#PLAYING AS ZELDA FOR THE SECOND TIME EVER.
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dna-d2 · 6 months ago
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Okay one more thing about the new Nintendo stuff and I'm done, I promise
(i may not keep this promise)
But I'm calling out for a victory celebration of one thing in particular
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WE GOT LEFT-HANDED LINK BACK, BAY-BEEEEEEEEEE
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evarenity · 2 years ago
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So uh, how’s everyone’s month going so far?
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genericpuff · 8 months ago
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Lore Olympus just pulled off the biggest whiff in webtoon history.
I promised I would choose one of two headlines and of course, this is the one we wound up with. But should we really be surprised? Rachel herself seemed to be telling on herself down to the minutes leading up to the finale, fully confirming to us that yes, she's been writing this comic at the last minute, by the seat of her pants, for ages now.
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(that second one was literally posted TWENTY FUCKING MINUTES BEFORE THE COMIC UPDATED.)
Welp, let's get into it. Possibly the last essay I'll ever write about this dumpster fire of a comic (but probably not, let's be real LOL)
CONTENT WARNING: DISCUSSION OF SEXUAL ASSAULT AND FASTPASS SPOILERS FOR THE SERIES FINALE AHEAD!
Holy crap, where to even start with this. I knew it was going to be bad. I knew it was going to be rushed. I knew it wasn't ever going to live up to what I had hoped it would be years ago when I was still a diehard fan.
But I didn't think it was going to fall quite this hard. Despite bracing myself for the worst, Rachel has once again let my expectations down through a final display of explosive mediocrity and disappointment.
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Yes, the episode is called "You're Welcome", and yes, that instant "ick" you're feeling is the exact same as what we're all feeling. This title plays into the dialogue later, but what a shitty, lowkey mean-spirited title for the series finale.
Now, before we get into the actual episode, the WT ads for this are just... so desperate and misleading.
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They are trying SO HARD to hype up something that isn't there, and at the last minute to boot, because Rachel definitely hadn't written any of this ahead of time.
First off, the bit about the gods being in "eternal chaos" of course isn't a stake worth worrying over because Gaia literally does away with Ouranos in the first 5 panels.
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Did you really think I was joking about that 5 panels thing?
That's it. That's the death of Ouranos. As mysteriously and quickly as he arrived, he was gone, after Gaia ripped out of him what appeared to be some purple sunny side up - but it's actually, in fact, Apollo.
And that's when we start to get some of the worst dialogue I've ever seen throughout LO. Remember when I said LO's dialogue was like Shenmue 3? Welp, the finale decided to continue that tradition and further fuel the suspicion that this entire thing was written by ChatGPT.
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Oh, by the way, that "thank you, ma'am" was Artemis' first and last line of the episode. So once again, just like in Episode 248, we're completely robbed of her reaction to Apollo being a rapist piece of shit and the character development she could have had as a supporting character. The women in this "feminist retelling" really couldn't be more half-baked.
Gaia stumbles upon Persephone, and I'm not even gonna fucking bother showing the panels where Gaia says it's time to "make things right" because they literally don't matter. Why don't they matter? Because Rachel just had to get in one more pointless time skip.
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We're shown a sequence of pointless images that I'm not gonna show as I don't want to waste my image limit on them, depicting Hades having a sad day because his small wife isn't with him and oh nooo what could have happened?? Did Persephone finally divorce him ??
Nah, we couldn't possibly have an actually happy ending in this comic. Instead we get a completely pointless phone conversation between Hades and Hecate-
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Not only is the grammar particularly bad in this episode, but the actual script-writing is atrocious. We literally did not need this phone conversation to happen because-
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-we're cutting BACK TO THE PRESENT THAT WE JUST CUT AWAY FROM FOR A 3 MONTH TIME SKIP. FOR NO REASON BESIDES SHOWING HADES BE SAD OVER SOMETHING THAT ACTUALLY ISN'T THAT BIG A DEAL, AS YOU'RE ABOUT TO SEE.
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I- I LITERALLY HAVE NO WORDS. I HAVE NO WORDS TO DESCRIBE WHAT THE FUCK THIS IS. ALL I CAN HEAR IN MY BRAIN IS THE LEGEND OF ZELDA ITEM GET MUSIC-
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-BECAUSE THIS WHOLE THING SUDDENLY SOUNDS LIKE SOME CONTRIVED FETCH QUEST. WHAT DO YOU MEAN HADES AND PERSEPHONE HAVE PROVEN 'TRUE LOVE' IS REAL? WHAT DO YOU MEAN THEY HAVEN'T USED 'LOVE' AS A FORCE FOR DESTRUCTION?? ARE WE FORGETTING THAT HADES MUTILATED A GUY IN THE NAME OF 'LOVE'? THAT PERSEPHONE LITERALLY INVADED THE HOME OF HADES' CANONICAL FIRST WIFE BECAUSE SHE FELT MILDLY THREATENED BY HER?
This whole concept of "true love" that Rachel is trying to convey feels so juvenile especially for a series that has sold itself as being mature and thought-provoking and progressive.
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HAHAHA SO FUNNYYYYYYY why does Rachel write like this. this is, at best, the writing of a 13 year old on fanfiction.net, which I SHOULD KNOW, because I WAS ONE OF THEM. BUT I'M 28 NOW AND RACHEL HAS ANOTHER 10 YEARS ON ME.
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Okay, this is the part where I'm CONVINCED Rachel either just mashed this into the episode in the MINUTES leading up to its release, or she used ChatGPT or something. Because NONE of this dialogue makes any sense. Beyond how stilted and lifeless it is (seriously, this dialogue reads like something from Empress Theresa) Gaia is clearly meant to 'replace' Erebus here which I SHOULDN'T HAVE TO EVEN EXPLAIN IS SO FUCKING DUMB, but ALSO what is even Persephone trying to communicate here? "That is true, but it was a deal I was willing to make and ties me to the Underworld. Please don't change me." What? Gaia hasn't even insinuated that she's going to do anything to Persephone, why is Persephone immediately jumping to this conclusion? What does 'changing' her mean? Is she asking Gaia not to force her to sacrifice something (which she never did)? Or is she asking Gaia not to strip her of her Underworld status? Because again, why is that even something Gaia would do?
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Maybe this is harsh but I'm pretty sure even Empress Theresa is more coherent than this, what in the flying fuck is Gaia talking about?
"I can just see the potential for conflict! To relieve you from the burden of the whats, the hows, and wheres." Like... okay, first of all, that second sentence isn't even a complete sentence, it's a dependent clause left hanging, but also what the fuck does this MEAN. Is she EXCITED for the conflict but then contradicting herself by saying she wants to relieve Persephone of that conflict? Or is she saying she can see the conflict it would cause for Persephone to have to perform duties in both realms and trying to insinuate that she's going to relieve her of those complications?
Here's what I think happened - I think that second 'sentence' wasn't supposed to be a sentence, but the start of the sentence to the next panel-
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So with that theory in mind, the sentence becomes, "To relieve you from the burden of the whats, the hows, and wheres, you are to spend three months in the Mortal Realm to do spring and the rest of the year in the Underworld. That seems fair to me."
It's still a very poorly written line of dialogue, but at least with that fix in mind it makes sense. But man, you can really fucking tell this episode was submitted at the last minute because that's a serious syntax error that should NOT have happened in this two-time-Eisner-winning comic.
Errors aside, it's clear that Rachel is following through on having Persephone spend only three months in the Mortal Realm, rather than the traditional six. There ARE other translations that have that number closer to four, but those four are the time she spends in the UNDERWORLD, meaning she's always spending either equal or MORE time in the Mortal Realm. Of course, Rachel doesn't want her self-insert small wife power fantasy to actually have to be separated from Hades despite this being a retelling of The Abduction of Persephone, so instead of her spending three months in the Underworld, she's now spending them in the Mortal Realm, literally doubling the MINIMUM amount of time (four months) she was originally meant to reside in the Underworld.
But oh no, apparently those three months are STILL NOT SHORT ENOUGH FOR PERSEPHONE-
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Of course, Rachel "Retcon" Smythe had to have her cake and eat it too. I always worried something like this was a possibility, but I never thought she would actually prove me right - not only is Persephone only separated from Hades for three months out of the year, but actually he can visit her any time he wants to, so really, they're not separating at all.
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I think Rachel needs to look up "reunion" in the dictionary, because if you can visit each other any time, then that means the 'reunions' are no longer special occasions. This completely removes any semblance of depth or meaning from all of the storytelling leading up to this, all of it with the expectation that this was a retelling of the Abduction of Persephone, because that's what Rachel said it was going to be. At this point it's safe to say that Rachel has zero business attempting to "retell" mythological stories, because she doesn't even seem to grasp the concept of why they were written the way they were to begin with. Either that, or she really just doesn't care, and the only reason for making LO a Greek myth comic at all was to propel her career.
This also brings me back to those promotional ads, the other one that posed the question, "Will sacrifice be enough to bring these two back together?"
This is stating the obvious, but I need to make it perfectly clear - Hades and Persephone have never sacrificed a single thing. The only thing they could POSSIBLY quantify as a "sacrifice" is "not being tied at the hip for a few hours", because even Persephone going on the equivalent of a work trip next door is apparently enough to make Hades sad as we saw in the 3 month time skip panels. Why is Hades so sad and lonely if he can visit her any time? Why is he acting like he hasn't seen her in years when he's actually on his way to reunite with her? Why is Hecate calling to ask him if he's "okay" as if he JUST got separated from her, but actually he's about to literally go to the Mortal Realm to reunite with her?
Hades hasn't 'sacrificed' a damn thing, neither has Persephone. They've both always gotten exactly what they wanted, even at the cost of breaking the story's own established rules. Their 'sacrifice' is equivalent to what billionaires think are 'sacrifices' when they can't buy another yacht or go on that third overseas vacation for the month.
And even outside of this episode, when have these two ever sacrificed anything?
I've tried so hard to think of what sacrifices have been made by the characters within LO, and I genuinely can only think of one - and that was when Artemis chose to go to the Mortal Realm with Persephone instead of staying with her family in Olympus. That was a genuine, selfless sacrifice, made by a character who has been shelved in favor of focusing on the self-centered pink and blue airheads.
Being forced to be apart for a couple days to do the equivalent of a day job and whining about it the whole time is not a 'sacrifice'. Neither of these characters have ever sacrificed anything, they just feel like sacrifices because they have the integrity and empathy of soggy cardboard.
sigh Anyways, we're back in the present and Hades and Persephone immediately decide they're gonna have sex because ofc, and then we get this gem of a panel-
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MMMMMM
FUNNYYYYYYYYYYYYYYYYYYYY JOKE
For some reason it's just a common thing for people to just be in Hades' home, and they can't seem to get any privacy as a result of this, but I digress. Turns out they still need to have that coronation for Persephone.
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There is... so much wrong in these three panels.
First, to state the immediate issues - why the fuck are they mentioning Apollo at Persephone's coronation? Like first of all, no shit Apollo isn't gonna be there, but also, if this is supposed to be an event for and about Persephone becoming Queen of the Underworld, then why in the WORLD is Apollo even being mentioned? This is supposed to be a "feminist retelling" where the victims are empowered and heal from their trauma, but LO once again can't try to show any sort of positive growth for the victims without bringing up the assaulters and giving them screen time. It just goes to show that Rachel's idea of "healing" is purely rooted in the revenge, and not the growth. It's a very high schooler approach to this subject, hellbent on showcasing how all the meanies from the past are losers now and life just sucked for them forever, but inadvertently proving its own point that the victims haven't and can't move on because the narrative is spending so much time on caring what's going on with the abusers. It's the "I don't care! Look at how little I care! I'll prove it to you by putting in the effort of showing you how little I care!" approach, it doesn't really feel like moving on.
It's not about how Persephone and his other victims could have grown and healed, no, Rachel always needs to highlight just how much worse the bullies and haters and abusers are doing to make the victims seem like they've healed by comparison. Don't get me wrong, I can understand wanting to showcase the downfall of a character like Apollo, but this just... isn't the right context for that? Because it's once again taking attention away from the victim to focus on the abuser. It's once again spending screentime on the voices of the oppressors rather than the oppressed.
