#but these were the most important
Explore tagged Tumblr posts
ex0rin · 4 months ago
Text
Tumblr media Tumblr media
Your father was Captain of a Starship for 12 minutes. He saved 800 lives, including your mother's and yours. I dare you to do better.
65 notes · View notes
demisexual-eddie-diaz · 1 month ago
Text
Tumblr media
A very Merry F1 Christmas
featuring: a Charles Leclerc sign to match my Max Verstappen one, F124 for my PS5 at home, a baby McLaren LEGO, a 1/24 scale Max Verstappen RB-18, Lightning McQueen, and a car I don’t remember the name of lmao
3 notes · View notes
bixels · 5 months ago
Text
End-of-Splatoon thoughts.
Thinking about how since the very start, Splatoon has had a feature where players can draw and post artwork and spot them as graffiti on walls or billboards. Or how the weapons have always been paint brushes and rollers and ballpoint pens. Since its inception, Splatoon has been dedicated to engaging its players with the act of creation and creative expression, showing them how their art can build communities and (literally) change the world.
Thinking about finding golden human-made music discs buried underground for thousands of years, and a grand finale music festival. About the Voyager Golden Records. About those human handprints etched into concrete in Alterna. Did those human artists know it would end like this? First a fiery death and then, eventually, a worldwide celebration of music to represent our shared past, present, and future. Did they know that their songs, insignificant in the face of extinction, would one day become the solution that will save the next dominant life-form from the same fate?
Thinking about how eerily similar the Octarian domes are to Alterna. About how close Inklings and Octolings were to repeating the same mistakes as humans. But their doomed fates were undone not by some miracle technology or military power or a rocket, but by music.
Thinking about how humans wiped themselves out with war, and our parting gifts were liquid crystals that somehow paired with the DNA of primeval inklings and somehow infused them with our memories and culture and a Song. And 12,000 years in the future, that same Song will end a war.
Thinking about how art and music and punk culture and rock & roll and friendly competition and petty arguments and water guns aren’t uniquely human concepts, but the fundamental qualities of intelligent life. An inheritable spirit that can cross evolutionary bounds.
Thinking about the theme of Splatoon, that art and music and fun will not die with the human race. That every piece of art we create is a seed we sow for future generations to reap. That our legacy is ingrained into the crust of the earth. That long after we’re gone, the oceans will remember, and they’ll pick up where we left off.
Thinking about how Splatoon says that the essence of humanity –– the thing that will outlive us –– isn't war or prejudice or destruction or greed, it's a song.
4K notes · View notes
lydiablackblade · 1 year ago
Text
After moving to a new country my most precious belongings are finally in place
I am happy
Tumblr media
1 note · View note
ithinkdogshouldvote · 9 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
2015 minecraft roleplay save me…
3K notes · View notes
trans-axolotl · 1 year ago
Text
nothing makes me more insane than the phrase "selling your body" btw. like was i not also selling my body at every other job i've had where i had to be on my feet all day, lifting boxes, working in a warehouse, etc. why is it that sex work is uniquely labeled as "selling your body" while every other job is sorted into another category, no matter how much that job might have a physical impact on your body. lmao.
11K notes · View notes
technically-human · 5 months ago
Note
Can you draw something with Doom Patrol!Edwin and Netflix!Edwin?
Maybe something about Dp!Edwin talking about his feelings for Charles with N!Edwin?
It's just something I've been thinking of, make it a little angsty?<3
Tumblr media Tumblr media Tumblr media
Glad you asked
ko-fi
1K notes · View notes
poorly-drawn-mdzs · 8 months ago
Text
Tumblr media
Good morning, Sleepyhead.
