#so much wasted lore!!!!!!!!!!!!
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I wish Voyager had explored why Tuvok chose to go into Security upon re-entering Starfleet. He was a science ensign in 'Flashback' so it seems he made a conscious decision to be in security and it's such a potentially interesting field for a Vulcan since (to my knowledge) every other main Starfleet Vulcan introduced is a scientist first and foremost.
#so much wasted lore!!!!!!!!!!!!#Tuvok#st voyager#star trek voyager#I wonder if - for example - science was again more for his parents than it was for himself#or if being a science officer is just the easiest track for a Vulcan going in to Starfleet and Tuvok chose it for that reason#when he returned to Starfleet did he know he wanted to be in security or did he try science again only to realize it wasn't#for him?#I also wish Tuvok got to show off his security skills more ... aaaagh#I wanna know about his security team...I wanna know how he gets along with them#Tuvok: (bored in a lab) fuck thisss I want to remodulate the shields _-_
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The Architecture of Rain World: Layers of History
A major theme in Rain World's world design that often goes overlooked is the theme of, as James Primate, the level designer, composer and writer calls it, "Layers of History." This is about how the places in the game feel lived-in, and as though they have been built over each other. Here's what he said on the matter as far back as 2014!
The best example of this is Subterranean, the final area of the base game and a climax of the theme. Subterranean is pretty cleanly slpit vertically, there's the modern subway built over the ancient ruins, which are themselves built over the primordial ruins of the depths. Piercing through these layers is Filtration System, a high tech intrusion that cuts through the ground and visibly drills through the ceiling of the depths.
Two Sprouts, Twelve Brackets, the friendly local ghost, tells the player of the "bones of forgotten civilisations, heaped like so many sticks," highlighting this theme of layering as one of the first impressions the player gets of Subterranean. Barely minutes later, the player enters the room SB_H02, where the modern train lines crumble away into a cavern filled with older ruins, which themselves are invaded by the head machines seen prior in outskirts and farm arrays, some of which appear to have been installed destructively into the ruins, some breaking through floors.
These layers flow into each other, highlighting each other's decrepit state.
The filtration system, most likely the latest "layer," is always set apart from the spaces around it. At its top, the train tunnels give way to a vast chasm, where filtration system stands as a tower over the trains, while at the bottom in depths, it penetrates the ceiling of the temple, a destructive presence. (it's also a parallel to the way the leg does something similar in memory crypts, subterranean is full of callbacks like that!)
Filtration system is an interesting kind of transition, in that it is much later and more advanced than both of the areas it cuts between. This is a really interesting choice from James! It would be more "natural" to transition smoothly from the caves of upper subterranean to the depths, but by putting filtration system in between, the two are clearly demarcated as separate. The difference in era becomes palpable, the player has truly found something different and strange.
Depths itself is, obviously, the oldest layer not only of subterranean but of the game itself. The architecture of Depths has little to do with the rest of the game around it, it's a clear sign of the forgotten civilisations that our friend Two Sprouts, Twelve Brackets showed us, there's not actually that much to say about it itself, it's mostly about how it interacts with the other layers of subterranean.
That said, Subterranean is far from the only case of the theme of layers of history. It's present as soon as the player starts the game!
The very first room of the game, SU_C04, is seemingly a cave. It is below the surface, the shapes of it are distinctly amorphous rather than geometric. (well. kind of, it doesn't do a very good job of hiding the tile grid with its 45 degree angles.)
But let's take a closer look, shall we?
See that ground? it's made of bricks. The entire cave area of outskirts is characterised by this, the "chaotic stone" masonry asset is mixed with brickwork, unlike the surface ruins which are mostly stone. This, seemingly, is an inversion of common sense! The caves are bricks and the buildings are stone. This is not, however, a strange and unique aspect but a recurring motif.
This occurs enough in the game for it to be clearly intentional, but why would materials such as bricks be used in otherwise natural looking terrain?
The answer lies in the "Layers of History" theme. This is in fact, something that happens in real life, and it's called a tell
To be specific, a tell is a kind of mound formed by settlements building over the ruins of previous iterations of themselves. Centuries of rubble and detritus form until a hill grows from the city. Cities such as Troy and Jericho are famous examples. The connections to the layers of history theme are pretty clear here, I think. Cities growing, then dying, then becoming the bedrock of the next city. The ground, then, is made of bricks, because the ground is the rubble of past buildings. The bones of forgotten civilisations, heaped like so many sticks!
