#i don't like the like function. i don't like people feeling bad over numbers and followers and whatever the fuck. i don't care
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sisterdivinium · 2 months ago
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Off-topic (but just in case after reading a random but very interesting little text over on Dreamwidth about current social media):
If Tumblr dies, I will not "migrate" anywhere else. I'm already on Dreamwidth. That's already my HQ apart from here. That's where the drabbles will be posted if this place goes kaput, that's where the WN analysis posts will go, etc. Not Bluesky, certainly not Xitter and nowhere else you can think of.
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comicaurora · 2 months ago
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So uhh. If you feel like talking about it. As someone who lives in the US, how are you being kind to yourself on this upsetting morning <3
Checked in with my loved ones first and foremost.
It's interesting. The vibe I've been getting from my circle is very different from 2016. Much less… dread and horror at a realignment of the understanding of what can and can't happen here, now, in this place and day and age. More "fuck, guys. again? whatever. enjoy your consequences, maybe you'll manage to learn something this time."
Frustration and anger is not the most positive feeling, or even the most fair one to express, but it is a protective one. It hurts a lot less than most alternatives.
And it's quite a shift. It was earthshattering back then. How could this have been allowed to happen? Why couldn't it be stopped? Why couldn't we stop it? Why couldn't I stop it? Why couldn't everyone see what this meant? Why couldn't I make them understand? Did they really not care? What did that mean about humanity as a whole? Were we so thoughtless? How could anyone be trusted?
It seems… much less earthshattering to see it happen twice. Disappointing, sure. Frustrating. But nowhere near as devastating as the first time I saw it unfold. We already knew it could happen. I've already had time to digest the implications. Now I'm just freshly disappointed.
It also feels less indicative of Crushing Truths Of Reality this time. We've seen shit get bad. We've also seen shit get better from here! We know both outcomes are possible, even inevitable. We know hoping for a better future is always worthwhile. This isn't the apocalypse. It's an unremarkably bad turn of events brought on by unremarkably self-centered well-documented human impulses. It's utterly mundane in its unpleasantness. It doesn't need to be dignified with despair.
A democratic election, no matter the outcome or the side we're on, makes us all acutely aware of how outnumbered we are by people whose worldviews and priorities are demonstrably incomprehensible to us. And the first time you get outnumbered, it's a shock. Defeat is haunting. It didn't matter how badly you wanted it; by the very function of democracy, you do not have the power to override greater numbers. (insert electoral college caveat here)
The second time through, I find myself focusing on a different facet that has dramatically reduced the amount of spiralling I'm doing. I don't expect this to work for everyone, but for me specifically, it helped to crystallize a few thoughts:
You don't have the power to control anyone else. You don't. You can't share your worldview and your revelations with them. You can't make them think or understand anything. You can lay it all out for them, but you can't make them listen, and you can't make it click. A mentor can't make their student learn a lesson; that's why teaching is so complicated and hard. An active choice must be made by the person to enable themselves to understand, and they must put the pieces together in their own mind before it makes sense to them, and the pieces must have been presented in a way that makes sense to them in the first place. Lead a horse to water, can't make them drink.
These elections highlight a disconnect in what different groups of people care about; and no matter how clearly you explain yourself or how passionately you perform, caring cannot be forced on someone. Understanding and connection cannot be forced. You cannot make anything or anyone matter to someone. They have to choose to see how it matters in order to internalize it. If they choose not to, that is not your failing. You couldn't have made them do it by just Explaining Better. They are not your responsibility. They make their own choices. You can't reach inside their head and connect the dots for them.
I'm a storyteller. I make stories and put them out into the world. I hope people get something good out of them, but I have no control over what that something is. I want people to be thoughtful and kind and compassionate and hopeful and see themselves reflected in stranges, no matter their differences. I can craft stories that I hope encourage this. But that is the extent of my ability and the extent of my responsibility. I control no-one's actions but my own, and so while I am not having the best day, I am at least content that I am doing what I can, and I am not shattering myself against impossibilities trying to control the things I can't.
Sometimes, people make decisions that I think are really bad. I can't make that not happen. All I can do is try to make decisions that will result in things I think are good. Today, that means checking in on people, and not assigning too much dramatic narrative weight to an ultimately mundane set of unremarkable bad decisions outside of my control. We'll take life as it comes and help each other out when and how we can. Everything else is out of our hands.
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skaldish · 7 months ago
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I’m not sure if you’re a TikTok user at all but I was wondering if you’ve seen any of the witchcraft accounts over there that post “if you’re seeing this video the message is for you” tarot readings or god/goddess messages and what your thoughts are on them?
Personally I really really dislike those kinds of videos but I have trouble articulating why, I just feel like the lack of consent in regards to the “reading” is screwed up and it can also be really bad for people who struggle with discernment or have mental health issues that could be triggered/worsened by receiving spiritual “messages meant for them” on their social media. But I was just wondering if you had any thoughts on it if you wouldn’t mind sharing!
Hi! It's been a few years since I've watched anything on TikTok, but I do remember getting these kinds of videos. The ones I got were far more benign though, in the flavor of "If you see this video, this card is for you!" It is quite a different thing entirely when those videos claim to be messages from deities, and you are correct in identifying that there's something very off-putting about these videos, because there is.
It's true that there is an issue of consent: Someone dumping a reading on you that you didn't ask for is rude, and it's ruder for someone to act as an unsolicited mediator while doing this.
But then there are some very, very deep ethical issues: When someone claims to have a message from a deity for you, they are positioning themself as the unquestionable authority of your current life-circumstances. Their assessment of your circumstances are couched in the authority of a deity, so to question their assessment is to question the deity. Nobody, at any point, has this right, OR this ability to enact judgements.
Conflating their spiritual authority with divine authority is also a method that spiritual leaders use to enact religious abuse: It puts people in positions where doubting their authority means potentially doubting the god they claim to speak on behalf of. So even if someone thinks the authority is lying, it feels unsafe for them to actually believe that for fear of angering the god.
This is how high-demand religions keep their followers from leaving, by associating independent thought with the risk of losing love and belonging.
I honestly think most of these TikTokers are unaware of what they're doing, as opposed to doing this on purpose. They see that this gimmick makes their follower-count go up so they keep doing it. But this doesn't make it any less unethical or any less untoward, and in some ways, the fact they're potentially unaware of it makes the situation worse.
Even if they didn't have all these ethical problems, these videos can't actually function as divine portents because TikTok is a shitty oracle.
Oracles are only reliable when they have no agenda and aren't trying to influence outcomes, which can't be said about TikTok-creators and TikTok's algorithm; they're trying to increase numbers and keep your eyeballs glued to the app. I would have better luck trying to facilitate deity-communication with a Bop-It than with TikTok.
As a rule of thumb, hearing a divinely-inspired message does not mean a deity is trying to communicate to us. It's like how we don't assume a celebrity is talking to us personally because someone is quoting them in our presence.
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unteriors · 25 days ago
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Why is France in particular so much worse off than many of the other Western countries on this blog? It looks like some of these places haven't been updated in 100+ years to be safe or liveable, and somehow have evidence people still occupy them. I know poverty is the main answer, but it surprised me. I know their buildings are old but some of these people are still using oil lamps.
I'm not completely sure, there are definitely a lot of centuries-old buildings for sale on French listings that look as though they haven't been updated in about as long. Part of it may be cultural and specific to France - it has a huge number of small settlements, most of which date back hundreds of years, with their original housing stock intact. But it probably has something to do with the confluence of a few different factors that affect the kind of listings you find for each country. One factor is how regulated and (relatively) free of corruption the real estate sector is in each country. In the US, for instance, it's regulated enough to make it possible for aggregate websites like Realtor and Zillow (and Redfin, etc.) to exist. I'm not totally clear on the specifics, but I think it has to do with having centralised agencies that track and provide data for sales prices, dates of sale and other property details that ensure a certain level of quality control. This means that listings tend to be more standardised and easier to navigate (for people like me interested in the imagery for reasons outside of the boring, instrumental original function from which they emerged). One thing I've noticed looking through sites from developing countries is that there tend to be a lot of obviously-fake listings, which re-use the same images and which make it a lot harder to find genuine ones. I'd guess having a substantial proportion of real estate transactions taking place in the grey market probably contributes to this (putting less pressure on these sites to be transparent and functional). If it seems like most of the imagery of this blog comes from western (or western-ish) countries that's one of the reasons why.
Cultural and regionally-specific factors are also important. France has a well-regulated housing sector, but so does Australia, which has a totally different feel in terms of the real estate imagery it generates - generally much more polished and artificial. If I had to guess, this probably has to do with how well-oiled the propaganda arm of the real estate industry in my country is; the idea of buying and renovating and speculating on housing as an investment is deeply embedded in the culture here, you see it all over the place on TV, in books, the kinds of things people talk about. Doubtless it has a lot to do with how structurally deep the housing crisis runs and how intractable it seems. I'd guess that it's also directly related to the kind of aesthetic you find: bright, evenly-lit photography using expensive cameras that make shitty overpriced houses look like offices, standardised camera angles (there must be some kind of style guide that like half the realtors here follow), etc. I've spoken to people who criticise real estate listings - which they have no personal stake in - that don't follow these conventions, as though following and reproducing these corporate aesthetic values is somehow virtuous. I'm not familiar with the cultural context in France, maybe it isn't as bad as ours. Some countries just seem to produce more real estate imagery independently of these factors though. I haven't found much in Germany, for instance, which you would think would have a similar housing stock to France. I've found a ton from Georgia and Hungary. Japan, which has a well-regulated housing sector (and presumably an enormous amount of housing being bought and sold), is much harder to find imagery from, partly due to the language barrier, but also to the way in which its main aggregate websites are designed. And maybe cultural reasons come into it as well. Italy has a lot of imagery, though a lot of it is covered in watermarks and other branding, so you have to hunt around. Spain is similar. When I do find imagery from continental Europe it seems like, outside of Germany, most countries have a lot of rough, older housing stock that people still seem to somehow live in, like you described. I haven't found much like this from the UK; I have from Ireland though.