And speaking of, what the fuck is this punishment even? I knew Rachel wasn't gonna be able to resolve this plotline properly, she never had the capability to, but ... community service? Are you fucking for real? What is this even a punishment for even? Was this EXCLUSIVELY the SA, or does this ALSO include his attempts to overthrow Zeus by poisoning him, nearly killing Daphne, Eris, Eros and Psyche, trapping Eros and Psyche in an enchanted basement, and framing his father's 'death' on his half-sister? Because if so, how in the world is anyone content with community service? He hasn't even been turned into a mortal, HE'S STILL A GOD, so what's to stop him from going "WE'LL MEET AGAIN, SPIDERMAN" and trying something else? How is this a reasonable resolution in ANY context?
This is why I talked at length about what an issue it was to hide what Apollo really admitted to. Because now we really don't know what exactly he confessed to, and thus we can never really see the point of views of the victims outside of just Persephone - and we still don't even get Persephone's, because she just walks away from him and then he gets eaten by Ouranos and next we see of him is him doing community service! Once again, any emotional development that could be given to Persephone and the other victims is stripped away to make room for the point of views of the oppressive men. In this, the two-time-Eisner-winning "feminist comic" that is LO.
And that brings us to the "where are they now" segment. Yes, as we all feared, there's a "where are they now" segment, and it's as rushed and underwhelming as we ought to have expected it to be.
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There is just... so much to unpack here, and yes, all of it is delivered in the dumbest way possible that only raises more questions than answers.
So Rhea and Metis are just back and we're not gonna talk about the implications of them being alive again?
Dionysus is a 3 month year old in the body of a teenager / young adult, and his mom is just alive now because Hades conveniently got his hands on more ambrosia and brought her back to life offscreen? But somehow Triptomelus and Hedone are still child-sized relative to their ages?
How did they 'heal Zeus'? And why is he so content with losing his power as King and Apollo being sentenced to community service after making an attempt on his life? How does he feel about the letter that Hera gave him? Did he even read it?
Where the fuck is Hebe in all of this? Is she okay? Do people still think it was her who put Zeus in a coma? Or did Apollo confess to that, too?
You're telling me Hera and Echo are just in a relationship now despite the fact that Hera is literally racist towards nymphs and there is ZERO reason for them to have a relationship in the comic beyond the fans making gratuitous headcanons out of it? How is Rachel, a bisexual woman, so bad at writing actual lesbian relationships and giving them the same amount of attention as the heterocis ones without shoving them into the background as props for insincere queer rep? And what about Hera herself? How did she overcome her role as the Goddess of Marriage to finally divorce Zeus?
"Ares is still a dog!" Haha! Ares is still a Persephone simp! Happy end!
Why is Eros just standing there smiling at the camera struggling to be seen past Hedone who's just floating right in front of him? You're telling me there wasn't a better place to put her out of that entire panel?
"Hades and Thanatos have been making more time for each other. Sometimes they even have a conversation." I'm sorry, is this supposed to be funny? The man abused Thanatos for years, treated him as just a lowly employee when he was literally his adopted son, and now you're trying to play it off as a joke that they're "making more time for each other"? What the fuck is this?
TGOEM disbanded? Why? What about the women who were genuinely a part of it?
Also, Artemis and Selene are just good friends now because reasons? Because they're both affiliated with the moon, I guess? Why is Selene even in this comic-
"They are still looking for Kassandra". Who? And why? This feels like such a last minute addition to acknowledge a character that the comic spent WEEKS foreshadowing only to have her finally appear as a pointless McGuffin, but it's so last minute that it does nothing. I'm assuming it's Eros and Psyche looking for her, but like... why can't they find her? They're gods, tracking down one mortal shouldn't be that difficult LOL ???
And also, where the fuck is Leto?? You're telling me she was an accessory - maybe manipulating Apollo, maybe not - but we don't see what happened to her? Is she just back to being a social outcast then? jesus christ this comic isn't finished-
Kassandra is where the "where are they now" sequence ends, and we're treated to one final horribly written dialogue scene between Hades and Persephone, where they tell each other how much they love each other in a desperate attempt to convince the audience that this is, in fact, a romance.
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There's this thing in romances called chemistry, and if you're good at writing it, you shouldn't have to write dialogue like this. You should be able to see how much the characters love each other through their actions, through their small behaviors around each other. It's not always about what they say out loud, it's about what they don't have to say, because when two people really share that close of a bond based on love and trust and chemistry, words often aren't necessary.
Hades and Persephone do not have that chemistry. It has been apparent for years now, but this final exchange really is the nail in the coffin. There are no microexpressions or subtle emotions, no subtlety in their word choice, and nothing unique setting their voices apart. It's all just "wow thank you for being such a wonderful amazing partner, you are amazing and I love you" word salad that has to do all the heavy lifting for the completely non-existent chemistry that's been at its absolute worst throughout this entire season.
And worst of all, despite this story trying so hard to be focused around Persephone, around her story, her trauma and her healing, her voice... it's still all just about Hades. In the end, she's thanking Hades, and forcing him to say "you're welcome". All of it is trying so hard to convince us that Hades has been a positive addition to her life, that she 'owes' so much to him, but we've obviously seen plenty throughout the comic that begs to differ. And even if he were a better person than he is, it still doesn't change the fact that once again, the men are being held up above the women, with the women being grateful to the men who choose them. LO can try its hardest to convince people that it's feminist, but it is, at best, reinforcing the very same structures of the patriarchal system that it claims to despise and rebel against.
We do get one line from Hades acknowledging Persephone's part in the relationship-
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-and it falls so fucking flat because it's still about him and what she does for him, and because nothing about their relationship was built on any sort of organic chemistry. There was a lot more chemistry back in S1, but it was still predicated on Hades lusting after a vulnerable 19 year old girl.
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Yep, and that's it. That's the end.
Except it isn't because Rachel wanted to try and be smart by including an 'epilogue' that's really just stretching the episode out pointlessly for another few panels. And of course, we had to get another time skip, just a final dose of salt in the wound, this time to years ahead when we inevitably had to reconnect with Persephone and Hades in the future after Melinoe was born.
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To recap, Melinoe doesn't remember... because Hades had Morpheus erase her memories.
This plotline has really started to give me the ick because it actually feels very familiar. Bear with me here, because I'm gonna go on a bit of a tangent about my own original work, but it's because I wrote a plotline exactly like this years ago.
There's this... turning point, in Time Gate: Reaper, when the main character Uzuki is kidnapped by a Reaper (see: undead) who wants to experiment on her in the hopes that he can somehow gain her abilities to bond her soul with others (which later allows her to literally possess people after she becomes a Reaper herself). Mitsuhiro, the male deuteragonist who kickstarts the plot by telling Uzuki she's got a limited amount of time left to live (which he knows thanks to his magical death timers that mark themselves on his skin), feels an immense amount of guilt after finding out she was kidnapped by the Reapers (at this point she's been gone for three months), as they were originally after him; he worries that she was made a target simply due to him associating himself with her, and vows to rescue her.
With the help of some other spunky teenagers and anime trope characters, Mitsuhiro does eventually rescue Uzuki - but for the three months she had been gone, she had been tortured, abused, and experimented on, causing her mind to split and for her to lose any sense of awareness of who Mitsuhiro or her other friends were. She was no longer herself after the hell she had been through.
Mitsuhiro's solution to this is to have Springlock - another Reaper with motivations that are not yet clear to the cast - erase her memory. This is not a light decision that comes without consequences - for the remaining duration of the story, Uzuki is plagued by night terrors and panic attacks, unable to really remember what happened to her aside from whatever brief flashbacks her brain recalls in its haze of memory loss. She is traumatized, both physically and mentally. She has lost three months of her life and memories, and doesn't know how to explain why she's covered in scars that are still healing, why she's missing organs, why she's now blind in one eye, and why the sound of scraping metal and ticking clocks gives her panic attacks. Mitsuhiro has convinced her friends that she's suffering from memory loss due to trauma, but only he knows the truth that he forcefully took her memories away from her, without her consent. This was not the right choice to make. It was not noble of him, it was not a grand gesture of love, he made a decision on her behalf without her consent that has now resulted in her becoming a nervous wreck. Sure, she still would have had PTSD if she remembered what happened, but at least she would know why and could then seek adequate help. Without those memories, she has nowhere to begin to heal. And so we see the consequences of this throughout [AFTERBIRTH] and even the upcoming Thread of Fate. It is a long-term problem that is not going to be solved overnight, especially not with Mitsuhiro withholding information from her.
Reading about Melinoe having dreams about her experiences trapped in Tartarus with Kronos ... it felt familiar enough that I had to talk about why the insinuations of this are so fucked up. I know there are people who are gonna handwave it away as "she's just a kid", "these are gods so what does it matter", etc. but ... it just feels like such an oversight to have Hades effectively erase her memory of her trauma and then hint at them still being present in her mind through her dreams. She did not ask for that. And the fact that she's now dreaming about it all does not bode well. But we're supposed to think Hades made the correct choice, regardless.
But none of this is effectively expanded on or explained, because we get one final scene of Melinoe and Demeter visiting Persephone, who has just given birth to... Makaria?
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So it turns out Persephone and Hades are just able to have biological children now. Don't know why, but of course they both look exactly like Hades.
What I was really confused by though is the fact that it's Makaria and not Brimos. Do you remember Brimos? The child that was foreshadowed in Hades' original fantasy dream sequence about his future children about Persephone?
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Either Rachel completely forgot about him, or she saw all the criticism over the fact that Brimos isn't a confirmed child of Hades and Persephone (rather, an epithet that can apply to basically any Underworld god including Persephone and Hades) and that her "research" was dependent on a book she read when she was 13 and decided to axe that. But she went to the effort of establishing that all the dreams Hades had were , in fact, canon visions of the future, so good job Rachel, you created yet another plothole on top of the hundreds of others.
And that's where the series ends, on a final nuclear-family-photo of Persephone, Hades, Melinoe, and Makaria. Of course, Dionysus and Thanatos aren't present in this shot because this is Lore Olympus and only biological children count /hj
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Why Rachel couldn't move the "the end" portion to THIS part, I don't know, but I'm also expecting way too much of the person who finished this 20 minutes before it was due.
So that's it. Six years and that's what we get. I didn't expect much, but I was still incredibly disappointed, as were many others who walked away from this dazed and confused. Maybe it's all the "haters" deserve at this point. But what of the fans? While many of them are celebrating this ending at best and tolerating it at worst, I can't help but think of the fans of this comic who hung on for so long in the hopes it would "pay off", just for it to go out as gloriously as a wet fart.
As for me, I have such mixed feelings about Lore Olympus ending, but none of them pertain to the comic itself. Most of what I'll miss from this comic isn't the comic itself, but the people who have made reading it every week so fun, the artists and writers who have enriched the content with their own interpretations of what could have been, and the experiences of being part of such an amazing community made up of people who are as long-term-obsessed about this piece of media as I am.
I get people who ask me a lot if it's "worth it" to be so engrossed in the LO slander, who assume that I'm going to "regret" ever being a part of it all... but from where I'm standing right now, I couldn't ask for a better view.
Even if I didn't love every minute of it, everything I have here I owe to this comic. This stupid, wonderful, boring, amazing, pile of shit comic.
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gay-jesus-probably · 1 year ago
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I like the general fandom trend to just take the plot of Hyrule Warriors as a loose guideline at best and just use the whole concept as a good excuse to get blorbos to interact across timelines, BUT I'm very disappointed that everyone is missing the comedic potential of a very specific squad of characters:
Young Link (aka Mask), who walks out of the nightmare of Majora's Mask and immediately gets portal kidnapped into a temporal war, takes one look at the whole mess and decides that you could not fucking pay him to admit to being the resident expert on Time Shenanigans. He introduces himself with the title of Hero of Termina, and definitely doesn't have any other ones, that would be crazy. Hero of Time? Never heard of him.
