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#i'm really not doing well right now but i'll be alright
honeybeedewdrops · 2 days
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Photo Gone Wrong | L.Norris
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Summary: McLaren ask Y/N to take a picture of Lando and Oscar holding their first and third place trophy. What could go wrong?
Warnings: mention of a bloody nose
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The McLaren garage was the place to be after the Singapore Grand Prix. "Y/N" Someone called as you walk out of the garage. You stop and see one of the social media managers calling you over, Oscar and Lando close by her side.
"hey what's up" you say walking over to them. "Would you be able to take a picture of the boys holding their trophies for the McLaren socials." You nod and start to get your camera out. "Sure any particular way" You ask. "yeah were thinking like this one" the social media managers says getting out her phone and showing you a picture the boys had taken a few weeks ago.
"oh uh ok" you says not so sure about this picture many things could go wrong. "What? What's wrong you seem hesitant" the social media manager asks "I just what if one of them drop the trophy and break my camera or worse me" you state "come on Y/n don't you trust us" Lando says "You not so much. Oscar he's fine" Lando rolls his eyes. "Come on Y/n" Lando begs "i'll make sure he doesn't so anything" Oscar says "fine" you agree. You get down on the ground and point your camera up "Ok lean in" you say. Lando grips his trophy and nearly drops it causing you to squeal and turn away. Lando started laughing, "Lando" you complain "alright alright i'm serious" he says as the two lean in.
You snap a couple photos and before anyone could react Lando had dropped his trophy. He scrambled to catch it but even with his fast reflexes it was too late. The trophy came to a crash against your face the end hitting just perfectly in between your camera and cheek hitting your nose full on. You toss your camera aside not caring about it and sitting up grabbing your nose, crying out in pain. Blood started to gush out. "Oh my gosh Y/n I am so sorry I didn't mean it" Lando panicked. "I think, I think you broke my nose" you says as tears started to pool and fall. "We need a medic" Lando calls and Oscar takes off towards the medical center at least that's where you hopped he was going. "I am so sorry. what can I do?" Lando asks "Can you maybe get me a towel or something?" you ask holding your bloody nose that was really hurting. Lando looks around and spots a bag a few meters away he opens it and hands you a shirt. A crowd started to form and you started to get embarrassed. You tried not to put too much pressure as if you did it hurt.
A few minutes later Oscar came rushing over a few of the medical team right behind him. At that point your hands and the t-shirt you had were covered in blood. "Hey can you tell me your name" one Medic asks "Y/n" she says as the medic takes the cloth away. "ok that looks pretty bad" He says going into his bag and removing the t-shirt the medic poked around your nose making you flinch any time he'd touch a tender spot. "I'm sorry" he'd say.
Once the medic was finished he handed you some tissues to catch the blood. "Ok now we are going to get you onto the stretcher and get you down to the center" you nod as the three medics helped you up and then onto the stretcher. Lando walked up to you "Y/n i am so sorry" Lando apologies once again. "It's fine Lando I'll be fine" you said as they wheeled you away Lando following close behind.
They get to the medical center where you are put on some heavy medication to help with the pain as well as a blood thinner to help with stopping the bleeding. "Y/n we are going to take you to the hospital to get you checked out and make sure it's not a serious break from the looks of it you'll be fine will just have to wear a splint for about 2 weeks" "ooookkkk" you nod lazily the pain meds really doing some work.
The medic leaves to get the ambulance ready. "Sorry about your shirt" you said holding out the bloody McLaren shirt. "It's ok it's not even mine" he said pushing it back into your lap "oh good" you say and closes your eyes. "Y/n" Lando says "mmhm" "I am so sorry" you groaned tired of hearing him apologise "ugh stop apologising" "I can't help it. I feel really bad" you sighs "I'll be fine Lando" the medic comes back and start loading you into the van. Lando once again by your side. In the ambulance the bleeding had finally stopped and your nose was really swollen and starting to bruise.
Once at the hospital the doctor did confirm you had a broken nose but it wasn't severe enough that you needed surgery just needed to set it back and keep a splint on for 2 weeks.
Lando was very sweet the entire time, he waited the entire time. Even after you begged him to leave to celebrate his win with the team he didn't.
Luckily for you there was a 3 week break in between Singapore and Austin. When the Austin race did roll around you didn't have to wear a splint anymore and the swelling had gone so now it was just really bruised, but many still asked what had happened. 
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voxslays · 3 days
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“Jail is fun.” Stanley Pines x Reader
In which >>> You bail Stan out of jail and go on an unforgettable adventure together. Just like old times.
Warnings: None!
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You were waiting in the Mystery Shack for Stan, waiting for him to return, when suddenly the phone rang. “Hello? Hey uh...Listen I’m at the county jail…I kinda need you to bail me out…” Stan says, clearly anxious. You heard him awkwardly laugh from the other side of the phone. His gruff-voice going soft whenever he spoke to you “Please..?" He strained out, making an over dramatic gag at the end in an attempt to lighten up the situation. “Fine.” You say, clearly annoyed as you hang up the phone, pick up your keys, and get in the car.