#rain world#rainworld#rain world lore#rainworld lore#rw lore#rw#subterranean my beloved#thank you to videocult for making the first survival game themed around stratigraphy and new york city rats#i would've gone on for another paragraph about how OE relates to this but like.#that's dlc stuff#and i still think of the dlc stuff as modded content lol#better to keep it separate#also this analysis is not comprehensive! the layers of history stuff is common throughout#there's farm arrays there's the relationship between shaded citadel and five pebbles there's the stuff buried under garbage wastes#so much more#unfortunately i do not have much energy lol
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idk if holly has ever addressed the folk's origins but i have spent an unnecessary amount of time thinking about it and have decided they're immigrants
#the courts we know of are all clustered in the northeast#aka around the main port of entry (historically) into the us#maybe there are courts further west and south#but we don't hear of them#and the fae lore is european#(celtic? i've never seen an analysis of which lore tfota is referencing & that's definitely not an area i have much knowledge in)#meanwhile traditional north american teachings about the supernatural world#are indigenous and therefore varied#but from what i've seen do not contain anything analogous to the folk#so my headcanon is that the folk saw europeans emigrating and were like 'cool let's hitch a ride'#did anyone ask? no. but did i waste a lot of time thinking about it? yes.#tfota#the folk of the air#holly black#tcp#the cruel prince
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Just a quick gpose of Sol and Ajisai :D Her name is Solrun Steelweaver and her personality is 'Best Blacksmith'. If memory serves, she's a level 40-something black mage on the cusp of meeting Haurchefant for the first time. I shipped her with Merlwyb and my partner's Roe-- Meri.
#I knew nothing of the lore back then so Sol is literally just "Ul'dahn woman who wants to be the best blacksmith''#ajisai et sol#ajisaijar#gposejar#soljar#i was going to just bring Sol over and continue the MSQ as her but I wanted a chance to experience ARR without my roommate forcing me to#skip dialogue and cutscenes because I 'wasted too much time reading everything'#fun fact#she's on a japanese data center because my roommate told me that if I tried healing on an English language server people were going to be#toxic towards me#which is fun because that has not been my experience at all#Ah; sweet memories of Plague Year
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My Thoughts on the possibilities for Splatoon 4
Alright, with the Grand Festival currently going on, I thought I'd chip in with my thoughts on what the next entry in the franchise. So prepare for a decently long yap session.
So, first of all, we have that point made in the Nintendo Direct about 3 being "the finale of this Splat-tastic Saga". What I believe is meant by this is that 3 is the last game with the Squids Vs Octopus conflict as the throughline for the story. Splatoon 4 is going to shift it's focus on a different part of the lore/world and have a very different main conflict in its story mode.
A lot of people were saying its the end of Splatoon as a whole, but I find that unlikely given how successful the franchise is. I also see folks saying that the next game won't have any of the old characters, which I also think is unlikely. I feel like we'll definitely still see the Idols again, they will just be more in the background (ie. You won't have Callie and Marie as your Mission Control in Hero mode...But you might get the new idols doing that.). They could drop the New Squidbeak Splatoon (ie. the Agents), but I think they'll be refenced somewhere.
They're not gonna get rid of all the old characters. We'll probably still have Sheldon running the next hub area's Ammo Knights, for example.
I do hope they do more with Deep Cut at some point, and it would be nice to see Agent 4 again, since all of these characters were underutilised in 3 in my (and many others) opinion.
Second point, the Splatfest itself: Past v Present V Future. Since Splatoon's "present day" occurs in real time, I don't think we're gonna have a huge time skip backwards or forwards in Splatoon 4. I think like with 3, the winning team is going to determine the setting and "vibes" of the next game.
If past wins, the hub area will be a historic, traditional town, maybe it'll be set in Calamari County, from the Squid Sister's backstory? We could them see what Craig Cuttlefish gets up to in his retirement (and if he's still stuck in Squid Mode).