Tetra, who is a kickass pirate captain with zero patience for people trying to shove her into the Designated Princess role, and realizes immediately that Oh Fuck, this Hyrule has a lot of Ideas about how the Hero and the Princess are supposed to properly play their parts, the second they realize she's technically a Zelda they're gonna shove her in a goddamn dress and damsel her again, that's not happening. So she's definitely just a really cool pirate captain, nothing else going on here at all, definitely not the heir of the Hylian royal family in her time, that'd be crazy.
Ravio, who is literally just a palette swapped Link, meaning that the second his hood comes off, things are gonna get Awkward. There's no way in hell he's dealing with all that Hero baggage, that's Link work, so that giant bunny hood/mask is practically superglued to his head, and he's not taking it off for love or money.
Spirit Tracks Zelda, who is just in the Phantom Armour the whole time, and passing herself off as just a friendly ghost posessing a suit of armour to help the Hero of Spirits. Of course she isn't Princess Zelda, that's ridiculous, if she were a Zelda then people would start getting really weird about her technically being dead, and boy does that ever sound like a whole Thing she doesn't want to deal with, so she can't possibly be Zelda, she's just a nice ghost knight. Also, her teenage grandma is here, and that's kinda weird, so it's easier to just not admit to being royalty and avoid that awkward conversation.
Finally there's Sheik, who is not the Princess Zelda of the era straight up abandoning her war torn country for months at a time so she can risk her life in extreme cosplay for no clear reason, but is instead the actual Sheik from Ocarina of Time, who just beat Ganondorf like a month ago and is still trying to process what the fuck to do now. Also, he's been pretending to be a boy since he was ten, and is realizing there's a pretty good chance that he isn't pretending anymore, so that's a whole other can of worms. But for the last seven years of his life, being Princess Zelda meant certain death, so he's not really inclined to introduce himself like when in a new and stressful situation (not to mention he might actually just not be a girl named Zelda anymore), so he automatically introduces himself as just Sheik the spooky ninja man, and fuck he's in too deep to back out now, looks like he's committing to the bit. If you think you sense the Triforce of Wisdom on him, no you don't.
Cue shenanigans as the five of them attempt to hide that they're all actually kind of A Big Deal. The group motto is "Nobody says shit", which is usually delivered as a frantic hiss whenever someone slips up. Just the reunion between Sheik and Mask alone would be absolutely buckwild given how they parted, and how they're both frantically pretending to Not be involved with each other. For added hilarity and/or drama, Sheik gives his semi-bullshit cover story of having just been a friend of the Hero of Time, then runs into said Hero of Time and they both have to desperately pretend not to know each other, because if anyone picks up on the mountain of baggage between them then Mask is busted, and he won't hesitate to drag Sheik down with him out of sheer spite. Not to mention the weird balance of Sheik being used to this Link being a teenager that's actually a small child, and now has to adjust to Link who is a small child that's actually a teenager.
Also, i really feel like we're all missing out on the comedy potential of Ganondorf recognizing Young Link on sight and the two of them immediately launching into a grudge match with some extremely personal and specific insults on both sides. Meanwhile literally everybody else is just standing there watching, trying to process the fact that out of every single person that's been pulled out of time, Ganondorf only has personal beef with a literal nine year old.
I just feel like we're all really sleeping on the potential for Shenanigans here. The whole thing is an absurd mess, why not have some fun with it?
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The sheer development of botw/totk zelink…
Zelda didn’t originally like Link. She outright avoided him at all costs and wasn’t particularly nice to him. And despite her own efforts, Link’s own determination and devotion to his role finally wore her down to the point where she realized how wrong she had judged him.
Link was a prodigy, he had the sword that would seal the darkness already (had since he was a mere preteen) and was known for besting adults in duels as a literal child. She was born with powers she couldn’t unlock despite all the effort she put in. She thought he was simply handed his fortunes in life with no consequences, while she struggled daily to uphold her father’s expectations for her and neglect her own hobbies.
But when Link steadfastly protected her in a place she had specifically gone to in order to escape him, she sees the truth behind it all. Link is determined. He never backs down from a fight. He’s also reckless and she understands this as she chastises him and worries over his well-being. He’s knowledgeable about horses and has good advice, always willing to share it when someone (aka Zelda) needs to hear it. She learns bit by bit about Link until she outright questions why he doesn’t talk much. And he genuinely hesitates but decides that he can share this with her. She’s the only one he ever has. Because she asked.
And he tells her. The sword on his back brings a great responsibility and massive burden to bare. He feels the need to be strong and to be the stoic perfect knight to take on the role everyone expects him to play.
They become much closer after this and there’s multiple times we see Link actually neglect his role as her protector in order to just be there for Zelda as her friend. Once in the spring memory where he turns after Zelda berated her inability to awaken her power and the second when they’re literally running away from murder bots and he doesn’t force her to continue when she slips but rather kneels, listens, and comforts her.
And to find out that Zelda’s love for Link is the reason she awakened her powers and that it’s canonically proven through Kass’ song? Wow. And that doesn’t even BEGIN their story and how it ends in totk.
In botw, the Japanese original logs are written by Link himself and it’s revealed that one of his motivators in saving Zelda was to see her smile once again. Just. Remember that.
Of course the game end and we do see Link and Zelda planning on traveling to investigate Vah Ruta. And we find out in ToTK that the two are inseparable, so much so that without Zelda by his side no one recognizes Link beyond the characters that genuinely know him through the story.
They’ve traveled across Hyrule and helped numerous people, no matter what it was. They live together in Hateno, where they helped to build a school and even teach the kids there. They founded expedition and research teams, reformed a guard, and even found the time to ‘vacation’ at Lurelin where they would go up to Lover’s Pond in the evening.
Zelda and Link create a home out of Hyrule. It’s no longer a desolate, sparingly populated land. It’s being reformed. It’s being cared for. It’s their home. They lost theirs 100years prior but they’ve steadily worked to make it a home once again. They were healing. Together.
So losing Zelda again, being unable to reach her, and also losing his sword. . . It’s a lot. But the thing he knows he must do— Find Princess Zelda. Despite knowing exactly where Zelda is after you finish the Tears of the Dragon Quest, Link does not complete it. Because he hasn’t found his Zelda. The one that rambles on about everything and gets excited about history and new discoveries. The one that tried to make him eat a frog (albeit she was on to something). She isn’t home.
Meanwhile Zelda. . . Zelda goes on about Link, enough for Sonia to know all about him and his tendency to worry over Zelda’s well-being. And then we have memory eight that has Zelda practically gushing about him to her pseudo-parents and promptly being teased for it. Then, as Zelda finally understands why she is in the past, she ensures Link has everything he could need in order to win. Because to her, Link and Hyrule surviving is a must. She sacrifices herself to ensure that.
And yet. . . Link is determined to bring her back. Hyrule won’t be the home they’ve worked so hard to make it so without her. He can’t quit until they find a way to revert her back. So when Rauru and Sonia channel their power through Link, it takes a moment for him to understand by when he does… WHOOH boy does the determination SHINE in his eyes.
And he gets her back. He reaches her. Protects her just as she did for him in the form of restoring the Master Sword. And she immediately rambles.
We don’t get to see Link’s reaction to any of this. But then we end with “Link, I’m home” and a SMILE. Because that’s all Link wants. For Zelda to be safe and smiling.
Ultimately, they just want to be home. And home is with the other.
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natsumiyasblog · 2 years ago
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Spirit Tracks my beloved
Spirit tracks is underrated!
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wayfayrr · 6 months ago
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Love like you ✧*.⚝⋆
Here's the 400 follower raffle grand prize for @wailing-whaler!! Got Sky and reader collecting rocks <3 This went a little off of the initial base, but they do definitely collect rocks together (what a geologist not going utterly obsessed with rocks? it's a miracle) But this was very fun to write!! just soft soft fluff with the soft sleepy boy himself.
[masterlist]
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“I’m still sorry for dragging you into this by the way.”
“You aren’t, and you don’t need to keep apologising for something you would happily do again in a heartbeat.”
“I am - I really am, I didn’t mean to drag you here.”
“You are an awful liar.”
He drooped like a puppet cut from its strings at that, offended I bet for calling him out. Despite it being the truth, he knows as well as I do that he was bouncing from the walls when I was brought into the game, happier than I’ve ever seen anyone before in my life. And emotions are new for him, kinda. 
“No- I’m not.”
“Yes, you are.”
“Hmph.” 
“Come on, I’ve already said that I really don’t mind it, why are you still so pouty?”
“Cause I wanted to get out rather than trapping you here with me.”
Oh, that admission is new. He’s dodged the reason why he brought me here since it happened, so that makes sense more than anything… The way that he’s leaning on me is also new though, and nice despite his grumbles, which come to a halt as he snakes his arms around me and buries his head into my neck from behind with a soft sigh. 
“Look it doesn’t really matter right now, you’ve got to save zelda right? So we should really get going, gaepora asked me to help you and I really don’t want to make a bad impression.”
That got me a squeeze and a little whine, does - does he not want to save her?
“But no matter how fast I am impa is going to tell me I’m late anyway, so why does it matter… I just wanna spend time with you.”
How does he know that..?How does he know what will happen??? He - this is his first time going through this journey… right? But it isn’t is it, even though he’s been trying to act like it is it’s not. I’ve played through this game once already, and he can remember that. The acceptance of it is like a cold chill down my spine, Link already knows me and has been pretending that he doesn’t, half-heartedly but still pretending. Or has he? Just because he hasn’t said it outright doesn’t mean that he’s trying to hide it, maybe he just assumed I knew already. Either way, would I be bothered by him hiding it? It’s not insidious or anything, he’s just like a lovesick puppy. 
“...Love? You - are you alright? I didn’t say something wrong did I?”  
“I was just thinking… link did you know about before?”
“Before? You mean your other playthrough right?”
Well that settles that, he wasn’t trying to hide it. It was just never mentioned, no reason for it to be honest. No one on skyloft needs to know their entire life is a game which could be very easily overheard on the tiny island and sky thought that I knew he knew so why reiterate the obvious already. 
“Sure I didn’t remember completely right away but going through Faron with you here- here brought everything crashing back so quickly.”
His grip on my waist tightened for a split second before loosening, like he’s not sure if I’ll want to be held close now that he’s sharing this. It’s only made clearer by the sigh he lets out as he takes a step away from me.
“I mean I remember remembering you when I tried to get out now, it was like… like when you fell here, on skyloft that is, everything got locked away but since we met the elder kikwi, everything has come back including how felt about it all and how I fell in l-!”
“How you ‘fell in l-’, why’d you cut yourself off there link, I’d love to know what you were going to say.” 
Almost by instinct, my head turns to follow him as he’s fumbling about in his own flustered embarrassment, having said just a tiny bit more than he’d probably meant. Stopping himself mid-word so sharply you’d think he’d bit his tongue to force himself to stop, but not soon enough that I didn’t know what he meant anyway.  
I won’t lie to myself. It’s something strange to know, and honestly all of this is making way more questions than it answers. Questions that it will be pretty hard to get answers too really, for one he and I both know this is a game and yet I’m here - he’s practically a person and… and he’s said it himself. He fell in love with me. But, I don’t dislike that. I really don’t dislike that. 
“I - I fell in love with you, and how you act and all the little things you do and how you make even the smallest things seem exciting, and it’s why I wanted out so badly so that I could hold you close and tell you how much I love every part of you, from the way your hair falls, to the way you smile, how you collect things that others wouldn’t see worth in but you give them so much worth. I can’t even tell you just how much I’ve wanted to get out even if just for a second to hand you a crystal or even a cute pebble I think would bring a smile to your face - even if it meant I’d go back to being trapped in this hell afterwards.”
My face feels like it’s about to set alight, and not from being on an active volcano. He’s still rambling about what made him fall for me, and it’s only getting more and more natural, he’s getting more and more human over time. More real. As with all good things though, it has to come to an end with him looking up only to realise that he’s been going on for a good few minutes now. Ceasing up like a deer in headlights as he struggles to move his mouth again, almost reflexively licking his lips before glancing down confusedly. Better to break through the awkwardness now so that it won’t get any worse. 
“You know, I wouldn’t be against having a relationship with you…”
“- You wouldn’t - I thought that you… you’d… you’d-”
“But.”
“...b-but?”
“I think I’d like to get to know you first link.”
“Wh - What..?”
