#i like to think it went down like that
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You guys think "custom poncho design" that cayde talked about in idle dialogue years ago was the same one he gave to crow?
#he was like damn hawthorne really got cool stuff im finally gonna get myself vanguard class item like zavala and ikora#and then he just kinda didnt bc.. andal cape... 🥺#and now he thought damn actually now that im gonna pass job to him maybe he could wear it yeah im gonna give it to him#i like to think it went down like that#destiny 2#cayde-6#crow#vanguard#hunter#giltweet
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THIS IS SO MUCH FUN!
#bumblebee#b 127#transformers one#transformers fanart#transformers#optimus prime#i think hes so funny#bro went outside and on his first day he was given weapons and immediatly went and killed like 30 people#calm down boy#hes kinda scary#hes like killing people and havign SO much fun#u cant be doing that white baby 😭😭😭#hes going to be a monster on the battlefield
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William Afton is a master manipulator in FNAF..
#myart#chloesimagination#comic#fnaf#five nights at freddy's#fnaf fanart#henry emily#william afton#charlie emily#afton family#wow meow Henry and William content#I wonder so bad how this conversation may of went down#like obviously it must of been a very long difficult back and forth#as William lies directly to Henry’s face etc#BUT I can’t also help but thinking William was just veye obvious about it#like truly faking being shocked#hardly even moved just trying to play his part#awful man but he’s sorta funny tho#pixel William moments too shocked in so many ways
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his therapist woulda had a field day at their next appointment
#my art#doodle#fanart#resident evil 8#ethan winters#i think its so funny that he has a journal in re8. not only does he have a journal but he illustrates it. i dont know if capcom intended to#imply that ethan stops every now and then to jot down the horrors and the hour that the horrors occur my guess is prolly not#but now its there and it makes me laugh. i shouldnt laugh at his mental health journey but i am anyways#shoutout to people who journal i wish i was you but instead i draw a guy feelin my emotions for me#but im so happy the sun goess away at 5pm. truly immaculate. i miss snow. but we stay chillin#i made more dear diary doodles but these were my favs n they went well together#i changed the entry in the 2nd one though cause i thought it was funnier to me this way#i cut my hair too short again im not even sad about it anymore like whatever man#at least its out of my way. and my shower was SO fast i got to stand there 5ever and it was still only like 15 minutes#fantastic. there are so many joys in life. theres twice as many horrors but the joys are definitely there and they are definitely joyful#anyways thats the post stay warm n cozy out there gang
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Bisexual crisis Crystal edition
#dead boy detectives#dbda#palasaki#palasaki week#it was supposed to be for the free day but i've completely lost the plot and I don't know if I'm on time#...or early#i know we all like to think crystal knows she likes girls#buuuut we saw her past. that is not an emotionally intelligent person#i think she was the kind of girl who put other girls down idk#i just think considering how she speaks for women so many times throughout the show#that it would be great character development#also charles figured it out decades ago#maybe even while he was alive#most of the time he crushes on girls though so you wouldn't know it#edwin probably doesn't know either i'm aware#but imagine if you will him reacting to this like "ugh#because he was there when Charles went through this journey and he did not care for it lol#whatever. niko you angel we all adore you#especially crystal... tho edwin might not like that#edwin: how dare you suggest you like niko more than i do?#preposterous
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hm
#hom3stuck#homestuck#john egbert#jade harley#dirk strider#dave strider#karkat vantas#davekat#lil hal#autoresponder#inspired sketches because i went thru a bunch of artblogs and wanted to be dynamic and artsy too#also love to listen to songs and then try my best to draw something for the duration of it. this isnt quite one of those times but#hey the names matched up nicely#idk man. tonight is a sad about dirk strider day turned into sad about dirk strider night. davekats to make it go down easier#anyways ever think about how a captcha of 13 year old dirk doesnt want to die but the 16 year old version does.#cause i do . plenty.#these seem like sketches ripe to do something with but i dont feel like touching them more so. black and white up they go
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balor 🥰
#fields of mistria#fom#balor#fanart#art#sir...im so in love w you...#if anyone else like me loved the fuck out of stardew but was disappointed in the romance options...please play this game#the characters/interactions/dialouge is top notch#i knew nothing about this game i found out about it 2 days before release#i thought i was gonna go for march#and immedately met this guy and just#his first line is like (im a traveling merchant) and i went (oh no)#i have such a THING for merchant characters#i can finally live out my dream of romancing volo pkmn#sort of#except not evil#i think#love that the romance options in this game are like... adults with jobs/dreams/aspirations#unlike stardew where everyone is supposedly an adult but is like a teenager??#but in this game everyone is a contributing member of society#love that <3333#the dialouge for real is amazing#anyway. it still in uhh...early access? so you cant do everything youll be able to do one day#but thats good for me bc i tend to blast through these games and do 90% of things within a week#fanart???? from my ass???#only because i love this game and him#im so fucked up for him#not me tracking his ass down everyday to talk to him#also what i love about this game is being able to talk to everyone multiple times a day#like every hour or something
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searching for a star that's still unknown to anyone!
