the world to the bitter end, was left isolated from her sisters until she was forced to choose the terms of her own death, while others like Alucard, Sypha, and to an extent Hector rose above their individual torments in favour of hope and survival. However, this examination will focus on the series’ titular family of vampire hunters. Namely, the Belmont who found strength from his pain by honouring his family’s legacy no matter how heavy it felt or the burden that came with it and the Belmont who found his own strength from the ones he loved and who loved him in return.
Note: this essay will delve into speculations and purely interpretative hypotheses stemming from the author’s own opinions in regards to how they personally read the presented text. It will also discuss heavy spoilers for the majority of Castlevania games and the first season of Castlevania: Nocturne.
WHAT A HORRIBLE NIGHT FOR A CURSE: THE CYCLE OF TRAGEDY IN THE CASTLEVANIA GAMES
This examination begins in the exact same place as the show began with its inspirations and references: the original video games developed and distributed by Konami Group Corporations. It’s easy to get swept up in the notion that because of the technological limitations with video games at the time, the Castlevania games are devoid of story or characterization. Yet even the most bare bones of a story found in the games can still have something to say about the burden of legacy and how trauma left unconfronted has the possibility of tearing down that legacy. The most prominent example being Castlevania: Symphony of the Night , arguably the first game to begin delving into a deeper story and character driven narrative. It follows the events of Castlevania: Rondo of Blood , a game which portrayed its protagonist Richter Belmont as a force of nature in the face of evil, always knowing what to do, what to say, and emerging victorious without so much as breaking a sweat (or candelabra).
In keeping with the time of its release and the landscape of popular media particularly in Japan, Rondo of Blood feels like a traditional 1990s action anime complete with brightly coloured cutscenes and character designs reminiscent of Rumiko Takahashi and Rui Araizumi (despite the usual classic horror elements present in every Castlevania game). This is most evident with Maria Renard, the second playable protagonist who attacks with her own arsenal of magical animals and even has her own upbeat theme music during the credits when players complete the main story in “Maria mode”. Richter also shares many similar personality traits with his counterpart, namely his optimism in the face of danger and the confidence that he will be the hero of this narrative.
Of course all this changed in the direct follow-up to Rondo of Blood , the aforementioned Symphony of the Night . Arguably the new staple of future Castlevania games to come, not only did it change the gameplay and aesthetic, it changed the very core of the characters as well. The game even begins with the same ending as Rondo of Blood where Richter fights and defeats Dracula with the help of Maria. Then during the opening crawl, we discover that during a time skip, Richter has vanished and Maria is searching for him. Surely this will be nothing less than a heroic rescue and the most powerful Belmont of his century will be restored to his rightful pedestal.
Yet for the first half of Symphony of the Night , the player is faced with a sobering realisation—the villain we’re supposed to be fighting, the one responsible for conjuring Dracula’s castle back into existence, is Richter himself. No longer the hero we’ve come to adore and look up to from the previous game. Of course, the player along with new protagonist Alucard both know that something isn’t right; perhaps Richter isn’t in his sound mind or some nefarious force is possessing him to commit evil deeds. But unless the player solves the right puzzles and find the right in-game items, Symphony ends with Alucard putting down Richter like a rabid dog. However, this ending can be avoided and a whole second half of the game is revealed.
Richter’s canonical ending is left ambiguous at best, tragic at worst. He laments over his moment of weakness, claiming the events of the game were his fault despite Alucard’s insistence that confronting Dracula was always going to be inevitable. Still, the tragedy of Richter’s fate and how he is portrayed in Symphony of the Night comes much later, when it’s implied the Belmonts are no longer capable of wielding the fabled Vampire Killer, a leather whip imbued with supernatural properties that has been passed down generation after generation. One mistake and misjudgment left the Belmont legacy in a perpetual long lasting limbo with the titular hunters themselves seemingly disappearing from history as well, leaving others such as the Order of Ecclesia to pick up the fight against Dracula’s eventual resurgence. It isn’t until the height of World War II (the setting of Castlevania: Portrait of Ruin ) when the whip’s true potential is finally set free thanks to the actions of Jonathan Morris, a distant relative of the infamous vampire slaying family. However, the only way in which Jonathan can reawaken the Vampire Killer is by defeating a manifestation of the person who last wielded it and also whom the whip abandoned nearly two hundred years prior—Richter Belmont.
Yet players and fans don’t get to see it in the hands of another Belmont until the events of 1999 when Julius Belmont defeats the latest incarnation of Dracula and seals his castle away in a solar eclipse. Even then, he loses his memory until thirty years pass and he’s forced to do battle with Soma Cruz, an innocent transfer student who is also the reincarnation of Dracula. If the protagonist of Castlevania: Aria of Sorrow succeeds in defeating the cosmic threat that has awakened his supposed “evil” destiny, then Julius can finally lay down the Vampire Killer in peace (until the sequel Castlevania: Dawn of Sorrow , of course). If not, the game ends with Julius keeping his promise to Soma should he lose sight of his human side and let Dracula be reborn once again. In a scene that directly mirrors the beginning of Symphony , Julius enters the castle throne room, Soma throws down his wine goblet, and the screen goes black. The cycle continues anew. Julius has upheld the duty of his family name but at what cost.
The theme of tragedy getting passed down through different generations, permeating from person to person even with those who are not Belmonts, is a staple of later Castlevania games following Symphony of the Night . In some instances, pain and trauma is what jumpstarts the story moving forward. Castlevania: Curse of Darkness begins with its protagonist Hector in a direct parallel to Dracula swearing revenge on the one responsible for the murder of his wife; an ultimatum that follows him every step of the way, fuelling his rage and determination up until the penultimate moment when his goal is within reach. Yet even then he cries out, claiming this “murderous impulse” isn’t truly him—it’s the result of an outside force he himself once aided before defecting before the events of the game.
Something similar occurs in Castlevania: Lords of Shadow , an alternative reimagining of the franchise that while still a topic of division amongst most die hard fans has also seen a resurgence of popularity and reevaluation. It begins with Gabriel Belmont grieving over the death of his own wife (a trope which is unfortunately common amongst the majority of Castlevania titles). This is a wound that follows him throughout his journey until an even more painful and shattering twist regarding Marie Belmont’s demise is revealed to Gabriel later in the game.
However, there is one example from the games that stands above the rest in regards to the sort of damage which generational trauma as a result of familial duty and legacy, upheld to an almost religious degree, can inflict. So much so that even a declaration of retribution can evolve into a generational curse.
HUNT THE NIGHT: LEON BELMONT & THE MYTH OF FREE WILL
The Castlevania timeline didn’t always have a set beginning. An inciting incident by which all future stories, characters, and inevitable calamities could base themselves off of. Rather it changed from game to game until a definitive origin was settled in 2003 with the release of Castlevania: Lament of Innocence . For at least two games, the starting point was supposed to be with Simon Belmont, making his way through a labyrinth of dark forests and cursed towns, before finally traversing the ever changing fortress in Transylvania to defeat Dracula. He even went as far as to gather the remains and resurrect the eponymous lord of his own choice just to rid himself of another curse entirely. 
Castlevania protagonists are always cursed by something. Whether it be the cause of Dracula’s influence, their own actions as seen in Lords of Shadow , a curse of the flesh like how Simon had to tackle his own ailment in Castlevania II: Simon’s Quest , or something else just as common as Dracula’s curse: the burden of honouring a family duty.
A basic yet iconic 1986 entry followed by a sequel that had potential especially with the first appearance of the now famous “Bloody Tears” track but suffered from a rather confusing and lacklustre end product. Then suddenly the starting point for the franchise timeline changed drastically. Castlevania III: Dracula’s Curse despite the numerical inclusion in its title stands as more of a prequel, detailing the exploits of the Belmont who came before Simon. Not much was altered in the grand scheme of things; the titular vampire hunter still essentially slays Dracula with the help of three other playable characters, said final boss having been driven mad and more violent than ever by humanity’s slight against him. However, not only were the methods by which Dracula is defeated changed but players were given more insight into the sort of burden placed upon the Belmont family name.
When the story of Dracula’s Curse begins, protagonist Trevor Belmont isn’t revered as a legend or hero but rather a blight on larger society who the people only turn to as a last ditch effort against rising evil. The regular god-fearing people of Wallachia now fear the Belmonts and their power (it is also implied that some still feared the barbarian-esque Simon despite his legendary status) so the family is excommunicated. Trevor is forced to enlist three other outcasts—or simply two other fighters, depending on which version of the story you examine—in order to carry out the family business. Even when the rest of the world has shunned them and there are plenty of others just as capable of stopping the forces of evil, a Belmont still has a destiny to fulfil. 
Yet once a series has gone on for long enough, things within the established canon are bound to change—again and again. Whether through re-examination in order to line it up better with present day morals and sensibilities, or through good old fashioned retconning in favour of something more interesting, more thought out, or less convoluted. Other times, it’s simply because either the creator or viewers wanted it to happen. In 1997, this occurred with the release of Castlevania Legends on the GameBoy, a prequel to Dracula’s Curse that was meant to serve as the actual origin for the Belmonts, Dracula, and even his son Alucard. Instead of Trevor, the very first Belmont to fight Dracula is now his mother, Sonia Belmont, seventeen years old and already burdened with the glorious purpose of her bloodline.
Sonia is undoubtedly the protagonist of her own story with agency and drive. However, the game ends with a stark reminder of why the Belmonts have a place in the Castlevania universe. The last we see of Sonia in Legends is in the form of an epilogue where she holds her newborn child and states that one day when he’s grown, he will “be praised by all the people as a hero”. Despite her triumph over Dracula—a monumental feat itself—it seems that her purpose in the end (the purpose of most Belmonts other than to forever fight evil in fact) was to merely continue the bloodline so that descendants can carry out a promise made centuries before by another Belmont—someone that neither Simon, Trevor, Julius, or Richter ever knew.
The inevitability of sudden retcons within long-running media was not as kind to Legends as it was to Dracula’s Curse . Because of how the in-game events conflicted with subsequent entries (for example the implication that Trevor is actually the son of Alucard, thus further tying the Belmonts to Dracula through blood as well as duty), both Legends and Sonia were completely removed from the canon timeline. This is merely one reason why the next attempt at creating the definitive origin for the franchise, now a cult favourite among certain subsections of the fan community, was regarded with some animosity. However, twenty years after its release, Castlevania: Lament of Innocence is considered by many as an underrated entry. It is certainly the darker title where both the hero and villain stumble through their own hardships yet neither emerges completely victorious by the end.