I'm open to the idea that there's much of this sort of imagery from lots of different countries and I just haven't been proactive enough to find it; if anyone has any suggestions on where to look for any country please send them to me. I'm not just interested primarily in decrepit older housing stock, I think it's more of a project of looking for imagery that has aesthetic or artistic or cultural or whatever value and liberating it from the constraints of its work-institutional-instrumental context, and recontextualising it in a setting where those qualities can be drawn out and appreciated. There's a history of artists doing similar things (probably playing on the relationship between art and work), from Gustave Courbet to Andy Warhol to Tracey Emin. If anyone's interested send me an anon and I'll write more about the rationale here.
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crooked-wasteland · 4 months ago
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I'm very much looking forward to your Stolitz/HB is a bad musical essay. I've had my own thoughts on HH being subpar as far as a musical goes but never really felt like I had the knowledge on musicals as a narrative style nor as a music genre to do it much justice; excited to see you tackle the topic in regards to HB! 🫡
I absolutely understand the hesitation. It isn't like I personally have a masters in Musical Theory, but I think we as a generation have had musical theories subliminally inculcated into our psyche from the sheer amount of exposure that we can understand what makes a good musical and recognize when those qualities are simply not there. No one has reservations talking about how bad Wish was as a musical, and what I am finding in my own deep-dive for this essay is that Helluva Boss and Hazbin Hotel suffer the same issues as Wish. The lead in music being Sam Haft who is not a musical theatre composer and frankly doesn't understand how musical theatre functions on a fundamental level.
For a small preview of a major point in my essay that I plan on expanding much more, Helluva and Hazbin completely lack an understanding of musical diegesis. This may be a new term for some. Diegesis is most often referenced in how music interplays within a movie or film.
Most of the time the music is not diegetic to the story. When we have big moments in our media with that swelling emotional music, we don't think that there is an orchestra just off screen playing this music for these characters. We are aware the music is an external component to the story. In this way, the music is most often not diegetic to the narrative.
Of course that isn't always the case. Take for example Guardians of the Galaxy and how the films utilize their soundtrack. Starting the movie off, we hear Come and Get Your Love as we would hear any other soundtrack, only for Peter Quill to remove his headphones and the music can be heard playing faintly over them. That makes the song Diegetic.
Another example is Shrek. All of the pop songs in the films are non-diegetic, but there are diegetic songs in, say, Shrek 2 with the Fairy Godmother singing Holding Out for a Hero.
To pull back to more direct inspiration, Happy Day in Hell is nothing more than an embarrassing parody of Beauty and the Beast's opening number Belle. However, Belle is non-diegetic. The Townspeople are singing their thoughts and feelings, but that is not what literally is happening. And Belle turning at the end isn't supposed to be taken as literally the town coming to a halt just to follow her and talk about how weird she is, but that the town as a collective sees her as an outsider and she gets that sixth sense sort of feeling of people judging her. Because they are, they just don't say anything. That is a key crux for the film.
Every single song in Helluva Boss and Hazbin are diegetic. We know this because Vaggie tells Charlie not to sing and we are told by Angel Dust explicitly that Charlie is, in fact, physically singing. Stolas' song ends with Stella telling Stolas to stop singing. Striker, Verosika, Moxxie, Stolas, Fizzarolli, Glitz & Glam, and Asmodeus all sing as a part of a literal performance.
In fact, Hazbin goes out of its way to shoehorn in-universe reasons to have a song rather than just allowing the world to exist in that heightened reality. Additionally, by having the songs explicitly being legitimate songs in the world, we actually face more issues with the world building because on one hand Vaggie is begging Charlie to not sing and is struggling with the secondhand embarrassment, only for the denizens of Hell to join in? Except the world has established that singing is not something people just do. It is the one time the criticism of "Why is everyone singing" and "How do you all know the words?" Are legitimately valid questions.
This all screams insecure and shows a clear discomfort with the genre of musical theatre as a whole. There is no depth of understanding how music in musicals function, just like Wish.
That isn't even touching on how San Haft's lyricism is identical to Wish's worst numbers with how he just borks the internal structure and meter of his songs.
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trainsinanime · 16 days ago
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I'm still considering whether I'll do any non-vague posting about this, but let me just say: Writing long and erudite posts about what you think is wrong with a French children's TV show does not absolve you from the accusation that you're doing… let's call it entry-level analysis. A post can be long and well-written and still just regurgitate the most basic, boring points, and some of them plainly wrong.
Actually maybe don't read this, it may be too salty itself.
"Adrien is sometimes too pushy", "Marinette is sometimes a stalker", "Alya is a bad friend because she's unwilling to bully a random new girl just because Marinette said so", yeah, yeah, we've heard it. More than once. Way more than once. Yes, even with receipts and quotes. Trust me, it's been discussed. These are the kind of standard hot takes of someone who is doing their first attempt at critical analysis, and I actually think on some level we should encourage that. I do believe fandom should be beginner-friendly in all regards.
But man, it can be annoying to read sometimes. Especially when someone uses these hot takes to justify the existence of salt fics. Let me be 100% clear here: Salt fics are not a reaction to flaws in the source material. Salt fics are materially different from fix-it fics. This becomes more clear when you track these patterns over fandoms, and in particular look at my favourite example over in Fairy Tail (sic).
That fandom has a number of fandom-specific plots, like some "angel of death sends main character back to relive the origins with the knowledge they had later" (also very popular in Harry Potter back in the day), but also one that is just 100% salt specific: It's about Lisanna, a childhood friend of the male lead Natsu, coming back from the alternate universe she was trapped in, and displacing Lucy, the female lead, who eventually leaves, sad and depressed, while nobody cares about her. The sentiments are all the same: Feeling depressed, feeling annoyed that your friends are suddenly interested in the new girl, feeling like you don't belong anymore, leaving your friend group to punish them and so on.
There are some differences as well. This whole thing was back in the days of Fanfiction.net, when crossovers were in a whole other section of the site and thus not easily findable, so the whole "…I'm going to run away to somewhere where people want me" never had the frankly hilarious addition of "…and when I'm there I'm going to marry Batman!", which spawned a whole sub-fandom in ML (its fans tell me that it's not all salt; I haven't bothered to check).
But the most important difference: The inciting incident never happened in canon. People just thought it might. In canon, Lisanna did return from her alternate dimension… and then immediately became a forgotten background character. Lucy and Natsu remained just as in love as they always had been, which is to say, very much except they don't seem to notice it. Their relationship was never strained even for a moment.
And still people wrote these stories that are functionally salt fics, with the same storylines, same emotions, same beats. Because salt fics are not about fixing what is wrong with the show. If they were, they'd spend all their time discussing the terribly fucked-up metro map. Salt fics are about exploring feelings of loneliness, isolation, "why are you hanging out with here when I told you she sucks" and just pure spite, in a way that you don't really see outside of pop songs. That is the end goal. The characters and plots are just a way to get there, and they will get twisted as necessary.
This is critical for understanding and discussing the phenomenon of salt fics. Alya is not actually getting demonised because she acted a bit stupid in one episode where everybody but Marinette acted a bit stupid. It's incredibly weird to hear this argument, and then all the supporting quotes for it, in the same post, right underneath, are all:
Alya: Okay, but do you have any proof? Marinette (angrily): Arrghlwargl! No!
Like, come on. Alya is getting demonised because people really want to. Because it works for the kind of story. These stories assume that it's Alya's job to always support Marinette unconditionally, and that any deviation from that, no matter how minor, is a highest order betrayal. And then they go full Count of Monte Cristo on her.
(Well, not really, that could almost be fun. Nobody ever has Marinette imprisoned for fourteen years, get out with the help of a hypnotist monk, use a buried pirate treasure to buy an island, then manipulate a telegraph line to… It's all just torn notebooks and such. Boring.)
The idea that people hate Alya for mostly valid reasons is just plain wrong and shows that you've missed a huge part of what's happening in the fandom. You could use all the Alya hate as an entry point into analysing what her role is in the show, how people in the fandom perceive her role, how people in the salt dom perceive her role, how her role and her personality shift depending on the needs of an episode at the expense of a consistent character and so on. There is some great analysis in that direction out there already, but more wouldn't hurt. "Alya is a bad friend sometimes because of Chameleon" remains an uninteresting take no matter how well you word it, though.
And that's just Alya. Adrien hate, for example, is its entirely own field. In short: Yes, some characters in this fandom are over-hated. Try digging deeper next time.