#for finncakes.arts dtiys on instagram... i missed you wxs#project sekai#pjsk#prsk#proseka#emu otori#tsukasa tenma#nene kusanagi#rui kamishiro#wonderlands x showtime#wxs#polysho#my ipad did not survive this one its at 3% after like 5 procreate crashes#and sending me visions of it being put down like a dog. Not happening#kirapipi album release im FREE#wxs getting 1 another wanopo comm and 2 a traditional japanese style song. ive been saying they need it. emu deep voice can save the world#I drew emus recent card the untrained but i dont KNOW HOW TO RENDER SNYMORE IDK HOW TO DO IT. SO SHES TRAPPED#in my wip art timeloop for eternity.#tsukasa is pissing me off so bad in this no matter how many times i drew and redrew his head imhe just completely breaks the illusion of#depth i think i actually did alright on rui and emu. i love how theynlook. Went hard rendering tsukasas outfit i guess which.#pisses me off MORE. its NOT THE FOCAL POINT. TSUKASA INHOPE YOUR NEXT LIM HAIRCUT IS EVEN MORE STUPID. YOURE RUINING MY LIFE.#whats supposed to be his hand is so fucked up with the perspective too helppp me just pretend its nenes.#the tonal difference from my ladt post is so funny. fuck you siffrin you stupud cat
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itafushi nation how r we Feeling!!!!!!!!!!!
#my art#jujutsu kaisen#jjk#yuji itadori#megumi fushiguro#itafushi#jjk spoilers#jjk manga spoilers#jjk leaks#fanart#jjk fanart#jujutsu kaisen fanart#SCREAMING CRYING THROWING UP FOUGHT MY DYING PEN PRESSURE FR THIS#TH MEGUMI DROUGHT. OVER. CROPS WATERED with yuuji's tears#im a wreck im a gd WRECK#megumi nation itfs nation whatever happens from now on know tht tonight was a Victory#god there r more redraws i want 2 do . i need to like. calm down tho#im so emotional im shaking and my pen is on its last legs i dont think more is good for it#or for my hand#i feel her protesting GHGSD i did paint a lot of leaves today#YA SPEAKING OF . WENT FROM LA DI DA RELAXING SUMMER LIGHT ITFS IN2 THE MOST DEVASTATING/pos CH OF MY LIFE#what a day what a time to be alive#times like this make me so grateful i can draw what wld i do except scream otherwise#i have no words and i must Draw#anyway i dont have anything valuable or coherent to add just know that i am the human embodiment of a whole bunch of exclamation points#my brain is like bzzzzt my heart is like wowwww
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Sisters :]
#og post#my art#Ace Attorney#AA#The Great Ace Attorney#TGAA#susato mikotoba#iris wilson#iris watson#dgs#dai gyakuten saiban#look away spout#slapped a grayscale down and played around with gradient maps and then fine tuned it definitely the weirdest method of coloring ive done#then i threw on halftones for funsies#a really funny thing happened in my playthrough of dgs with my friends. they formed a. conspiracy theory. wherein.#mikotoba fathered both iris and susato.#we just finished blooming attorney theres no reason for them to think this they just went omg mikotoba and wilson knew each other#to be clear they think mikotoba gave birth#and jigoku is susato's other father#i just started sobbing. like how. did they get so close. to an actual twist. by throwing darts in the dark#they have no idea#highlight reel#1k
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supernatural movie reboot but its a ghostfacers mockumentary about their attempt to make a “serious film” about sam and dean winchester. opens on ed and harry going “CUT!” and the camera pans to a guy that looks kind of like jared padalecki pulling off a party city wig. turns out the finale was actually part of the ghostfacer’s retelling of supernatural. Sam Dean and Castiel spend the entire movie chasing after ed and harry trying to stop the thing being made. (its a huge commercial success and they screen it at the destiel wedding)
#supernatural#spn#also ed and harry track down all the supporting characters for an interview and they make up ridiculous shit to try get it into the movie#rowena: oh yes dear poor dean died! he was pegged to death im afraid 😧#dean: im still ALIVE#garth: and then poor cas went to gay superhell! ghostfacers: omg 😳 just like corbett#claire: yeah rip dean fly high buddy 🙏#charlie: i heard his car was flown up to heaven with him 😫#eileen: and then sam left me for a blurry tradwife 😤#dean and cas have to leave the honeymoon earlt to try and track them down but none of their friends will rat on ed and harry cause they#all think its hilarious#the ghostfacers#destiel#dean winchester#castiel#sam winchester
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girl experiences gender euphoria and is immediately slammed by grief
for @litttlittt <3. this was supposed to be a portrait of caroline hill, but litta mentioned tim looking like janet when dressed as caroline and identity issues and angst and things spiraled
something about tim not knowing if he's his mother's child or bruce's or neither's.
