#and also a trailer to a remastered
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rockman-x · 1 year ago
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have i ever shown any of you this
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kirbyddd · 5 months ago
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between Dread continuing from a game on GBA (and really every game prior to that too) and Prime 4 continuing from 2 games on GameCube and Original DS, Metroid has the longest narrative endurance of any multi-creator series I've ever seen. Threads left in stasis decades ago when the series was shelved picked right back up once development resumes—an entire generation of developers later—like nothing ever happened
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dna-d2 · 5 months ago
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Okay one more thing about the new Nintendo stuff and I'm done, I promise
(i may not keep this promise)
But I'm calling out for a victory celebration of one thing in particular
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WE GOT LEFT-HANDED LINK BACK, BAY-BEEEEEEEEEE
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sonknuxadow · 10 months ago
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just saw the steam description . you now have my full attention
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onewingedangels · 1 year ago
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not to be "omg i wanna replay classic tr games again" but the news about remasters of my fav 3 games are getting to me 😩💕
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littlechibs · 2 years ago
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Follow me on Twitter to watch my live descent into madness over every single DetCo update
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crash-likes-cookies · 3 months ago
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The Gods of Zul'Aman - Trailer Remastered
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"You wanna stay? You stay forever! We gonna bury you here..."
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punk-in-docs · 12 days ago
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🕸️ Pretty Girls Make Graves 🕸️
Eddie x Pencils - 🎃 Halloween 🎃one shot
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Summary: pretty much what it says on the tin. Halloween one shot with our dearest Eddie x Pencils. Enjoy. Pure fluff. A tiny suggestion of smut at the end. Inspired by this lovely photo set & this prompt post that got me off my ass to write again.
Also another shoutout to the gorgeous @tvserie-s-world who made this amazing Eddie x Pencils edit that I’m still gooey over. 🖤
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“So, what brings you to my dark and creepy neck of the woods?”Came a cocky taunt as soon as the trailer door swung open after your knock.
It’s usual rusty-screeching melody preceding its occupants flirty remark. The sound of the Smiths comes slithering out the creaking door behind him. The tape you bought that got lost in the avalanche of both your cassettes that slide and slip, congregate on his passenger seat.
He will not smile for anyone. And pretty girls make graves.
The lanky shadow of your boyfriend cuts across the warm yellow glow of the lights that slant out the doorway behind him. His costume makes you grin. Sheer moronic love.
You stood halfway up the steps. Candles flickering and throwing dozy pools orange in Jack-o-lanterns across the toes of your boots. They’re all wonky and have imperfect slanted mouths and jagged eyes. Loping together on the uneven porch steps. Fat orange gourds all drunk with gravity.
The very same pumpkins you’d helped him carve a week ago, after a misty morning weekend trip to Merill’s pumpkin farm. Eddie had the rather dastardly and determined habit of choosing pumpkins bigger and heavier than his actual van tires. You ended up with so many.
Your kitchen has smelt like squelchy pumpkin innards all week. You’re still finding seeds cropping up under the toaster or in the corner of the cabinets. As per Eddie’s way with most things, It wasn’t exactly a neat process.
You can’t help but laugh at his greeting too.
“I distinctly remember making plans to invade the spooky neck of your woods tonight, my little death trap.” You smile as you edge your way up the sloping steps. Holding a huge pumpkin shaped bucket of candy in your arms. The contents rustle as you move.
Everyone’s touting pumpkin buckets tonight. Driving in and even on the street back home, you saw a load of elementary kids walking around the park in their costumes. Ghosts in bedsheets. Aliens. Bats. One very ambitious papier maché pumpkin. Superhero’s. Clowns. Home made astronauts clad in crinkly tin foil and bulbous helmets. All wandering with an adult in tow and buckets clutched in their hands, ready to be filled.
You opted for a simple witch costume. Stripy tights and your dark thrifted docs. A black dress with a little cape tied around your shoulders and a witches hat. You applied dark purple-plum lipstick and dark smudgey grey eyeshadow, and liner. Your eyelids glitter like purple constellations. He finds stars to gaze at so often in those pretty eyes.
Eddie had gone for an Alice Cooper inspired look. Top hat. The dripping dark eye makeup that you’re amazed he managed all on his own. Hair it’s usual long rocker mess. Gothic black and lots of it. A huge goth belt with studs and buckles. You spy a cane grasped by his side too. A fake toy snake looped around his neck. Just like the man himself. He really does go all out.
The fringe benefit being he looks hot as hell to your eyes.
“You’ve got me under your spell, O’ bewitching one. How could I possibly resist.” He opened his arms out to you as you came to the last step.
“Bet you say that to every witch who shows up at your door on hallows eve.” You smile. Unashamedly grab the snake that’s looped around his neck and reel him in by it.
“Only ones who bought me jolly ranchers.” He preens. He can see the multi coloured hue of the wrapped candy in the huge bowl you’re carrying.