If present wins, I think Splatoon 4 might be set in Inkopolis or Splatsville again, but maybe for the latter things have improved a bit thanks to Deep Cut's adventures? (the story mode could play into this and give them some much needed focus).
Another possibly for present could see one of the Octarian domes as the setting if present wins, and the story is about helping the people out and making the place liveable again. This could form a very nice conclusion to DJ Octavio's character, if they want to fully commit to him being redeemed and improving things for his people.
If future wins, we might arrive in a high tech, maybe very wealthy city. This location would very likely be completely new, maybe even in a completely different part of the world. So who knows what'll happen here.
Third point: Plot foreshadowing that is in the games.
Okay, so we know that Lil Judd is likely going to be a Big Bad at some point, highly likely the next game. It's heavily implied that he's the new owner of GrizzCo Industries, taking over in Mr.Grizz's absence. I wonder how he could use the company...They did say they'd "find good use" for the 1.5 Billion Golden Eggs we stole collected during the Grand Festival Big Run.
Which you'd think is disconnected from his plans to overthrow Judd, but I'm sure Nintendo can cook up something. Even if it makes no friggin' sense for the character (side eyeing RoTM), it's at least be cool.
The Octarians seem to have made peace, Kamabo Co. dissolved with Tartar's destruction, and Mr.Grizz the Capitalist Space Bear is...Probably chilling on the moon now (although there is potential for GrizzCo to get involved, see above.). Overlorder and the Jelletons are contained to a VR game, and the former seems to be slowly rehabbed by Agent 8 kicking their ass over and over again.
The Salmonids on the other hand...
We also know that the Salmonids have been given much more importance in Splatoon 3, with Big Run and all that jazz. Our beloved Gremlin Fish are also the only big "villain" faction that still exists as of Splatoon 3. (Well, until Nintendo makes another new one.) They have, like, organisation, and ramping up their war efforts and have Full On Goddang Kaiju in their ranks. Plus the numbers done on them in the Big Runs.
Just saying, I'd be pissed too if my population was decimated because some Boneless Teenagers care more about seeing some celebrities sing songs in a desert than respecting another race of people that are different from them.
Something very Fishy will likely be going down in Splatoon 4.
Of course, at this point I also think there's a very good chance that the next Splatoon game will be a spin-off. Pretty much anything goes. A lot of people want a game about the Great Turf War. Maybe Squid Beats will become its own dedicated game (very likely a phone game.). Pretty much anything could go here.
Anyways, I might not play the game that much (and even then exclusively Salmon Run), but I'm invested enough in the world and characters to be excited about what happens next.
What do you guys think?
#splatoon#splatoon 3#splatoon grand festival#splatfest#splatoon 4#splatoon theory#grand festival#GIVE US BIG FISH LORE NINTENDO PLEEEEEEAAAAASE#splatoon salmon run#salmonids#I yapped a lot in this one#I just hope Lil Judd's story isn't as dissappointing as Grizz's was#So much wasted potential it still makes me a bit mad.#I know Nintendo the Big Corporation isn't gonna go too hard on a critique or Big Corporations storyline but I can dream.
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I was at first in love with totk, and I still think mechanical wise, its quite impressive
And when I collected all the tears and saw the "story" I genuinely got upset in a good way (at first), because man! Did they really got the balls to go that far? Is there nothing I can do for her? Now I MUST do all the temples, see how it plays out and --oh, I've got this cutscene already. Why are all the people so dumb about Zelda, I KNOW where she is, Link say something-- Link??
After finishing all the temples and almost falling asleep, I stopped playing the game, looked up the last boss and remaining cutscenes and went "Thats it?"
Watching other people (including you) being critically about so many things, both character and mechanical wise, I've almost startled myself with a realization what the gnawing feeling I constantly had, actually was.
Totk feels like a fanfic.
And don't get me wrong, I love fanfiction, I think its great and important, I adore fanfic writers, I love finding gems, I love reading self indulgent stories, see new spins and interpretation of characters. I love the casual, the passion, the creativity!
But totk gives me the same feeling everytime I am reminded that Fifty Shades is a Twillight fanfic.