The opening narration crawl of Lament of Innocence describes the lives of Leon Belmont and Mathias Cronqvist. They spend most of their lives as reflections of each other; one grows into more of a fighter while the second is coveted for his intellect and ambition. Both are valorous, honourable, and products of their own respective plights. Despite his service to the church, Leon is soon systematically stripped of everything save for the clothes on his back because he wouldn’t follow their orders blindly. While Mathias is forced to watch as an uncaring god (the very same god he serves) takes away a figure of pure virtue and love. This figure, Elisabeta Cronqvist who appears to be a splitting image of Dracula’s next deceased wife Lisa Tepes, was the last remaining tie Mathias still had to whatever bit of morality he still feels, which he eventually throws away when deciding to drag his only friend and everything he holds dear into hell alongside him.
The difference is how both men react to those personal horrors and how they let it govern their pasts, presents, and futures not just for themselves but for others who follow after the dust has supposedly settled. Two men, two best friends turned hateful enemies because of an interlinked tragedy. Not only that, but also because of their perspectives, morals, and the way they view a world that is unkind to them. Both were spurred by the death of loved ones, both used it as a conduit, or rather a catalyst for the radically opposing directions in which their choices take them and their families. Leon chooses to struggle onwards towards a world free from darkness and horror despite his pain. Mathias chooses to revel in that very same darkness and pain with a fire that would burn for aeons. In the end, one thing is absolute. A single thing the two men can agree upon as they flee down adverse paths: one of them will destroy the other.
Yet the timeline of Castlevania proves that this choice comes at a great cost for the Belmonts in particular. By the end of Lament of Innocence , Mathias has revealed himself to be the great manipulator pulling the strings behind the scenes. Due to the immense grief he felt over losing Elisabeta to a presumably common illness made untreatable because of the time period’s medical limitations (coupled with his own arrogance and narcissism), Mathias finally becomes Dracula. Dominion over death and even god by has been achieved by doing what Leon’s righteously moral mind cannot comprehend: transforming himself into an immortal creature driven by bloodlust. All he had to do was lie, cheat, and cruelly outsmart everyone else around him. That of course includes Leon as Mathias’ manipulation tactics were also the cause of the mercy killing of Sara Tarantoul, Leon’s fiance, to stop her from turning into a vampire herself. After watching his former friend escape before the sun can rise and disposing of Dracula’s constant right hand man Death, Leon finally feels his anger over such a betrayal boil over. He gives one final message to Mathias, now the new king of the vampires: “This whip and my kinsmen will destroy you someday. From this day on, the Belmont Clan will hunt the night.”
This is how Castlevania: Lament of Innocence ends. Unlike other entries like Symphony of the Night, Aria of Sorrow, or Harmony of Dissonance , there is no good, neutral, or bad ending that can be achieved if the player is aware of certain secrets and tricks. There is only one for Leon and Mathias. The inclusion of multiple endings in some Castlevania games versus a singular set ending in others may seem like a small coincidental narrative choice in conjunction with evolving gameplay, but it matters in the case of Lament of Innocence. From the moment Leon enters the castle to rescue his fiance, the wheel has already started turning and his fate is sealed. Mathias has already won and Sara, along with future Belmonts, are already doomed. And Leon’s ultimatum made in the heat of the moment would go on to have repercussions centuries later. “Hunting the night” gave the Belmonts purpose but it also burdened them with that exact purpose. While Dracula deals in curses, so does the Belmont family—a curse of duty that gets passed down throughout the bloodline.
Leon Belmont was of course never malicious or cruel like Mathias was. He never wanted to deliberately curse his family because he suffered and so should they. His choice was made out of anger and retribution. Still, it goes on to affect Simon, Sonia, Julius, and others in drastic yet different ways. Yet in the case of specific Belmonts like Trevor and Richter, we see how this family legacy can have varied consequences in far more detail through the introduction of animation and serialised writing into the Castlevania franchise.
SOMETHING BETTER THAN A PILE OF RUINS: TREVOR BELMONT & STRENGTH FROM LEGACY
If there’s one thing that Castlevania makes abundantly clear with its four season runtime, it is that trauma does not inherently make people better or more virtuous. We of course see this from the games with Mathias and his personal crusade against god which leads to the complete dissolvement of his closest friendship. Or with Hector and the rage he feels towards his wife’s murderer, who also happens to be his former comrade under Dracula’s employment. Even Leon’s promise to both his friend, now his most despised enemy, and future descendants can also be an example of how gut reactions to pain, grief, and betrayal can have damaging consequences in the long run. This particular dissection of trauma when it affects a survivor negatively and in almost life-altering ways while still giving them a chance at achieving their own method of healing is most apparent with the animated representation of Trevor Belmont.
At its core, the first season of Castlevania airing in July of 2017 with four episodes in total is inspired by the events of Dracula’s Curse with the following seasons taking more from Curse of Darkness along with original story elements. It begins with the brutal execution of Lisa Tepes after she is falsely accused of being a witch. Shortly afterwards, Dracula declares war on all of humanity in an explosion of grief-riddled vengeance (a declaration that is not dissimilar to Mathias’ cursing of god after Elisabeta’s admittedly more natural death). Hundreds of civilians are slaughtered in the capital city Targoviste and hoards of night creatures descend upon more townships across Wallachia. 
This would be the perfect opportunity for a Belmont to stand up and fight back except there is one problem: the Belmonts have been eradicated from this world on false grounds of black magic and aiding the vampire lords instead of hunting them—much like how Lisa was slandered and paid the price with her own life.
The only Belmont left surviving is Trevor himself and his introduction does not paint him in the most optimistic or even heroic light. In the midst of being excommunicated by the church, he’s been wandering aimlessly for the past few years while languishing in whatever tavern he stumbles upon. In one particular bar Trevor finds himself in, he overhears the other patrons cursing the Belmonts and blaming them for Dracula’s siege upon humanity. He tries to stay out of it and not bring too much attention to himself until one glance at the family emblem stitched into his shirt breast is enough to ignite an all out skirmish.
Trevor hides his true identity not because he’s ashamed of it, but for his own safety and self preservation. In fact, the opinion he holds of his family is the total opposite from disdain for the sort of legacy they have saddled him with even in death. He reacts strongly to false accusations directed towards the Belmonts, angrily correcting the bar patrons by stating that his family fought monsters. However, he quickly realises he’s said too much and tries saving face by once again detaching himself from possibly being connected to the aforementioned Belmonts.
It’s only when Trevor is backed into a corner and is fresh out of snappy drunk retorts (thanks to a few hard hits to his nether regions) does he finally admit to his real lineage. As mentioned earlier, Trevor finds himself caught up in the first real brawl of the series not because of the pride he feels in himself but the immense pride he feels for his bloodline. All the while, he’s given up trying to hide what he is—a Belmont—and what he was born to do—fight fucking vampires.
Every time Trevor has the opportunity to bring up his bloodline whether in a fight or in conversation, it’s usually spoken with some bravado and weight even when he’s inebriated. However, when visiting the ruins of the Belmont ancestral home in season two and thus directly confronted with what little remains of his family legacy, Trevor loses all that previous bluster and becomes far more contemplative. He doesn’t reveal much of what it was like to actually live as a Belmont, only that it was “fine” and “no one was lonely in this house”. Even when staring up at the portrait of Leon Belmont, he says nothing and instead firmly  grips the very weapons which his ancestor must have also wielded.
It’s clear that Trevor feels no shame, bitterness, or lack of respect towards his family history despite the hardships that have come with it. Still, it’s difficult for him to truly accept the duty of being a Belmont and Trevor continually struggles with it over the course of two full seasons. Upon arriving at the ruined city of Gresit which is under constant threat of night creature attacks, Trevor doesn’t seem particularly concerned with the people’s plight or with helping them. He inquires about what’s been happening by speaking with a few local merchants but it’s only in order for him to gain a better picture of the situation that Gresit finds itself in. Otherwise, he’s simply passing through on his way to another tavern, fist fight, sleeping spot, or all three. Until he puts aside his own needs for self-protection in favour of saving an elder Speaker (a fictionalised group of nomads original to the Castlevania show who have made it their mission to help less fortunate communities and pass on their histories via oral tradition) from a potential hate crime committed by two supposed men of the cloth.
This moment acts as a representation of the first chip in Trevor’s carefully maintained armour. During the bar fight, he claimed over and over again that he was a Belmont in both skill and purpose. However, Trevor hasn’t done much to prove such a proclamation. Because of his ennui and poor coping mechanisms due to lingering trauma, he’s been all talk and not a lot of action—until this point. At first he tells himself to walk away, this sort of confrontation doesn’t concern him. Then he remembers where he comes from and uses the very same family heirloom to help someone physically weaker than himself.
Yet when he accompanies the elder back to where the other Speakers have found shelter from the monsters repeatedly demanding their heads as well as future night creature attacks, Trevor’s metaphorical walls are erected back up. He won’t take any part in this eradication of humanity whether as a victim or perpetrator and especially not to stop it. The people of Wallachia made their choice in the unjust murder of Dracula’s innocent wife, they made their choice when they decided to massacre what was left of his family, and the church made their choice when they decided to fight Dracula’s armies themselves without the Belmonts. Why should he lift a finger (or whip) to save the masses?
Despite this nihilistic attitude, Trevor proves to be a poor defeatist. He still desperately wants to protect the Speakers and warns them of an oncoming pogrom planned for them. A massive hate crime fueled by superstition and facilitated by the corrupt Bishop of Gresit which will supposedly save the city from night creature ambushes (this can be interpreted as a direct allegory meant to comment on how minority groups such as Jewish and Romani communities were used as scapegoats during the Mediaeval period). However, the Speakers refuse to budge and decide to face the angry and misled crowds head-on. They instead tell Trevor to leave in their place which, in a burst of frustration, spurs him to finally act like a member of his clan should. 
What follows next is one of the most defining moments of the series for Trevor, cementing his place as a Belmont. Another corrupt member of the church demands to know what he could possibly stand to gain from fighting back considering his downtrodden state and the fact that he’s entirely outnumbered. Trevor’s answer is simple: nothing. The Belmonts don’t protect everyday people for any great reward or because of any strong personal ties. They do it because it’s their duty and the right thing to do. Trevor even mirrors something which the elder Speaker told him; a family mantra that encompasses the very purpose of the Belmonts, dating back to Leon: “It’s not the dying that frightens us. It’s never having stood up and fought for you.”