As you pull up to the jail, Stan is sitting handcuffed to a bench, his head hung low. He looks up as you walk in, a sheepish grin on his face. "Heyyy... " He shrinks back a little when he notices how pissed you are. "Aw come on now, don't give me that look...I'm sorry, alright? I swear, it was just a little misunderstanding..." He trails off, realizing you probably don't want to hear his excuses right now.
“Don’t talk to me for a couple days.” You say as you get into the car and start the engine. Stan sulks into the passenger seat, buckling his seatbelt with his handcuffed hands. He sits silently, staring out the window, sulking like a scolded child. After a few minutes, he can't take the silence anymore. "You mad at me?" He chuckles awkwardly. “What do you think?” You ask angrily, not taking your eyes off the road. 
He lets out a sigh, slumping down in his seat. "Yeah, I think you are... I'm sorry, okay? I really am..." His voice is sincere, and he looks over at you with puppy dog eyes. "Can we talk about it?" He asks softly. “Fine.” You grumble. He hesitates before speaking, choosing his words carefully. "It was just... a moment of weakness, you know? I didn't mean to get caught, honest..." He trails off, waiting for your response. 
“I’m not mad. Just disappointed.” You say, still upset. Stan's face falls, and he looks down at his lap. "I...I understand...I let you down..." He pauses, then looks up at you with determination in his eyes. "But I swear, I'll make it up to you." His eyes sparkle with a hint of devotion. He sits in silence for a moment, thinking. Then, he speaks up again, his voice filled with excitement. "I know! I know what I can do to make it up to you!"  He leans forward, his eyes shining with enthusiasm. “Hm?” You ask, eyes still glued to the road.
"We can go on an adventure! You know, like we used to...before all this...adult stuff...got in the way..." He gestures vaguely, referring to his recent run-ins with the law. "Just you and me, like old times...Just like when we were kids.” He says, his eyes gleaming with determination. “That was over fifty years ago.” You remind him. Stan's face falls, and he looks down at his lap, his excitement deflating. "Right... of course it was... Well, I guess I was just trying to hold on to something..." He trails off, his shoulders slumping in defeat. “...Okay.” You say. 
Stan looks up, surprise etched on his face. "Okay? You mean... you'll go on an adventure with me?"  He can't hide the hopefulness in his voice. "For real?" He asks excitedly. “Yes.” You say, your words genuine. Stan's face breaks out into a wide grin, his eyes crinkling at the corners. "Really?!" He leans over and plants a big kiss on your cheek, "Thank you, thank you, thank you!" He exclaims. You pull up to the mystery shack and get out of the car. “So where should we go?” You ask. Stan looks out at the dark woods surrounding the shack, his eyes gleaming with mischief. "How about... we follow the road less traveled?"  He nods towards a barely visible path leading into the trees. "See where it takes us..." He says mischievously.
After a few long hours of hiking, you make it to the mystery mountain. As the sun begins to set, casting an orange glow over everything, Stan looks up at the towering mountain before you, his eyes wide. "Well... would you look at that..." He whistles lowly, impressed. "We haven't been here in... well, ever."
“It's just as beautiful as I remember it.” You say, taking in your surroundings. Stan grins at you, his eyes reflecting the golden hues of the sunrise. "Told ya it'd be worth the climb." He sits down on a nearby rock, catching his breath. "You wanna... take a little break? Catch our breath before we start the descent?" He huffs. “Sure.” You say.
Stan nods, then looks around, his eyes lighting up as he spots a flat, grassy patch. "Let's lay down for a bit, huh?"  He toddles over to the spot and plops down, patting the ground beside him invitingly. You lay down beside Stanley on the moist green grass. Stan closes his eyes, a small smile playing on his lips. "This is nice." He murmurs, his voice soft and content. "Just the two of us. No worries. No cares..." He sighs happily, his chest rising and falling in a steady rhythm. “I love you.” You say as you turn your head towards him. Stan's smile widens, and he rolls onto his side, wrapping his arms around you in a tight hug. "I love you too.”
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eulaliasims · 1 day
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Round 1, Hill Farm 4/7
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Norweni: ...you want to leave an offering for that?
Eisu: It can't hurt anything to ask the spirits' favor. Tomorrow is the festival and the peak of spring--I thought doing it tonight might be a good time.
Elmet: I'm going to pretend I can't hear any of this.
Norweni: Never did Fial and Dinn much good, but do it if you want. Why are you telling me this?
Eisu: Would you come with me?
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Norweni: Oh, don't tell me you're still afraid of caves after Drossburh.
Eisu: Just because I can find my way out of a dark cave doesn't mean I want to.
Norweni: Alright, I'll go with you.
Elmet: Still pretending I can't hear this.
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It's been a while since Eisu has been up in the hills. The cave still gives him the heebie-jeebies.
Eisu: Where'd you go?
