#like this is what i mean by boring. why do you want all stories to be the same. just play a different game
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allthingswhumpyandangsty · 3 days ago
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Hi, big fan of your work in the whump community :3
Do you have any prompts/thoughts for one of my favorite phrases: "I thought you were dead" ?
thank you so much!!
dialogue prompts in responses to ❝I thought you were dead.❞
❝I’m not dead, babe. I just ghosted you.❞
❝cheating death is what I do for a living.❞
❝that was weeks ago/months ago. people change.❞
❝not dead. I am Death.❞
❝and it sucked. being on the verge of death. would not recommend.❞
❝that’s what I’ve been trying to tell you. I literally cannot die.❞
❝no, but you will be if you don’t start running.❞
❝a bullet to the heart can’t kill me. you, out of all people, should have known my heart has already been blackened and dried up a very long time ago.❞
❝surprise, bitch. I bet you thought you’d seen the last of me.❞ (the classic one, I couldn’t not add this.)
❝of course, you did. after all, it was you who tried to kill me.❞
❝darling, you’re going to have to try harder than that.❞
❝this is gonna sound crazy, but I am dead, and apparently I’m assigned to be your guardian angel now.❞
❝you know I’m not actually real, right?❞
❝no, you left me to die. I was just a survivor.❞
❝yeah, yeah, I heard that before.❞
❝I am.❞
❝did you really have so little faith in me?❞
❝me too! another thing we have in common.❞
❝I did, but it turned out death didn’t want me.❞
❝who’s going to look after you if I’m dead?❞
❝I’ll always come back to you.❞
❝dead? it was just a cut on a finger. stop being so dramatic.❞
❝sorry to disappoint.❞
❝boo.❞
❝you’ve made sure of that, haven’t you?❞
❝I’m stubborn just like that.❞
❝is it because I disappeared from your life for 20 years?❞
❝why? what happened? why would you think that?❞
❝oh, I am. and so are you. welcome to the land of the dead.❞
❝I’m a ghost, and I need your help.❞
❝I don’t have much time. you have to find my murderer.❞
❝I am. you’re just hallucinating.❞
❝if I am dead and you’re talking to me, doesn’t it mean you’re dead, too?❞
❝I’m not Dead. I’m (insert character’s name).❞
❝I did. I just crawled out of hell.❞
❝hell was boring anyway. so here I am.❞
❝you can’t get rid of me that easily.❞
❝nothing could kill me. not even death.❞
❝you know I’d never leave you.❞
❝God says it’s not my time.❞
❝well, this is awkward.❞
❝oh, I am. I’m here to take you with me.❞
❝did you cry?❞
❝did you mourn?❞
❝oh please, I was gone for less than an hour.❞
❝there’s been a misunderstanding. It wasn’t me who died.❞
❝I understand why you’d think that.❞
❝I can explain.❞
❝I am, and you will be just as dead as I am if you don’t turn around right now.❞
❝you’re not gonna believe what I saw on the other side.❞
❝why? you already replaced me?❞
❝I was hoping so too.❞
❝I really need to stop dying. let me tell you that shit is not fun.❞
❝I’m sorry if my survival is so inconvenient for you.❞
❝I have always been dead.❞
❝I died a long time ago, actually.❞
❝what are you going to do about that? try and kill me again? because it certainly didn’t work the first 6 times. but hey! maybe seventh time’s a charm!❞
❝I fooled you, didn’t I?❞
❝I’m not going anywhere.❞
❝I’m sorry. do I know you?❞
❝it’s a long story.❞
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epickiya722 · 2 days ago
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Sometimes, I forget that there are people who find protagonists like Izuku, Tanjiro and Yuji "boring" because "they exhibit typical shonen protagonist traits" and one of them woukd be "They're nice, they're kind, they're all sunshine".
Which, okay, have your tastes, that's fine.
But when it comes to characters who are kind and/or nice, there's layers to them.
Just because a character is nice, doesn't mean they're kind and vice versa.
A character can be the most evil one in that story and still show kindness to some people somehow. A nice character may be the one to do immoral things, Yuji being an example.
The reasons for why a character is nice and/or kind varies, too.
Some are just genuinely born that one. Some may be selective as to who they show those sides, too, because of their own morality. Maybe, a character is being kind or nice to also manipulate others. Some characters may choose to be kind because who will, despite the cruelty of the world?
Also, I feel like, even with people outside of a fandom, they hear or seen a character being nice and kind, they just stop at that and don't think they're capable of being ruthless.
Like, Tanjiro canonically has a pure soul, but multiple times he has shown he is not only a menace in a fight, but he has shown to be one in casual situations. Sometimes, he's not even aware he is because he is so nice.
Izuku, he's a sweetheart, too. But even he will just shut off that "sunshine" to literally tear into you. He has been told in canon to hold back his emotions, the most prominent one being his anger. When he's angry, go apologize!
Yuji, look, let's be real... he is sunshine and rainbows, but that boy is probably the least sweetest one out of these three examples. Hold back? Yuji don't know what that is. No, no, he really don't. I kid you not, this kid doesn't. You can't even use the fight against Junpei as one because he punched Junpei UP into a window. Had Junpei not have that shikigami, he would have gotten major injuries.
My point is!
Just because a character is kind or nice or both, it doesn't mean...
A) it's the only trait they have.
B) they're not capable of not being kind or nice.
I think some see nice and kind and associate it with being "soft" in a derogatory manner.
Which, first off, there's nothing wrong with being soft.
I'll be honest, it will sound silly (go ahead and laugh actually, I encourage it), but if you asked put a character like one of the mentioned protagonists in front of me along with their villain and asked me "who I'm more scared of" I'm pointing at the protagonist.
Listen to me. Don't let that cuteness fool you.
With a villain, I am well aware of that villain being evil and will hurt me no matter what I do.
With someone like Yuji or Tanjiro or Izuku, they look nice, they look kind but it's like you have to be careful to not to trigger them in a way to set them off. You're caught off guard but those sweet faces and then next thing you know, BOOM! You got knocked out.
If anything, as much as people like to clown on these characters, they're only just following the footsteps of the ones before them.
Just like those legends, they started from the bottom and grew stronger over time and even with being a chill person or don't want to do evil, that doesn't exempt them from being not "a sweetheart".
I said it before, but a sunshine character to me is a character who is warm but lethal, like sunlight.
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brf-rumortrackinganon · 1 day ago
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The problem was that Harry had certain expectations of Catherine, and by extension, Meghan, based on what he had likely told her about Kate. Harry expected Catherine to treat Meghan in the same way she treated him, without considering her own thoughts and feelings. He was disappointed when his expectations were not met.
I disagree with this, I think K treated M the way she treated H, civil but not too close, I think M had expectations of Kate based on her public image that M built her anti-K personality off: meek, easily influenced, boring, etc.. as someone said(I'm not sure if it was you), she expected Kate to be her Jessica, a wingwoman designed to make her look better.
and in H's book he speaks about feeling like the 3rd wheel with W&K and dreaming of the day that he stops feeling that way because he had a partner as well and they can be a happy four, except that him having a partner to W&K meant that they no longer have to tolerate him to soothe his feelings, that was to be his partner's burden, having a partner didn't mean a happy 4 to them, it meant he can go off with his spouse so that they can focus more on their relationship and their children.
Sorry, I disagree. We do know that Harry and Kate were much closer than “civil.” Harry, William, Kate, and the rota have all spoken about how close they were pre-Meghan. I mean, Harry used to pop over to 1A all the time for dinner and to hang out (according to William) and Harry lived/spent nights close enough to them that he could hear George playing from his bed (according to Harry himself) and then there’s Michelle Obama’s famous story about George asking Harry why he was so quiet during the Obamas’ visit.
That’s a pretty close relationship. If you’re just civil with someone, you don’t give them walk-in privileges to their home and your child certainly isn’t going to notice a difference in their personality or behavior when there are guests.
But it’s clear something happened to cause a distance put distance between Harry and William and Kate. I think the fracturing had already started before Meghan came along. According to the rota and implied by Harry in Spare, the fractures, or a slight cooling, seem to have started around 2014/2015 when William and Kate were settling into their new phase of life (parenthood) and spending more time in (before eventually moving to) Norfolk while Harry maintained his partying lifestyle, which the rota has hinted worsened after he left the Army.
Also, aristo gossip has hinted that whenever Harry did visit the Cambridges in Norfolk and/or they went to parties hosted by friends, Harry brought his partying ways with him (drinking to excess, wanting to stay out all night, loud boisterous and belligerent behavior, etc.) and the Turnip Toffs didn’t like it so they stopped inviting Harry around as often. The “read between the lines” of the gossip was that Harry doesn’t know when enough is enough and kept going too far, which made everyone uncomfortable.
So I agree with the original anon - because Harry had a warm and close relationship with Kate, he expected her to greet Meghan warmly and immediately bring her into her inner circle.
But what Harry didn’t realize is that his relationships with William and Kate had already fractured because of whatever happened in 2014-2016 and his expectations for how they interacted with Meghan ended up being the fatal blow to those relationships more than Meghan’s expectations of Kate or the women not getting along were.
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utilitycaster · 1 day ago
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anyway this is obviously a wild shift in the topic of conversation, but I was talking about it in the group chat last night as a distraction and would like to continue the distraction if I am being honest, so, with the caveat that this is based off of Fandom Osmosis Observations and a few reads of reviews and I have at this time played neither of these games, some thoughts about BG3 vs. Veilguard and what I've seen. many thanks to @captainofthetidesbreath for actually knowing things about video games and answering my many questions.
also just putting this up front with all said caveats: if you disagree that is great, I am very open that this is an outside observation and I could be very wrong but I am going to block people who get hostile without warning, and make this nonrebloggable if too many people get hostile. You are always permitted to disagree but like, I don't really care about your opinion if you're not someone with whom I have a pre-existing rapport unless idk you're like, actually a BG3 or Veilguard official story writer who happens to be on Tumblr. If you're a player? You have all of your own biases and they are not mine. Save it for someone who wants to get in a fight about this; I am not that person.
