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#and I actually did highlights on this one?? and added shadows and highlights to the hair???
terrified-spider · 4 months
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I got to participate in the Secret Strahd/Santa on the Misthoppers Discord Server! (:
I was lucky enough to draw @irishandrogyne's Caspian! A reincarnation of Alek!
This was super fun to be a part of; Irishandrogyne, I hope you like it! (:
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morrigan-sims · 2 months
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broken vows, broken horns
"Leave, and never come back. If you ever set foot in this city again, you're dead, you hear me?" He spits in Val's direction before turning away, muttering under his breath, "Traitorous little devil."
This is a little glimpse into Val's past, back when they were 17.
When I made Val's tattoos, one of the other players said that the snake motif reminded them of gang tattoos where the symbol of the gang is repeated across the body. That planted the seed for Val's backstory in my head. And even more perfectly, I had already decided weeks ago that the reason Val is never seen without their captain's hat is that their horns had been broken many years ago.
But why would breaking of horns matter? Oh, of course. It's an all-tiefling gang! And broken horns is a sign to anyone who knows the gang/criminal underworld that "this person is not to be trusted, do not let them join your crew".
So I ended up with a tiefling gang called the Horned Serpents, and decided to place them in the port city of Xen, where Val will be taking the party after rescuing Rook. This would explain why Val hadn't been there in years (15 to be precise), and thus allow the DM to surprise me with whatever is going on there.
Unbeknownst to me, Xen and the surrounding area has a... complicated history with the Hells, and already is wary of tieflings. So it makes perfect sense that the tieflings there would band together, especially if they were already ostracized. (Yay for accidental mind-reading!)
Val was basically raised by the Serpents, but they are too kind, too good a person to be complicit in gang violence for long. So when they were offered the chance, they became an informer, leading to the gang's dismantling and downfall. But some of the surviving/escaped members discovered Val's treachery and came after them, beating them and breaking off their horns. And, of course, delivering the warning to never return to Xen.
Val fled and never looked back. For 15 years they've sailed all around the continent, but never docked in Xen. But if returning there is what it takes to save the life of one of their passengers, they'll do it.
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puckpocketed · 2 months
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who is #43?
Hello !! First off thank u for visiting. If you clicked read more by accident rip sorry it’s a lot of text. ENJOY!!! <3
1. This was the photo reference I used. I really did mean it when i said he photographs well!! I really like how scrungly he looks at times lol. v paintable
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2. here’s a timelapse for your viewing pleasure in video + gif form <3
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3. Process breakdown below. I am not formally trained, so don’t take any of this as professional advice!! The way i paint has been compared to channeling some evil contract with a demon also. So um . Im saying that i dont remotely think that this is efficient or correct, its just whats comfortable for me <3
3a) the dreaded lining phase. I have 2 modes of operation when it comes to painting - either i go full-dick with fancy inking/sketching + cel shading (rare, unrefined, haven’t figured out a nice workflow yet) OR i do a very very basic chicken scratch set of lines like so:
It’s less about being realistic here and more about laying down some guide lines for the chaos ahead. If i thought i could get away with it, I would start every rendered painting i do with laying down colours — but unfortchh ive tried that before and it usually ends in really weird proportions. Even with the lines i still need to make adjustments. This is something no people except me would notice but look at the above sketch; the eyes are too big and slightly too far apart, the forehead is too small and thus the hair is also not quite big enough… I have a bad habit of drawing eyes too big on faces, they’re my favourite facial feature to draw.. i barely resisted giving him big cow eyelashes (I love big cow eyelashes… all of my OC’s and most of my more stylised fan art of characters get big cow eyelashes… god…. Big cow eyelashes SAVE ME……….)
Anyway. Structure of the face + hand somewhat established. <3
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3b) Underpainting!! Okay stay with me here . Ever since i figured out i dont have to paint in 03925893853 different layers, I’ve joyfully painted on 1 layer as much as possible. I dont have the brain power all the time to be managing layers so I simply dont work with that many layers. For this painting, the skin in its entirety was painted on one layer, the hair on another layer, and the effects on the last layer. There was a placeholder background off-white/grey colour for a while there, and I duplicated the line layer — one for figuring out where to lay colours, and one hidden for later so i could check back to see how accurate to the sketch/proportions were to the actual painting. 6 layers, 2 of which i painted the bulk of the piece on, 1 more at the end.
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3c) here’s where I started carving out features. I think about objects in terms of volumes and light rather than lines. i love painting and sculpting because of this!! Here you see where I’ve begun to define his features — his eyelids, his bags, his nostrils. Just refining what was there before. The suggestion of facial hair before i gave it up and left it for later (his face is so naked the WHOLE time)
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3d) nose bridge highlight, suggesting his eyebrows, a cheek highlight. A touch more coral red and muted yellow pull away from the grey/blue underpainting. Strategically leaving some of it peeking through.
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3e) i truly start messing with the fidelity of his features here. Red lipstick <3 and some violet/blue for shadows on the right side of his face.
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3f) the part where it starts looking like q.hughes to me (though, my friend said i got his vibe pretty early on which is such a compliment.. waaaaa…..) I love this part of every painting i do. I know it’s definitely not the Correct order since other parts of the entire painting are simply Not Rendered or Done, but whos gonna stop me?? :3
I love love loveeee painting faces. Adding the little shinies to his eyes + lips + upper lip + nose … you don’t know how much of a difference it makes until you do it. Also i snatched his eyebrows
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3g) i really pushed the red/coral/ochre/orange here. Note the yellow highlights on his cheekbones, the forehead, and the thin thin line of pink right between where his bottom lip ends and his chin shadow starts <- very important . To ME!!!!!!! Also highlighting his waterline and adding his lashes was so so fun <3
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3h) FACIAL HAIR!!! And I started rendering his hand. Some micro adjustments made to his face for proportion check.
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3i) i start painting his hair in earnest and realise his forehead is too small so i make the adjustment. I really love how it falls into his eyes in this photo. <3
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3j) i make some final adjustments to his eyes — a bit smaller, closer together. And i refine the outline of his jaw, push the stylisation of it just a little.
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3k) Finishing details; his flyaway hairs, his moles, a bit of texture on his face, shadows cast by his hair, his little forehead cut <3
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3l) i adjusted his hand here, added more texture to his skin, refined his hair a tiny bit more, and made the decision not to fuck around painting his jersey because i wanted the focus to be his face <3
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3m) Canucks blue and green. Captain at 23. His form bleeds into the background. He is the franchise.
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theee most fun ive had painting anything. and i finally feel... warmed up? if that makes sense. art for me is like. if i dont do it in a while it feels like nothing goes right when i come back to it. i hate that feeling, and the most difficult hurdle to clear is letting myself feel that until i get back into my Zone. after all this time i feel like im BACK !!!!!!!
i loved painting this fella. hes SO Shaped. <3
Apologies i simply do Not have the energy to write the alt text for all of these so i hope the little blurbs are okay aslkjasdklj. i gotta post and go to bed . if u made it this far, thank you for reading!!
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xxcrystalinerose · 4 months
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In light of Hades 2 adding new designs and MORE Nyxblings, here's a little face study I did of Chaos, Nyx, and their family. Someone once mentioned that Nyx's children who's got features she doesn't have actually have Chaos' features instead, and I wanted to compare and see which child resembles who more.