[First] Prev <–-> Next
#poorly drawn mdzs#mdzs#wei wuxian#lan wangji#'WWX was asleep for 4 days' is an incorrect factoid.#The average WWX sleeps for 8 hours. The PD-MDZS WWX who was asleep for 40 comics and 4 months is an outlier.#We are back to present day! I have missed drawing them!#Ah...the contrast between how the flashback ended (cold and distrustful) to how wwx wakes up (warm and watched over)...#The gap between the past and present is very important. Not just in this story but in our lives too.#The past can still hurt and it doesn't just go away with time as some say. It is the power of realizing that things have changed.#We can't get the good back. The bad memories have concluded. Those live somewhere else now.#It is hard to realize that you have to live for today and tomorrow. The past is so loud.#For WWX it is realizing that despite the mistrust in the past - He really does have faith that LWJ will be there for him.#It is the reflection of knowing that you changed and will keep changing and that change is good and kind sometimes.#But more importantly...and this I really do mean with all my heart:#It will all end up okay in the end. Even after the worst day. The most painful losses. You will get through it.#What feels like a breaking point is truthfully just another step you have to take. You'll get through it even though it feels like the end.#There are wonderful things you have yet to see. Friends you have yet to meet.#Even if it hurts so badly...one day it just aches. Someday you'll go a few weeks not remembering that it ever hurt.#Oh and because my izutsumi comic revealed many people were in need of hearing this:#You are loved. Right now. You are so loved right now. We just forget to tell each other that.#Go tell the people you love that they matter to you. I'm assigning you homework!!! You are graded on completion.
1K notes · View notes
dreamsicle262 · 6 days ago
Text
Dead Plate AU Information
This is a masterpost detailing my AUs for Dead Plate, which may soon become their own fanfics���if given enough time—since I plan on trying to write out a few. There's a lot of text so be warned: there's a long post underneath the cut. I tried to describe character designs when necessary because there's currently no images like character sheets/references yet. Hopefully I'll get there. This post might be edited if I have more AU ideas, or if I add pictures.
As a note beforehand, I do have a headcanon involving Vincent not having a sense of smell, since being able to taste goes hand in hand with being able to pick up on scents. If he can’t taste things, then he likely cannot smell anything either. This headcanon remains consistent with him in these universes, unless stated otherwise.
Vampire AU
Dead Plate, but Vincent is a vampire. That’s pretty much what this AU is.
At some point prior to the events of Dead Plate, Vincent got turned into a vampire. He has only been dealing with it for a short amount of time, and his fangs have been taking quite a while to grow in. He didn’t really think anything of it at first. He still couldn’t taste foods, his appetite generally remained low, and he usually didn’t experience hunger very strongly.
He does murder Manon still. It’s during this time that Vincent is suddenly aware that he’s able to smell blood. Naturally, he figures that if he can smell blood, then he might be able to taste it. However, he doesn’t drink any of Manon’s blood to test this; whatever she has to offer he’s not interested in. It’s at this point that his plans have changed, and figuring out if he can actually taste something aside from nothing at all becomes his main priority. The whole ‘cooking with love’ thing is put off to the side for the time being. This could be attributed to him being selfishly inclined.
It's only when Rody accidentally cuts open his finger the next day that things change, and he actually does take the opportunity he’s been given to taste test his blood. As expected, this is an awkward situation for the both of them afterwards.
I haven’t fully decided on where I’d like to go with this AU to make it any different from the main plot of Dead Plate, but maybe an incident happens during the dinner party or something. I’ll figure it out when I actually get to writing the potential fanfic for this one.
There are no design changes for this AU aside from me giving Vincent fangs. He looks normal otherwise, and his fangs aren’t visible when his mouth is closed. There’s general vampire lore that I use that’s different from what’s usually expected of vampires but that probably doesn’t need to be elaborated here. I’m always open to questions on my AUs for further clarification though.
Florist + butcher AU
Rody is a florist, and Vincent is a butcher.