At the same time, he plucks the flimsy pointed witches hat off your head so the brim doesn’t get in his way. You unconsciously move towards the same goal together. It’s spooky. Sometimes it’s like you have the same brain. You’re one entity mashed together in a frenzy of melding hearts, music mania and relentless adolescent infatuation.
He lopes forwards and gladly slots his slanting smirk onto yours. Tasting of orange sweet candy corn and beer. His thumb and forefinger meet on your chin. Your hand slid for his neck. Fingertips along his jaw as you share a giddying kiss. You mouth at the plushness of his lips. He does the same to you.
You pull back before he makes you swoon dangerously down these steps. His kiss should come with a warning sign; dangerously addictive metal head. May possess body and soul.
You can tell already that you’ll have to wave goodbye to this lipstick. It’s now smeared all around your mouth and most of his. Now he looks like Alice Cooper doing nine to ten in Arkham Asylum.
“Hello.” You beam. Rubbing smudged purple off his lips. Vamptastic Plum the colour name.
“Hi.” He smirks like a lunatic. End of his nose rubbing into yours where he gazes at you.
He does it a lot. It’s honestly so lovesick you should be kinda nauseated.
When you’re studying. Watching a movie. Eating popcorn or pizza. Every now and again he’ll just rest his chin in his hand and smile all warm and stupid at you. Cheeks bunched and crows feet at his eyes. Even when you have paint flecked across your forehead. Or pizza cheese slung in a string across your chin. Or when you’re frowning at your fingers when you smear your nail drying polish. He loves watching you just be near him.
It always ends the same way. You’ll feel his eyes burning their fond cinnamon gaze into you. You’ll turn and meet his eyes. And that smile lopes even wider. He’ll loop a pinky though yours and kiss the back of your hand. Or your forehead.
“Permission to enter your lair?” You seek.
“Thought only vamps had to ask permission to come in?” He flirts with you. Eyes on your mouth again. Your lips all kiss bruised makes him ache. In fact, makes another sort of serpent twitch in his jeans.
“Misdirection. I am actually a vampire. The witch outfit is a clever disguise to work my cunning way into unsuspecting trailers.” You raise your brows naughtily.
He grins. “Clever subterfuge.”
He slips aside from the door to let you come in. Another kiss pressed to your lips before he lets you sidle on past him. He hangs your witches hat on the coat rack with his spare jacket and Wayne’s denim.
“Need me to park your broom?” He jests.
“Left it in the car with my black cat. You’re safe.”
“How many more witchy jokes could we stretch this out too?”
“I reckon I’ve a few left knocking around…” you guess. Placing the bucket of candy on the kitchen counter. Hopefully Eddie doesn’t pilfer the whole lot before Wayne’s home. You hope he leaves his uncle a treat or two. And doesn’t scarf the lot like a damn seagull.
This trailer hugs you any time you enter. You thought that when you and Eddie started dating. And you still think it now. Capital H home. This place. Filled with his and Wayne’s memorabilia. And a few more other things tonight;
You haven’t seen your boyfriend as much of late. He’s been out hitting the teenage party circuits with his metal lunchbox. Making a healthy chunk of change by the looks of it. He’s strung up plenty of decorations to help pep this place up with Halloween spirit.
There’s pumpkin paper garlands arced in loops up high. Orange and black twisting streamers over the mug shelves. Fake rubbery bats hanging down from the kitchen island cupboards. Dancing skeletons hanging on the little spare space the walls have to offer. The coffee table is cleared of its usual junk and absolutely heaped in candy and snacks.
Butterfingers. Butter popcorn. Pretzels. Red vines. Cheez balls. Mallomars. All of which happen to be your favourites. He has two cold beers side by side. And a fat tight joint sits waiting in the ashtray too.
He’s even bought those fake filmy cobwebs to spread in a few places with fake plastic spiders - to join in with the real ones dusted around in forgotten corners.
All your tensions melt down right to your toes. All is right with the world. Halloween night. No school tomorrow. And Eddie. And a whole uninterrupted night of movies and bliss. You’ve lost count of the amount of times a movie night has ended up getting dirty on his couch. Tape flicking to the end whilst you’re attached lip to lip with wandering hands.
You sigh gladly as you stand to toe off your shoes. Putting them aside. Heat slides into your stomach all squirly and scorching as he stands from behind you and his hand reach around and skilfully undo the cape around your shoulders.
“Let’s get you comfy my temptress of the night. Beer?” He seeks. Throwing your cape over his shoulder. It lands nowhere even near the coat rack.
“Yes please my lovable nightmare.” You sass. You walk over to the couch. Spying an absolute mound of VHS’s ready to go by the TV. The colour seemed to dip in and out sometimes. The set was old. Eddie had to whack the side sometimes to get it to behave. You find it more endearing than a set that worked seamlessly.
You pluck pieces of popcorn out the bowl and throw them onto your tongue. Crunch them down as you sit with your knees tucked under you.
