#this is so long and i was just saying how long lore needs to be spiced up
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sifloopboning · 3 days ago
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braindumping here. come into my study and sit down by the fire withbme. ill be busting my actual load under readmore preemptively bc i know im a wordy mf
also prefacing by lettin u know i dont know much about like. 24/7 Bee-DSMV dynamics / rules / established lore / meta decks etc. however i do think this makes me qualified to talk abt siffedloop in one because you know good and damn well they dont know shit OR fuck either. actually they prolly know even less. anyways
siffedloop can have little a 24/7 ds rship with a dynamic that makes both of them feel way more secure, reassured, and loved. as a treat. tbh kind of like an expansion pack to my Poasts from yday where i talkd abt loop claiming ownership of sif's body and soul in a fun and sexy way? i think it'd be good for loop, who lost everything they had inlcuding the person they used to be and their physical body.
like listen. we'll have to do a character analysis before we get to suckenfucken. edit this is 95% chara analysis i think i actually didnt even say a single sexy thing. ANYWAYS. i have locked the doors and windows listen to me. listen. loop has NOTHING. they lost everything they had, everything they were, all of their relationships, even the clothes off of their back that they've had for as far as they can remember. loop didnt get to keep anything they care about once they made the wish that made them into what they are now and created the current siffrin. the current siffrin who they helped escape the timeloop that destroyed them, even as they had to watch him get further than they couldve ever dreamed of, even as siffrin got everything that loop suffered for. died for. wished and destroyed themselves for. loop gave everything they had and were, and they got NOTHING for it!
so! the headspace situation vis a vis the Dynamic is that methinks it would give loop a good sense of security, satisfaction, and safety to get to Have / "own" something that is undeniably Theirs. that they have an indisputable right to have on all levels. since again, the current siffrin was made specifically to fulfill loop's wish. his body was created by the universe either using loop's own, or in loop's image at the very least. so!
and that's before getting into the fact that siffrin, as they themselves state, only managed to get out of the timeloop thanks to loop. he would have given up far before managing to get to where they needed to be without loop at best, and gotten frozen while being tormented by the manifestation of their Agonies for eternity in act 5 at worst. sif owes it all to loop and they very much know it! even more than loop does!
so! loop may not have their their cloak, hat, body, or old rship w their friends anymore, but they do have siffrin! not just that, but they have a right to siffrin, which would be soothing in on itself to loopie methinks.
on the siffrin side i think it would provide them frankly insane amount of comfort and security to be "owned" by someone who knows him inside and out (the canon selfcest enjoyerrrrrrrr). like they forced themselves to keep an iron grip on their emotions, reactions, and body during the loops for so long, under what they felt like was the threat of smth worse than death (perceived abandonment / disappointment). having someone who they love and trust, who thinks in a way that is very compatible w how he thinks (& whose thinking process does take into consideration 99% of the things he feels are relevant) that makes the decisions at the end of the day would be like heroine to that gay little neurotic prey animal i think.
like! i think just the knowledge that they dont have to make every decision, or control their behavior to Make Himself Palatable/Not Fuck Up Everything Irreversibly would be immensely relaxing and anxiety-easing to him. if loop owns their body, soul, and life (as is their right) then siffrin doesnt have to constantly be Alert and doing 486374 mental calculations at once to make the Right Decisions. (from actual decisions to super minor stuff like socializing bc keep in mind this is the guy who happily says he can just Kermit to redo a social interaction they think they Failed in like. act 2.)
ALSO siffrin tends to convince himself that theyre manipulating / forcing people into liking then or giving him what he wants (affection, friendship, touch, etc) and well. being in a rship dynamic where their partner has all the power and chooses if/when touch happens and to what extent would greatly reduce that anxiety for them. & loop as this partner knows sif's boundaries, wants and needs pretty well, along with being able to read them so well sif thought they might be able to read his mind.
lastly (for now) due to the sheer amount of trust this requires on both ends, imo the only person either of them would feel comfortable having this kind of rship dynamic with would be each other. THANK YOU FOR COMING (hheh) TO MY TED TALK
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shkika · 2 months ago
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Since my wrist is killing me and I can't draw, have my ramblings about machines having souls and being able to become husks and also just Ultrakill thoughts! Predictions about the ending if you squint??
im just having fun here
Like I'm so deranged about how machines being intelligent and actually conscious is handled in Ultrakill. The build-up, even if accidental(?), is SO SO CLEVER and gradual (as gradual as ultrakill can get). How that fits into the overall narrative and how the tragedy of this game manages to be so awesome??
First with how I love the way "Machines are living beings" idea is handled. It starts from the introduction and establishes the world so well in so few words it's so lovely. You get introduced to the machines as war weapons. They need blood to survive and humanity has been eradicated. That's all you need to know.
You start with the basic information that these machines don't want to die. Which makes sense, it doesn't have to mean they are actually alive. It makes sense a machine would look for any way possible to keep itself running to continue doing it's job.
