#which is why i still tagged this ask
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zytes · 1 year ago
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this manatee looks like it’s in a skyrim loading screen
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swoo0zy · 8 days ago
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trophy gains self awareness
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buwheal · 6 months ago
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Hello, Spamton!
How's life? Also, do you have any opinions on the Addisons? (Pink, blue, orange, and yellow)
If so, what do you think of them?
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uncanny-tranny · 1 year ago
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Part of harm reduction is recognizing that abstinence or sobriety, whenever these terms are applicable, is not the inherent goal for so many people. Forcing complete abstinence or sobriety can absolutely be detrimental, which is why we must not idealize either one or force it on people. It should be an option, yes, but that does not mean it is the only option or the only option worth pursuing.
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rainbowpufflez · 11 months ago
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Giovanni homophobia arc™️
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al-luviec · 4 months ago
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day 2 - energy / life / green
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shithowdy · 5 months ago
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realized a drawing i'm doing rn is almost identically posed to one i did 8.5 years ago of a different oc, except the old drawing was instantly tainted by one of the players featured messaging me asking if i could take it down because their abusive, possessive rp partner saw it and got jealous of them "roleplaying behind their back" and i said "nah" and it became a whole Thing that i should have walked away from at that exact moment but didn't and the 6 months that followed contained some of the most truly condensed batshit i have ever witnessed in an rp community already well-known for its batshittery.
... anyway i love my friends. so happy to accidentally redeem the pose.
#idk if ill ever open up completely about that shitshow but#i think 8 years is past the statute of limitations to vaguepost about it#late tag addition but man now i'm thinking about it all at 4am#how did in the good goddamn did i witness that and still not only let them make me an officer#but also let them put me functionally in charge of their guild IC#while those two fucked off and erped in instanced zones or played overwatch#and i and my then-rp-partner took the heat for the meandering plotline#until my partner vented to the wrong person about the abuse#and it got back to them#and we got to experience the surreality of an honest to god guild coup#all to salvage the image of some egomaniac abuser#certified fucking wra moment#its been 8 years and thinking about how i was treated in the end makes me feel sick lol#they made a new guild discord and invited everyone but us#and when i noticed the channel had gone quiet i asked what was up#and was met with gaslighting about how i'm 'thinking too much' about the channel being a 'little slow'#and it took pushing to get an early admission of what was about to happen#so we logged on and quit ourselves#which fucked up the narrative they had constructed#and they lied in the new channel that WE were the ones doing a 'coup' and that we stole the members who left with us#i guess i am opening up after all#i had to play the fucking villain of that scenario for the past 8 years#all to protect the mental health of people who hurt me#why#if you were there and know what i'm referencing with all of this... there's the fucking story#the person in question is a massively popular artist#i just dont have it in me to fight that fight
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whatudottu · 7 months ago
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Wouldn't it be funny for the hot doctor Knock Out to not actually be that big a fan of sex. Still tho- it doesn't stop him from tormenting his husband with horny thoughts <3
Hah, instead of leaving him cold and sleaveless in just scrubs alone, I gave dear KO a puffy racer jacket (you know damn well it's ruby red), and to give himself an excuse to wear it in the medbay and on the field, he's got the Decepticon medical symbol patched on his arms :)
hmm does the implied impregnation mean i need to tag this as something?
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nyatbinary-81 · 9 months ago
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@vulpixisananimal sifstem art jumpscare!! more specifically i got bored and decided to mess around with sif and mal's outfits.