Eddie kills the music and slings himself down next to you on the lumpy couch. Frame squeaking and rattling as he settles.
“Damn. You got a great selection, Munson. What did you do, bribe Harrington with your soul to score all this?” You remark as you peer at the videos on the coffee table.
1941 Wolfman. Christopher Lee’s Dracula. The Fog. Halloween. House on Haunted Hill. And Friday the 13th. You loved old school movies as much as he did. The old swelling suspense of a good black and white.
“Nothin major. Just a little selling of my body and charms. Deviant sexual acts. Just so you know I’ll have raw knees for a month.”
“Mm you filthy slut.” You hush. Impressed.
“Finest slut in the Midwest.”
“So I’ve heard.” You grin. Leaning in to kiss him. Seemed too infeasible not too. He cups the back of your head as you do. Keeping you close as he dares. Sweet kiss like icing sugar dusted across your lips.
He makes a small ‘mmm’ noise before you pull back.
“Besides. I consider The Fog a film that makes me think fondly of our very early courtship.” He remarks.
Snoopy bed shorts. A tin of Campbells. His lunatic escapades of climbing in your window late at night.
“And, well, only the best for you, Pencils.” He grins.
You tilt your head. A sigh caught in your throat.
“You must’ve busted your ass to get all this. You didn’t need too. You know I don’t need all this. I’m happy just to watch crappy reruns with you and order a pizza.” You tell him.
Concerned about the cash he would’ve laid out for tonight. The decor. The snacks. The primo shit from Rick. All must’ve cost a pretty penny.
“You’re worth every damn cent. When you’re dating a spooky awesome girl you gotta put in the ultimate spooky effort.” He tells you. Gripping his beer bottle and leaning back.
You clink your beer bottle to his.
“Please tell me you overcharged those meathead jocks for your product.”
“…. And then some.” He winks.
That’s my boy. You couldn’t be more proud.
“I’ll drink to that.” You murmur. Taking a pull on your cold beer. Cool heaven sliding down your throat.
“Thanks to Tina’s party last week, I mean, man, I scored big time. So many stoners invited. Walk in the park.” He smiled.
That deserved a kiss. Which you gladly give.
“Kinda love you for that.” You suppose. But there were no two ways about it - you were completly head over heels for him.
“Good to know.” He supplies. Hand rubbing your back.
“We better put a video on before I maul you.” You threaten with a great deal of flirt. Dragging your purple painted fingernails down the front of his top.
“Mmm kinky.” He grins. Leaning over to press a spitty kiss to your cheek. Before diving for the pile of VHS.
“Ok, roughly how long do you wanna argue about which one we watch first?” He seeks.
You narrow your eyes. Taking a sip back of your beer. “Depends if I win or not.” You look at him all cunning.
“House on haunted hill?” He bargains. Crouching and pointing the VHS at you.
“Don’t point that thing at me.” You smile. Stealing another handful of popcorn. Eating it with a grin.
Let the bickering commence…
~
The credits rolled to your third film of the night. Halloween the 1978 original. Orange twinkle lights flicker in the warm yellow lights near the kitchen. The rest of the trailer in dozy darkness. The sounds of kids trick or treating and laughing, batter against the trailer side in the night air.
You magnanimously let him pick the film. Maybe you’re growing soft in your old age.
This found you and Eddie slumped down together on the ratty couch. Limbs tangled. Joint smouldering in the ashtray. Verdant smoke in the air. Beer bottles empty. Only popcorn kernels left in the bottom of the bowl. The snacks had been pilfered and pinched at your leisure.
Eddie was pressed down onto you like a lanky weighted blanket. Snoozing happily with a belly full of beer and cheez balls. Socked feet hanging off the end of the couch. Hands slung all over you like a gangly octopus. He’s currently letting out content little breathy snores with his head cushioned against your boobs. A little spit of drool by the side of his mouth.
He’d nodded off sometime around Michael Myers fifth victim with the boyfriend and the blonde pigtails. You’d been carding your fingers through his hair. Scratching his scalp. Made his eyes flick back in his head.
You swear he was one step away from twitching his foot in contentment like a canine at the work of your hands. Made his brain short circuit.
More so when he was on Indica. Just the kinda hit he needed for a slow sleepy and spooky night in. You can’t deny you’re fighting the effects of it yourself.
A couple of puffs. Eyelids drowsy. Your limbs feeling like cotton stuffed pillows. Indolent and slow. And now you’ve got your perfect metal head keeping you pressed down.
“Guess the party circuit wiped you for six, huh babe?” You smile. Thumbing his cheek. He mumbled something incomprehensible.
You shift your leg up. Which tumbles his knee more into your lap. He snuffled. Nuzzling his head further onto you. His breath was all sugary red vines, and fruity weed.
You kept on stroking his hair. Leaning forward to nuzzle a kiss to the crown of his messy hair. Apple shampoo and that lost tang of American spirits.