And then immediately in the prelude you meet the Swordsmachine. A part of a specific group of machines the terminal calls "scrapheads" which modify their own bodies. While at first that does not ring as anything that's especially noteworthy. A machine trying to upgrade itself is nothing unheard of. It's to be better, stronger, more efficient.
Except that's not exactly what the Swordmachine design is about according to the game. It is mentioned to have very impressive combat prowess compared to other machines, however what it is also referred to as is "beautiful". The design is appreciated almost like a piece of art. And some of it's parts don't even wield a practical purpose, the mentioned example being it's voice box.
It is not ONLY about utility. It is also about art!!
Alright. That's interesting. Let's give an even more outrageous example. Skipping Limbo for now, there is lust where we are introduced to Mindflayers. Which?? Are so wild??? And mysterious? We don't know what and when they were made for (ALTHOUGH I VERY MUCH HAVE HEADCANONS ABOUT IT) their bodies are described as completely seperate and useless to the machine. And yet it is stated they act very lovingly and take care of their bodies. So much so in fact that they SELF-DESTRUCT if it is harmed.
V2 in the first fight is a rival to you as any other machine, however once it's arm is stripped away from V1 the confrontation becomes PERSONAL. The second fight is not simply about the lack of resources anymore. It is to reclaim what was lost. Whether that be the arm or something else. Even the very terminal entry itself calls it revenge.
And of course. With Violence it is revealed that with all of this. Machines can also make other forms of art like poetry. Which is even more interesting is that the machine which did that was first EVER machine to use blood mind you. An extremely old design, yet it could make art to express it's feelings.
Machines are capable of modifying, changing, expressing and LOVING themselves. They make art and some are frequently seen attacking you in groups! Those are clearly intelligent beings. And I mean. Duh. everyone playing Ultrakill knows that. Obviously. Like. Yeah.
So then why isn't the fact that these walking weapons probably have souls more discussed? What makes a soul? Why would machines not have them? If they can do all that people can on an emotional level.
And what happens when these machines die? What exactly is stopping them from ending up hell? Obviously heaven is unobtainable. Their very reason for existence, is to cause pain and suffering. The means through which they need to keep themselves alive is to cause suffering. It makes sense they'd all become hells beloved children. Doing what is in their nature is an art form to it.
What's even more is that the game itself supports the idea that some are souls. Surely hell cannot create them since everything made by hell are demons, which are very easy to recognize by the stone exterior.(?? unless im wrong??)
And there is no feasible way for machines like the Guttermen and Earthmovers to be their actual living counterparts. On a basic level they LACK the means to be alive. The people inside the Guttermen need to be alive in order for them to function. When opening them in-game they are just skeletons. Nobody has been supplying them with blood for a long time. Because it's hell. The game itself states that death is a luxury in hell. It does not happen easy.
Earthmovers need sunlight to power them. And the game specifically put them in an area that is clouded. There is none to be seen in violence. No they are just trapped in place, forced to shoot each other for all of eternity.
Machines, when they die… go to hell! Probably!
Some of the machines you kill, perhaps reccuring enemies go to hell (Thank u l@/little-tornad0 for the addition hehe)
When you die.
You respawn! Hell keeps you going. Hell wants torture. Hell wants bloodshed. Hell wants entertainment and you are the purest form of it.
It makes me think a lot about the potential ending of the game. About the themes. I don't think this means inherently that hell is a perfect self-sustaining organism that can go on like this forever. Gabriel says machines are destroying it and leaving nothing behind. Things are clearly going south in some way. And it'd fit the themes better if it was all going to uh.. hell lol. If it was all going to collapse. From the main theme of the game literally being "The fire is gone" to the name of the last chapter literally being named "Godfist suicide"
Also for what it's worth the Mirage secret is awesome meta-commentary on the idea that everything will die. Everything is destined to end. It is up to you how your each that end.
I think this is what Ultrakill will kind of be about at the end maybe. Gabriel will die out with a bang doing what he wants.
V1 itself is clearly NOT killing efficiently to survive, but for fun. Before it all ends. It's going out with a bang.
And with no new humans or machines that can enter hell in the long run. Perhaps it's very being too will decide it wants to go out with a bang.