figuring out the looks:
i wanted janet to have that poofy 70s hair
#tim drake#dc#bruce wayne#janet drake#sart#i'm picturing this as transfemme tim hence “he” and also compounding issues about bruce treating him as a daughter#which is exactly the gender validation tim wants and needs but isnt sure he deserves#but this also definitely works for trans tim#she gets to process that she looks like her mom!! and her mom will never get to know her daughter#would she have wanted to know her daughter? even though she showered tim with love when she was around#she barely knew her son#gender idk he's a girl 👍 hope that helps#i went down a rabbit hole looking up vintage dior necklaces -- hopefully something martha wayne wouldve worn#-- but dior necklaces are COMPLICATED#i almost drew pearls but i think that wouldve been too cruel to bruce lol#(a decent amount of my art--even when it's not femme tim--gets tagged 'gender' and i dont know what im going but im glad 👍)
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two hugs; years apart. (or a monday and a friday.)
#tf2 medic#tf2 heavy#heavymedic#red oktoberfest#tf2#tf2 fanart#team fortress 2#this is the first piece of ship art where my manfriend looked at this and went 'hmm...cute' LOL im wearing him down#i wanted some stickers for a sketchbook cover LOL one for front and one for back#medic initially was more pissed in the first one hence the description but eh...i cant be arsed to think of anything new#Nooo I forgot heavy’s flak vest in the first one! Head in hands…we’ll it’s staying like this lmao
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Interesting how one sad worm almost turned the world upside down
#dragon age#veilguard spoilers#solas#lavellan#aideen lavellan#solavellan#i guess?#fen'harel#*sigh*#I don't want to think deeply about veilguard#I just take the few things I liked and treat the rest as uh weird fanfiction#I don't even want to break it down any longer because it makes me sad#maybe I'm also a sad worm like Solas#I went back to the old Dragon Age games to get a feel for something 😭#ik i'm being dramatic but uhh the game was very mid for me#too many plot holes and simplifications and...okay I'll shut up now#I'll just enjoy what I liked#my art
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that annoying moment when getting left for dead in the trunk of a car in your 20s comes back to haunt you 40 years later (take a shot every time ford says “stanley”)
#i love making ford look like a kicked puppy#my favorite pastime#i also like making stan suffer then he brushes it off like a joke <3#these guys have issues#anyway context? what’s that ahaha#but idk. i guess in their adventures they get into fights with things and people#and eventually stan gets pushed and locked into a trunk or one of those little freezers that lock on the outside#and he’s in this tiny space and he can’t just push his way out so he panics and forgets where he is for a second#and by the time ford gets rid of the people/things attacking and finds wherever stan went (kind of easy to tell when he’s yelling)#he’s gotta like. ground him or whatever#those 6 fingers come in handy bc he’s just gotta grab onto stan’s hand and let him feel those 6 fingers against his hand#👍🏼👍🏼👍🏼#anyway i lowkey don’t even like the dialogue in this#and ofc the drawings are low quality as usual#but whatever i am Not going back to work on this lol#idgaf take whatever i give y’all guys 🗣️#gravity falls#stanley pines#stanford pines#gravity falls fanart#stan twins#sea grunks#stangst#??? yeahg#my art#rystiart#i’ll have it in me to sit down and make something better one day but today is not that day#also ahem. he repeats please a lot when he’s about to die haha. why do y’all think he hates saying please so much? 😇
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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