Norweni: Had to pee. Figured it was better to pee outside than in the gods' house.
Eisu: Well... now what?
Norweni: I can't make your offering for you, Eisu.
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Eisu: ...do you think the spirits are pleased?
Norweni: It's hard to say.
Eisu: Maybe I should've made a priestess my best friend instead.
Norweni: For this, definitely!
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Eisu: Uh--
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Norweni: I wonder how far up the ore veins come...
Eisu: Norweni? Did you see that?
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Norweni: What? What?
Eisu: A bright light around the shrine.
Norweni: Spirit light. I've seen it once before, but I'm not sure what it means... I don't know why any spirits wouldn't be pleased with you, though. But maybe it's time we head back toward home.
Eisu: I think you're right. That really startled me... thank you for coming with me, Wenna.
Norweni: Sure, sure. *pats* Okay, that's enough hugging for now.
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nikki152006 · 1 day
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the letter | Hawks X Reader
oneshot; (wrote it some 3 yrs ago and edited the narration here)
(it was a result for a "write a letter to mha characters" quiz of mine)
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.
"Calm down, will you?" Tokoyami says over the phone, "I can not believe it's me of all people who needs to console you."
"Well, it was your idea." you pace your room in stress.
"It was dark shadow's idea." Tokoyami doesn't sound happy at your accusation, "I even warned you against trusting him just like that. His maturity level is down in the drain. That all put aside, I really do think you should relax. Definitely, sensei wouldn't hate you."
"He wouldn't hate me?" you frown and take a deep inhale, "I wrote that guy a love letter and we left it in his office, Tokyo!"
"I do not see how that should make him hate you.. " Tokoyami sounds confused, "Hawks sensei has quite a following, it would only be normal to him if you ended up having feelings for him too. Relax, it's no big deal."
"Oh my God." you clutch your head, "Is this how you're consoling me? I don't know what to do– is there a chance he wouldn't have seen it? I really just want to bring the letter back now."
"Wow." Dark shadow's voice sounds, "That's really spineless of you," you gasp at that, "relax, (Name)-chan. Everything's gonna be fine. If Hawks sensei ignores you, I'll fight him for you."
You pause, "Ignores? You know what, I'll call you and Dark Shadow back later, Tokyo. The both of you are only increasing my anxiety."
"Okay." Tokoyami sighs, "And stop calling me Tokyo."
"No." you hang up right after.
Continuing to pace in the room, you begin to prepare yourself for the worse. It's true Hawks could just ignore you if he gets uncomfortable with the whole thing. If not that, he could just reject your feelings.
After all, he does get thousands of letters per day (though none are found at his table top in his office) and like Tokoyami said, it would be only normal for him to have a little girl crush on him.
You're two weeks away from your birthday and do not at all wish to be crying over his rejection on the day you turn eighteen. 
"It's alright." you try to console yourself, "There's a lot more beauty in this world to cry over just one guy." but it's easier said than done.
No matter how true your words are, they do nothing to ease the way your throat suffocates in anxiety."
Your phone buzzes with notifications on the side and you pick it up to distract yourself with whatever they're from only to find an unknown number having texted you.
__________________________
XXXXXXX
heyy
you really thought you'd 
send him a letter and BOOM
he's into you, huh
haha, bitch
stop daydreaming
look at this 
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seriously
stop embarrassing yourself
there's other important ppl
in his life
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Your brain processes the texts way too slow. Once it does, however, you feel something in your heart shatter.
A picture of Hawks blushing and another of him covering his face combined with the texts you've received explain a lot. 
There's other important people in his life.
It makes sense– you don't know much about his person life. You only know Hawks the hero not the person who he is away from the limelight.
It makes sense, absolute sense, but it hurts. 
"It's okay." you mumble futile and empty words to yourself, one hand making way to your chest and rubbing it hard. The ache lying within overpowers even the peak of control you can exert over yourself.
A tear rolls down your cheek. At this point, you don't even know what else you were expecting.
"I am just another fangirl." you tell yourself, "It's alright. That's what happens, I'm no one special– I barely know about his personal life."
A ding brings in new messages from the same number.
__________________________
XXXXXXX
we've got some things to settle
fifteen minutes from now
on your dorm roof
lets fight
YOU
lets please talk it out
it's nothing serious
I guess I'm just a fangirl
XXXXXXX
ask me if I give a fuck
__________________________
It hurts you to reply this way but this is just the truth.
But how can someone enter U.A.? I don't think non pro heroes would be allowed to enter.
And this thought leads to the rather painful realization that the person texting you might just be Mirko, you know Hawks is good friends with her so there could always be things between them that you aren't aware of.
It's just best to go and talk to her and clear out any misunderstandings. Who knows what sort of ruckus might follow.
You violently rub your teary eyes and swallow hard, "Well then."
There's no one on the roof when you reach there. With a sigh, you walk over to the boundary and lean against it taking in the view of the night at your school.
The suffocating weight on your chest remains constant but the worry about what Hawks would think of you beats it.