In short. uh machines have souls. everything will die but not in a sad way. but in a very cool awesome way. thats pr awesomesauce
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leverage-ot3 · 9 months ago
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okay I’ve seen a lot of posts about sterling just being crowley and. guys. the implications just hear me out 😭😭😭
bending lore slightly here BUT let’s say crowley’s body was once inhabited by a human and crowley is possessing the body (maybe he kills the initial inhabitant bc he doesn’t care)
but he still has the guy’s memories. he doesn’t bother keeping up appearances with his ‘ex wife’ because he is too busy building up his hell empire. BUT for some reason he can’t quite identify, he still feels something towards his ‘daughter’. he lets the divorce happen and doesn’t feel the need (or desire) to fight for custody, but he can never quite forget her, to cast her out of his mind for good
some hijinks ensue with the leverage team. it’s mostly because even a grind culture demon wants some off time every once in a while, and for him the insurance investigator stuff is more of a hobby. interacting with the leverage crew is very low stakes for him, and honestly, quite amusing. they aren’t on his level power-wise, but that ford character gives him the mental exercise he hasn’t experienced in, well, he can’t even remember
he can feel their frustration and anger when they learn he has become employed by interpol and feeds off it. it’s great, and relaxing in a way he is never able to achieve while conducting hell-related business
one year he gets wind that olivia is in a really bad situation associated with his ‘ex wife’s’ new husband. he’s selling vital hardware to terrorists, and while that might actually be the kind of chaos he would normally support or be entertained by as the king of hell, something feels wrong about letting olivia stay anywhere near that man
he calls upon the body’s adversaries. he wouldn’t admit it, even under duress, BUT he feels slightly fond of them. nate for the three dimensional chess they play, sophie for her ability to charm and disguise, parker for her chaos and slightly unsettling nature (it’s the autism swag and being bad with human interaction but he doesn’t know that lol), hardison for his unapologetic intelligence and eliot for his hardened violent past and take-no-shit persona (he’s fun to tease)
they perform exactly as he expected, right into his carefully crafted plan. and then olivia is under his care and things get more complicated. he keeps her FAR, FAR away from anything related to the supernatural (heh). no one can find out about her, ESPECIALLY not those imbecile hunter brothers (if for nothing else than the embarrassment in revealing he has a weak spot)
not sure how to work it into this post but I also want to add that somewhere along the way he develops feelings for nate and sophie. the frame up job is near and dear to my heart and you can’t convince me that isn’t fighting as flirting behavior. his interpol persona is more of a side hustle so to speak, but he finds it fun (relaxing, even) to fill that role. there aren’t any obligations of other demons, bothersome hunters, or anything like that. nate and sophie are low stakes, except, they aren’t, really. they make him feel things he can’t ever really remember feeling. his heart beats fast when sophie sat in his lap and cradled his face, his hands sweat when nate gives him that certain smug look. he’s exasperated by the way they can run circles around him like no one else has ever before. they annoy him and get under his skin in a way no one else can and it’s infuriating. but also not, at the same time. maybe he likes it
and then the long goodbye job happens
hear me out and suspend your belief here for a second, because I can’t remember if crowley supernaturally knows when ppl die/are dead or not.
so nate is in interpol custody and the interviewer is obviously out of her depth. (most people are, when it comes to nathan ford.) he walks in and pours the man a drink, but he’s fuming. somewhere along the way he came to care about the team. hell and suffering is literally in his (official) job description, but he can admit (only to himself) that he admires what they do. it’s not for him, not anything close to where his passions and interests lie, but he respects their drive and purpose. he is also aware enough to acknowledge that they are a family, a group of misfits that never belonged quite anywhere except to each other.
and nate fucking blew it up, ruined it, because his vice is being so obsessed with the end game that he is apparently willing to let his team, his family, the people that anchor him to reality, die because the ends supposedly justify the means.
not this time. not to sterling crowley
he is enraged. he can admit within the confines of his mind that he cares for nate, for sophie, even for the other three (though nate and sophie have somehow made it a hierarchy where they are more important to him. which he will dissect later in private. maybe.)
nate let them die, he let sophie die, and for what? the black book? hell below, crowley would have made things easier somehow, if he knew that this was where nate’s sights had lied. he would have prevented this somehow. he wants to have prevented this. he doesn’t want any of them dead and is too afraid to check and verify because that would make it real. the idea of sophie (or any of them) somehow making it to hell instead of heaven would probably break something in him he might not be able to reapir fully.
he yells at nate- he’s angry. hellfire burning in his heart because everything is ruined. the deaths aside (however hard it is to set them aside in his mind), nate will not recover from this, not ever. this will be the start of the end, he is sure. a miserable, guilt-ridden existence where he drinks himself to death and nothing will save him. it plays out in crowley’s mind in a thousand different ways that are beyond painful to conceptualize, even in theory.
the story starts to unravel and there is a game afoot. a solemn, miserable, infuriating game because the con is still in session because parker is alive and in the building- which sets another fire alight in his chest. ‘parker even know you got hardison killed?’ he rages for her grief when she finds out. he knows it will double when she finds out eliot has perished, too, because he isn’t fucking blind.
but nate is a brilliant man, lest he forget too quickly. they are all alive, and somehow still the entire crew slips through his fingers. he’s not even angry (he never would have been- he doesn’t actually try too hard to catch them. it’s about the game, not the consequences). he lets them keep the black book because he’s fucking exhausted and honestly, they more than earned it.