“Edward?” You ask.
You get a sleepy, sticky gurgle from him.
“I’ve got a really nice bra and panties set on under this dress, y’know.” You whisper at him.
Another mumble. You smile and rest your cheek on his warm head.
“You’ll have to let me move to put the next movie in, babe.” You tell.
“No. S’comfy.”
Then you hear him grumble. “Boobs.”
“Great boobs.”
You chuckle. Honestly.
“Knock yourself out. Munson. You smile.
Shifting down to let sleep come and gently take you too.
“Oh, and Happy Halloween.” You add. Letting your eyes close. Letting the static at the end of the video ebb you softly into dreams. Along with the sound of wind kindly rattling the roof. Brushing along the walls outside. All the trick or treaters have been coerced indoors. Safe inside with their candy spoils.
Much later on. You hear the rustle of clothes and feel the heat of his breath. The warmth of his limbs leeches off you when he moves. Coldness sneaks in.
You wake with bleary-sticky eyes to those brown ones staring back at you. Cheeks all flushed. The tell-tale sign of a tented zipper bursting at his crotch.
That dripping eye make up looks smeared and downright dangerous. He looks absolutely ravishing and you suddenly shake off your tiredness to see him looking so good like this.
“You said something about a bra, Pencils…” he smiles. “Be a shame not to show it off now-“ He beams. Waggles his brows.
“Heard that did you?” Your brow crooks.
Happy Halloween, indeed.
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This is for everyone; but especially for @tvserie-s-world @lunatictardis @heyndrix @callmeloverr @joequinnswhore @atabigail @thewrathoffemalerage @lurkingprincess @songforeddiemunson @palomahasenteredthechat @babybluebex
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thealexchen · 5 months ago
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who the fUCK is that in the new LIS trailer bc thats not the max i know 😭 why does she look so different help
maybe its bc arcadia bay was known for its warm hues and this just feels completely different but even the art style was changed to look more generic :((
The main reason: they made Double Exposure Max more conventionally attractive. Ironically, while Max's redesign in Double Exposure tries to make her face more unique, it winds up making her more generically pretty.
LiS1 Max was deliberately designed to look like a young, plain and mousy teenage girl. She dressed simply and safely so as to not stand out. It conveyed her shyness, awkwardness, and indecisive nature and was an example of Dontnod's eye for character design.
This Max is... I dunno. Her design doesn't say anything. I'm not even that bothered that her hairstyle changed, but it's literally Steph's hairstyle on Max's head and doesn't communicate much about Max's personality as an adult. Same goes for her clothing-- as a teen, her graphic tees and plain gray hoodie immediately depicted her as a shy, youthful wallflower in an eclectic private art school. In Double Exposure, her wardrobe is indistinguishable from any other young working professional her age: a yellow beanie, a green peacoat, blue jeans, red and blue cardigans with feminine necklines.
As for the rest of her appearance, somehow her face shape has completely changed to become more slender, especially her jawline.
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LiS1 Max, with her square jaw, distinct from her chin, and dark circles.
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DE Max, who suddenly has filled out cheeks, with a softer jaw that blends into her chin.
In LiS1, Max had asymmetrical lips, with the bottom lip fuller than the top lip. In Double Exposure, her lips are fuller, rounder, and perfectly symmetrical. Her nose is also more symmetrical: wider, rounder, softer, and less pointed (especially between her nostrils) than her nose in LiS1. All of this serves to soften and feminize her appearance.
While freckles can fade naturally with age, in Double Exposure, Max's freckles are barely visible in most shots. She has flawless skin with an even more realistic skin texture than the models in True Colors (which looks uncanny to me, in my opinion).
But the main thing is her eye color. In LiS1, Max had medium blue eyes that did not particularly stand out against her skintone and hair color. During the warmly lit scenes like golden hour, her eyes are desaturated even further.
But in Double Exposure, Max's eyes are suddenly ice blue, unnaturally bright and piercing. Even in dark scenes, her eyes have a sparkle to them. Unfortunately, her eye design seems to be carried over from the "anime-fied" eyes in the remaster, which were larger, shinier, and brighter than the original game. The difference is truly astounding:
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LiS1 Max's eyes, which had the same texture as the rest of her model. Her irises appear dark blue with little depth.
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And now, DE Max's eyes, which have a distinct "glassy" texture compared to her skin and hair. Her irises are suddenly ice blue and the pupil is larger with a very bright reflection.
I know that D9 wants to show off a new "grown up Max" who has grown into her confidence and femininity with a more cleaned-up appearance. But Max was already done with puberty in the first game, so she wouldn't suddenly be sporting a softer jawline and filled out cheeks at 28 years old. This was a huge missed opportunity to instead depict the effects of accelerated aging due to stress and trauma on Max's face: sunken cheeks, dark circles, acne, skin discoloration, and forehead wrinkles. Instead, Max Caulfield got the Hollywood beauty treatment.
