#this house would be wild
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tarth · 8 months ago
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HOUSE OF THE DRAGON 2.07 "The Red Sowing"
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resident warrior cats...
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houseofheroesau · 1 month ago
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Wild just wants to watch the world burn.
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Knowing him, he's just put a bunch of recipes involving thin mints in a powerpoint, but this man is chaos
Characters @ House of Heroes
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utilitycaster · 1 month ago
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I've been a pretty harsh critic of Dr. Friedman and Polygon's general Critical Role coverage in the past, and while I think her latest article for them critiquing Campaign 3 is a fairly good one, it does in many ways cast an even harsher light on her kid-gloves handling of D20 and WBN. However, I want to talk about these two excerpts, because I think she hits on something I've increasingly noticed in Actual Play:
"This is where Critical Role’s strength — that Exandria often feels like a real, complex world — collided with the needs of a D&D campaign (a clear adversary, clear plans of action, forward momentum)."
and
"But the confused way D&D handles religion and divinity — polytheism as imagined by midwestern American Protestants �� turned the question of how to handle this particular cosmic horror into a glue trap, paralyzing the players for dozens of hours of circular existential debates. Gods once mechanized (or digestible) become just another power bloc, and for players used to a system where in the end you are “basically gods,” the line gets blurrier still. And as D&D’s messy cosmology added friction to much of the campaign, D&D’s mechanics also don’t have the necessary friction for the interpersonal beats that make Critical Role compelling."
I agree with both these statements, as someone who, to be clear, enjoys D&D 5e. D&D supports a range of narratives, but all are ultimately a story of gaining power and fighting off or through a series of adversaries; if your characters are not doing that, it raises the question of why you picked a system that gives you few other options. (This is also, I should note, an increasingly loud question when it comes to Worlds Beyond Number; I fell behind for personal reasons after the Coven arc, but Brennan's initial statements about D&D as scaffolding were perhaps too true; almost every interesting mechanic, in a game with minimal combat that has thus far felt primarily focused on how the three protagonists have fundamentally different adversaries, has been homebrewed, to the point where the cosmology and baggage of D&D has felt like a liability rather than an asset).
D&D also has, in part due to such programs as D20, developed a reputation for being world-agnostic, and that ultimately isn't true. D&D does struggle to make the lines between "real divinity", an archfey or similarly powerful entity, and a L20 character feel sharply defined on a mechanical level; once you give a god a stat block, it can be killed (and on a metanarrative level, revealing the gods' statblocks in Downfall serves to make them both immense, yet also more fragile. The hit points are many, but still finite.) There are a number of questions most D&D worlds simply fail to address - and to be clear, this is not a flaw provided you have buy in. A level 2 warlock in D&D is, in most societies, an one-person lethal force unless the entire town swarms them at once, knowing that many of them will lose their lives in the effort; a level 2 warlock PC, however, is almost never, in-world, treated this way, and indeed is framed as an underdog in a harsh world despite usually having the ability to destroy the entire tavern.
D&D has also developed a (not undeserved) reputation as being The Dominant TTRPG put out by a massive corporation, and has developed a (not deserved) reputation as being itself uniquely problematic as a power fantasy, particularly by people who conveniently forget where Pathfinder came from. I've previously covered that, for all people demand non-D&D actual play, the viewership drops precipitously whenever a big AP show that made its name with D&D dares to branch out, and, related to that, I've seen an uptick in people who are excited for D&D to subvert itself. They wanted Campaign 3 to subvert these norms of divinity and heroic fantasy, cheered for it...and ultimately it was unable to do so. I don't think it's accurate to say that D&D's lack of interpersonal mechanics was the problem here, given that Campaigns 1 and 2 (and again, D20) have no such issue; but rather that since D&D's lack of interpersonal/RP mechanics require more effort from the players to initiate, the debates on the nature of divinity in a world and system that could not sustain them sapped any energy for the late-night watch conversations D&D can support when you're not fighting against it.
I think one of the many lessons we can learn from Critical Role Campaign 3 is that if you go up against D&D with an attempt to destroy it from within, your story will instead find itself conforming to the shape of its container, often to its detriment.
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gunsatthaphan · 8 months ago
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#always in character.
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vigilskeep · 4 months ago
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as a fellow rook de riva player i’m really curious how sol took the whole… house egrativi being founded with the specific intention of taking in orphaned kids to become crows. final nail in the coffin moment for my rook personally
this plot thread was the first and easiest target of my mental rewrites because it just... doesn’t make sense, to me? functionally, regardless of thematically. like, i think it suffers the most obviously from the writers not really getting into how the crow power structure works. crow houses are business ventures that require money and manpower. you can’t just start one with a name and a dream while everyone smiles approvingly. also, you can’t just not have belonged to one in the first place! i spent all game trying to figure out if he belonged to the de rivas or the cantoris or the dellamortes or someone else, and when he started his own house at the end of his arc (again, ???) it was very apparent to me that this is just a misinterpretation that there is a general force of crows and the houses are simply nobility among them. no, somebody paid for your training and they want back on that investment so they own you. also, taking in orphans being your grand new venture for the crows is both insane and doesn’t make sense because the crows already do that as one of their main recruiting strategies. teia cantori is standing right in front of you as the evidence!