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artificial-transmutations · 8 months ago
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3k - A celebration!
Hey there, guys and gals!
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TLDR: There's a poll at the bottom asking which story deserves a sequel!
Today is a very special day, at least to me. After a little more of one year posting stories to Tumblr, I have reached the absolutely staggering number of 3000 followers. During this time, I have posted about 100 stories with a unbelievable (and I kid you not) 33,333 likes and reblogs. Yes, this is the exact number at the time of writing this post. Yes, I wrote a program to look that up and the number is accurate.
Let me just say: Wow. And thank you. 3000 of you found my writing enjoyable enough to want me in their feed. And there were exactly 33,333 times in the past year-and-a-bit that someone actually *liked* what they saw/read/skimmed over. I couldn't feel more honored, really.
As a celebration, I am going to do something I usually don't (even though I have been asked a couple of times): I will write a sequel or prequel or related story to one of those stories YOU liked most. Remember the program I wrote to find out my total number of notes? Yeah, the original function was to find out the stories with the most notes. Out of the top six of those, I will let you chose the one story you want to see more of. Additionally (although it is only at rank 10), as a seventh option I'll add "Your wish is my command", since that is the story I have received the most sequel requests. So, without further lamenting, here are the stories!
#1: 11:48
#2: Boyfriend Material
#3: ATArena
#4: Spice Up
#5: Beating Recession
#6: Calling the Plumber
#7: Your Wish is my Command
So! Which one is it going to be? Choose wisely!
That's it from my side for today. Stay awesome!
AT
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powdermelonkeg · 1 year ago
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Something websites (*cough* Tumblr *cough*) need to learn is that what retains an audience isn't an abundance of new bells and whistles to play with, it's a coherent experience overall.
When someone joins a website, you don't need to grab their attention and hold it. They're already testing the waters. They've agreed to sign up. You've won on that front, and they're there for something specific you already have that they're hoping works well.
What drives them away is frustration.
Frustration, frustration, frustration.
Learning curves are going to be a part of any new website experience; they're something the user comes to terms with, in their own time. But broken or bad features are going to make them jump sites.
On top of that, constantly adding new features makes them feel like all the hard work they've put in to learning what you have isn't worth it; your website looks unstable and your staff looks incompetent, because it gives the impression that you don't know what you're doing.
You are floundering. It makes your new users nervous. It makes your old users hesitate to bring anyone else on board. And why should they? Why should they put effort into it if you're going to throw that effort away next Tuesday? Why get used to a UI that you're not going to bother to keep? Why customize anything if you're going to whittle that customization away?
Between that and the broken, unattended features of this site—the tag organization failing, the inability to look up posts word-for-word, the video player either refusing to play or yanking you to the top of the dashboard, images taking forever to load, advertisements blaring at full volume when you scroll past, you have your problem.
You have the reason why your numbers are failing.
It's not that you're not interesting enough.
It's not that you're too difficult to understand.
It's that you aren't improving what you have, yet you keep adding more half-broken things and unwanted copycat features to the pile.
It's that you're losing your identity in pursuit of a hypothetical perfect customer.
It's that you are actively telling your user base that you prefer those hypothetical customers over them. And your user base, your real people who make you happen, are smart enough to know where your priorities lie.
The bulk of this post talks about Tumblr, but other sites have gone the same way. Twitter is dead and its corpse is decaying in the street. Reddit has sabotaged any trust its users had in its management. If you'd like a really old example—I used to use Fanfiction Net. It's not the most intuitive website in the world, but it was the first one I called home.
I used it to host my works. The adware now on it makes it a hassle to navigate. The bots make comment sections and private messages a dread rather than a joy. So I moved on.
I also used to use it to collaborate on stories with my now-roommate. The message limit was 300 a day. When you're writing dialogue between characters, that's nothing.
So I moved on. We started messaging on Facebook. It was better, it didn't have a limit. But then I learned Discord existed, and I could edit messages, make dedicated channels, etc. So I moved on from Facebook to Discord. And Discord had a steep learning curve, especially if you're trying to make your own server rather than contribute to one. But, most importantly, the payoff was worth it.
If Discord changed its layout every other month while I was learning it, and broke how its reactions worked, and kept shifting what it meant to create a channel? If it opted me into servers I didn't sign up for, in hopes of engagement? If its text never formatted correctly, or its search function only went back a day or two?
I would have gone right back to Facebook. Even if it's a more basic experience, basic is always preferable to unstable.
Figure out what you want, websites.
Slow growth, or a gamble?
You're paying for your magic slot machine in users.
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arcane-apathy · 7 months ago
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Chapter 11
Prologue | Previous | Next
AN: Firstly I'd like to apologize for teasing y'all in April. However family and my mental health always come first. Turns out that planning a funeral, attending said funeral, and grieving one of the most influential people in your life sucks. Again thank you all for your patience and support. And I hope you'll enjoy it! 🌻
Warning(s): Self Mutilation, Blood Ritual
  The morning came too quickly. For once you weren’t the first awake, as Kurakh shook your shoulder. “Come on Odmili, it's morning.” You groan in protest but still sit up, knowing well enough you asked for it. The fire was barely lit, meaning Kurakh mustn't have been awake long. As if he read your mind, “I still have the sand in my eyes.” 
  “Would you like me to tend to the fire?” 
  “If you feel so inclined,” he yawns while slowly standing up. You follow behind him, quickly slipping on your boots to protect your feet from the cold stone floor. Fabric rustles behind you as you feed a new log to the fire. The flames were now high and illuminating the small room well. You quickly glance over your shoulder to make sure Kurakh was decent enough for you to tolerate. With a sigh of relief, you turn around. "I don't know how you can function in this cold." 
  "Years of training," you chuckle while pulling your stay over your shoulders. You didn't even bother to look while you re-laced the front, muscle memory taking over. "Besides, this isn't the worst of it. Wait until the snow is above your knees." 
  "Only when you say things like that, I regret coming north," he sighs and slips on a furred vest over his tunic. 
  “I doubt that is true,” eyes rolling at his antics. 
  “I speak this truth. I have yet to lose a warrior, Moltschab’s horde is too scared to travel this far north, I have gained allies… And I met you.” 
You pause in the middle of tying the final knot, fighting to ignore the fluttering of your heart, "that is the most saccharine thing I've ever heard you say." Surprisingly you were met with silence, making you pivot on your heel. Kurakh's confusion was written all over his face. Again the fact that the two of you come from completely different worlds dawned on you. "Saccharine means something is very sweet," you explain while stepping into your habit.
  "Oh, I couldn't tell if it was good or bad," he chuckles a little and stands. Retrieving his cloak from a hook on the wall. "If Mazna asks, please tell him I'm out hunting." 
  "Of course, he should still be asleep, right?" 
  "Yes, and hopefully for a few more hours. For Roldza's sake." 
  "Indeed, bless that woman," you smile and begin to re-lace the habit. "Should I assume it shouldn't take long, considering our numbers have grown?" Your smile quickly disappears as a knot forms in the laces. 
"Correct," he smirks and approaches you. He gently moves your hair aside, breath fanning across your neck. "You said our numbers."
  "Yes, and," you counter while a blush starts to make its way up your neck.
"You're no longer considering yourself an outsider," he carefully takes the laces and undoes the knot. His fingers gently graze along your back as he finishes lacing the habit for you. "That is good." 
  "Oh... And you don't have to do this for me. I can lace this thing in my sleep."
  "I know," his voice didn't give room to argue.
  "Then why are you insisting on doing it?"
  "Why must you be suspicious of everything I do?"
  "Well, we didn't start on the right foot."
  "Fair point," he lightly tugs on the laces to signal he's finished. "Would you like me to tuck the laces?" You only nod, trying not to tense up as he tucks the laces into the habit. Kurakh's hand finds its way to your hair and moves it back to how it normally lays. "There. Save for that blasted headcover you look like a proper Maid of Eia." 
  It felt like you could finally breathe as you stepped away from him, "I'm also missing the pin... But that's the last of my worries right now." 
  "I'll be fine." 
You smack him in the chest playfully, "and what made you so sure I was talking about you? I'm more concerned about Schelura cutting my hair!" 
"Right," he smirks, "don't worry, you'll be in good hands. Schelura's family has been hairdressing for generations." 
  "I thought she was a beadmaster?" 
  "Most beadmasters are also hairdressers. The work goes hand-in-hand." He hovers in the middle of the room, contemplation written all over his face. "I suppose I should go to the main hall." 
  "I believe so, Otoschlibt. I'll be right behind you, I just need to fix my stockings." He nods and slowly walks to the door. Taking a deep breath before he opens it, bracing for the cold air of the hallway. "The faster you do it the sooner it'll be over with," you tease. With a quiet laugh, he opens the door and enters the hallway. You watch as he goes, kindly closing the door behind him so you can have more time to savor the warmth. 
  It didn't take long for you to deem yourself fully dressed. With your cloak fastened you step into the hall. The cool air hitting your face, properly waking you up. The halls were lowly lit with glimmerstone, and eerily silent. As you stepped into the main hall it almost felt like a different world. Warriors bustle about as they prepare. The sound of blades on whetstones surrounded you as you made your way to the center of the room. Kurakh and the commanders surround a table covered by a makeshift map.   