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satoshi-mochida · 10 months ago
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Hakuoki: Chronicles of Wind and Blossom announced for Switch
Gematsu Source
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Publisher eastasiasoft and developer Idea Factory have announced Hakuoki: Chronicles of Wind and Blossom, a remastered compilation of Hakuoki: Edo Blossoms and Hakuoki: Kyoto Winds for Switch. It will launch in 2024.
Both Hakuoki: Edo Blossoms and Hakuoki: Kyoto Winds have already been released for Switch in Japan, and for PS Vita and PC worldwide, but this collection marks the first time the Switch versions will be available in English. This release also includes revisions to improve English localization based on feedback from the fanbase.
Pre-orders for the physical editions will open exclusively via Play-Asia on January 11 at 7:00 a.m. PT / 10:00 a.m. ET. (Save five percent with our one time-use “GEMATSU23” coupon code or multi-use “GEMATSUCOM” coupon code.) The limited edition will include the game, manual, soundtrack CD, art book, sticker sheet, and numbered certificate in a collector’s box. Standard edition copies will also be available for pre-order.
Here is an overview of the collection, via eastasiasoft:
About
Two legendary visual novels come together in Hakuoki: Chronicles of Wind and Blossom, a remastered compilation of Hakuoki: Edo Blossoms and Hakuoki: Kyoto Winds, each among the most beloved entries in the acclaimed Japanese otome series. Players take the role of young heroine Chizuru as she is surrounded by the handsome warriors of the Shinsengumi. As battle ensues, who will emerge victorious and who will claim Chizuru’s heart? Embrace the political and interpersonal drama of feudalism while navigating romantic scenarios and witnessing events inspired by Japanese history, brought to life through beautifully illustrated cutscenes and passionate dialogue sequences. Explore multiple story routes across both epic visual novels, renowned by long-time fans of the series while serving as a standalone jumping-on point for new players. This updated version includes revised text for the best possible experience, making Hakuoki: Chronicles of Wind and Blossom the definitive way for players to enjoy the game!
Key Features
Take the role of a young heroine surrounded by handsome suitors!
Immerse yourself in a feudalistic setting inspired by the rich history of Japan.
Explore two complete otome visual novel adventures and meet an unforgettable cast of characters!
Navigate dramatic dialogue, making decisions for Chizuru to decide story route and love interest.
Enjoy beautifully illustrated cutscenes and unlock CGs in the gallery as you progress!
Watch the opening movie and limited edition trailer below.
Opening Movie
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Limited Edition Trailer
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brokehorrorfan · 2 months ago
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Shaun of the Dead will be released on 4K Ultra HD + Blu-ray + Digital in Steelbook and standard packaging on December 3 via Universal. The 2004 British horror-comedy is celebrating its 20th anniversary.
Edgar Wright (Scott Pilgrim vs. the World, Ant-Man) directs from a script he co-wrote with Simon Pegg. Pegg stars with Nick Frost, Kate Ashfield, Lucy Davis, Dylan Moran, Bill Nighy, and Penelope Wilton.
Shaun of the Dead has been remastered in 4K with Dolby Vision and Dolby Atmos Sound, approved by Wright. Special features are listed below, where you can also see the full Steelbook layout designed by Johnny Dombrowski.
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Special features:
Shaun of the Dead: 20 Bloody Years - Director Edgar Wright joins actors Simon Pegg and Nick Frost to reflect on the funniest zombie movie ever made (new)
Audio Commentary with Simon Pegg and Edgar Wright
Audio Commentary with Simon Pegg, Nick Frost, Dylan Moran, Kate Ashfield and Lucy Davis
Audio Commentary with Bill Nighy and Penelope Wilton
Audio Commentary with the Zombies
Deleted Scenes
Outtakes
Simon Pegg’s Video Diary
Lucy Davis’ Video Diary
Joe Cornish’s Video Diary
Casting Tapes
Edgar and Simon’s Flip Chart
SFX Comparison
Make-Up Tests
EPK Featurette
T4 with Coldplay
Fun Dead
Trisha – Your Nine Lives Are Up
Trisha – I Married a Monster
Remembering Z Day
Trailers, Teasers, and TV Spots
There comes a day in every man’s life when he has to get off the couch…and kill some zombies. When flesh-eating zombies are on the hunt for a bite to eat, it’s up to slacker Shaun (Simon Pegg) and his best pal Ed (Nick Frost) to save their friends and family from becoming the next entrée.
Pre-order Shaun of the Dead.