Trevor’s healing journey does not end at this moment. He still has moments of hesitation where someone like Alucard has to forcibly remind him of his place as Belmont, saying he needs to choose whether he’s really the last of a long line of hunters or a drunkard. This leads to a fight sequence that nearly spans the length of an entire episode where Trevor further proves himself by taking on at least three different creatures all with varying degrees of strength, skill, and fortitude. Episode six of season two is the ideal example of not only Trevor’s determination but also his quick thinking. Moments such as him wrapping his cloak around his hand so that it doesn’t get cut while his sword slices through the throat of a minotaur or using a set of sticks to beat against an adversary when his whip is knocked away. Being a Belmont means using one’s intellect (no matter how unconventional it may seem) as well as one’s muscles. 
There is also another albeit less violent instance at the start of season three where he still feels the need to hide his surname while in an unfamiliar village. Then there is the revelation that malicious stories about the Belmonts and their supposed demise still circulate amongst rural Wallachian communities. Yet despite coming from a family of old killers (a term Trevor uses before facing off against Death in the final season) his family name remains his strength and the weight of both the Vampire Killer and Morningstar whip keep him grounded rather than burden him. The Belmont name carries such weight throughout the series that by the end, there is strong consideration from Alucard of naming a new township nestled in the shadow of Dracula’s castle after that family.
Trevor deals with his pain and trauma quietly, almost numbing it with the assistance of alcohol and dodging the harder questions regarding what his family was really like. He still finds strength in remembering what the Belmonts are here for despite the tribulations that come with the family name. Hardships that continue and evolve nearly three hundred years later.
THE THINGS THAT MAKE ME WHO I AM: RICHTER BELMONT & STRENGTH FROM LOVE
Depending on what sort of mood you might find the author of this essay in, their favourite Castlevania game will vary. At the moment, it’s a three way tie between Symphony of the Night for its artistry, Lament of Innocence for its story and characterisation, and Aria of Sorrow for its evolved gameplay. However, one personal decision remains relatively consistent no matter the mood or time of day: Richter Belmont is the author’s favourite Belmont and the inclusion of him in the latest animated adaptation Castlevania: Nocturne has only cemented that fact.
It makes sense from both a narrative and marketing standpoint as to why we’ve suddenly gone from the events of Dracula’s Curse/Curse of Darkness depicted in the previous series all the way three hundred years later to Rondo of Blood . Narratively, Richter and his companion Maria Renard already have a direct link to Alucard through the events of Symphony , which Nocturne will most likely cover and be inspired by in its second season. Marketing wise while also appealing to the largest demographic possible (even those less familiar with the games), amongst more recurring characters like Dracula and Alucard, Richter is arguably one of the most recognisable Castlevania figures right down to his design.
Certain traits and visual motifs of other Belmonts have changed drastically over the years and with each iteration. Meanwhile, from Rondo and Symphony , to Harmony of Despair and the mobile game Grimoire of Souls , to finally Nocturne and the inclusion of Richter as a playable character in the fighting game Super Smash Bros Ultimate , specific elements of Richter never waver. This includes his blue colour scheme, his tousled brown hair, and his iconic white headband. All of which carry over in the first season of Nocturne which not only expands upon Richter’s character first established in Rondo of Blood but also further examines said character.
For example, Richter’s true introduction directly following the downer cold opening is without a doubt the farest cry from Trevor’s. While Trevor’s first scene acted as a sobering depiction of what happens when physically/mentally damaging coping mechanisms mix with unacknowledged grief, Richter’s first fight gets the audience’s blood pumping, complete with a triumphant musical score and a showcase of his skill with the Vampire Killer. Richter is cocky, but not reckless. He’s sarcastic, but not sullen like Trevor was. Because of his upbringing after the death of his mother, filled with positive affirmations, he values the wellbeing of others along with their fighting experience. Yet his confidence does not overshadow his acknowledgement of the family burden. Richter is well aware of how heavy the Belmont legacy and duty can weigh upon an individual’s shoulders along with how closely it can tie itself around a person’s life and their death—a reminder as well as memory which haunts him for nine years.
When Nocturne begins, its first major fight sequence takes place between Richter’s mother Julia Belmont (an original character for the show) and the vampire Olrox, an enemy taken from Symphony of the Night now reimagined as a seductive, complex Indigenous vampire on his own path towards vengeance against the very person who took away the one he loved most in this world—just one of many thematic parallels to the first series, this time referencing Dracula’s motives and justification for his grief. Just when it seems like Julia has the upper hand thanks to her magical prowess, Olrox transforms and ends her life in a swift yet brutal manner. All of which happens right before ten-year-old Richter’s eyes.
Julia was simply doing her duty as a vampire hunter and her life as a Belmont ended the same as most of her ancestors did: in battle while fighting for the life of another. Why then did it hurt Richter most of all? Why does it haunt him well into his early adult years? And why was it seemingly more so than how Trevor’s trauma haunted him? There are two probable answers to this, one being that Richter was only a child, directly confronted by the cause for his mother’s sudden and graphic death with no way of fighting back despite being a Belmont.
In the case of Trevor, although he was a few years older than Richter when his entire family and ancestral home were burned in front of his eyes presumably by the same people they were supposed to be defending, the circumstances which followed them afterwards are vastly different. For nine years Richter was surrounded by those who loved and cared for him whereas Trevor only had himself and the hoards of average Wallachians who hated him because of superstitious rumours and the church’s condemnation. Trevor had over a decade’s worth of experience in becoming desensitised to his pain and trauma, masking it beneath self deprecation and numbing it with alcohol. He wasn’t even aware of the fact that he was a deeply sad and lonely individual until Sypha pointed it out to him.
Despite his bravado and brighter personality than his ancestor, Richter is also an incredibly sad, hurt person who suffers somewhat from tunnel vision. He obviously has empathy and wants to protect people from monsters, vampires, and the like. More so than Trevor did during his introduction before his moment of self-made rehabilitation. However, he doesn’t seem to care much about the revolution itself or what it stands for. He attends Maria’s rally meetings but he doesn’t take active part in them, opting to stay back and keep a watch out for any vampire ambushes. He admits that he doesn’t really listen to Maria’s speeches about liberty, equality, and fraternity. And in the most prominent example of his disillusionment with fighting for a larger righteous cause, when given a revolutionary’s headband, he shoves it into his pocket and mumbles about how tired he is of everything.
This could be interpreted as defeatist if Richter wasn’t already trying so hard to uphold his family duty and maintain a level head. He needs to have a sense of control and almost achieves it until Olrox so casually confronts him in the middle of a battle which Richter and his friends seemed to be winning until they’re forced to flee close behind him. When Richter runs away and emotionally breaks down the moment he’s finally alone, it isn’t because he’s weak or cowardly. On a surface level, it was due to his fear and panic over not being able to face his mother’s killer (someone who has proven to be much, much stronger and more powerful than any Belmont). Yet it was also a form of harsh admission to himself. He couldn’t maintain that aforementioned sense of control and perhaps he never will, not where he is right now at least.
It isn’t until he’s reunited with his grandfather Juste Belmont (long thought to have died, leaving Richter as the final Belmont) that this negative mindset brought on by unresolved trauma begins to shift. In many ways, Juste is another callback to what happened with Trevor. He suffered an immense tragedy in the past and has since spent his entire life drifting from tavern to tavern, avoiding his own grandson and instead leaving him in the care of people far more capable of raising him and instilling better morals within the youngest Belmont.
Other mentor-esque characters appear in Nocturne such as Tera who raised Richter alongside her biological daughter Maria. There is also Cecile, the leader of a Maroon group which Annette joins after escaping slavery. Despite their individual pains, these two women maintain the hope that humanity can be changed and the evils of the world can be defeated. Meanwhile, Juste has thoroughly lost his own hope. He reveals to Richter that “evil will always win” because of how it permeates everything and is far stronger than any Belmont, even the most magically inclined members. No matter how many Draculas, Carmillas, or Lord Ruthvens are defeated, it will always find a way to creep back to the surface whether through the upper class of France or through the very colonisation that nearly wiped out Olrox’s people or enslaved Annette’s family. 
One of the first things that Juste says to Richter directly references the sheer weight of the Belmont legacy, all of which culminates within the whip itself. This can also be a reference to the Vampire Killer carrying a living soul as Leon Belmont was only able to awaken its true power by sacrificing Sara Tarantoul. The whip has both a metaphorical and literal weight which the Belmonts must come to terms with.
Yet for Richter, family is maintained not through blood ties, which can easily die out or be abandoned because of generational trauma, but through the people we find and attach ourselves to. Under the immediate threat of losing his found family, all of Richter’s pain and anguish explodes when his magical powers violently return to him in one of the most visually impressive and cathartic moments of Nocturne season one, complete with an orchestral and operatic rendition of “Divine Bloodlines” taken straight from Rondo of Blood as he ties the same headband he nearly discarded earlier around his head. Then once the dust settles and Richter is asked by Juste how he managed to tap back into that great power, he simply responds with the most obvious answer he can come up with: there are people who love him and he loves them in return. 
This is reiterated when Richter is reunited with Annette and describes the same revelation when she asks how he was able to regain his magic. Not just a mental revelation but for Richter, it was a physical sensation as well. Just when he believed he had lost everything, something reminded him of all the things worth protecting in his life and all the pain he’s had to endure.
Richter finally donning his iconic white headband is symbolic of not only his decision to actively join the French Revolution but also his revelation that the love he feels for Maria, Annette, and Tera is his own righteous cause. That, to him, is worth defending just as much if not more than the concept of a centuries old curse turned legacy.
SLAVES TO OUR FAMILIES' WISHES: CONCLUSION
Richter, both his game depiction and his recent Nocturne iteration, acts as a reflection and subversion of what a Belmont is along with what that family duty means to different members. Trevor found healing from his trauma through his duty. Richter found his healing through love. Of course Trevor loved Sypha and Alucard in his own way, but throughout the entire first series, from the moment he removed his cloak at the end of season one to standing up against Death in the finale, his driving motivation was always to preserve his family’s legacy despite his own shortcomings. The Belmonts were all but gone and Trevor had been exiled, excommunicated, and turned into a societal pariah. Had he given into despair and continued with his vagabond ways, who else would wield the Morningstar, the Vampire Killer, or any of the knowledge cultivated by previous Belmont generations?