Additionally, shoutout to @blood-starved-beast for their post about the age order of Nyx's children because it has helped immensely with the brainrot.
Detailed analysis under the cut.
Firstly, the parents:
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For parent and daughter, Chaos and Nyx don't really look the same. However, the cheekbones and jawline that could cut glass is hereditary lol. I wonder if there are other children of Chaos who look more similar to them?
I also like how Chaos' Hades 2 appearance could be a nod to them reconnecting with Nyx and probably wanting to look more "normal" (or as normal as they could get) for the family reunions. The exact same makeup style is cute.
Next up, we have the older children (excluding the Fates, whom we haven't seen yet):
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Charon is a tough nut to crack because his portrait is so heavily shadowed and he also wears a bigass hat, so I don't really know his facial structure, but from what I could see, it's more like Chaos'.
Moros' eye shape is weirdly different from the rest of the siblings, but they appear to be downturned and large, which is closer to Nyx's eye shape. While his facial structure is more like Chaos', his eyes in particular make him look softer.
Nemesis actually has a different face structure from Nyx. Her coloring is the exact same (sans skin tone), but not the face. However, her hairstyle is similar, including the updo.
Lastly, the younger children:
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It's probably because Hypnos' expression was drawn more comically, but as soon as I take a good look at his new portrait it's made greatly apparent that he and Thanatos are actually identical in terms of facial features. What makes them appear even more different is the hairstyle; Than's go straight down, Hypnos' is fluffy and piled high on his head. They also have similar face shape as Nyx, but with a squarer jawline.
You'd think their hairstyles are radically different. However, this official art of long-haired Than shows that his hair curls at the ends. His hair is straight now, but I'd like to think he straightens it out, because otherwise it would look a bit wavy still.
As for Eris, people keep saying that Nem looks like Nyx the most, but Eris looks astonishingly similar to Nyx. Oh, the irony of looking like the parent you detest.
Summary (and some thoughts):
Face structure-wise, the older children look more like Chaos, while the younger children look more like Nyx.
Of all Nyxblings we've known, only Nemesis has black hair.
Except for Charon, the children's eye art style is reversed between Chaos' and Nyx's (the ones with purple eyes have visible pupils and highlights, while the gold-eyed ones have no visible pupil or highlight).
Where did the curly hair genes come from? The twins are explicitly stated to be fatherless, too. Maybe some other children of Chaos have curly hair? Maybe Gaia, as she was mentioned in Hades 2?
I have a theory that the older children look more eldritch (more similar to Chaos), and only started to look "normal" during Nyx's separation from Chaos, and the cutoff point is Moros, unless Momus is older than him. Would be cool if the Fates are an amalgam of three bodies, because they're triplets and older than Charon.
Thanatos cutting his hair was actually a smart decision because his new hairstyle flatters his face shape more. I'm sorry darling but you don't have game in styling long hair. Too bad he and Moros don't know each other, big brother could've given him tips.
The entire family is hot. Nuff said.
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touchlikethesun · 8 months
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okay okay okay, but we need to talk about the name etymologies of the four central characters of haikyuu!! because it is literally impossible to talk about it too much. first let's break down all the kanji in their family names!
(sidenote: all of the translations were pulled from wikitionary, so if any of the meanings are actually egregiously incorrect, pls lmk!!)
影 kage - shadow 山 yama - mountain 口 guchi - mouth 月 tsuki - moon 島 shima - island 日 hi - sun 向 nata - direction
adding a readmore because this got so much longer than i intended it to be
so some of these are talked more about in the fandom than others. i think it's practically common knowledge (if it isn't, well now you know) that the first kanji of hinata's name (日) means "sun" and the first kanji of tsukki's name (月) means "moon," and that this was done on purpose to highlight their roles in the story as foils and as a sun and moon analogy. tsukki and hinata are quite literally polar opposites in their approach to volleyball (they are, one might say, like night and day). tsukishima with his physical advantage yet reluctance to try too hard compared with hinata's overwhelming physical disadvantage and his willingness to go above and beyond, to the point that he can't even fathom how not to give 110% at all times. (there's so much more to say about this symbolism but i'll leave it there, gotta stay focused rip).
the first kanji in kageyama's name (影) meaning "shadow" i feel like most people are aware of as well, this symbolises his general mood (sorta a comparison with tsukishima too imo, darkness and the moon etc., but that's quite subtle), and again this furthers his parallel with hinata, juxtaposing light and darkness, but the kanji for yama (山) which we find in both kageyama and yamaguchi's name, means mountain, which represents both reliability and strength. this works for both kageyama and yamaguchi in different ways. from day one at karasuno, all of the team members can count on kageyama to perform, be it setting, serving, receiving, he is all around the uncontested best player on the team, and serves as the base for nearly all of their strategies. yamaguchi doesn't have the same dependability in terms of athletic performance (at the start of the series), but in a lot of ways he is a grounding force in among the first years, and in his relationship with tsukki he is very much a needed support, tsukishima depends on yamaguchi for... god for so much actually.
and then there's the second kanji in tsukishima's name (島)... meaning "island," it is very clearly meant to represent the isolation tsukki both feels and imposes on himself at the start of the series. i also think it's of note that an island is opposed to a mountain - both are large(-ish) landmasses but the mountain is connected to the rest of the land while an island is all alone...
the individual kanji all have a lot of symbolism going on but when you put some of them together, i think you get a new significance...
日向 hinata - the direction sun in shining 影山 kageyama - the dark side of the mountain 山口 yamaguchi - the mountain’s opening (or mouth maybe cave?) 月島 tsukishima - moon island
to get them out of the way, the compound meanings of tsukishima and yamaguchi don't seem very narratively significant, but i am more than open to analyses you might have that i didn't think of! :)
however hinata and kageyama seem poetic to me in a way that i don't think is accidental. i did take some liberties with the phrasing (kageyama could also be written as "the mountain's shadow"), but it doesn't change the overwhelming symbolism. the dark side of the mountain is obviously juxtaposed with the light side, but how do you create a shadow? well the sun has to shine on something... the direction of hinata's sun shining on the kageyama's mountain making the shadow... i admit i might be reaching with this one. but i like it.
initially, i had only planned to look into their family names, but after finding so much symbolism, i though why not look into their given names and boy oh boy am i glad that i did~
飛 tobi - flight, fast, high 雄 o - something large powerful and masculine (yang) 翔 sho - soar 陽 yo - alt. the sun, positive, (yang!!!!) 蛍 kei - derived from firefly 忠 tadashi - loyal, devoted, faithful
where do i even begin i legit have tears in my eyes okay, first things first, kei has always been my favourite name in all of haikyuu, i just like how it sounds, i think it's so pretty, and in looking up the meaning of the kanji i've grown to love it even more. as a masculine name, 蛍 is pretty rare, it's more commonly used for female names and the most common reading isn't kei it's hotaru. i like that tsukishima has a relatively unique first name, but what really gets me is the etymology. the kanji 蛍 is the same kanji for firefly, and when the kei pronunciation is used, it means fluorescent. i absolutely love this for tsukishima, because we are being given two different messages with his family name and his given name. on the one hand, his family name would have us believe that tsukki is like the moon, only able to be seen at night and only capable of reflecting the lights of others, but his given name tells us that, while it might be a soft glow, tsukki does have a light of his own, he is in fact able to shine by himself.