Essentially, what I've seen in terms of criticism from Veilguard that isn't just rampant transphobia comes down to the following:
why am I not playing my previous character from Inquisition again
why am I limited to a fairly consistent through line for the story
But first, I'm going to talk about BG3. What's funny is I seem like a much more obvious candidate for playing BG3, as a longtime D&D player who has come around on Forgotten Realms as a setting. However, while I looked at it for a while, I eventually lost interest for a couple of reasons. One is that apparently all the characters are WAY too eager to romance you which is like, a fun fantasy for 10 minutes but would probably annoy me in the long run. Another is that everyone who watched early reviews and kept abreast with the game told me that there was a clear favorite companion (Astarion) and that many of the characters had most of their interesting flaws sanded down (eg: Wyll was apparently much cockier originally; Shadowheart even more petulant; and as these are perhaps the two characters I was most intrigued by, reducing them to something blander destroyed much of the appeal). But perhaps the most interesting one is that as a boring goodie two shoes sort of person, my thought back when I was like "yeah, perhaps I will play this" was "oh, I do not want to have a murderous urge within me."
It became very apparent, through watching people play through and post on my dash, that if you didn't specifically play as the Dark Urge, and didn't specifically resist that urge, the story didn't really cohere. I have to admit, I know the premise of BG3 very well (tadpoles), and I know a lot of shipping trends (put a pin in that), and I know some of the more obvious points within it (Astarion is a vampire, Gale and Karlach both have bombs in their chests somehow, Shadowheart bleaches her hair) but I don't really have a great sense of the ending, and I did not avoid spoilers.
It feels like BG3 is designed for people who have one of those massive spreadsheets of D&D characters they haven't had a chance to play that are meticulously kept and thoroughly realized...and don't really leave room for modifying to fit the campaign you will actually be playing in. It feels like an OC sandbox simulator unless you do actually pick the choice the writers actually wrote for (Durge), and while it's not technically playersexual...it kinda is. I mean, I am a big fan of the trend in video games towards making it possible to romance anyone because it conjures up the idea of a world of high-powered bisexuals running around, which is very enjoyable for me, but the criticism of the Mary Sue archetype originally was never "how dare you fantasize about being cool." It was "wow, the characterizations are all warped beyond recognition solely so that everyone is in love with this character, and that makes for a dull and unsatisfying story." If you're everyone's type, and it's for romance and not just sheer lust, then either everyone around you is boring and wants the same thing, or you are sort of bland and inoffensive, or else the story is bashing characters together without a good basis for a compelling romance. This is also compounded by the fact that the companions can't get together with each other if you're playing your own character and not an Origins character.
None of this is to say it's bad to like BG3 and again, I didn't play it; but it is why I ultimately said "you know, given the effort involved to play it for me, a person without a gaming system, it's not worth it."
Veilguard has specifically intrigued me for going against a lot of this. You have a lot of choices in your character build, but they're all fairly thematically consistent: you did something within your faction that was well-intentioned but upset higher-ups and so you need to step away for a while. This establishes a personality for you! We know why you're part of a faction but also something of a free agent at the moment. We know why you're here and why you might be a good candidate for the current mission.
I'm not going to go into detail for the choices because while I'm not avoiding spoilers I don't want to spoil a relatively new game for others, but a lot of choices are fairly parallel, not in an "illusion of choice" way - they have consequences - but in terms of hitting similar themes. You can only save one city and both are places you have seen and places your companions have connections to; while the exact details may differ you are telling a consistent story.
I also think the fact that the companions can romance each other in your absence is important too! They exist even when you're not there. They are not just here to woo you, and indeed, they might be a better match for each other. I've been informed this is true in Inquisition as well, and I think it's a much more rich world if you, as the player, as the person who can ultimately decide the fates of your companions, aren't the center of their personal life. I also think it prevents the ability to sand down companions to be more agreeable to you as a player if you have to make an NPC/NPC romance compelling (and I will freely admit that, in a move that is not at all like me, I was pretty well sold by a potential in-game NPC/NPC romance, which is usually not the thing that gets me into works of fiction).
I'm not the right person to speak to the Inquisitor not being a significant character because I did not play DA:I, and I get that 'well, this is a new game with a new protagonist, as there has been for every Dragon Age game' is still not necessarily an adequate explanation. Nor is "hey, maybe it's good to attract new players" even though as someone who is highly attracted as a new player that is my opinion. However, I want to go back to the point about Resist Durge being the strongest option in BG3 in terms of story by a long shot. When I was trying to learn more, I said "ok, so just like how you're Tav in BG3 and Rook in Veilguard, you're Lavellan in Inquisition, right?" and was told that you are not - that's just the elvish Inquisitor option. Obviously this is anecdotal, but the fact that one option was far and away the most popular and thematically resonant is an indication that perhaps bringing forth the Inquisitor is carrying over some of the limitations of that game, whatever they may be. The true argument is "they are trying to tell a specific story here, and it is about a different POV than the one you previously had."
And that's really my point. I know I'm not an expert here - in fact I'm usually quite hesitant to write meta about things in which I'm not highly steeped, and very critical of those people who do - but I think an outsider perspective is useful here. The thing that is drawing me to video games is a new way to experience a fictional narrative (the other game I have been meaning to play - and even own on Steam- is Disco Elysium). That's not what everyone wants! But it is what I want. And so I want to be put into a developed, thoughtful narrative, and I don't mind if my choices are restricted in order to support it, and if I am playing a person I did not entirely choose. In tech, there is a saying of "make it easy to make the right choice (and hard to make the wrong one)" and so if you need your protagonist to hit certain beats, you should make that the required protagonist.
I think a story is stronger if your choices matter but if there is something of a foregone conclusion because it gives the writers thematic throughlines. This might sound a little silly given that this blog is largely dedicated to Actual Play but the thing is, most actual play does have, if not a foregone conclusion, at least a strongly intended conclusion of "work towards uncovering this mystery and achieving this goal", though the success of said goal is not guaranteed. I would argue that when a campaign lacks that, it tends to suffer in all aspects. RPG video games almost always have a foregone conclusion, but that's its own liability. In actual play, lacking a forgone conclusion means you spin off in any direction and it's anyone's guess if it's coherent. In an RPG, having this conclusion but not supporting it through the rest of the game will make it feel contrived. I feel a lot of Veilguard criticism is focusing on small contrivances early on that really mostly matter to a highly specific subset of potential players that prevent much larger and less forgiveable contrivances later on.
Anyway. Again, I am an outsider here, and I'm not here to say that it's bad to have a more open-world, sandboxy game with a self-insert-y OC type; but I have to be honest, I'd rather explore that in a true sandbox of fanfiction or original fiction, which is significantly cheaper and in which I can actually tell the entire story I want to tell. I don't want to be given more choices if a lot of them will be profoundly unsatisfying as a narrative. I don't want to cut through the world like a hot knife through butter. I want to be affected by it, and that's very hard to do with a character whose only trait is "self-insert whom everyone wants to fuck" or "guy that already carries the baggage of years of personal headcanons and highly variable choices that are hard to account for for every single person who ever played the previous game."
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katboykirby · 2 days ago
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Okay, so! It's late and I should've been asleep hours ago so I probably won't be writing a fully in-depth/detailed response, but I can offer a little bit of perspective from the writing side of things (as someone with experience in the industry, who's worked on several mobage games)
So, a big part of the plot/story aspect is due to OM being a live service mobage. By the inherent nature of the genre, the story must always be able to continue going (ie: the story can never "end" because then the game itself would end)
This means that the writers will always be limited in how much they are allowed to do, because the story must still be able to continue after the current Lesson/Season/whatever. No matter how big or crazy you want to make the plot in S3, you still have to reel it back in by the end so that S4 can still happen. Status Quo is hugely important for this style of game. Making significant, permanent changes means having to commit to those changes and not revert back, which is risky from a development perspective (if players don't like the change, they may drop the game) but also means that all of your writers are now railroaded into writing within the bounds that this new permanent change has established. It's not that this is impossible, but it's common for management and executives to discourage it.
This is also the reason why it feels like character development never truly "sticks" even though we see the boys learning the same lessons over and over. No matter how many times Levi has a big moment where he learns to be more assertive and believe in himself, he'll be back to his usual characterisation next season. Ditto for Satan's relationship with Lucifer. Lucifer himself will re-learn not to keep secrets from his brothers or take the burden of responsibility alone, over and over again.
If a character is allowed to have an actual conclusion to their personal arc, then that means that their growth is now over. It's satisfying for players because we get to see them struggle, learn, grow, and have an actual conclusion. But the problem is...then what? The story itself still has to continue. And if a character's arc is "over" then that leaves them with much less for the writers to do as the story continues.
Stories need conflict, and the same is true of characters. They need to struggle, they need to learn and grow, otherwise they would be boring. If Satan never struggled with his anger issues or his relationship with Lucifer again after S2, then he would have very little to do in every following Season of the story. All of his personal growth is concluded, so what would there be to focus on? Sure, new struggles and new character arcs could be introduced, but then you start introducing the same narrative hurdles as mentioned above. You especially don't want to fiddle with the characters TOO much, because you'll risk losing that character's stans if their favourite blorbo is irrecoverably changed in a way they don't like.
With this genre of game, it's much preferred to keep the characters as consistent as possible, because you'll be writing these same characters continuously for many many years. OM itself is about to turn 5 years old, and "if it's not broken, don't fix it" is a big aspect that the writers will have drilled into them.