my provisional rewrite which i think works fairly smoothly without losing too much is that jacobus & his cousin are the sole surviving heirs of one of the three houses whose talons were killed in the antaam plot in tevinter nights: balazar, valisti, and arainai. (my self-indulgent vote is balazar, because the tevinter nights context of the dynamic with teia and viago is juicy. there’s no real reason for it to be arainai and bringing in that name for no reason would be cruel, but you could definitely cook with it if you really wanted to go for it.) naturally, these kids already have a grudge against the antaam, one that teia and viago are struggling to corral while having to treat them like crow hierarchy equals (iirc a balazar or valisti would actually technically outrank them both), and the elder cousin goes and gets himself killed trying. we’re now forced to operate with one of the four houses present in treviso being led by an even younger grieving child who is obviously a liability. this should be good for paralleling lucanis’ immediate future and highlighting what the crows do to their younger generations. in my most ideal of worlds where the crows are truly crow-ish on screen, maybe you’d have a plot choice with no good answers like...
a) teia would present this option. you decide to take a risk on this kid and believe in him and let him stand on his own two feet, and this actually pays off with sudden help in your fight against the governor like it does in the game. he chooses this idealistic, childish direction for his house where they’re taking in kids who have lost their families like him and it will all be one big family again! and he says some suddenly very nervewracking things about how they’ll understand it’s the best place to be eventually and one of the kids got hurt in the governor’s estate but heir has promised they’ll take care of it and train them all so hard they’ll never lose anyone again. he’s going to make sure of it. you’ll see! they’ll take the best contracts until they’re godslayers just like you! there’s a final shot of him standing very small and very alone. and that’s on you
b) viago would present this option. you decide this kid is too much of a risk to count on while you’re trying to save the city and the world, and maybe you care that he’s also a danger to himself. you back house de riva to forcibly seize jacobus’ house and all its assets to get the job done with, while jacobus himself is locked up out of harm’s way until the fight is over. this route also helps in your fight against the governor, there’s no sudden chaotic helping hand but everything goes smoother and cleaner, and hey, there are no children in the fight, if that kind of thing matters to you. however, all the ferocity of jacobus’ grudges turns on you and viago. he hates you. and letting him loose afterwards and giving back his house would be viago, the most paranoid man in thedas, handing a knife back to someone who wants to kill him. (which is, i suppose, the utmost charitable interpretation of viago’s main reasoning to keep hold of a bunch of assets, but no less true.) so they’re just keeping hold of jacobus... indefinitely. and that’s on you
but that’s me being self-indulgent and making it a bigger choice lmao. in answer to your actual question about my rook rather than this massive tangent, yes it was dizzying to stand there as another child was given full crow status and already planning to train other children. the cycles are cyclinggg
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chronologically-challenged · 8 months ago
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I think that the party's communication issues can be summed up as "man, is it awkward to tell someone that you want to spend the rest of your life with them if you've only know them for a few months? Probably."
#isat#isat spoilers#in stars and time#listen they will kill for each other but also its such a short time???? like??? thats part of the tragedy tbh#like!!! yeah theyll go back to their previous lives bc who in their right minds throw out everything they were doing before for people youv#only known for a few months and it turns out all of them do bc theyre insane for each other but!!!! like!!!! thats still a big ask!!!!!#yeah lets throw out everything we've ever know to be together lets fucking go and then they do in the end!!!! but!!!#thats because theyre all are ride or die to the extreme for each other!!!!!! far more than siffrin thinks anyone will ever be for him!!!!#anyway I have a lot of feelings about the party and just how bonkers (affectionate) they are#yeah no siffrin I too would not expect people to put aside their previous lives especially if its clear they have other plans#'yeah im gonna invite myself over to your house to live here lol' yeah no I would not assume that!!!!!!!#the issue is more that issue doesnt communicate what he really wants because if they do and his family says no then... being together truly#will end so he doesnt ask so they never will get a no so it never has to end (and has his reason to keep going)#this is turning into an essay in the tags but like. God its a wild set of circumstances so#tbh Siffrin not thinking the party wants to travel together is not wild to me neither is family not communicating#them wanting to be together ALL OF THEM wanting it is... unbelivable in these circumstances#but they do bc theyre all insane and ride or die but the extent of which is a mystery to all of them#anyway thats my essay in the tags#just read the no loops fic where the adults minus siffrin all offer to bring bonnie to bambouche and had FEELINGS about it#my posts
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lifegrowsfromashes · 4 months ago
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grian swears to kill jimmy, and enact the canary curse...
then mumbo dies
and skizz dies
grian makes an alliance with martyn
and martyn dies
perhaps the canary curse has found a new target...
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wolfavens · 1 month ago
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moving day! 📦
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ihopeicanchangethislater05 · 3 months ago
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im so bisexual abt them actually , everytime theyre on screen together i pass out nd then my brain explodes
caption stolen from [x] @bugably
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shadowsketches · 5 months ago
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🍂🎃 Pumpkin Harvest 🎃🍂
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devils-yui · 2 months ago
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Do you think the Iaconian High Guard were happy to go home for once, even in a charge of an attack on Sentinel? Do you think they’d have expected to survive and gone home? Do you think they’ll ever keep in memory the thought that the first glimpse of their “home” again in what felt like eons became their last as they were exiled again?
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starcorvid · 2 months ago
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Time buddies are the key to a speedy recovery
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Jon: I am the type of person that likes to think things through.
Rhaegar: I once watched you eat a marshmallow while it was still on fire.
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scarycranegame · 9 months ago
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i’m such a sucker for an f/o that’s pathetically in love with you. someone that’s desperate to be by your side and daydreams about spending every waking moment with you. an f/o that’s so in love with you that they basically kiss the ground that you walk on. they may even drool at the sight of you.
antis dni, this post isn't about the hateful kind of obsession that you guys seem to be used to
proshipper/comshipper/profiction/etc safe!
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theghostofwilburtheworm · 5 months ago
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iiiiit was my birthdaaaayyy
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