compared to 蛍, 忠 is a much more common given name, meaning loyal or devoted. i think sometimes people misunderstand the dynamics between tsukishima and yamaguchi, so please don't take this as me saying something i'm not, but tadashi really is loyal to kei in a very special way, and this is clearly something that furudate wanted to highlight, as this is not the only time he's made reference or used symbolism for tadashi's loyalty to kei. i do think that this devotion extends past tsukki too, and tadashi's loyalty is another part of what makes him such an important part of karasuno (and eventual team captain).
now. for the big ones. i really hope people are still reading because i saved the best for last just because i know i'll collapse into a puddle of tears once i finish typing this section out
if you look at tobio and shouyou's names individually, they do fit them very well; 飛 (tobi) being the kanji for flight ties kags to the sport of volleyball, and the alt meaning of height i think references how high he is going to aim for and eventually reach, and 雄 (o) symbolising something powerful and masculine i think does fit kags' vibe. likewise, 翔 (sho) forshadows hinata's jumping abilities and his bird-like nature, and 陽 (yo), a kanji that has sooo many potential meanings, among which are sun and positivity, further underscores hinata's sun symbolism and his optimistic outlook. astute readers might have already noticed, the first kanji of tobio's name (飛) and the first kanji of shouyou's name (翔) have very similar meanings, one might even go as far to say that they are synonyms. both kags and hinata learn to fly at karasuno together, and they both aspire to the same upwards trajectory, literally in the game for hinata, and figuratively in their careers as pro volleyball players, and this similarity is underscored by the similarity in the meanings of the first kanji of their given name. but the kicker, the last kanji of their given names, 雄 (o) and 陽 (yo) not only sound similar, but they both are kanji that can be used to write yang as is yang, the opposite of yin! shouyou and tobio's names are literally synonyms of one another!! for all the differences apparent in their family names, their given names are literally the same name just a different font and i absolutely love it so much, because we spend so much time talking about how different hinata and kageyama are but part of the reason that they click and clash the way that they do is that they are so similar to one another in ways that they aren't like anyone else, it's what makes their rivalry and their partnership as strong as they are and it's so so so important to remember that these boys are always on the same wavelength!! clearly we're meant to think like this, since furudate chose these as their names...
one last little note, it might be hard to tell if (like me) you aren't used to reading caligraphy, but the same kanji in tobio's name is the kanji on karasuno's banner: 飛
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so just in case there was any doubt as to where tobio belongs. his name is literally on karasuno's banner i can't i can't i can't
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sanctus-ingenium · 1 year
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hi im so sorry if youve already answered this but how do u go about selecting the colors you use for your works!
hi! i've had this question a few times and every time i've only been able to answer with a vague sort of 'ehhh i just pick them'. but i think i'll actually talk some more about it now since a lot of my art actually takes a lot of beating before i decide on a final palette. but with a lot of them admittedly i already know what palette i'm using, and i organise the whole composition around those colours.
i use like two main palette methods and here they are (once you see it in my art, you won't unsee it). It mainly involves picking one main hue, and then a contrasting secondary colour.
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So the most basic is to have a drawing be mostly a small range of hues, in this case the reds and oranges, and adding a single contrasting shade. Here it is the bounce light on the metallic metal parts, and doesn't appear anywhere else. It looks blue but it isn't - if I used actual blue, it would be too jarring and the colours would not appear unified. This is a warm and nice scene. So instead I pick that strong blue and blend it into a small swatch of the base colour. Then I pick from the blended portion, and what I get will be more blue than the base, but not actually blue. In fact it is yellow-orange :) The entire drawing looks warm as a result.
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When working with marginally stronger contrast, here I have a cream unicorn on a green background. The main shadows on the unicorn will be the colour of that ambient room temperature bg - green. So I use the same test swatch method to pick a shadow colour which LOOKS green without being too disruptive of the cream unicorn. I increase the saturation and darken the value (moving the colour dot diagonally to the lower right hand corner of the box) and also spin the whole wheel towards green just a bit. Then I blend into the cream and colour pick a shade in the middle. But for the bounce light, I chose to use a common contrast of green - pink. It looks like pink in the drawing but in fact it is a low saturation orange! Using that real pink would be disharmonious. I do the exact same thing - I blend the pink into the bg colour and come up with that orange shade. It looks harmonious.
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Now (top example) I am using two contrasting hues side by side. I decide the shadows will be warm, and the highlights in that contrasting zone. That means that for every colour i pick - Islin's skin, hair, his glasses, his shirt collar, his coat - every colour gets slid around the colour wheel until it falls inside that narrow band. And when I am highlighting his skin, I turn the wheel towards green. When I am shading his skin, I turn the wheel more red. I do this for every single element in the drawing.
It's the same for the Rua cover but this time I am not using such a wide band of available hues on the colour wheel, it's much tighter. I did this to replicate the look of a faded print, intentionally lowering the available contrast I had to work with by removing black as tool. It's all in that small cream to red window but it LOOKS purple - it looks like Pascal wears a purple shirt and that the smoke in the bg is lilac. Well, it isn't. That's all red and orange. I pick those colours by, again, choosing my goal "look" - a low-saturation purple, and then turning the wheel into the red range.
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Okay so! for this it's just... the exact same thing again. Literally it always is. But since this one is recent I still have the process fresh in my mind. I envisioned it in the car, and I wanted this empty sort of desolate blue bg and a cold, distant overall tone. I ended up making the white on the chessboard & white pieces warmer, cream instead of white-grey, which worked out great. I wanted the blue, I wanted the pale cream/white, and the black of the chessboard. I didn't envision a colour for Pascal's shirt. but when the time came it was an obvious choice. It has to contrast with the bg both in value and hue, without falling outside the cream range already established by the chess pieces. So it's shiny salmon pink :) or orange, whatever you think it is. The only disharmonious part of this palette is the red velvet under the black knight piece - it works, but if I'd taken more care I might have spun the wheel more into orange and it would stand out less. But I don't mind.
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rosamundpkes · 7 months
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hi :) i love ur buffy gifs so much! they always look so nice!! would you be willing to do a coloring tutorial to show how you usually color btvs? or perhaps save the PSD the next time you gif buffy and share that?
oh i feel your pain!! and thank you so much <3
i colour each gif from scratch and don't save psds so i can't offer you something there but i've done up a buffy colouring tutorial here!!
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Here's the uncoloured gif.
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Step 1: The nice part about giffing Buffy is there is usually a grey or blueish grey pixel in the whites of her eyes that is perfect for a white point curves. I played around with different pixels on different points on the gif until I found one I liked.
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Step 2: I always like to do the brightening first so I added on Levels and Exposure layers. BTVS has weird highlights where its very prone to white or yellow/white patches so I try to use as little as Exposure as possible but I like the Gamma Correction part.
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Step 3: Channel Mixer is a lifesaver for Buffy because it usually has such a warm tint. I pretty much only use the Red and Blue settings but it helps make the gif cooler without the effects on shadows and midtones like Colour Balance.