Speaking of the writers themselves, this is the last point I'll touch on for now. While we don't know absolutely everything about Solmare's inner workings as a company (for good reason) we DO know a few things. Mainly:
OM's writers are often split up into many different smaller teams, and will be working on multiple assignments (Main Story, Pop Quiz event stories, Devilgrams, etc) at the same time
It's not entirely uncommon for Solmare to bring in guest writers from outside of the company
Not all of the writers from 2018-2019 are still working at Solmare, and the staff will change regularly as older employees leave and new staff is hired (just like any other company)
Which all means that at any given time, completely different people could be writing the plot between one Lesson and the next. This is generally good for the writers themselves (since delegating the workload in this way is much better than having individual writers taking on far too much on their own) but it also means we get things like inconsistency with the characters, or continuity errors. Communication and management are much harder when you have a large team working on many different assignments at once. This is even more likely to be the case when a guest writer is brought in from outside, because they will be less familiar with the story and characters. (This is how we ended up with Lucifer's controversial "Lady" lyric in "Arcadia" - the songwriter was not a Solmare employee and not a member of the OM writing team)
This is something that happens with all written media, but the more writers you have working on a project means there will just be more chances for things like this to slip through the cracks.
Anyway, sorry to ramble like crazy on your post (and I'm tired so I'm not even sure if everything I said made sense) but hopefully this was at least interesting for some people to read!
i also think that either obm needs better writers OR if it’s not an issue with the writers themselves, that they should start thinking about where they want the game to go. the story is so… disjointed… and messy. with every season, it just feels like the story deteriorates in quality bc nothing is ever at stake + nothing changes. character development and plot points are easily forgotten in favor of having scenes with characters instead (which like i know that’s the main point of the game but … it all feels… cheap?? idk). nothing ever happens in the main storyline and thats just ?? wack
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icewindandboringhorror · 5 months ago
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finally finished all of one character's entire quests/optional dialogue/questions/etc.... 100,000 words... .... aughhh
#Given some of it IS lines of code and stuff but like.. minus all that it's still probably at least 85 - 95k words hhhhhh#AND I have to do this for another 3 characters. Then a few partial quests for 3 others. THEN the other random misc stuff in the game#(like there are public areas in the city like a park and a forest that you can go and do a few things at. and chat with a few random#townsfolk that aren't actually full characters or anything. And there's a community board where you can#browse some of the random job advertisments or silly things that happen to be posted around#and also pick up a few odd jobs of your own to help earn coin to buy gifts for the npcs. etc. etc.)#Originally I was thinking like 'ah I'll make a short little game just to try it out! :3 It'll take maybe a few months!''#haha........................hee hee........................................hoho#Also evil that it would have been done already if I didn't totally drop itand stop working on it for like 5 years randomly#i could have made 5 years of steady slow progress gradually. instead of like 'one initial idea dump + about a month of art and writing'#...... 5 year break..... 'sudden mad dash to try to get probably 400.000 words written in a year or less' lol#I just really want to be done and have something out there already so it can lead to doing other things in my world..!!!!!! T o T#Like this can be an introduction and then maybe from that I can make other games. or short story anthologies. or other such things#But there needs to be some initially not very complex easy to interact with starting point first I guess... if that makes sense#That's part of why I stopped posting worldbuilding lore dump stuff as often because its' like.. massive walls of novella length#text are much more inacessible to engage with than like.. ooh a game! and there's characters! so its more approachable! and theres#visuals! oo! and the text is broken up in small bits line by line with other things in betwen! oo! etc. etc. lol#Not that THIS is even very accessible. I think dialogue heavy interactive fiction/visual novel type stuff is pretty niche and considered#boring or tedious compared to something with more ''gamplay'' like where you can actually move around in a world#and shoot things or whatever lol. But its an inbetween point. something SLIGHTLY#more accesible for now. Since i just dont have the budget or means or ability to make some skyrim type thing obviously LOL#Though maybe if theres any interest in the visual novel that could lead to making other things too. or at least I hope. I have a VERY cool#idea for a more ''gamey'' type of game that is a super fun concept and etc. but I would need to hire at least 2 people to make it.. ough..#I could do all the writing and probably half of the art. But I think I'd inevitably need a 3d artist and someone who can Code For Real hbjh#the system for ren'py (the thing I'm making a visual novel in) is not that complicated if you stick to just simple dialogue and stuff.#Making a whole moderately sized 3d game with minigames in it and a bunch of quest features and etc. would be out of my simplistic scope#''just learn it yourself!!' ... i barely manage to eat and sleep reliably every day lol... i do not function well enough to spend months#learning that many new skills. I already have a lot of of things I'm good at (not in a braggy way but just factually like.. i already have#a wide variety of different things under my belt).. at some point I have to just be happy with what i CAN already do and focus on that#and admit I need to get outside help sometimes ghjbh... NO more new skills/hobbies!!! ... ANYWAY
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daz4i · 1 year ago
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wait i have another rant unrelated to anything. the common... perception? trend? idek what to call it, in fandoms and media commentary communities that every antagonist in every story has to have some deep reason for why they do things, or a sad backstory or w/e, imo kills creativity, makes stories lose their focus, and can be very upsetting when done wrong
like it's okay to have purely evil villains. it's okay to make hate sinks. that doesn't make you a bad writer. characters are meant to be tools, vehicles to tell a story, and sometimes you need that tool to just be an obstacle with no real depth. sometimes the story is more about how the protagonist overcomes hardships, and in certain premises those hardships work better when depicted as other humans. and honestly, even if they can be replaced by a generic monster or some object or w/e, it's still okay to make them a person if you wanna bc it serves the same purpose at the end of the day and you don't need to excuse that choice, imo.
like ppl who tear into every story and try to find every logical fault in it - even when it's only a fault when you entirely strip the context of fiction off it, thus often making these points irrelevant to the discussion about. yknow. a fictional work - can be so boring. I'm all for dissecting stories and trying to understand the logic behind some stuff, and while i personally prefer stories where the villain does indeed have a relatable or at least understandable motive, i do think that for certain stories it just does a disservice and frankly misses the point of why the story is even being told. like sometimes the villain is some money hungry asshole bc we needed a money hungry asshole to stand in opposition to our protagonists. it's not that deep, and it doesn't need to be. you just want to read a different story, so go do that.
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dashiellqvverty · 6 months ago
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my opinion on season 11 is that ian and mickey were all over the place from episode to episode and i ultimately wasn’t very happy with where it ended for them
#just felt kind of incomplete and boring in terms of their getting an apartment arc#like mickey was still genuinely very unhappy about it and they just left it like that?#and obviously i didn’t love how they did the terry stuff.#i think. there’s something to it because you can never truly predict how you’re gonna feel about something like that#even if it’s a piece of shit who you truly hate like. feelings happen.#and that could have been interesting to explore but it wasn’t done in a way that felt interesting#it just felt like a waste of time when we could’ve been doing other stuff with their screentime#and the beginning was so good i was having sooo much fun when ian was like yeah let’s steal an ambulance and yes we can have guns again.#let’s fuck in the ambulance. etc.#that was so hot and then they ruined it both in that scene that i wanted to SEE and with where they took the story after#like how quickly ian jumps back to ‘well we won’t do crimes then :)’ i thought he was having FUN doing crimes#like are they still doing their security shit? are they still working with stolen equipment?? i want them to do crimes :(#(when i lay it all out like that i’m like perhaps ‘ian being exited about doing crimes’ is not a Good Sign for him. but#it really wasn’t presented that way in context. like i don’t think that’s what they were going for there#and he can be doing better and still have fun doing stupid shit#a la their little outing before he got arrested by the military#yes that was like. 5 years earlier but i’m still like what happened to THAT ian he got boring#and i’m not saying like. him being healthy is boring. i’m saying let him be healthy and also have fun.#anyway.)#also like. signing a lease on the spot against mickeys wishes. kind of fucking impulsive and reckless. but no it’s bc he wants#to have a better life or whatever so it’s fine.#idk i just want to see them steal shit and fuck in an ambulance#and i mean like OVERALL ian has not been as much of a Crime Guy as others. certainly not compared to mickey#like he’s DONE crimes obviously but not in a. it’s his lifestyle way. i guess?#so idk why i’m like i want him to go BACK to that if that wasn’t exactly what he was doing in the first place#but he LIKES doing shady shit with mickey and having fun and idk why they bothered showing us that#if they were gonna drop it by the end of the season that i can only assume they knew would be the final season#it just felt like they didn’t know what to do with the two of them all season and they ended the season in a less satisfying place#than they started#r.txt
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bitchthefuck1 · 9 months ago
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have you watched the pjo show?
I saw the first 2 episodes when they came out at a watch party one of my friends threw, and as soon as they ended I realized I didn't particularly care to keep going. It wasn't like, outrageously bad by any means, I just don't think it gripped me enough to want to continue, and there were enough odd adaptational choices that I thought weakened the story that I lost interest. I might have tuned back in if the changes actually built to something interesting in the later episodes, but from everything I've seen it kinda seems like they just took the teeth out of the story, which was what I was worried about.
That being said, the cast seems really great and well suited to their roles, so like, if they improve the writing and pacing in the later seasons and stop sanding down all the rough edges, I might pick it back up. But otherwise, pass.
#im like famously bad at watching tv tho so me not wanting to continue is less dramatic than it probably sounds#i just don't really watch it casually anymore so I'll only follow along with shows that i really really like#i got another ask about the show a little while ago and i was like 'oh ill answer that once ive caught up' and then i never caught up so#sorry to whoever sent that i wasn't ignoring you i just never got to the ep you mentioned#like if I'm trying to be optimistic. given how quickly shows get canned if they're not immediately super popular. and given that this is a#disney product. its possible that once the show proves it can be commercially successful and the characters get older they might stop#playing it so safe and boring and bring some of the harder and more complicated elements back in. and like. that won't fix what they've#already fumbled but it will at least make the story better and more interesting. but idk how likely that is esp since#rick riordan seems totally on board with all the changes and it sounds like he doesn't really get why they diminish the story#like i feel like they're thinking too much about whether or not a change has a huge impact on the plot and not enough about how it#impacts the characters and the overall theme and vibe of the story. if that makes sense#like sure we still got from point A to point B in roughly the same way but that trip means something different for the characters now#and if you do that enough times you end up with a completely different result at the end even if we're technically in the same place#percy jackson show#asks
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oldtvandcomics · 1 year ago
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I really would like to say something about Loki Season 2, write some analysis, whatever, but... The whole thing is just making me feel TIRED.