“Well, right now I haven’t spent much time with ‘you’ you, and I don’t think it’s fair for you if I’m dating you expecting to you to be exactly like the character the game had you as.”
It’s easy to tell he’s thinking about it, with the hurt but pensive look on his face from being denied something he so clearly wanted a yes to. 
“But, I think I’ve been starting to fall for you too, for who you are link. I’d like to spend some more time with you before we have anything romantic.”
He perked up at that, a lot. Which I don’t blame him for. 
“There’s plenty of time for that then, we aren’t in any rush are we?”
“But zelda-?”
“Even if we were to teleport to the end of the dungeon we’d still be too late. Why not take it slow?”
Despite his leather gauntlets his hands are still nice to hold with how he’s intertwined ours, sneaking his fingers so that they snake between mine. Pulling my hand up to rest up on his cheek, leaning into it with a gentle sigh. 
“You’ve talked about wanting rocks from Eldin to study before, how it looked like a different volcano to anything you’ve ever seen. What if we just I don't know, went off and got you as many as you could ever want of them?”
His eyes look almost pleading, begging for me just to say yes, to give him this precious time so that he can win me over to being with him romantically. And really, how could I dream of saying no? Since ending up in skyloft those few weeks ago he’s been nothing but kind, patient and caring towards me and plus even though I said I wouldn’t compare him to the character he’s come to life around, he’s still link. Still the kind-hearted hero that I fell in love with when playing the game for the very first time, who i grew to wish was real when reading comics about his journey, why shouldn’t I be a little selfish when he cares for me as much as I do for him?
“I-”
Biting down hard on his lip now, the pleading look in his eyes switching to something more akin to outright begging. Just for me to say yes. As if there were any other options available to me. 
“I think I’d love to do that with you sky, as long as you’re certain we have the time.”
No words needed to be said after that, his face lighting up like the sky at a new years celebration. I swear if you looked closely you’d be able to see the very fireworks he was initiating in his own eyes. All the while his face was graced with the softest grin I could have hoped to see. It was definitely the right thing to say. 
“So, do you have anywhere that you think would be good places to collect some?”
“You really think after all this I wouldn’t have somewhere nearby in mind?”
“It doesn’t hurt to ask though, does it?”
“Well my pride might have gotten a little bruised, but that’ll heal in time.”
“...Do you reckon a kiss could help speed up that healing?”
“...”
“Link? Are you alright?”
“Are- would you do that for me?”
“If it’ll help fix your pride then, of course… wouldn’t want an injured hero would we?”
That shut him up well and truly, not even his usual confused soft stutters could be hurt as it seemed his code bluescreened at that idea. A full reboot happening in the time it took his face to go through a multitude of different emotions, settling on a gentle, yet mildly confused, look of contentment. Kinda spelling out his answer for me, but still, I’ll wait for clear consent before doing anything more forward than a suggestion. 
“...”
“Take your time, there’s no rush on an answer.”
A nod. Clearly he doesn’t feel comfortable speaking right now, but that's more than fine. It’s not exactly like I’m not used to him being mute again, if anything it’s not an awkward silence as he leads me over to the spot he was thinking of. A small patch to the south of Eldin, littered with just so many different stones. A dream spot for any collector, so close to an active volcano to get fresh samples well as fresh as you can get without quenching the lava. 
Will they even be able to come back out with me? Link seems to think he would have been able to come out of the game, but that only dragged me in here instead. Can I even get - don't ruin this moment with that line of thinking. We can figure that out later. 
“Hey [name], mind coming over here for a moment?” 
“Hmm? Sure, it isn't an issue.”
Speaking again now is a good sign, clearly his brain - does he have one? - has finished dealing with the bombshell I dropped on it earlier. Moving over to him isn’t a bad thing to do though, with whatever he’s holding seemingly a pleasant surprise. As soon as I’m back in front of him, he takes my chin in his hand delicately tilting it upright as he stares into my eyes. Biting down on his lips as he thinks of what to say, lifting up his other hand to my eye level, like he’s comparing whatever he’s holding to them. 
“...It really is the same colour.”
“Oh, why didn’t you tell me we were doing that, I would have been looking as well.”
“No, no collect whatever you’d like for your own collection, I just… wanted to do something where I could still just um… admire your beauty really. If you don’t want this one then, I- I can just keep it instead.”
“I’ll keep it. Thank you link, but really now we've got to get you one too.”
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prankprincess123 · 1 year ago
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In one timeline, Zelda cries. She spends her late teenage years and young adulthood sobbing, emotionally a widow by the design of her own plans. She spends years heartbroken and mourning the Hero she loved and sent away in hopes of restoring the childhood stolen from him.
In another timeline, Zelda is confused. She thought the fairy boy who helped her save her kingdom was her friend, and that he would always be there to play with her. She spends her entire youth wondering why her Hero is so haunted, and why he can't look at her without seeming like he's about to cry.
In both timelines, the kingdom needs a Prince-Consort and an heir, not just a young Queen pining over a boy from the forest, so she agrees to an arranged marriage. She marries a man she does not love, and bears a child, and tries to be the best Queen that she possibly can.
In one timeline, her love and loss are not a secret, it becomes a common saying that the rains beginning to flood the land are a reflection of the tears their Queen sheds for her long lost love.
In another timeline, she pines silently for her Hero, simply watching in heartbreak as his inner demons drive him mad until he is merely a shade of his former self and disappears.
In both timelines, her heir grows, marries, and has a daughter of their own.
In one timeline, this princess - not the Sacred Princess but one of the sacred line nonetheless - grows up with stories of her grandmother's life as a Sheikah and the Hero she loved and lost. She grows up with stories of how when you fall in love, you should hold on tight, never let it go, and never waste a moment with them. As the flood waters rise, she swears she won't make the same mistake as her grandmother made. She won't let a second with her love be wasted, so she runs away from the palace, following the sailor she loves out to sea.
In another timeline, that same princess grows up with firm and unwavering expectations of what her royal duty is and how exactly she is expected to see that through. She grows up with a grandmother who married for duty despite her love being right there, knowing that she too is to marry an appropriate suitor when she comes of age. It never even crosses her mind that she could have fought to be with her love.
In both timelines, this princess bears the next Sacred Princess.
In one timeline, the next Zelda is born free as the waves beneath her. Her name is Zelda as her mother couldn't bear to break that far with tradition, but such isn't a name fitting for a pirate, so her middle name is all she ever knows. She grows up free and feral, sunkissed and smirking, allowed to be wild and go wherever the wind takes her.
In another timeline, the next Zelda is born as the sun begins to set over Hyrule. She grows up sheltered in a palace of rules and expectations. She learns to hide both smiles and tears, nevermind any improper impulses that might cross her mind. She grows up as a proper princess, internally screaming for anything more than the darkness around her.
In both timelines, Zelda finds her Hero. She finds Link, or rather he finds her, and they don't let go this time. In this lifetime they will get their happy ending, together, and they will fight anyone who tries to take it away from them.
(Aka: my brain realized that both TP and WW are next lifetime direct sequels to OoT. And now all I can think is that TP Zelda got ALL the anxiety in the timeline split, and that if Tetra ever met Midna they would get along like a house fire in that there would be no survivors)
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strawbuddy-luv · 5 months ago
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Tim Drake would love video games sm tho, and I do not see that represented enough.
He'd be a total nerd about it to. He'd rant and rant and rant about all the games he's played and all the cheats and the secret cut scenes and the hidden lore. He'd be a game theorist for sure, probably has a YouTube account dedicated to it since he's such a little detective. He knows the true lore of FNaF.
He'd definitely speed run minecraft, rp to probably. First person shooter? How about first hand experience. FNaF fanatic oh my God he'd LOVE that game so fucking much. Absolutely a Sonic kid, like you cannot convince me otherwise. Mario less so but you knows hes probably played every single game anyways. Pokemon? Every single one memorized down to their exact coloration. Stardew valley? Do i even have to ask. Animal crossing? Perfected his village, villagers and all. Zelda? I cannot prove it but he has a lino Cosplay somewhere and he's worn it for under cover missions. He'd slay in DTI, have like 5 different mansions in Bloxburg, defiantly played Royal High until the capitalism became to close to the real world, probably has hundreds of avatars to. An expert at games like fnf has played half the mods to ever be made for that game. He's been playing fortnite since it's release. He'd have one of the top scores ever in subway surfers. He'd download those "complete your restaurant" type games and finish them in two weeks and it'd only take that long because the game forces him to wait sometimes. Candy crush is his bitch 100%. He'd download mobile games and finish them in a day and then keep redoing them till he's perfected his method. He has played and replayed countless driving based games, can learn almost any new one in 6 minutes. Going back to the speed run thing I think he'd just enjoy speed running games in general, and gridning. He'd love minecraft so much omg-. Last of us? Played. Iron Lung? Played. Cuphead? Played. Detroit Become Human? Played. Kindergarten? Played. Sallyface? Played. Splatoon? Played. He'd love small games to I just am not that into video games to know any to list- :').
I mean think about it. Going off the "Tim's parents are never home" version of him, he'd have so much time to just sit around and play video games. He has the money to buy them and the time to spend getting ungodly good at them. He'd have amazing equipment, and it'd give him some sort of community even if he doesn't really interact with it personally. Like if he's not out stalking Batman or at school, he's playing a video game. Even after he starts working for Batman, he'd overwork himself to the bone and he'd STILL find a way to go pro gamer in-between. Probably for like 0.5 seconds whenever he's got to stand up to get himself another energy drink.
Like please, video game nerd Tim Drake on my knees begging you add this to your stories and headcanons. Have him introduce other batfam members to video games. HAVE HIM INTRODCUE BRUCE TO CANDY CRUSH AND MAKE THEM GET INTO A COMPETITION ON WHO CAN GET TO A HIGHER LEVEL FASTER. He shows Damian animal crossing. He gives Jason a gaming console and like 50 different shooter games and one copy of stardew valley as a joke and did not expect Jason to get so into it. Him Cass and Steph would love those Roblox horror games. He'd force the whole family to start having game nights and they'd have a world on Minecraft that has the most insane lore you've ever heard. Like please give me more video game nerd Tim and tell me your headcanons on what games he'd like and what he'd introduce different batfam members to in the comment I am begging you.
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chongoblog · 7 months ago
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Weird question, I know, but do you have any recommendations for getting into roguelikes? Or at least roguelites?
Great question! As far as the genre of roguelike/lite goes, there’s a pretty wide berth. I think it depends on what kind of experience you’re looking for.
I was gonna give a breakdown of lite vs like, but honestly I’m just gonna go down the list
Hades/Hades 2: Very good if you want to experience a story, tight gameplay, and be pretty sure that you’ll make your way to the end eventually without ragequitting. A lot of its charm comes in it being easier and focusing more on progressing story than Just Being A Wall like some of the other games on this list. Probably the best entry point to roguelikes in this whole list.
Spelunky/Spelunky 2: Remember when I mentioned a wall to throw yourself at? I haven’t played nearly as much Spelunky 2, but I can tell you that I have SOOOOO much time in the first Spelunky (hell I had a lot of time in it back when it was freeware. Now THAT was an exciting time). It’s very very difficult and unforgiving. But it’s a blast once you figure out the tricks.
Slay the Spire: THE deckbuilder roguelike. A ton of roguelikes nowadays have deckbuilder elements and I feel like a lot of it comes from this game. Can’t recommend it enough. If you’re looking for other deckbuilder roguelikes, you can try Monster Train or Balatro (warning this one is crack if you like Number Go Up)
FTL Faster Than Light: You know Star Trek? Imagine if you were a ship captain and you were in control of all the ship functions and crew members. And also everything wanted you dead. And uh oh half your crew is dead. Oh god the O2 chamber is on fire. Another one of those “Throw Yourself At A Wall” type games. I honestly don’t think I’ve ever completed a run myself, but it’s a wonderful experience every time I pick it up
Skul: Definitely one of my favorites in recent memory. A fun action platformer where you get to be a lil skeleton dude, what more could you ask for? Very similar to Dead Cells, which I’ve also played, but I think I like Skul a good bit better (DC is very good though!!!)