Vincent wasn’t able to open up a restaurant in this AU, but was content with opening up a butcher shop instead, still providing quality service to his customers in the process. Despite his shop being popular, it isn’t as large as it could be. In order to not put as much pressure on himself, he does have a few employees managing the shop’s orders, which mostly consists of providing custom cuts of meat or preparing special deliveries since his business is still a fairly big deal. Vincent himself mostly deals with the actual butchering in the back, instead of serving customers directly. He’s very picky about where he sources his products from, only accepting offers from places with a track record of animals raised to be high quality. Sometimes, this makes his store’s selections limited, and because it takes time to get new shipments in occasionally due to the distance, the products rotate every two days. Vincent lives above his business.
Rody is a florist, having managed to open up a store by saving up enough money to rent out an available building right next to Vincent’s butcher shop. He did this in order to cope with his break up, and to hopefully impress Manon and get her back. Since he’s managed to start his own business, it’s working out for him, surprisingly. Even if his business is for her sake and not his, at least he’s making progress with some personal growth and success. Rody still has a few issues with sourcing his products if he can’t grow them himself, but is otherwise doing okay. It is due to this reason that he is unable to deliver flowers, and majority of his customers are walk-ins instead. The only exception is if they happen to live nearby and he can reach them that way with his bike. Some of the flowers he sells come from his rooftop garden, which is contained within a greenhouse so he doesn’t go out of business every winter. His new apartment is below this garden, but above his flower shop. It is still considerably messy, but he tries to make improvements where he can.
Manon never had a rebound with Vincent, and was only aware that Rody had opened up a flower shop when he happened to get an advertisement in the newspaper and she saw it. Since then, she has opted to stay in contact with him, and occasionally visits like she used to. She lives somewhat nearby both stores. Given how Rody is making personal progress instead of being too self-sacrificing for her, she’s been trying to encourage him to invest more into his business instead of worrying about her all the time. It’s worked a little bit so far. Sometimes, Rody gives her nice bouquets of flowers that have meanings behind them since he knows quite a lot about flower language now.
Plot-wise, Rody will be staying in his chosen location near Vincent's butcher shop until he has enough money to relocate, but during that time he will get to know Vincent more due to their close proximity to each other constantly. Vincent, while originally annoyed by Rody's presence, starts to become intrigued by him and wants him to stay just so he can observe him some more. Of course, this leads to problems when he catches wind that Rody will be leaving soon, and is later told by Rody himself that he'll soon be 'out of his hair' in another month or so.
In response to this, Vincent starts sabotaging Rody's business by messing with stuff regarding the building (electrical cables, etc etc) and killing off his most frequent customers in order to cook into meals for him as potential bribery to stay. All of this negatively impacts Rody's business, especially financially, so he has to remain where he is longer than expected. He doesn't even know that Vincent is killing his business (quite literally) right next to him.
Design-wise, Rody wears an outfit similar to his casual clothes, but with his shirt buttoned up. His undershirt is a faded mossy green. Over his shirt, he has a dark brown apron with small, white floral patterns embroidered at the bottom to make it more noticeable. He also has an upper left pocket in the apron that he uses to tuck one flower in every day. It is usually roses of varying colors, but can be other flowers that mean love as well. Sometimes, his hair is tied back in a small low ponytail.
Vincent's design remains relatively the same, save for a kind of yellowish apron that goes over his outfit as well, and a pair of black gloves. His apron used to be white, but, given the nature of his work, it ended up giving it a look similar to old and yellowed book pages. It definitely has a few stains on it, but that comes with the job.
Manon retains her usual design. Can't improve perfection.
Zombie apocalypse AU
I had the vague idea for this AU, and @dollsteaparty helped me out with some other bits.
This AU is after the Table for One ending.
The zombie apocalypse happens and Rody primarily remains in his apartment during the beginning of it. He doesn't dare leave, and he doesn't even bother to look outside. The prospect of it scares him shitless, and for good reason. However, at some point he starts running out of food, and he can really only think of one good place in order to stock up. This forces him to finally venture out of his safe haven of his apartment and go back to Vincent's restaurant.