#my art#this is how I think theyd present themselves either in person or in headspace. the slouchers <3#sifs outfit is simple; the boots i always give them (but with star laces for funsies); loose sweater; simple pants#the pants are Meant to be jeans but isat doesnt Specifically Have Jeans so. theyre just Pants.#the sweater is slightly looser bc sif doesnt seem like a Form Fitting Clothes kinda guy to me but hes Trying to be more open#on particularly good days theyll roll the sleeves up or wear a sleeveless one methinks#even if everyone Knows abt the self-harm scars its hard to Look at them.#i also associate them being more open with them not wearing an eyepatch. esp bc hes the only one of the three to go without it#for mal (or 'ami' as i like to call it) i wanted smth reminiscent of a mourning outfit bc mal du pays means homesickness#and i picked 'ami' as a nickname bc ami means friend :] at least according to my basic translator. i dont speak french <3#ami's outfit being dark is also reminiscent of the inversion thing its got going on in canon.#ik the veil is starred in the original but i think ami would want the fewest reminders of home. on account of The Issues#(actually if i can come back to sifs laces sif also has issues with reminders of it bc of the memory loss but the shoelaces are His Choice—#—which gives them a form of control over it and they can keep it subtle or undo it if he wants. which makes it easier)#anyway. i put amis hair in an updo and smoothed the hat bc i think ami wants to be Unremarkable. Unknown. so it keeps its silhouette Simple#(it still keeps the pins. theres smth comforting abt them. they shine like stars and theyre not stars and theyre not Home. but theyre You.)#and i kept the long hair i gave loop. dont ask me why its so long when the canon hair is short. maybe their hair kept growing over the loop#OH and i drew ami in a side profile bc Silhouette and also bc i think itd make an effort to keep people away from its blind spot#andddd i think thats about it? plus i actually managed to keep this one within a reasonable timeframe.#if their hair changes lengths/the proportions change between drawings. no they dont 💛 peace and love and body craft#OH AND YOU FINALLY GET TO SEE WHAT I MEAN ABT SIFS BOOTS BC THESE ARE THE BOOTS I GAVE THEM ON MY REGULAR DESIGN ARENT THEY NEAT#i did actually try to give sif a different font but nothing Works for them like the pixel font. i cant explain it.#i think 'ami' would be a nickname that mira gives it. bc. shes Fantasy French. and its a sort of 'youre more than your yearning/loss' thing#me every time i think abt sifstem: yeah they just rotate in my head. nothing major#me every time i talk abt sifstem: oh hey im almost at tag limit again#au Good what can i say
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oldmanyaoi-jpeg · 3 months ago
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i haven't played this game, don't plan to, and am not part of the fandom, but from the secondhand fandom poisoning i'm getting it just seems like everyone is doing this i guess
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morrigan-sims · 29 days ago
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Kora Wolf & Zara Fairweather - a brief timeline
Aka, we got a lore dump on why these two hate each other, and now I'm (even more) obsessed with them.
Set 1: Cyrohime era, late teens. [they're just teenage nuisances who hate each other but end up very close. Era ended with a blood oath.]
Set 2: Dragonfly era, mid-20s. [when everything goes to shit, Wolf is first mate and Zara is navigator. Era ended with several murder attempts and a failed sacrificial murder that backfired terribly.]
Set 3: Captain era, 40s. [Both are captains in their own rights for ~20 years. Zara's captain era ended when Wolf has Rook kidnapped. Wolf's will end when Rook kills her.]
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thegreatyin · 8 months ago
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this nemesis ambition started out a little slow but I am getting closer to finding that bastard who killed my wife, and I’ll not rest a minute now that im far closer to on his trail
sorry got in character for a second
Anyways fun ambition so far very fucked up though
congratulations on joining the murder club anon!!!! depending on who you ask the name refers to either people who have murdered or people who have witnessed murder. usually both. actually extremely often both. it's a swell time you'll feel right at home (don't mind our collective skyglass knife collection in the back)
#im still not far into nemesis personally but im very much enjoying it#honestly in a weird way it feels like it's moving faster than HD did. which. is funny bc nemesis is like The gated behind item grinds quest#idk. HD was a fun slowburn where we adventured around gathering our rogues gallery before the action kicked in#nemesis on the other hand feels like im picking up halfway through a batman serial#fallen london#ask#it's WAY more fucked up right off the bat than HD was. honestly ive thought abt red honey for ages. that's so fucked up#and we LEAD with that?? Okay#definitely a horrors-filled ambition befitting caeru (the guy who's constantly going through horrors)#it really encourages you to get fucked up and freaky and in ur character's headspace at basically every step along the way#i only have HD to compare it too but HD was like. a lot more interpretative in comparison? at least to me. that's what it felt like#and i adore HD for that dont get me wrong here#HD just also waited until like. halfway through before it asked what the scoundrel actually Wanted out of its heart's desire#nemesis in comparison is right off the bat who died? who are you mourning? anguish. justice. there must be vengeance.#it's a delightfully different vibe!! i like it!!!#oh god sorry anon im doing the classic yin talking way too much in the tags thing again#i havent had much excuse to talk abt nemesis and what i think of it so far and of course its rp effects on caeru#but i do have a handful of thoughts on it#it's good. im liking it so far. it's starting very strong if nothing else. and i have no spoiler knowledge of what happens in the future#beyond the choice between rewards at the very end#and im SO curious how we'll get to that point. what horrors will we adventure through next? off we go to find out!#it's biggest glaring weakness so far is how horrendously grindy it is. and like. ive been warned and done my research ahead of time#im doing it on the same account im seeking. i knew what i was getting into. but also gots damn.#in comparison HD's 5-card lodgings and dreamgate feel like footnotes#anyway while im already way too deep into rambling did you know the honey trip gives you fate?? insane. why does it do that. hilarious even
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iamthepulta · 3 months ago
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*stares at 30 reblogs of "deep down you want to bite someone with 100% power just once"*
*writes: "m00t is reincarnated crocodile (beloved)" on notepad*
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uncanny-tranny · 2 years ago
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Like obviously the whole "they're just doing [x] for attention!" is completely asinine because humans are social creatures who need attention to some capacity, but also... in your narrative, does everybody do things specifically for your attention? When somebody does something drastic or shocking, is it not because they're desperate for help but just because they crave your attention specifically? Does the sun rise and set at your command as well?