Guys. You can do better than this. I promise, you can do better than this. In terms of general storytelling, but especially where queer representation is concerned. Why did you even think that there would be queer rep in the first place?! For fuck's sake.
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gekkonidae · 1 year ago
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Ive been taking my sweet ass time with totk haven't even touched the main quest yet, gonna get full stamina and all the hearts before I actually play the story
#this is what i live abt open world games#no need to start the story until i actually want to#i think thats something genshin kinda lacks?#i mean the open world is absolutely fantastic in totk and genshin but with genshin some puzzles in the open world you cant do#UNLESS you finish a really long quest#and i mean the quests arent hard but i prefer ignoring story stuff ans being able to actually explore without NEEDING the quest in order to#do so#which totk and botw did really well bc all the mandatory mechanics are things you get in the very beginning#and then ur just free to do whatever without needing the main quests#well#axtually i guess since some quests are aboit fixing environmental issues it kinda counts#but those environmental issues dont fully stop you from exploring the way the exploration in genshin does#i love both games#i mean w somw games i lose interest pretty fast like in a few months#but w genshin its been. 2 years? and im still not bored enough of the game to quit#i dont play the game for very long tho. i do some stuff then i close it which i guess is why i havent experienced full burnout#i think games w more freedom are just straight up better at keeping my attention for long periods of time#games w set paths like pokemon and some other story driven games donr keep my enjoyment for as long#i mean i love pokemon but it does get predictable and boring after a while#im not attached to genshin enough to want to stick with it no matter what tho like trust me the minute i get too bored to play#im leaving it w/o a second thought lol
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arolesbianism · 7 months ago
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Thinking abt how much I love oni's writing again... In particular, "a seed is planted" continues to be one of if not my favorite logs because despite the troubling details and implications that come with it, it's the one thing in the entirety of the decaying corpse of gravitas that genuinely leaves us with a grain of hope (a seed if you will) and makes oni as a whole a lot more bitter sweet as while earth may not have survived, the dupes did, and after their horrible origins and the shit that many of them went through, in due time they'll finally get to just live, they're free now, and even if Olivia's sleep is end of a tragedy, the world will keep moving forward with or without those who've been lost
#rat rambles#oni posting#like I guess I just rly love that oni both manages to commit to being a tragedy while also leaving a world still in motion#like Im glad that olivia didnt get a bittersweet ending and instead got a fucking miserable one#while at the same time the dupes are still left there to keep moving forward#well ok more so I like how the narrative shifts into smth quite beautiful when seen from the dupes perspectives#which is also why I like that the dupes are rarely talked abt directly in the lore logs#idk I just feel like a seed is planted wouldnt hit as hard to me if the dupes were talked abt more#its the same sort of incedental storytelling that I like abt the rest of oni's writing ig#also I just think them being a major part of the lore logs would rly take away from the greater horrors and tragedies of gravitas#like idk I think it would have been a lot more boring if a third of the logs were just jackie going so yeah I tortured dupes some more#it makes the pre end of the world world feel so much bigger while still mostly remaining within gravitas itself#enhances the feeling of glimpsing into a past world#like every now and then I think abt what oni story could have looked like and am filled with joy at what it is now#I fucking love being into fiction thats good god it feels so good to like shit thats just like actually good#it honestly makes me almost wish there wouldnt be new lore but I do think theres room for more#as in theres plenty of room to make shit up and also we need to see more of the scientists pls#as for actual quote unquote plot stuff idk just give me like one jackie and olivia college year video transcript or smth and we're good#theres other stuff that make me lose my mind but for narrative consistency I think itd be best to not touch those two too much#especially olivia I rly think she doesnt need almost any new content the only stuff Id want with her is if it expanded upon jackie#because rly jackie is the only character I think would super heavily benefit from elaboration even if I stand by her not needing much#as Ive said a billion times just smth small to show us her in a more casual setting and we're golden I think#show me that woman being genuinely happy so I can fill in the blanks as she slowly gets crushed by the consequences of her actions#shes a part of this tragedy too and god damnit I want to see the life she ruined along the way of ruining many others#I want to see a woman whos eyes once shined and then when the lights have dulled I want her to say it was worth it with no conviction#metaphorically ofc I dont actually want to see most of it because thatd go against the narrative philosophy already established#rly all this means is I wanna see jackie and olivia doing laundry together or smth#oh also I hope they specifically give otto a whole other log just to clear up my pronoun woes#idc what its abt just have them talk abt their gender offhand or smth#just mi-ma being like how do you do young man and otto is like they and mi-ma is like ah yes young they
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valeriehalla · 3 months ago
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actual writing advice
1. Use the passive voice.
What? What are you talking about, “don’t use the passive voice”? Are you feeling okay? Who told you that? Come on, let’s you and me go to their house and beat them with golf clubs. It’s just grammar. English is full of grammar: you should go ahead and use all of it whenever you want, on account of English is the language you’re writing in.
2. Use adverbs.
Now hang on. What are you even saying to me? Don’t use adverbs? My guy, that is an entire part of speech. That’s, like—that’s gotta be at least 20% of the dictionary. I don’t know who told you not to use adverbs, but you should definitely throw them into the Columbia river.
3. There’s no such thing as “filler”.
Buddy, “filler” is what we called the episodes of Dragon Ball Z where Goku wasn’t blasting Frieza because the anime was in production before Akira Toriyama had written the part where Goku blasts Frieza. Outside of this extremely specific context, “filler” does not exist. Just because a scene wouldn’t make it into the Wikipedia synopsis of your story’s plot doesn’t mean it isn’t important to your story. This is why “plot” and “story” are different words!
4. okay, now that I’ve snared you in my trap—and I know you don’t want to hear this—but orthography actually does kind of matter
First of all, a lot of what you think of as “grammar” is actually orthography. Should I put a comma here? How do I spell this word in this context? These are questions of orthography (which is a fancy Greek word meaning “correct-writing”). In fact, most of the “grammar questions” you’ll see posted online pertain to orthography; this number probably doubles in spaces for writers specifically.
If you’re a native speaker of English, your grammar is probably flawless and unremarkable for the purposes of writing prose. Instead, orthography refers to the set rules governing spelling, punctuation, and whitespace. There are a few things you should know about orthography:
English has no single orthography. You already know spelling and punctuation differ from country to country, but did you know it can even differ from publisher to publisher? Some newspapers will set parenthetical statements apart with em dashes—like this, with no spaces—while others will use slightly shorter dashes – like this, with spaces – to name just one example.
Orthography is boring, and nobody cares about it or knows what it is. For most readers, orthography is “invisible”. Readers pay attention to the words on a page, not the paper itself; in much the same way, readers pay attention to the meaning of a text and not the orthography, which exists only to convey that meaning.
That doesn’t mean it’s not important. Actually, that means it’s of the utmost importance. Because orthography can only be invisible if it meets the reader’s expectations.
You need to learn how to format dialogue into paragraphs. You need to learn when to end a quote with a comma versus a period. You need to learn how to use apostrophes, colons and semicolons. You need to learn these things not so you can win meaningless brownie points from your English teacher for having “Good Grammar”, but so that your prose looks like other prose the reader has consumed.
If you printed a novel on purple paper, you’d have the reader wondering: why purple? Then they’d be focusing on the paper and not the words on it. And you probably don’t want that! So it goes with orthography: whenever you deviate from standard practices, you force the reader to work out in their head whether that deviation was intentional or a mistake. Too much of that can destroy the flow of reading and prevent the reader from getting immersed.
You may chafe at this idea. You may think these “rules” are confusing and arbitrary. You’re correct to think that. They’re made the fuck up! What matters is that they were made the fuck up collaboratively, by thousands of writers over hundreds of years. Whether you like it or not, you are part of that collaboration: you’re not the first person to write prose, and you can’t expect yours to be the first prose your readers have ever read.
That doesn’t mean “never break the rules”, mind you. Once you’ve gotten comfortable with English orthography, then you are free to break it as you please. Knowing what’s expected gives you the power to do unexpected things on purpose. And that’s the really cool shit.
5. You’re allowed to say the boobs were big if the story is about how big the boobs were
Nobody is saying this. Only I am brave enough to say it.
Well, bye!
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aliyahwritings · 24 days ago
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ARE YOU JEALOUS?
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Summary: Sassy!Kook!Reader gets jealous when she sees Rafe Cameron close with another girl...
Content: neck sucking (?), childhood friends to lovers, kind of mean!rafe in one scene, bullying lol, suggestive towards the end but just a tiny bit.
Words Count: 5.5k ... i don't know what the fuck happened...
Aliyah's talking: IDK if i fw this or not but i hope yall will lolz <3 Thank you so much for the love on Protective Instincts btw!!!! I am so grateful and surprised that many of you all enjoyed it. Hope u'll enjoy this one too 🩷
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Sunlight streamed into Sarah’s room, casting a soft, golden glow over the space as you lounged on her bed, idly flipping through a magazine. You both were sprawled across the plush, yellow covers, surrounded by half-empty bags of chips and scattered makeup palettes—evidence of an afternoon well spent. Sarah was perched by the vanity, trying on different lip glosses, all of which looked beautiful on her, but she insisted on which one was the best.
“So, tell me again,” she started, holding up a tube of shimmery pink gloss and squinting at it thoughtfully. “Why don’t you go for Jake? I mean, he’s cute, he’s smart—”
“And boring. He is boring,” you interjected, rolling your eyes with a laugh. “Come on, Sarah, you know how I am. I need someone with a little more… edge…? Someone that could handle me but also play the game, you know?”
Sarah smirked, setting the lip gloss down and turning to face you. “Edge… Handling your attitude… I’m afraid that weirdly sounds like someone we both know.”