But for Richter, family legacy is more of a nebulous concept. It gets mentioned in conversations and we see its varying effects on individuals, but even when Richter is reunited with Juste, the immediate priorities of his found family takes the place of his blood family. This, according to him, makes him a Belmont. 
It is also important to consider that we are still only on the first season of Castlevania: Nocturne with season two having been renewed and in production merely a week after its initial premiere. With the reveal of Alucard as a last minute cliffhanger in the penultimate episode, it will be interesting to see how his own characterisation as well as his close tie with both the Belmonts and his own family burden will further develop especially after three hundred years within the show’s timeline. One of the biggest possibilities is that in contrast with his youthful brashness and instability that was the crux of his character in the first series, Alucard might serve as a sort of mentor figure or perhaps his own generational pain will bond him further to Richter and Maria, more so than he was in Symphony of the Night . Then there is the question of whether Richter in the midst of the apparent losses he suffered during the finale of season one will follow down the same path that his video game counterpart did.
In 2020, the author wrote another Castlevania -centric essay which detailed the visual, thematic, and aesthetical shifts of the franchise from its inception during the 1980s all the way to the 2017 adaptation through focusing on how these changes affected Alucard. By the end of that essay, it was mentioned that despite the show being renewed for at least one more season, the overall future of Castlevania remained unknown. This is still the case for now. 
Though one can make educated assumptions and theories, there’s no way of knowing what sort of direction season two of Nocturne will take with its themes and characters. This is doubly true for the games themselves. Despite the anticipated releases of the Silent HIll 2 and Metal Gear Solid Delta: Snake Eater remakes, as of now Konami has not revealed any official decisions to remake, rerelease, or produce new Castlevania titles. One can hope that due to the success of both shows along with the anticipation for Silent Hill and Metal Gear Solid remakes that something new will be in store for Castlevania in the near future.
Castlevania , both its games and animation adaptations, prove that there is a place in this world for every kind of story. In the last episode of season one airing in July 2017, Alucard states what could very well be the thesis of the entire franchise: “We are all, in the end, slaves to our families’ wishes”. Yet even if we cannot escape the narrative we’ve been latched onto or, for dramatic purposes, cursed with, there are ways in which we can combat it and forge our own healing process.
MEDIA REFERENCED
Castlevania (1986)
Castlevania II: Simon’s Quest (1987)
Castlevania III: Dracula’s Curse (1989)
Castlevania: Rondo of Blood (1993)
Castlevania Legends (1997)
Castlevania: Symphony of the Night (1997)
Castlevania: Aria of Sorrow (2003)
Castlevania: Lament of Innocence (2003)
Castlevania: Curse of Darkness (2005)
Castlevania: Lords of Shadow (2011)
Castlevania (2017—2021)
Castlevania: Nocturne (2023—)
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michaelawinter · 9 days
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My genuine head canons about Eddie Gluskin that I wrote in my notes app:
I'd like to add a little disclaimer: these head canons involve some heavy topics, so, if you're not comfortable, you aren't obligated to stay.
Also, I do not support any of Eddie's actions..just to make it clear..
ANYWAYS I'VE ALWAYS WANTED TO DO THIS SO HERE WE GO
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Like the idea of him being a tailor (if you don't know what that means it basically means a person whose occupation is making or altering suits, jackets, and dresses typically to fit a particular person.) He's so creative and almost patient enough to work with materials. I also like to think that's something he shares in common with his mother who must've taught him a good few things about creating and measurements..
He'll hum a little tune to himself as he's working, makes him concentrate more..
It's not always, though, sometimes he loses his patience if the sewing machine isn't cooperating like it should be..
Although his whole character is based on "love" and wanting to find a special bride who loves him just as much as he loves his bride, it's sad to say that his needs will never be fulfilled..
What I mean by this is that not only are his delusions serving him zero purpose but not only that, hurting anyone that comes across him cause he's so desperate to be loved. However, these delusions could be a result of a coping mechanism from all the trauma he went through.
It's like trying to break the generational trauma but instead making it far worse than you could imagine..
So, being severely damaged as he already is, he takes it upon himself to somehow create this little world where he has a family of his own, a beautiful wife and children.
I also like to think of him being trapped in his little cell where he has nothing but a bed and his own little imagination.., staring off into either the ceiling or some random thing and just sits there..,maybe even talking to himself or laughing..
- His mother's lack of acknowledgement for what had happened to him when he was small made him develop some sense of protective nature as a fully grown adult especially when he mentions the topic about having his own children..
- "He appears so charming and friendly" is what he wants some to believe, he cares about how he presents himself time to time..
He wants you to believe he can be good, a perfect groom, a perfect father he never had. He will show you this people pleasing, gentle, kind and loving personality before he completely switches up and becomes the opposite..
- So, about the love part. Some describe him as overly obsessive, which don't get me wrong, he is. Though, it might seem like this isn't much of a big deal to him cause he will show you every ounce of love he has and shower you with it, if you plan on giving yourself to him that is. You'd be his number one priority, you'll never feel like a choice, you are his everything.. It's always like living the dream from the very start, it'll feel like a movie in Hollywood but slowly yet surely this doesn't last how it should...
Imagine being taken care of by someone as charming and loving as he is, imagine him calling you loving words in his English accent and no I'm not just talking about "darling" , I'm talking about :
"Are you alright, my love?"
"Your virtues have so strangely taken up my thoughts.."
"I think you're stunning.."
"You look as pretty as always.."
He is old fashioned, so he will eventually take it upon himself to act like a gentleman around you, he will make the first move, gets you flowers, he plans everything since he would love spend time with you.. It's all about getting to know eachother..
You'd never have to do such work, stay at home and he will do all the providing. 50/50 chance he comes back home with some nice flowers or small gifts..,like I said, old fashioned..
His thoughts would only be you. His number one priorit would always be you. But,... it's not you?..
You're you but also you're not?..
His mind creates this character of you, it's what he's expecting from you, how you act, how you talk, how you dress, how you walk..it's what he expects from you rather accepting you for who you are. This results to a lot of guilt tripping..
And I know, it sucks, but should've thought about it that before going for a psychopathic maniac that's in an asylum for a reason..
- It's quite easy to spot this one, but one of his most common triggers is when someone makes him think they're going to abandon him.
"I can't be alone!.."
By the way, his height and his strength is actually so scary that if you do eventually try to abandon him by walking away, he'll break the door down, he'll find you, he'll do unspeakable things to either you or the furniture that's in his way of trying to get close to you
(Speaking of which: I've noticed a lot of people using the term "Yandere" for an individual with mental illness. Please, stop that..)
Outside of the asylum I like to think his sense of fashion is probably top tier old money, just casual and nice..
Probably likes taking night walks with his nice coat on. That'll keep anyone from expecting him to be a psychopath..
Originally, the man ((((COULD)))) be from England, however, his parents decided to move countries from Europe to America cause they probably liked it more that way..
Eddie is definitely those kinds of people who have that one parent that's always been treating them like shit their entire childhood but still hold a special place in their heart for them cause they don't have anyone else.. That's Eddie towards his mother, I mean, he was her son...all he had was her and deep down he believes that, there was a point she wanted to help..(Even though her absence permanently damaged him)..
But somehow..that caring nature, that charming side of him, that right there, that came from her..
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dekusleftsock · 10 months
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I thought everyone was exaggerating when people kept bringing up the whole “bakugou says he’s Kacchan bc of kaminari” thing, but they actually believe that… what?
WHAT
Literally how do you guys function
AND THEY CALL ME DELULU???????
It’s such a stretch too. Like “oh yeah he said Kacchan no Bakugou in this movie” ITS NOT EVEN IN THE MANGA HELLO???
The whole reason Kaminari calls Katsuki Kacchan is because he’s making fun of him. It’s poking fun at the fact that Katsuki can’t say anything or get mad at Kaminari because then it would raise the question, “Well why can Midoriya say it?”
He literally side eyes him every time he does it but ultimately doesn’t react because he can’t. He can’t if he wants to keep up the act that he is uninterested in what Izuku represents, who he is.
SO WHY, IN THE EVER LOVING FUCK, WOULD IT BE KAMINARI?
WHO is present in this battle?
WHO is the person that made eye contact with him the second he woke up?
WHO is the one that grabbed his hand immediately upon Katsuki flinging himself towards them??
I don’t think THEY even believe it either, I think it’s just some way to cope and explain away the fact that this moment is inherently romantic.
Because I don’t think he’s making fun of the name Kacchan, I think he’s wearing it proudly. I don’t think it’s a joke at all. It’s a joke in the disbelieving way—the way you act when you’ve made an enormous accomplishment or won some prize, and you just can’t help but act absolutely insane at the fact. Because it’s funny that you’re here, in this situation. It’s hilarious in that disbelieving way.
Because he’s laughing at the truth, he’s been laughing at nothing this ENTIRE CHAPTER.
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“Ouch! Haha! I’m so fast!”
“I can’t even stop! Ha! Ouch!”
Note: (I’m not using the official translations because for some reason they lack the maniacal crazed laughter and I’m confused as to why?? I even checked with pikahlua and they specified that there was laughing so…. I’m confused.)
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What’s even weirder about this is the fact that afo also says (in pikahlua’s translations) “just who is this brat?!” Instead of “what is wrong with him” which implies less crazed bakugou ness imo. Confused as to why, again.
Because this can’t be happening.
Now, I know it could very well be him teasing afo and calling him dumb, saying basically “you’re too young/old to even know how to pronounce my name, use Kacchan instead like the child you are.” Especially since in the context of names like Katsuki’s, he has that tsu sound that can be hard for children to pronounce. (I’m not 100% on this but I’m pretty sure that the u sound is also meant to be silent since it’s a double consonant. So Katsuki’s name is technically pronounced “Ka-ts-ki”)
BUT IDK I THINK HES JUST FUCKED AND A LITTLE CRAZY RN!
That maniacal laughter at the fact that he’s in pain, the disbelief that he may even surpass Izuku, to me it’s holding a double meaning. The meaning that afo is dumb and needs to be treated like the child he is, and the meaning behind the fact that it’s a name Izuku owns for him. That’s his.
It can be both.
It’s not fucking Kaminari. It was never Kaminari. Even if you don’t read it as the second definition it’s still not about Kaminari.
But it’s also undeniable that it has to do with Izuku some way some how.
I also believe that the western side of the fandom is making an extra big deal out of this because, to us, we don’t really have a proper understanding of what a nickname like Kacchan means in its cultural context.