  Eteos seemed to be the mastermind of the attack, effortlessly explaining as he pointed to the map. No one seemed to pay attention as you sidled up to Kurakh. “We will attack from all sides. Dogar and I will lead the larger group attacking from the south. Kalos will lead the western group and Aren will lead the eastern. Kurah and Galta will lead the northern group to capture the lieutenant and the maid.” 
  I lean in closer to Kurakh, trying to keep quiet, “the maid I understand, but the Lieutenant? Have you gone mad?” 
  “We need leverage, and Eteos says the winter will work in our favor by slowing rescue efforts.” 
  “It could also lead to our slaughter.” 
  “The council has already voted,” the finality of his tone kept your mouth shut. You could see a hint of doubt in his eye as he refocused. His fingers tapped on the table absentmindedly. Usually, Kurakh was able to keep still, but within the last week, you’ve caught him fidgeting more than usual. Hopefully, it was only his secret project he was worried about. 
  “Alright everyone, ready your weapons. We must leave before dawn,” Eteos calls to the crowd. Kurakh gently moves you away from the table as he also leaves. 
  “I'm unsure what we should do for the new Maid, should she stay with us?” 
  “I don't see why not, but it depends on who she is. It's usually the newly ordained Maids that get drafted.” 
  “Except you?” 
  “There might be some marks on my record.” 
  Kurakh laughs, “So I'm not the only one who's dealt with your attitude?” 
  “The Elders didn't appreciate the fire in my eyes like you have,” you scoff as you follow him outside. The wargs were already lined up waiting for their riders. Sukkori wags her tail at the sight of you and Kurakh. “With all seriousness, please try to be gentle with this Maid. She is likely not even twenty years old.” 
  “I'll make sure of it,” Kurakh mounts Sukkori swiftly. “I’ll task Galta with her care. She’s the gentlest option.” 
  “Gentle is not a word I would use to describe Galta, but it is the better option.” 
  Galta scoffs from a few steps away, “I heard that!” Even with the lack of sunlight, you could make out the warpaint on both of their faces. The dark red paint dripped from their foreheads and onto their cheeks. While the design was simple it got the point across.
  “You’re lucky we don’t have any more to say Galta,” Kurakh laughs before returning his attention to you. “We’ll be careful.” The rest of the warriors make their way towards the gate around the two of you. “I must go.” 
  You grab his hand, causing Kurakh's breath to catch in his throat, “come back in one piece.” 
  He brings the back of your hand to his lips, “I promise.” He gently squeezes your hand before joining the group as they speed past the gate. Save for the guard closing the gate you stood alone in the yard. And you stood there until you could no longer hear the centaur’s hooves hitting the frosty ground. Once you made yourself go back inside you began to mentally scold yourself over your lovesick antics.   With your mind so distracted you didn’t notice someone walk into the main hall behind you as you set up your triage. 
  “Didn’t want to go back to sleep I see,” a soft voice startles you from your work. When you looked up there was an Elven woman merely a foot away. Of course, you didn’t hear her coming. 
  “There was no point, I would’ve just laid awake with worry.” 
  “I’m the same way when my brother goes out on those missions. I’m Artenna,” she extends her hand. You first noticed the delicate and glowing tattoos that littered her pale hands. It was difficult to pull your eyes away from the faint pink light as you shook her hand. “Sorry, I probably should have given you a warning.” 
  “You’re a hypnotist?” 
  “Yes, I promise I’m not as scary as the King makes us sound.” 
  “It’s not that, I’ve never met a hypnotist before. It’s a niche field of magic, even before the decree.” 
  Artenna shrugs, “it depends on where you are. My mother also said it used to be more common when she was a child. Can I help you with anything?” 
  You glance around to see if there is anything left to do, “not at the moment. I already sped through everything I could do. Unless you wouldn't mind keeping me company until they return?” 
  “It would be my pleasure,” she smiles and sits on a bench across from you. Thankfully Artenna proved to be pleasant company as you exchanged stories, jokes, and camp gossip. After some time passes you both venture outside. The sun was finally over the horizon, signaling for you to continue preparations, and for the rest of the camp to rise. Artenna helps you break the ice and carry water from the well. The luxury will only last a few more weeks until the ice is too thick to break. Then the camp will have to rely on melting snow. 
  With the last bucket you were willing to carry in hand, the sound of hooves began to echo through the valley. It was urging you to hurry back into the main hall. Setting the bucket beside your tools, hoping no one else will try to use it. As much as you didn’t want to be scolded by Schelura, you quickly shove your hair into your linen cap. Infections are always worse to treat in the winter. 
  You didn’t know what you expected when the warriors returned, but it wasn’t the Lieutenant being carried in by Kurakh. “What happened?” Kurakh quickly sets him on a table before you. 
  “He poisoned himself, and we don’t know what he used,” Kurakh grumbles. Galta quickly approaches beside you, with a vaguely familiar shadow cloaked in blue. “Their Maid also doesn’t know what he could’ve taken. The officers are cowar-” 
  “It’s new, all high-ranking officers are supposed to take it if they get captured,” a meager voice interrupts. 
  “What is your name,” you glance at her as you roll up your sleeves. Her fair skin was red from the wind and her deep blue eyes were wide in shock. 
  “Yulla.” 
  “Cut off his armor and enough of his shirt so I can access his neck,” you reach for your satchel with determination. “Kurakh we’re going to need charcoal, and more wood added to the main fire.” He thankfully didn’t question you and made haste. It didn’t take you long to find your most treasured tools. A tiny iridescent blade that was easily the size of your hand, and almost as thin as your fingers. And a cast iron press of Eia’s true sigil.  You carefully set it on the table before searching for other ingredients and bandages. 
  Yulla sees it and immediately stops in her tracks, “is that a Kisarvuhevstabler?” 
  “Yes, is he ready,” you didn’t even look up as Kurakh returned with a small bowl of charcoal. Muscle memory takes over as you begin to mix your ingredients in a brass bowl decorated with ancient runes. Before Kurakh gets comfy you push the cast iron press towards him, “this goes in the fire. Long handle facing out obviously.” 
  Before Kurakh could take it, Yulla attempted to smack his hand away, “Elder, are you insane?” 
  “I beg your pardon?” 
  “Blood magic is forbidden!” 
  You couldn’t help but laugh, “it’s only been forbidden for the past six years. While Maids of Eia have used this magic for centuries. I’m not throwing centuries of tradition down the drain, simply because our King gets nauseous at the thought of it. Now you are going to watch and learn a technique that can no longer be taught in the temples, or Commander Galta can find you something else to do. He doesn't have much time left.” Yulla doesn’t respond or leave, conflict written all over her face. You spare a glance at Galta who looked as equally concerned as Yulla. “Galta we’re going to need a bucket that we’re not afraid to get dirty.” 
  When Galta steps away from the table, Yanna takes the opportunity to stand beside you. You place the bowl on the table, “the potion is made with crushed unicorn horn, charcoal, and stinging nettle. I’ll tell you the exact amounts later.” With a deep breath, you pick up the blade and remove it from its sheath. “It doesn't have to be a Kisarvuhevstabler for the spell to work. They are more a sign of status, to show you know the magic.” 
  You take a second to examine the disheveled Lieutenant laid before you. His skin was paling, a mysterious gray forming around the mouth. And his veins looked as if his blood turned black. His breathing was ragged, but strong enough to tell he was alive.  It appeared as if he wasn’t able to finish the full dose of the poison considering he survived the journey from the battlefield. By now a crowd has formed around the table, and you try your best to ignore them. The sound of an empty bucket hitting the floor signaled it was time to begin. 
  With the iridescent blade in your right hand, you turn to Yulla, “I will need you to turn him towards me when I give him the potion. But first, the bucket should be closer to where he will vomit when he is turned.” 
  “Understood,” she quickly moves the bucket before getting into position. You take a second to scan the crowd, surprisingly unable to find Kurakh anywhere. With a deep breath, you move the blade closer to your left wrist. 
   The blade pierces your skin, immediately stinging. In the ancient tongue, you pray, “Noble Eia, hear my prayer as I spill my blood as a testament of my conviction to thy doctrine.”  As you drag the blade up your arm diagonally, blood pools atop your skin. As soon as the first drop hits the bowl the runes carved inside begin to glow. “Hear my prayer so I may rid this soul's vessel of poison. Hear my prayer so I may heal in thy name.” The pain finally catches up to you, causing the blade to fall on the table. 
  You steady yourself by leaning on the table, “hear my prayer so this blood is not wasted.” You force yourself to push through the pain, picking up the blade and using it to stir your blood and the ingredients together. The room was silent around you, and every eye was focused on you. You gently lift the bowl to the Lieutenant’s lips, coaxing him to swallow the potion. Once the bowl was empty Yulla tilted him towards you. Luckily for him, it didn’t take long for the potion to work. 
  The visible darkness in his veins crept up his chest and into his neck as the spell expelled the poison from his body. It was almost like tiny black snakes were writhing in his veins. At this point, you knew he would be saved, and now it was time to save yourself. Weakly you raise your left arm, keeping your wound above your heart, and turn towards the main firepit. The crowd quickly parts for you as you step away from the table. No one said a word to you, mostly staring at you in disbelief. With the silence, it was easy to hear the Lieutenant retch the poison into the bucket. 