Dicey Dungeons: Made by the same guy who did VVVVVV, Dicey Dungeons is a very fun take on the genre, basing it around dice, and allowing for a lot of creative playstyles around the mechanic.
Binding of Isaac: I feel like this one needs no introduction, but in case it does, BoI takes most of its inspiration from the original Legend of Zelda. I have a few issues with it myself which is why I don’t play it nearly as much as I used to (mostly due to it having soooooooo much stuff that trying to remember everything is a hassle, kinda like my issue with TF2 unfortunately) but it’s beloved for a reason so it might just end up being up your alley
Other games I know about but haven’t played much of, so I can’t say much are Streets of Rogue, Risk of Rain 2, Rogue Legacy (I did play a lot back in the day but never got far), Noita, Into the Breach, Darkest Dungeon, and Crypt of the Necrodancer
If anyone else has any recommendations or if you second any of these recs, feel free to put em in the replies
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rawliverandgoronspice · 2 years ago
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THE GERUDO POST
(aka an attempt at a critique of how gerudos were handled in BotW and before)
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Oh no. TOTK being right around the corner, it might finally be time for the Gerudo Post.
(aka half of the reason why I made a Zelda sideblog in the first place)
So I want to preface all of this by saying that, as you could probably tell already, I’ve always adored the gerudos. They have fascinated my small child brain when I was 7; then the obsession made its comeback when I was 14, and now, here we are, almost 28, and I’m still thinking about the gerudos. I think they might be among my favorite fictional cultures for their potential and their understated storyline. I guess growing up in a very Arabic neighborhood, coupled with being bi-culturally latinx (?? does Brazil count?? you tell me), also always made them feel like home to me –especially when I was very young and there was not a lot of cool female representation flying around that managed to involve fiercely independent PoC women, flaws and teeth included.
This whole weird-essay-thing tries to do two things. First: analyze the place gerudos have occupied in the series, their initial problematisms and their subtextual narrative arc during the Myth Era coupled with their relationship to Ganondorf. Second: tiptoe to Breath of the Wild and poke it with a stick to see what happens –and in doing that, explain why I believe a lot of their characterization was defanged in service of smoothing their past with the hylians instead of deepening the culture on its own terms, and why I’m a little apprehensive about what that might mean for TotK even though I adore seeing the best girls at it again.
Those are the uhh terms of service??
And now, we must go back to 1998.
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OCARINA OF TIME ERA
There’s so many things about the gerudos that are noteworthy and rich, and they’ve made for a complex piece of Zelda lore ever since their introduction –and when I say complex, I don’t 100% mean it as praise. The very racially charged decisions made about their inclusion have been discussed at length by the fandom, especially when it comes to orientalist and Islamophobic tropes being deployed pretty thoughtlessly in Ocarina of Time (their sigil being literally a crescent moon and star originally, the parallels are pretty obviously there).
We’re talking about a band of amazon-like, big-nosed brown women from the desert ruled by a single Scary Evil Man born once every hundred years hellbent on conquering Hyrule who they apparently worship like a god, characterized primarily as thieves, decked in jewelry and orientalist-inspired harem/belly-dancing clothing, hostile to the white good guys of Hyrule (especially men), unblessed by the Goddesses and so deprived of elongated ears (this is true for OoT –we’ll come back to that), also known as a demon tribe with their deity straight-out described as evil-looking by Navi (on my way to cancel you on twitter Navi you watch out), and secretly led by evil twin witches who can turn into a single seductress and, as two mothers, raised their Scary Evil Guy king who happens to basically be the devil.
In so few words, gerudos are the future that liberals want.
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It’s worth notice, also, that Ganondorf’s characterization in this game is… kind of relentlessly uncomfortable to play through, especially before the 7 year skip. The utter assumption of depraved and evil intents from every character surrounded by dialogue that does little to hide its biases in spite of having generally very little proof to back them up –even though, in the game’s context, every character is correct to call his eyes evil and the darkness of his skin a moral judgment in on itself. The scene where Zelda demands that we believe her conclusion that the sole and only brown guy in the entire kingdom is evil and will do harm, and the game straight out refuses to progress until we concede that her dreams are prophetic and that this man must be stopped at any cost even though she has no more proof than her discomfort… hits different on replay.
I’m restating all of this not to pretend I’m making a novel and thought-provoking point, but to bounce back on a tumblr post I saw a while back (that I can’t find anymore!! I’ll link it if I find it again) –and so express what it is that gripped me with the gerudos in spite of their pretty damning depiction… and actually maybe thanks to it.
There’s a surprising amount of texture to Ocarina of Time’s worldbuilding that exists folded within the things introduced and left hanging, or in its subtext –and whether on purpose or not, I believe it is why people keep coming back to this iteration of Hyrule.
What was that about the king of Hyrule unifying a war-torn country? Why did the gerudos break the bridge connecting them to the rest of the kingdom during the 7 year timeskip while still worshiping Ganondorf, and why are the carpenters trying to rebuild it against their apparent wishes? What was that about gerudos imprisoning hylian men trying to force entry into their lands? What was that about the secret death torture chambers right next to the Royal Family’s tomb and connected to the race of people who were, apparently, born to serve them?
Nothing? Oh okay… okay… okay….
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The same can be said about this strange depiction of this hostile tribe, consistently described as wicked yet suddenly friendly once you prove you deserve their respect once you... defeat them, so you now have joined them? Ocarina of Time isn’t very consistent when it comes to characterizing them as their occupation (thieves) or as a proper culture, with a king and a strange system of rulership that seem to involve at least 5 people: Ganondorf, the Twinrova, Nabooru and the unnamed random woman who decides you’re now part of the gerudos because you slashed enough of them with your sword and hookshot, which, uhh ok.
They’re but a ragtag and negligible group when discussed next to gorons and zoras and hylians, but they also clearly have their own religion and at least a 400-hundred years old history (probably far longer than this) and hints of a written language of their own. I’m not sure the game itself knows what it wants them to be, beyond: intimidating and hot and cool, but also wicked and, because of Ganondorf and the way you barge in their forbidden fortress (heh) with the explicit intent to dismantle their king, in apparent need to be saved from themselves.
Speaking of rulership and the Spirit Temple, let’s have a quick tangent about Nabooru: I always found her characterization when meeting with Child Link pretty strange. I refuse to mention the promised reward, which feeds into everything orientalist mentioned above, but I always found her moral compass so extremely convoluted for someone coming from gerudo culture. Nabooru says that, despite being a cool thief herself, she resents Ganondorf for killing people as well as stealing from women and children. Stealing... from women. Nabooru. Why are you this pressed that he steals from women!!! This feels so out of place, that the only girl of that hostile culture that betrays her king and befriends you, is the one that upholds moral values that only a hylian could possibly hold.
Either way: the strange unquestioned contempt of the game for them as a culture, mixed with the occasional bouts of heart, friendliness and badassery, makes it hard not to consider their depiction as pretty biased in favor of the hylians finding them at once exotic, scary and exciting, and could hide a more complex reality you might only get one side of –especially when you know there were originally plans for Ganondorf’s character to be more gray and motivated than what the campy final version ended up being. To be blunt: even in the context of a game for children, and maybe because of that fact, it all reads like a reductionist and imperialist/colonialist reading of a more complex situation.
This might seem like A Lot coming from a game where the actual game writing can be this overall flimsy and simplistic due to the standards of the time (it’s rough, it's so rough). But I would have never dwelt on that thought about a little children’s game if not for the mainline entries that came soon after, because... ooo boy.
The sense you’re not getting the whole story was certainly not helped by the introduction of Wind Waker Ganondorf, and the chilling emptiness of Gerudo Desert in Twilight Princess.
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AFTER THE TIMELINE SPLIT
(I’m skipping Majora’s Mask, not because I dislike them in the game or think they’re not worth talking about, but because it’s a parallel universe and they’re never even called gerudos and their reality seems extremely different from their sisters in Hyrule so I think it’s okay to call them tangential and not dive too deep in this particular depiction)
Here’s something I want to highlight about gerudos and how they were characterized before BotW came along: their absence. Not only their physical absence, the lack of any gerudo character that calls themselves gerudo, but their absence from the text itself.
It’s not that Wind Waker and Twilight Princess retroactively scratch them off existence: we can clearly see Nabooru’s stained glass art in WW as well as recognize them being mentioned in Ganondorf’s final boss soliloquy, and WELL there’s quite a lot to say about their imprint over the world of TP. They are there –or at least they... were there. But nobody ever talks about what happened.
In Wind Waker, there was the deluge. It’s assumed lots of people died then, and those who survived scattered across the Great Sea. Are they sealed under the waves? Have they drowned? Is Jolene, Linebeck’s ex-girlfriend in Phantom Hourglass, a distant relative of one of the rare survivors? It’s unclear, beyond the fact that Ganondorf is the only living gerudo we see in this entire branch of the Timeline split.
In Twilight Princess, the desert which bares their name is empty. The hylians never mention that it used to be the name of a tribe: they’re not even named when Ganondorf is introduced for the first time, reduced once again to a mere band of thieves. We learn his plans to steal the Triforce in OoT were foiled, and that he may have turned to war. Then he lost the war, and was executed in Arbiter’s Ground: a strange structure in the desert, a mixture between a temple, a prison and a coliseum. What looks like gerudo writing coexists with hylian symbols, which often look much fresher. This dungeon is the Shadow Temple of TP: a prison hosting the worst criminals the kingdom has ever known, now haunted and cursed. Besides the locations, the only character that vaguely look gerudo in the entire game besides Ganondorf is Telma, a character with pointed ears that never seems to identify as anything but a hylian. What happened? Who’s to say. Nobody ever says anything. Not even Ganondorf bothers to mention them the way he did in WW –and though the game’s story is quite focused on another exiled tribe seeking revenge and dominion over Hyrule as retribution, the parallel is never explicitly drawn. So who’s to say what happened there. Who’s to say.
And in A Link to the Past and the games forward? The only mention of other gerudo characters are Koume and Kotake, resurrecting their son in the Oracles games through their own sacrifice and failing to bring anything back but a monstrosity incapable of making conscious decisions. Granted, most games in that extremely weird Fallen Timeline predate OoT and therefore had yet to make gerudos up at all. Still: canonically, between the gap of OoT and ALLTP, whatever it may be, gerudos disappeared here as well.
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I think there’s something subtle and a little heartbreaking about the fact that no matter what Ganondorf does, the gerudos always end up dying out. His yearning for Hyrule, its gentler wind and the Triforce blessing its lands always costs him the kingdom that he does have already.
Now, does he care? A lot of people would argue that he doesn’t, that he used them like pawns for his own ambition and saw them as servants more-so than sisters, and I wouldn’t be surprised if it was Nintendo’s official opinion, but… One very powerful thing about most of Ganondorf’s incarnations (focusing on the human ones) is that he never seems to reject his cultural heritage. They could have gone for him wearing more kingly hylian stuff given the whole underlying theme of envy and pride surrounding his character, but never once does he try to look more hylian, beyond the ear situation that seems to be tied to the Triforce of Power? Either way: he is gerudo. Several of his outfits reference his mothers, as well as general gerudo patterning and jewelry. His heritage is something he proudly displays, even hundred of years in the future when there is no one left to remember what it means but him. I think it’s a very potent piece of characterization, an arc that crosses over multiple game and says something pretty intense about this character’s fate and his inherent destructiveness over the things he touches –starting with the Triforce, all the way up to his very own body and mind. His mental breakdown by the end of Wind Waker, when the king of Hyrule himself forces him to give up on the thing he sacrificed everything for, takes a new kind of weight with the whole picture taken into account.
(not to excuse genocide or general egomania-fueled madness and violence, but one thing doesn’t mean the other isn’t also relevant)
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Regardless of whether this is a tragedy for Ganondorf as their uhh complete failure of a king, honestly, it is undeniably a tragedy for the gerudos themselves: a once-in-a-lifetime joyful event turned into a never-ending nightmare from which there seems to be no escape, their legacy now condemned to fade to black, leaving nothing behind but a demon boar forever laying ruin upon the world.
