#modular media
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modularmedia · 11 months ago
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Analytical Fanboys Discuss Supergirl Woman of Tomorrow
@thevacuuminator takes control of the show for a pick that has @boingo-rider, @busterscorp & @snowburke face to face with exactly the kinda taste he has.
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simeonscott · 1 year ago
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The Hidden Message of Kamen Rider Kuuga
It's hard to find, but easy to understand.
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boingo-rider · 2 years ago
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Video review of Kamen Rider Geats Ep 21
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wtf-tfw · 1 year ago
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No thats dumb! and you odnt even know what youre talking about
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o3ovan · 2 years ago
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I present to you
Bob! The Modular OC!
(also this is my first post nyah)
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scribefindegil · 1 year ago
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there is no real meaningful distinction between Art and Craft, however i personally can only do the type of Art that is also extremely Craft. i need to make physical things with my hands and use tools and manipulate little objects and hoard all the specialized knives. otherwise i will start biting.
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jcmarchi · 6 months ago
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Funko Fusion Preview - Get Your Head In The Game - Game Informer
New Post has been published on https://thedigitalinsider.com/funko-fusion-preview-get-your-head-in-the-game-game-informer/
Funko Fusion Preview - Get Your Head In The Game - Game Informer
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If you’re a fan of a popular movie or TV show from any time in the last several decades, chances are, they’ve made a Funko Pop figurine of the main characters. The brand is ubiquitous in pop culture, so it was only a matter of time before it got a big video game adaptation. This sort of game could easily be a cheap cash grab, but after watching a preview demo and listening to one of the head developers speak about it, I’m confident that Funko Fusion is much more than that.
You’ve never played a game by developer 10:10 Games, but you probably know the work of its staff – the founders of the studio are some of the former architects of the Lego games developed by Traveler’s Tales, including CEO Jon Burton, COO Paul Flanagan, and design director Arthur Parsons, who leads the demo. He boots up a level based on John Carpenter’s 1982 horror classic The Thing, which signifies one of the main elements that separates this title from the kid-friendly Lego titles; this game is rated T for Teen and references loads of media properties that are decidedly not for children. Still, the world is charming and lighthearted, so when a Funko Pop is impaled through the side of the head, it’s more goofy than ghastly.
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Parsons, playing as Kurt Russel’s MacReady, fights off some Norwegians using the game’s third-person shooting mechanics. According to Parsons, all characters have melee and ranged options, though they had to get creative for some characters. While He-Man uses his signature sword, OJ (the protagonist from Jordan Peele’s Nope) swings around a miniature version of one of the inflatable tube men from his movie. Parsons dispatches enemies easily, which I imagine is due to the game’s relatively low difficulty, his experience working on it as a developer, and the fact that every enemy has an outrageously large head, ideal for headshots.
Funko Fusion will ultimately feature over 20 IPs in the game, mostly from NBCUniversal properties, though they’ve also made licensing deals with other companies.
Here’s a list of some that we know so far:
Back to the Future
Battlestar Galactica
Child’s Play
Five Nights at Freddy’s
Hot Fuzz
Invincible
Jaws
Jurassic World
Knight Rider
Masters of the Universe
Megan
The Mummy
Nope
Scott Pilgrim vs. The World
Shaun of the Dead
The Thing
The Umbrella Academy
Voltron
The Walking Dead
Xena: Warrior Princess
Each IP will include playable characters, and many will include levels, though the scope of each level will vary by the franchise. Some, like The Thing, will get a proper, full-sized level, while others exist as secret cameo levels players can unlock in other worlds. Poking around the frozen outpost in the demo, Parsons travels through a portal to reach a world based on Shaun of the Dead, where he has to escort a car of civilians to the safety of the Winchester. While there, he transforms into He-Man and shows off the zombie enemies, which turn the hero into a zombified version of himself. Even though it’s just a cameo level, it’s much larger than I initially expected, likely packing plenty of easter eggs in for fans of the movie.
Players can move through these levels in whatever order they want to progress through the game’s main story. Parsons explains that this modular approach allows them to continue to support the game after launch by easily adding new characters and levels into the mix. The first instance of this is with the game’s pre-order bonus, which includes Rick Grimes and Michonne from The Walking Dead, complete with alternate outfits.
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It’s been years since the last Lego game, and with this team of developers, I’m excited to watch them attempt to fill that gap. Luckily, I won’t have to wait long. Funko Fusion is coming to PlayStation 5, Xbox Series X/S, PlayStation 4, Switch, and PC on September 13. 