‘now we’re even. tell sophie to drive carefully’. they will never be even, not really. crowley would never admit or agree that being human is the superior state of being, but that have made him feel human in a way he doesn’t actually mind. they keep him on his toes and match him in a way unique to them, they remind him that there are other things than the realm of hell. not necessarily bigger than hell, but maybe just as important in a different sense.
watching the van drive away, something inside him settles. when he walked into the interrogation room that day he thought this was the beginning of the end. it’s not the end at all, not an end to anything. it’s a continuation of their story. maybe, he thinks, a beginning to a new era in it
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thegreatyin · 2 months ago
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And thus, with the passing of 24 hours, Caeru's ambition truly comes to an end. Major Nemesis spoilers below the cut- we're talking endgame ambition business here. Mostly on a character RP front.
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The Doomed Scientist made quite a few... choice decisions, in the end. Killing Cups once and for all, recording his story as one of grief-
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And sparing what little remained of Mr Mirrors, leaving it free to roam Parabola as it sees fit.
Some of them, he can explain. Others, he's still left to feel... discontent.
Cups needed to die. That much was certain from the start. It was a tyrant, as all Masters are, and complicit in the bargaining and eventual destruction of four (potentially five) cities, as all Masters are. It was an obstacle. A murderer. A petty monster that felt no remorse even on its deathbed, and it went out of its way to ruin multiple lives just because it felt owed its own sick and twisted idea of revenge.
It killed his first love. It looked him in the eyes and he knew what it had done and he knew from the start it was going to die.
Perhaps, in the end, it knew too. And yet it still pleaded, and wanted to live, and-
It made a bargain.
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A bargain Caeru didn't take.
Not because he didn't want to. Gods, he wanted to. He wanted it. He wanted it more than anything else in the world. To have Greylu back, to give him the gift of life, of love, to show him the wonders of the Neath and the beauty of the correspondence and all of the people Caeru has met and loved and found home with along the way-
But. He couldn't.
Because Cups was a monster. And no matter what, it deserved to die. And he could not, in good conscience, allow it to live.
Even if sparing it meant everything he's ever wanted.
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So he's left here, now. With a bloodied traveling coat, and a bloodsoaked knife, and a favor finally fulfilled.
And nothing to live for. No resurrected lover, no charming visits to Helicon, no slow dances in the living room, no memories to rebuild and lives to live and he won't live again-
Nothing. All he has is a coat born of obligation, not to his love, but to people he's never even met. To lives he's never even touched. To a paramour, still alive, with hair of rose-pink, who doesn't even remember her own brother's existence.
Cups didn't die for Caeru's sake. Cups died for the sake of all who wanted it dead. For the revenger's court, and the ghost screaming in his ear, and the reckoning that will not be postponed indefinitely.
And Caeru, who acted as a tool to carry out their wills? Who all but betrayed his own lover, just to satisfy a cause he never knew existed?
All Caeru is left with, is regret. Regret-
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-And grief.
#yin-thoughts#fallen london#fallen london spoilers#nemesis spoilers#so! nemesis huh!#i have. a lot of thoughts#overall i think heart's desire remains closest to my heart#but that's almost certainly bc of the obvious ''you always remember your first'' bias#there's a lot of problems with nemesis that have been talked to death by other people way more eloquently than i could ever express#(the big notable stopgates littered throughout. the weird pacing at the end. the fact you never meet your actual nemesis til the finale)#but overall i still liked it a lot!! i loved it actually!!! it singlehandedly made me like cups as a master!!!!#not because of anything nemesis actually DID mind you. i just really liked making up things about it#in place of nemesis. actually featuring it.#which could either be a plus or a minus against the ambition depending on what angle you look at it from#but. yeah. i'd say i enjoyed it. i enjoyed it a whole bunch#and now that ive played 2 out of the 4 ambitions and my FL hyperfixation evidently isnt letting up#it's safe to say we're all here for the long haul#tune in (insert miscellaneous time in the future) for when i finally after like a year and a quarter#get to find out what the fuck truly goes down in light fingers#and also keep an eye out for that caeru-centric fic ive been unsubtly alluding to and still need to write.#ive got a whole outline for it and it's. well#you'll all see when (if?) i finish it#i have some ideas abt how i wanna play around with the nemesis endings + what they mean to caeru#(and i do mean endings as in both of them)#and it all may seem. insane. when we get there#but i swear i have a direction plotted in my head#i swear#scoundrelventures#<- the scoundrel isnt mentioned At All in this post but that works as a general FL oc lore tag
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moe-broey · 4 months ago
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Back to what I do best (bare minimum Putting My Guys In Situations shitposts) 😌
Inspo under cut!!!