“You think you’re so funny, huh?” you said, shooting her a mock glare.
She laughed, completely unbothered. "What? I’m just stating the facts!" She shrugged, a mischievous glint in her eyes. "As much as I hate to admit it, my brother definitely fits both criteria, so…”
You were listening to her but stopped when your phone buzzed. Out of habit, you unlocked it and opened the notification from Instagram; Topper posted a new story and you watched it. The screen was filled with a shaky video of the beach, the late afternoon sun casting golden light over everything. You recognized some people, but your attention zeroed in on Rafe, right in the center of it all. He was grinning, his arm slung around a girl who was laughing and pulling him closer, like they were the only two people on the beach. 
You felt a quick, unwelcome pang in your chest.
“Hey, what’s got you so interested?” Sarah’s voice broke through your thoughts, and you glanced back at her, masking any hint of emotion with a casual smirk.
You locked the screen and tossed the phone aside. “Nothing. Just Topper’s beach parties and Instagram stories.”
She gave you a skeptical look, folding her arms. “Don’t lie to me. I know you better than yourself, what did you see in that story, Y/N?”
You hesitated, but then shrugged, trying to play it off. “Rafe was at the party with some girl. A new girl. It’s not a big deal.”
“Ah, I see,” she said with a raised eyebrow. “You know he’s always messing around with someone new. But… I thought you didn’t care about what he was up to.”
“I don’t,” you said, a bit too quickly, crossing your arms. “He can do whatever the hell he wants.”
“Right. So, you don’t care at all?”
You rolled your eyes, trying to suppress a smile. “Look, I just don’t get what’s so special about him that girls keep falling over themselves to be around him. That’s all.”
She nodded with a giggle. “Yeah, no, I definitely—”
“And doesn’t it bother anyone that he’s got a new girl every week? I mean, if I were one of those girls who actually liked him, I’d be furious. Wouldn’t you, Sar?” You barely paused before continuing, not even waiting for her answer. “It’s honestly just sad because Rafe really isn’t even all that. Sure, he can be fun and nice sometimes, but he’s also a huge asshole with a big fucking ego. Is it just me, or is everyone blind to that?”
Sarah was quiet for a moment, studying you with a thoughtful expression before she finally spoke up. “You know what? I think we could both use a break from overthinking anything about the opposite sex. How about we get out of here and grab some smoothies? I heard there’s a new spot by the marina.”
You nodded, grateful that she didn’t talk about your little moment. “Yeah, let’s go.”
Sarah grabbed her bag, giving you one last teasing smile. “Smoothies and maybe some retail therapy afterward?”
“Sounds like a plan,” you replied, letting the idea of a carefree afternoon replace the lingering thoughts of Rafe. Whatever he was up to, it was his business. You weren’t about to let it ruin your day.
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The soft hum of the fridge and the rhythmic clinking of silverware filled the kitchen as you, Sarah, and Rafe gathered around the island, your weekly routine as ingrained as the family photos lining the walls. The night was settling in, casting a cozy stillness over the room. You were only half-listening as Sarah rambled on about her weekend plans, your attention instead focused on pushing pasta around on your plate, not particularly hungry.
Rafe sat across the counter, leaning back in his chair with an ease that always seemed to irritate you. He had been quiet, too but you knew he wouldn’t last long. Sure enough, he broke the silence.
“Alright,” he began, raising an eyebrow at you, “what’s up with you tonight? You’re awfully quiet.”
You didn’t look up, keeping your tone purposefully casual. “Nothing’s up,” you replied, hoping he’d let it go. But you knew better.
“Come on,” he pressed, tilting his head in that infuriatingly smug way. “Where’s that feisty attitude you always have? Usually, by now, you’d have already made at least five smartass comments about my shirt or something.”
You let out a short, unimpressed laugh, finally meeting his gaze with a raised eyebrow. “Maybe I just ran out of things to say about you, Rafael. Ever think of that?”
He grinned, his eyes glinting with mischief. “Nah. You’ve got an endless supply of attitude, Y/N. I’d be shocked if you were ever actually out of material.” He took a sip from his glass, watching you over the rim with that familiar, infuriating smirk.
Sarah shot you a look, her mouth twisted in a tired smile as she mouthed, here we go. She had seen this routine a thousand times before.
“You really think I spend that much time thinking about you?” you fired back, folding your arms over your chest and fixing him with an unimpressed stare.
“Oh, I don’t think,” he replied smoothly, leaning in a little closer, “I know. Admit it. I’m in your head, aren’t I?”
You let out an exaggerated sigh, leaning back in your chair as you tossed him an indifferent look. “Right. You’re the center of my world, Rafe. Can’t you tell?”
He chuckled, clearly enjoying this. “You know, when you’re this quiet, it’s like a fucking flashing neon sign saying, ‘Something’s up’. Might as well tell me now.”
You rolled your eyes. You knew that engaging with him like this was a slippery slope—once you started, he never let up. But for some reason, tonight, you couldn’t help yourself.
“Honestly, I don’t have the energy for your little mind games tonight,” you said, trying to sound as bored as possible. “So, if you’re expecting me to entertain you, you’re gonna be disappointed.”
“Oh, come on. I don’t believe that for a second,” he shot back, leaning back casually in his chair as if he had all the time in the world to wear you down. “You love this. Sparring with me? It’s basically your favorite hobby.”
You scoffed, shaking your head. "Didn’t realize my silence was such a tragedy for you.”
“Oh, it is. I mean, where else am I supposed to get my daily dose of attitude?” He leaned back, feigning a pout. “Come on, you’re no fun like this. Did something happen?”
You rolled your eyes, twirling your fork in the pasta as if it held your entire focus. “Why would you care? I’m sure you have more important things to worry about. Maybe more girl—”
Sarah let out a sigh, interrupting before Rafe could respond. “Honestly, do you two ever get tired of this? We’re supposed to be having dinner, and it feels like I’m watching some sort of weird rom-com.”
You shot Sarah an exasperated look. “There’s nothing romantic about this, Sar. It’s called surviving.”
“Right,” Sarah said, clearly unconvinced. “But could you maybe survive without the constant bickering? Just once?”
Rafe smirked, clearly unfazed by Sarah’s comment as he turned back to you. “I don’t know. I think she secretly enjoys it. You should see how she lights up when she gets going.”
“Fuck off,” you muttered, taking a long sip from your glass and hoping it would mask the heat you could feel rising in your cheeks.
He watched you with an amused glint in his eye, clearly picking up on your discomfort. “A little defensive, aren’t we? I mean, I’m just stating the obvious here. You’ve been on edge all night. Care to share with the class what’s really bothering you?”
You set your glass down with a little more force than necessary, fixing him with a glare. “You really think everything’s about you, don’t you?”
“Not everything,” he replied, shrugging casually. “Just the things that involve you. Because, for some reason, every time you’re in a mood, it usually has something to do with me.”
You opened your mouth to argue, but then closed it again, unsure of how to respond without giving anything away. You didn’t want to give him the satisfaction of knowing he’d hit a nerve, even if he had.
“What’s the matter, princess?” he continued, pushing his plate aside as he leaned forward, his eyes never leaving yours. “Did something happen between you and Jake, huh? I thought you two were casually talk—”
You groaned, frustrated that he’d brought Jake into it. “There’s nothing to say about Jake. I’m just tired, okay? Not everything has to be about some guy.”
“Oh, I’m aware,” Rafe replied, his tone laced with a hint of smugness. “But I’d say you’re a little more…on edge than usual. So, it has to be about that guy, right…”
“Jake’s got nothing to do with this,” you said, your tone steady. “Unlike you, he actually knows how to mind his own business.”
Well, you’re just lying because you’ve never taken the time to actually learn about Jake and what type of person he was. As bitchy as it sounded, you were using him as a distraction.
You stared at him, hoping your silence would be enough to make him drop it. But, of course, he didn’t.
Rafe crossed his arms as he studied you, his gaze never wavering. “So, you’re saying you prefer a guy who lets you get away with whatever you want, then?”
You scoffed. “No, Rafe. I am saying I prefer a guy who doesn’t feel the need to stick his nose into everything I do. You know, a guy who’s secure enough to let me be without constantly needing to provoke me.”
“Yeah, I see,” he replied, nodding softly. “So, basically, you’re looking for someone boring. Someone who doesn’t challenge you, who just lets you coast by. Am I right?”
You let out a dry laugh, shaking your head. “You think you know me so well, don’t you? Don’t flatter yourself, Cameron. I can find someone else to annoy me if I really wanted to.”
Rafe’s eyes darkened, but that infuriating smirk stayed in place, like he thrived on every bit of tension between you. He cocked an eyebrow, leaning forward, his voice a low, taunting whisper. “Oh yeah? Who, exactly? Jake? He’s perfect for you—goody-two-shoes, never steps out of the fucking line. Because, let’s be honest, you’d crush him. He’d never call you out, never push you.” He paused, and there was a bitterness beneath his words, hidden but unmistakable. “He’d be safe.”
A bitter smile twisted your lips, the pain creeping into your voice despite your best efforts. “At least Jake knows how to be respectful. He wouldn’t stoop to tearing me down just to get a rise. He wouldn’t need to.”
Rafe scoffed, his amusement tinged with a hint of anger. “Respectful? Fuck that. You want someone to play nice and tell you what you want to hear, go right ahead. But I think we both know that’s not what you really want.” He took a step closer, his gaze fierce, challenging. “You think I’m the bad guy because I’m not afraid to tell you the truth. I don’t play pretend. I’m not here to tell you sweet lies—I’d rather see who you really are, even if that means pissing you off.”
You narrowed your eyes, fury blazing in your chest. He was looking right at you, like he could see through every layer you tried so hard to put up. But there was something deeper in his gaze, a flicker of something that made your heart race even as anger burned within you. And you hated that he could do that—make you feel so exposed, so raw, yet so alive all at once.
