What are your thoughts on ISAT's magic system?
AUTISM BLAST
okay long rambly post incoming. for the record like 90% of this is pure unfiltered headcanon. and almost all of this is about colors. sorry if this is hard to follow!!! i need to get this all out of my system.
oh also! a lot of this is based on a really good post by @/chronologically-challenged that shows off the differences between each character’s craft style! go check that out it’s really good
okay!! so!!! colors. this is just my own thing, but i personally like to color code the different types of craft!
don’t worry about those middle tones yet just put a pin in those
there’s still a little bit of color variety within craft types (for flavor), but generally, rock is blue, paper is yellow, and scissors is red. i’m not going to lie to you i only did this because the splatoon testfire had these colors. it’s also why my triplets designs are colored like that!
i think these colors also just fit the descriptions of these crafts? red feels like a more aggressive and active color, which matches how piercing craft is generally more focused on dealing damage, blue tends to be calmer, which matches protective craft being more supportive , that kinda thing. something something children’s hospital. yellow is a bit of a wildcard here lol, it just looks nice with the other two.
putting aside the colors for a mo! don’t worry those’ll come back soon. i’ve also been thinking a lot about how dual craft types work, though this is a little more speculative. i’m entirely basing this on how mira works. basically, one craft type seems to be more ‘dominant’ over the other. while mira is both paper and scissors, she’s still weak to rock, her basic attack is scissors, and her scissors skill (jolly round rondo) does much more damage than her paper skill (artsy silent burst). she behaves more like a scissors type, with an extra affinity for paper. which i think is interesting!!!
in terms of colors, i think this would manifest as mira’s craft being tinted orange, as a mix of both her craft type’s colors! this is partially what those uncategorized colors are for. while her scissors attacks are only slightly tinted, her paper attacks would be a lot closer to orange! and this would apply to other dual crafts as well. a rock/paper type would have more greenish attacks, a rock/scissors type would have more purply ones, etc etc.
i think this color mixing would also apply to single craft types trying to use a craft type that isn’t their own, though it’d prolly become less pronounced the more a person ‘gets used’ to using that craft type, so to speak. in a while rockodile would be pretty solidly purple, while rock bottom is more of an indigo color, and odile’s craft skills probably only slightly tinted as well.
ok!!! that was a lot about colors. i’m really fucking normal about colors. onto craft styles!! this is still kinda about colors tho sorry. also, again, go check out @/chronologically-challenged’s post if you haven’t already, it’ll prolly explain this better than i will
for a tl;dr on that post, each country has a different way of using craft. the forgotten island has lightless craft that tends to manifest as stars and zigzags, vaugarde has big, rounded bursts of grey craft (with smaller circles around it), and ka bue’s craft is more diamond shaped/triangular and tends to be on the lighter side.
this is also the part i’m a little less sure about. i haven’t drawn these out in my normal style!! so a lot of this is subject to change. sorry about that!
anyways. i wanted to preserve the island’s lightless craft while still making it colorful, so i decided to give it a sort of. halo effect? i guess? i wanted it to vaguely resemble the ring of light around a black hole or a solar eclipse, but that is a lot harder to do with the zigzag shape of the craft + my color limitations. and as i’ve recently learned, glow effects look really weird with my pixelly art. so this is all just flat colors 😓
shhh don’t mind the art here i’ve totally posted it before 🩶
vaugarde is pretty simple comparatively!! the craft is a sort of midshade ingame, so i just made the main color the normal craft colors. not much to say here!
and ka bue is in a similar boat! i did kinda draw it in my odile sprite redraw, but i didn’t really look at references so it’s kinda boring looking there. not much to say here either!!
and!! as we can see from the king’s special attack art, craft styles can kinda mix together. king’s style follows the general shape of vaugardian craft, but keeps the shade and stars from the forgotten island! i think it’d be fun to play with that a little more teehee. i imagine these are a lot more variable depending on how engrossed someone is in a culture, hence why odile’s craft doesn’t borrow from vaugarde’s style. unless she does? it’s not like we see other ka buans using craft in game. who knows.
also because i forgot, some extra bonus doodles of that craft color mixing i mentioned earlier! yipee!
and that’s it!!! there’s probably some other stuff that i am. currently forgetting. but this post is absurdly long enough!!! thank you so much for the ask i’m so sorry for autism blasting you about isat and color theory. am i still cool. here’s all of my craft doodles as compensation for reading this giant infodump. i’m so so sorry.
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Seeing a lot of python hate on the dash today... fight me guys. I love python. I am a smoothbrained python enjoyer and I will not apologize for it
Python has multiple noteworthy virtues, but the most important one is that you can accomplish stuff extremely fast in it if you know what you are doing.
This property is invaluable when you're doing anything that resembles science, because
Most of the things you do are just not gonna work out, and you don't want to waste any time "designing" them "correctly." You can always go back later and give that kind of treatment to the rare idea that actually deserves it.
Many of your problems will be downstream from the limitations in how well you can "see" things (high-dimensional datasets, etc.) that humans aren't naturally equipped to engage with. You will be asking lots and lots of weirdly shaped, one-off questions, all the time, and the faster they get answered the better. Ideally you should be able to get into a flow state where you barely remember that you're technically "coding" on a "computer" -- you feel like you're just looking at something, from an angle of your choice, and then another.
You will not completely understand the domain/problem you're working on, at the outset. Any model you express of it, in code, will be a snapshot of a bad, incomplete mental model you'll eventually grow to hate, unless you're able to (cheaply) discard it and move on. These things should be fast to write, fast to modify, and not overburdened by doctrinaire formal baggage or a scale-insensitive need to chase down tiny performance gains. You can afford to wait 5 seconds occasionally if it'll save you hours or days every time your mental map of reality shifts.
The flipside of this is that it is also extremely (and infamously) easy to be a bad python programmer.
In python doing the obvious thing usually just works, which means you can get away with not knowing why it works and usually make it through OK. Yes, this is cringe or whatever, fine. But by the same token, if you do know what the right thing to do is, that thing is probably very concise and pretty-looking and transparent, because someone explicitly thought to design things that way. What helps (or enables) script kiddies can also be valuable to power users; it's not like there's some fundamental reason the interests of these two groups cannot ever align.
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I think what a lot of j&h adaptations get wrong, is that ultimately, Jekyll is, at heart. A Cunt. Lots of adaptations like to write him as an innocent scientist, who got more than he bargained for when he drank the potion, and unleashed a monster, but in the novella, the only thing the potion really does, is change Jekyll's appearance. He created Hyde, and I think he had the opportunity to make Hyde into something good, but, because he's a cunt, he chose to use his alter ego as a force for evil and chaos. "Edward Hyde was alone in the ranks of evil"- of course he was, you never allowed him to be anything else. And Jekyll is fully aware of what he does as Hyde, he says it himself in his full statement, and he feels no remorse. He didn't create Hyde accidentally, he made Hyde because he wanted to do bad things and get away with it, without damaging his reputation.
Fuck Dr Jekyll, all my homies hate Dr Jekyll.
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