It hurts to remember how seriously you had written the letter and poured all of your ehart into it. Now, you only feel like an idiot.
Why the fuck did I even think this was okay?
If you could, you'd make everything go back to before you'd written it. All the worry, all the nervousness and this painful rejection-- you sigh.
"Pretty, isn't it?"
You haven't paid attention to the view until now. At once, you blink focusing your gaze in front. A small smile rises up your face, "It's beautiful." and then you pause.
"You didn't even notice me sneaking up to you." the way too familiar from the snort makes a tsunami of heat crash against your body, you snap your head to where Hawks is leaned to the boundary by your side.
"Hawks." your jaw falls a mile below.
"Yup." he smiled, "I had to come, didn't I?"
On reflex, you look around to see if someone else has come with him but not another soul is around.
"You're.. " you swallow hard, a mountain of shame settling in your face, "Uhm... well.. "
Hawks hums, his face turned towards the school building in view, "I thought I'd just talk to you face to face. I was on my way to Musutafu anyways."
"O-Oh.. ?"
"So you wrote me a letter." there's the tiniest bit of tease in his voice, "You think I'm handsome, eh, (Name)-chan? Boy, I did not know that."
Your face falls into your hands. You wish the earth would swallow you whole.
"Well," he hums a moment later, "I sort of saw the letter in front of Mirko and she urged we should prank you so she took those pictures of me while I was reading the letter. I don't know what she's texted you though. She said you'd be happy to see me in person."
It takes you a while to process the thing about the pictures.
You don't have it inside you to face him anymore but the relief you feel on knowing this was a pranks expresses itself as a sharp exhale.
Hawks' face turns to you again, a sly smirk rising to his face, "You weren't getting jealous, were you? Ahh, I really want to see a jealous (Name)-chan. Your little crush on me makes this so much easier."
With great difficulty, you manage to separate your face and hands and try to lift your head.
"Oh right," Hawks snorts, "it's not a crush, it's love."
"Come on." you whine, turning your face away.
Hawks laughs, "You're adorable, (Name)-chan. Don't you worry, you'll still be on my priority list of little girls crushing on me."
"Look at how proud you are about that." you roll your eyes hysterically, "Shameless chicken."
"Aw, don't you think being mean to me makes me not want to hang out with you?" he dramatizes, "I thought we get careful when we get a puppy crush."
You're honestly just glad he isn't hating or getting creeped out by you.
"You were on your way to Musutafu?" you try to change the topic, "For what?"
Hawks hums a little, his gaze focused on the distantly visible city, "Say, (Name)-chan. You're of age, right? Your birthday was three months ago so you should be eighteen already."
"I am, yeah." your gaze rests on him for a bit- Hawks looks beautiful in the low night light.
He turns to you, "I was coming to Musutafu for this date I have to be on. I realized I should confirm your age outside the school. Nezu looked pretty relaxed when I said I want to visit you so that was relieving."
You blink, "I'm sorry?" there's a darker shade settling on his face now that you focus.
"Takami Keigo." he hums, "That's my real name."
The sudden revelation takes you by surprise, "Oh? I.. wow. That's a nice name."
"Of course," he snorts though there is now something adorably nervous to his voice, "your crush on me makes everything about me nice."
"Other than your personality, yes." you pout, "Look at you insensitively teasing me. Are you wishing to see me cry later?"
"Ne ne, (Name)-chan, you really think I'd let you cry?" he turns you towards himself.
You blink, "H-Huh?"
Hawks smiles nervously, "D'you.. you know.. want to go out with me tonight?"
It takes an eternity for your brain to process it. Once you do, your jaw drop in shock only to tug upwards immediately into a smile.
"What? What.. seriously?"
"Of course." his hand rubs the back of his head, Hawks looks embarrassed, "I-I mean.. it's not important that your crush is one sided.. "
"You like me?" you don't remember when the last time you'd been filled with such pure thrill was. You're basically jumping on your feet.
"If you're going to behave like this, how do you expect me not to?" he pouts and speaks in a small voice.
"Wow." your gaze locks into his, "That's just... "
"Sweet?" his hand boops your nose, "It is. But anyways, should we?" he holds his hand out.
You're about to put your hand onto his put pause, "Has Aizawa sensei allowed you to take me out." you pause, "Shit, I'm not even dressed right." and you continue to freak out more in happiness than in worry.
Hawks chuckles, "You're being pretty reasonable for someone who gets to be with the sexy hot number two." and the sassy reply he expects doesn't come.
You wrap your hands around him instead, "I am."
A gush of red burns his cheeks, Hawks lips part, "Wh-Whoa.. okay." his eyebrows jerk, and his head turns to the side now radiating with heat.
"Shit." you step away from him, "I'm not making you uncomfortable or something, am I?"
"Not at all." Hawks's eyes lock into yours, "That's.. actually leave the date. Let's go to your room and watch a movie or something."
"Boys aren't allowed in our side of the dorm." you make a sad face.