Unfortunately, Vincent is undead by this time, and isn't in a very good shape. His mouth is all fucked up and generally looks kinda like that one doodle in the upper left corner of a page by one of the devs that looked like it was based on a game or something. To make matters worse, he regained his ability to taste when he got turned in the first place, but his jaw is weakened and he can't bite down as well as he'd like or move it as much as he wants to most of the time. He can taste just fine but can't eat well, which has the expected side effect of pissing him off greatly with how ironic it is. Other than that, he's pretty well put together as a zombie, aside from the obvious ravenous behavior and poor muscle control that comes with being one in general.
When Rody does find Vincent, he's in the freezer room, and while Rody is strong enough to hold him off, it quickly becomes annoying to have to do. Eventually he's able to come to a compromise with Vincent, since apparently he's able to be reasoned with even in his current condition. Rody stitches up the sides of Vincent's jaw to the best of his ability to make it look more normal, but his handiwork isn't the best since his hands were so shaky. He was just nervous about them being near Vincent's mouth and the possibility of being bitten that comes with that.
The two then enter a relationship of forced codependency due to Vincent wanting to reopen his bistro even though it's the apocalypse since he's dead set on continuing business as usual and he can finally taste food, and Rody needing a safer place to stay where there's a food supply available, not to mention weapons. In fact, Rody's return helps the restaurant reopen, since beforehand people were too scared to enter the place, and they didn't even know it was technically still functional. It's still clean and everything too, because there was no way in hell Vincent would let his bistro fall into ruin.
The place becomes tense neutral ground where no violence is permitted in the dining area, and people are advised to use their best manners. It's a fine dining establishment and they will act accordingly. Both alive and undead customers show up, but now there's a sign outside the bistro that has a set of rules that everyone has to abide by if they wish to live. Besides, Vincent is capable of either reasoning with or even outright threatening other undead people if they don't act nice to their living counterparts while inside or around his esteemed establishment.
No one can have their weapons out or in view, customers cannot fight amongst themselves, no one except for staff are allowed in the kitchen, don't ask about the screams coming from the freezer, no one is advised to make sudden movements like running (something about predator drive and sudden movements making even valued customers look like prey), no one is advised to send the meals back to the kitchen since they most likely don't want their scent on it (they'll be associated with the food and have to be killed anyways), and if anyone has a problem, they can take it up with Vincent personally in the freezer. True to his word, Vincent still doesn't serve human meat... to his human customers. Any undead customers will usually be consuming human meat in their dishes because they can actually appreciate it.
Rody is the only one allowed to serve the customers in the dining area because all of the cooks working for Vincent are also undead, with the exception of the one cook that was fired since they got rehired. They help to desensitize their undead coworkers to a human in their midst, and also are a familiar face, so they have a lower risk of getting attacked. The zombified cooks and their fear of Vincent overrides any instincts that they might have as zombies, so he's capable of keeping them in line and certainly isn't afraid to enforce his rules in the kitchen. Both Vincent and his employees are in a much better preserved condition than any zombies outside the establishment due to them having access to a functional freezer. Also, Vincent does still pay whoever works for him. Vincent's apartment just upstairs has largely not been used in awhile, so that is where Rody stays, along with people who are looking for a safe place to stay for only one night. Vincent gets oddly upset when there's guests and Rody has to stay with them, but he does know it's for the better. Rody is also responsible for going on resource runs for cleaning supplies or ingredients, and for also stitching up the cooks when necessary.
Speaking of the cooks, sometimes they are put in the freezer on meat hooks as a form of solitary confinement for messing up very badly. They look miserable through that window in the freezer room door and Rody can very clearly see them when this does occur. That one human cook isn't stabbed with the meat hook and is usually just tied to it instead. If Rody gets the same treatment, he is usually tied up and left to sit on the floor for awhile, but typically doesn't remain in there for long since he either has to serve customers or Vincent deems his expression too 'unpleasant to look at' and lets him go anyways.