One may say I’m taking on the bleakest explication for the gerudos’ absence when there could be others. It’s true! Perhaps the gerudos are just chilling off-screen, completely fine, not interested in whatever is happening in the kingdom nearby and their disaster child having yet another temper tantrum about not being the Goddesses’ favorite boy. It’s possible! But regardless, what little elements we do possess as players doesn’t seem to support this, even if it remains possible –and regardless of actual gerudo lives, gerudo culture is definitively a goner in every single timeline.
Even if they did survive... Hyrule still won its unification war.
(I won’t mention Skyward Sword as they are not really a thing there, except for a butterfly that seems to suggest the Gerudo Province was a thing before the gerudo people –I don’t know what to do with this honestly– and the whole Groose situation, which, I’m not sure what to make of either beyond the fact that he may have gotten cursed by opposing Demise? And then went on to start the gerudo tribe, which ended up being an all-women group for some reason? Maybe? It’s not confirmed? I feel like it’s more of a fun tidbit than a central piece of the gerudo puzzle, so I’ll leave it there like I would a cool rock I brought back from a walk and that I don’t know where to put in my house)
Then, Breath of the Wild happened and changed things.
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BREATH OF THE WILD
(Additional short note, but: while I won’t mention Four Swords Adventure, since it’s a weird one that almost nobody has played and severely messes with the Timeline, we kind of see the beginnings of what is about to happen in Breath of the Wild in this game –gerudos coming back without much explanation, then distancing themselves from Ganondorf to become friends with hylians because he was too hungry for power and now they are nice and have good reputation because they are our friendsss)
I was actually so happy to learn gerudos were making a comeback in a mainline Zelda game, and this got me more excited about Breath of the Wild than basically anything else the game involved. And getting to explore the Desert once again, meeting this new batch of impossibly tall buff girls, getting more about their language and their culture, Riju and the rest of the little girls are adorable, the grandmas are so cool, the sand seals??? sign me the fuck up??? And above it all, hanging around Gerudo Town at night and feeling as warm and cozy as little me liked to imagine how freeing it would feel, to stay there and watch the desert behind the safety of their walls in OoT… This was great. I loved it.
It was a huge compensation for the criticism I’m about to make, but did leave me with… questions regarding how their culture was going to be handled moving forward.
I’ll start with something small yet deeply revelatory, then work my way from there.
So... gerudos’ ears are pointy now.
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This is pretty significant. Lore-wise, it’s been said that the elongated ears of hylians are there so they can better hear the voices of the gods. It’s considered a sign of holiness in-universe. There's a bunch of really thoughtful analysis on tumblr over that whole Ganondorf ear situation, which is a mess but also very interesting, but the short answer is: I think the absence of pointy ears was a clear design choice to originally signify them as Less Good. Even when Ganondorf gets pointier ears, they never get as long as hylians’. Worth noting: not every non-gerudo character has pointy ears: gorons, zoras and ritos (among others) do not possess this trait, and there are even some humans that have regular rounded ears in the series –though they always seem to be of lesser relevance, if not downright peasants in Twilight Princess. Pointy ears always tended to implied a strict hierarchy in the series: basically, the more pointy, the more Protagonist you become.
(also their eyes becoming green instead of the traditional yellow/golden, which looks more wicked and demonic --and cooler also tbh)
The pointy ears imply two things. From within the game, this could be interpreted in two ways: either that gerudos… converted, for a lack of a better term, and are now considered holy through their worship of the Golden Goddesses and/or Hylia, or that their mingling with hylians through tens of thousands of years had them acquiring this trait out of sheer genetic override (though they have kept their mostly-women birth rates, their big nose, darker skin –for the most part– and red hair). Probably a healthy mixture of both. Design-wise, it signifies something quite simple to the player: they are on hylians’ side now. They are good guys. We can trust them, even if they still have a little spice in them. They aligned themselves with us and against Ganon in all of its manifestations (even if he’s but an angry ghastly pig being parasitic to everything it touches in this iteration). They are on the side of Good, definitively, and will fight evil by our side.
On that note, I think it’s worth bringing out another major change from their initial iteration, which is their overt friendship with Hyrule as a whole, and with the Royal Family in particular. Despite not allowing any voe inside their walls (we’ll come back to this), their relationship with hylians is pretty neat. They have booming trade roads, travel and meet with the rest of the cultures, and are fierce enemies with the Yiga clan, who are renowned for being huge Calamity Ganon supporters. The tables certainly have turned. I want to bring out, in particular, Urbosa’s friendship with the queen and her role as the cool aunt taking care of Zelda and protecting her from evil (to be noted: I am not familiar with Age of Calamity so if I’m mischaracterizing her in any way, please let me know). The gerudo sense of sisterhood has been extended to the royals they used to fight against. I would go on and say the cultures peacefully coexist, but I think that what we’re looking at here is a case of vassal behavior, just like we used to have from zoras (in the non-Fallen Timelines) and gorons. This is a huge departure from gerudos being openly rejecting of Hylian culture in their initial iteration, and something that is worth returning to later.
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Okay. Now it’s time to mention the weird obsession BotW gerudos have with romance. I didn’t take notice of my issues with their writing until I realized how prevalent of a theme that was. Now, the reason given for gerudos to refuse entry to males (of every race) has much more to do with preventing young gerudos to make mistakes than anything else, and is actively being put into question by the younger generations –which would make sense. But the amount of NPCs that either lament their lack of match, talk about their husbands (because they marry now apparently) or are invested in romance, and a very limited understanding of romance at that (heterosexual, closed, etc), makes for much more of the population that I initially expected. There’s no mention of what’s going on with their males, if there are new males being born and either exiled or abandoned, or if Ganondorf being technically still alive have have cut them off male heirs. Either way: no more kings, only girlbosses chiefs.
To have the gerudos so interconnected with Hyrule, not only through trade but through extremely coded romance where they have to make themselves palatable to a future male partner and enforce fidelity, was… a choice. The extremely brief and skippable mention of gerudos sometimes going to Castle Town in search for boyfriends in OoT became half of their personality traits in this game. We went from a race that was fiercely independent and mocking of the unworthy men who tried to mingle with them, to… this. Now I’m not saying some of the sidequests aren’t cute, or that I didn’t like the wedding, or that the grandma near the abandoned statue of Hylia (so she was worshipped at some point) clocking us and talking about her love life wasn’t one of my favorite gerudo conversations. I’m saying that the vibes have definitively changed. For the better? I’m not sure.
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I once stumbled upon an article that said that Breath of the Wild gerudos were a huge improvement compared to their original introduction, because they were no longer presented as evil and hostile thieves groveling at the boot of a single man, but as a full culture allied with the protagonist and actively involved in the story, while still getting their Cool Girl Badass moment (again can’t find it anymore, I’ll link it if I stumble upon it again). I see where this comes from, but I honestly can’t help but consider it a reading that assumes something pretty major (though through no fault of their own, as the games tend to hammer this down as hard as they can), and that being hylians as the unquestioned anchor of Good.
Which, in spite of what the games want me to believe, I… feel uncomfortable taking at face value.
To me, regarding how gerudos are being incorporated in that goodie narrative, this is kind of a case of surface-level feminism trumping over colonialist/imperialist concerns. It becomes more important to perform the aesthetics of being cool and friendly and independent than scratching at any deeper problem that would risk making people uncomfortable. This is kind of Green Skin Ganon all over again: oh wait, isn’t it a little icky to have the evil bad guy being brown while faced by the most aryan-looking ass heroes of all time? Okay, then let’s take the brown guy and make his skin green so we don’t have to feel bad anymore that the conflict has racial undertones!! Solved!! There’s nothing questionable about changing a PoC's features to make it more monstrous and less human, right?
To me, it’s kind of the coward option: instead of accepting the messy reality those initial choices created (and their interesting nuances if taken at face value), let’s just… rewrite the PoC culture’s history to make it feel less uncomfortable for the white heroes. In many ways, it is an extension of what hylians have always done: scrubbing the weird and messy things about the past and shoving them deep down into the spooky well and far into the desert prison and away in alternate hellish dimensions, and then make up a very simple story where they get to feel good about themselves –except this time, it’s the fabric of the games, the literal reality, bending backward to make it happen. Which, in my opinion, makes it much worse than before. Now, there’s no conversation. The fabric of reality is changing their own history so that there is nothing to discuss anymore. Ganondorf was always evil incarnate. He never had any point. It was always 100% his own fault, his own hubris, his own fated wickedness. He was always demonic (and green, very important –having a flashback to people on twitter accusing artists restoring the TotK green skin to the original brown of wanting to make Ganondorf black, and like….. how do I put it gently…..)
And, above all else: gerudo are to distance themselves from his legacy so they can stay in the club of the Good and Just and Holy.
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Because here’s the messy thing: as much as I love seeing the gerudos again in Breath of the Wild and as much I love for them to have survived the Era of Myth (??? somehow ???), this… kind of changes Ganondorf’s character arc. No longer do we have the story of a king who wanted more, either for his people, for himself or both, and led his culture to its destruction in his search for absolute Power, while remaining ironically incapable of maintaining what little he already had. This starts from him kneeling to the king of Hyrule in OoT and leads to the deluge, Arbiter’s Ground, his own mothers dying for the sake of his failed resurrection. Breath of the Wild changes this: now, the gerudo were apparently fine without him? They apparently did their own thing and became suddenly and inexplicably disconnected from his actions? I know it’s kind of implied they side with hylians at the end of OoT, but it’s honestly never really explored why they would cheer for the death of their king while never seeming to resent him before except for Nabooru –there are mentions of brainwashing for those who resist him (as well as “other groups in the desert”, tho they are never mentioned again), but it’s hardly a proper plot point for the majority of the tribe, aaaand they still die by Wind Waker in the Adult Timeline, in spite of their potential alliegance…
(again, this shift towards submitting to Hyrule actually started with Four Swords Adventure, getting crisper with each iteration)
There used to be this polite blur regarding Ganondorf’s relationship to them, how much he used them and how much he acted in their name (with arguments for both sides), and I think this messy and debatable question mark was one of the most compelling aspects of his character. Gerudos rejecting their relationship at a near-cosmic, reality-bending level, removes a huge layer of complexity to both parties… all for the benefit of making hylians come out cleaner out of this whole exchange, their moral grayness barely a whisper in the distance.
I’ll kind of go on the record and say that I suspect the addition of Demise to the canon to serve a similar purpose (at least in part): if Ganondorf becomes but the manifestation of a demonic curse, and is no longer an extremely messy character brimming with agency and drive, forcing the heavens to reckon with said agency in a way he was never meant to access, born from a complex set of circumstances from which we clearly get only a limited and biased perspective, then it becomes extremely clear that he’s a Bad in a way that isn’t worth exploring further. Even if he does have some points, he is a Bad. It’s what matters most. Not to say I even hate what this angle can bring to the table or that I want him to become Good (I don’t –I’ll talk more about why I dislike most takes on him being a helpless victim to the curse), but once again, who benefits from adding another Unquestionned Baddie to the equation to rest upon? Not him, and not the gerudos, that’s for sure.
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So. Why did I, me, personally, like the gerudos in the first place?
Beyond the inherent coolness factor of their culture and the fascinating mysteries of what is merely suggested, I think… I think I loved gerudos because we were obvious outsiders. Because their rejection of Hylian culture was so sharp and extreme, their value system so different, and their writing, their religion, their relationship to power and hierarchy and worth wanted nothing to do with hylians. They didn’t need hylians, beyond them having potential resources to steal. In fact, the threat of hylians influencing their culture was such that the entry to the Fortress was forbidden to everyone (I don’t think men were ever singled out, by the way, even though they are mocked relentlessly). I think there was something inherently hopeful about this semi-matriarchy resisting the outside world, and especially its notions of what girls were meant to be –it was 1998, and every other girl character in OoT, besides Impa and Sheik that?? is another can of worms entirely, is either helpless or someone to save. For them to reject this narrow vision of femininity was, in my opinion, much more radical than what we got in BotW. Less nuanced, more problematic perhaps? But also much more powerful. Gerudo Valley is home, not to a town, but a Fortress.
Hylians were worth being resisted.