We can TRY to understand, comparing it to endings with ie or y given to children, and then sometimes going with that nickname into adulthood, but it still has its own distinct cultural context. Because a name like “Gracie” over “Grace” does to an extent sound childish, but I have a feeling that -chan has its own childish feeling. There’s a reason none of Katsuki’s other friends in middle school call him Kacchan, and there’s a reason Kaminari decides to make fun of him for the name in the first place.
I just think it’s important to use our thinking brains before we start yapping about things we don’t quite understand yet :)
Like it’s so unbelievably important to understand that horikoshi won’t tell you what’s happening in his story and why, he’ll show you instead BECAUSE HES A GOOD FUCKING WRITER
If it was about Kaminari, he would have specified, but he didn’t. He showed you that Kacchan is Izuku’s nickname for Katsuki, and he showed you that Katsuki cared more about Izuku than he let on for a long time. Just like he showed you that Izuku pushes down his emotions, showed you that Izuku struggles with projection and anger, showed you that Ochako was the one with this crush and not Izuku, and showed you that the feelings he had about Katsuki were deeper than anyone had realized.
He showed you parallels, he specified the important parallels that you absolutely had to see as a viewer (ex toga and ochako), just as he showed you the ones that were more subtle but still there (ex toga and deku). He showed you the pieces, and that doesn’t make his character’s underdeveloped or unspecified, that’s just how writing fucking works. “Good writing” DOESNT MEAN that you have to be pulled along through your baby steps with your hand held, the fact that you don’t get it is on you. Reading comprehension is a learned skill that has to be practiced over and over again, and that is not the writers job. The writer is only supposed to deliver you their story, and however you decide to misconstrue that story is, and hear me out friends, on you.
So I’m sorry if I’m tired of hearing arguments like “toga is a predator and Horikoshi wrote her to be horny”… she’s supposed to represent love. I’m sorry if the representation he made of love was uncomfortable for you, but maybe that’s the point? Because she’s an outcast? Because she’s supposed to be hard to empathize with, but that we have to empathize in the first place?
Arguments like “Katsuki was referencing a joke about Kaminari bc Kaminari said this in this movie” is just about the largest fucking reach I’ve ever seen. And I know, I know that when bkdk eventually get their implied or canonical ending that people are going to be mad. They’ll blame shippers for pressuring him, or they’ll say he’s a bad writer, or they’ll send him homophobic slurs because “how dare the character I see myself in be gay”. And I’m done with the stupidity and lack of common god damn sense.
So if you are going to be upset by the fact that you’re going to be proven wrong, then I again say, it’s on you.
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localcatmutt · 2 months
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A Discussion On "Factkin"
Before reading any of this post, please be aware that I will be using the psychological terms correctly. For example, when i describe delusional behaviour it is NOT an insult, it is used correctly in the way a psychiatrist or doctor would. Nothing in this post it attacking any one individual, nor is it meant to bully. I am ONLY educating. <3
First and foremost, what IS factkin?
Factkin is a term that means an individual who identifies as a non-fictional, real human being. These “identities” are rooted in real-life individuals who exist in the shared reality, whether this person is currently alive or deceased. The people they claim to identify as are typically historical or famous in nature.
Factkin has been a known term in the community for as long as I have been in it. Most older generations like myself have come across the label at least once in our time here, and it is commonly known to come from individuals who mocked the alterhuman community (aka trolls or haters).
Why would someone be factkin?
As children develop into the adults they will one day become, their environment has a big impact on their personality. Their brains will unconsciously pick up traits from the people they grow up with, like their parents, friends, siblings and other family members, even the individuals they see on television! There will be many phases in their lives that will be influenced by all these different people. This can impact their behaviour, interests, beliefs, styles, speech patterns (like dialect or accent), and so much more. The majority of those traits they pick up though will fade away with time.
The traits that DO stay, may eventually become part of their base identity once they reach the end of their mental development. But even then they can still pick up more traits from those around them in adulthood.
So where am i going with this? Well, some kids may confuse this type of development for identifying as the other person.
I will use celebrities for example, since that is the typical source for a “factkin identity”.
We are all exposed to many famous celebrities, either from our favourite movies, television shows, or the music we listen to. They are all over the media we see around us. And people, especially minors who are in their developmental stages and are experimenting with their identities, will see all these amazing and influential people everywhere. They may want to be like them, or want to actually BE them. Then, whether it is consciously or unconsciously done, they will pick up traits from that celebrity.
Someone who isn't endlessly exposed to social media wouldn't think much of it, but if you're uneducated and come across the term “factkin”, they might think that’s what they are, rather than someone who idolizes another human being.
Other reasons may have to do with unhealthy coping strategies or psychotic/delusional symptoms that are left unchecked. Trauma and mental health can have a big impact on someone’s identity development. Underlying issues can cause confusion between a real mental illness and the belief that one is someone entirely different than who they really are.
It may also be an obsession with a figure that has gone a tad bit too far, and has some behavioural issues tied to it similar to addiction. In the sense that someone is so unhealthily dependent on the famous person, that they cannot tell that they are NOT the person they are obsessed with.
To put it simply, someone will never actually be factkin, it is just normal or abnormal developmental stages in life that has been confused with the term factkin, a delusional/psychotic disorder/experience, unhealthy coping mechanisms, an unchecked obsession, or confusion with one’s identity.
Idols
Having an idol is fairly common. The majority of us have had one in our lives. Sometimes our idol happens to be our mother or father. Sometimes its a singer, an actor or some other famous individual. An idol, by definition, is a person that is greatly admired, loved and revered. Idols are often figures that individuals hope to one day become. Although not in the literal sense like factkin claim to be. Rather, people want to become similar to their idol. That itself is healthy and doesn't normally have any negative impact, as long as the person still understands individuality (that nobody is perfectly like one another, and that they still have to be themselves.)
This is another possible factor in the confusion that self-claimed factkin may have with their own identity.
Past Lives
A past life is a fairly common concept for alterhumans. Many believe their identity to be caused by a past life they had as said being/animal they still currently identify as. Factkin have also been known to claim that they have a past life as some famous or historical figure. That alone isn't too harmful, as long as they don’t go around expecting people to treat them like that figure.
If you have a past life as a human being, can you still identify as that individual? Well, yes I guess. But does it make you factkin? No. As i stated above, factkin doesn't fit in the alterhuman community. It doesnt warrant its own term.
People who claim the factkin label have more commonly identified as currently living people anyhow, so there is no excuse for such a thing.
Grandiose Delusion
There are many different kinds of delusional disorders that I have studied, and when it comes to factkin, the one that especially comes to mind is the Grandiose delusion, or delusion of grandeur. This delusion is characterized by an individual who believes that they are someone other than who they are, such as a supernatural figure (like a god), or a famous individual (historical or currently alive). Does that sound familiar?
I came across this type of delusion during my studies years ago, and most cases of Grandiose Delusion that I have read about, have similarities to factkin and the people who identify as religious gods (like loki, anubis, jesus, etc).
The thing with delusions is that the people who experience this psychological symptom or disorder cant control it, nor are they always aware of it. So it poses many issues when trying to explain the truth to them. Telling them that they are not beyonce or justin bieber, and that they are actually John Doe who lives in Ohio, wont always go through to them.
Again, factkin is NOT a thing, but grandiose delusion is. Doesn't mean they can spread misinformation, that behaviour cant be enabled. But they also shouldn't be outright attacked, as again, they cant control their delusional behaviour. The best way we can approach someone with this psychological issue is by educating and encouraging them to seek professional help, and then educating the community without mentioning the individuals with the delusion.
Why is factkin problematic?
Unlike Otherkin or Therians who identify as species, factkin identify as specific individuals (living or deceased). Identifying as a species poses no harm to anyone. But there are lots of issues that come up when you identify as a specific person who exists. You are claiming to be this person, which surpass so many boundaries. This action is a violation of their privacy and their sense of self. It is okay to get inspiration from someone, but to claim to BE them is a whole other ordeal. Even going as far as mimicking/copying their personality is inappropriate on many levels. Nobody consents to such outrageous claims and behaviours.
Famous people get it a lot, I have seen it time and time again. Some even get surgeries to look like some celebrities they so strongly admire. I have even read some articles of young famous actors and singers whose mental health suffered when they heard of obsessed fans trying to become them. It crosses a line.
In addition, when it comes to celebrities, what you see on social media is rarely the whole truth, if it is even true at all. How could you even claim to be them when what you know is very likely just another facade they put on for the world to see? It’s unrealistic, truly. Both in a spiritual AND a psychological sense.
Impersonation, Identity Theft, Catfishing & Factkin
When debating the term factkin, the argument that is often brought up is identity theft. So let’s start with the definition for this: Identity theft (or fraud) is what happens when someone takes someone else’s name and personal information, and uses it without your permission to do whatever they like with it. This here is illegal, and you can be arrested or fined.
With this in mind, are “factkin” committing identity theft? Nope. Identity theft is a bit more than simply identifying as someone other than yourself.
What about catfishing?
Catfishing is the act of luring or pursuing someone into a relationship while pretending to be someone you arnt. Does this fit factkin? Well, no, BUT it can easily be something someone who is “factkin” can commit if they claim to be someone else other than theirselves.
What about impersonation?
Impersonation refers to the act of pretending to be someone you arnt. It can be assuming the identity of someone online, someone’s family member or imitating a public figure. Regardless of who is being impersonated, this act can have SERIOUS consequences for individuals and society as a whole. Impersonation doesnt always include criminal acts like identity theft or catfishing, but it can still have devastating affects on everyone involved, especially the person they are impersonating or identifying as.
I think this one fits the bill.
While someone who claims to be factkin may not confess to impersonation, claiming to identify as someone else still follows the same narrative. Someone who identifies as another person is claiming to be that person. Identity isn't cosplay, it is YOU. WHO YOU ARE. Therefore if you identify as Queen Elizabeth or Harry Styles, you are telling us that YOU are those people.
That very much sounds like impersonation to me.
NOTE – The major difference between Grandiose Delusion (or DMS) and impersonation is that impersonation is deliberate and intentional and conscious. The latter is an illness one does not choose to have.