Character designs aren't too different aside from Vincent looking a little messed up in regards to his jaw, and Rody looking a lot more unkempt.
I also don't know where I'm going with this AU and if I particularly want Rody to be zombified or not... but I did think about a scenario where that would happen, as a treat. He would be turned by Vincent personally if he was dying somehow, and he'd probably try to get to his heart to eat it first before Rody turns completely. Something about wanting to taste what love really tastes like since it's his heart... and for Rody, laying his heart bare (literally in this case) and being able to love in such a way that it practically seems like he's serving his heart on a platter. Very big fan of the character design and what it could mean or show about him. Also I think Rody should lose the ear he lost in the actual game too. Just because.
As for that one human cook, Vincent would probably just get another cook to make them into a zombie if they were on the verge of death. They're not worth his time.
Plushie platonic soulmate AU
(Disclaimer: I actually am not fond of soulmate AUs in the traditional sense (aka almost exclusively romantic in nature) so this is platonic. Vincent is aspec to me in some way to begin with, so there's that too.)
During his emotional turmoil following his break up, Rody receives a mysterious plushie at his doorstep that looks like someone he’s never met before. He doesn’t know who sent it. This plushie is Vincent, but Rody doesn’t really know that yet. He’s heard of him since he’s a world renowned chef, but he’s not very familiar with his appearance. Either way, he reluctantly decides to keep the plushie, before eventually discarding it after it keeps showing up in his kitchen despite him putting it on a shelf somewhere. Also, his utensils seem to move in different places every day, so it’s creeping him out. It’s during this time that he’s looking for a job, but doesn’t take up the opportunity to work for Vincent, and instead opts for a simple fast food job. The Vincent plushie keeps showing up despite Rody’s attempts to get rid of it, so he just gives up and lets it remain in his apartment. One day, he wakes up to a fresh lemon tart, but no evidence that it was baked using his kitchen, especially since he doesn’t even have the ingredients to make that dessert. Beside it is the plushie, sitting there innocently.
On the other side of things, Vincent also receives a plushie of Rody that appears in his apartment one day on his living room table. He simply discards it, uncaring of where it came from. However, it keeps appearing again and again and it’s frustrating him to no end. At some point, he mutilates it with one of his knives, then trashes it again. When it comes back just as new, he puts it in plastic packaging and tosses it out of his window into the alley. When it returns yet again, he finally gets so fed up that he shoves it into the oven and sets it on fire that way. The plushie ends up coming back again and Vincent just puts it on his desk in his room, unwilling to mess with it anymore. He has no idea who the plushie was supposed to be because he’s never seen anyone like that before in his bistro. On top of this being strange, he also feels the strange urge to hide this plushie from Manon, since he doesn’t want her knowing that he has this. It’s unnatural and out of character for him to have something like that when it doesn’t serve any real purpose.
At some point, Rody and Vincent get to find the other person with their plushie counterpart and are both left thoroughly confused as to what it could mean.
Character designs for this AU do not vary.
Vincent forced therapy AU
Funnily enough, this AU came to me in a dream with one vague scene, and then it just went from there after discussing it with @vinylbiohazard. It's also exactly what it sounds like.
This AU is set after the Best Served Hot ending.
Vincent somehow survives after his restaurant was set on fire, but does have severe burns and some blood loss. The only reason why he doesn’t have severe blood loss is because the wound on his neck was cauterized by the flames, so it ended up not bleeding as much anymore. There’s still the glass shards that needed to be dealt with, though, so he does still need medical attention. One of the luckiest factors in this is how his restaurant was running out of cooking oil anyways, which is one of the reasons why he was even able to get out in the first place before his exits were blocked off.
