#I need the presentation to refer to this video
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libraryspectre · 12 hours ago
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I wanted to talk about the Black Parade uniforms and it kind of turned into an entire essay. My ideas on the intention behind each costume and their cohesion as a group really evolved over the course of writing this, and I think it brought into focus a lot of things I knew subconsciously but hadn't articulated. I also noticed a lot of details I had never seen before. This has futher convinced me that 1) costume design and what you can say with it is really fascinating and 2) this is S-tier costume design of all time. And it's really long so I'm putting the rest under the cut.
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What I would have loved is a Weezer-style picture of the five of them standing side by side, full bodies visible, but unfortunately that doesn't seem to exist. They're either covering each other up, or posed in such a way that details aren't visible or cut is hard to compare, so I'll have to provide a variety of visuals. This weirdly blurry poster is the closest thing I could find to a Weezer picture, so take them in as a group and refer back as necessary. I want to start by saying, obviously, that they look amazing both individually and as a set. "Dark marching band of death" is a really fun concept that is very well executed. But this isn't their first time doing a look as a group - think back to Revenge for a minute, when they really started to think about their costuming as a band. Gerard has talked about how then, they were kind of closing ranks against the vitriol coming their way. They needed to feel like a team, a gang, and dressed like one. I think some of this mentality has carried over into the Black Parade uniforms - they're less defensive, (there's no bulletproof vests), but in taking on new, nameless identities they have removed themselves as individuals from the equation, which is protective in its own way. What's left are stage personas, and the more you look the more you see that these were designed by someone who is very familiar with the history of the band and how each member presents themselves on stage. It's absolutely genius costume design, because when everyone is in uniform, the little differences are more noticable and tell you so much about the intention behind each variation.
Before we really start, I have to confess that I have no history in costuming or even a lot of familiarity with marching or military bands. I can only say I find costuming interesting, so I've read a little about it, and I went to high school in America and almost all my friends were in marching band. Someone who is more educated in these things could probably give more specific insights and have a better vocabulary to talk about it, but do not underestimate me. I am deeply obsessed with MCR and got A's in English, so let's find some meaning in symbolism! But please remember that with all art, there is no one interpretation. And remember going forward that these costumes were designed by Colleen Atwood, based on sketches she was given by Gerard, so there's no telling what elements were brought in by her and what elements Gerard had planned originally. If anyone has sources on that, PLEASE let me know because I'm very curious about the design process.
Also, I'll be using the uniforms as they appear in the WTTBP video as the standard, with acknowledgements toward variations seen in posters and the FLW video. It's worth noting that in many live performances they wore different, less unique jackets, and often forewent the pants for black jeans. This is almost certainly because they were easier to perform in and they didn't want to subject the originals to the sweat and rowdiness of regular shows. Ok, here we go! Here are some pics to refer back to throughout.
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Starting with the band as a whole, I want to point out two things: first, marching bands evolved from military bands. The individual costumes vary in how "military" they look, but you can definitely see the influence when you look at them as a set. I imagine they leaned into that a bit because of the military elements on the record - the suggestion in Mama that the patient was a soldier, maybe even a war criminal. We also know they've done military aesthetics before, in The Ghost of You music video, and that the band was formed in response to 9/11. Suffice to say, the military is on the mind, and this is a continuation of that.
They also look a bit like skeletons. Obviously they would occasionally do the face paint, but the uniforms themselves suggest a ribcage with the horizontal silver lines, and at some angles the stripes on the pants also really contribute to the image. I know most people have already realized this, but I wanted to point it out explicitly because it took me an embarassingly long time to see it.
Alright, I'm gonna talk about them individually now, going from my personal least to most favorite. Taste aside, they're all individually really interesting.
5. Bob
(I can't find another good Bob picture, just scroll up to the blurry one)
It's not just because I don't like Bob, I genuinely like this one much less than all the others. It might be because it's less tailored - the others look much sharper, he looks almost rumpled in comparison. The lose fit might be because as a drummer, he needed better range of movement, but I'm not a drummer so I don't know. The cut of his jacket looks kind of naval to me, which is interesting. His stripes are also very minimal compared to the others. Overall, his looks the least like it's part of a set. I don't necessarily think they meant to set him apart, but maybe they did, considering he's the only non-original member (I'm counting Frank as an original member) and the only one not from New Jersey (which, I only point out because they ALWAYS point that out to people who mention they're a Jersey band. We're from Jersey, Bob is from Chicago.) Maybe it was a subconscious thing, or maybe as the drummer his costume was designed to make the most of what would be visible sitting and partially obscured by the drum kit. It does have a very dramatic collar. That's probably also part of the reason they gave him a more distinctive haircut for this - I'm not gonna talk about hair much, but it's worth mentioning. Overall, I don't have a ton to say about Bob because I don't think of him much (sorry, but not really).
4. Frank
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Frank's is really interesting. His is the least traditional-looking, which is why it's here in the ranking, but I like it and I think there's a good reason for that. Those stripes on the sleeve are a really strong look, and the material of the silver has kind of a tarnished/dappled look you can see better in other photos. I've seen people say it's a subtle camo pattern, but I'm honestly not sure - I think he's supposed to look a little less new and shiny. The blockiness of it widens him and gives him a lot of presence that might be lost if he was dressed more like the others, and it compliments his performance style well. That's particularly important in the WTTBP video - on that float, he simply doesn't have room to be as wild and energetic as his standard performance was at the time, so this uniform helps him stand out and draw attention to what thrashing he is able to do. As far as bucking tradition, he also is the only one without shoulder tabs (those little loops). There's something funny about that - those tabs are meant to hold loops and eupalletes that would signify rank, placement, or achievement, which apparently you could not give to Frank if you tried. I think this lack of traditionality is reflective of Frank's more punk sensibilities, having come up in the Jersey scene. His playing style evolved over time as he and Ray influenced each other, but at the start he was very much their punk guitarist and coming up in that scene continued to influence how he conducted himself as a musician. I think this uniform marks him as a non-conformist even within the group.
He also has that patch with a red cross on the sleeve, the only bit of color on any of them. I don't know what to make of that, maybe it's just for the Catholic vibes.
Honestly, Frank's feels the most like what people would expect from an "emo" marching band uniform. Especially considering the poster, where he's found a hole to stick his thumb through. I don't think he's wearing it in the video, but in that poster he has this belt with some kind of weapon?? Maybe?? We get it, he's a dangerous little man.
3. Mikey
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Mikey's uniform is by far the most military - it's not just the medal, it's also the cut of the jacket. And he's the only one with a fun little belt, which helps keep the silhouette look nice and tailored even though the jacket flares a little at the waist. We all know the medal is a reference to his death in The Ghost of You video (there's no way they didn't know we would make that connection) and it wouldn't surprise me if the rest of his uniform looks more military because it was built around that idea. But also consider Mikey's stage presence at the time - due to his discomfort on stage, he used to be really stoic, standing in the back, getting the job done with little showmanship. I think that presentation lends itself well to a classic military figure. Mikey is also pretty thin, and the long jacket and it's strong, solid construction keeps him from looking too Victorian-orphan waifish (especially with how pale they all are), and more like a dead soldier boy.
Additionally, Mikey's costume leaning so hard into the military side helps them look more military as a group. It keeps the association in your mind when you look at the others. Also, he's wearing a little necklace here, which I've never noticed before, is he wearing that in the videos?? I think it's an anchor, which is fun considering he died on a beach.
2. Gerard
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Yes, Gerard's is #2 in my ranking. I'm sorry, I might have a slight bias knocking it down from #1. But maybe not, let me defend myself when I get there. Anyway, Gerard's is the most classically marching band, which makes sense considering he's the frontperson. In fact, he has one of those braided loops on his shoulder we talked about earlier, demonstrating.....something, it seems to vary a lot, but we're probably meant to think leadership. He's not wearing it the WTTBP video, but it's there in Famous Last Words. He also has that fancy little star thing on the shoulder, which definitely seems to suggest rank. Otherwise, his uniform is very basic. He's the template that the others' uniforms are variations of. And it's a great look! He's also got nice big buttons compared to the others, three whole rows of them, which is a nice touch to make it look a liiiiittle more feminine. Because, of course, the back of the jacket is corseted, in a genious stroke of gender that puts the entire outfit in a new context. I think this is a good example of how Gerard likes to play with androgony by balancing masc and femme elements. The cut of his jacket makes his shoulders look wide and his waist narrow, but not so narrow it looks terribly feminine (just a little, taken on its own). A lot of this is achieved by the piping - notice how on Bob, Mikey, and Frank, the top row of piping (I might be using that word wrong but let's go with it. I'm talking about the silver stuff across the chest) is pretty much the same length as the bottom row? On Gerard, they start out wide way up on his shoulders and get progressively narrower at the waist. It's still a mostly masculine silhouette, but then you have the counter balance of the big buttons and his little white pixie cut, both of which lean just a little further toward femme than masc. It's an androgynous look that leans toward masc as a whole, until he turns around and, boom, corseted back. Showstopping. He also had those black leather gloves that give some nice formality, and maybe a touch of impersonality. They make it so that when he's in full uniform, the only skin you can see is that of his face. They're like an edgier version of the usual plain white marching band gloves.