My experience with having my identity taken
Many years ago I had my first experience with having my identity taken. Someone I didnt know (but knew my friends) took my name, my photos, whatever personal information they knew of me and my life, and they started identifying as me. I wasnt aware of it for months, until my friends found out about it. Then I was made aware of how far they had gone with this action. Not only did they pose as me, but they catfished other people using MY information and photos. One of the people they catfished was in love with me, and it absolutely shattered them. It was a whole messy situation that I wont get into here. But it had long lasting consequences on ME, my friends, and that girl who was manipulated.
The next time it happened was pretty similar, but it was a stranger that time.
On top of that I had people who were taking my very dear and personal experiences as their own, which isn't the same, but after what i dealt with, it definitely didnt make me feel any safer. I went off instagram from a while afterwards.
How it negatively impacts the identified person
The people who get used as someone else’s identity tend to get the worst of the negative impact. We feel incredibly unsafe, violated, and paranoid that other people out there will turn up and identify as us. They will steal our face and our name and our lives, and claim it as theirs. Read that again, see how crazy that sounds.
This isn't a laughing matter, its not a game. That is why I take factkin seriously. It is NOT appropriate. And it causes so much harm when you try to normalize this immoral behaviour. Using someone as your identity is NOT OKAY. It never will be.
Celebrities and historical figures are no different. Dead or alive, they deserve the same respect. To treat them any different would be to dehumanize them. Just because someone is famous, is a public figure or has a large following, doesnt mean you can identify AS them. Their privacy is already taken advantage of as it is, and they deal with enough impersonation already. Just look at some well known people in our own community! They have people create false accounts with their names, their faces, their posts, their information.
It breaks our trust in the world. It leaves us feeling like we have to watch our backs. It makes us uncomfortable. (US as in the people whose identities have been used and taken).
It’s ridiculous to want to normalize this toxic and disgusting behaviour.
How to deal with factkin?
Depending on the situation, there are different ways to deal with factkin. Firstly, attacking an individual using the label will never solve the situation. If you want to confront them, the best you can do is ask questions and encourage them to understand what they are doing by using that label. Educate them. If they confess to delusional thinking, encourage them to seek professional help. If they become defensive, I recommend leaving and blocking them, its not YOUR problem. Next, you can spread proper information about factkin and why it isn't an acceptable term.
Some kids may confuse factkin and connection. It’s okay to relate to other people, we all do it. But it doesnt have anything to do with factkin or the definition of the term. Sometimes all they need is someone to help them understand that. Not every person is well informed on terminology and education in the community. They might be unaware and need a hand to guide them. Dont always assume the worst of them.
To put it simply, don't attack, ask questions/don't assume, educate, encourage them to get help (if delusional), move on.
Conclusion
This post is already as long as it needs to be, I hope i was able to cover all the bases. If you have anything to add, let me know, I can make another part to this discussion. If you have questions, I will gladly answer them.
I hope that the message is delivered well. My intention is not to judge or hurt anybody, I am a lot more open-minded than some people may assume of me. I genuinely care about everyone, but not everything should be normalized or accepted in society or in this community.
I GET that they believe the “identity” is involuntary the same way otherkin/therian identities are, but it is still an innappropriate identity (same as god identities and those of cultural or religious beings.) My biggest issue isn't what they believe, but the fact they think its okay to normalize something like it and to inform people on it like its an innocent and harmless behaviour. The goal of this post is especially to spread the message that its NOT acceptable nor should it be normalized in the alterhuman community.
If you think this post is about anyone in particular, I assure you it isn't. Dont comment names or accounts of people who use the term “factkin” either (ill delete them). Especially if they are minors. This wont benefit anybody. I just want to educate. It has been something I’ve been meaning to discuss for a while, since the term factkin has existed longer than I have been in the community. Its nothing new.
Thank you for reading and I wish everyone a good day, sincerely.
- From your Local Tomcat, Ryuuko.
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tsams-and-co-memes · 6 months
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LAES Earth Canon Info
Updated - 9/7/24
Earth's likes:
Pink
Barbie movies
Nature
Animals
Tiny things
Love stories
Princesses
Storybooks/fairytales
Phantom of the Opera
Broadway shows/musicals
Beaches
Lilac flowers
The Powerpuff Girls
Wicked
Hair accessories and makeup
Tim Allen
Aquariums
Anime
Tea
PB&J's and grilled cheese sandwiches
Playing with makeup sometimes
Mac n cheese
Soap Operas
Learning other languages
Chinese dramas
Lethal Company, even though it scares her
Garlic bread
Geese
Skyrim
Fries
Gudetama
Baking sweets
Cottagecore
Earth's dislikes:
Violence
Bloodmoon (based on the way she acts towards/with them)
Eclipse (also based on how she speaks to/acts towards him. She gave him chances to be better than he was currently being, and instead of trying, he opted to keep being a jerk) ((This is subject to change))
Driving
Dora the explorer
Sleeping while shrunk down (it feels restrictive to her)
Snapple
Sad movies/shows
Bugs (They freak her out. More specifically, she doesn't like ants and spiders)
Miscellaneous:
Unlike Sun and Moon, Earth is capable of eating food (partial retcon. Sun and Moon have apparently started eating food)
She used to prepare food for the creator and have dinner with him
She primarily works with children who have disabilities, and children who require more one one one attention
She has a system/database thing in her head that’s loaded with nothing but puns and jokes
She prefers baths over showers
Earth is a silent rage sort of person when she gets angry
Earth has ADHD
She uses a lot of emojis when texting
Her comfort/coping mechanism is saying “pretty ballerina” and/or singing Barbie Girl
She has 5 journals that she's written in as a coping mechanism
Earth starts her days off with morning yoga (the yoga involves screaming), then from there, she goes to work at the daycare. After she's done for the day, she cleans up the daycare, then goes home and cleans every square inch of her room/Monty’s house. After that, it's bedtime, but if she wakes up in the middle of the night, she may go cook an entire meal
She's a clean freak like Sun, and she needs to start her day off by screaming like Lunar
She's pansexual. Maybe demisexual. We're not sure about the specifics yet. She's more drawn to a person's personality than their gender or appearance (according to info in a video, she doesn’t really identify as anything and is more or less unlabeled) (<- according to Solar, she's probably pansexual)
Earth has very good balance
Earth has been ice skating
She watches Bluey
Earth has eagle eyes
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damnfandomproblems · 3 months
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Posting a compilation of responses to Fandom Problem #5234
Anon:
PLEASE watch the Contrapoints video on Twilight. It is by a trans person named Natalie Wynn.
(anon includes a link to a YouTube video titled "Twilight | ContraPoints")
This video has changed the minds of tons of people who initially thought Twilight was "rape and stalking abuse", by explaining the history of where all this panic comes from and why people are drawn to dark fantasies. It changed my mind and I'm hoping it'll change your mind too.
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Anon:
going through every point bc this personally ticked me off for literally no reason but i have nothing better to do. so. sorry if this seems overly pissy /genuine. (also typed this in my notes app so sorry for the lack of italics/caps in place of italitcs) 1. not wanting to see incest/whatever isnt purity culture. blocking tags/accounts that make you uncomfortable is something that is HEAVILY ENCOURAGED. the only people i have ever seen discouraging this are antishippers. what IS purity culture, however, is saying that EVERYONE ELSE should not make something because it makes you personally uncomfortable. as someone who was literally raised within purity culture, that is exactly the kind of shit they say. 2. fiction DOES affect reality! but not in the way you think it does. yes, propaganda works! but that is because it is specifically constructed to convince people of a certain view. representation is important because people who arent cishet white men exist and deserve to see themselves in fiction. but i think the best way i can explain it is this; if you were to watch Hannibal, would you automatically assume that cannibalism is okay? what if you watched a John Wick movie or Deadpool? Is mass murder okay? the answer is obviously an astounding no, because you are able to think about the media you consume. this is expected of any media that isnt literally a show aimed at children. There's at least one media btw. i'm not entirely sure about Hannibal because i've never seen it. 3. that is literally a coping mechanism therapists recommend. those are all UNHEALTHY and SELFDESTRUCTIVE coping mechanisms. you cannot compare the two. 4. if you are getting mad about porn then that is an entirely Puritan viewpoint. 6. "make the story frown upon it." if you cannot gauge for yourself that these things are bad then you should not be engaging with those stories. 7. last point isnt a proship issue, its a jerkwad issue. people who dont tag things are dicks, at least we can agree on that. however if someone doesnt tag something it is on you to block them. YOU need to curate YOUR online experience. (it may also be worth it to KINDLY send an ask about it. its the same as tagging flashing. sometimes people just dont think about it and sometimes people are doing it on purpose to be a douche. you need to block the latter as they are not worth your time or energy.) Last point was something you did not mention so im not including it in the list itself; if you were to ask a proshipper if they supported pedophilic/incestual/abuse relationships irl, they would most likely say no. If they say yes then they are just a pedo/someone who is okay with incest/an abuser. those people are not bad people because of the fiction they consume/create. they are bad people because they want to hurt people and do not see anything wrong with it/are not willing to see why they are in the wrong. apologies for any typos, ive reread through it but i tend to miss things.
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Op really just compared writing fictional scenarios with fictional dollies, a method of processing trauma that is recommended by psychologists and actually -is- effective at helping people process stuff, to alcoholism, street drugs, and socon which can and do kill people. You ever seen someone withdraw from alcohol abuse? I have. You actually spoken to a psychologist about friends who write things to cope after being raped at a party? I have. Are you still a clueless child? Yes. So take your moral panic and shove it. You're a kid but if you want to get involved in serious adult conversations, you need to be prepared to accept discussing serious, real things. You can't even look at a rapefic without getting triggered (I use this word in the proper sense, not hyperbolic sense) and ascribing blown-out-of-proportion, emotional judgments on people who, if you passed them on the street, wouldn't stand out to you at all. Because these are normal people. This to me is a huge sign you're just not ready for this kind of conversation.
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Anon:
"...really ticks me off how someone can say "It's really fucking gross how you wanna see a minor and an adult make out" and proshippers can be like "UGH PURITY CULTURE" Like, how is not wanting to see pedophilia and incest purity culture. Especially when you're a minor. dumbass I was a minor when I wanted to se OCs modeled after myself hooking up with the hot adult leads from my shows. I wasn't stupid enough to think it was OK to happen in real life but if Dream of the Endless was in an arranged marriage with my OC for reasons I wanted to see it. Like. "Minors" have sex. A lot. And yeah, age gaps can be problematic in real life but on paper? Who cares? It's fake. It's not real. It's a story. Acting like minors are sexless little angels until the day they turn 18 is crazy. Minors want to see boning and they want to see people their own age boning, and sometimes they want to see people their own age boning That Old Man or Milfs or 1000 year old vampires or whatever. Not even gonna bother with the rest. Others can get that.