But to him, this was just another game. He thrived on your frustration, on the way he could get under your skin with just a few well-placed words. It was a twisted power play, a battle neither of you were willing to lose. And for a moment, the air between you was charged, almost electrifying, the tension so thick it was nearly suffocating. 
You wanted to hate him, but a part of you couldn’t help but wonder if he was right—if he really did see through to the parts of you that no one else dared to touch.
But that only made you angrier, and you felt a surge of resentment rise within you, pushing you over the edge. With a sudden flash of fury, you slammed your fists onto the table, the sound echoing through the room, your voice sharp and cutting. “You know what? Fuck you, Rafe Cameron.”
Without another word, you turned and stormed out.
The sound reverberated through the Cameron household, leaving a heavy silence. Rafe stood there, fists clenched, trying to swallow down the mix of anger and something else—something that felt dangerously close to longing.
Sarah raised an eyebrow at her brother. “You’re a fucking asshole, you know that?”
Rafe shot her a look, irritation simmering just beneath the surface. “You don’t get it, Sarah. She’s… She’s infuriating.”
But then he hesitated, his gaze drifting toward the door you had just stormed out of. The edge of his lips twitched in a way that was all too vulnerable, too honest. “But there’s something about her,” he admitted, his voice softening. “She’s fierce and passionate. When she’s angry, it’s like she’s alive in a way I can’t help but be drawn to. It’s frustrating, but… but she’s not afraid to challenge me, to call me out.” He paused, searching for the right words, his heart racing.
“And so that makes it right for you to annoy her to that point?”
He shrugged. “I don’t know. I can’t help it. I want her to see the real me, too. It’s like I can’t breathe when she’s around and then—when she leaves? It’s like the air just… disappears.” He ran a hand through his hair, a mix of confusion and desire etched across his features. “She challenges me in ways I never expected, and it drives me insane, but I can’t help but want more of her.”
“Wow,” Sarah said softly, her voice full of surprise. “I didn’t think I’d see the day Rafe Cameron talked about someone like this—but mess around with her like that one more time, and I’ll hurt you.”
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The sun spilled into your bedroom, casting a warm glow that felt inviting. But you stirred, still brimming with the tumult of emotions from last night. Rafe’s words echoed in your mind—his teasing, the way he pushed your buttons, and the way your heart raced despite your annoyance. You groaned and rolled over, pulling the blanket over your head, hoping to drown out the memories.
But then laughter broke through the haze of your thoughts. It was bright and carefree, drifting in through the open window. Intrigued, you tossed off the blanket and slid out of bed, your curiosity piqued. A quick glance outside revealed the source of the joyful sounds: Sarah, Wheezie, and Rafe were out by the pool, splashing water and playfully throwing each other around.
Rafe, wearing nothing but swim trunks that hung low on his hips, was the centerpiece of the scene, effortlessly drawing your gaze. His tanned skin glimmered, accentuating the muscles that rippled as he dove and surfaced in the water, laughter spilling from his lips, infectious and buoyant.
You caught yourself ogling him, eyes roaming over the way the water dripped from his hair, the way his body moved with ease and confidence. It wasn’t fair, really—how could someone be so effortlessly captivating? The sun caught the edges of his grin as he tossed Wheezie playfully into the pool, the sound of her laughter ringing out like music.
You were lost in the moment, so caught up in the heat of his gaze that you didn’t even notice the way your thighs clenched together, craving the contact that felt just out of reach. All you could think about was the overwhelming desire to touch him—everywhere. You imagined your hands gliding over his toned chest, feeling the hard flex of his biceps beneath your fingertips, tracing the lines of his powerful arms as they wrapped around your body, waist, and ass pulling you closer.
You wanted him. God, did you want him.
Why did he have this effect on you? Why was he constantly invading your thoughts, even now?
A sudden buzz from your phone pulled you from your reverie. You grabbed it from the bedside table and saw a message from Sarah: “Get your ass out here! We’re in the pool, it’s fun! You’ll want to join us!”
A smile tugged at your lips at Sarah's enthusiasm, but a moment of hesitation passed as you remembered the tension of last night. Still, you didn’t want to be the odd one out. With a determined sigh, you pulled yourself away from the window and began to get ready.
You rummaged through your drawers, searching for that one bikini that made you look stunning and earned you a handful of compliments every time you wore it. Finally, you found it: a deep emerald green that contrasted perfectly against your skin tone. It was cut high, accentuating your legs, the top was daring, showing just enough to leave to the imagination. You paired it with a pair of denim shorts.
You headed towards the back door, nerves swirling in your stomach. As you stepped outside, the head of the sun hit you like a wave, and the sounds of laughter grew louder.
“You’re awake!” Sarah exclaimed, her voice bright and cheerful. “I thought we’d have to drag you out here!”
You laughed lightly, feeling a playful energy surge within you. “I’m here, aren’t I?” You shot back, trying to keep your tone light as you made your way toward the pool.
Wheezie exclaimed, eyes wide of admiration. “Wow, Y/N! Look at you!”
“Thanks!” you replied, trying to play it cool but secretly loving the attention. You glanced at Rafe, who had turned to face you, and your heart raced at the sight of him leaning against the pool’s edge, water cascading down his toned body.
His gaze lingered on you, a mix of surprise and appreciation playing across his features. “Well, well, if it isn’t the queen herself,” he teased, that infuriating smirk stretching across his face. “Nice of you to join us.”
You rolled your eyes and turned your back to him, feigning indifference as you busied yourself with anything but him. The events of last night were still fresh in your mind, a heated clash that left you reeling and more than a little irritated. You were determined not to give him the satisfaction of a reaction.
“Oh, so I get the silent treatment?” he drawled, his voice dripping with playful disbelief. “I’m devastated,” he added, the corner of his mouth quirking up in that infuriatingly irresistible smirk that always made your heart flutter.
Instead, you focused on Sarah and Wheezie, who were gleefully splashing water at each other. You couldn’t help but feel the pull of their energy. 
Hours rolled by and you settled onto a lounge chair, you could feel Rafe’s eyes on you, the heat of his gaze igniting your skin in a way that both thrilled and annoyed you. He was still in the pool, looking at you like he wanted to eat you alive. You didn’t know but you were driving him crazy with that attitude of yours, this whole ignoring thing and your fucking bikini. 
Sarah and Wheezie went inside the house to prepare some snacks and drinks for us because we were getting hungry and thirsty, leaving only Rafe and you. 
You pulled your phone, pretending to scroll through social media, anything to distract yourself from the way your heart raced at his presence. A notification lit up your phone, and your heart skipped a beat when you saw Jake’s name flash across the screen. The excitement surged through you as you opened the message:
"Hey, gorgeous. I really like you, and I’d love to take you out sometime. You in?"
He was cute—way too cute.
A grin crept onto your lips, and for once, you allowed yourself to enjoy the attention from someone who wasn’t toying with your emotions. Someone who actually seemed genuine. No games, no mixed signals. Just interest. The kind that felt refreshing after dealing with someone who never seemed to know what he wanted.
You barely had time to revel in it before Rafe’s voice cut through the moment, sharp and demanding. “What’s got you smiling like that?”
Your grip tightened on your phone instinctively, and you flicked your gaze up to him, feigning nonchalance. “Oh, nothing. Just a friend,” you said, slipping your phone screen down against your thigh.
Rafe wasn’t buying it. His eyes narrowed, skepticism written all over his face. “Just a friend, huh?” His voice had that dangerous edge to it, the one you knew too well. “Funny, you don’t usually smile like that over friends.”
You felt his eyes burning into you, but you refused to give him the satisfaction. “Really? Maybe you don’t know me as well as you think,” you teased, biting back the smirk threatening to break free.
Rafe’s jaw clenched. “Who was it?”
“Like I said, just a friend,” you repeated, your voice smooth, but now you were teasing on purpose. You could feel his irritation rising, and part of you enjoyed it. “What, are you jealous or something?”
He scoffed, though you didn’t miss the way his eyes darkened. “Why the hell would I be jealous?” he snapped, though it sounded more like he was trying to convince himself than you. “I’m just asking a question.”
“Uh-huh.” You raised an eyebrow, leaning back and tilting your head, watching him closely. “Right. Just a casual question, huh? Totally doesn’t sound like someone’s jealous.”
His hands were now resting on the edge of the pool, gripping it just a little too tightly. “I’m not jealous,” he repeated, but the way his gaze darted to your phone said otherwise. “But if it’s someone trying to get at you, then yeah, I wanna know. Who is it?”
“Someone,” you said vaguely, enjoying the fact that Rafe was teetering on the edge of losing it. “Someone who’s interested, clearly.”
Rafe’s eyes flared, and the jealousy in his voice became impossible to miss. “Interested in what? You?” His lips curled into a scowl, his muscles tense. “What, you think some random guy’s gonna—”
“Maybe,” you cut in, your smile growing. “Maybe he’s actually straightforward, you know? No mind games, no drama. Just a guy who knows what he wants.”
His brows shot up, the implication stinging. “And you think I don’t know what I want?”
You shrugged, not backing down an inch. “Well, you never seem to make it that clear. Maybe someone else is going to take your place as my—”
The possessiveness in his eyes flared. He pushed himself up out of the pool, water dripping from his shoulders as he moved closer, his presence looming over you. “No one’s stepping up, got it? No one’s taking my place.”
You met his gaze, unflinching, even as your heart raced a little faster. “Oh? And what exactly is your place, Rafe?”
He leaned in, the heat between you practically crackling. “You know damn well where my place is,” he murmured, his voice low, daring, yet with a hint of uncertainty creeping in. “And I’m not about to let some bitch ass slide in because you think I don’t care.”
You smiled, tilting your head, savoring the tension. “Seems like you do care. Maybe more than you want to admit.”
“Because I do care, Y/N,” he murmured softly, swiping his wet thumb across your cheek. “I told you already that I cared way too damn much.”