The world is there. The faces I know and grew to love are there. But everything is ever so slightly different, uncannily so. Just how some characters talk, how they act, how they were placed in the story. The Zonai appearing out of nowhere, but no, they always had been there you see, they were these super magical advanced people but they all died, the king is so tragic. And you see, the king is super cool and powerful and-- oh I dont get to interact with him outside of the tutorial. Did they try to do another King Rhoam-- but wait, that only worked because we didn't knew he was a ghost-- totk wait stop why do you take him out of the story, why couldn't he be a companion, he IS ABLE TO TALK THROUGH THE ARM LET THE OLD GOAT COMMENT ON STUFF?? If you bring up all this ancient stuff and you still got a ghost lingering, let him talk?? (I never ended up getting Mineru but I smell wasted potential as well)
Im not even mad, I am disappointed. It feels like the devs saw what all the lore hunters got attached to and talked about and then just... took the "cool". All the Zonai stuff could've easily been Sheikah tech, but got just reskinned to look more exciting instead of being its own thing.
Like... at this point I prefer what fans are doing over what Totk gave us. The characterization of Rauru (and everything Zonai), projects like you do of what totk couldve been, the little nuggets of actual highlights and details of love fans find in the game. I found much more enjoyment in these concepts than I got from a 70bucks game. And thats depressing.
I love fanfiction. I dont love it when my corporate 70 dollar, six year development, console exclusive game feels like a story that passionate fan couldve written miles better in a week (and I've already seen much cooler and interesting rewrites and ideas).
Zelda has been a huge part of my childhood and its depressing seeing it treated like that. It always was about the story, the epic, its The Legend of Zelda for crying out loud. To be courageous to enter a dungeon, to be wise and solve all the riddles. To become powerful over the journey you embarked on. Zelda to me is the campfire story you tell to others and go into the woods or the beach and imagine what monsters you would slay. Zelda is not the sandcastle you build in the sandbox and then add dinosaurs and star wars ships because you didn't had any other toys, and just stumble into and over some story to entertain yourself until lunch is ready.
I'd have an oracle of seasons over another totk any day at this point. They should've just make the mechanics of totk its own thing, but I guess they were scared it wouldn't sell if it doesn't have a Mario or Zelda skin straped over it.
Anyways, sorry for the mini rant - love your art, love your thoughts and insights, and I am looking forward to see more of it - Zelda related or not (your original characters look amazing, I adore your style sm)
Hope you have a great rest of the day!
*nods along through this entire rant*
idk how many of my rants you have read but yeah ... yeah ... and the further you think about it the further it all falls apart, the wasted potential of it all and the goddamn audacity of them to do those interviews in which they make it EVEN WORSE is just
i know the expectation for a direct sequel to botw was huge and understandbly so but i really REALLY think it would not have been that hard to make it a good follow up even taking into account that totk was originally a DLC, pretty much all of botws aspects could have been developed further, i dont know what could have happened to make totk have turned out like this .. literally it feels like something had to have gone wrong, its like someone who doesnt know zelda nor botw at all was given a few prompts and then just made some generic fantasy story while the rest worked on ultrahand for 5 years
the technical impressive things ARE technical impressive, but i dont think it was necessary nor served the game well in any way (and i LOVE building games- however totk is neither a building game nor a story game nor a zelda game nor an exploration game nor a sequel imo) but zelda, this zelda, is not made for that and i cant help but think it was mainly to encourage people to make some ridiculous mechs so it can go viral on tiktok (not trying to discredit them, it IS cool what they are doing but i .... have my doubts if zelda is the right place for that)
ill stop there bc i have ranted so much about everything i dont wanna repeat it here again; it just doesnt feel like a real game (derogatory), it feels extra bad bc i was not really into zelda when botw came out and while i did get it as soon as i could (months after release since i just started a minijob and didnt have the money) i only over time grew to love zelda this much again, devouring any theories and anything about it bc i loved it so much- i was never into it like this when a new title was announced and dont own any special editions so i bought the totk collectors bc i was just so damn excited for it after the 2019 trailer dropped (god i want that time back ... it looked so much more like it was going to be an actual sequel) even if i was already worried it wouldnt be good at that point given how much i started to sense stuff i dont like about the newer trailers
i recently sold it at our local gameshop bc it was like a thorn in my side given how expensive it was and how dissapointed i was in the game, i genuinely think that, technical impressiveness aside, totk is the onyl zelda i truly cannot stand (for alot of reasons) and im genuinely worried for the future of the franchise