1. Ray
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Going purely by aesthetics, Ray's is my favorite. It's the fancy one, most obviously distinct by the flourishes around the buttons on his jacket. He Mikey are the only ones with pure silver shoulder loops, and Ray has more silver piping on his jacket than the others. In some pictures he's wearing this really ornate knotted tassle thing? You can see it in one of the group pictures above. He isn't wearing it in any of the videos, which makes sense as it could be really annoying while playing. The cut of his jacket at the bottom also looks formal to me, but I'm not sure why. Overall, the ornanamentation could be a reflection of his playing style - the same caveat here applies to Frank, in that they influenced each other through their parnership as guitarists, (and Ray has a lot of influences from different genres), but at the start he was their metal guitarist, and the guitars in metal are often complicated and showy. And he's their soloist, they need to show him off a little.
Additionally, the construction here is giving him an absolutely wild silohette. Like Gerard, the piping on his jacket gets progressively narrower to suggest a smaller waist, but without the really long stripes at the top to make the shoulders look broader. Those vertical lines across the front add to the effect because they're curved inward - which is interesting, because everyone else's uniforms are composed of entirely straight lines and sharp angles. And his jacket is cut REALLY high on the side. I can't tell if Ray's pants are more high-waisted than the others, or if it just looks that way because of the cut of the jacket. You see the stripe of the pants go all the way up his hip, and since he's already tall with long legs, it really accentuates that. It's hard to tell, but I think his pants are even a little more form-fitting than the others. The other day I saw people commenting on a gif of Ray in the WTTBP video about how they never noticed how long his legs are - this is why!
We talk about how part of what makes Ray such a compelling performer is how he moves, and I think this costume was designed to compliment fluid motion. The tailoring and curves of the piping avoid making him look too rigid or blocky, as a marching band uniform could easily do, and the high cut of the jacket lets the line of his legs continue uninterrupted. Honestly, this is a favorite look for Raygirls (gender neutral) for a reason - I think they knew exactly what they were doing putting him in a pretty, well-tailored uniform that accentuates his movement. (Caveat here that I'm a Raygirl (gn) so I'm definitely biased, and they all look great in their uniforms, but I do think Ray's is.....uniquely flattering, and I don't think it was an accident).
Conclusions
So now that we've talked about all of them, I think we have some interesting contrasts to make. Gerard and Mikey both have very classic looks, but Gerard's is more marching band and Mikey's is more military. Mikey and Bob both have very military looks, but Mikey's has a much more solid construction. Gerard and Ray are both on the marching band side of the spectrum, but Gerard's is classic while Ray's is ornate. My favorite contrast is between the guitarists - Frank's is blocky and rigid and tarnished, Ray's is curved and fluid and shiny.
The interplay between similarity and contrast is what makes this so compelling as a group costume - just by looking you can tell who's the leader, who's the tragic figure, who's the outcast, who's the rebel, who's being spotlit.
In closing, thank you Colleen Atwood and Gerard Way for designing these and the rest of the band for wearing them, I will never get tired of looking at them.
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sankakuto · 2 days ago
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I have a lot of thoughts about the first Pyramid Head cutscene (in remake and OG) and I feel like I need to get them out. bare with me.
I'm going to be talking about the first Pyramid Head cutscene and whether or not it is implying SA so heres a TW for discussion of SA
I am a die-hard OG fan, and have been for a decade. I have been in this discussion for so long, and I feel like my take on this might be the less popular take for some reason? but honestly I believe that a player's individual interpretation of the scene is the one that is the most true. in the most simple words - if you see the scene as being s*xual or implying s*xual violence, then that is valid and is just how youve analyzed the scene based on the context you've been given or the life experience you have.
I KNOW Masahiro Ito has said that the scene involves nothing like that, no assault, just Pyramid Head trying to kill some mannequins... but is the creator's canon events of the scene really that important when as a player we see a sexualized monster being brutalized by a bigger, more imposing monster and are made to feel like we're a voyeur to something we shouldn't be watching?
and that feeling has to be entirely intentional as well, considering the scene is actually inspired by a movie called Blue Velvet (directed by David Lynch). the scene in the movie involves the character hiding in a closet while watching someone be SA'd, watching through the gaps in the door. and he even fires a few shots, just like James. the cutscene in the game is a direct reference to this movie, and if you watch the scenes side by side they are paced almost the exact same.
but even that is almost completely irrelevant, because as a first time player that doesn't have any context about the inspirations behind the game, and doesn't know about the things that the devs have stated are canon or not, we see something that is raw and uncomfortable and invokes a feeling of disgust. we are not given any other context besides what's directly in front of us. we see a creature that is all legs writhing in pain or agony in front of a thrusting Pyramid Head, who is desperately trying to hold the mannequin in place. and as we view this scene and hide, the Red Pyramid Thing turns his focus to us, and makes James feel like he has intruded upon something he wasn't supposed to see. there is a voyeuristic quality to the scene that adds to the feeling of unease and gives us this idea that something s*xual in nature has happened.
I think that video games are art, especially games like this, and an artist can definitely have a clear or direct implication of the message they are sending (and they can even tell you how it's supposed to be viewed), but ultimately the person consuming the art is going to analyze themes in their own way and find their own interpretation of the idea presented to them. in some way some might consider this type of interpretation to be "headcanon" because the actual canon of the game differs based on Ito's statements, but in my own opinion I do believe this sort of interpretation is just the player coming to a natural conclusion based on the context presented to them.
in other words, I think that it's completely fair to take Masahiro Ito at face value and trust his input that the scene is NOT at all s*xual, but at the same time it is presented in a way that can imply that it is and someone drawing that conclusion instead is also completely valid.
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brandtsstuff10 · 3 months ago
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Julian Brandt on Maxi Beier: "I hope he still has my jersey too. I haven’t yet had the pleasure of playing with him in the national team. But I can judge how he played against us, and he really gave us a hard time. But I’m happy with any player who joins us."
📹 tsghoffenheim.
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centrally-unplanned · 1 month ago
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youtube
Academic History YouTuber Premodernist released video recently on "State Flag" discourse, and flag discourse more wildly, that I thought was pretty good! I agreed with 50% of it. For those who don't know, there is a longstanding movement in the vexillology community to push for more simplified flag designs, and they hate the state flags of the US as their antithesis; a movement that catapulted into the internet mainstream when YouTuber CGPGrey released a video riffing on that debate and grading all the state flag designs.
That video is great by the way (it's hilarious, CGP Grey is just very talented as a performer), and the biggest thing Premodernist is wrong about is that the state flags do suck. But what he gets right is that the so-called "principles" briefly referred to in the video are themselves pretty weak; some are fine but others do not hold up to much scrutiny. The state flags largely suck for the boring reason that they just suck; they are shitty designs and often repeat each other in a domain where "standing out" is the point. Like what the fuck Montana:
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This is something a 5th grader whips up in PowerPoint for a class presentation. Helvetica Bold?? "Mandated by law in 1985" yeah I didn't need Wikipedia tell me this decision dates to the 80's.
But that is boring and subjective, right? You can't just say they suck. So you had to make a theory about it - and I won't go into too much detail but it generally boils down to:
Make it simple, "something a child could draw"
Make it "distinct at a distance", since it is a flag you are supposed to see it at a distance
Three colors or fewer
No words on flags
Which I think you can get the philosophy for. These principles, which CGP Grey outlines, actually come from the work of Ted Kaye, who is a big figure in the aforementioned flag reform movement and the focus of most of the video. As part of the original CGP Grey video I just rolled with that, but I did remember him showing Utah's newly designed flag at the end which embodied these principles, and uh:
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This is kind of mid? Like it doesn't suck, but it looks like a corporate redesign of a hockey team logo or something. A bit of a red flag (hah) if your front-and-center case is weak.
Anyway this is what Premodernist digs into in the video. The stuff I agreed with the most are the parts where he just ???? at some of these rules. "No finicky bits", a "child must draw it", "distinct at a distance"? None of these actually track for say this one:
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A child drawing the US flag does not draw 50 stars and 13 stripes unless they are a budding librarian; you absolutely cannot tell if this flag has 50 stars on it from a distance, and that level of detail is clearly some kind of finicky. Of course your response is "okay sure but still, I can tell what the flag is from a distance, I can't count the 50 stars but I get the gist". But that is true for almost all flags!
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It's a fern and a peace pipe and a brown thing and the word "Oklahoma" below it, you absolutely, 100%, will be able to tell what this flag is at a distance. You don't need to count the leaves to get the general shape, and when you think about it, it is actually kind of silly anyone would claim otherwise. There just isn't any need to appreciate the tiny details on a flag to understand whose flag it is. (the only valid critique here is that everything should be bigger - too much dead space)
Not to mention the "see from a distance" thing even being a metric. That isn't how you encounter flags most often today? Maybe in the 19th century on a battlefield that was (and even then you had battle standards), but it isn't now. You see it in textbooks, on your computer screen, as an icon for a football game team, right next to you in a government office. Why privilege distance? You just made that up as a value. 99% of "flag consumption" is not seeing it at a distance.