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imminent-danger-came · 6 months ago
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do you think the writers are being too slow revealing what happened with wukong and macaque? like should the full story been revealed in s4
That's very subjective!
For me personally, I'm totally fine with how it's played out. We get enough tidbits every season/developments with their dynamic that I'm pretty content. I also just think that when the time comes, how they choose to reveal that information to us (and especially to MK) will have optimal impact!
Idk, I just think it's going to work out you know
#but maybe it's not pacing that works for you and that's fine#the experience of pacing is subjective by nature#alright *puts on conspiracy cap*#to me it seems like they're wanting to throw another wrench into MK and Wukong's relationship next season#s4 was so heavily focused on Wukong's flawed past and there was a lot of buildup about his and mac's relationship in the s4 special#and then s5 had a lot of weird hints/info#specially with the stone/nine or whatever#and that weird wukong nuwa framing in 5x08#And 5x01 kinda lampshading Wukong knowing about MK + his reincarnated friends#Like feels weird don't it#(WHICH. He could totally have not known about MK. But I still wanna learn more about why he wanted a student in the first place)#There are so many directions next season could go#But the direction I hope for most is really continuing 5x04 stuff#Like idk I personally feel like we didn't fully unpack Monkey MK. In certain aspects anyhow#And it's like omg 2 seasons later and we finally resolved the to pain scene!!!#But we haven't really resolved like. ''Hurting the people who care about you the most'' aspect of it. The 3x10 and 4x08 parallel#So like the hurting each other angle. The nature of 5x04's resolution is that you have to work at it every day *twirls hair*#Kinda like how at the end of the s4 special ''leaving things a little better than you found it'' hadn't resolved everything being to pain#So now ''even if it all leads to pain that pain is ours!'' hasn't resolved how you hurt the people you love#And with MK using the crown on Wukong#And now that Mac V SWK backstory seems close at hand#Seems all very set up for that theme you know#I'm a believer#this has been imp's tag rant#lmk#lego monkie kid#shadowpeach#asks#anon#lmk theme: hurt
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rxttenfish · 9 months ago
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
#all the care guide says is 'biomass'#monster prom#asks#vanillabeenflower#this is. so long i am so sorry.#and its still not my entire thoughts because i have so many thoughts#this is an unedited ramble tbh and im very sorry for that#i have more complaints like#how fucking snide and condescending the narration is to its own characters#which it already had but gets even worse in the later games#which is why despite loving aaravi i dont want to play moncamp at all#where a character says they like something or feel something and the narration has to be so. sarcastic about it?#like how i mentioned about how it feels like how its looking down on them as people#instead of whats probably the intended read which is#more jokingly calling them dumb in an affectionate way like how you might do with friends#and ofc theres the whole miranda rant#i hate what theyve done with the merkingdom and i HATE adrien as a concept i wont lie#just. cool. this female character is too stupid to count as a lore character. we obviously need a MALE character to fill in instead#we cant just have miranda talk about this or center any of the other female characters#and how they feel about this and whats going on for them#no we need to make up a new man to talk to instead#im. im still really bitter about it i wont lie.#like i said i could go on and get way more specific about it#i just feel like any and all emotional weight to this has died and the characters are more and more obviously actors on a stage#for your own self gratification rather than their own people living their own lives#this is so bitter and i really shouldnt put this in the main tag#i am so sorry everyone who will see my rant. but my peace must be made.#dont worry im already asking myself if im just making all this shit up myself#what if some of us liked that the characters were so mean to the player and had no qualms about aggressively rejecting us#because it gave some illusion of them being able to make their own choices and decisions in what they wanted
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