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leiselaute · 5 months ago
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Frank Bretschneider - Dichte 9 from "Pounding". Released 2024 June 21 via raster
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quasi-normalcy · 1 year ago
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You know what, fuck it, I don't *want* some frivolous, artisanal, lighter-than-air computer with no customizability, no upgradeability, no reparability, no ports, and a lifetime of *maybe* 3 years if you're lucky. I want a fucking great BEAST of a computer that's designed to last a minimum of 50 years, with ports up the wazoo and optional drives for every kind of media! I want modular components that you can drop in a bog for a year, dry them off, and have them still work fine! I want them to make a noise like "ker-chunk!" when you slide them into place! I want a switch that you pull to turn it on! And I don't want software that constantly forces you to get a pointless, cosmetic "upgrade" every few months either! I want durability! I want longevity! I want satisfying haptics! I want Silicon Valley to go fuck itself!
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seamount-oneironautics · 8 months ago
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ONEIRIC YAMS — WHISPERS
(Experiment with digital fabrication)
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Description
Oneiric Yams — Whispers is an experiment incorporating 3D printed objects, sound, and projection mapping.
The Oneiric Yam is a particular subject that I have studied for a couple years. It is an oneiric (related to dreams), cryptobotanical (unexplained and mysterious plant) structure. It grows out of the ground in an irregular egg shape. It sports a hollow interior and holes in its walls. At night, spores are released into the air through those holes. When animals (including humans) inhale them, they begin to dream.
I represent these dreams through sound and projection mapping. 
The Oneiric Yam is a vessel for dreams. Dreams whisper out from within it, and I encourage putting an ear up to it to listen. The projection on the surface of the Yam shows a dim, blurry (re)collection of dreams and imbues the inanimate object with some life.
This is the first time the Oneiric Yam has left the 2D sheet of paper. I wish to develop this concept in the future, possibly creating a full oneiric, cryptobiological series.
//video documentation of two Oneiric Yams.
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//Oneiric Yams in dim light.
I am interested in how this Oneiric Yam concept can be developed. Are there more of these dream-producing root vegetables? How does the concept itself connect to ideas of cryptobiology, mythology, and science? Does the concept inadvertently trivialize the waking actions of dreamers themselves?
Inspirations
Dreams — Lucid dreaming — Cryptobiology/botany
Jenny Filipetti - Breath Vessels 
Posy - Motion Extraction
Motomichi - Pop-Up Projection Mapping
Daniel John Jones & Seb Emina - Infraordinary FM  
✅👁
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midinmod · 10 months ago
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Elevate your living space with our Velvet Modular Sectional, a perfect blend of Mid Century Modern aesthetics and contemporary comfort. This sectional is not just furniture; it's a statement piece that seamlessly combines style and functionality.
Designed with the utmost care, the Mid Century Modern influence is evident in every detail. The plush velvet upholstery not only adds a touch of luxury but also ensures a cozy and inviting feel. Whether you're unwinding in your living room, creating a stylish media room, or enhancing your home decor in a chic apartment or townhome, this sectional is the perfect choice.
Its modular design allows you to customize your seating arrangement to suit your space, making it versatile for any room layout. Sink into the deep, comfy cushions and experience relaxation like never before. The Velvet Modular Sectional is not just furniture; it's a lifestyle upgrade.
Bring a touch of sophistication to your home with this exquisite sectional that transcends trends and adds a timeless charm to your space. Make a statement with Mid Century Modern flair and create a haven of comfort and style with our Velvet Modular Sectional.
Velvet Sectional
Modular Sofa
Living Room Furniture
Comfy Seating
Home Decor
Apartment Therapy
Townhome Furnishings
Contemporary Design
Lounge Furniture
Media Room Seating
Versatile Layout
Plush Upholstery
Stylish Comfort
Customizable Seating
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modularmedia · 1 year ago
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youtube
Avenger EMH S2E20 “Code Red” | No-Prize Podcast No 121
GRAB YOUR MOUNTIAN DEW GAMERS
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simeonscott · 1 year ago
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Female Autobots group shot.
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boingo-rider · 2 years ago
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New video review of Kamen Rider Geats Ep 19
Check it out!
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carlamathew00 · 11 months ago
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Living Room Console Table | Painted Bookcases | Boot Room Furnitures
Nest at Number 20 will immerse you in grandeur. We redefine luxury, from stylishly designed rooms to personalised service. Discover a Living Room Console Table place of peace and renewal. Make your reservation today and enjoy incomparable delight.
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technicalfika · 1 year ago
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Event-Driven Design Demystified: Concepts and Examples
🚀 Discover how this cutting-edge architecture transforms software systems with real-world examples. From e-commerce efficiency to smart home automation, learn how to create responsive and scalable applications #EventDrivenDesign #SoftwareArchitecture
In the world of software architecture, event-driven design has emerged as a powerful paradigm that allows systems to react and respond to events in a flexible and efficient manner. Whether you’re building applications, microservices, or even IoT devices, understanding event-driven design can lead to more scalable, responsive, and adaptable systems. In this article, we’ll delve into the core…
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