Rafe’s thumb lingered on your cheek, the warmth of his touch sending shivers through your body despite the heat of the day. His eyes held yours, dark and intense, as if he were trying to convey all the words he couldn’t quite say aloud. The air between you was thick, charged with a tension that had been building for far too long.
You swallowed hard, trying to hold onto some semblance of control, but it was a losing battle. “Your way of showing it is fucked, Rafe.”
Your words were meant to cut, but they came out softer than you intended, almost like a challenge. His jaw tightened, but instead of snapping back with some cocky retort, he stepped even closer. The scent of chlorine and his skin invaded your senses, and you couldn’t help but notice how his muscles tensed as he towered over you, dripping with water, his presence commanding.
“I care,” he repeated, his voice lower now, almost a growl. His eyes flicked down to your lips and back to your eyes, like he was making a decision in real time. “I care more than you know.”
Before you could muster a reply, his hand slid from your cheek to the back of your neck, pulling you just a little closer, your breath hitching as his lips hovered near your ear. “I think you know exactly what my place is,” he murmured, his voice rough with unspoken desire. “And you’re not running from it.”
His breath was hot against your skin, sending a wave of heat cascading down your spine. He didn’t move right away, as if savoring the tension that crackled between you, the nearness, the inevitability of it all. Your heart pounded in your chest, your pulse quickening as his lips brushed, ever so lightly, against the sensitive spot just below your ear.
You gasped, your hands instinctively gripping the fabric of your shorts as your body reacted to him, heat pooling low in your belly. “Rafe…” you whispered, not quite a protest, but not quite giving in either.
But he wasn’t about to back down now. He shifted closer, his mouth grazing the curve of your neck, soft at first, then firmer, the scrape of his teeth making your pulse race. Your skin ignited under his touch, and a low moan escaped your lips before you could stop it.
“You feel that?” he whispered, his lips trailing lower, his voice husky and thick with need. “That’s not some game. That’s real.”
Your body arched toward him of its own accord, your resistance melting as his hands slid down to your waist, fingers pressing firmly into your skin, pulling you closer. You could feel the heat of his breath on your neck, his lips teasing, torturing, as they brushed along your collarbone. Every touch, every whisper was setting your nerves alight, and you were dizzy with the intensity of it.
“You’re such an ass,” you muttered, trying to keep a shred of control, but your voice lacked conviction.
He chuckled softly, the sound vibrating against your skin. “Maybe,” he agreed, his lips brushing the spot just beneath your ear again, sending a fresh wave of shivers down your spine. “But you can’t stop thinking about me, can you?”
You hated how right he was. You hated how easily he could unravel you, how even now, you were leaning into his touch, craving more of it. But there was no way you were giving him the satisfaction of hearing it.
“Stop being so cocky,” you managed to whisper, though your voice wavered with the desire that coursed through you.
But Rafe wasn’t in the mood to stop. His hand slid to your lower back, pulling your body flush against his, the coolness of his skin mingling with your own heat. You could feel the hard lines of his body pressed against yours, his chest rising and falling as his lips grazed your shoulder, his teeth scraping lightly against your skin, just enough to make you shudder.
“Admit it,” he murmured against your neck, his voice a deep, rough command. “You want this.”
You closed your eyes, fighting to hold onto your last thread of self-control, but the tension between you was overwhelming, suffocating. His lips moved lower, placing slow, deliberate kisses along your collarbone, each one leaving a trail of fire in its wake. Your breath came in ragged gasps as your body betrayed you, leaning into him, craving the heat of his touch, the weight of his gaze, the way he made you feel like the only person in the world.
“Rafe…” you breathed, your voice barely audible, as his hand slid down to your hip, his fingers digging into your skin possessively. You could feel his breath on your neck, his lips hovering just above the place where your pulse raced beneath the surface.
“I want you, Y/N,” he whispered against your skin, his voice raw, filled with the desire that had been simmering between you for what felt like forever. “And I’m not letting anyone else have you.”
His words sent a shiver down your spine, and before you could think better of it, your hands were in his hair, pulling him closer, your body aching for the contact you’d been denying yourself for so long.
Your lips collided with his in a heated rush, all the pent-up tension and desire finally unraveling between you. Rafe’s hands immediately gripped your hips, pulling you impossibly closer as he kissed you like he’d been waiting for this moment forever. His lips were demanding, rough and hungry, but there was a softness to the way he held you, like he wanted to savor every second. You melted into him, fingers tangling in his wet hair, feeling the slickness of the pool water on his skin as his body pressed against yours.
The taste of him, mixed with the faint tang of chlorine, was intoxicating. It was all-consuming, drowning out every rational thought. He kissed you like he was staking his claim, like he wanted to erase any trace of doubt from your mind, and for a moment, you let him. Your body responded instinctively, arching against his as his hands roamed down your back, gripping you tighter.
When you finally broke apart, both of you gasping for air, Rafe’s forehead rested against yours, his eyes dark with desire and something deeper—something more vulnerable. His chest heaved as he looked at you, his breath coming in ragged bursts. “I like you, Y/N,” he murmured, his voice rough with emotion. “I like you so much it drives me crazy. No more pretending.”
You stared into his eyes, searching for any hint of the cocky facade he usually wore, but it was gone. This was Rafe stripped bare, no teasing, no arrogance—just raw honesty. It made your heart race in a way that had nothing to do with the kiss.
Your breath caught in your throat as you considered what he was saying. Could you trust him? Could you really let your guard down and give in to this, knowing how easily he could hurt you?
But before you could overthink it, he kissed you again, slower this time, more deliberate. His lips moved against yours with a tenderness that made your chest ache, and all your doubts melted away. At that moment, it didn’t matter what had happened before, or what might happen after. All that mattered was how he made you feel right now—wanted, desired, seen.
Rafe pulled back, his thumb brushing gently against your bottom lip, his eyes flicking between yours. “Tell me you feel it too,” he whispered, his voice rough, almost pleading. “Tell me I’m not the only one. Tell me, princess.”
You swallowed hard, your heart hammering in your chest. There was no point in pretending anymore. “You’re not,” you admitted, your voice barely a whisper. “You drive me crazy, Rafe, too—I don’t want to feel this way, but I do.”
His lips curved into a small, triumphant smile, but there was relief in his eyes too, like he’d been holding his breath, waiting for you to say it. “Good,” he murmured, his hand cupping your face as his thumb stroked your cheek. “Because I don’t think I can let you go.”
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ciaoteamo · 7 months ago
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Milk and Water (Pt. I)
pairings: doppelgänger!Milkman x fem!Reader
summary: One of the newest residents’ very first doppelgänger comes in, trying to sway you into to letting them in. Will you..?
pt.II
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art credit (twt: loafuu_chii)
warning: 18+ content
“…what’s the story behind your um… ears(?)” You ask the doppelgänger before you. It was a clone of one of your favorite neighbors actually, her name was Maria.
A woman around your age that you became really close friends with over the few months of you working here.
“@&! !$?&” The doppelgänger let out a series of sounds.
“right, so give me one second” You press the bright red button next to the window and the steel blinds shut with a blaring alarm sound.
You call D.D.D. and they clean up their mess per usual. You once again, you were just thankful you didn’t have to work on that side of the glass.
You check your wrist watch, and happily sigh at the fact that you only had one more hour left to work.
“ mmm, someone’s eager to go home i see” A familiar voice speaks up.
“oh, Mr. Francis” You give the man a polite grin. He gave you a sly one in return. You knew it wasn’t him off the bat. Francis was usually shy towards you, making you want to tease him into blushing whenever you saw him.
Well, you suppose you could kill two birds with one stone. Flirt with the doppelgänger of your crush, and have some entertainment.
“how are you pretty girl” He asks, sliding an I.D. and sheet through the slot.
You examine the documents and identification and beam a smile up at him.
“the date on the I.D. is a little expired hun” You declare. He lets out a small chuckle and leans a little toward the glass.
“mmm, been busy with the milk business, love. must’ve slipped my mind to renew it” He replied. His eyes were low but he still held his sly grin. You leaned back in your chair, with a bored look on your face.
“you’re not like my Francis” You huff and tilt your head with a disappointed look.
His grin faltered and he stepped closer. His breathing had quickened a bit and he took off his hat. “who knows, i could be better” He suggests.
Now that his confidence had depleted a little, you were growing bored of him. You checked the time again and you had 45 minutes left.
“well i’ve gotta get you moving now. it was nice to see such a handsome face though, so thank you” You beam and reach for the button
“you don’t want to do this, trust me” He states with a warning tone. This wasn’t unusual, getting threats after realizing they’re doppelgängers, but being that this one was this aware… they must be evolving.
“and why would i trust you?” You ask out of curiosity.
“i mean look at me” He smirks, one arm leaned against the top of the window. His irises turned from their chocolate brown and into an empty pure white.
“hm” You nod and press the button.
“(Y/N)!” He roared with what you assume was his fist banging the glass.
You call D.D.D. and wait for them to clean their mess, again.
The steel blind begins to lift and you sit back in your seat, checking your watch again but noticed the new pink lighting that shone in.
You furrow your eyebrows and look up in horror as you see blood streaks on the window in thick, and dripping amounts. You jump out of your chair and put your back against the wall.
About 5 D.D.D. workers were piled up, bloody and battered in the corner of the room, and there the doppelgänger was.
Staring at you.
His eyes were low, his shirt was torn, revealing his pecs and the start of his abdomen. He was panting with his (surprisingly still) neat hair and an almost psychotic expression.
“oh no…” He starts with a laugh, still breathing heavily.
“what did you do..?” You cover your mouth with your hand.
“it’s what you did. you got me all riled up.”
He looks down for a brief moment and you swear you hear a zip. He holds his tie and the end of his tattered shirt in his mouth and looks up at you with knitted eyebrows.
His breath fogging up the window as he asks you. Looking like a poor starving puppy. “will you let me in now…? I need your help…” He slightly groaned.
“…what. the. fuck.”