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Step 4: Selective Colour is mostly just to fix skintones and background colours. I typically wind up adjusting the cyan and yellow sliders for the reds and blues until her hair and skin looked normal. Sometimes BTVS has magenta in the shadows on her face so I increased the yellow there (while it makes sense to actual reduce the magenta, I'm going to a natural skintone not green).
You can also see that there are some white spots on her shirt, right arm, and the right part of her face. On the white, I increased the blacks and reduced the yellows to fix the colour and reduce the brightness.
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Step 5: Hue/Saturation doesn't make a hugely noticeable difference here but it's a good opportunity to make final tweaks to colours and reduce overall warmth saturation. My personal preference is to have lower red/yellow saturation so I lowered that and made slight Hue adjustments (the yellows were still a little red for my liking). There was also some magenta in her eyes and teeth so I completely lowered the saturation and upped the brightness to fix that.
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Step 6: The gif is still a little dark for my liking so I threw on a final Levels layer to brighten up her face. Usually, I would use exposure but if I did that I would end up with some serious white patches.
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And that's it!! Each Buffy gif is slightly different but I would suggest making the gifs cooler and increasing the brightness through Curves and Levels without using Exposure.
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pokeberry5 · 5 months
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do you have any tips for drawing dynamic poses? i always love the way you draw bodies!!
i know this has been said a million times but the way i draw bodies significantly improved after i started drawing more frequently from reference. if i cant find a reference for a pose on the internet, i'll just use myself or a friend. i spend an unfortunate amount of time just standing in front of my mirror looking at my own joints. pay attention to where your body curves!!
other than that though—honestly my anatomy/pose knowledge is a whack amalgamation of art tips i've accumulated over the years (i miss old school deviantart/tumblr style art tutorials). i also like to look at how artists i admire draw bodies—what details to they include, what anatomical short-hands etc
i think i'm still figuring out how to draw dynamic poses, but here are some cheats i've picked up (under the cut coz this got long again):
gonna use this stray!tim as a base
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the easiest way for make up a pose is to start roughly with the head, collarbones, ribcage, and pelvis — you can build everything from there
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here's a couple more of what i mean by the ribcage-pelvis deconstruction:
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2. push your perspective a little!! imo things look more dynamic if you move your sight-line up or down—the horizontal orange line here. if you look at the panels above, the sight lines tend to be a little low, at around the character's torso or waist. i did the same below with stray!tim
to do this i usually try to get a sense of the space im working in by putting in some sloppy perspective grids
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3. S curves!!! exaggerate the lines of the body. the body naturally has parallel horizontal lines—an easy way to get a body to look less rigid is to tilt those horizontal lines which in turn curves the vertical line of the body
this is what a mean by horizontal lines—usually i use the eyes, shoulders, and hips:
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i'm gonna use caterina as a better example—usually you want the horizontal lines to sort of zigzag:
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i've also picked up a couple visual tricks that don't exactly add dynamism to a pose? but they do give a static pose a little more oomph. a lot of this is done by visually highlighting one specific point of the body
for our purposes, i'm gonna make the focal point tim's face
motion blur! there are a couple ways to do this. i actually dont like working with traditional motion blur because you have to mess around with selections, so i usually fake motion blur using postional perspective blur:
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2. gradient lighting—you can add a lot of depth this way. usually i like setting the gradient in the direction of the focal point, e.g. tim's face
below, i added a layer above the base drawing, used an airbrush to get this gradient, and then set the layer to color burn and lowered the opacity. you can also clip the lighting layer to the base drawing and set it to multiply
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below, i did the opposite—instead of adding a gradient shadow, i added gradient light. i set the layer to add this time (instead of color burn) and then lowered the opacity again.
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this kinda serves to desaturate the parts of the piece that are less important (ish i was kinda sloppy here), driving the eye to face—the most saturated. the motion blur does a similar thing, where the only thing "in focus" is tim's face
the gradient also sort of adds a directionality to the piece—it starts at the bottom right corner and goes up towards the upper left, causing your eye to follow that same path, which drags your gaze up tim's body
here's what it looks like when i combine 1 and 2:
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3. chromatic aberration's been pretty popular recently. it does a similar thing as perspective blur but with more eyestrain (although i went with a really exaggerated version below just to show you what it does) but it looks cool!
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bonus cryptid tim as a reward for getting to the end :-)
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ellestra · 10 months
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Farming content James Somerton style
Edited: I cleaned up sentences, removed typos and added some links
You've probably seen the latest hbomberguy video that highlights plagiarism problem on youtube. He gives several examples many I never heard about but I've been recommended iilluminaughtii before and watched some of her stuff before getting tired of seemingly endless volume (now I know why). But then he gets to the real subject of the video and I did watch a lot of James Somerton videos. And I liked many of them. I liked them a lot.
I didn't give him any money and, as much as it came as relief, I kept thinking how this must feel so much worse for people who did. I thought about supporting him for a moment when he posted (in April this year!) how his videos are getting less views because youtube algorithm and demonetisation of gay creators (it's a real thing so it was easy to believe) and he will be forced to stop creating if people don't sign up to his patreon. But I was casual viewer and he seemed big enough so I didn't. It must feel like such a betrayal to those who created a real community around him. Just like his film production company it's clear now it was another of his scams. It's infuriating how well it worked.
Somerton deleted his patreon now (along with his twitter and discord server) so there is probably no recourse for those affected. The only good thing is that someone big enough highlighted what he did (and brought receipts) so he had to stop. When smaller creators called him out it either went unnoticed or he managed to make himself a victim (and send his fans after them). He actually did what Anita Sarkeesian was accused of and gaslighted his followers about it. His misogyny just adds an extra bitter taste to this.
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At the end hbomberguy talks about how if Somerton was open about what he was doing this could've been his niche. He said it just as I was thinking basically the same thing. I'm sure there is a market for field review type of videos. Not review like movie or book review but in academic sense when you take other people articles on the subject and compare to show the state of research on the subject on at the moment.
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This kind of reviews doesn't need any original research. The value is in giving people overview of where the field is at and pointing them to the actual research so they can read more in depth about the results. If you already did the search for all the sources this is a perfect format to use them. Most people don't have time or resources to comb through all the resources themselves but they like to learn about it and this is why videos like that are popular. That's why iilluminaughtii, Somerton and al. were able to cash in on it.
But of course this kind of things have to properly cited. And they cannot be just all quotes. You have to make coherent points not just make stuff up for the transitions (lies that actually made Todd in the Shadows make a video not about music). I suppose that's too much work. Too much effort when you need to crank out content to satisfy all the sponsors.
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I was glad to find out I already watch most of the queer creators recommended in the hbomberguy's video (and put on this watch list) as an alternative (I would add Caelan Conrad to it - funnily enough I found them through their video about antivax movement). I trained my youtube recommendations well in which way it skews but it's easier to kick out all the obviously awful when you know what talking points to avoid. It's much harder to spot grift when it pretends to care about the same things you care about. Somerton was saying all the right things. It just wasn't his words.