  It was a struggle to move your body through the pain and blood loss. But you've done this before. As you neared the fire it felt like the world around you was spinning. Within the blink of an eye, you were on the floor. Crawling instead of walking to the fire. Many voices were shouting your name. But nothing could shake you from this trance.  And none of them could save you from this, there was only one with that power. And you couldn’t help but mutter apologies in the ancient tongue, hoping for a sliver of mercy. 
  The world around you was slipping away, and all you could see was the hot iron in the coals. It felt like someone was kneeling beside you, trying to talk to you but there wasn’t much time to listen. You grab the handle of the hot iron, determined to prove yourself. With no hesitation, you laid the flat end decorated with sigils and runes onto your wound. The scream that escaped you would be considered unholy by some, but to the clergy, it was one of obedience and understanding. The pain was blinding, no matter how many times you've done it. Perhaps that was the point. The iron was lifted from your arm, most likely not by you. And despite how much you fought it, the void consumed you.
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mr-damian-s-power · 4 months ago
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I think it’s genuinely disgusting the amount of disrespect Camila gets both from the fandom and the show.
All scenes of her expressing her love for Cosmic Frontier was scrapped, she constantly has to deal with a selfish brat for a daughter (WHO NEVER APOLOGIZES TO HER FOR EVERYTHING SHE DID BTW), and a good number of fans not only see her as a bad abusive mother, but also think Eda is a BETTER mom to Luz! And even the show tries to push this narrative even though Camila has NEVER been a bad mom ever.
Bro, don't even get me started on the way Camila is treated! (Well, you have anyway, so here we go!) When I see people calling her a 'bad parent', or in some cases, 'abusive', I just feel like my brain's crapped out. Did we watch the same show?
Let's see who Camila is! She's a widower trying to live with her hyperactive and unruly daughter. When her daughter's unacceptable behaviour gets too much, she arranges to have her spend the summer at a camp that should help give her a big reality check and teach her to be a functioning member or society.
How is that abusive? Some people can only dream of having a mother who cares like that.
What kinda soft meek parents did these people have? She is a woman who is doing her best! If anything, after Luz set snakes loose on her school, she's lucky nobody got the police involved (but that's another can of worms for how Luz's introduction is terrible for a character we're meant to feel sorry for). When these people act like Camila is anywhere on Odalia's level, or even worse, I just wanna reach through my screen and give them a good smack.
And that about Eda, I'll just say this! Eda is the Mum that Luz WANTS! An enabler! Someone who will just let her do whatever. Camila is the Mum that Luz NEEDS! Someone who will put their foot down and say 'no'.
Then, when Camila is finally putting her foot down, her daughter runs away and gets replaced by a shape-shifting Demon who lives with her for months. Then, she finds out her daughter picked these people she's known for like a few weeks over her just because they enable her. Gotta be brutally honest, selfish is an understatement.
Then, if I'm correct, she apologises to Luz for saying she'll send her to the camp. NO CAMILA! Don't compromise like that! That just validates Luz into believing that YOU were in the wrong there.
Tl;Dr Camila is the furthest thing from a bad parent as you can get, but the show and fandom paints her as bad because she dared to tell Luz 'no' and actually tried to be a responsible adult.
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iwritenarrativesandstuff · 2 years ago
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I wanted to give my own quick interpretation of the scene where Atsushi... imagines? hallucinates? all those people while conflicted over what to do in the most recent chapter, because idk I haven't seen people talk about it that much?
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See, the whole conflict with Atsushi in this arc is that he's replaced the constant demeaning of the orphanage director in his head with encouragement from his mentor, and he can control the tiger, and he supports the people around him... but Kunikida makes a point of saying (before everything went to shit) that while Atsushi's tiger is strong, he himself is still weak.
I don't think this has to do with Atsushi's character per se. I think it more so has to do with his still very simplistic views on people or the world - things are very black and white, good or bad. And when faced with a problem without a simple solution, Atsushi's unfortunate tendency is still to freeze up. This is not surprising - he may be 18, but he's a very... how do I put this... a very young 18. He hasn't had anyone teach him these things or guide him. He very much craves support and encouragement from others. He likely also didn't see much of the world outside the orphanage before he was kicked out either. And let's not forget how absolutely shot his self-esteem is. The fact that Atsushi functions and believes in the best in people as well as he does is testament to how kind-hearted and resilient of a person he is.
But here's the problem: Atsushi's self-confidence hasn't done much developing.
What Atsushi has learned throughout the story is how incredible the Agency as a whole is, and as he grows to learn and care about them and realize that he has been given a place to belong, he grows to support them in turn; pulls his weight in a number of increasingly badass ways (he caught a bullet with his teeth. GODDAMN). But all that confidence goes away the moment he is left alone. Atsushi has confidence in his own strength in a group - and only in a group.
Unfortunately, the Agency, though I believe well-intentioned, kind of enables this mentality in him. We see Ranpo, Kunikida and Kyouka in turn, who echo things they have said and would say to this situation.
"Don't you even know that?" Ranpo would ask this, rhetorically, and then solve it himself. Atsushi would not have time to come up with an answer of his own.
"Failure is unacceptable." Kunikida would say this and then act, no matter what. Atsushi would be left to follow what he does.
"You don't have to do anything." Kyouka would protect him. Atsushi wouldn't have to do anything because she would grab his arm and take over from there.
See what's happening here? These are no longer demeaning words from the headmaster (in fact, I want to reiterate that I believe they are all well-intentioned), but they still insinuate that Atsushi is incapable on his own. And indeed it's interesting that Atsushi sees these "visions" of Dazai guiding him all throughout the hunting dogs, sky casino and decay of angels arcs. I, for one, think this is just Atsushi's imagination and not a real vision (unless we get some evidence to the contrary in the future) but for now, it implies that Atsushi's self-confidence is still so abysmal that he has to imagine someone giving him advice and advising him on what to do - instead of being able to consciously admit these ideas are his own.
And then Fitzgerald shows up - "No one expects anything from you." Looming over him, a symbol of power and status over the panicked, conflicted form of a boy who feels eternally powerless without support.
And then it gets interesting.
Akutagawa shows up in Atsushi's mind, for the first time in a guiding role, not a demeaning one. And there's a definite reason for this - when Atsushi was all alone, when he admitted to himself he had no idea what to do and was terrified to be left to fight with no one else with him - who showed up?
Akutagawa. Akutagawa, who in spite of everything, fought by his side and was reliable. And the thing is, Akutagawa cannot take over, not in their kind of plans, or they just won't work. They have to work together. They have to be equals. And on some level, I think this part shows Atsushi's realization of the rather surprising amount of trust Akutagawa had to have placed in him - and him alone. I find it rather heartbreaking that Atsushi appears to have just now started to realize this after their plan failed due to a lack of trust (mostly on his side I'd say) and Akutagawa died.
So, Atsushi receives guidance from Akutagawa, and of course, from Dazai, the person he is extremely grateful for as a mentor. They don't tell him what to do. But still, Atsushi is guided into looking - "get out of your head" and moving - "the door is right there - do something about it". These "visions" still spur Atsushi into action, but the action itself? It's Atsushi's alone.
Atsushi still needs to justify his actions by imagining others giving him support, but this is definite progress for him restoring a sense of personal... agency (see what I did there?) within himself.
And yes, his eventual course of action is to find Fukuzawa and have him make the final decision on the matter - but really now, he's just been told something that apparently has Teruko (who I am certain is older than much of the cast and likely a former soldier from the war) drained and tired and seemingly conflicted herself - this isn't really the kind of issue you want to be deciding on all by yourself. Also, admitting you don't know what to do but moving forwards anyways to actively ask for advice or help is very much still making a decision and moving forward. Actively asking someone what they think about a complex situation is very different from being passive while others take control around you.
Atsushi made the decision to walk out that door into uncertainty. And I am convinced he's going to have to pick a course of action anyways - as of right now, Fukuzawa is out of commission, as are Dazai, Akutagawa, Ranpo and Kunikida (we don't know where Kyouka is yet).
It's been a long time coming, but this is serious progress for his character.
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kaija-rayne-author · 1 month ago
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13th review in series of Dragon Age Veilguard
98 steam hours logged, 84 game hours logged on final save, (the listing in the game itself) actual gameplay hours (-2 for time in CC) either 96 or 82... depending.
14 hour discrepancy between game logged hours and steam logged hours is likely how much trouble the game gave me in loading, reloading, glitching, and crashing. Do I get to charge Bioware for those lost hours of my life?
Obligatory disclaimer, feel free to skip it if you've read it.
Something came to my attention. I need to make it crystal clear that I utterly love the diversity in DAV. It's fantastic. I'm also a heavily left leaning, non-binary, queer as fuck reviewer, editor, and author.
I'm on media blackout while I play this, so I'm only getting second-hand info on how awful it is right now in the DA Fandom. Please be safe and take care of yourselves. Arguing with incels and white supremacists is completely pointless. They sea lion worse than an actual sea lion. Your mental health is important.
Though., every single time the anti-queer brigade comes out for a new DA game, I sit there thinking 'have you bozos ever played any DA game, like, ever?' My guess is nope.
Spoilers for Dragon Age Veilguard and everything else DA, I'm a Lore fiend.
My pithy pre-end sequence commentary.