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onlyyours2love · 18 days ago
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A little less than a week before the full release of the Double Exposure and this is what I have to say about Pricefield as a Pricefielder:
The journal entry between Max and Chloe joking about the threesome with the dude didn’t actually seem like a mischaracterization (to me at least, I admit that can be argued though) mostly because we all know that Chloe has a crass and edgy sense of humor and I really don’t think Chloe was being fr about the three having sex….i saw online a lot of people were pressed about that but idk i just saw typical Chloe joking around
The breakup sucked, I feel like I (as well as most Pricefielders) would’ve understood and been more okay with Pricefield being on a break during the events of the game. It would’ve been a better writing choice and it would’ve made sense at the point both of them are in their lives. If anybody understands Pricefield is that yes there was a lot of emotional baggage and trauma from the events of save bae but Pricefield doesn’t abandon each other. Period.
I do genuinely think that Chloe will still show up even if it’s just a crumb. I think she could show up in a text message in the very very very final cutscene of the game that will imply both are going to be in contact again, it could be a cutscene where the doorbell rings at Max’s house and she opens the door and she’s like “Chloe?!?!” And Chloe is offscreen (kinda like that last scene in monsters Inc. lol)
The reason I think she HAS to make a cameo if you kept her alive is because she keeps showing up, in reminiscing dialogue, max mentions her when she graffitis Colmonero’s cardboard cutout, in social media. Based on trailer footage it seems like we still have to see Max explaining to Moses and Safi about the events of Arcadia bay and Chloe will obviously have to be mentioned (and the blue butterfly cameo scene still wasn’t shown in chapters 1&2)
Speaking of, has ANYBODY noticed that even though people text you in both timelines….chloe’s messages remained pinned either at the top or the 2nd slot from your last text message? I played chapters 1&2 and I noticed that small detail. Idk if it’s the same with bay ending timeline with Joyce, but I did find it odd.
Deck Nine created on Before The Storm. This is the same team that worked on the LiS remastered version. I hate them for what they have done with Pricefield but they really can’t be stupid enough to work on those projects and not understand the legacy that they are tainting by destroying pricefield. Perhaps I’m being an optimist, but I think that the Pricefield breakup reveal is part of a bigger plot twist. Life is Strange as a series in whole, regardless of what studio has worked on the games, always does a crazy job at plot twists because they are narrative games. They are stories. Deck nine also has other narrative games outside of LiS. I’m trying to hold out hope that this game ends better than how it started both plot wise and Pricefield wise
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demifiendrsa · 5 months ago
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Ace Attorney Investigations Collection - Reveal Trailer
Ace Attorney Investigations Collection will launch for PlayStation 4, Xbox One, Nintendo Switch, and PC (Steam, Microsoft Store) on September 6, 2024 worldwide for $39.99.
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Screenshots
Overview
About
Ace Attorney Investigations: Miles Edgeworth and Ace Attorney Investigations 2: Prosecutor’s Gambit finally come together for a highly anticipated collection! Both titles were originally released on the Nintendo DS, and Ace Attorney Investigations 2: Prosecutor’s Gambit was previously only available in Japan. Now, both Ace Attorney spin-off titles will be remastered, localized, and available worldwide with the Ace Attorney Investigations Collection.
In Ace Attorney Investigations: Miles Edgeworth, players embark on a legal journey as the esteemed prosecutor and navigate through a collection of puzzling crime scenes and challenging witnesses. In the series’ second installment, Ace Attorney Investigations 2: Prosecutor’s Gambit, players prepare for bigger challenges and confront new nemeses as Edgeworth fights to keep his job. In this newly available title, players will learn to interrogate witnesses, find incriminating evidence, and use the power of logic to solve mysteries.
Key Features
Experience Ace Attorney Like Never Before – Unlike the mainline Ace Attorney games, these titles focus more on point-and-click puzzle and adventure gameplay, offering a fresh perspective within the Ace Attorney universe. Players will explore crime scenes, interact with diverse environments, and solve puzzles to uncover the truth, providing a more hands-on investigative experience.
Crime Scenes and Witness Confrontations Optimized for Newer Consoles – Ace Attorney Investigations Collection will be available on modern platforms including Nintendo Switch, PlayStation 4, Xbox One, Windows, and Steam for the first time ever. The highly anticipated release also features improved resolution with more fluid character animations, as well as richer expressions for both classic and new sprites—all created by the Investigations series’ original character designer. Players will have the ability to change between classic sprites and the new character sprites. Each game will also have text and voice-overs available in English, Japanese, French, German, Korean, and Traditional and Simplified Chinese (Mandarin).
Newly Added Features for a More In-Depth Gameplay Experience – The collection allows new and veteran players to experience both titles in an exciting and more in-depth way. With the History functionality, players can review any dialogue they may have missed and can freely choose which game, chapter, or section they want to start from or revisit. With the Story Mode feature, players can immerse themselves in the twisting tales of each case with a story and puzzles that progress automatically. Mind Chess is another new feature players can explore from Ace Attorney Investigations 2: Prosecutor’s Gambit, where they engage in mental battles to pull important information from witnesses.