Did he even believe any of it? I bet he'll insist on yes but the laziness says otherwise. It seems like it was all just for the money and fans this angle gave him. That he enjoyed being cool to the audience he built and the stuff it bought him. Be gay do crime for real. Only he didn't write that one either.
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eddiediaaz · 2 years
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hello. it’s me again who asked for the ripped paper tutorial. i can’t wait to try it out later!! are you able to make a tutorial on how you put the text on the ripped paper? thank you so much ☺️
hello! sure! i'll explain how i made the ripped paper effect from this gifset in more details under the cut 😊 (it’s a different method than what i did on my previous tutorial here)
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i apologize in advance for my lack of coherence, i’m not always the best at explaining stuff, especially not in english haha
first things first: make your gif, color it, sharpen it etc etc, and put all of it's layers in a group. i called mine “blended gifs”. oh and make sure you are in timeline mode, not frame animation!
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then you want to import the ripped paper texture(s) you want to use onto your canvas and position them the way you want them to be on top of your gif, like this:
(i am using these textures for most of this gifset)
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what you want to do next is create a mask of this torn up area so the gif layers only show up around the "hole". to do that, select the texture layer and press "ctrl" while clicking on the texture's thumbnail. this will create a selection of your ripped paper texture (you'll see a flashing dotted line showing your selection).
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btw: the ctrl + click method works only if the image/texture has transparency like this texture does.
[if you want yo create your own torn/ripped shape with 2 or more textures, you can place them on top of each other and create a mask by doing ctrl + selecting the thumbnail of the first one, then while still holding ctrl, also hold the shift key and click on the second texture’s thumbnail (and the third, fourth, etc). this will add the shapes to the same selection and then you can create one layer mask with all of the shapes selected together.]
with that selection still active, you want to select your gif's folder you created earlier and click on the add layer mask button.
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this will create a mask for the ripped paper edges on your gif, the group layer should look like this:
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now disable the torn paper texture (by clicking on the eye next to it, you won’t need that torn paper texture layer again), and your gif should look like this so far:
as you can see, there's a transparency issue, and we're losing the top part of the gif. to fix that, you need to brush some white color onto the mask.
to do that, hit ctrl and select the group's mask thumbnail again, you will see the same selection as earlier show up. with the selection ready, select the brush tool in the color white (and 100% opacity), and go brush/paint some white over the whole layer mask. this should fix the transparency issue and the gif should look like this:
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once you're done, hit ctrl + D to make the selection disappear, and still with the layer mask selected on the gif's group, with the brush tool paint some white at the top so we get the top of the image back. it should look like this:
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(you can also brush more white or black to add/remove parts to this layer mask if you want to, it’s what i did for the original gif, actually.)
now you should be ready to put whatever you want in that ripped edges “hole” you’ve created.
what i did for this gifset is i found a random paper texture on google and used it as a background for my text. make sure you put this background texture under the gif folder, so it will only show up in the “hole”. (i put my texture in a group i renamed “text” because i love my psd compositions to be tidy lol)
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then i just typed the text i wanted and positioned it the way i wanted it to look. the text layer should be over the paper texture but still under the gif folder:
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to finalize the look I color corrected the paper to be a bit more bright and added some highlight on the text, here you can do whatever you want to make the text look the way you want it to look.
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i also added a bit of dropped shadow on the edges of the ripped paper. to do that I selected the mask (ctrl + click the smart mask thumbnail), created a new color fill layer (the color is not important). this will create a layer with a layer mask of the selection. i then selected the smart mask thumbnail and hit ctrl + i to invert it, so my mask is not only the inside of the “hole”. then i put this layer on top of everything, and the fill at 0%. finally i added an inner shadow in the layer style options (by double clicking on that color fill layer).
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and that is the final result!
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i hope that wasn’t all too over the place or not too detailed? i wasn’t sure how familiar with photoshop you are 😊
@nightmaarebeforechristmas​ here u go!
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torchickentacos · 2 years
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How I draw clouds since they’re my favorite thing to draw! Literally nobody asked for a tutorial but I’m making one anyways! Note, I am looking at a reference photo I took which is always recommended in my opinion, but once you get clouds down more you can pretty easily freestyle them. Want to go from a solid sheet of color on your canvas to having trees and shit? this is for you. 
Step 1: put a solid sheet of color down. maybe an ombre, airbrush tool is probably the best here. Try to have a canvas size with at least 1k on either end, be it horizontal or vertical. We’re going to want it to look really smooth, not pilexated. 
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Step 2: I personally never start with white or the lightest color of the clouds. Clouds are pretty white usually, but there’s a lot of grey and blue generally-I like to start with the middle-leaning-darkest shade, like this. Use a waterfolor-y brush or something similar if you can! Just makes your life easier. 
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Step 3: SOFTEN THAT BAD BOY. Get a blending tool and just go at it. Don;t make it totally flat-you’ll want darker, heavier, defined areas to work off of later when we do more lighting- but make it a lot smoother. 
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Step 3: Next, decide what direction you want the light to be hitting from. This is arguably the most important part-choose a highlight color (sunsets are so varied that it doesn’t particularly matter as long as it’s fairly warm-toned), figure out where the light is coming from (where the sun is), and work off of that with some scribbles in a soft brush. A lot of times I would use a clipping mask for this but I’ve actually found not using one gives you a lot more control in this situation. 
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ok cool! So, take where the lighting is- the squiggles- and add to them in a circular motion. Then take that and blend it, becoming smoother towards where the light isn’t. This LOOKS like I skipped a lot but it’s simple- add a light color, blend it backwards. The color will be strongest where the light is hitting it. 
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Cool! Now choose a lighter color-your highlight- and define your highlights. This should overlap the lighter areas we just made!!!!! Don’t add the highlight to areas we haven’t already lightened! Or do, I’m not the boss of you, but it won’t look right. 
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Now, we’re going to do the same thing we did with the light earlier- smooth it out, bring it backwards, keep it sharper where the light hits it. 
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Cool! Except it doesn’t look right to me so I’m going to add a middle tone between the dark and the light. Our light is peach and our dark is a cool blue, so let’s add a cool red. I don’t know color theory, maybe that’s incorrect to do, but I’m doing it anyways. Much like music, I play art by ear- I don’t know technical stuff (I’m trying to learn), and I just kind of throw stuff at the canvas until it works. Slight red added. 
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Highlight once more. 
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Blend once more. 
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Last step, determine if you want to add depth. I don’t always add shadows, but you definitely can to make it more.... depthy. 
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YOU HAVE CLOUDS NOW!!!!!!!!!!!!!! Optionally, you can add some perspective, which I can do right now. I’ll be lazy and use a branch brush. 
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leaf it up in here!!!!
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in a layer BELOW the dark red leaves let’s add orange, since the light would be coming DOWN. The dark red leaves that are shadowed would be closest to us. 
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Rinse and repeat with amber and yellow until you realize you like it better with just dark red or dark red and orange oops. 
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YOU HAVE TREES AND CLOUDS NOW!!!!!!!!!!!!!!!!!!!!!!!!!! WOOOOOOOOOOO! We started here and now we’re here! Great job on your new trees and clouds!!!!!
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xshinina · 4 months
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How and where did you learn to do art like the actual game cause it looks awesome!?