Whenever the information of his bistro burning down becomes public, the general assumption of what happened is that he had been drunk, suddenly ‘snapped,’ and then tried to commit suicide while also taking his business with him. Essentially, his life is ruined, because he doesn’t seem too stable to the general population, and the media is having a field day with headlines. He does end up in the hospital trying to recover, and he’s not permitted to speak much for a while so his neck can heal. He technically still can since his vocal cords weren’t damaged, but it’s best that he doesn’t talk for some time. His neck is still in bad shape, but it could have been worse; the wine bottle that he was stabbed with narrowly missed the major veins and arteries in that area. By the end of everything, he does heal enough to look relatively normal, aside from the burns and scar tissue.
During this time, Rody is laying low at his apartment. He never comes out with the truth regarding his missing ear, and everyone just assumes that he lost it in an unrelated accident for being clumsy. While he would ideally like to stay away from the food industry, he does end up finding another job at a fast food place. When he learns that Vincent is still alive, he’s initially still upset, but since he’s had some time to cool down following the incident, he mostly just feels horrible. After all, he had expressed some concern about Vincent losing everything if something were to happen to his business. While not ready to approach him about it in the direct aftermath, Rody decides that he will try to talk it out with him at a later date.
As it gets closer to the day where Vincent can be released from the hospital, Rody shows up to talk to him, or, more accurately, speak his mind. He can talk to him without being interrupted, so he’s taking his opportunity to explain why he was so upset and why he acted the way he did. Adrenaline and trying to make rational decisions don’t mix well. Vincent has to sit there and listen to Rody rant for a little bit, all while he’s still not supposed to speak. At some point a nurse asks if the two were friends or something, and Rody has to awkwardly go along with it and say yes. Vincent is probably grumbling to himself mentally as this occurs.
Unfortunately, since Vincent’s apartment was above his restaurant, he doesn’t have anywhere else to go but Rody’s apartment following being released from the hospital. Rody’s not too happy with it either, but he’ll manage. In fact, he’s the reason why Vincent even gets to go to therapy in the first place. He’s the one to suggest it.
Vincent keeps taking Rody’s knives in his apartment because he doesn’t use them, they’re sharp, and he’s been considering killing Rody off anyways from being forced to live with him for so long. He has to keep getting them confiscated by Rody due to this. Whenever he’s scheduled to have therapy, however, he brings at least three knives with him and keeps them hidden. He doesn’t actually get to take them into the room where he’s supposed to have a therapy session and he has to begrudgingly give them all back to Rody beforehand. He may have been fully intending on using them to murder the therapist. It doesn’t look good for him, but he essentially has a mentality similar to ‘I’ve lost everything so why does it matter what I do now?’, so he doesn’t care.
There are no design changes for Rody in this AU, but Vincent has a few. There’s scar tissue on the right side of his neck from being stabbed there, as well as burn scars. There’s additional burns on most of his upper torso and arms. Any other burns aren’t as major, and most of them on his body healed over. In the hospital, he had bandages on over these while they were still healing.
342 notes · View notes
quicksilversnails · 2 months ago
Text
Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
457 notes · View notes
riddlerosehearts · 2 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Beauty and the Beast (1991)
486 notes · View notes
phoenixcatch7 · 6 months ago
Text
Okay but it's super interesting how
Din = Power = Ganondorf
Naryu = Wisdom = Zelda
Farore = Courage = Link.
Because Din, in the hylian creation myth, created the physical world. Naryu then created the laws - gravity, time, etc. And Farore finally created life - plants and people.
Din created the body, naryu the mind, Farore the soul.
And the triforce and its wielders so perfectly reflect that.
Ganon is physical power, he is big and intimidating and he breaks things. He is cunning and determined, but that's not what he focuses on. He is might makes right.
Zelda is wisdom and cleverness. She is stall tactics and information and team work. She is a powerful mage with a spine of steel, but that's not how she'll win. She is the pen being mightier than the sword.