A Collection of Special Items for Passionate Prosecutors – Players can delve deeper into the world of Ace Attorney Investigations with the Gallery, which features a catalog of illustrations, sketches, character animations, promotional art, and accolades, as well as all 106 in-game background music tracks, 23 orchestral tracks, one completely new song, and five arranged tracks from the original Ace Attorney Investigations: Miles Edgeworth.
**Arranged Tracks from Ace Attorney Investigations: Miles Edgeworth include:
“[AAI Collection] Confrontation – Allegro 2009”
“[AAI Collection] Confrontation – Presto 2009”
“[AAI Collection] Miles Edgeworth – Objection! 2009”
“[AAI Collection] Pursuit – Chase Down the Truth”
“[AAI Collection] Pursuit – Chase Down the Truth (No Intro)”
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sonknuxadow · 10 months ago
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story wise im honestly not really expecting That much from shadows story in the generations remaster because generations already has nothing going for it in terms of story but also black doom being the main villain has me losing my shit because ive always thought shadow being part black arms was a really interesting concept and wished they did more with it and i also just really like shth and am happy to see them referencing it so openly instead of being ashamed of it and pretending it never happened because annoying youtubers and game reviewers decided it was bad. rips off shirt to reveal another shirt undernearth that says Number 1 Shadow the Hedgehog (2005) Defender
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monarchisms · 1 year ago
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so this is the unintentional part two of that summary post i made with geoff talking about the end of achievement hunter. for this post, i'm going to try my best to sum up what michael, trevor, and joe (but not alfredo because he was sick at the time 😔) have said about what will happen in the future on the penultimate episode of off topic, #403. there won't be a transcript this time as i am busy with schoolwork and stuff, so i'll try to make this summary as filled with as much accurate information as i can to make up for it :)
so basically,
trevor starts off by saying they'll be doing the last of various series to wrap everything up. he also notes that some of these finales will be "more nostalgic"
one of the series finales that's up right now is vs episode #150: joe vs BK. the game they played is cooking mama!
after the series finale of off topic (#404 lol), the final AH video ever will be a let's play in the remastered version of burnout paradise, and the cast will consist of geoff, jack, trevor, and michael. this is a callback to the first ever AH video they did back in 2008, and it's already been filmed! trevor says it was more emotional then he thought it would be :')
michael explains that the video will essentially be a ~70-minute podcast. in it, they'll talk more about the end of achievement hunter, where the cast members have went/what they've all moved on to, and new projects that they'll working on. he also says that he thinks that people will call this video "cathartic" while comparing the vibe to their old gta v series, sunday driving
not as important, but michael said that he was mindlessly driving and turning in burnout paradise in the same way that he'd run and jump in minecraft because he "fucking hated" playing minecraft lmfao
as said before, they decided to close AH and start something new with dogbark instead of continuing like they used to. michael acknowledges that in the last few years, most of the crew had already left rt in some way or moved on to other stuff within the company, leaving just michael, trevor, alfredo, and joe as the most consistent on-screen talent by the end. *bonus bit that wasn't mentioned until later, but alongside these 4, jarren from the post team will be their channel manager for dogbark :)
as this group makes videos for dogbark, michael says that their stuff will be both "tonally different" and "very fluid" as they're still figuring it out as they go, noting that they were balancing it and AH/let's play content at the same time
michael also talks about how he's been doing what he's wanted to do at AH for a long time, but there were some things he still couldn't do within the constraints the AH crew had put on themselves
while there will be some gameplay stuff on the dogbark channel, as mentioned in this episode and the channel trailer, they will primarily focus on live action content. trevor makes a point by saying that the style/theme in the trailer will "not be pervasive throughout the entire brand", and michael adds on to that by saying the trailer "is at 100, but every video won't be at 100"
michael and trevor make a point by saying that there will be more variety, as in "a dozen little formats", not necessarily like the shows/series they made at AH, with joe saying that they're not trying to "tie themselves down" to strict uploads and such, like they were when they were previously fitting into a mold at AH
trevor says that he has seen achievement hunter, and rooster teeth as a whole, having a unique challenge ahead of them. he refers to making content that appeals to an audience who had been following them since the early days while trying to also find new faces, both out there in the audience and internally at the company, in order for AH to stay around
he also points out how difficult it is to do that with a long-standing brand that has had different eras of content, since there would be an audience with differing expectations for them. with that, it became hard for the AH crew to balance said expectations with the authenticity they tried to show in the content they created. the crew has changed as people alongside their audience, and the stress that came with it was challenging
michael stresses that the group not only chose to make a new channel completely, they also had to fight for it for a while, and wanted to slow down on AH content before properly closing/archiving the channel to create dogbark. beyond the struggles of creating something new from scratch, they now have the challenge of preparing the audience for the jump from AH to dogbark while thinking about all the pros and cons before going forward
this week (the week of september 18th) and next week (the week of september 25th) are the last weeks of new AH content. after that, there will be a 1 or 2-day break before dogbark properly starts making new content on october 2nd. trevor feels like people will get a better idea of what dogbark is after a month or two of them uploading content
finally (subject to change, of course), they want to aim for full uploads every monday and friday, with patreon-like exclusive videos with rt first every wednesday and saturday. one of the confirmed things to expect is a first-exclusive podcast. the first week dogbark officially starts, all that content will be public as a sample of what to expect, and every week after that will follow that schedule
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kef-meister · 5 months ago
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Metroid Prime .... 4!