In Breath of the Wild, their refusal to let men enter their town is kind of boiled down to a fading tradition over-focused on romance, a meek little game of chase. Their entire goal seems to be finding a hylian to settle down with. Say what you will about the single man and the many girls (never explored and completely open-ended in its implications, btw), but at least it wasn’t… that. At least it opened the way for different ways for people to exist and imagine culture and civilization, outside of the heterosexual couple, the christian-infused patriarchy and its trickling down implications. What I want to say is: let my girls tell hylians they ain’t shit!! That they aren’t the end all be all of reality! This is what made gerudos so compelling in the first place! Where is that bite now? Where is that self-definition?
It’s gone, because hylians need to be Good. So we tee-hee at the creep running laps around the town, we disguise ourselves to breach their trust and infiltrate their town (though there is nuance to be had there, gender be complicated etc), we watch them pine after shitty dudes and take classes to become the perfect approachable woman and make love soups with ?? strange ingredients honestly, and we witness them get very friendly with the Royal Family they used to conspire against, dying to protect the princess against the manifestation of their ancient king reduced to a raving puddle of Bad Boar.
Hyrule, unified against him.
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TEARS OF THE KINGDOM
For posterity’s sake: this post was made before the game was released. I’ll probably update my thoughts on a separate thing later on.
I don’t think gerudos allying with the hylians and burying their own legends about Ganondorf as deeply underground as they can until it blows up in their face is a bad setup at all. It’s actually pretty juicy, and there’s a ton of fascinating stuff that could happen here –even some involving gerudos taking a firm stand against him while still reconnecting with their past and the choices they made once. This is my hope with the title of the game: Tears of the Kingdoms. Let’s examine them all, account for the damage, and decide how we move forward from there with the full knowledge of where we come from.
What I am afraid of (and I already made posts about that) is the scenario where gerudos rallying against Ganondorf, which I expect will forcefully try to take back his place as their king, is used for cheap feminist points that completely fail to examine, well. Everything mentioned above. Where reality bends itself out of the way of the Goddesses, and hylians’ responsibility in any of this mess, so that everything bad is 100% Ganon’s fault and so he must be cast aside and torn away from the Cool Gerudo Girls and this is 100% justified and deserved because we are Independent Women Who Take No Shit from No Men (unless they are the king of Hyrule or any random hylian they wish to marry apparently).
I’ll say this here because it’s been burning my mouth every time I see discourse about Ganondorf and the gerudo: gerudos declared him as their king. To make a really bad comparison that I dislike: he didn’t run around to assemble girls and make a cult around himself, he was born with the cult already formed around him (and it’s not a cult, it’s just a different mode of governance –hylians also revere the Royal Family like gods, don’t they?). This heavily changes the dynamics at play. Not to remove any agency from him to do a little invasion about it, but chances are the ancestors to BotW’s gerudos fully expected him to behave in this way, at least to a degree –in OoT you see very plainly that they value physical prowess, feats of thievery, witchcraft and general violence. It’s more complicated than him being a Bad and making the poor helpless women go along with the plan uwu –even taking the brainwashing into account, AND Koume and Kotake counting as gerudos too, even if they might not be not fully innocent in shaping the culture and the man himself. If manipulation and forced servitude is the explanation given, I’ll be genuinely mad –because, once more, all the nuance and messiness would be flattened for the sake of making Ganondorf Bad and the gerudo Good (= on hylians’ side).
It bears to be said: I think feminism stances that require, not to criticize (which is fair), but to fully dehumanize and bestialize men of color to make any sense are uhhh bad, and it's worth questionning who they end up serving in the end.
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The flip side of this would be to make Ganondorf a poor little meow meow that was secretly controlled by the evil Demise all along, and... I’ll be real. I really don’t think it solves our problem at all. It might even make it worse.
My problem with how gerudos have been handled thus far, being mostly connected to how they behave in relation to hylians Good, is that they’ve been systematically defanged not to threaten the status quo as much as they used to. I think it’s pretty clear why I’m not a fan of Ganondorf being a mere victim of cosmic circumstances; I have a post that goes more in depth about this, but to simplify: my man has legitimate grievances. To make him a mere puppet to Evil Incarnate would, to me, be just another attempt to erase the despotism of the Goddesses, the unjust hierarchy of the world, what hylians have historically done to the races they were in conflict with (looking at the Yiga for the most recent example…)
I’m not saying his fight is clean or even legitimate, that he isn't driven by his own sense of self-importance above anything else, or that he should win (he has no plan beyond domination and victory, that's not a future). But I think there’s something really important about having someone being willing to fully consume himself and everything around him for the simple fact that someone should resist the order of the world. Even if that makes him a heartless, cruel, and egomaniac demon-pig. Even if there’s no Hyrule left to rule. Even if his own people despise him, or are long gone and forgotten.
Is it a little heart-wrenching? Uhh yes to me yes most definitively. This is why Wind Waker Ganondorf hits so hard, and remains (I think) his favorite entry in the series so far. But… I still find this fate of eternal resistance more resonant and empowered, and far less grim, than if Hyrule’s lore absorbs his hatred and rage, gives it to another entity that would be Badder (= more opposed to hylians and the goddesses), and scrubs it off anything icky and uncomfortable, rendering it completely domesticated and non-threatening to hylian domination; rubbed of his skin color, of his complexity, of his own emotions, even made... kind of sexy now, in the same way his sisters have been made before him? I am very, very afraid of him being turned from furious and an unapologetic subject in his own legend to a "redeemed" (according to whom??) and palatable object in somebody else’s, that you now end up having to… save from himself.
Again, I want to trust that Tears of the Kingdom can walk that line and preserve everything sharp and contrasting and profound and thrilling about this fascinating setup. I don’t expect a philosophy course, this is a game for children –but it doesn’t mean Nintendo didn’t do an astounding job with similar setups in the past. Again, I’ll invoke the Wind Waker conflict, but Twilight Princess did a lot of great things as well (Zant’s speech, if you can get past the weird stretches and stumping and NNHYAAAs, is pretty fantastic) –and the subtle writing of Majora’s Mask is also proof enough this series can be complex without being impermeable.
So this is where my hope lies. Not really with BotW’s writing, which, I’m sorry to say, but I found to be below what the series has done in the past (I have no problem with the setup and how the story is explored, I think it was a great idea, but wasn’t ever sold on the actual writing the way I may have been with previous titles –it felt… very tropey to me overall, with a couple of highlights). But Nintendo has shown to know how to write compelling stories for children that know where to sprinkle its darkness and how to preserve its hope, and this is this side I’m relying on for this delicate storyline moving forward.
And now? Now… I suppose we wait and see.
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(thank you for reading my impossibly long essay what the actual hell, at least I got it all out of my system, see you in part 2 for when TotK comes out I suppose aaa)
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bynineb · 1 year ago
Note
What pieces of media are your biggest creature design inspirations?
ooh how fun! let's see...
Pokemon Crystal (Ken Sugimori)
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(src: Bulbapedia)
I had a Pokemon Crystal strategy guide with all 251 Pokemon in it that I studied religiously when it came to making monsters of my own. I love Ken Sugimori's illustrations so much - the dappled paint makes it so soft, gives everything the feeling of being struck by light dancing down from foliage above. The subtle implied detailing with line strokes and shadow allows the imagination to run wild. They, truly, feel like creatures to have adventures with. And of course, Pokemon is a juggernaut of an RPG, facilitating those childhood fantasies, and then there's a TV show showing them playing and shouting their name and fighting... No wonder so many people got hooked on it!
Dragon Warrior Monsters 2 (Akira Toriyama)
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(src: Dragon's Den)
Since they're designed as enemies foremost, Dragon Quest's monsters can get a lot kookier & scarier than Pokemon can. And Toriyama gives his monster designs so much charm and personality! You feel like he always has fun coming up with them, and it makes every Dragon Quest game more delightful for having them be your foes (and sometimes friends). Also, all the English names are puns and portmanteaus and other fun word things!
After Armageddon Gaiden (artist unknown - dev is PandoraBox)
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(src: Bogleech, who also wrote a wonderful article on these critters: https://bogleech.com/halloween/hall18-aagolem)
Uniquely grotesque beasts from a deeply obscure Japanese RPG named After Armageddon Gaiden, the second in a duology about player-controlled demons fighting alien invaders. Some of the designs get quite gory or disturbing, fair warning. But in a cool way!! The sheer strangeness of these designs are something to behold!... And they have the best names ever, like "Barabumblebo"...
YU-GI-OH early card art (Kazuki Takahashi)
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(src: Yugioh fandom page)
Yu-Gi-Oh's early monster designs are something I think about a lot. I don't know what that says about me, but I do know they're unbelievably cool, a blend of genuinely scary Egyptian-flavored horror and wacky, tropey, cartoony fantasy. The fact that these ridiculous designs are frequently art for a card that's completely worthless in terms of winning duels, combined with their randomly specific descriptions about how unbelievably powerful they are, gives them a certain mystique. It's as if the creature you see depicted truly exists as a part of some greater fantasy world...
Legend of Zelda: Ocarina of Time
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(src: me, many moons ago)
Seeing properly scary monsters inside a strange virtual world in Ocarina of Time was quite the experience for my young self. For example, I had nightmares about the Stalchildren who used to burst, endlessly, from the ground of the strangely empty Hyrule Field. But that also made it feel like such an adventure! The thrill added to the experience. And even many of the game's races are quite monsterlike; Gorons, Zora, Deku, and so forth. This had me imagine turning a "bad" creature into a friend, a concept I cherish to this day... hence Love-Love here.
Well that's that! Thanks for asking, this was fun to write : )
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aheathen-conceivably · 9 months ago
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The wooden floorboards in the hallway that connected Zelda and Antoine’s bedroom to Violette’s slowly grew more worn with time. On some nights it was Zelda’s feet that walked back and forth over them as Antoine got to spend a few moments alone with his guitar; on other’s it was Antoine’s as Zelda read a few pages of a book between her hours of work and sleep.
On that night it was Zelda’s steps that echoed down the hall. Before she even opened the door she knew that the sounds of guitar awaited her; but not even that could make her feel better, so she didn’t bother to look at Antoine as she entered the room. Instead she walked straight to the vanity and reached for the zipper between her shoulder blades. As she struggled with it Antoine spoke behind her, “Is she asleep?
His playing hadn’t stopped, because his months of practice had already made it so that he could easily speak without ever missing a note, just the way he could at the piano. Despite herself, Zelda let out a small laugh with her answer, “No. She acted like she is, but I know the second I closed the door she opened that book again.”
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His voice kept coming, unbroken alongside the music when all she wanted was silence, “There are worse rules to break. I would wager a bet you were much the same with it when you were young.”
Zelda kept her eyes on her reflection as she gave up trying to unclasp her zipper, instead redirecting her fumbling hands to her earrings. She offered Antoine nothing but a terse nod in response, but the void of her silent answer was quickly filled with the vibrations of guitar strings. As her earring back refused to budge she turned away, retreating into the cold silence of their bathroom to undress alone.
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When she emerged the room had grown quiet, the guitar neatly set against the opposite wall and far out of reach. Antoine was on the edge of the bed, looking at her intently. She looked back at him, wondering how she could deflect the pain that she knew he had detected. Before she could think of anything he spoke, asking her what the matter was. Her hands fluttered as she avoided his gaze,  “Nothing, it's - it's the corn. It’s not growing as well as last year, no matter how I try.”
But he wasn’t fooled, and when he said her name, it was filled with an honest imploration simply to talk to him. She started to spiral, because she knew that the moment she spoke, she would reopen the wound that they had both been trying to ignore for months. But again, he said her name, this time even calmer and softer than the first time. Another half dozen lies went through her head, but each of them seemed like a paltry waste of energy; so instead, she sat beside him.
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“Zelda, I know it's not the corn. I know your face. Don’t lie to me.”
He’s here, telling him won’t jeopardize that. You know that. You know. “It’s just - it’s just in those brief moments when she opens up to me, when she’s kind and excited to be around me, I realize just how much more she likes you, how much more she likes Josephine…”
His hand immediately went for hers, a tangible guilt driving his touch that she had been fiercely trying to avoid, “Don’t say that. It's not true, you know it's not true.”