Section 12 here.
END GAME SPOILERS
End game spoilers for BG3 too.
13 is my lucky number, but even that couldn't save it. I can't think of a single thing that can save this disaster of a game. I'll write a more professional wrap-up review post too, this is my reaction portion.
I've finished the final sequence of the game. Sat through the credits of probably a thousand people who worked on this piece of shit and still thought it releasable. AND saw the 'easter egg/future game possibility scene'. My kid said I got a hint of hope back in my eyes for about 10 seconds when that final scene popped up then the light faded again. Apparently the 'long slow horrified stare of death' was all over my face again.
Loading in, I dreaded everything I was about to see. Veilguard had already disappointed me in so many ways. I didn't have any hope the final sequence would be any better.
It wasn't as bad as I expected. It was worse. Yes. Honestly.
In all fairness (even if I really don't want to be fair right now) the last sequence does contain some of the best material in the game. If they'd actually written the rest of it with that kind of passion it probably would've been a better game. But that doesn't actually make it good. And how any average person makes it to the final sequence is beyond me. I'm stuck in bed. I've got an excuse.
So. I expected it to be long. That part didn't bother me that much. Most Dragon Age games have long final sequences.
The positive! Ummmm? Oh! I actually did get an intimate scene with Lucanis. His timing stinks but whatever. I did actually get one. I mean, it was one your aunt who's a nun probably wouldn't have found racey, but it exists! Dude. It's 2024, there's this cool toggle function you can click off if you don’t want nudity. It's a Mature rated game and I'm pretty sure most of us know what sex is. Give paying customers what they want!
My least favourite character died.
I called it on Solas killing Varric in the first scene. Interesting twist they did with that, though. Told y'all. I didn't want it to happen either, but the writing was on the wall in great big letters in drippy red paint from the second they fired Mary Kirby (Varric's writer.) In case you want more details than snark on that? Varric did indeed die when Solas stabbed him in the beginning. What you see throughout the game is Solas messing with Rook's mind because Solas needs Rook to work with him. Varric died before the story actually started. That last line of his 'take care of the team' told me. But I got taken in by the twist too. Bet that was a Weekes twist. 'It’s right in front of you the whole time.'
Elgar'nan made a WAY better final boss fight than Coryphyfish.
I did legitimately love watching Teia and Viago fight as crows. That was a really awesome section. (They're two of my favourite characters from Tevinter Nights.)
The bad.
There is no way for me to list it all. So here's the highlight reel.
Varric died.
They lifted almost the entire final battle sequence from BG3. The tentacle they have to climb to the fancy building in the sky. People falling and almost dying by tumbling down the tentacle, having to fight through said self-destructing fancy building in the sky... I know you can't copyright an idea. As an author, I understand and approve of that. But you should at least make the idea a wee bit unrecognizable as to where you lifted it from. Y'know?
Yay! We got to see Solas in wolfie form! He looks like a Chinese hairless crested dog on a really bad day. Like... really needs to go to the salon and have a bath day. I really wish I were joking.
Called it on the Solavellan ending. And NO. Trick Weekes. That DOES NOT give a suggestion of a Happy Fucking Ending. Read some fucking Romance. GOOD romance. (They do. And I'm being very mature by not calling out one of the authors they read who was one of the ones who harassed me off of Twitter. Oh. No. Two of them I've seen Trick mention as books they've read were involved in that. I guess looking at the people someone likes and respects is kinda indicative... isn't it?)
What's that say about me? I don't like very many people. I get along with people as best as my autistic/AuDHD ass can but I don't LIKE very many people at all. Nor do people tend to like me. I have no compunction about calling someone on bullshit. It makes people cranky, but I've had enough bullshit in my life. And I respect about the same amount of people as I like. If I can't respect you? I can't like you. (For anyone who does actually know me... I don't mean you. If I talk with you privately? Or even if I'm willing to? I both like and respect you. Or I wouldn't bother talking to you privately. I'm shit at reaching out. But if we've talked more than once in any form of privacy? You've made the list of my cranky ass.)
Am I a bitch? Probably. Live my life and see if you'd be any different.
No intimate scene for Solas and Inky. After ten years of waiting for Solavellans. After all the shitting on Solas we had to put up with in DAV (and OMFG there was soooo much!!) No actual happy ending. No intimate scene. Oh, but you do get a rather grody kiss between them because he's just been fighting and has blight all over his face. But yay? They get to kiss? With absolutely no passion at all. Maybe the passion of a bavarian cream pastry? A rotten one? Ew. Before dissolving into fade gook.
The entire time I spent in CC for my Inky to make her look like my player character from DAI? It didn't show up in the final sequence. And no way was I replaying that hellscape to see if it MIGHT could be coaxed into actually showing her the way I made her. I just got the stock body.
So... y'know the veil? That edge of reality that has been getting more and more holes in it throughout the entire history of the Dragon Age Franchise? The veil that the Lore has been pretty clear about it strangling both the magic and the life out of THEDAS? Not to mention everything the elves lost because of it? That veil?
It's all better now. Regardless of the Lore. Because Solas bound his life force to it. So instead of a quick bandage being pulled off to get rid of the veil that really does need to go (y'know if Bioware writers actually gave a rat's ass about the fucking lore of the world they're writing in)... Now it's there until Solas dies... which he can't really do easily being one of the first Elves. Sooooo by the very lore of the world they've crafted... THEDAS is now doomed to die.
Congrats Bioware. Well done. /s
Oh, but THAT doesn't matter. Because everything from the very beginning of DAO has been 'influenced' by 'the ones from across the sea'.
Pardon me while I gag.
The entirety of THEDAS and everything that's ever gone wrong with it is the fault of 'the foreigners from across the sea who wear clothing that's kiiiinda a lot like a Burqa.' Y'know... the black over gowns and veils Afghani women and some other Muslim folks wear?
Cause... uh... yeah. That's a GREAT idea. I legitimately cannot believe they went there. I just... I can't. Bioware hasn't ever really been great on the racism front but I'd hoped they'd gotten at least a little bit better.
Nooooope.
There were a couple of mentions of something like 'the gathering storm' in Taash's quests and how she's a weapon against them. HUGE spoiler I'm sure, but I'm pretty sure they want to make a game that deals with 'the foreign invaders who have been subtly influencing everything wearing black burqas and veils' as the next Dragon Age. Or maybe they'll call it a spin off since it has to be getting close to the end of the actual Dragon Age in the calendar.
I really hope I'm not the only one who can see the issues there. Not that I expect Bioware to. Honestly? I used to pray that DAV would save Bioware. I've liked them as a company for a while, but this is it for me. I'm done.
I might enjoy the first three DA games occasionally if I feel like it. But DAV does not exist for me. Anything they make going forward does not exist for me. That fucking bullshit about no one having had any free choices in the entire history of the games/books/comics etc.? AND the next game's bad guys looking like they wear burqas?
Bioware has made my boycott list. And I honestly hope they sink like the fucking Titanic for the shit they've pulled in DAV and that last fucking scene.
With that scene, they not only shit on many cultures who veil, they shit specifically on Afghani people who are required to wear that. Whether they want to or not.
They also, from a writing perspective, removed every single bit of agency from any of their previous characters. Making every single game pointless in the history of the world.
I'm just done. My boycott list is pretty long. I have these pesky standards. I'd already compromised them by continuing on with playing Bioware games regardless of their well known issues. But nope. Done. Finite. Time to cut the rope and watch it sink.
I would never, in a million years, recommend this game. On those two reasons alone. But also because it doesn't do anything a good CRPG (Computer Role Playing Game) is supposed to do very well.
It doesn't hold up the Dragon Age expectations for anyone who has played the games or enjoyed the lore. They basically shoved all the lore under the proverbial carpet. (Must have made a hell of a lump. That's a LOT of Lore. Trust me. I know. I've marinated myself in it.) On the surface it LOOKS like a CRPG. It has the elements of one... but so few of the elements are carried through that it's kinda shocking to me that they dared to advertise it as one. I mean... didn't someone tell them pissing off people by advertising something they aren't delivering is a bad idea?
It's full of easily fixable plot holes. Seriously, they'd be so easy to fix! They just didn't bother.
Where DAI was an intricately woven adult CRPG masterpiece? DAV is a poorly woven bedsheet with arm sized holes in it and lots and lots of stains. Made for kids.
CRPGs have a long history. Bioware and Dragon Age do too. DAO came out in 2009, Dragon Age 2 released in 2011, both were solid CRPGs. You felt like you were playing a role playing game. Bioware then released DAI in 2014. And in the Dragon Age series, DAI is the crown jewel.
It had everything a CRPG is supposed to have. It wasn’t perfect, no, but it's definitely the best of all 4 games for being what it's supposed to be.
CRPGs generally do not challenge the player as far as manual dexterity or physical response time. That's for action/fighting games. I'm not a professional level gamer. But gaming is my number one hobby and source of entertainment. I play on hard level for most games I play, if not ultra hard. I struggled with the shitty DAV fighting system. Dear gods, who had the brilliant idea of tying accumulation of skill points to how high your bond is with your companions? That's just... the kindest thing I can say is poorly thought out. Especially when you can only take two of them with you on missions. My not-a-fucking-rogue should never have had aggro. And they always did. I'm intimately acquainted with the inside the mouth animations on the dragons.