The "only use ~3 colors thing" is the funniest, you can just argue this with...no? No you don't. You don't. What? No. You can...you can just use more colors? Here is an example from the "manual" Ted Kaye wrote on the subject:
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And the 5 bands on the chinese flag are fine! They are not "hard to look at" or whatever. Also, I am screenshotting a tiny corner of a youtube video, this image is like 240p, and I can tell its a dragon - and that isn't even the color point it is trying to make, dude just deviates off into another critique. Meanwhile the Amsterdam flag looks like a traffic warning sign. Chinese flag needs to not have the white stripe connect into the white seal background, that is an error, but otherwise I prefer it.
It is annoying how many of the state flags are a blue banners with a round seal in the middle. That does make them hard to distinguish from each other. But that isn't a problem with seal-on-blue, that is just a collective action problem! Flag-reform-favourite the tricolor can run into this too - here are the flags of the Netherlands and Luxembourg:
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Like one of your needs to go home and change, that is ridiculous. Though if you had a complex seal in the middle that might avoid this problem! Funny that.
Even the "no words on a flag" argument, which I am more sympathetic to, doesn't hold up too well because too often you find yourself going "unless it is good" which just isn't a rule. The Iranian flag is the stand-out he mentions:
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The middle crest is a stylized rendition of the name Allah, and the cursive lining on the tricolor bands are text as well - God Is Great, 22 times, marking the anniversary date of the Islamic Revolution. Stylistically beautiful, also words on a flag. The state flags just didn't try to do anything artistic.
I think the best point Premodernism mentions is a sort of stylistic unity Kaye & Co are pursuing above all else - everything sacrificed for corporate minimalism. Kaye's book will say it respects history and symbols should be meaningful, but then hates any symbols that require complexity. He singles out Turkmenistan as an ugly flag for example:
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And as I said I only 50% disagree sometimes, I do think there is a complexity limit, and this flag goes over it, that is too detailed. Though the main reason this flag is bad is the weird choice to not put the banner at the edge, and have the crescent just...float off center? If it was this:
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Two seconds in paint, already better, you can play with it. But anyway, you can say the symbols are too complex, but if you also say you care about historical meaning? Turkmenistan is a nation of traditional semi-nomadic tribes, who populated the Silk Road and made textiles as their ultimate expression of art. These carpet guls are traditional symbols used in those carpets that represent the five major tribes that compose the country. You can't just invent new symbols that have equal meaning to these, right? Like you can try if you want, sure, new symbols become meaningful all the time. But a rule that says "all art from before 1950 is tossed in the dumpster because it wouldn't pass muster as a Pepsi logo" is a weird rule to adopt if you say you value historical meaning. Turkmenistan does not have to look like France, and it is weird to want every national symbol to be aesthetically coherent to each other. Let 100 flags bloom! It is certainly "distinct at a distance" lol.
Anyway that is enough summarizing of a YouTube video - as I mentioned, he actually likes the state flags, I don't, I do think you have to balance a lot of this with just "general design principles". Never have your name on a flag in Helvetica Bold, amazing I had to write that one down for you. But a lot of these flag-specific rules derived from Kaye's work I often see bandied about are silly, and I was glad to see someone point that out.
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yzzart · 11 months ago
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we need more tom and y/n interviews! and if you can and want, can you write an interview where they're answering fan questions? ❤️
"According to fan questions..."
pairing: tom blyth x actress!reader.
summary: invited for another interview, you and Tom answer some questions that fans asked you.
word count: 1.095!
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"Are we really cliché?" — Tom questioned, looking down, probably getting distracted by a fixed point, and then raised his eyes to you. "Hm, let me see…" — You crossed your legs, holding your elbow with one hand and the other rested on your chin, pretending to think of a promising answer and your boyfriend's laugh exclaimed in your ears. "Oh, yes, we are!" — Your voices rose together at the same time and more laughter settled in the decorated and comfortable room.
"Hi, i'm Tom Blyth." — Tom introduced himself, raising his eyebrows, in an inviting and dynamic way; quickly, turning his head with a shy smile in your direction for your introduction.
"And i'm Y/N!" — The brit's smile widened when your eyes met his.
"And we're here to answer some questions asked by you, the fans." — He explained, looking at the camera and, again, at you; it was, technically, impossible not to be excited about what was to come and even more so because of the suspense of the questions that would be presented.
The questions were about random topics, of course and obviously, you could expect anything. — From behind the scenes to your personal tastes, but, without going beyond the limit. — In fact, it would be fun.
During the editing of the video, frames and excerpts of the questions would probably be shown; making it more explained and organized. — For you and Tom, the people who were working behind the cameras said and repeated the questions.
The first was… — "What was the best thing about this movie?" — Referring to "The ballad of songbirds and snakes."
"The best thing about film was working with Y/N." — He responded quickly, making his british accent even stronger and moving his fingers; you laughed, feeling your cheeks burn a little.
"Ah, the best thing about this film was working with…" — You made sure to form a suspense, having fun with your boyfriend who tilted his head towards you, waiting for your enthusiastic answer. — "…Tom Blyth!"
Tom could no longer contain his bold and bright smile, even biting his lips, and poking your leg with his hand; passing your through the delicate and fascinating fabric of the clothes chosen for the interview. — You tried to pay attention and look for words to extend your answer.
"I guess i can also include how fantastic it was to work with Francis Lawrence…" — You continued. — "…and it's impossible, really, impossible to find words to describe how magnificent it was and acting in a Hunger Games movie was like a dream." — Tom listened with attention and passion, focusing on every word that came out of his mouth. — "The connection we had with the cast was something so precious, they are the best people in the world." — And it was the purest truth. — "Not to mention how intense it was to live in my character."
It was a dream, strongly, fulfilled and conquered for you; and a sentimental wave, of the purest emotion, weakens when seeing what, in fact, you has achieved and won around you. — How many incredible, sweet and important people have come into your life and will remain in it; and you had no words to explain how grateful you were.
Including having met Tom in your life. — God, you could say how grateful you were to have him for hours and hours, reaching the long duration of the video.
"Oh, yes." — Tom leaned on the back of the chair, settling in a little. — "I think playing Coriolanus was, like, really deep and steady because we're talking about a guy who has two faces and acting him being really good knowing that later he will turn into something evil." — He thought about his words. — "But, it was good working with him, on him and with the blonde wig...." — You laughed, together with the people behind the cameras.
The second question was… — "Were there many recording errors?"
"Oh yeah!" — Laughing and shaking your head in affirmation, you responded, ready to recall various behind-the-scenes moments and factors. — "There were so many that i can't name just one or two." — You said. — "But, one of my favorites, and i think they already posted it, was during the harvest scene and Tom was laughing nonstop at Peter."
"Please, everyone was laughing!" — He stuttered. - "Including you!" — You supported your hand on his arm. — "He was funny, the way his character spoke was funny, so i couldn't concentrate properly." — Tom reported looking at the camera, remembering the aforementioned moment and laughing; joining with you. — "One of my favorites was all the times you called me by my name." — He directed his head towards you, who placed a hand on his face.
Not many times, at most, just three times; garnering laughs and recordings from the cast and film crew. — Rachel had already posted two videos where you end up getting confused, a little nervous, and calling your boyfriend by his name. — A normal thing, it didn't need exaggeration or a big alert.
"Come on, it was only three times." — The softness, almost embarrassed, of your voice ran through Tom's ears; he removed your hand from your face and picked her up, giving your a brief caress and admiring the rings that were present. — "And i remember Josh and Hunter called me a loverbird."
"I ended up forgetting this fantastic little detail." — Tom commented.
The third question, — "Is it true that Y/N is going to act in 'Billy, the kid'?"
"In my dreams, yes!" — You crossed your arms, dramatically, and faked a frown for the camera. — "I've already asked a lot, and at least to be part of the supporting actors or just to appear for at least nine seconds!" — Tom laughed and you moved your shoulders, wanting to keep your face serious. — "Do you think i'm joking? I'm not!"
"You really aren't, sweetie." — The oldest confirmed. — "Please, Michael." — He mentioned the director. — "Even i'm begging for it."
And the fourth question... — "What word would you describe each other?"
"I think defining you in just one word is one of the most complicated jobs for me." — Tom's hand removed some kind of stubborn thread, which was stuck in his clothes. — "Is it really just a word?" — He turned, towards the people who worked behind the cameras, who confirmed his question. — "The word enchanting fits you easily."
Blyth leaned back on the back of the chair again, but now leaning his body towards your; facing you completely. — His deep, exuberant blue eyes meet, for the countless time, with yours in that interview. — And your lips formed into such a beautiful smile, shyly showing your teeth against his answer.
You fell in love once again with Tom Blyth, in a full interview.
"Thank you, my love." — The attempt to hide your face and an embarrassed voice failed completely. — "The first thing, word that comes to my mind that can define you is fascinating." — Tom pursed his chin, listening carefully. — "Because everything about you is fascinating and manages to leave me speechless, most of the time, and captivate me too." — Now your boyfriend's arm was holding the back of your chair. — "Everything, everything about you fascinates me and even the discreet gray strands that must be growing in your hair."