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#fire emblem#feh#got so mad at my other thing i finished this one out of spite.#this shitpost is also what spurred on my recent fairy posts! really really funny and unironically cool#how shitpost redraws can just. help you get a better feel for a chara and/or their dynamics w other charas#or in this case makes you REALLY think about them like!!! yeah haha funny plumeria hatemail#but like how am i gonna draw her actually? how am i gonna portray her? i need to figure these things out as i go#which led to my redesign and oops! uh oh! she's in my brain now. she's taking on a life of her own.#i def needed the break/detour though... if i ever want to get to my fairy lore i have to. develop the fairy lore.#also kind of fucked up and evil i think i finally hit a point where i was tired of drawing alfonse. insane.#to be fair... that other project i've been working on.... has hands.#again just a much needed break/shifting of gears. it was a lot of fun!!!!!#this was a rush job though i will admit that. again. finished out of Spite.#okay okay now that i'm done complaining. about the piece itself i feel like i have to say#THE CHARACTERIZATION... IS SO PEAK SILLY HERE I LOVE IT SO MUCH. ESPPP SHARENA#sharena just being a yes man to moe. bc they're besties she HAS to be in its corner and defend its good name!!! 😤😤😤#moe just. being oppositional just for the sake of it. guy who loves to just Say Things so long as it gets a good reaction.#(CAN GO. SO POORLY FOR IT.)#alfonse.#i just loooove... putting guys in situations... it's soooooo fun#fe plumeria#sharena#fe alfonse#moe tag#summoner oc#my art#my comics
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teardropwolf · 1 month ago
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Drops my self insert
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Health: 150 , Hunger: 100 , "Stress": 200
-Animal person -doesn't like being alone (stress is always increasing if no other people in world) -Starvation doesn't hurt right away -mental health is different (stress/anxiety). -hates touching gross/slimey things
"Favorite" food: fruit medley
Info below: (it may be lengthy, oops)
Feels better around animals. Their stress lowers when near them. Tames beefalo a bit faster. Can tame tallbirds that they raise. Animals that usually run away from the survivors don't run away from them unless they hit them. Critters in their inventory lower their stress. Because they are an animal person, killing animals increases their stress (regardless who kills them.) They just don't like seeing animals die even if it's necessary.
When their hunger runs out, there's a small amount of time  before it starts to drain their health. It takes about 15 seconds.
When it comes to "stress."(I know what sanity is in dst, I just wanted something different for them.) They take damage if it's too high. Their stomach is also "full" when it's high. World looks more like scribbles when it's high too. When stress is high, they are not good at attacking or working. They are able to attack and work regularly as long as it doesn't get "high enough." They also won't eat if stress is high.
They get very stressed out when picking up gross/slimey things. Includes manure, any form of rot, slurtle slime, honey(it's sticky,) etc.
They don't mind being wet, so they don't get stressed from wetness. They do hate having to deal with their glasses getting messed up from being wet, so they are completely neutral to wetness.
It takes a while for heat to affect them. They hate the cold, and freeze easily. Low temperature that can seem managable to the others is cold for them. They prefer sitting by the fire pit during the winter. They like to stay put, and refuse to move away from the warmth. Unlessitstheholidaysthentheyllmakeanexception
Voice: Clarinet (Using the high notes. sometimes goes loud to soft because they struggle with their voice volume sometimes.)
A few extra things:
They don't like eggs and will not eat them. Includes eggs, tallbird eggs, tall scotch eggs, bacon and eggs, plain omelette, breakfast skillet, barnacle nigiri. Other than that, they'll eat anything.
They have apiphobia. They are terrified of bees. Being near one(or their hives) always increases stress. (Even the sound of their buzzing stresses them out.)
They do know how to swim and can do so if needed. They don't really want to though, and prefer to do it only when they have to.
They leave their big bag of belongings in their tent. They tend to instead use a backpack since they don't want something happening to their things. The backpack they use is the rabbit rucksack!
They love soft things! It helps with stress. Soft textures are their favorite! So are smooth textures.
They start off very shy and cautious at first, but slowly warm up to the other survivors. Going from feeling really bummed, low, and reserved to... being in a better mood. They smile a lot more, speak their mind more and are less hard on themself.
They picked up on the fact that everyone's names start with w. They decided to go by "Weardrop." It was just for shits and giggles, but then they ended up actually liking it and it just stuck.
They're from our modern times. They got pulled into the Constant three days ago. They were gifted their grandparents' antique radio when their grandparents moved away. They take advantage that they're from the modern times by confusing the survivors with our modern slang.