i bought an Oki (Okami) figurine for what i got back and i feel much happier with that :3
(also on a note, i did finish the game two weeks after release but stopped playing it right then and hadnt touched it since, i also streamed all of what i played and its still up if you want to see my slow descend into madness fjkdhkdhjk though its been a long while since then and i by far did not talk about everything back then, just what my most immediate frustrations were while still playing)
(also the gameplay isnt as good as people make it out to be, so much is so frustrating and punishing to use i am kinda baffled it got through like that and most people call that its best aspect ..... though i guess if the rest is so much worse even mid gameplay can seem good ooooooooh how dare i)
also thank you for liking what i do!!! <3 it means alot to know it is appreciated by someone :D
#ganondoodles answers#zelda#totk#ganondoodles rants#in my playthorugh i genuinely tried to be super open to what its offering me#but i think its pretty clear that i could see were it was going pretty soon and tried to fight my fear#and then i ended up being right#like i even went out of my way to get the memories and dungeons in turns so i wouldnt spoil anything#and still you can see me get sadder and dissappointed with each new memory i got#and the time it truly all started to crumble was when i discovered what they did to the shrine of life#pretty sure after i got all the lightroots and all i got was a you did it sticker i jsut gave up and went to the end#and after that i found the endfight fun so i played it a few more times#but the last few streams were mostly me ranting jkdfngvkjdfnhgjkdf#for this price its pretty bad#idk why so many people are okay with this tbh#zelda fans deserve better#i think the wasted potential and insulting treatment of both lore - botw and even the player is what frustrates me so much#sidenote i love the username bc there sure are words#alot of them even#(good)#i have done so much ranting it feels good to read someone elses rant about similar frustrations
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I FEEL SO ABSOLUTELY CHEATED I WISH WE GOT TO EITHER BREAK KRISTOPH'S LOCKS OR MOOD MATRIX HIM!
#kristoph gavin#hes such a creature i need to lovingly examine i cant believe#capcom why oh why do we have like 0% gavin brothers lore this is driving me insane#so much wasted potential with his character :( but i love him all the same#i can fix him#i can make him worse#i have an active imagination anyways lets make up some lore
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we just finished watching Dune (1984) and I feel insane
#I don’t even LIKE dune that much (never made it past the first book which I read 15 years ago)#but the unbelievably rushed second and third acts have me bitching about how they didn’t cover ANY of the lore#I had to pause the movie and explain things to ju a few times because she had no clue what was going on#and I thought chani was underwritten in the book…in this movie she’s almost nonexistent#the visuals are incredible though#and irulan is SO beautiful….what a waste of that actress tbh#they don’t even explain why she’s narrating? she just stood there#they could have given her one scene where she actually interacted with anyone#fandom musings
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fine i'll say it, manhunt wouldve been a perfect plot for the minecraft movie
#like come on..#someone on a journey to kill the dragon while being hunted?#thatd be so fun to watch and so much backstory to build for it#dreamie my little writer#also even then so much wasted potential#minecraft has such cool lore you can read into?#UGH live action ruins everything#<- they could make a good live action movie tbf but like also if they animated it theyd have to actually try for the plot 💀
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So obsessed with when a Nintendo game releases and the fans just go “nah…… I could do it better” and make some of the greatest aus known to mankind
#owl hoots#nintendo#this is specifically about:#totk#pkmn sv#the indigo disk#(teal mask doesn’t really have that issue)#splatoon 3#side order#don’t get me wrong I genuinely love all of these games#It’s just that the stories (which had AMAZING POTENTIAL) all fell flat- especially at the end#It’s been three months and I’m still so fucking salty that Terapagos was so underutilized#Granted I haven’t actually watched horizons yet so I’m hoping it had more lore revealed in that?#Idk for side order and indigo disk especially there was so much hype (wave 2 dlc moment) and logical theorizing about certain elements#and it just never happened#(IM SO MAD THAT THERE WAS NO NUCLEAR WASTE IMAGERY IN SIDE ORDER THE REVEAL TRAILER HAD SO MUCH HYPE FOR IT AND FOR WHAT)#lol rant over. things don’t need to be good to like them. I love them all (it’s okay if you don’t tho)
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Okay I'm gonna be a big meanie but I'm not stooping down to hater levels yet. Anyway fuck this irl girl I have known for years who just had a birthday, posts pics, and she has what looks like a $200 or more cake, huge tiered brilliantly decorated cake. She is wearing a crown and this crazy formal dress...I don't mind that she has like 20 friends who are all just pretty girls, whatever, thats your circle okay. It definitely doesn't help every other aspect. I wonder if anyone else thinks she looks like a self-serving fucking asshole. Maybe I'm projecting because my birthday has been a complete oversight to everyone for at least a decade.