RPGs are supposed to have intricate, layered world building, a levelling system that makes your characters grow and develop as they progress through a well developed world, often they have fighting, puzzles, and other mechanics to spice things up. But there's some very specific things an RPG needs. And DAV has so few of them. They focussed so much on that shitty gods damned fighting system that had my not-a-fucking-rogue always plastered with the 'come eat me' aggro flag that they failed to deliver on so much else that an RPG needs to have. Especially a CRPG.
I think I heard someone on the dev team say they were quite happy with how the characters and romances came out and um. Well. Might I politely suggest learning how to write better? Cause they weren't. From both a professional and consumer level? They just weren't good.
The characters were dishwater boring with no character development possible. The romances were... not. I'll just leave it there.
Those are a few things I KNOW I'm good at. Just because my fans have told me often enough that I've almost internalized it by now. What? Characterization, writing intimate scenes, and writing romance. My writing voice is very love/hate like many authors. If you love my voice and read kinky romance, you'd probably like it. If you don't like my voice? No story I tell will satisfy you. But from an editorial and writing standpoint? The characters and romances in DAV needed so much work. As much as the plot.
I'm no stranger to trauma. And yes. I did it to myself. I needed to play the ending for myself and I wanted to see what the game was like. I feel traumatized. Abso-fucking-lutely traumatized.
If you're Solavellan and looking for reviews to tell you whether it's worth buying and playing? It. Is. Not. On any level.
Oh and you know those Steam Achievements you get? At the beginning they were like in the high 90s and 80s percentages. The last two I got were from the end game. 2.2% and 6.8%. Respectively. According to my kid (who usually knows more than I do about things like that) that means people stopped playing before they got there. (Or possibly just haven't gotten there yet. I did play it reasonably fast because of my current circumstances.)
I really wish I could say better things about this game. I wanted to love it as much as I loved the other three. As much as I've loved most Dragon Age material. Something about it just captured me. Until DAV.
More professional review to follow at some point.
If my review series has been helpful... and I really really hate to ask, but if it has been? My work of words is my family's only income. My partner is still recovering from a broken back, and I'm recovering from a pulmonary embolism. Money is so tight it squeaks. If you're not gonna buy the game anyway after reading my blather, a tip would surely be appreciated.
All my links are at the bottom of my website. And the tips button up top is set up too.
My response to breaking media blackout.
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sprog-writes · 19 days ago
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Ship: Logicality (very little of the actual ship and more about what it means)
Summary: After telling the others about his feelings for Patton, Logan ends up having to explain their existence to them.
Dialogue-only fic
Fic start:
"What."
"I don't understand what is confusing about my statement."
"You... Just admitted to having a crush on Patton and you want us to just... What? Ignore it?"
"I'm not asking you to ignore it, Virgil. I brought it up specifically so that we can discuss it and the development in Thomas' psyche that has caused it."
"Personally, I am extremely confused."
"Don't... Don't worry about it, kiddo. It's not like you did it on purpose!"
"It's not like it's a bad thing for Smart Alec over there. And if it gets him to acknowledge his feelings I say all the better then!"
"My name is not Alec, you know this Roman."
"I didn't mean to implying it's a bad thing! Just that... I didn't even know it could be a thing. Aside from Fandom speculation I suppose..."
"We're influenced by you, Thomas. We ARE you. We're also imaginary. What we can do is restricted to what you can do and your perception of yourself."
"I... Don't understand. Aren't you guys the ones influencing me?"
"Of course not, kiddo! We're the parts that make you a whole person!"
"Correct. We're functions. And we operate based on how you view those functions. The twins are the biggest example of this."
"But that doesn't make sense. I make Thomas feel anxious about things all the time. That's my entire job. It's my... Function as you said."
"Not really, Virgil. It's the opposite way. Thomas feels anxious, and that manifests into your existence. You're an externalization of Thomas' feelings. He feels, therefore, you exist. The same thing goes for Patton. For Roman, it's creations. For me, it's knowledge."
"You're... You're losing me, Logan."
"Let's put it this way, Thomas. You are a jigsaw puzzle. You're the image that shows up when all the pieces are out together. We are the pieces. It's not the pieces that determine what the full picture is gonna look like, it's the full picture that determes what the pieces will look like."
"But you said it yourself: We're functions, right? We're not idle. We do things. You know things Thomas doesn't. Patton feels things Thomas doesn't. Virgil gets freaked by things before Thomas thinks of them, even!"
"I don't know anything more than what Thomas has learned in his life. But while that's all I am, Thomas is a whole person. I don't have agency like he does."
"That's not true Logan! Of course you have agency!"
"I only have the agency you do, Thomas. And the one you give me. Just like when you met Janus. You had to give us permission first, remember?"
"But-"
"What about the time I... ducked out? Wasn't that me influencing Thomas?"
"That was more... Like a system malfunction. Imagine Thomas as a smartphone, and we are the programs and apps installed in it. The apps allow the smartphone to perform its tasks -gallery for photos, notes for writing, contacts for phone numbers, calls to talk to people- and it's the smartphone's integrity that allows the apps to do their job efficiently. If a system error occurs and an app gets deleted the smartphone will cease having the ability to perform that function until the app gets reinstalled. That's what happened when you ducked out."
"I... Guess that makes sense."
"I'm going to use Patton and Virgil as an example to illustrate a further point."
"Why not yourself?"
"Because Patton and Virgil -what they represent- have had the most sway over your actions. You're a very emotive and empathetic person, Thomas, so I think using your feelings to explain myself will get the metaphor figuratively across better."
"Ok."
"When you organize an outing with your friends you feel happiness and anticipation at the prospect of spending time with them. So, the same happens to Patton. But you also feel anxious at the idea of going out and all the things that could go wrong. And so does Virgil. But Thomas is feeling both. In relation to each other. Are you with me so far?"
"Oh-n! Umh yes. Yes, I am."
"Marvelous. Now, in instances such as this Virgil wouldn't be feeling the excitement and eagerness that Patton is. And Patton wouldn't be nervous at the prospect of Thomas spending time with his freinds. Because they're relegated exclusively to acting as their function. While Thomas gets to experience all of that at the same time, which gives him a different, fuller understanding of the situation than what either Virgil and Patton are getting. I am, of course, simplifying the situation and removing the other Sides as to make sure you're all following."
"I am... But... Patton does feel nervous at times."
"Not in the same way Virgil does when you're anxious. Although, I believe they've been figuratively bleeding into each other a little since you started working with your Anxiety."
"Huh... I never noticed."
"That... actually explains some things."
"Like the Nico thing?"
"Mmh, no, actually I'm pretty sure that was just the 'fight' of the 'flight-or-flight' instincts situation I've got going on."
"So, wait I don't understand how all of... This! Connects to your feelings for the Marshmallow Fluff over there."
"Because Thomas has started feeling his feelings while using logic to understand and process them a lot more. This, in turn, manifested into me loving Patton."
"Loving-?"
"It seems Thomas equates the idea of us working together to that of a romantic relationship between us."
"I... Do?"
"Subconsciously, it seems."
"But then... Why doesn't Patton reciprocate?"
"I never said I didn't!"
"WHAT?"
"It is only logical that he would feel the same. I didn't think it would have to be explicitly stated. My apologies."
"And I didn't even get the chance to say it before you 3 started debating the ethics of our existence!"
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eden-transcendental-youth · 10 hours ago
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good things!!!!!
so i came out pretty much exactly a year ago and it truly boggles my mind just how much has changed in that time. i barely feel like the same person anymore - it's like he was a bad dream that i've finally woken up from and get to live my life now.
my relationship with my family is worse. but i have friends again, something i barely had a year ago after leaving my old workplace. found family is so amazing and my friends and loved ones mean so much to me. christmas this year showed me that in such a huge way. i have more capacity in me for love than i ever knew or realised, and I'm overjoyed to be able to share the love inside me with the people around me.
it's been a year of healing for me in a lot of ways. not only recovering from and coming to understand the full impact my dysphoria and dissociative issues had on my mental health, and accepting that i have really severe anxiety issues, but also healing in other ways. i no longer work in a place that made me so depressed i basically chainsmoked, i've actively taken steps to improve my screen addiction and entirely removed nicotine from my life. the few times I've smoked a cigarette in the last year i've stopped halfway through and just not been interested anymore? i barely drink alcohol anymore except when i genuinely want to have a drink with friends, and even then i don't feel any kind of compulsion to get blackout drunk like i used to. i've started therapy and started to try and unpack and work through issues i've been repressing and letting fester for years. i've become better at communication and recognising my emotional needs. i've accepted that i'm neurodiverse and now i put a lot of effort into accommodating myself, letting myself stim, trying to unmask more, finding strategies to help me to work through mental blocks and to help me to be productive without getting overwhelmed.
i have a haircare and skincare routine, i've had laser to help with my dysphoria, been officially diagnosed with gender dysphoria and spent over a year now on hormones. i have a much better idea of what clothes i want to wear and suit me. i'm interested in clothes as a means of self-expression now, not just as functional items to cover my body. i got three more tattoos and began to be comfortable enough with my body to take nudes and recognise that i'm fucking sexy as hell. i have a good job, a stable job, and even though i'd realistically like to work less, it's a supportive working environment with accommodating colleagues and a number of other major perks.