"I'm a man if you haven't noticed." he frowns, "Take me down there, I'll make sure you never miss my manliness again."
Your eyes widen and avert to the side and a buzz rises up your skin. Hawks looks pretty dead set with his little tease and is happy to see the reaction he was expecting.
It's risky sneaking Hawks inside so he sends in a feather first. Thankfully, there's no one in the hallways at this hour.
You let Hawks inside first and enter after securing the area. Little do you realize you've pushed him right into the one wall full of posters of him. You thank yourself for not having pasted hearts or something of the sort around.
"Looks like you have a major crush on this pro hero Hawks." he looks smug but the warm red tint of his ears adds more to the story, "That's so cute."
Your cheeks flare up, "W-Well.. th-there's nothing to hide anymore.. I guess."
Hawks hums, "You'll be knowing me as Keigo no onwards." he leans forward and pulls a poster down, crushes it and throw it to the side.
"What are you doing?" you frown in confusion.
"There's a lot of other things you need space to stick on the walls." he says, "Things about Takami Keigo and not Hawks," a teasing smirk rises up his face again, "and then you can continue to thirst over a sexier side of your hero crush."
You pout and turn away, face now warming up the air all around, "You're so mean, Hawks." there's a silence, "K-Keigo-san.. "
"Good girl." he hums, making all hair on your body rise on their ends, "Try it less formal."
You swallow, "Keigo-kun.. ?"
"Yeah." his hand strokes your cheek, you feel your legs getting weak, "That's more like it, babybird."
"You're literally so mean." your gaze averts to the ground, "Coming all the way here just to tease me.. "
"And maybe also to see you get excited like a little kid when I say it's mutual." he winks, then plops onto your bed, rubbing his face into the pillow.
The thing about the number two pro hero is that the confidence seeps out of all pores in his body. Even if he is shy and nervous, Hawks would unapologetically spread around knowing it would not at all change anything about your feelings for him unless it makes them more intense.
He knows that because he has seen the expression on your face when the two of you would mess around and do weird stuff to annoy Tokoyami (although it was mostly you).
Hawks would have a bigger hand in verbal teasing.
"S-So... " you fiddle with your fingers, cheeks heating up more at the thought of his scent settling onto your sheets. Hawks turns to you.
"Movie?"
"I-If you want to."
"Or maybe we could just.. you know," he playfully winks.
You freeze momentarily, "What... ?"
Hawks snorts, his hand taking his visors and ruffling his hair. He beckons you to come sit with him while taking his shoes and jacket off.
You now find it hard to not stare at his torso.
"Should we have a photoshoot?" he turns to you, eyes full of adoration.
It's too bad that your dirty mind is not able to process anything rationally on being exposed to his biceps now. And it just so happens that you and Hawks are awfully comfortable with teasing and insults on being friends for so long (all thanks to Tokoyami).
That is why the words slip out of your mouth before you can realise, "If you strip, yes."
Hawks blinks, his ears visibly getting a hot shade of red but expressions forced to remain straight, "You really have some wild fantasies about me, babygirl. Tokoyami told me all of them."
You blink, "What?"
He smiles cheekily, "If I strip, you'll lose your head."
"No- Tokoyami did what?"
"Told me some stuff." he hums, "Told me I should get a spine to propose to you but then boom, you send the letter and it gets easier for me."
"He knew you liked me back?"
"Of course he did." Hawks pushes his boots to the side with his foot, "Don't you go getting mad at him," his hands plant on your hips, cheeks blooming red, "this is my payment for this request."
In another second, you're sitting in his lap.
"So, photoshoot." he clears his throat, unable to properly talk now that your body is pressed against his with your adorable eyes looking up at him in shock and embarrassment, "I-I'll use my phone."
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seafullofpeace · 1 day
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https://www.tumblr .com/seafullofpeace /762614476555108352/i-feel-like -writing-chris-or-matt-with
Matt with a little that regresses because of depression but it doesn't really help so he has a sad baby to take care of :(
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My little sweetheart
matt sturniolo and little!reader with depression
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You just came back home and you're incredibly exhausted. Everything is blurry and all you want and absolutely need right now is to snuggle in bed with Matt and feel the safety of being close to him. You can feel that the emotions started to wear you out and you started to slip into little space slowly. Matt heard quiet slam of the door and walked quickly downstairs to see you. He smiled lovingly and you run towards him, needy to be held. He could see something is wrong, he always do, a frown appeared on his face.
"Hey baby...Draining day, huh..?" He asked quietly, almost whispering because he didn't wanted to overwhelm you even more. You just nod simply and he cradle your face into his palms gently and kissed your forehead.
"It's okay, hun. It's okay to feel like this, you know? I love you so much." He continued, trying to bring you some comfort
"Dada.." You said quietly with a soft pout on your lips, clearly exhausted and your eyes tearly.
"Yes, little one?" He asked then saw tears in your pretty eyes. "You wanna let it out? It's completely alright to cry and to let the emotions out, sweetheart." He caress your hair gently then look at you and you nod.