"Excuse me?" — Tom questioned, with his mouth open and not expecting your last words, and looked at the camera with a surprised look; already you were laughing at his euphoric reaction, clapping your hands on your knees and almost slouching in your chair.
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wynnyfryd · 1 year ago
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Trailer Park Steve AU part 4
part 1 | part 2 | part 3
September
He doesn’t talk to the Munsons much. (Doesn’t talk to anyone, really, aside from his mom and Robin and that one older woman who keeps renting and returning Gone With The Wind as an excuse to leave her house.) He keeps his head down and his nose clean, doesn’t care to make friends with the neighbors; just wants to get by.
One day Eddie approaches their door, waving a gas bill that got mixed up in their mail, and Steve greets him pleasantly enough.
“Stab anyone today?”
“Eat glass, Harrington.”
So it goes.
Steve watches the world pass and the weather turn, lets the hours bleed into weeks and squeezes his eyes shut against the flashbacks when they threaten to overwhelm.
Things with his mom are weird.
They don’t really speak, preferring to shrug their way past each other with careful, tight-lipped nods, and his mom takes these pills the doctor gave her that keep her perfectly pleasant and calm. Silent. Physically present but not really here.
And he can’t imagine how it feels to be her: Florence Harrington, ripped from the comforts of the upper crust and left to rot in a tin can seven miles across town. She spends most of her time letting out weary little sighs as she swans from room to room, drifting like a shade on the banks of the River Styx. (He can make that reference now because Robin won’t shut up about mythology. “It’s so gay, Steve. The Greeks were literally so gay.”)
Anyway.
Shit’s weird with the kids, too. He still drives them around — lets them loiter at Family Video when it’s slow; hangs around when they need a ride to the arcade or the movies or the skating rink; and he’s still on the hook for ‘ice cream. for. life,’ so…
It’s just not the same.
Like. Not to be dramatic, but who the fuck is Steve Harrington without the house and the pool and the free-for-all fridge? Just some kid with a car and a bat and a punchable face. And he can barely afford to keep the car now, anyway, so pretty soon they won’t need him for that, either. They’ll learn to drive; they’ll get their own jobs. Maybe Lucas builds enough muscle to take over as the party tank.
Maybe it’s better if he shelfs himself now before they realize he’s become obsolete.
“Oh, my god, you’re being pathetic,” he groans to himself. His voice is muffled where he’s lying face down on the couch. Ridiculous behavior, because everything is fine; Steve is fine. In the grand scheme of things where there are monsters and melted corpses and all kinds of crazy, horrible shit?
Yeah.
He’s being obnoxious. It’s a lovely sunny Saturday afternoon with just the right Autumn breeze going — gentle but cool; long sleeve polo weather; his favorite kind — and he’s sitting inside throwing himself a pity party.
Fucking absurd.
…Five more minutes.
Just five more minutes, then he’s getting off this couch.
He gets to a minute and a half when he hears the crunch of tires against the gravel, the clanging of a little bell from the handlebar of a bike, and then:
“STEVE!!!”
And that’ll be Dustin, trying to bang the door off the hinges and piss off the whole park at the same time. Kid’s nothing if not a multitasker. Steve lets another aggrieved groan loose into the couch cushion.
His mom’s out with the car; the lights are all off. Maybe he can just play dead ‘til Dustin leaves? He loves the kid, he really does, but his left ear is full of static, and he just wants to fucking sleep. Or sulk. Or both.
“STEVEN CHRISTOPHER, I KNOW YOU’RE IN THERE.”
Jeeeeesus Christ. “Okay, chill,” Steve grumbles as he hauls himself upright and throws open the front door. His limbs feel like lead; there’s drool on his chin. “Wake the whole goddamn neighborhood, why don’t you?”
“It’s two in the afternoon.”
“Yeah, and half the people here work nights.”
“Oh-kayy,” Dustin drags out the word, “but you don’t.”
Ugh. Whatever. He’s not gonna be shamed by a toothless teenager for his depressing loser tendencies. “Did you need something?”
Steve scratches at his belly hair through his shirt, feels a muscle twinge in his shoulder and send a spark of nerve pain skittering up to the base of his skull.
Dustin either doesn’t notice or doesn’t care that Steve’s body is falling apart where he stands, because he just rolls his eyes and says, “Uh, yeah. I need to know why you’re avoiding everyone? Mom’s tried to invite you to dinner six times now.”
“I was working.”
“All six times?” Dustin glares. Steve feels a little pinned by it, feels guilt seeping through the cracks as he fidgets with his bad ear. This kid’s gonna be the scariest lawyer some day. “She’s worried.”
Goddammit.
Guilt squeezes hard behind his ribs; he knows Dustin uses his mom as a mouthpiece for the feelings he can’t express. “I’m fine,” he sighs, letting his eyes and voice go soft. “Honest.”
Dustin holds firm, gaze fierce and fists clenched. “Bullshit,” he insists.
“Man, don’t—”
“Bull. Shit.”
Suddenly, their impromptu interrogation gets interrupted by a crashing drum fill, a shriek of electric guitar as Munson’s van squeals into the lot. He’s blasting some melodramatic metal shit about wizards or whatever; Steve doesn’t know. He only knows that the skitter of nerve pain he felt is ramping up to a fullblown migraine now because this guy has to listen to his racket at full fucking volume, apparently, and isn’t this all just “fucking great.”
part 5
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vaspider · 7 months ago
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Okay so someone shared this link on the server for the Chronicles of Darkness game I've been running since 2020 and I looked at the link and went 'yeah right' and then I read the article and went 'hunh' and then I watched the first three episodes of 'Knuckles,' which didn't take long because each episode is about half an hour long, and actually I fucking cried my eyes out at the big fight that is referenced because like... it's ... good, actually?
The show is very silly, and a lot of the humor is very childish, which makes a lot of sense, right, because it's about a fucking video game, but, at least so far, it's an extremely sincere show.
The siblings in this show act like highly exaggerated siblings. Of course adults wouldn't act like this, but it doesn't matter, because that's not really who the show is for. The show is for kids. It's goofy. The heart of sibling rivalry is there. The heart of hurting over a parent who abandoned you is there. The heart of a parent missing a family tradition is there.
The jokes that are made are made with love for Jewishness. Whoever made the food jokes has eaten a lot of gefilte fish and matzoh ball soup. Whoever wrote the episode understands how important it is that nothing puts out the Shabbat candles. Whoever wrote the episode understands the importance of minhagim -- the traditions that are unique to your family, to your synagogue, whatever.
Clearly they're not shomer Shabbos because their traditions include watching movies after Shabbat dinner, but that's not presented as them being Bad Jews -- it's just their family tradition, and that's just how it is.
Mom's bracha for the candles has the 'Adenoy' pronunciation which is so very New York Older Ashkenazi Jewish that it made my heart ache and made me powerfully homesick for the East Coast, since so many of the older people at my old shul used that specific pronunciation.
The fact that they literally centered a pair of Shabbas candles (with what are clearly kosher candles burning!!) in the fight, and the entire fight revolves around those candles? It just hit me right in the middle of the chest.
There's a difference between a show being silly and a show being insincere, and Knuckles is silly but it's not insincere. I will fully admit that I watched the first three episodes to get to the episode entitled The Shabbat Dinner, but you know... I might just finish the series? It's got heart, and all of the actors are clearly having such a good time. It's one of those projects that I refer to as a Summer Camp Show/Movie, where everybody's getting a nice paycheck and having a very good time and not taking themselves too seriously.
Plus, Christopher Lloyd made me laugh until I choked.
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geekgirles · 11 months ago
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Just Look My Way
Can we please talk about the way the lyrics have changed from the original to showcase Stolas' growth and character development?
I was already surprised that what originally looked like it was just going to be a fan video ended up becoming canon content, but when I heard the different lines my mind exploded, you guys.
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Note the difference, the major difference, in treatment!
In the original version, which released back in season 1 but before Ozzie's, Stolas' line was actually:
"Come now, my little impish plaything, we've both made our choice."
Keep in mind the original most likely included this line as a reference to what both Striker and Stolas said in regards to Blitzo's relationship with Stolas. Even our dear owl boy referred to him as just a plaything while saving him from D.O.R.K.S! Which most likely only helped cement Blitzo's internalised belief that Stolas would never see him as anything other than a cheap thrill.
Here, however, Stolas is cementing him as his dearest! A loved one! Someone he values and cares for! That is a huge difference from being just a sexual partner!
And the second line. OMG, THE SECOND LINE.
Unlike the original, where Stolas speaks of a choice that, realistically, was never there (as it usually is the case with relationships where there's a power imbalance and, moreover, were born out of transactional needs), this time he is reaffirming Blitzo's agency and independence. The implied choice is clear: Stolas will present the asmodean crystal to him so he no longer relies on his Grimoire and sleeps with him out of necessity. All that's left for Blitzo now will be to choose if he wants to remain by Stolas' side even then. And the choice is his.
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As a quick aside, I also love the constant symbolism between Blitzo and the Moon.