#More background lore#Husband makes so much money she started her own photography and half the pictures she posts are of herself#She did a valentines day 'love yourself' self-care shoot meant for individuals#and she was charging HUNDREDS lol I laughed at all the grossly obese people who paid for that and dressed ridiculously just for her to make#a fool out of everyone involved.#Waste of my time. I see her posts every so often because honestly she's like my third cousin actually
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Spoiled rotten (Patreon)
#Doodles#Villainsona#Just Desserts#Surprise! New Just Desserts lore drop and it's about being sick lol#Luckily I am not sick currently :) Y'know how it is with ideas lol they pop up at random#It'll be useful for any future unfortunates :0 Hopefully not too soon!#So >:3c Onto explanations and terminology hehe#Most types of sickness in Just Desserts are referred to as ''Spoiling'' - it acts like an infection that can affect any part of the body#It usually starts inside since residents are technically endothermic - they have immune and waste systems that self-clean and regulate#But like anything these are fallible! Usually if the system(s) get backed up or overwhelmed - or caught! Spoiling is contagious#It's pretty hard to catch tho unless it progresses to the skin which is pretty rare - or if infected blood gets into an uninfected system#Again! Hard to just accidentally happen! But not impossible#The best thing a Spoiled resident can do is rest - cool down - and eat foods rich in protein :)#Which is like the JD equivalent of bitter medicine lol - the stereotype of ''Ew Broccoli''? Yeah everyone in the JD universe feels that way#Ironic since I love broccoli but it's icky-bitter to JD residents! Haha - candied vegetables are an acquired-enjoyable taste tho :)#And carrots are obviously a very popular ingredient lol#But yeah - a lot of JD things are the opposite of how humans do like staying warm to fight sickness#Staying warm will make Spoiling progress faster and overwhelm a resident's system! The best thing to do is rest somewhere cold#Spoiling is much less common in winter as you can imagine :)#And just like Melting some foods are less prone to Spoiling than others - it's a bit less straightforward than Melting tho lol#Partially because it depends way more on the life habits of the resident rather than their inherent traits#But some foods are unusually delicate! And some keep forever! It's not dependent on ''soft'' foods or even sugar content!#Preservatives aren't really a thing in the JD universe - antibodies? Lol - and all residents are ''fresh'' food because they're regenerative#They're also all adults from the get-go so cell reproduction and body health....It's all a thing it's all a thing lol#The important part is that they can get sick but they can also heal themselves - and when they can't there's medicine and magic! :D#Like when the Candymer got a cut that went down to her air pocket! Candy medicine :)
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me being so set on hating every fontaine character because their designs looked too much and only pulling for the sibs + arlecchino but then navia turned out lovable in the quest. they advertised wrio as a dogboy. neuvy is a dragon AND has elf ears.