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Anon:
Where to even start here? I guess I should start by saying that proshipper doesn't mean what you think that it means OP! It doesn't mean that we support incest or pedophilia, it simply means that we're anti harassment. I don't like incest or pedophilia. It's weird to me, and yet one of the most popular series, Game of Thrones, features both incest and pedophilia. Romanticizing villainy? Can I ask what your definition of romanticizing is? What if the story revolves around the villain? Like Ballad of Songbirds and Snakes? Are stories like that not supposed to exist? What about the anime and manga called Overlord? What About Hannibal Lecter? What about the Joker movie? Do none of these have any value? Do you expect the villain to deadpan into the camera every 10 minutes confessing that he knows his actions are wrong but he's doing it anyways? And if the writers don't make their characters do this, are you going to accuse them of condoning their characters actions? Because I think it would be pretty dumb to make a villain out of character for the sake of, "I know this is wrong, but I'm doing it anyways!" Do you want no villains in stories? Is that what you prefer? For everything to be sunshine and rainbows all of the time? Because that would be really boring. Are there any true heroes without a villain. A bad coping mechanism? Really? So now you're a psychologist who knows everyone on the planet that knows exactly what everyone needs to get better? Coping mechanism looks different from person to person. What is important is that the coping mechanism helps you process your emotions and what happened to you and sometimes it is helpful to write your emotions out in the form of writing and sometimes that can be fanfiction. I am someone who had been diagnosed with trauma and depression and I'm currently doing therapy for this and taking medicine. You know what's helped me all of these years before I started going to therapy on a regular basis? Characters with a lot of baggage like me. They can be hero or villains. I don't care which it is. If they have a tragic back story and I'm all over that. Fiction doesn't effect reality? It can and sometimes does. You're right. But you know who's problem that is? Your parents, the school system, and whoever else never taught you that fiction is fiction. That characters aren't real. If your parents let the TV or Internet babysit you growing up instead of being a parent and teaching you right from wrong, or being able to tell fiction from reality, well then that is the fault of your parents. Do you know who's not at fault? Stranger on the Internet. We're not here to hold your hand, you are not entitled to that. It is up to you to curate your own experience and mind your own business. If you don't like something, blacklist the tag, block the person posting it or log off of that site and find something else to look at. You think you've debunked everything, but really you're just naive and living in a fantasy world. The world is not an idealistic place, nor will it ever be and that is why these stories exists to begin with. Covering up everything that is bad in the world won't ever make it go away and that is reality. Period. Let people cope the way they need to, and unless you have degrees in psychology, you have no right to tell people what they can and cannot enjoy. Again, I myself would never write or read about some of the things that you've posted about OP, but will I continue writing about my trauma? I sure will, because it is something that I am still dealing with many years after it happened and I'm sure others will do the same with the things that they've had experience with, too.
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Anon:
OP, one of your top posts is an AO3 reference and contains a link to an AO3 fic. In case you didn't know, AO3 was directly created to be a host for fanworks that got censored by other sites. Functionally, it is an archive, like a library. And like libraries, it hosts anything that is legal to host under US law. One major driving factor behind AO3's creation was the "Livejournal Strikethrough Boldthrough", an incident where "concerned parties" successfully lobbied to get Livejournal, a site that hosted writing, to remove its "yucky fics". Guess what? Gay fiction got removed in the process because, surprise, certain parties found that yucky too. (I'm talking about conservative groups who are obviously very anti-gay and anti-LGBT.) Here's one post about it: https://pretentioussongtitle.tumblr.com/post/624690560646676480/like-wathever-antis-delete-your-blogs-pls-thx So... You can't say you're okay with calling to censor things, without looking at the full picture and where it ultimately leads. You're asking for a lot of collateral damage. And like someone else said, engaging in discussions about heavy, adult topics with strange adults on the internet (and most of us are adults, OP) is very dangerous. There have been a lot of cases where someone has cried foul about certain kinds of fictional writing, only for an "anti proship" person to walk up to them and groom them, and it worked because the kid was under the pretense that the person was a "safe, good person". Please do not put yourself in danger and get out of the spaces you frequent.
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Anon:
It's interesting you use Lolita as an example of what to do "right" when it comes to depicting things. You believe tons of media must be censored or kept away from the light of day, yet Lolita is an example of what to emulate to prevent that from happening? You would be very shocked to discover Lolita is among, if not the, most notorious piece of fiction for censorship groups to attack. So I really don't know if you fully understand what it is you're arguing for, here. You're just a kid, so I'm assuming you haven't actually read Lolita. That's the first thing. The second thing is, given the fact virtually all people who are invested in censoring and banning media actually hate Lolita, but you seem to have a totally opposite, 180-degree opinion about it, I have to wonder if you've happened to find a lot of random stuff from around the internet, but have yet to actually put it all together and cross-check everything to see if it actually makes sense. There's a lot of stuff in your post that is either plain out wrong, poorly strung together, or contradictory.
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Anon:
I'm going to look real tinfoil-hatty in two seconds, but I swear some of y'all antis in the notes are following tags like "pedophilia" and "incest" and that's the only reason you found this confession. Cause I haven't seen half of you here before. And if so, that's kind of weird. I hope I'm wrong. To be fair there's no way to confirm either way but I just thought it was funny because I can see it happening if not for the antis here, than for others. Gotta get that daily dose of outrage.
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Anon:
""Fiction doesn't affect reality" So why is representation so important? Why has propaganda worked so well?" you're taking this statement too literally. fiction obviously affects reality. if you cry over your favourite character's death, well there ya go. fiction has just changed reality. it made you feel sad things. representation is important because it makes those represented feel acknowleged and because it makes their existence more known to the world. propaganda is designed SPECIFICALLY to heavily affect reality. a doujin artist does not sit down and think "hmm. today i will draw a loli hentai to turn people into paedophiles". ""Well I'm not gonna become a murderer just because I've seen people murder in pieces of media" Name one piece of media where murder was portrayed as unironically, fully okay." as someone not well-versed in shooters, fortnite. murder is encouraged in fortnite. the point of the game is to kill people. i'd also like you to name one piece of media where rape is portrayed as perfectly fine and dandy. ""I'm coping with trauma" Well that's an awful coping mechanism. If you have been traumatized by incest, abuse, or pedophilia, why are you creating/consuming content where those are all romanticized?" because the fact that they're not alone in their suffering is comforting to them? as an abuse victim, i like characters with abusive parents. it gives me a character to sympathise with and characters to absolutely loathe with all my being. now that i think about it, i like that i'm not suffering alone. other people acknowledge the things i, and other victims, have to deal with. there are other reasons, but that's one i thought up ""You're ableist for criticizing our coping mechanism!" ... You know what else is a coping mechanism? Self-harm. Alcoholism. Excessive drug use. Those are frowned upon EVERYWHERE, because they're self-destructive. So why is thinking adults and minors should be cute together (sometimes real life adults and minors, but I'm not gonna get into the whole RPF discourse because RPF is even more fucking disgusting) suddenly okay?" there is a difference between doing things that being actual harm and because the latter is harmless. besides... isn't this circular logic? this argument is based on the conclusion you draw from it. "proshipping as a coping mechanism is bad because proshipping is bad". ""Rule 34 and gross ships is always gonna exist!" In our current world, bigotry is always gonna exist. Doesn't mean we should stop getting mad about it." bigotry excludes a specific group of often-innocent people for no reason. rule 34 is just porn of fictional characters. completely incomparable ""I'm exploring unhealthy relationships in fiction!" Okay then! That's great! Don't romanticize it. Tag it accordingly. Make the story frown upon it. Lolita, the book, frowned upon the pedophilia and thought it was disgusting. Do that." nobody romanticises anything. most loli hentai just... depict a loli having sex. it doesn't depict it as this amazing thing that you should dp. most lolicons that talk nabout wanting to fuck... idk, klee from the funny gacha game don't actually wanna have sex with kids. it's omly romanticised in-universeww, if you will. it doesn't say anything about it being good to do irl. and on nhentai, we use tags. we have a lot of 'em, including the recent 'kodomo doushi'. you jujst have to take a look at the tags section of a doujin and search for any tag you may not want you can also filter them in the search bar. we tag our shit, it's just your fault for being an irresponsible fuck. "But you're not gonna do that, are you." we will. the importance of tagging can NOT be stressed enough anon, i am gonna be blunt here. you are not smart. you did not debunk shit. god will slam the pearly gates of heaven on you for this post
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thebeebirb · 8 months
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Just two sisters and their boyfriends
So Viva and Clay, in my HairZone AU, were focused on getting younger children through the tunnels during the escape since they’re both older siblings, meaning they had to take leadership when separated due to their age. This means that they had to raise a lot of young trolls (and that the village faced a huge loss) but not as many as seen in the movie. It’s more like fifteen-twenty trolls.
-Viva always had a crush on Clay bc Brozone but grows to respect and enjoy his serious side as well as fun Clay.
-Clay was oblivious 100% and didn’t even think of romance until a troll he’s essentially substituted for Branch all these years to cope tells him she likes him.
-Viva confesses first because she got overexcited.
-Clay initiates the first kiss, but it’s usually Viva afterward.
-When Poppy meets Viva for the first time, Clay and Viva are recently engaged and she notices the engagement immediately.
-Branch doesn’t know their dating despite them being obvious + both Clay and Viva mentioning wedding preparations (the brothers are a bit slow sometimes what can I say).
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pepplemint · 11 months
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I do believe fiction affects reality - I believe that porn tropes have done irreparable damage to how people view sex, I believe popular TV-shows aimed at teenage girls have done their fair deal in women thinking of abusive relationships as desirable, I believe religious literism has turned many people cruel and unwilling to learn, I believe that every major show and movie portraying the past as ethnogenic has fooled millions, I believe that mainstream movies with animal antagonists and misinformation caused horrific harm to those animal species, I believe that war movies constantly manages to glamorise war and being a soldier even when they try to be antiwar, I believe heterosexism is so prevalent in media around us that children will learn gender norms even if it's nothing like their personal experiences, I believe the success of The Silence of Lambs caused transgender people so much harm despite literally saying in the movie that transgender people aren't dangerous and the antagonist isn't actually transgender but affected with internalized homophobia because the wide masses that watched the movie did predominantly not have enough knowledge and good faith to understand what that means
...I don't believe niche fan content affects much of anything. The reach is so much smaller, and more importantly, aimed only at those who look for it and know to look at it critically. Disturbing things processed in safe ways, even if it sometimes involves sexualizing, are necessary to develop a healthy mind and coping mechanisms. It might not be the way that works for you personally, but people are drawn to tragedies for a reason. We want to explore the harm done by the very worst of humanity without actually being part of it.