First of all, sorry for the late response!! I was waiting to finish the piece I was working on to use as an example, as my method is a bit messy
Explanation below the cut!
I mostly just kinda studied the way the splash art is rendered via staring at it a lot lol and figured out the general Danganronpa character proportions for the sketch (like that giant forehead, small torso, large legs, you get it)
The method I follow is coloring on grayscale over the sketch, adding colors with a color layer, and then just keep stacking overlay, multiplying and soft light layers until it gets to where I like it
I use only a watercolor brush at different opacities (mostly under 20% opacity) for the grayscale part and an airbrush for shadows and lights
As a tip, remember that dr cg art has hard strokes all over and mostly black shadows, so I kept going back on dark spots to make them darker and highlighted others to create more of a contrast
Here are exports from the different stages of the last one I did to hopefully make myself clearer (I recommend having a design already established to not keep changing it mid render like I did lol)
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Thank's for the ask!
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sygni · 11 months
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colouring tutorial from sygni aka sima
DISCLAIMER 1. eng is not my native language 2. i am using techniques of a realistic art so it's not for everyone! but you may find some tips interesting tho
big text screamer
so obv 1. making our sketch (and after lineart if you're using it bc im not) 2. filling up background, then character. think about what atmosphere you want to create in result, try to use different background colours for your characters for diff effects in result. i've had a small post with a little explaining for choosing colours, you can use that too! i suppose i can make a post about emotional effects of different colours if someone interested bc that's really a HUGE part of final effect on viever. actually i can tell and explain in art so much feel free to send questions <:D so like that! (tbx i changed it like 3 times so it's okay to change your colouring desigions mid-drawing if you're feeling something feels off)
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3. time to get some basic shading going! don't skip that step i swear to god you can think bruh sima for what do you they added overlays that i can use after i finish the art? are you a caveman or what please just trust me it'll add so much charm in your art so how to do it: 1. choose where your light sourse is. on my art it's in front of griande 2. use a CONTRASTING colour for each big part of a character (hair, clothes, face etc) and make shades with that. REMEMBER dark colours going next to light ones, light to dark. please don't use black for shades for god's sake. also shades are cold coloured most of the time thats important too ig 3. if you're confused where you shall place shades then find a ref or make a photo of yourself OR use a mirror (preferable!) and this things can help you understand face shading better too \/
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don't feel not good enough that you need to study sth or use refs it's fully okay every good artist using that!
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so i know this looks like mess BUT what did i do (guys trust the process): 1. desided i want a face to be a centre of viewer's attention so made everything else darker 2. put a light on a face, the most light shade on the parts which are closer to light sourse - at my art it's nose and a bit of forehead. and exact same thing but backwards with eyes remember face isn't flat! so even if forehead is in the light, it slowly goes back, so it won't be light all the way (you can see it on previous photo of the gypseous head)
then the longest part goes: we're using semitones (colour which are simmilar to base shade) to connect shades to light parts, to add volume to the art make sure your brush moves according to .. ehh.. face shape? just take someone and weirdly touch their face to understand how it goes and with your brush cope that example (look closely to the strokes):
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so i've did something
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i know this looks like "let's add some details" type of thing but: i've added semitones to the shadows to correct their forms -> to suit the relief of the face added a contrasting (to pink of the base) orange as blush, a dark blue to show the farthest spots from light added a basic reflects on the sides of the noce (orange spots), chin (peach). reflections on things are sooo important and add so much life in your art! yet it's easily done: you just create a little light blended line on the bottom of your shade. if next to thing you're making a reflection on is the diff-coloured thing, then pick a colour from it and mix them. example \/
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made an edge on a forehead (dark-red line) yet i'd make it more accurate later, and will add it on the chin and sides of the nose to highlight them and separate from other parts of the face. actually this edges are just the darkest spots between the light of the item and reflection on the bottom of it. i like to make it noticible, yet someone tend to blend shades in. if you're just studying how to shade i'd reccomend starting without using blending yet you can notice how colours going more dull from forehead to chin to make her look like she's angling her head forward, i guess i'll make it more noticible later
AND i'm going to sleep but i have more to tell + i need to finish the work later anyway so put some feedback for part 2
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astronyu · 1 year
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Sketches and commentary on the Folly ref sheet for RAT's newest plush! (info below the cut vvv)
(note: RAT commissioned me to make the character ref sheet, which is NOT the plushie schematic that Makeship actually uses as reference to produce the plushie)
This is the first sketch we sent to Makeship!
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I'm starting to add details to push Folly's identity a bit more and differentiate her more from RM (Rat Maid), i.e. neckline, nose, gloves, blush. Lots of curves! (And I also added two rats instead of one <3O~ <3O~)
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At one point we considered giving her the eye design shown on the right (red thread embroidered around her eye) as a reference to her MC skin's glowing eyes, but we decided eye shadow was a better look. also it looks like sans undertale
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This is the back! The Folly skin has a long pretty bow, but it's scrapped by the end because A. her hair obscures everything on her back and B. as we went along we increasingly afraid of the sheer mass of fabric building on this plushie.
Most of her palette is colorpicked from the original minecraft skin by Arathain (who also made RM!) but iirc we made the ears pinker and lighter. You can see their OG tweet featuring the Folly skin here!
Onto the dress design!
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RAT wanted the Folly plush to feel like more than just a recolor, so he had me redesign her dress. I started off with an inspo board focused on elements we wanted to keep-- Folly's lighter palette, the middle slit of her dress, the off-shoulder straps, and the overall maid theme.
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You'll notice that Folly's expressions here are kind of all over the place (I don't think she's ever looked that sympathetic in her life). I think I made these sketches before I finalized her face, where RAT requested some mixture of murderous intent with mischief, but in a subtle way. Later down the line the specific smirk Folly has actually gave the physical plushie a lot of trouble (faces do not scale easily on cone shaped snouts).
The first alternate dress designs!
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RED: RAT (paraphrased), PURPLE: me ofc More refined sketches! As you can see here RAT's working me to the bone with all of his requests. It's okay though, b/c after I sent him the completed ref sheet I got to watch him turn on Makeship. (KIDDING, KIDDING)
Overall, I was looking for a dress that felt regal, beautiful, and unconventional, while still feeling like a maid dress. Wow, after physically typing that out I feel like face palming. "I need a dress for a GODDESS also a uniform good for housekeeping please" (???)
After feedback, I focused more on variations of the 2nd option.
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You'll see at the last Folly, I combined the 2nd variation with the tie ribbon, the layered dress design, and long puffy sleeves. I decided to bring over the long puffy sleeves specifically because I hoped that they would give Folly a more interesting silhouette that of course contrasts with RM.
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(To be fair, this contrast isn't very visible on the plushie itself but it is fun to draw.)
And finally, the second and last ref we sent to Makeship!
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imo Makeship did an INCREDIBLE job translating the design to plushie!! I'm sure there's plenty of challenges Makeship's plushie makers have to deal with that we don't see, so I always specify that I'm only responsible for the initial drawing when people ask me if I "made" the plush.
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One really delightful surprise were the 3d rats; we didn't think they were possible but they were (ilu makeship)!! You'll probably also notice that Folly's eyes look pretty different--- they were changed slightly in each step and ultimately ended up softer, which is interesting because I feel that it kind of mirrored how RAT's approach to Folly as a character changed in the months of the plushie's development (and up to her release!).