"Wann rest with daddy.." You told him.
"Of course, angel. We're gonnna lay down together, right? Then daddy is gonna make a little meal for you and prepare a bath for you. Would you like it?" He's asked, trying to make you feel at least a little bit better. You nod softly and Matt lifted you up to carry you to your room. He prepared earlier a pajama for you so you can change and feel more comfortable. He put you on the bed and help you change into the pajama then he lay next to you. He lifted up the duvet then wait until you snuggle to him, like you always do. He covered both of you then look down at you lovingly.
"I know you don't feel well, little one, but I'm here you know? You know that you can always sob your little heart out and I'll be next to you because I love you and want to help you, baby. Can you show daddy where you are?" He asked with a soft smile then you pointed at his heart and he nod, his heart melting.
"Yes, baby, you have taken over daddy's heart. Remember it always, I love taking care of you, you're not a burden, you're loved and safe." You smiled softly then feel a caring kiss on your temple. Then you pointed at the table next to the bed where your pacifier is. You look up at him then snuggle more and he know you wanted your pacifier. He took it and put into your mouth so you can suck it.
"Sleepy baby?" He asked and you nodded again. "Then close your tired eyes and let sleep take you to the dreamland, okay, little one?" Then after a while, you peacefully fell asleep in his arms while cuddling to your plushie and sucking your pacifier. After an hour, you woke up slowly and rub your sleepy eyes. When you opened them fully, you were still laying with Matt but you noticed a little surprise on the desk. Your eyes lit up and Matt smiled lovingly. "I got something for you, my little angel. Wanna see?" And you nod in excitement. He help you to sit up and you look at the desk again. There's a new pacifier, another plushie, little meal, new toothbrush and two coloring books. Matt kissed your head softly and smile.
"You liked the pacifier in the shop, right? I got it for you, hun, with a little bunny, you see? New stuffie for my baby, yeah? Bluey coloring books for my little Bluey enjoyer, and I made you some food. I know when you feel sad and drained, baby dont have strength to eat, right? But daddy made you a little dinner so it's more enjoyable and easier to eat. Also toothbrush, sweets. It's a princesses one, you see? When you're exhausted it's hard to remember about things like that, am I right? But I promise I'll help you and I can brush your teeth if you want, hun. The toothbrush is super soft and won't hurt you, and you like princesses, yeah? You're one of them, you're daddy's little princess."
Your big eyes look up at him and you can't put in words how you love him and how thankful you are. You struggle with depression but he always try his best and try to make your days as enjoyable as possible so you feel at least a little better.
"I luv yuu..." You whispered then rest your head on his chest.
"Daddy love you too, you know? He love you the most. You're my little sweetheart." he smiled gently. "Eat, baby, then I'm gonna prepare bath for you, okay? You had a tiring day and deserve to rest and play with your bath toys. Are you excited to play with them?" he asked with a smile on his face
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"Yeah!" you said cutely then started to eat slowly. After 20 minutes, Matt started to prepare bath for you so you can relax in warm water. He lifted you up gently then carry you to bathroom. Your eyes lifted up when you saw the colorful bath that he prepared for you. You clap your hands a little in happiness then Matt helped you take off your clothes and get into the bath. The pretty colors in your bath and a lot of cool toys made you keep your mind off sad things and problems so you calmed down a lot. Matt washed you and tried to be as gentle as possible. After a happy bath, he helped you to get in your pajama and slippers, then he brushed your teeth and your hair.
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"Im so proud of you, angel. You had a hard day and yet you did so well. Now you're all cleaned up and ready for sleep. Or my little one want to play a little more? We have some time until bed time. Wanna color your Bluey coloring book?" he asked and your eyes lit up, he already knew the answer.
"Yeah! c:" you said with a smile on your face.
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Alibi
The morning had gone seemingly well, having the day off, you were able to take care of a lot of errands you had been putting off such as pulling all of the weeds from your backyard that managed to weasel their way back in even after drenching them in weed killer.
You were so engrossed with picking them and listening to one of your favorite podcasts, you almost missed hearing the doorbell ringing. Taking the gloves off, you paused your podcast and went inside to answer the door, slightly surprised to see two very professional people standing outside.
"Good evening ma'am. I'm Special Agent DiNozzo with NCIS and this is Agent McGee, mind if we ask you a few questions regarding Karen Moss?"
You shifted your weight nervously, stomach turning at the sound of your friends name.
"What's wrong? Did something happen?"
They shared a solemn look between the two of each other, telling you everything you needed to know.
"Her body was found this morning a few streets away and based on her call history, you were the last person to speak with her before her death. May we ask where you were last night around 11pm?"
You covered your mouth in shock, not believing that they just told you that your close friend died, let alone was possibly murdered and know were questioning you as if you might be a suspect. You thought back about the time they were referring to and memories of Jethro and you tangled together in your bed sheets popped into your mind. You thought about telling them, not sure if they even worked with Jethro, but decided on giving them the simplified version instead.
"I was here. With my boyfriend.."