While they aren't Star Fox or F-Zero fans (I see you), the fans of the Metroid series have had their patience tested multiple times over the series' lifespan. On June 13th 2017, Metroid Prime 4 was announced to the world. Now, June 18th 2024, Metroid Prime 4 has been given a release window: 2025.
It's been seven very long, very interesting years. But instead of dwelling on that, it's time to go frame-by-frame on the release trailer and give some notes on why that particular part stands out to me. I've gotten so hyped I've gotten analytical. This is what it means to go even further Beyond. ________________ 1. "Cosmic Year 20X9 Galactic Federation Research Facility" Metroid (1986)'s manual states that the Galactic Federation was established "in the year 2000 of the history of the cosmos", and that the original story of Metroid starts in 20X5.
Given that the Prime games are allegedly happening in the story-lines between Metroid and Metroid II … there's a continuity error with the main series, which I'm hoping is addressed rather than hand-waved.
Metroid II: Samus Returns (2017) has a trailer claiming it took place "less than a year" since the previous adventure. So that'd be in either 20X5 or 20X6 - the latter of which would place it in the same year as Metroid Prime: Federation Force. If that's the case, then Super Metroid would take place in 20X6/20X7 … but Prime 4 takes place in 20X9???
That this sequence takes place on a Galactic Federation Research Facility is VERY interesting though, especially considering the Big Reveal later on. 2. Samus' Gunship!!! I've watched this frame-by-frame and I'm convinced that the ship which is landing is pre-rendered, whereas the stationary ship allowing Samus out is the actual model. It's an incredibly clever trick to save on resources.
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The ship itself is the Hunter-class gunship from Metroid Prime 3! What stands out here is that Samus is leaving the ship from the TOP panel - where she previously would enter and exit this ship from the bottom lift just behind the cockpit. I think it's also missing the Ship Grapple upgrade. Then there's the recreation of Metroid Prime's intro with Samus' space jump; the music; the zoom-in; HUD turning on ... Uuugggh, 11/10. Give it to me now. Put it into my veins and make me a weird hybrid.
3. Samus' Power Suit! It's Metroid Prime 3's Varia Suit, right down to the missile launcher design. This makes me feel VERY certain this story is going to take place very shortly after Prime 3's conclusion - like how Super Metroid follows up almost immediately after Metroid II.
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The Morph Ball seems to behave almost exactly like it does in Prime 1 with its wonky physics. Loving this, seems to suggest the Prime 1 Remaster had a very solid engine ready to re-use. Prime 2/3 remaster when? 4. The Heads-up Display The HUD actually matches Samus' actual visor design! After Prime 1, the visor changed shape but the HUD didn't - now it has the extra notch at the top. It's higher contrast; Energy goes into the top notch, and the Map (now all blue!) has directions on it now.
Missiles take up one of the four slots on the left is weird. Maybe there's less Beams. The HUD doesn't seem to react when Samus switches between Beam and Missiles???
The Combat Visor makes a great distinction between which things are friendly, which are hostile and what you're locked onto on its little mini-map in the top-left.
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The Scan Visor isn't intrusive with its overlay - and shows 2D images instead of 3D ones. Seems to make a better distinction between things you have and haven't scanned yet.
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Going off of Metroid Prime Remastered, I legitimately think there's a team at Retro Studios doing their best in regards to (visual) accessibility. Love that. 5. Space Pirate Action Scenes! These tube-tastic dipshits keep looking more and more like Halo Elites and it bothers me, but they're here and awful! Blowing up a door!
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Around 1:05 there are Galactic Federation humanoids wheeling away a thing. We like things here. We also have some friendlies fighting alongside Samus here, but they're most clear on the minimap.
6. The Big Reveal Later On Holy shit it's Sylux MetroidPrimeHunters. Holy shit, it's about time this fucker showed up instead of being a 'secret ending' cameo. I am absolutely loving the guitar riff in the background for the stinger here.
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I'm very convinced those floating jellies are Mochtroids - not Metroids. It'd explain why they aren't latching onto anything. The biggest question is whether Sylux used the egg he stole in Federation Force - or this GF facility has been making Metroids. The GF will never learn. 7. To Go Even Further Beyond Samus has left the building. In this shot she's still in the Varia Suit. These avians on-screen have longer necks and brighter plumage than the 'birds' we've seen on Talon IV; there's no other creatures on-screen.
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BONUS: The logo looks like the rendering of a black hole. That's probably not important at all.
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Okay thank you for reading. See you next mission!
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