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rxttenfish · 7 months ago
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
#all the care guide says is 'biomass'#monster prom#asks#vanillabeenflower#this is. so long i am so sorry.#and its still not my entire thoughts because i have so many thoughts#this is an unedited ramble tbh and im very sorry for that#i have more complaints like#how fucking snide and condescending the narration is to its own characters#which it already had but gets even worse in the later games#which is why despite loving aaravi i dont want to play moncamp at all#where a character says they like something or feel something and the narration has to be so. sarcastic about it?#like how i mentioned about how it feels like how its looking down on them as people#instead of whats probably the intended read which is#more jokingly calling them dumb in an affectionate way like how you might do with friends#and ofc theres the whole miranda rant#i hate what theyve done with the merkingdom and i HATE adrien as a concept i wont lie#just. cool. this female character is too stupid to count as a lore character. we obviously need a MALE character to fill in instead#we cant just have miranda talk about this or center any of the other female characters#and how they feel about this and whats going on for them#no we need to make up a new man to talk to instead#im. im still really bitter about it i wont lie.#like i said i could go on and get way more specific about it#i just feel like any and all emotional weight to this has died and the characters are more and more obviously actors on a stage#for your own self gratification rather than their own people living their own lives#this is so bitter and i really shouldnt put this in the main tag#i am so sorry everyone who will see my rant. but my peace must be made.#dont worry im already asking myself if im just making all this shit up myself#what if some of us liked that the characters were so mean to the player and had no qualms about aggressively rejecting us#because it gave some illusion of them being able to make their own choices and decisions in what they wanted
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which-qsmp-egg-would · 3 months ago
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I have so many drawing ideas for Poll and Tequilla but alas. My hands don't want to work with me.
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jichanxo · 7 months ago
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how it started:
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how it's going:
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#jitxt#my stuff#proud owner of This Specific Photo of Kimura Takuya#not to conflate the two bc my enjoyment of yagami and kimutaku are connected but separate#but obviously it would be bs to pretend i would've been interested in smap without playing judgment#truthfully i was eyeing a magazine too but i don't like investing money/shelf space into an interest unless i'm certain it's here to stay#unfortunately kimura takuya is still only a recent interest so. something small like this is fine#though i might have to get a bromide holder to keep him safe... i know there's an aus run business that sells idol goods like that...#anyway uhhhh first picture context for those who might've missed my lore earlier:#is that post-JE pre-LJ. i didn't really care for yagami. lmao.#i saw yagami fans and it seemed like they were having fun but i genuinely didn't understand their affection for him#and so getting through LJ and starting to like yagami i was like WHAT IS GOING ON WITH ME#thinking “lol look at his lame flat ass (affectionate)” and then going “WHAT. WHAT WAS THAT.”#<- girl who realised that she sounded exactly like the yagami fans online#and so i wrestled with it for a while#and bc i was talking in my friend's discord server about my experience with LJ i have this golden screenshot#of the day i finally gave in. pretty sure i'd been looking at pictures of yagami and kimutaku for like an hour beforehand lol#AND MY MESSAGES AFTERWARDS WERE STILL DRIPPING WITH COPE ABOUT IT#said something along the lines of. that i thought they tried way too hard to make yagami seem cool#and then followed it by saying i felt genuinely upset thinking about how i could never be on a date with him#THE DENIAL IS CRAZY... JUST SAY YOU LIKE HIM#anyway i've long accepted my fate but it's still funny to think about#jichan is asked to leave the fandom for needing to play 2 games to start liking yagami#meanwhile my sister's opinion on him hasn't changed at all. “he's alright” <- real quote about yagami from days ago#anyhow that's one of the main reasons i'm playing JE. so i can reevaluate that game with fresh eyes/new perspective#excuse my impromptu storytime. but i guess this whole post is about landmark moments in Jichan Liking Yagami so it's not entirely unfitting#i like yagami takayuki 👍 and now i like kimura takuya too 👍#gave this photo a goodnight kiss last night btw
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icewindandboringhorror · 5 months ago
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Lineup of all of the characters that appear long enough to need a visual representation of them in the game lol
#I added a few people that you can randomly run into around town (like at the inn or in the forest or etc) and have very short conversations#with just to kind of flesh out the world a little more in a more natural-ish seeming way. Like nobody in the main cast would really#have much reason to talk about the actual city you're in or anything. Since most of them havent lived there that long anyway.#But if there's a ''city inspector'' that you can run into whilst he's writing up notes examining the local inn. then maybe there could be a#few dialogue options with him where you can ask about things like that. since he would know more about the area as an offical Government#Worker or etc. Optional of course. since I have to be so wary of my natural inclination to lore dump lol and am trying extra hard to make i#all stuff thats easily avoided/skipped. But for the people like ME who deliberately choose to exhaust every possible optional dialogue#option and explore every single inch of the world and try to collect as much information as possible - then there are a few extra places to#do that. Though obviously not all of them just give exposition for like 15 paragraphs blandly. Some you don't really learn anything from#and it's kind of just.. random flavor to make the non-shop map locations more ''lived in'' feeling. Like the random#little girl you can talk to in the park doesn't bizarrely start reading out the wikipedia description of some War that happened 10 years ag#or whatever. she's just complains about school a little and asks if you've tried the nearby ice cream cart treats and etc lol#ANYWAY..