Technically, compared to Stolas and the Earth, both are just satellites, nowhere near as important as a Goetia demon and member of Hell Royalty or a planet brimming with life and where beauty and wonder happen at every corner. And yet, without them neither can thrive. Stolas is as fascinated and dependent of Blitzo as the Earth is with the Moon. Without the Moon, there's no tides; it brings inspiration and romance to countless souls, brightening the night sky, just like Blitzo brightens Stolas' life.
Blitzo is Stolas' moon, and I just think that's beautiful.
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Every word in this line in particular just oozes character development, too.
The original was:
"What's left for me in this broken house if I cannot have you?"
This is no longer about Stolas using Blitzo to escape his boring routine and his horrible marriage to Stella, it's about Stolas being deeply and hopelessly in love with Blitzo and not knowing what to do to convey that in a way that will reach him.
Once again, Blitzo has stopped being a mere plaything or boy toy and become so much more. He has become an essential part of Stolas' life he doesn't know what he'll do without but knows he'll have to let go of if that's what Blitzo wants!
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Now, I must admit I am not exactly a fan of this change in these particular verses. On the one hand, I understand it's meant to reflect Stolas is trying to understand Blitzo and see things from is point of view, but I also feel it robs the moment of the raw feeling the original conveyed:
"Is this how she'd feel? Abandoned, all alone, left to fend for herself, for a semblance of happiness that doesn't have to end?"
"She" clearly referring to Via.
I just think it would have been more powerful to keep it and allow that juxtaposition between the most important people in his life to help Stolas understand Blitzo better. After all, he loves them both dearly and unconditionally, but his actions have also hurt them both very deeply.
I just think it'd be fitting if one allowed him to understand the other better.
Nevertheless, if there is something this song has taught me, is this: we are so not ready for the next episode.
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mrabubu · 4 months ago
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/the ref is a bit old, but the info is mostly accurate/
So, I did kinda sketch ref for my Kraang character and make her more of a person, or something, with a name and all. I'm still going to use they/them pronounce and Y/N when people will be asking something about Krangified AU.
More information about her below.
So, her name is Ana now.
About her personality before she was turned into the Kraang zombie I still can't say much at the moment (because I'm mostly focused on their interactions in the present timeline), except for her being the person who was genuinely worried about Leo and what's been going on in his head. She saw his attitude and for her it was obvious it was mostly a facade to hide his real emotions and wanted to help him, being a shoulder to lean on. I see her being the weirdo to others that found his jokes actually funny.
After Kraangification, I can describe her with one word: DEPRESSION. I mean, you've been a mindless zombie for about 10 years that practically flashed before your eyes. You wake up facing the facts that the world has been at war with the Kraang for all this time, everyone you knew grew up, your family is long gone, your boyfriend been through hell and lost his arm, and, yeah, your still kinda a zombie also facing some self-control issues. Your Kraang half is taking control over you from time to time, attacking others and even friends if provoked. Not to mention that a lot of things that used to be casual to you are now something you need to learn to be used to again, like bed or actual food. Yeah and also that little inconvenience that she has to eat people now.
She's been dozing off a lot at first, after Leo got her to their base, just staring at one point, processing the whole situation and still feeling like it's just a very long nightmare. And only Leo could snap her out of this state at least for a short amount of time.
When I've been making first sketches with her I gave her this pointed ear and horn like Kraang appendage on her forehead, and thought this kinda reminded of oni's (demons) from Japanese folklore, which kinda resonated with this whole Kraang AU concept.
I also can't stop thinking about Beauty and the Beast (original Disney animated movie) concept, only with them swapping roles in contrast to the original story.
I really like the concept of the turtles being able to make this chirping and churring sounds, and thought, why can't she make something like this? So, yeah, she can churp and purr (I don't know if there's a difference between churring and purring, still didn't understand, and this churring sound is still mostly fictional, fanon thing..? but, anyway). I like this idea of Leo and Ana being able to communicate with the language only they (and other turtles) understand.
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A few more sketches with her and a couple of scenes.
Her claws on the Kraang arm can extend. I thought about her being able to shapeshift her arm further, but for now it's either extended claws, or something like a sword or some other sharp pointy thing...
I've been thinking about her fighting style, and for a reference I used the The Witcher 3 again (yeah) There's a vampire species, Bruxa and Alp, and I'm thinking her fighting style would be something like of an Alp. Fast and agile, also pretty strong (tho still not strong enough to take out big enemies like the Kraang in their suits).
I have this scene in my head that I actually been sketching already, where she's fighting the Kraang hounds, and pretty much able to lift one grabbing it by it's throat and throwing it into the tree like a rag doll.
youtube
Another thing is her screech she uses to intimidate/immobilize her enemies. It's also more of an alp than bruxa, especially in this video time code 00:36, this is pretty much how I imagine it.
I also know that I've messed up her eyes when she's in her Kraang mode, because they should be turning purple, like Raph's left eye that wasn't covered by Kraang flesh, but, uuuh, I don't want to change that at this point...
I think that's it for now...? If I'll have more ideas I'll either be making other posts, or updating this one.
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Note
yooooo!!! you’re my favorite ethan winters artist i just wanna say that first and foremost, thank you for the wholesome content of my comfort character and father figure 🥹🫶
i’m really curious bc i feel like i see a lot of people against mithan (not me personally, i’m p neutral on them!) but i’m curious to know all your thoughts on them! thoughts on their canon relationship, their fanon portrayal, the backlash against them/mia accusations, and your headcanons? i’m just really interested!!! hopefully that’s not weird :”)
have a good day!! sparkle on!!! ✨💖
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i heart mithan... i think that they can be so cute...
i personally hc them t4t and i like to think that the dated in highschool before they both had fully transitioned
mia likes to bake and ethan likes to scrap book and he always likes to take pictures of mias cakes/ baked goods and has a album for them 😭
i am a multishipper so i draw a lot of ethan ships so my girl is left out sometimes and im sorry mia 😔
i actually really like their relationship, its a really complex dynamic that i like to talk about with my friends
i think the issue is that when talking about mithan or mia in general, theres just SO MUCH misinformation that its honestly a pain the butt to talk about
people still think that she was responsible for the creation of eveline, people still think that she experimented on eveline, people still use examples of her attacking ethan as if she did it on her own will instead of being mind controlled
in reality she was just someone who oversaw the transportation of evie. im not excusing her or anything because obviously she knew what she was doing, but people really try to accuse her of doing something she didnt and it bothers me alot lol
the problem with the fandom is that people either try to water her down to girlboss who did nothing wrong and fail to acknowledge the complexity/ moral grayness of her character and the other side is misogynists 😭😭😭😭
its hard to talk about her without people either going "stop trying to villainize her and make her look bad!" or people ACTUALLY villainizing her and acting like heisenberg would have treated him better 😭😭
mithan is such a sad relationship because they loved each other so much and that ended up being the reason their relationship fell apart (sort of... its not like the broke up... ethan kinda just straight up died)
i get a lot a trouble for saying this, but mia is a selfish person.
its not a bad thing! well i mean it is but it doesnt make her some evil witch who is somehow worse than the guy how made a werewolf american ninja warrior. its just a major character flaw she has! which is good! mia being a flawed person who makes mistakes and morally gray decisions make her a more interesting person!
she is selfish in the way that she wants to keep her family with her no matter the cost. even if it means lying to ethan about her job so that he wont think different of her. here is a interrogation from the re7 DLC, which is easy to miss!
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she isnt necessarily trying to apologize for the things she has done, she is more of a, "u wont need to forgive me in the first place if we just forget it all and move on"
she doesn't try to redeem herself for what she has done, she tries to move on and return to the normal life that she wants so bad. which is fine! everyone copes a different way and she has to right to move on from her trauma. the problem that lies in this is that she has a shared trauma with ethan who still has no idea what went on in dulvey and still effects him till the present (he is mold! this is a important thing to know! most people would want to know if they were a walking corpse)
she played a direct part in what happened in dulvey, and im not referring to the email, she did not send that. she never wanted ethan to come in the first place. she tried her best to send a video to him, begging him to forget about her because she wanted to protect him, BUT it didnt send.
he got involved because she was involved. its honestly a series of really really unfortunate events.