Link is courage and persistence. He is the wild card sneaking behind enemy ranks, always moving, plunging into terrifying situations head first. He's a phenomenal fighter with a keen wit, but that's not what will get him through his challenges. He is bravery not being the absence of fear but the triumph over it.
They sit in perfect parallels to each other.
And ganon is reborn through his body - his resurrection is immortality. No matter how low he is cast, as long as he has a body he can claw his way back. He can cling to his power, build it ever higher.
Zelda is reborn through the magic of her bloodline. It's the accumulated knowledge handed down for generations, the unique power she must master, the skills she must develop to survive and get her kingdom out the other side intact. Even her name, the knowledge of herself, is handed down from all the way from the very first. Her ancestors knowledge of her future presence, her stability, is what gives her the edge.
Link is reborn in spirit. He is not bound by flesh or blood. Just like his wanderlust soul he can reappear in any time or place. His variation, his unpredictability, is exactly how he fights. It's what makes him so hard to pin down.
Ganons need to build strength means he can't chase after link. Links impulsiveness means zelda can outwit him. Zeldas stationary predictability means she's an easy target for ganon.
But the other direction?
Fire melts ice, ice redirects lightning, lightning burns fire.
And that's the very essence of the triforce.
#It's little details spread across the games like this that just makes it work so WELL it's SO COOL#They're all great at all parts of the triforce but they CHOOSE to focus on the path most meaningful to them#And that's literally reflected in their unique cycles of reincarnation isn't that just AMAZING#And that's why the team up is so important! If they were all working against each other they'd be locked spinning their wheels#If zelda and ganon teamed up link would immediately die and if link and ganon teamed up zelda would instantly perish#It's the link zelda team up that means ganon is the one who kicks it#Also the elemental thing was cool but they do jump around a bit. Like wind is there half the time#In botk the gerudo have lightning and the goron have fire. Farosh still has lightning tho and dinraal fire#In ss lanaryu was the lightning and faron had water like its all over the place thematically. And that's when it's only 3!#Don't even get me started on the 5/7 lots notankyu#But that's the most common group and it's also thematically accurate#Fire being the only one able to self perpetuate with fuel. Can be banked up again. Ice compresses with time but needs the right environment#Lightning go boom 👍 you can feel the static in the air but you don't know when/where it'll strike and then it's all over#Like fr it's hilarious zelda and ganon are playing the long game and link runs past eats all the pieces and while ganons yelling after him#Zelda checkmates his king. And nobody can prove she wasn't cheating because nobody was looking lmao#Ah the duality of metaphors#ANYWAY isn't that so neat???#Reason no.372 why rhoam was a terrible king he didn't just screw up he did it ✨thematically✨#If link had been allowed to run off and get dirty and if zelda was allowed to study her interest (like post kingdom fall FOR EXAMPLE)#They'd have won (like aoc) but nooooooo. I've already made a post (or 3) about it lmao I'll be quiet now#loz#legend of zelda#botw#triforce#loz link#the legend of zelda#zelda#loz botw#ganondorf#loz ganon
642 notes · View notes
asexualenjolras · 9 months ago
Text
I need to talk about Charles Rowland and his love for Edwin Payne.
Tumblr media
Charles saying he can't say he's in love with Edwin back doesn't mean he isn't in love with Edwin, and it doesn't mean he doesn't love Edwin in the same way that Edwin loves him.
He is just saying he needs to work out what he does feel.
Charles died when he was 16. He's still a child. Nobody at 16 knows what it means to be in love.
And, on top of that, he grew up in an abusive household with a warped understanding of what love means. His dad was abusive to his mum, so he wouldn't understand what being "in love" is compared to someone that grew up within a stable household. He's never had the time to unpack what that means about his ability to love. He's worried that he might end up like his dad, and he absolutely would never want to hurt Edwin like his dad hurts his mum.