"Is he here now to verify your whereabouts?" DiNozzo asked, taking a small peek over you as if he'd catch a glimpse of someone fleeing. Were all NCIS so suspicious?
"No, but I can give you his number. His name is Leroy Gibbs. His number is-
"Wait, sorry. Leroy Gibbs?" Agent DiNozzo interrupted, facial expression disbelieving. "Grey hair, high and tight haircut, broody mysterious Leroy Gibbs?"
You chuckled a little at his choice of words to describe your boyfriend, seeing how well he made an impression on people.
"Well not usually broody around me but yes, I guess you could say that. Why? Do the two of you know him?"
Once again, the two agents shared a look, this time one of confusion and awe.
"Uh, could you just hang on one second," DiNozzo asked. "I'll be right back."
You stood there with Agent McGee who looked like he wanted say something, but didn't as Agent DiNozzo walked a few paces, pulling out his phone and dialing a number.
"So was Kathy murdered? You said her body was found. When I talked with her last night, she said she was on her way to meet up with someone for a blind date," you asked McGee who was focused on the phone call Agent DiNozzo was having.
"Well Abby was able to go through the Lieutenant's phone and her number was the last dialed. We were just following- Uh yes- Well I wasn't sure- Of course boss, I'll tell McGee."
Agent DiNozzo came back over before murmuring to Agent McGee.
"Gibbs wants us to bring her in for protection. I told him you'd explain to him why we questioned his girlfriend without letting him know."
"What do mean, me? You're the one that had Abby look up the phone records."
"Just take one for the team McProbie. He's still mad at me for the whole coffee incident. Plus, you owe me."
You watched the two supposed Federal Agents argue like siblings, neither one of them wanting to be in the line of Jethro's mood and honestly it was kind of funny. Jethro never really talked much about his team but you had only been seeing him for a few months and 9 times out of 10, the two of you weren't doing much talking when you saw each other.
You decided to break up the little tiff the two of them were having in order to save some time.
"Alright, well while the two of you sort all that out, I'm going to change and lock up the house before we leave."
"Sounds good," Agent DiNozzo responded before going back to bickering with his partner.
- - - -
You took another sip from the little paper cup of water Agent David had given you as you waited in the conference room. She wanted to know about you and Jethro but you didn't divulge much information, knowing Jethro liked his personal life kept close and unknown for the most part. It wasn't long before the door opened and your boyfriend walked in along with Agent DiNozzo and David. You decided against giving Jethro a hug or kiss in front of his subordinates, although the both of them looked like they'd love nothing more than to see that happen.
You all sat down at the conference table except Agent DiNozzo who was wound up tighter than a jack in the box.
"Did Kathy give you a description of this blind date she was seeing?" Jethro started the questioning with. You spoke about everything you knew from the phone call you had with Kathy, tearing up towards the end, still not believing your friend was dead.
Jethro reached out to hold your hand and give you a tissue to wipe your eyes with, making his agents stare in interest at the caring gesture.
"It's like I'm in an alternate Gibbs reality," DiNozzo whispered to Agent David.
Jethro shot him a look before speaking. "Why aren't the two of you putting out a BOLO on this guy?"
"On it boss," Agent DiNozzo spoke quickly, leaving the room with Agent David following close behind, shutting the door after them.
"I think you should stay with me just in case until we catch the killer," he offered, standing up.
"Ok," you squeaked, not wanting to do much talking anymore.
"Come ere," he ordered softly, pulling you to your feet and into his arms for a hug. You accepted it eagerly, breathing in his scent, calming you down a bit.
Once you were better, the two of you walked out of the room and into the squad room, not expecting to be stared at by almost everyone there.
"What kind of reputation do you have with the opposite sex to make everyone look at me like the new zoo exhibit?" you asked Jethro, making him chuckle.
"They're just being nosy. Ignore them."
Jethro stopped Agent DiNozzo from asking anymore questions about the two of you as well as pulling you away from a very animated Forensic Scientist that seemed to have had entirely too much caffeine.
Jethro accompanied you back to your house where you packed a bag before driving you to his house, making a drawer available for you in his bedroom.
"I get my own drawer now. Things are really becoming serious, aren't they?" you teased him.
"Hey, I'm not the one who told my agents that I was your boyfriend," he retorted.
"Should I not have?" you asked genuinely worried that you had overstepped a boundary. He pulled you into his arms, staring into your eyes and tucking a strand of hair behind your ear.
"I don't mind the title. Just know that they're gonna have a million questions for you now," he stated, referring to his very curious agents. You smiled, giving him a peck on the lips and loving the new stage you both were now in.
"That's alright. I'll be sure to tell them how you love it when I give you back scratches while we cuddle together and watch movies."
Your joking was cut short as his fingers pressed themselves into your ribs, effectively tickling you till the both of you were on the bed, him hovering above you.
"You know, had it not been for you, I wouldn't have had an alibi for last night," you told him, running your fingers through his hair.