THOUGH! she did know what she was getting into. im tired of seeing the narrative that mia was innocent and didnt know what was going on or was simply a bystander. she knew what she was doing, she knew eveline was a bioweapon, she knew eveline was a child. she used a MACHINE GUN! she knows how to use weapons and was obviously trained for it.
she tried her best to keep everybody out of the mess, ex: warning the bakers not to take them in, warning ethan not to find her, sacrificing herself for ethan in the later half of re7
but again, those are the consequences of HER actions
her consequences just happen to get really big and end up hitting ethan on the head like a metal sheet 😭
their relationship is really so interesting, it makes me really sad to think about sometimes 😭they both went through something that nobody else would ever understand, in the end they really only have each other. they get moved to an entire different country and the dulvey incident gets covered up with a "gas leak"
its really tragic because their marriage definitely had some flaws and bumps. and i know im repeating myself but its because people always take this in the worst way possible but just because i say their relationship was rocky doesnt mean im saying they dont love each other!!! thats the entire basis of mias character!! saying she doesnt love ethan would destroy her entire character!
you can see in the re8 DLC how fondly ethan talks about mia! he loves her so much, though im not sure if his comments in the DLC are him narrating current (post re8) or his thoughts before everything went down and he died (pre re8)
everything mia did was because she LOVED ethan. she would never do anything to intentionally hurt him, she is not a cruel person. she hides the truth of her job from ethan pre re7 because she loves him and doesnt want her job to drive them apart. she CONTINUES to refuse to tell ethan the truth post re7 because she wants to move on a live a happy normal life with him and knows something like her being directly associated with the connections would probably cause (more) problems. she refuses to tell ethan that he is mold because again, hard to live a happy marriage with your husband after you tell him hes a bioweapon.
obviously i dont think it was right that she did this, thats what makes her selfish! she did it for herself! she did it for her family! she thought it would work out, she thought that they could move on and be happy together.
the issue is that ethan didnt want to forget. he wanted to know what happened, he wanted to know the part mia played, he wanted answers! which is reasonable! he knows to some extent that mia was partially responsible for his involvement and he was always suspcious that mia was lying to him about her job which is implied when mia says "you were right, i did lie to you"
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she doesnt learn, she doesnt stop lying, her lies get bigger and worse and it sucks yeah but it makes her so interesting!!! she keeps doing stupid things under the idea that this is whats best for her and her family, that if she hides this everything will work out and it will be for the better but its not!
just because telling your husband hes dead and a bioweapon is a hard subject to bring up doesnt mean you DONT bring it up. people shouldnt use that as a reason to excuse mia 😭, its a very bad excuse and honestly highlights how horrible their communication skills were. you cant just not tell your husband that he is actually infected with the mold and not tell him for the tree years between post re7 and pre re8.
im not saying these things to put mia down, or try and villanize her. these are all just actual things her character does! she isnt evil, but she isnt a knight in shining armor either. we need to be able to have talks about complex characters without crying everytime someone points out a flaw. characters have flaws! and mia just happens to have a lot of them!
im not mad at her, i dont dislike her because i think this way of her. shes a fictional character! you can like characters that are morally gray, or villains that drink blood and make corpse soldiers. they are fictional! pointing out the flaws of a character does not mean i dont like them.
i wouldnt call her "the real villain of re8" but i wouldnt treat her like a damsel in distress either. she is a competent person, she knows what shes doing, she has her reasons for doing them. she made bad descions with good intentions behind them! they can coexist and we should let them!
i like mithan! its a complex relationship because they both love each other so much but hurt each other in the process
talking about them is just a pain in the butt because talking about mia is a pain in the butt lol
i really hate how she keeps getting sidelined, its super frustrating to see mia get put in a cage in every game 😭
its even more frustrating that mia straight up just disappears???? in the shadows of rose DLC... like she just stops taking care of rose and theres nothing said about it. no reason or explanation. i dont think mia would ever ditch rosemary because she didnt care about her, but we probably will never know because capcom sucks at writing and they probably forgot the mia ever even existed.
all in all, i think the fandom is really just full of misinformation which make people either think mia is some horrible evil person, or its full of people who think that saying mia messed up is the equivalent of comparing her to wesker lol.
i really love mia, shes a incredibly fun and complex character, its just hard to enjoy her sometimes with the people in the fandom haha.
also ive got no idea what u meant by "the backlash against them/mia accusations" so sorry if i didnt answer that!
thank u for the ask! sorry for the long response!
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throne-of-crows · 6 months ago
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The most queer-coded sequence in all of Stranger Things
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Mike staring at Eddie like he is hanging on to his every word, Fever by The Cramps playing with the line “when you put your arms around me I get a fever that’s so hard to bear” just before Eddie puts his arms around Mike and Dustin. Mike leaning in to Eddie while Dustin leans away, Mike's lip glance.
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Mike bursting into the room to speak to Nancy, the camera focussing on a guy with a rainbow on the book next to him, camera flicks back to Mike, then the camera focusses on a guy with a picture of a shirtless man in front of him before flicking back to Mike again and then he finally notices Nancy almost like he was distracted:
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Mike looking happy with men working out behind him. And in addition to this the men are paired off with each other to really drive the point home:
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Mike looking disgusted and talking about "bullshit media propaganda" with the word woman behind him. The 2 men behind him positioned in the sunlight and the 2 women in the shade. Then immediately after he says this a flame flares right in front of his face as if in explanation:
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The reference to 60 minutes which was a weekly show with that weeks episode being about the AIDs epidemic (this post by @aemiron-main talks about this):
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This one sequence of scenes alone is enough to show Mike is gay. It didn't even need to have anything to do with Will and yet they couldn't have made it more obvious.
Literally everything about these scenes is queer-coding Mike, especially when you compare it to Dustin during this montage. Dustin is doing the exact same thing trying to find someone for Hellfire and yet there isn't a single thing that could be misread as queer in his scenes. It is undeniable they are purposefully presenting Mike in this way.
(Credit for a lot of these points to LesbianMindFlayer on Youtube from her hour long Mike Wheeler gay hints and moments video. If anyone hasn't watched it yet you should)
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sandplague · 5 days ago
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pathologic 3 save & sound 2024 presentation
this is a quick attempt at a transcript of the presentation. I think I got most of it but there are some words I was unable to hear, I can't say I have a lot of practice doing this and that's on me so if any of you guys can help me I'll edit it asap
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Ressa Schwarzwald: I'm Ressa from Gameowdio. Our team has been working on Pathologic 3 with Vasily Kashnikov and his apprentice Nikolai. This video will feature some of the audio stuff we've made together.
Our goal regarding audio direction was to give the real experience of being in the epicenter of an epidemic. Fully realistic, no bullshit. So we are obviously shooting this video in The Town. We realized pretty early that the game was quite different from the original Pathologic 2 because of the time travel mechanics. So for the prototype we built a time travel machine [the date November 1924 shows on screen], which appeared to be quite useful to record some source sounds, and [date changes to November 3024] make this video in just half a second using existing technology.
Let's start with the music.
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Vasily Kashnikov: Hi, I'm Vasily Kashnikov, audio director of Pathologic 3 project. I'll tell you how our music is structured. We were already thinking about how the Bachelor's game would sound when we were working on Patholgic 2 and writing music for Haruspex. In Pathologic 2, the music had more ethnic and real motives (motifs?) and instruments. Since the city and its customs are familiar with Haruspex since he was a child, he is involved in the traditional way of life. In the case of Pathologic 3, this is the view of an outsider who evaluates everything from the point of view of rationality and science. Therefore, we are trying to make the Pathologic 3 soundtrack colder and more detached from the steppes and ethnicity in character. There is more synthesis, guitars at the same time, the Bachelor communicates with those in power so the soundtrack contains a large share of minimalist so-called furniture music that could sound in the beginning of the last century. Piano etudes and references to composers of that time: Satie, Debussy, etc. The soundtrack is a rather eclectic mix of dreampop, downtempo, and (?) minimalism.
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In the city when the Bachelor is alone with himself, we emphasize the cold mind of the rhythm section: less emotional harmony, and sometimes electronic timbres. In the rooms where we need to separate the main character from those he interacts with, we use more expressive harmonies and more classical instruments: piano and guitar passages.
When we designed the interactive music system, we assumed that time is finite, and the music had to change depending on the amount of time the Bachelor had left. However, we later abandoned this system and now the music changes depending on the state of the Bachelor himself, who can fall into apathy or psychosis. To emphasize these states, we apply filters and effects to different layers of our tracks and get a slower, muffled sound in the case of apathy, and wired (?) nervous, glitchy in the case of psychosis. In the infected quarters, there are interactive systems that... [screen begins to distort] oh my god, Nataliya! Please stop this!
Nataliya Radina: Whoops, hehe, sorry. But yeah, basically the other system we created reflects everything you hear in the game. Such as... If we use our gun when dealing with the local thugs, the longer we aim the weapon at the people, the less sounds of the outside world we hear and the louder becomes the heartbeat. To add to the intensity, sharper tone was used along with a high pitch tinnitus sound. If the psychosis level goes to the maximum, it starts to damage Bachelor's health, which is accompanied by flashes on the screen, as well as low heartbeat and short breathing sounds.
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Vasily Kashnikov: In the infected and rebel's quarters, there are also interactive systems that change the character of the music by adding or disabling instrument layers depending on the state of the world or the Bachelor's equipment to fight the plague. As a result, we have 12 tracks for each day spent in the city. they can freely switch between each other and several dozen themes for locations and characters, and all the music is subject to change depending on the state of the Bachelor.
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Nataliya Radina: Since the game has a weather changing system, we also wanted to reflect that in our audio feedback as well. The game has global wetness parameter that shows how intense the rain is. The more it rains, the more squishy and muddy are the steps of the outside surfaces. Moreover, if you come closer to the window, you can hear the rain pondering on the glass. Even in the middle of the plague, we always have room for cozy moments, right? My favorite part of that system is involving cows. [cow moo]. So, when it's raining, you can actually hear very very soft sound of raindrops dropping on those bovine butts. And I personally think it's beautiful.