ITS JOEVER
#aishi.txt#when i say i dislike some of their designs i mean it like almost as much as i hate tighnari's#tighnari literally the worst of the worst in terms of genshin designs theres so much wrong with it idk where to start#waste too because his personality is fun. also his character demo theme slaps. the concept was THERE but...#lets just say he represents all my grief with how hoyo handled the region half of my culture is based off of#BLECHHH 👎👎#in contrast though i hate New fontaine char designs slightly less they just suffer from#the vtuber/gacha game effect of needing every character to look like the main one#they just stand out too much -_- not in a good way in a gaudy way#mitigated though by the fact that the npc designs in fontaine go hard and they look just as absurd#so its actually good???? they blend in now at least#compared to. lol. diluc and venti#anyways#thats my rant#i like wrio a lot from design and concept alone i must pull for him#neuvilette's lore goes so hard and im a sucker for elf ears + dragon#I'LL REFRAIN FROM PULLING BUT... ohghhh its hard#navia is my queen but i'll also wait before deciding!!#for now i have a lot of fun with the siblings alone and waiting for arlecchino. if shes even playable
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honestly tho i think the fallow mire is the best map in inquisition. the rest of them try to be TOO big because they’re chasing the open world feel and. plenty of other people have spoken, better than i could, about how it makes them feel empty and like they’re just fluff for fetch quests to pad out playtime hours
but the fallow mire is still PLENTY big and feels much more dense because there’s less empty space and overall just. less Going On. i know it’s the dragon age protagonist’s job to get involved in every problem, but i do like how most of the quests seem tighter, related to each other and the overall plot. and it feels more true to the scale of like, kirkwall and og redcliffe and haven
#i honestly adore the journal entries you can pick up from villagers who have left or died#it’s the map with no people but it feels the most lived in yknow#like. i love the parts of the world we see but i also feel like a lot of it is redundant??#exalted plains overlap with emerald graves. western approach overlaps with the hissing wastes#do not get me started on emprise du lion. labyrinthine skyrim knockoff#it’s just. focusing on the aspects that i feel like people don’t care as much about lmao#5 interrupted minutes of sand just for the chance to hint at interesting lore that is just. there#and they do nothing with#(fairels tomb haunts me)#but also like. the first two or three times i played i never found widris so it still feels like the same level of Hidden. to me#and that quest is actually. relevant to the themes of the rest of the game??#idk the whole thing definitely feels like it’s the first level they made when they were still on the fumes of the first two games#and imo it’s better for that#mine
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been able to keep both my fear and hype about totk in check by watching nothing but elden ring videos for weeks but now i read something on accident and my anxiety is going through the roof again
#ganondoodles talks#pls nintendy#dont do this#it was only a sentence with no clear spoilers or anything#but by god its put fear in my heart again#pls let totk be its own game#id even be willing to spoil myself on some stuff just to know my fear isnt based on truth#i hate that i feel like this#even if im better able to stop panic attacks before they happen#i still feel so silly for feeling so strongly about a game and its lore#but no matter what i try i cant help it#its been my thing of comfort for so long i wouldnt know what else i would focus on if i were to lose it#and it would be so much work - years of work- basically wasted#plus i would feel so bad having made people be interested only to abandon it before its even really started#the only thing giving me comfort if this was the case is knowing id just post all lore -concept art -drafts and scripts#as a sort of -this is what i had been working on for all these years- so at least the people who cared could get an idea of it#and in the unlikely case that it would be liked by alot of people#i would keep working on it despite it making no sense anymore#im rambling on trying to calm myself down#sorry#gotta be exhausting reading my anxious ass tags over and over#;__;
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i miss when splatoon was fun. it feels like the whole game is just for super competitive battles all the time. which i mean, sure, i can deal with them pretty well. but it felt like splat1 and early days of 2 were more laid back, yknow? i didnt have to fight in such a hardcore way Every Single Battle. i could just have more relaxing matches and have some fun.
every time i play it anymore, i just get frustrated. it really sucks considering (consquidering) the joy it had brought to me previously.
also sometimes i dont want to have to git gud. sometimes i want to not do well and not feel frustrated abt it bc theres still fun to be had even if you arent the best. but it doesnt feel that way in this game.
#honestly might have to do w the rise in shooter games ? more people play them more often#so theres more people who are just naturally really skilled#so then chumps like me who just arent great at the game get steamrolled constantly.#and even if i do really well if ive got bad teammates its all for nothing#and i can appreciate a good fight even if i lose!#but for the most part its like. no youre getting spawn camped for 2 solid minutes.#mostly bc the new maps really suck.#anyways.#pikmin 4 is coming out soon. video games can be good :}#speaking of 4. i wonder if i would even be inclined to get splat 4 when we get that in the future.#i do love the story and characters and lore. so much#but since the game is mostly made for the multiplayer. it would be a waste of $60#to Not do the multiplayer part#ah well. theres always salmon run.
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