What very much 100% does affect people is bullying and trivialising serious accusations and telling people to kill themselves.
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icycoldninja · 3 months
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Allow me to elaborate:
What abt the DMC guys with a fem reader who grew up sheltered? Almost a complete opposite from them
She grew up as an only child, always in her house watching TVs and movies and had barely ever gone outside to play with other kids: which leads to her being rather dependent on her legal guardian whether it be her mom or grandma when it comes to decision making as they always comes up with the solution for her instead of guiding her to find the solution on her own; having little to no social skills.
Being sheltered can sometimes lead to low self-esteem or feelings of inadequacy. If individuals were not allowed to explore their interests or talents freely, they may struggle to develop a strong sense of self-worth.
Constant sheltering can lead to anxiety and stress when individuals are faced with unfamiliar or challenging situations. They may feel overwhelmed by the demands of adult life if they were not exposed to such experiences during childhood.
People who were sheltered as children may find it challenging to cope with failure or setbacks. They may have a fear of making mistakes or not meeting expectations, which can hinder their personal and professional growth.
That doesn’t necessarily mean she’s completely dumb and naive just like how the mass media usually portrays people growing up sheltered as she can still do some basic forms of household chores like hanging clothes, mopping floors,etc…just keep her away from the kitchen ofc, not as naive as how sheltered individuals are usually portrayed since she knows sex, political matters, etc…
But that being said, she’s still sheltered, which means she isn’t used to the bloodshed that normally wouldn’t bother them, would’ve definitely grossed her out; lacking major knowledge on how to protect herself ( she jokingly said she would try to bite a devil’s jugular if they were to catch her )
Ok!
Sparda boys + V x Sheltered!Reader headcannons
¤ Dante ¤
-Dante wasn't used to being around someone so...well...to put it lightly, useless.
-He couldn't believe that someone your age still needed to call her momma for help when a decision had to be made, such as whether to buy your trusted laundry detergent or the brand that was 50% off, even if you'd never used it before.
-He was sorry to hear you had self esteem issues because he himself had a few of those back in the day.
-Don't worry, Dante will work to help you. He has plans to teach you the ways of the world and to help you through your issues.
-Is glad that you're capable of basic tasks, so at least he doesn't have to worry about you starving to death when he's not around.
-Thinks it's cute that you believe you'd stand much of a chance against demons, though you might be onto something--having one's jugular bitten is painful no matter what your species.
■ Vergil ■
-To be frank, he thought you were pathetic. You were weak, incapable of making decisions for yourself, yet he still found himself growing fond of you.
-Maybe it was the fact that you needed his protection that made him feel this way, or perhaps it was because he just liked how you retreated behind him whenever you went out in public. It made Vergil feel important; purposeful.
-He likes it when you run to him for help when it comes to making difficult decisions because it makes him feel wise, like you're an inexperienced queen and he's your advisor.
-You are capable of basic, everyday tasks, so you're not completely useless, Vergil reasons. He could surely train you to be a competent adult, give him two or three months.
-Of course, this goes for combat training too. He won't settle for a weak partner, he will MOTIVATE them to gain POWER, as he does.
-Your idea to bite a demon in the jugular is very interesting indeed--he might even borrow that technique himself.
□ Nero □
-Nero was surprised to find that you were a grown adult who couldn't do many things for herself.
-He understood stews and anxiety when you went out in public, but having to call your mom or grandma to make a choice? Really?
-He was worried about your self esteem too, though he wasn't too sure what he could do to help.
-Nero's never been very good at comforting or teaching others, but he still does his best to help you learn important life skills.
-He wants to teach you to fight, too, so you can defend yourself against any demons that might come after you.
-He doesn't think biting a demon in the jugular is gonna so much for you, should you ever face one.
● V ●
-V was worried about your safety because in dating him, you expose yourself to countless dangers.
-He's not too concerned about your inability to make choices by yourself because you're young, you have time to learn.
-V knows he won't be around forever, so he tries to assist you best he can, teaching you things your parents should have taught you many years ago.
-He can't teach you to fight himself because his physical stage isn't the greatest, but he can have his familiars do it.
-He wants to assist you in improving your self esteem, doing whatever he can, whenever he can.
-He thinks your silly idea to bite a demon's neck is cute, but doubts it will work in a real life scenario....unless you have very strong teeth.
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pan-annigans · 10 months
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fnaf movie art dump
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all of these were made before i saw the movie! in fact, they were all made based on a theory that my friend and i came up with around the time of the first trailer release. of course this theory did not pan out because it involves the murder of the protagonist!
the premise of this theory (now au) is that mike is killed by afton after he gets a little too much information on afton's... history, and he's stuffed into the golden freddy suit post-mortem. so mike is the one in the golden freddy suit, and becomes a 9 foot tall silent scary ghost guardian for his sister! and then mike becomes kind of like an older brother figure to the other animatronic spirits, too. it's funny because mike has to wrangle a bunch of giant robot children sometimes, and it's tragic because abby has to cope with the fact that she can never hear her brother's voice or see his face again
this au is called the goldielocked au, the aformentioned friend came up with the name and it was too goofy and fun to pass up
feel free to send me asks about it, but i dont wanna write out a whole infodump for no audience :D
also bonus sketch:
used their game names because those are the only ones we have. mike brought his old console to the pizzeria for them
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bigtittiecomitte · 11 months
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Future (AU?) Headcanons
1. N and Uzi have two sons and a daughter (Biscuit, Colt and Akay)
2. N becomes a teacher and Uzi makes prosthetic limbs for drones that lost some
3. Before Biscuit was born, Uzi made N a dog to cope with everything he went through. They named him Bolt after watching the movie
4. Since they don’t have money. N proposed to Uzi by giving her a pebble, Uzi put the pebble on a drawer where N and Uzi’s wedding photos are. They put the pebble on N and Uzi’s shared grave and for a bunch of generations it’s still there
5. Uzi developed the habit of drawing the silly S’s and Colt would just sit on her lap and watch her draw them, eventually he learnt how to do it and they would draw together
6. They would make pillow forts
7. Sometimes the kids would go over to Khan’s place and stay there for the night, giving N and Uzi sometime to binge shows and gossip about other drones
8. N and Uzi would dance in the kitchen and they still do it when they’re old
9. Since N was a teacher obviously he would be teaching his own children when they get into school
10. To celebrate N becoming a dad, Khan gave N a moustache as a gift
11. N and Uzi stayed up all night just to look at their baby
12. J sometimes comes over bc why not, she’s known as the bossy aunty
13. When they got older, the Nuzi kids would always tease each other abt their crushes which leads to a lot of fights
14. N, Colt and Akay can purr
15. N would sing lullabies whenever his kids would have a nightmare
16. Every year when it would be Nori’s anniversary The Doorman Family would celebrate by going to Khan’s house
17. Lizzy would occasionally go to V’s and Doll’s graves and gossip about others
18. J and Uzi still don’t get along even after the events of Murder Drones
19. Uzi would smack any worker drone that tries to flirt with N
20. Uzi made two books. A how to on making Disassembly Drone babies and an entire book on her life. When they got old, N would read it to her due to her on the urge of shutting down
And that’s all ehheeehehehhe
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leafie-draws · 6 months
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can't express how much it sucks having been traumatized for most of your life but can't talk about it so you just go casually about your day while thinking about the Horrors™
one of the things people don't understand about childhood trauma is that there's just a huge chunk of your life you can't openly talk about, at least not in a socially acceptable way that isn't offputting so it feels like an invisible illness. sometimes I talk to my partner about it but I feel bad for venting to him about it all the time and everyone else I've ever talked to about it just acts shocked and tries to change the subject and the last therapist I talked to about it said I deserved it so I just sorta gave up and keep it to myself now lol logically I know that dwelling on it, even venting about it won't change anything. I'll always be changed from what happened to me and the things I've experienced since. I guess I just want validation, to be patted on the head and told that I didn't deserve what happened and that I'm strong for fighting back and for staying alive, or something. I won't ever get justice for what happened. my abuser is still a family member and will be around my brother's children. and because my abuser gaslit me in front of him they don't believe my warnings and half my family thinks I'm insane. not to mention that they already turned my brother against me when we were kids so our relationship has always been pretty rocky. it feels like they had it all planned from the very start like some horror movie shit. and I can't do anything about it except Deal With It and it sucks! I don't wanna cope I wanna live!!!
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system-sh1t · 6 months
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Basically, OSDD or DID is characterized by having one or more distinct “personalities” (alters) due to trauma. DID has these factors; Dissociation and Amnesia, although OSDD doesnt always have those, although they are still systems. These alters are formed by sources (traumatic events) and they front to help cope with trauma. lets learn some lingo!
fronting - when an alter (or alters, there can be mutliple ppl fronting) is in control
banning - when you forcefully remove or stop someone from fronting
alters/headmates - the names of your distinct “personalities”
host - the first person of the system or the main fronter
POS triggers - something that positively triggers an alter (mostly found in OSDD systems
NEG triggers - negative triggers, causes an alter to front (the trigger is normally trauma related)
proxy - a symbol or emoji placed infront of an alters message to distinguish them apartco-fronting - when multiple alters are fronting at once
going dormant - when an alter cannot front, sometimes they come back, sometimes they dont
innerworld - a world like place in the brain where alters have their own bodies and can talk to eachother and live a normal life within the headspace
types of alters (here are the basic ones)
persecutor - an alter that harms the body or other people on purpose
avenger - an alter that is extremely rude or is seeking revenge due to trauma
protector - an alter that exists to help protect the host from trauma
gatekeeper - an alter that can front whenever and causes severe amnesia
traumaholder - an alter that holds traumatic memories (most traumaholders are avengers or persecutors)
soother - an alter that exists to help soothe the mind and body
mood booster - an alter that exists to help boost the mood of other alters or host
fictive - an alter that is inspired off of a character from television, movies or books. note that the alters are fairly similar to the original character but not the same, its also considered rude to relate a fictive to their source trauma
little - an alter that ranges from ages 0-10 (alters that are children)
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