Artur Ramanouski: Hi, my name is Artur, and I was also involved in creating some sound assets for the game.
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Probably the hardest thing to record were the footsteps. I had everything planned out: bought the equipment, got every type of surface, but...there was one small thing I overlooked: I live in a city with over 12 million people. Noise everywhere. The solution was simple and ingenious: I recorded everything on a Sunday, because in Buenos Ares, Sunday is the one day when no one does anything.
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Nataliya Radina: One of the most important places in the game is the cathedral. There we have a system of ladders that control the speed and direction of time. Direction wise, we can have it flow normally, or reversed. [entire presentation is rewound very quickly so it's back to Ressa]
Ressa Schwarzwald: She is super professional.
Nataliya Radina: As for the speed, we can make it stand still, go twice as fast, or half normal speed. We created an audio system that has to (?) understand what is actually happening around (inaudible). When we reverse time, spatial effects are added to the surrounding sounds. Ambience, steps, and the mechanism itself. When time stands still, we increase the low frequencies in the ambience, and all the other sounds are muted to zero. Now lastly, when the time goes twice as fast, or half the original speed, the pitch of the surrounding sound changes accordingly.
The coolest part of this system is that it's been actually implemented into the game engine using only one parameter.
Ressa Schwarzwald: Thank you for watching. See you here, later!
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jesncin · 1 month ago
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Thinking about Disney and how we talk about Cultural Representation
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(concept art by Scott Watanabe)
Old essay originally written on Cohost in November 2023. With additions.
With all the promo stuff about Disney's upcoming animated film Wish, I can't help but think about Raya and the Last Dragon again. I spent a year intensively researching things about that movie and the discourse surrounding it for a series of videos on Xiran Jay Zhao's channel, and oh boy did that reveal a lot about the current way we talk about cultural representation in casual media criticism.
Lately we've grown a habit of looking at signifiers to culture, things like a cultural dish, a nod to a martial arts style, a piece of clothing, maybe a hairstyle, a weapon and so on, and then projecting a bunch of intentions onto the work regardless of authorial intent. I witnessed this a bunch of times in discussions surrounding Raya and the Last Dragon.
You basically get a bunch of 4d chess-style justifications for the lazy implementation of culture in Raya.
random examples cuz there's too many to name:
The movie will do something like make the leaders of the villain nation women, and people immediately assumed it was some kind of bespoke reference to Minangkabau matriarchical society.
the art book of Raya specifically stated that they purposely misplaced things as a stylistic fantasy choice "we could take something that is known and place it in an unexpected location, like coral in the desert and cacti in the snow". But when people saw a water buffalo placed in the desert they assumed it was some super clever environmental story decision.
The movie will tell you it includes things like Borobudur, Angkor wat, Keris, and most people will take their word for it without hesitation. Never mind that Southeast Asians could barely recognize these nods to our culture through how amalgamated the designs are.
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(early concept art by Scott Watanabe)
Moving forward, I think we need to talk less about "what" parts of a culture are being represented in these movies, and more about HOW they're being included, we need to ask:
What is this piece of media's relationship with the cultures it represents?
Because Raya and the Last Dragon is not a cultural movie, it's a monolith film pitched and written by white people and a Mexican director with 2 SEA writers added later in production to avoid backlash. Culture serves the purpose of aesthetic set dressing in the film, as opposed to something that informs its themes and characters.
it wasn't even initially pitched as a Southeast Asian movie. The white writers who pitched it were going for a vague East Asian sci fi fantasy story under the working title "Dragon Empire". Southeast Asian culture was an aesthetic change added much later.
This is what happens when a corporation tries to put representational value on a shallow aesthetic. Because of the way Disney constantly marketed Raya as this big authentic cultural film, it primes its audience to read cultural intention in the most benign details. And when we get lost in the details, we lose sight of the bigger picture.
Contextualizing Cultural media criticism
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(visual development art by April Liu)
We need to start demanding more context in our analysis. The next time we see a reference to culture in media we consume, take a step back and ask what purpose it serves in the narrative. And most importantly!! What Is Its Relationship With The Culture It Represents? We shouldn't just accept things at face value.
start asking yourself,
through what lens is this cultural dish and its spicy flavors being presented to us? Are the customs surrounding the food being respected?
If martial arts or dance is represented, how is it translated in the adaptation? Are you getting generic hollywood-fu or are you seeing specific movements with purpose and motivation? Are the philosophies or spiritual contexts of these traditions present in the text?
Are the clothing, hairstyles, and presentation of the characters being de-yassified through a colonial filter? Is the non-conformity of the cultures' different framework for gender presentation being adjusted to fit a more recognizable binary?
If language is present, what role does it serve? Is it presented as other through being exclusively used by villainous beings? Is it being made a monolith as one "non-English" language?
is this temple actually a place of worship or is it just a set piece for a goddang Indiana jones booby trap action fight sequence
This way, instead of unquestionably defending a piece of media because a character wore a traditional outfit one time, or because some characters took their shoes off at a temple, or because there were Arnis sticks in that one fight scene, we can approach the text with a more nuanced and holistic understanding of how culture informs narrative.
To quote Haunani K. Trask (author of From A Native Daughter):
“Cultural people have to become political… Our culture can’t just be ornamental and recreational. That’s what Waikiki is. Our culture has to be the core of our resistance. The core of our anger. The core of our mana. That’s what culture is for.”
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crimsonender · 17 days ago
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Mikaila Orchard sucks at Paneling
I debated making this a video or not. But, I decided against it. If you guys are interested in me making videos about this sort of thing, let me know and perhaps it's something I could cover in the future.
So Mikaila Turkleson aka Mikaila Orchard has always made... questionable art. To me it seems like a weird amalgamation of Equestria Girls and Sophie Labelle's art. Anatomy bad character design bad etc etc. I don't however see a lot of people talk about her paneling.
Recently, Mikaila and presumably her partner, Lily Orchard started a new art endeavour. I assume to turn over a new leaf and bury the now-infamous Pokemadhouse. You can find it over at bhaalspawnfunnies. It appears as if the blog will focus around the player character of Baldur's Gate 1, Gorion's Ward, and their half sister, Imoen. This is the first entry.
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Source
youtube
Where to start? My first impression is that this is very poorly drawn, and low effort even by Mikaila's standards. The speech bubbles are low contrast against the background. The ground/floor blurry blob looks extremely bad. As a fellow artist I get the distinct impression that Mikaila did not want to draw this piece.
Moreover, there's a huge issue with the panelling and pacing. Comics are really cool in that you can kind of use panelling and negative space to "time" jokes, leading the eye where you want it to go and using framing and other art tricks to make a punchline land a little better.
This "comic" has none of that. There is no pacing, there is no comedic timing. It's all bland and presented as a block. I took it upon myself to re-panel this piece, and I've made two versions: One, with Mikaila's art style and visuals, but with the panelling slightly adjusted to be more punchy and effective, the other I completely redrew, using the same joke.
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Excuse the sloppiness. I'm not going to expend too much energy polishing and gilding this turd.
That being said, this is already a huge improvement. Even if Mikaila isn't at the technical level of a professional artist, this is very attainable with only a few more minutes of effort. The timing is punchier, the speech bubbles draw your eyes down the page, and even without colour coding, it's clear which of the characters is talking. This isn't exactly a hot take but in my opinion you shouldn't need colour coding on a comic page to denote who is speaking. It should be very obvious! Moreover, speech bubbles should be included in the composition, not added as an after thought.
I'm guessing the original comic took her less than an hour to make. I think I'm being generous here, honestly if this took her more than twenty minutes I would be concerned. Being generous though I gave myself one hour to make a version completely redrawn.
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This was again, very quickly put together and of course is in no way perfect, but its to demonstrate what a little bit of thought can do to improve a comic page. I decided to change the pose of Gorion because making family guy references should be a a cardinal sin for artists, as well as make the characters a little more recognizable. "Aryana" is, notably, Lily's OC and bears little resemblance to the canon character of Gorion's Ward, but considering Baldurs Gate does allow character customization and dialogue choices, I decided to make their gender a little more ambiguous so players of any gender could see their version of Gorion's Ward in the comic, but kept the elf with long dark hair appearance from Mikaila's original. I also looked over the pic after I was all done and ready to upload and noticed some small flaws I could easily fix, and went back and did those things. You should always go over your pieces when you're finished them with fresh eyes before you submit them as a final piece.
Again, this certainly isn't perfect and I'd probably put more effort into a piece with characters I care about and a joke I actually find funny, but I hope this demonstrates that pacing and expression really are everything in comics.
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yakutarts · 4 days ago
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Nightmare and Dream but feral, non-skeletal body!
For the love of god PLEASE click on the image for better quality + close ups and clothed version under the cut!!
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Would you kiss them?
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Video process:
I made these using a specific context
A while ages ago I drew and posted a drawing of Nightmare and Dream on their light ball form but with some alterations/personal headcanons.
On the post, I expressed my desire to draw the twins in a universe were Nim didn’t need to give them bodies, and just let them grow naturally. And specifically give them an animalistic appearance, instead of a humanoid one like most artist do.