And that's all I have for my part of the plushie! I always love working with RAT on projects and plushies are a highlight. They're especially surreal to think about when we all used to joke about them before RAT really blew up.
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ofc, the shill if you want to get her: Makeship Folly plush and RM's ref sheet if you're curious: Rat Maid plushie ref
i think the campaign ends about October 7th, 2023, but you and i are very likely to be in different time zones so if you're interested doublecheck with the site. if the date has long past then ig this is just a fun little time capsule for you, which can also be pretty cool :)
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bluegekk0 · 10 months
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Okay back for some more art related questions.
How did you make fpk so pink without actually making him pink? I feel like every time I try to draw a pale character with an undertone of color, it looks like that color even though on the color wheel I added like 3% of the color.
How long does it take you to do your art? For an example how long did the fpk reference sheet take you compared to The Cycle art piece with Grimm?
How do you eyeball man? Your art is literally the reference pictures I use to try and draw dark eyes but every time I try to draw them, it looks like Kawaii eyes. Like the eyes in this emoji:🥺. How do you do it?
it all comes down to a very simple thing - it's about highlights that trick your mind into seeing a different color. i'll mainly talk about pink here cause that applies to fpk and i have examples, but i'm sure you could apply this to other colors
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here he is with the pink highlights, without them, and what he would look like if he was actually pink. see the difference? he's still predominantly light gray, but the pink details make you see it as more pink-tinted than he actually is
it's not a 1:1 match since he's leucistic as opposed to fully albino, but i was heavily inspired by pictures like these:
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if you notice, they're not pink, all of them are white, but the pink areas around the mouths or in the shadows make them appear pink-ish
his pre-hibernation look is a lot closer to these pictures, since his soul glow made him more white than light gray (he also has very subtle iridescence)
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the lineart also plays a big role in making a white/gray character appear to have a certain color
here's fpk as you see him on the ref with gray lines + pink highlights, with the highlights removed, and with pink lines (the shadow behind the horns was adjusted as well to match the lines)
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both 1 and 3 appear to look light pink. the third one especially affects how the body looks, so depending how subtle you want the effect you may choose between the two options. or mix them, whatever you like. and as you can see, the colors on the last two are identical, but the one on the right looks more pink
(and if i'm being honest, i may actually snatch those pink lines for future drawings, cause i really like how that looks hahah)
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2. it's very difficult to say, i get distract easily so i never keep a proper count. but the unshaded drawings don't take very long, unless there's a pose or any other details that gives me trouble, and i focus all my attention on it, i'd finish the lineart and color phases in probably around 30 minutes? the sketch always influences the length of the process the most, so there's no single way to determine it
and in the case of references, it naturally adds up. the last updates aren't exactly the most reliable way to deduce that since a lot of them were just updates to existing drawings. but if i were to start from scratch, had clear poses in mind and didn't get distracted, i could probably get it done in like two hours
as for the more detailed drawings, they take a lot longer. again, i can't really say how long, the cycle drawing took me a few sittings, but if i had to guess it was probably a few hours in total? maybe around 5? just guessing
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3. depends which style i go for. in the unshaded style i keep the eyes simple. one flat color and two lighter colors for the reflections. the more subtle ones play a big part, they make the eye look more 3d and wet. and that also carries over to the painted, shaded style, which includes additional lighting and some details. i particularly like the little star shaped reflections, i think they're adorable but they're subtle enough where they're not distracting
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another big part of how i paint his big black pupils is their reflective nature. in a brown room, they'll look more brown than black and so on. it's very exaggerated, normally such eyes wouldn't change color to such a drastic extent, but i think it makes the drawings look more interesting
i can't really offer any specific tips other than that, since i kinda make it up as i go. but using photo references is always helpful, especially for different eye colors
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September 2023 WOTM: lilyoffandoms
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Each month CFWC highlights one of our talented fanfic writers, and this month’s writer of the month is @lilyoffandoms. We hope you will enjoy learning more about them and their work below! The writer is selected at random. More info can be found on the navigation page.
This month's Writer of the Month was selected a little differently than normal. We announced that we would be selecting the WOTM from the participants in last month's Writer Appreciation Event. But the eleven writers involved all agreed the honor belonged to Lily. Lily has been a staple in the Choices community for so long, and they continuously go out of their way to support creators and spread positivity while continuing to inspire and create themselves. We couldn't think of anyone better suited for the honor, so please join us in congratulating Lily... September's Writer of the Month!
Quick Links:
Tumblr Blog Name: lilyoffandoms Blog Masterlist
How do you want to be known on Tumblr? Lily is fine (they/them preferred)
1- When did you start playing Choices? What was the first book you played? 
Best guess would be back in January of 2018. It was a joke at first since a friend saw one of their god-awful ads and said we should both try it. Next thing you know, we were both arguing over which books were better and regretting our decision to start. Though their opinions on what constitutes good books are almost as bad as the Choices ad that got us to jokingly play (and I say this most lovingly because they are awesome and I love them). I started with Most Wanted, and my friend started with The Freshman. 
2- When and why did you join Choices fandom?
Oh gods! I joined back in March 2019. I know I’m a Tumblr baby by most everyone’s standards, but that feels like a really long time. I joined when Open Heart book one was released. I had lurked, reading fanfics, for a few months before biting the bullet and creating a blog and actually posting. Only joined because I was taking my editor’s advice and writing something entirely outside my norm to break a particularly bad case of writer’s block. Thought I might as well share those silly things if I was taking the time to write them. Maybe someone would enjoy them. Never did plan on sticking around, but found so many lovely people that I’ve come to call friends.
3- How did you pick your blog name? 
It was lilyofchoices. My name + Choices because I am super creative like that with those sorts of naming things 😅 I changed it to lilyoffandoms when I left the Choices fandom for a bit. I’ve thought about changing it more times than I can count but I can’t bring myself to actually follow through on it. How do y’all’s change your blog name with each new book release? You are a crazy different breed of tumblr and you fascinate me.
4- Pull up the first post in your archive, and tell us about it!  
I deleted the first one years ago. It was my first drabble. Currently, as it stands, the first thing in my archive is this post about Desire and Decorum, and it still makes me giggle.
5- How long have you been writing fanfiction?
I’ve only been writing fanfic since I joined Tumblr. I never really tried writing fanfic before that. Some nonfiction personal things before that but never anything like this world. It's been an adventure, to say the least haha
6- What is your favorite Choices book, and what is your favorite Choices book to write about?
My favorite book is probably Blades of Light and Shadow, book one, but there are plenty that are really close behind. This is also the book I’d say I enjoy writing for the most because it is my favorite book, contains my favorite LI, and has one of my favorite OCs (Maiele) in it.
Though recently, I’ve been writing more for Crimes of Passion because it's more of a challenge for me. It's a different vibe between the MC and the LI and it's one I don’t often explore so I’m here for that right now. But I have a sneaky suspicion once Blades 2 drops I’ll be back on my bullshit with that again.
7- Share the first fanfic you wrote with us. Do you still like it, or would you change it if you were writing it today?