“No, no. It’s fine, it is true,” she tried to brush it off, to look at their hands and stop herself before her words went too far, “I suppose it’s only natural. I was more like my father. It just makes me wonder, makes me think if we had another, maybe they’d be more like me, maybe they’d…”
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But she had already done it, and she knew it. She had shattered whatever tenuous peace they had found in their untenable solution to preventing any more disappointments. She dropped his hand and tried to move away, but his arms immediately went around her. “Zelda, we can try again. We can try all you want. I didn’t want to push you, to make you uncomfortable.”
“No, I know. I’m — I’m sorry, I just didn’t want to be disappointed anymore. If we didn’t — then I wouldn’t — then at least I would know there was no chance. I should have told you…”
With the words spoken it was easier to let him pull her closer. Immediately the guard she had so carefully constructed crumbled, “Please don’t apologize, please. You didn’t need to explain. I knew. I understood.”
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Half of her was crying with relief as he pulled her back onto the bed against his chest. They had never consciously decided to cut out this part of their relationship, only drawn an inevitable link between the pain that wouldn’t stop coming and any sort of intimacy that wasn’t purely domestic and mundane. It had become a way of doing what they did best, ignoring the problem until it became a problem itself. Only then it was even harder to tell him why, because as the physical distance grew between them, so did the emotional one.
So now, both seemed to unravel together, the spoken words lifting the wall that had risen and seemed impossible to break through before. As his hand traced along her face, it became easier to speak too, “I just…I don’t want to try anymore. I don’t want to plan it or time it or think about it. I just want us to go back to the way that we were when we first got here. I just want it to be about us again.”
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He looped his arm around her shoulder and her entire body responded to the movement, letting go of it’s tension and relaxing into every point where their bodies met. He sensed her movement and tightened his grip, “Then we don’t have to, my love. It can be what you want it to be, okay? If it’s meant to happen, it will happen. We don’t have to worry beyond that any more than you want to.”
She reached over to take his face in both of her hands as she leaned over onto him. Then she kissed him, truly kissed him, for the first time in months. If it’s meant to happen, it will happen.
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heleentje · 2 years ago
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So there's a take that crops up every so often in the Breath of the Wild fandom, and it goes something like this:
Windblight Ganon is such a piece of cake! If Revali were as talented as he claimed to be, he wouldn't have been defeated by it, so clearly he's just an arrogant blowhard.
I disagree. Because while Windblight might have been relatively easy for the player to defeat, circumstances conspired against Revali in every possible way.
Strike 1: The Blight Ganons were tailor-made to defeat the Champions
While it's not stated outright, the Blights seem to be custom-made to put their respective opponents at the worst possible disadvantage. So while Link can avoid the whirlwinds on the ground, they would be very disruptive to Revali's Gale (something he's only been able to do consistently for a short while). Arrows, too, can easily get blown off course by the wind even when using a heavy bow (so can a Rito, who is presumably lighter than a Hylian).
If, on top of that, it was raining (implied by memories #16 and #17), then Revali's favoured bomb arrows would have been useless. Not a great recipe for a fight.
Strike 2: Rito don't see well in the dark
Botw is a game that doesn't tell you a lot upfront, but you can find a wealth of information in every little corner. Case in point, in Gerudo Town there's a Rito named Frita. And she has a very interesting tidbit to share if you talk to her at night.
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[Image ID: A Rito named Frita in Gerudo Town says: "Us Rito... We haven't got the best night vision, to be honest."]
When the Calamity emerged, an unnatural darkness blanketed the land. A darkness that persists from its appearance all the way through Link and Zelda fleeing and their final stand at Fort Hateno, up until Zelda temporarily sealed the Calamity (memories #15, #16 and #17).
That’s without even mentioning the laser show Windblight Ganon puts on. Ever encountered a car with LED lights on a dark road? Now imagine how Revali felt.
Strike 3: Revali had to fly non-stop for hours to get to Medoh
After sinking some hours into playing botw, you probably get used to warping all across the map via the shrines. Going from Lurelin to Rito Village is a matter of seconds. And if the Sheikah had been able to unlock the Sheikah Slate fully in the past, that would have been a massive boon to the war effort.
Unfortunately, they didn't. Which means that, when Calamity Ganon emerged, all the Champions had to take the long road to their Divine Beasts.
Now what does that mean for Revali? We can hazard a pretty good guess, but we don't have to, because the art book tells us: Revali flew straight from Lanayru East Gate to Rito Village. It's hard to tell exactly how long that would have taken him, but I'm estimating that would be about 8-10 hours flying non-stop.
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[Image ID: A map of Hyrule showing the presumed routes the Champions took to get to their Divine Beasts. Revali's is a straight line across Hyrule.]
Which means Revali (like the other Champions) was probably already exhausted by the time he got to Medoh.
Aaaaaand that's three strikes, he's out!
But if that's not enough for you yet, here's one more thing. Admittedly, this is less solidly canon than the previous parts, but it's conjecture that, in my opinion, is backed up by the Champions' Ballad DLC.
Strike 4: Revali lacked his best weapon and may have been injured
The artbook shows us another salient tidbit. Revali could have detoured if he wanted to, but he didn't: he flew in the straightest possible line across Hyrule Field.
Hyrule Field, better known as the center of the chaos at the time.
Can we really expect a Champion, especially a Champion who's so eager to prove himself, to not stop and at least try to help? And while trying to help, what might have happened to him?
When you fight the Blights in the illusory realm, you gain a set amount of equipment, implied to be what the Champions carried with them at the time. And with Revali, something's missing.
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[Image ID: The bow inventory during the DLC fight against Windblight Ganon. It includes a Falcon Bow, Duplex Bow and Phrenic Bow.]
Where's the Great Eagle Bow?
Would Rito Champion Revali, greatest archer in known Rito history, really not be carrying his signature bow, when every other Champion carried their favoured weapon?
This, combined with his route straight across Hyrule Field, makes me suspect that he did engage the Guardians, lost his bow, and may even have gotten injured in the process.
So there you have it. Just about everything was against Revali in that fight. And while Link, and by extension the player, may have had an easy time of it, they went into it at full health and with all the advantages of the Sheikah Slate.
Meanwhile, Revali arrived at Vah Medoh after a frantic hours-long flight only to be thrown into a fight he didn't expect against an opponent tailor-made to counter his every move, while he was unable to see properly and lacked his best weapon. And he still managed to put up one hell of a fight.
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syndxlla · 2 years ago
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Some Wholesome Post-Calamity Zelink Thoughts
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the pre-calamity thoughts
Link awkwardly offering her his rito garb to wear after the battle concludes. She’s in shock, and needs to wear something more practical than her ceremonial attire. Her other clothes have been destroyed after all these years. He turns the other way as she changes in some ruins. Her dirty hands run along the crumbling stone.
She can’t help but bury her face into his smell, trying desperately not to cry. How different will he be? He still smells the same. He smells of pine and charcoal.
Touch is completely different now, they are both deeply traumatized and absolutely terrified of losing one another again. It’s a hot and cold push and pull type of thing. they constantly want to hold one another and never let go, but are terrified of the other one being afraid of them.
Link still putting his hair up the same way as he did a century ago, his hair tie in between his teeth. Zelda’s heart softens when she notices it.
Zelda laughing for the first time in one hundred years. She cackles at something Link says. It was along the lines of “one hundred years of sleep and you’d think I’d be able to keep my eyes open for longer than an hour” as they travel to Kakariko for the first time since Ganon was destroyed. Her laugh surprises both of them, it’s music to both of their ear’s. But especially Link’s.
Zelda being nervous around the Horses at Dueling Peaks stable, everything is strange to her again. Link speaking softly and gently to both her and the horses, taking her hand and guiding it to pet the velvety nose of the steed. Her sigh of relief.
Both of them wanting to be with the other the way the pined for in their youth, but being too scared to try anything.
Link eventually takes the initiative after they watched the sunset together on the cliff at the Tech Lab in Hateno, the sun painting orange over the ocean. Zelda’s head rests on his shoulder, he takes her hand and loops his fingers with hers. They stay like that till the sun rises the next morning.
Link giving Zelda a gentle forehead kiss one morning when she burns breakfast again. She quietly apologizes as he takes the pot away from her, fixing it.
Link braiding her hair back, letting his fingers linger in her golden hair. He smells the top of her head, closing his eyes. He remembers more when he does, ever since she came back he seems to remember everything all the time.
There are two beds in their home in Hateno, but both of them have nasty nightmares. Zelda is the first one to crawl into his bed with him. They never sleep apart now if they can help it.
Zelda admitting how much Link gets along with the kids in Hateno. Playing games with them, teaching them basic defensive combat, he’s opened so much since she first knew him.
Zelda waking up before him one morning, just looking at his scarred back. Tracing feather-light finger-tips along the new scars.
Link cutting her hair after she has a break down. He tells her something Riju told him: Hair Holds memory. He’s spent the last two years regaining his memories, maybe it was time for both of them to lose some.
The two heading out into Hyrule for the first time, stopping by all the major cities to thank them for their help. To start rebuilding Hyrule. Link walks side by side with her now, their hands typically intertwined.
Their first kiss.
It happened at the outskirt stable on their way to Hebra and Rito Village. Link had a nasty sunburn from the desert. They listened as music played and life danced through the stable. A fiddle and accordion played a folky jig and they couldn’t help but dance to it. Both of them are awful dancers, tumbling all over the other. They laugh and cheer and hold one another and when they make eye contact it happens. It’s so fast and short but felt like second nature. They both wished they had done it early. A century earlier.
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casual-praxis · 2 months ago
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Adding onto the “villainess isekai” idea from a day or two ago…
I’ve thought a bit more about it, and I figured it would be even more chaotic if several other isekai victims were running around and not just Vio. So I narrowed it down to Blue and Zelda after considering what would be most interesting from a narrative standpoint.
Blue is in the role of another potential love interest for the game's protagonist, but I like to think he's the one with the most knowledge on the original game (though he does not want to admit that at first). He's played through everyone's routes, and while he has favorites, he's also the most hesitant to go against the established story, at least in the beginning. He identifies Vio as another other-worlder almost immediately on account of Vio being out of character, but neither of them figure out Zelda for quite some time.
Zelda is the one who stays most in character, though she's aware of Blue and Vio being in the same boat as her. She, like Vio, has someone specific in mind for who she wants to end up with, and as the protagonist, she has it a lot easier than the other two. She pushes the plot towards the neutral route up until the point where chapter 3 would begin, and then starts to pursue Erune, the secret love interest.
Once it becomes clear Zelda isn't going to route switch, Blue basically decides fuck it and starts up on the arduous task of romancing both Red and Green (the two he played the routes of most). Of course, Red and Green, being regular non-isekai'd people, have no idea why their teammates and friends are so fucking weird, but hey, never a dull moment.
All of them have different views of their second life. Zelda fully embraces it as a new chance, not a game, but an opportunity to find love with someone who will return it. She goes along with the established plot just so she can hurry up and start living the way she wants to. She's having a blast.
Blue is in the middle. A little unnerved that he knows so much about people who hardly know him, but willing to try once he realizes that Red and Green are so much more than their game counterparts could ever be (they're real people, not just scripted events, who would have guessed). He just hopes that means they'll choose to give him a chance, together.
Vio is the opposite of the others. He doesn't see their new life as anything more than a game. The previous life he lived was much the same, until he got bored of it and decided to quit playing. Shadow is real enough. He seems to like Vio...somehow, and that's all he really cares about for now. If all goes well, Shadow will eventually be able to change his mindset, but until then, Vio has no issue happily playing the villain role.
One last thing I've thought of is Zelda and Vio having known each other in their previous life. Vio does not remember Zelda at all, but Zelda is fairly sure Vio is the same guy she confessed her feelings to in their previous life. The one who rejected her, and caused her to give otome games a try in the first place (and subsequently get very attached to Erune). She isn't angry or bitter about it (she was introduced to the love of her second life indirectly through him after all), just a little sad, given what she knows about him.
Blue meanwhile, has no prior attachment to either of them, he just lived in the same city and played the same dating-sim.
Thoughts on naming this "The Vio-lence Route" AU? All Routes Lead to Vio-lence lmao.
Check the first post here!
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