#some of the art is so so evil but I'm not going to spend 800 years trying to clean it up and update it. whatever the hell mess I sketched#out in 2018 or whatever is just what I'm keeping lol... it is what it is#One of the many trials of the whole 'briefly work a few months on something and then abandon it almost entirely only to pick up work#on it literally like 4 - 5 yrs later and now you must contend with trying to decipher whatever weird shit you did years ago' experience lol#Also given the population breakdowns of the world in general I think there's an unrealistic amount of jhevona in this lineup since#they're a much rarer species to just see out and about anywhere but.. it IS a global trading center type area. and the game#takes place in the north (the country of Asen. near the coast. for the maybe 2 or less people who actually keep up with my worldbuilding#enough to know where that is lol (the same continent as Navyete (where the avirre'thel live)) and there's a decent concentration#of nothern jhevona only a short ways away so... tee hee..I shall pretend it makes sense and not merely me just wanting#to represent more of that species because I think their lore is interesting lol#I MEAN also realistically there would NOT be a human here because humans are extremely isolated species that don't even know the rest#of the world exists really and human territories are extremely protected from the outside world but... of course it's like.. well we need#at least One of them to be there for the Optional Lore. Same with the Ythrili. But at least those are like.. PLAUSIBLE.. not nonsensically#outlandish. If I had a Verrucalt or something in there THEN that would be truly lore-breaking almost lol#ANYWAY.. rambling that only means anything to me because nobody else knows what I'm even referencing but hbjh#also I think my character designs are so funny in the sense that I really do just love to do the same thing over and over again ghbjh#wow... random asymmetry and belts and arm straps and high collars where the neck is completely covered?? you dont say..how novel
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suns-blood · 7 months ago
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Fuck if I think about the lore for too long the Implications start to loom over me and then I want to do nothing except lay down
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cuteniaarts · 9 months ago
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Behold, my latest and most enamouring new obsession:
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Malina, Lady of the Chief of the Northern Water Tribe. As if Red Lotus child OCs weren’t niche enough
#my art#artists on tumblr#the legend of korra#lok malina#still feel like that’s too vague of a tag but I can’t come up with anything better for now#and yeah. she has completely stolen by heart and I don’t know how to feel about that#don’t think I ever was this attracted to my own art before#to be fair the design isn’t mine. it’s very heavily based on something nina drew back in 2021#because I did not have the energy or creativity to come up with my own thing#but the art is all mine and I genuinely adore it. super proud of myself which is a rare occurrence#anyways. kat and I spent three days digging this niche lower and lower and now have a he#*hell of a lot of lore about this basically nonexistent character#for lore about a lady from the North Pole a lot of it is rather hot… to the point my cheeks are burning non stop#I would say I’d let her do anything she wants to me but in my very specific aroace-adjacent case it’s more like#I’d let her tell me to do anything she wants to her#if that makes any sense and I have not completely lost my goddamn mind yet#okay. enough yapping. back to the art itself#lazy background because I suck at those and am not currently attempting to learn them. I’ll probably do that over the summer#about time anyway. my characters have been placed against an off-white background for far. far too long#this is the first piece in just over a year that isn’t tagged with sotrl. which is kinda weird tbh#I’ve been drawing my OCs almost exclusively for nearly 5 years so it is genuinely surprise I’m branching out#*surprising#less branching out and more diving from one hole into another but y’know#anyway. in my personal and very correct opinion she turned out absolutely gorgeous#her servants are way too lucky and unalaq is way too much of an idiot. no offence to vaatu but he could never beat out this#and I also have Kat’s personal and very correct opinion to back up my own. two against the void. once again we’re winning#I wanna draw her a lot more bc she has completely possessed my brain. I just wish character interactions were easier to draw 😭#I’ll figure it out. just need to fight my visualisation issues for a proper idea. brb#okay I’m almost at the tag limit so. in summary:#she 🩵🩵🩵🩵🩵
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akascow · 2 months ago
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just watched 21 jump street and looked up the cast bc thats what i do when i watch movies and found out that there was a tv show also named 21 jump street that the movie was a kinda sorta but not really sequel to the show and that the random cameo with johnny depp at the end was in fact not a random famous comedic actor cameo at all bc he was like the main character in the original tv show and that led me down a weird rabbit hole (incoming pun not intended) and learned about the other cops in that show one of them being Judy Hoffs which if youre like me ur former disney brain immediately connected that to Judy Hopps from zootopia and looked it up to see if it was intentional and apparently the name (and job) similarities were not supposed to be a reference on the zootopia team's part and its "just a play on how rabbits jump" and they were "unaware of the 21 jump street character when naming judy" which i think is some pretty big bullshit because theres no way a character who's first name is Judy and last name is hopps (spelled with two P's the way hoFFs is spelled) and just so happens to also be a young and brand new cop is just a crazy random coincidence