You can see on the process video that it took me 1000 sketches to make something that looked good and I was happy with, the video is obviously sped up, the total time it took me to make this was 28 hours and 15 minutes.
Now explaining some things:
Why are they so big?
I read on a post made by Joku that Nim, before giving them skeleton bodies, tried to make them human ones, but the pure amount of magic and power the twins had made the human bodies explode or some shit. So she picked skeletons since the magic could flow freely through the bones without being confined by muscle and flesh. That made me think if their power had physical forms, it would be gigantic. So I gave them gigantic forms to better represent their status of strength and power, beings made from raw magic to serve as guardians of all emotions throughout the multiverse, of course I needed to make them big and intimidating!
Why the horns?
Artistic design choice, I gave them little horns and a chubby tail in their light ball form to purposefully make them more animalistic, wanted to keep it while making these. Also just giving them a smooth head with nothing much going on looked weird and boring.
Why the draconian look?
Dragons had been created and depicted as symbols of pure power above humanity and worshipped as deities throughout several cultures around the world, different depictions of dragons has been one of the only things present among almost all cultures, like a default folklore creature. While I tried to incorporate other mythical creatures in the design, the draconic body plan felt more right due to the influence of dragons on human beliefs, and their representation as magical and powerful beings beyond human comprehension. Plus I just really love drawing dragons.
Why the clothing choice? Also why is Dream half naked while Nightmare has everything covered?
While designing the clothes for Nightmare, I used as reference clothing that usually royalty would wear, Nightmare has a really big ego and sees himself as a king, so he uses fancy, expensive clothing and jewelry, adapted and designed for his anatomy. Not practical for battle, but his corruption can go through the fabric without damaging it, and most people and monsters just run when they see him, so he doesn’t worry about it getting dirty or tearing, Nightmare just expects every soul to instantly submit when they see him, so he never worries about getting into a battle and getting dirty he has that big of an ego.
Dream is the opposite, his style of clothing much more practical for running, jumping, flying, fighting and general exercise. He has 4 bags in total, 2 on each side, inside them he keeps several items, be it healing food, magical artifacts, first aid kit, gifts he receives, stuff he buys or random things he finds and wants to take home with him. Dream’s crown is now a colar couldn’t figure out how to make it work with the head shape and horns, his cape is from his official design, but changed to white, was planning to make it yellow but when I looked at it my eyes hurt because there was too much yellow everywhere. I made Dream’s clothes with the intent to match his official design, I didn’t to the same for nightmare because a turtle neck with a hoodie on a dragon would make him more huggable than intimidating. Plus I like to think that the leg warmers was a gift from Blue, and the ring on his horn a gift from Ink. Didn’t add more stuff on him because I couldn’t think of something that would look good and match Dream’s vibe, the rest of his clothes on his official design didn’t translate well here. Oh, while I was drawing this, I drew the colar and the leg warmers first, without the cape, Dream looked like a twink with a pet play kink.
Side note; neither Nightmare or Dream see the use of clothes as a necessity or as decency. For them clothes are nothing but pure decoration and to show off status for Nightmare, they can wear full body suits, partial clothing, just jewelry, or nothing at all, which is what they usually go for when at home, wearing or not wearing stuff doesn’t make that much of a difference to them at all.
Do they act as animals or do they have human intelligence?
Despite me using the word “feral” all the time to describe them, they do not actually act as animals. I’m only using “feral” to describe their body/anatomy, Nightmare and Dream are fully sentient and have human level intelligence/awareness. They are capable of speech and have opposable thumbs on their front paws, they can grab, write, hold… do anything a human can do with their hands with dexterity. But they do have to use only hand one at a time, and balance themselves with the other. To use both hands, they have to be sitting, or be supported by something, they can balance themselves on their wings if they have to.
And now contradicting what I just said, they have some animalistic behaviors. The twins can growl, purr and roar. Despite Nightmare being able to use his tentacles and Dream being able to shoot magic arrows out of his wings, they to also scratch and bite while fighting. Since they are big and heavy, they can easily crush bone under their weight and their bite force is strong enough to split someone in half. If you need a reference, just use Smaug from The Hobbit, he has more or less the balance of animal behavior and human intelligence I’m looking for.
Expanding more on this, the twins stretch just like felines, and often sleep in positions usually cats sleep in (they don’t actually need to sleep but do anyway). Dream likes to go fishing, and by fishing I mean jumping in a lake and chasing the fish underwater. He finds it more fun than sitting around and waiting for the fish to come to you instead.
I guess you count their lack of necessity to wear clothes as animal logic too?
_________________
If you have any more questions about them, I will be happy to answer!
And yes, I do plan on making more drawings of Nightmare and Dream on this form!
Dreamtale belongs to @jokublog
Feral concept/design by @yakutarts (me)
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nanamissuit · 10 months ago
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141 boys when their s/o has a strength kink?
So strong.. - 141
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Pairing: 141 x GN! Reader (Fem presenting?)
Warnings: Sexual themes, Strength kink, P in V no condom MDNI
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John Price:
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Definitely found out on his own, and how you might ask? You thought you kept it such a good secret!
Well for one when you needed help reaching something high up and he’d grab it for you and you’d stare at his arms almost like you were taking in every little detail
Or when you laid on his chest and he’d “accidentally” flex his bicep and your face would flush a bright pink
You thought you kept it hidden well and to your surprise, you didn’t..
How he confronts you is the real question.
Well you’re about to find out while your face is shoved into a pillow and he is plowing you from behind but not gripping you hard enough to hurt you.
“Harder..” “Hm? Harder what honey?”
You got too embarrassed to say anything else.
But for some reason and you didn’t know how he knew, he gripped your hips harder.
You thought it was just a coincidence, until he flipped you around like you weighed nothing onto your back.
To say you were shocked was an understatement. 
“Oh shocked baby? I see the way you look at me when you watch me reach for something or when you lay on my chest, you could’ve just told me sweetheart.”
You couldn’t even speak, you just nodded to cock drunk to care.
Needless to say he did hold this against you for future reference 
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Kyle 'Gaz' Garrick:
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Now he knew about this little obsession because you let it slip accidentally…
He was just cradling you in his arms, like a bear hug as you comfortably laid on his chest.
“You know I'm into this-” “Hm? Into what?” “Oh nevermind..”
He thought he knew what it was at that point and he knew exactly what to do.
He wrapped his arms tighter around you and when he saw your face flush and you focusing on his muscles he knew he got it right.
“That's a new one. I’ll keep that in mind for when I have you in bed.” 
From then on out he flexes more around you.
Helps you reach stuff even if it’s literally in your height range.
Picks you up a lot more just to show you how “strong” he really is.
When he’s on deployment, 100% sending gym photos and shirtless pictures and even arm/hand ones.
Will use it against you in bed when he picks you up with ease.
“Mm so tiny in my arms, you love that don’t you baby?”
God forbid you take a photo with him holding you, or even holding your waist 
“Gonna use that photo when I'm not home sweetie?”
You’d look at him and bury your face into your hands embarrassed and he’d just smirk at you.
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John 'Soap" Mactavish:
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He is oblivious, plain stupid even.
How can he not notice when your face turns pink when he jokingly flexes around you?
Or when he would walk around your shared house shirtless and your jaw would drop and you’d try to act like you were fine.
So how did he find out? https://www.tiktok.com/@6zx1i/video/7321751688803650818
That trend. He found out after you told him you wanted to do that.
“Why’s your face s’red lovie?” “It’s not, Idontknowwhatyoureventalkingabouttt-”
Then he put every single piece together and his jaw dropped.
“Well, I knew I was attractive but not this attractive…I'm holding that against you.” “whatttt…I don’t know what you mean.”
He smirked at you, almost like it was a game.
And to him it was a game, so when he had picked you up to set you on top of a counter to give you a kiss.
You knew that he knew.
He used as much force as he could against you in bed just to hear the small sounds you make and to see how your face reacted 
That man is obsessed with you and everything about you.
He, like Gaz, when deployed sends you gym photos,hand/arm pictures,shirtless pictures,and literally anything you could ask for he’d give you.
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Simon 'Ghost' Riley:
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Lets face it, This man definitely knows about it.
Would he confront you? No…Maybe eventually but he likes teasing you and poking fun at you. Dropping clues that he might know but you can never know for sure.
“Babe can you toss me that shirt?” “Oh-I-yup.” You’d stutter over your words trying to keep your composure seeing him in just boxers.
He smirked about it to himself as you tossed him the shirt and hid your face
He definitely used this to his advantage in bed, but he’d never show you clear signs that he knew about your little secret.
He helps you reach things really high up and even acts like he has to look for it so he can see your face staring at his muscles.
He adores when you get all flustered beneath him and he thinks about it all the time.
Has sent you gym photos, but that’s all and he knows you save all of them to use while he's away.
He loves when you lay on him and he flexes his bicep and you pretend to hate it but the shift in your thighs says otherwise.
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AHHHHH I’m so sorry about my short break, I’m in a different state but I’m trying to write as much as I can. Expect more Fics. I have loads of requests to get through 😛!
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