I don’t think it exists on this site anymore. Maybe in someone’s reblog? I still have it in my files. It was an Ethan x MC drabble featuring my MC, Merida. I still like it. I’d not change it cuz I’m a firm believer in writing it and don’t look back haha.
This is it:
He swallowed the lump forming in his throat, trying to hold back the tears that were threatening to form in his eyes. There it was. He had told her. Dr. Banerji was dying and Ethan was at a loss as to what was ailing his mentor and friend. Ethan stared at the young woman in front of him and then to the floor. He cleared his throat and made a small motion to turn back into Naveen’s room but froze instantly the moment he noticed her take a step towards him.
She threw her arms around him and hugged him, wishing to take away all of his pain, all of his loneliness. Silently willing him to understand that she cared for him. Cared deeply for him and much more than she should. “Ethan. I’m so sorry,” she whispered, one hand stroked through his hair while the other grasped his neck and slowly bent his head toward her shoulders as she raised herself to her tiptoes to meet him halfway.
He tensed upon feeling her arms around him. Arms, he thought to himself, that he had imagined holding him for a number of weeks now. Ever since that night spent sitting up with her watching little baby Ethan. “Merida,” he sighed as he gradually relaxed into the embrace.
She didn’t let up on the hug, squeezing him to her just a bit more tightly. God, she had wanted to comfort him when Dolores died but she didn’t know how he would respond. Now, he was facing the possibility of another friend dying and she couldn’t help herself.
He responded to the increased pressure of her hug and tightened his own hold upon her. Finding himself tracing circles up her spine and imagining what it would feel like to move his hands to tease along the skin of her back where her pants met her shirt.
Her breath caught when she felt his hands move lower. No longer making gentle movements along her spine but increasing their pressure upon her body, nearly massaging their way lower. She brought one of her own hands around to his chest, lightly bunching his white coat in her fist to try and pull him closer to her.
A loud crash echoed down the hall. “Shit!” a construction worker cursed. The two doctors jumped back from each other both staring into each other’s eyes seeming to question if they had both felt the same in the other’s arms. She blushed slightly. “I should see to my other patients. Dr. Banerji’s condition stays between us. Understand, Rookie?” he stated, his eyes narrowing. She nodded and he turned and marched down the hall.
8- What is your favorite fic that you’ve written?
I love asking this question of others but don’t like it asked of me. I’m so bad at self-rep and advertising my wares 😂 But if I had to pick one, I’d say this one. It was so far outside my comfort zone when it came to writing that I almost abandoned it two paragraphs in. But I’m a stubborn person, and I refused to let it beat me. Plus, I had been wanting to write a noir fic for this book since it was released. Furthermore, I adore Hayden’s work too much not to gift a little something back for all the art he shares with us, so I knew I just had to make it work.
9- Do you have a fic that you didn’t expect to be well received, but it was? What about one you expected to be but found could use a little more love?
I didn’t expect last year’s Luck of the Draw fic to garner much love. Attention? Maybe. But not love and definitely not the response I got. I really enjoyed writing that one. 
10- If you could write only angst, fluff, or smut for the rest of your writing life, which would it be and why? 
Fluff. I’m a sucker for happy-ever-afters and an endless hopeless romantic. Give me the fluff. All the fluff. 
I pull a lot of what I toss into my silly drabbles from real life. Always been a believer in writing, most often what you know, and sprinkle that all with a dash of the stuff you don’t as a treat. And my life is pretty fluffy thanks to my incredible partner. 
However, I do so adore angst I’m just not able to write it often because it hurts more to write. But I’ll always always read it. That pain is *chef’s kisses*
11- Do you ever recognize yourself in any of your MCs or in your writing?
Maiele, my Blades MC, is most definitely me coded. His whole personality, his choice of partner when it comes to personality, his constant flirting with said partner, his sense of humor, his lack of a filter most times, it’s all pretty much me. Gabriel, my CoP MC, is me when it comes to romantic gestures and Valentine’s Day. I may be a romantic, but I get weird when it’s aimed at me 😂 
12- What element of writing do you struggle with most?
Editing. I refuse to do it. I hate it with the burning light of a thousand suns. Those of you that manage to edit your fics have all my admiration. I honestly don’t know how y’all do it. Doesn’t it just bore you to no end? 
13- Do you have any neglected work you really want to finish?
I have more drafts than I care to admit. I would like to complete a series I started long ago for Ethan x Merida, but I don’t know if I’ll ever do that. I’d settle for finishing one of my drafts 😅
14- If someone you know in real life (who isn’t involved in fandoms) asked to read your work, would you let them? If yes, what would you recommend they read first? 
Nope, haha, I’d not be able to do that. If I were that brave, I’d recommend this one maybe. I do so love Flynn. Or this one, mostly because I do so love the idea of Gabriel just pouting on the couch.
15 - Are there any writers (published authors and/or fanfic writers) who influenced your writing?
Not really. I mean all of em probably. I read a lot of books in a lot of genres. Mostly I use my drabbles as morning warm ups for my day job. 
There are definitely fanfic writers I admire around here that encourage me to share my silly things everyday. Especially all those queer writers out there that have a rather thankless existence sometimes around here but keep sharing their stories! They are all my heroes!!
16- Which one of your stories would you most like to see as a movie/series? 
Any and all of my Maiele and Tyril stories. I just love them sooooo much!!
17- Do you write original fiction? 
Yes, but until recently, I wrote mostly nonfiction.
I do have a fic I began a few years back when I was still teaching. I had a student who hated their writing class, so I promised to write a short story alongside them and read it to the class like all the students had to if they gave it an honest go. 
They did and so I did too, and I was asked the following year to do it again by more students and so I continued the same story. I’ve since continued that same fic, and maybe someday I’ll actually go looking to publish it. 
18 -  What other hobbies do you have?
I love the outdoors. Hiking, spelunking, kayaking, gardening, camping, anything and everything outdoors. My other favorite hobby, which I've done for years and years, is fencing. I still am part of a club and teach a few levels. 
19 - What’s your favorite emoji? 
😅 because it’s legit my state of existence at this point in life. 
20: BONUS - tell us anything you’d like (if you want to).
I want to send a special shout-out to all the absolutely lovely participants of August’s writer appreciation event I hosted. I still cannot believe y’all did this for me. 😘 These are each of my favorite fics you’ve written. Thank you for making our fandom a little brighter each and every day!
@aallotarenunelma Bathed in Sunlight @coffeeheartaddict2 Moths to a Flame @karahalloway A Leviathan Surprise @jerzwriter A Mother's Journal @ladylamrian Ma Cherie @mydemonsdrivealimo Run, Run @peonyblossom We're Gonna Get Married @petiteboheme Familia @storyofmychoices Passing Shower @tessa-liam All is Fair in Love and War @trappedinfanfiction What's In a Name? Lily's Top Three Commissions can be found here:
Crimes of Passion by @javsarts
A Year of Kisses by various artists: @lethendralis-paints @cashweasel @kundool @deheerkonijn @javsarts @weetlebeetle @kollapsar @mooreaux @rosefuckinggenius @/ArtbyAinna (IG) @littlestpersimmon @callmebeem
Trystan x Noel by @rosefuckinggenius
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