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derinwrites · 7 months ago
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The Three Commandments
The thing about writing is this: you gotta start in medias res, to hook your readers with action immediately. But readers aren’t invested in people they know nothing about, so start with a framing scene that instead describes the characters and the stakes. But those scenes are boring, so cut straight to the action, after opening with a clever quip, but open in the style of the story, and try not to be too clever in the opener, it looks tacky. One shouldn’t use too many dialogue tags, it’s distracting; but you can use ‘said’ a lot, because ‘said’ is invisible, but don’t use ‘said’ too much because it’s boring and uninformative – make sure to vary your dialogue tags to be as descriptive as possible, except don’t do that because it’s distracting, and instead rely mostly on ‘said’ and only use others when you need them. But don’t use ‘said’ too often; you should avoid dialogue tags as much as you possibly can and indicate speakers through describing their reactions. But don’t do that, it’s distracting.
Having a viewpoint character describe themselves is amateurish, so avoid that. But also be sure to describe your viewpoint character so that the reader can picture them. And include a lot of introspection, so we can see their mindset, but don’t include too much introspection, because it’s boring and takes away from the action and really bogs down the story, but also remember to include plenty of introspection so your character doesn’t feel like a robot. And adverbs are great action descriptors; you should have a lot of them, but don’t use a lot of adverbs; they’re amateurish and bog down the story. And
The reason new writers are bombarded with so much outright contradictory writing advice is that these tips are conditional. It depends on your style, your genre, your audience, your level of skill, and what problems in your writing you’re trying to fix. Which is why, when I’m writing, I tend to focus on what I call my Three Commandments of Writing. These are the overall rules; before accepting any writing advice, I check whether it reinforces one of these rules or not. If not, I ditch it.
1: Thou Shalt Have Something To Say
What’s your book about?
I don’t mean, describe to me the plot. I mean, why should anybody read this? What’s its thesis? What’s its reason for existence, from the reader’s perspective? People write stories for all kinds of reasons, but things like ‘I just wanted to get it out of my head’ are meaningless from a reader perspective. The greatest piece of writing advice I ever received was you putting words on a page does not obligate anybody to read them. So why are the words there? What point are you trying to make?
The purpose of your story can vary wildly. Usually, you’ll be exploring some kind of thesis, especially if you write genre fiction. Curse Words, for example, is an exploration of self-perpetuating power structures and how aiming for short-term stability and safety can cause long-term problems, as well as the responsibilities of an agitator when seeking to do the necessary work of dismantling those power structures. Most of the things in Curse Words eventually fold back into exploring this question. Alternately, you might just have a really cool idea for a society or alien species or something and want to show it off (note: it can be VERY VERY HARD to carry a story on a ‘cool original concept’ by itself. You think your sky society where they fly above the clouds and have no rainfall and have to harvest water from the clouds below is a cool enough idea to carry a story: You’re almost certainly wrong. These cool concept stories work best when they are either very short, or working in conjunction with exploring a theme). You might be writing a mystery series where each story is a standalone mystery and the point is to present a puzzle and solve a fun mystery each book. Maybe you’re just here to make the reader laugh, and will throw in anything you can find that’ll act as framing for better jokes. In some genres, readers know exactly what they want and have gotten it a hundred times before and want that story again but with different character names – maybe you’re writing one of those. (These stories are popular in romance, pulp fantasy, some action genres, and rather a lot of types of fanfiction).
Whatever the main point of your story is, you should know it by the time you finish the first draft, because you simply cannot write the second draft if you don’t know what the point of the story is. (If you write web serials and are publishing the first draft, you’ll need to figure it out a lot faster.)
Once you know what the point of your story is, you can assess all writing decisions through this lens – does this help or hurt the point of my story?
2: Thou Shalt Respect Thy Reader’s Investment
Readers invest a lot in a story. Sometimes it’s money, if they bought your book, but even if your story is free, they invest time, attention, and emotional investment. The vast majority of your job is making that investment worth it. There are two factors to this – lowering the investment, and increasing the payoff. If you can lower your audience’s suspension of disbelief through consistent characterisation, realistic (for your genre – this may deviate from real realism) worldbuilding, and appropriately foreshadowing and forewarning any unexpected rules of your world. You can lower the amount of effort or attention your audience need to put into getting into your story by writing in a clear manner, using an entertaining tone, and relying on cultural touchpoints they understand already instead of pushing them in the deep end into a completely unfamiliar situation. The lower their initial investment, the easier it is to make the payoff worth it.
Two important notes here: one, not all audiences view investment in the same way. Your average reader views time as a major investment, but readers of long fiction (epic fantasies, web serials, et cetera) often view length as part of the payoff. Brandon Sanderson fans don’t grab his latest book and think “Uuuugh, why does it have to be so looong!” Similarly, some people like being thrown in the deep end and having to put a lot of work into figuring out what the fuck is going on with no onboarding. This is one of science fiction’s main tactics for forcibly immersing you in a future world. So the valuation of what counts as too much investment varies drastically between readers.
Two, it’s not always the best idea to minimise the necessary investment at all costs. Generally, engagement with art asks something of us, and that’s part of the appeal. Minimum-effort books do have their appeal and their place, in the same way that idle games or repetitive sitcoms have their appeal and their place, but the memorable stories, the ones that have staying power and provide real value, are the ones that ask something of the reader. If they’re not investing anything, they have no incentive to engage, and you’re just filling in time. This commandment does not exist to tell you to try to ask nothing of your audience – you should be asking something of your audience. It exists to tell you to respect that investment. Know what you’re asking of your audience, and make sure that the ask is less than the payoff.
The other way to respect the investment is of course to focus on a great payoff. Make those characters socially fascinating, make that sacrifice emotionally rending, make the answer to that mystery intellectually fulfilling. If you can make the investment worth it, they’ll enjoy your story. And if you consistently make their investment worth it, you build trust, and they’ll be willing to invest more next time, which means you can ask more of them and give them an even better payoff. Audience trust is a very precious currency and this is how you build it – be worth their time.
But how do you know what your audience does and doesn’t consider an onerous investment? And how do you know what kinds of payoff they’ll find rewarding? Easy – they self-sort. Part of your job is telling your audience what to expect from you as soon as you can, so that if it’s not for them, they’ll leave, and if it is, they’ll invest and appreciate the return. (“Oh but I want as many people reading my story as possible!” No, you don’t. If you want that, you can write paint-by-numbers common denominator mass appeal fic. What you want is the audience who will enjoy your story; everyone else is a waste of time, and is in fact, detrimental to your success, because if they don’t like your story then they’re likely to be bad marketing. You want these people to bounce off and leave before you disappoint them. Don’t try to trick them into staying around.) Your audience should know, very early on, what kind of an experience they’re in for, what the tone will be, the genre and character(s) they’re going to follow, that sort of thing. The first couple of chapters of Time to Orbit: Unknown, for example, are a micro-example of the sorts of mysteries that Aspen will be dealing with for most of the book, as well as a sample of their character voice, the way they approach problems, and enough of their background, world and behaviour for the reader to decide if this sort of story is for them. We also start the story with some mildly graphic medical stuff, enough physics for the reader to determine the ‘hardness’ of the scifi, and about the level of physical risk that Aspen will be putting themselves at for most of the book. This is all important information for a reader to have.
If you are mindful of the investment your readers are making, mindful of the value of the payoff, and honest with them about both from the start so that they can decide whether the story is for them, you can respect their investment and make sure they have a good time.
3: Thou Shalt Not Make Thy World Less Interesting
This one’s really about payoff, but it’s important enough to be its own commandment. It relates primarily to twists, reveals, worldbuilding, and killing off storylines or characters. One mistake that I see new writers make all the time is that they tank the engagement of their story by introducing a cool fun twist that seems so awesome in the moment and then… is a major letdown, because the implications make the world less interesting.
“It was all a dream” twists often fall into this trap. Contrary to popular opinion, I think these twists can be done extremely well. I’ve seen them done extremely well. The vast majority of the time, they’re very bad. They’re bad because they take an interesting world and make it boring. The same is true of poorly thought out, shocking character deaths – when you kill a character, you kill their potential, and if they’re a character worth killing in a high impact way then this is always a huge sacrifice on your part. Is it worth it? Will it make the story more interesting? Similarly, if your bad guy is going to get up and gloat ‘Aha, your quest was all planned by me, I was working in the shadows to get you to acquire the Mystery Object since I could not! You have fallen into my trap! Now give me the Mystery Object!’, is this a more interesting story than if the protagonist’s journey had actually been their own unmanipulated adventure? It makes your bad guy look clever and can be a cool twist, but does it mean that all those times your protagonist escaped the bad guy’s men by the skin of his teeth, he was being allowed to escape? Are they retroactively less interesting now?
Whether these twists work or not will depend on how you’ve constructed the rest of your story. Do they make your world more or less interesting?
If you have the audience’s trust, it’s permissible to make your world temporarily less interesting. You can kill off the cool guy with the awesome plan, or make it so that the Chosen One wasn’t actually the Chosen One, or even have the main character wake up and find out it was all a dream, and let the reader marinate in disappointment for a little while before you pick it up again and turn things around so that actually, that twist does lead to a more interesting story! But you have to pick it up again. Don’t leave them with the version that’s less interesting than the story you tanked for the twist. The general slop of interest must trend upward, and your sacrifices need to all lead into the more interesting world. Otherwise, your readers will be disappointed, and their experience will be tainted.
Whenever I’m looking at a new piece of writing advice, I view it through these three rules. Is this plot still delivering on the book’s purpose, or have I gone off the rails somewhere and just stared writing random stuff? Does making this character ‘more relateable’ help or hinder that goal? Does this argument with the protagonists’ mother tell the reader anything or lead to any useful payoff; is it respectful of their time? Will starting in medias res give the audience an accurate view of the story and help them decide whether to invest? Does this big twist that challenges all the assumptions we’ve made so far imply a world that is more or less interesting than the world previously implied?
Hopefully these can help you, too.
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