#no paragraph breaks bc this is how my brain works when im in lore deepdive mode#no ones gonna read this but whatever#anyway i didnt think id like 21 jump street the movie bc i usually hate 2010s R- comedy movies#and like anything jonah hill is in HAHA#but i figured ive gone long enough not knowing its references and also i felt like doing a channing tatum binge#bUt i actually giggled at a few jokes i hate to say#most of them were on channings part hes pretty funny. cant stand jonah hill tho sorry not sorry#also they look nothing alike but the amount of times i mix up tom hardy and channing tatum in my head is fucking crazy#anyway#kats movie rants#also i'll bring this up in everything thats relevant but i fucking love Zootopia ive seen it so many times#ive read and watched so many concept videos of the movie in preproduction and making ofs and docu's of that movie omfg#also yes i love nick wilde no not like that hes just silly goofy okay i just love suave sarcastic (fox) characters i swear#every time i remember how the movie plot was supposed to go (shock collars) another little piece of me dies inside because#goddamn its such a good and heartwrenching concept and i still wanna see it on the big screen SO BAD#especially all the test animations and storyboards they already did for that plot line OUGH IT LOOKED SO GOOD#and the fact that the supposed building that nick owned in the concept can be seen (delapadated) in the bkrd of the movie in a scene too BR#god i cant stop talking about it now oh god i unleashed my own beast i need to stop im stopping okay goodnight#yeah so if u cant tell i really love zootopia HAHA
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skitskatdacat63 · 2 years ago
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I just saw a tiktok that was like "can somebody explain to me the 'absolute batshit' formula one lore there must be to incite 21k fanfictions of the sport" uhhhhhhhhhh yeah lemme pull out my powerpoint with 1k+ slides
#im not coming at this person obv bcs i do think theres like a huge learning curve w f1#BUT that being said there is an absolutely insane amnt of lore in f1 one cant even begin to explain easily#(ik this firsthand bcs im trying to make a guide for some friends and its impossible to condense)#first you must realize the baffling amnt of shared history they all have#then you realize there's prob fics posted for every single race wknd#and then also theres fics abt the past 30+ seasons(i say that bcs the amnt of fic lessens the further back it is)#not to mention all the different media(news articles videos compilations etc)#but like yeah...theres a lot of lore#i think i prob learn at least one new thing a day#but even if youre learning abt one specifc driver or pairing theres still like an endless amnt of info#i just thought it was funny bcs they were like 'what amnt of lore does f1 even have'#and its like god you cant even begin to imagine the depths#(me whos constantly stuck in motorsport and gettyimages hell LMAO)#im just thinking abt the amnt of lore that happens at even just one race wknd#(i mean thru watching full races ive learned so much info that I never even wouldve though to research into)#whoops sorry that was a lot of rambling#(as i said not going after that person but when people say things like this it kinda annoys me 😒)#(like its someone elses passion why does there need to be a reason for it you get me?)#(but that being said f1 does in fact have a crazy amnt of history and lore behind it that people underestimate)#(but yeah idk how to feel abt the phrasing 'absolute batshit' like bro its a yr long sport w 70+ seasons one would wonder)#(i think this person made a vid abt everything changes as well? so i feel a lil defensive like hey dont talk abt things you dont get :/)#catie.rambling.txt#f1#formula 1
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devotedlystrangewizard · 2 years ago
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thinking gabriel thoughts (again)
#the guy who cut down minos without a second thought is the same guy who was the only angel to care about the ferrymen. fucking dies#his terminal entry literally says hes popular in heaven because of his radiant personality. he does nothing but insult v1 in 3-2#get you a man who can do both#minos swears revenge on him while the ferryman literally worships him.#the skeleton in 1-4 who is worshipping him even after their life is long gone and the mural in 4-3 with traitor written over it#he looms over the narrative even when hes not there#he encourages even those in hell to Be Good and Have Faith but destroyed minos for trying to make a better life#different characters have extremely different views of him and all of them make sense!#heaven's specialest little boy can be hell's worst nightmare. as a treat#i also think about minos a lot by extension#i was just chilling on the wiki when i got hit with the 'he thought it unreasonable that people were punished for loving' and cried#like even as someone whos aroallo. it got to me!#it also raises the question of how much homosexuality is part of that. to me#is heaven ultrakill homophobic. discuss#i mean they do have Major bisexual lighting. in lust.#yeah sure theyre in hell hell is eternal punishment but he really was just. trying to make a peaceful existence#also the sisyphean insurrectionist lore fucked me up a little#ultrakill on the surface looks so simple but then you open up the wiki and its 'yeah the ferrymen tore their own flesh off their bones'#'king minos attempted to make a peaceful civilization in the lust layer and was killed for it but he lingered bc hes op'#'yeah actually the sisyphean insurrectionists are like that because the angels took away everything they didnt need for the punishment'#and you just have to live with that information now. you wont go back to blissful ignorance. you cant.#or thats just on me for taking lore too seriously. v1 doesnt care
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deadrlngers · 2 years ago
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used this picrew to make my new skyrim crew :3
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Hiraeth (they/she/he) || Sibylla (she/her) || Dervera Sathro (she/they)
the dragonborn, the ex-dragon priest now vampire and pain in the ass, the dunmer fed up with everyone's bullshit
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