i spent so much of 2024 healing. and now i get to live a better life than i ever thought possible even only twelve months ago. i have so much that i want to do that my main problem now is being spread too thin between the things i want to do!
adie and i will be celebrating our 2nd wedding anniversary in april, which is insane. that feels like yesterday and i love them now just as much as then. to be loved is to be changed and the two of us are completely unrecognisable from the two people that first met five years ago and fell so unexpectedly and deeply in love.
i have my first boyfriend (!) and if you haven't noticed, i'm completely head over heels smitten. i'm so excited to see where our relationship goes and how it develops, what things become ours, and who we continue to become as a part of this. we've developed such an amazing emotional connection already and i'm positive that we can only grow from here.
i have new hobbies i love that i do with my friends now. i've tried roller skating, i embroider and mod my clothes, i'm playing music in a band for the first time in eight(!) years, i'm writing again, i still do woodcarving, and i'm cooking as often as i can now we have the new cooker, which has reignited my love for baking bread and cooking all kinds of fun things. more than ever before though, these are social activities for me now. i do things with my friends. and i have more friends than i have in a long time and more emotional space to spend time with them than ever before.
i know who i am better than i ever have in the last twenty three years of my life. my problems still exist, but they're worth fixing now. everything has changed so much and so much of it has been for the better that the bad parts don't affect me anything close to how much they used to. letting myself be the person i want to be, do the things i want to do, and learning about what it is that i want and need has changed me more than anything. i'm finally letting myself eat the nice chocolate, and god, it is delicious. i'm so grateful for the people that have shown me that i deserve to be happy and deserve to make myself happy. i love you all so much.
i love my life, I love my friends, and i'm learning, slowly but surely, to love myself.
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amethystfairy1 · 9 months ago
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What’s your writing process? Like do you do outlines or just jump right into plot etc… I’m a young writer (14) and really admire your work and want to get better myself. Ty!
✨WRITING PROCESS✨
Tumblr media
...
this.
this is my writing process.
OK TO BE REAL THO
Firstly, I don't do outlines.
I KNOW THAT'S BAD BUT I JUST DON'T
What I usually do is word vomit whatever idea I have for a fic into a notes file.
For example! Here's a little random nonsense I just copied verbatim from my notes file that might look familiar!
Tango and Z in sky, blue cracks, Z decides to drop a container with info and his phone number into the rift. He wants to talk to the hybrids, maybe he’s some sort of researcher, he went AWOL from the biotech Institute, something like that. But he is human. Then, tango finds it, or it is brought to him, because he is a direct aid to doc in the labs. Tango ends up deciding to call Z, and they end up becoming really good friends, but only over the phone. Have some fun stuff, where both Z and tango are getting a crush, but how can you crush on someone you’ve never even seen? Tango is freaking out, because he’s not the type of hybrid that can pass as human. he knows he’ll never be able to meet Z face to face. But Z is a little more determined that he gives him credit for. Also have X be a side character in the labs, voidwalker, something like that! Maybe Z is an AWOL scientist, and scar, picked him up to work in his hot guy lab, with cub.
This is the blurb that spawned the Zedango arc in TTSBC.
In case you can't tell I use the dictation function in notes because like 90% of the time I have ideas while I'm driving so I'll just tell my phone to write down whatever I'm thinking and then talk it out
So yeah! I do this, which I dunno is kinda like an outline? I do it for more or less all of my fics.
As far as other stuff, I think the best advice I can give about being a "better writer", which has to do with your question about 'jumping into plot' is to know about your characters and your world , even if you don't plan to share that information in the piece you are writing, or even like, ever.
It's the way you make your characters feel like people. I was actually talking about this with @honeylashofficial not to long ago! You should know why your characters make the choices they do, even if that information never comes up. You should know what they like and dislike and why, if they have traumas then how would those traumas affects them in small daily ways?
Jimmy in TTSBC grew used to being threatened for his wings, so now he has a love-hate relationship with them.
Tango spent a long time without a truly safe place to sleep as a child, so now he has insomnia because he has an internalized fear of falling asleep/being vulnerable.
Zed was treated very poorly at his previous workplace, and he had a terrible experience where his professional lifes work was torn to shreds in front of him, so his self-esteem is very low, and he tends to be very self-deprecating even in a joking fashion.
Cub has sensory issues that severely impact his mood because of his warden hybrid traits, so he typically keeps himself very low energy as a baseline to avoid seeming like he has mood swings.
Even little stuff like what characters notice about their surroundings! Again in TTSBC, Jimmy pays close attention to the weather and the sky, Scott notices people features and expressions, Cub has more detailed thoughts about sounds than he does about sights, stuff like that!
Also I'm gonna give ya the piece of advice no one wants to hear when they're just starting. Just write. Write a TON.
Write even if you only have half an idea. Write even if you think it's gonna be bad. Write if you have even the slightest smallest bit of a motivation to do so, just WRITE WRITE WRITE.
And I will say while I could just be one of the lucky ones, I have been posting on various fanfic websites since I was 13. And in all that time I can count on one hand the amount of hate/negative comments I have received. Over a DECADE of writing and posting and I’ve written and posted A LOT and I have only ever been met with kindness, excitement, and encouragement.
Also, the delete button exists for a reason. You curate your experience on these websites. Especially on A03, with the ability to reply to comments, you can make very clear very quickly what sort of comments you want, which ones you don't, and the vast vast vast majority will be people who are excited about your work and want to encourage you!
If you need a mood booster or some encouragement, you can find my old old stuff on FF.net under the same penname, Amethystfairy1. Just promise you won't come back over here and send asks laughing at me for how bad those stories are, ok? 😆
My point is, you learn best by doing. As you write you will get a feel for your characters, for how they interact and react, for what your specific writing style is going to be and what you enjoy writing the most. And write what you enjoy! Of course you should stretch your writing style, but also make sure you never feel like you're slogging through your writing, especially if it's for fun or creative!
OH ONE MORE THING! 👏
I HIGHLY RECCOMEND DOING A WRITING CHALLENGE!
Stuff like Whumptober, Febuwhump, Novemcomfort, AU-gust, or different fandom weeks that come up, you can find them all over tumblr! Try to participate in one of those and get in as many days as you can! It'll make you write a lot in a short period of time, and you won't have time to overthink it, which I believe is really helpful for finding your writing style and getting comfortable with writing and posting content! It'll also give you a connection to a community of other writers who are participating, especially if you plan to post your updates to tumblr like I do!
Whatever you do on your writing journey, I hope it brings you much joy, fun, and creativity! You'll create something beautiful, I just know it! 💖
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yyako · 1 year ago
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There Are No Credits in Sun Haven: 1.3 Edition
Sun Haven's 1.3 patch, adding lots of new art, vfx, new characters and additional writing drops today. What it will not contain is a list of the artists who created that art, crafted those vfx, designed those characters, and wrote the new writing that went into the patch, nor will it contain the names of anyone who previously contributed to the game. All "credits" seen in the game go to Kickstarter backers only. This has been a known issue in the game for as long as it's been in development-- my partner worked on the game and he's had a chance to talk with other ex-Sun Haven devs about these problems.
I really wanted to be nice and try not to hurt the people still working on the game. At this point, though, I think it will hurt more people to be silent. Pixel Sprout is hiring basically every position and I'd feel bad if I didn't warn people away from this scumbag company.
A couple of things: in the game industry there's not a single game that's made without any pain, stress, or mis-development. It's a creative field and a job; those things are inevitable. I wouldn't be out here saying that Pixel Sprout is a bad company if the development was rocky but they paid their workers fairly and gave them credits. But the fact of the matter is that they don't pay their workers fairly, and they don't give credit.
So I've already gone over the credit thing. Let's talk about pay! The director, Bruce, doesn't want his employees to talk about pay, which is always a good sign [sarcasm]. I only know 2 salaries, but they're both illustrative. My partner was one of the best-paid members on the team, being paid $15/hr for a highly specialized skill. This was significantly lower than his usual rate, and he didn't get a raise until two years of work had passed. Though my partner was expected to function as an almost full time, exclusive employee, he was on the books as a contract worker-- meaning he had to do his own taxes and received no medical insurance.
The other salary I know was for one of the lead writers, who quit explosively and alleged that he was earning $7/hr for his specialized work. Though I don't have any more precise numbers, I know that Bruce hires aggressively in countries with weak economies so that he can pay those workers below the American minimum wage-- and those positions are specialized work like pixel art.
Now, about those credits... I think people understand why they're important, but let me make it clear: even if you as a layperson don't usually look at credits, they're extremely important to the people credited because credits are how you get work. The games industry is very insular: everyone knows someone who worked on some game, so it's hard to break into. It's easier to break into if you can point at a game you've worked on and others can go and check to see that you're not lying. Not including credits in your game robs people of the ability to get jobs. It's gravely serious.
I'm going to end this post by once again saying that I'm not calling for a boycott, and you can decide for yourself if you want to play the game, knowing that playing it isn't going to affect whether or not credits get added. But please, do NOT submit an application to work for them until you know you'll be compensated for your work through credits. And keep pestering the developers about it. It's not going to make the credits happen (see: how hard they've been failing to produce a Switch release), but if we can annoy the director, my petty heart will be warmed.
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