Charles has a lot of confusion about love. He loves his mum, he knows that, and he loves his dad, despite everything he put him and his mum through.
And, on top of all of this, he grew up during a difficult period in history. He was a teenager in Britain in the 80's. The 80's were a notoriously homophobic period of time, and I'm not saying that Charles is dealing with internalised homophobia but growing up during a period of time where the homophobic rhetoric was rife would have an impact on anyone. Especially a confused 16 year old boy who didn't know much kindness in life.
Charles knows he loves Edwin more than anything and anyone else in his life, and he knows the love he feels for him is different to the love he feels for his mum. He just doesn't know whether what he feels for Edwin constitutes as being "in love" with him.
And he needs time to figure that out. That's what he is telling Edwin: he's telling him that he is the most important person in the world to him and that he does love him but he needs to work out what that means. And Edwin completely understands that because Charles put it so eloquently and in a way that Edwin could understand. This isn't the usual unreciprocated love trope. They are each other's person, and they're trying to navigate what that means for each of them.
Overall, Charles loves Edwin and Edwin loves Charles. And they're going to figure out what that means together in time. Because that's what they always do: they figure things out.
Together.
1K notes · View notes
fridgrave2-0 · 5 months ago
Text
Tumblr media
hehe ghost-turbo haunting felix au
turbo is connected to the last piece of his code in the whole arcade - a trophy he gifted to felix in mid 80s as a symbol of him genuinely caring about their relationships on par with being the best racer. felix also gave him one of his medals and both kept their gifts next to other rewards, but when roadblasters and turbotime were unplugged, the medal was gone with everything else
now, after burning in cola-lava turbo is basically dead, but scraps of his code still were intertwined with the trophy (after all, it was his first winner's cup, but felix never knew about it), giving turbo an opportunity to exist as a shadow incapable of interacting with anything and anyone besides felix, who kept the trophy even after the roadblasters incident
also I went crazy in tags, feel free to check them out
#turbo#turbotastic#fix it felix jr#80s boyfriends#hammertastic#headcanon about them exchanging their trophies isn't mine but i loved it A LOT#and “darling” is turbo making fun of how felix was calling him in 80s#this hc about “doll” and “darling” pet names also is not mine but i adore it#turbo here is a complete freak who just stays around felix most of the time even when felix has moments with calhoun#and felix is an ass who keeps secrets from everyone bc he doesn't want his dirt to come out#he's ashamed of his previous relationship with turbo and doesn't want anyone to know any details#and calhoun to just know about it#this just gets worse and worse#they also didn't actually break up and were still technically dating when turbo went gamejumping#and he's mad af at felix because he's the reason ppl in the acrade made a boogeyman out of turbo and he couldn't come back#like imagine your bf says to you what you are better than others think of you#and then behind your (presumably dead) back tells everyone that you're just an egocentric maniac#i believe turbo has other reasons why he gamejumped (besides jealousy which took place but wasn't the most important reason)#and felix is an unreliable narrator#so yeah turbo HATES his ass#(but still would-) no im not making it suggestive#anyway i hc that turbo had put A LOT of emotions in this relationship even tho he's bad at this#he tried his best with felix but they were just making each other worse#and turbo while feeling betrayed never really moved on (yes even after 25 years he's PATHETIC)#and felix is just full of regret about everything but he won't admit his mistakes in his relationship with turbo#bc “well he turned out to be a bad person so that automatically makes me in the right about everything”#but felix had made a lot of bad decisions while dating turbo and was just classically ignorant about a ton of things#sorry about this random ass essay in tags i'm done for now#wreck it ralph#wir
836 notes · View notes
queenlucythevaliant · 6 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Teams are vibes-based. Please tell me who you chose and how you think it will go in the tags!
454 notes · View notes
starrysharks · 2 years ago
Text
Tumblr media
splatoon twt just dropped this what the fuck?!?!!?!!!!!
3K notes · View notes