"Must of slipped my mind but," he murmured into your skin, kissing your shoulder. "I don't exactly remember how last night went. Maybe you can help jog my terrible memory."
Laughing at his playfulness, you played into it, pulling him in for a passionate kiss, ready to remind him exactly what happened that night.
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noxtivagus · 2 years
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i'm sorry
#🌙.tbd#i'm really not doing well right now but i'll be alright#sometimes i wish i cld just be perfect. to be good enough for my family to be good enough for this world. but it's.. never enough is it?#but wanting to do so much wishing i cld do everything so well for my sake n yours just loses the whole point of it#being human is such a delicate thing. so easily broken. perhaps life is just one big piece of glass. a mirror#n the ppl around us r just reflections. through the way we look through the glass.#n when shards break you can't really put them back together huh?#it hurts when everywhere i go i see what is lacking. n simultaneously see the full of it#but i can't convey it enough to the world. how much i care n love for everything.. how much i appreciate like. what my parents do for me n#everything n even if there's also sm mistakes n i'm full of flaws too#goddamn. being human is just too delicate. it's too delicate#but there's no such thing as too much i would like to think when it comes to human nature#n i wish i cld erase all my wrongs. all my flaws. but what meaning would there be if everything was just perfection?#where would be the meaning in the joys of life without knowing the sorrows?#n while it is painful to live with it. to live with all of it. it's. part of life n being human but#i wish i cld at least. be enough to prove my apologies. to prove how much i really love the people in my life. how much i appreciate it all#n so.. part of life is always striving for something better is it? to keep on doing more. its so tiring n i wonder at times if its worth it#ah. i was going to write something but i just forgot.#moving on though it just.. rlly hurts n i'm rlly sorry.#being human is so delicate n so complex n confusing.#but apologizing for being human is.. i don't know it'll be rather funny in a way bcs aren't we all human here?#but i wish i was a better human. i think sometimes that i wld be willing to trade some of my humanity for the sake of others#but would that be selfish instead? being human is so real & unreal n it's just. weird. but so simple too#it's as though my own head is in a constant battle in a dystopian fiction. but not really bcs perhaps this too really is part of being human#& i know nothing with certainty n with a profound conclusion but being human is just. something i can't ever quite properly grasp#there's nothing in this universe that we could ever grasp entirely. so much so as another human.#but i think.. every little thing has astronomical worth. at least to me. but i'm an infenitesimal human in the grand expanse of it#i wish that at least in my own little world. i could set things right & live on.#not everything will go how it 'should be' for such is the nature of life; largely imperfect & with end#but. yk. weird how that gives meaning too huh? but it hurts to think too much of it
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dawnthefluffyduck · 9 months
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Wanted to draw but didn't wanna mess with anything that had pen pressure in it just yet, so here's some ms paint doodles done while I watched a manchild play lethal company
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neverendingford · 1 day
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.
#tag talk#went running this morning for the first time in like.. a year I think. I'm so out of shape.#I used to be able to fly. I used to be able to fuckin glide on my feet#oh well. I'll get there again if I really want it. I just have to let myself move in that direction#I lost it in college when my social anxiety got so bad I couldn't just go outside and run except at one in the morning#and a few minor health things popped up that just made running that much more prohibitive.#like the fact that my ears would hurt and I would get headaches from the wind on my ears even in 90 F weather#and the general stress-related stomach issues that made running nausea-inducing#I also just want to get back into my ideal shape without cutting calories because I need all the calories I can get but#but when I'm inactive I do get more tummy than I would like#which makes me feel guilty because I know I shouldn't feel shame about the shape of my body and a little tummy is the least of my worries#but if I can motivate myself with the desire to make my body my own instead of shame for how it is.#that's no different than any other thing people do to change how their body looks and presents#it's just the shame that's bad. running towards good not running away from perceived bad. motivation versus demotivation#also exercising is a great way to get out my manic energy without fucking randos off grindr#but in general my ability to go outside and be seen by other people has gotten a lot better.#between accepting that I'm allowed to just ignore people and be weird. and also sort of gender transitioning. my anxiety is at all time lows#idk. my life is pretty manageable right now. I manage the periodic depression and ride out the mania#I have a few friends to talk to and someone to play aoe2 with so honestly I'm alright#plans for things next year that I'll see if they pull through.#all in all my life is something I don't hate anymore and that's pretty fuckin pogchamp
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incorrectbatfam · 3 months
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What does Tim say when people ask about his spleen?
Damian: I am updating my blackmail records. Tell me what happened to your spleen in its full hilarity.
Tim: I donated it to a sickly orphan.
Damian: You win this round.
———————
Tim: I have to be careful, I lost my spleen.
Carrie: How?
Tim: Aliens.
———————
Tim: I'm zero percent spleen and fifty-nine percent pizza sauce.
Helena: Zero percent spleen?
Tim: Yep. On the bright side, they named a disease after me.
———————
Luke: I've designed nanotech vitals trackers to be implanted on our spleens.
Tim: Oh, no thanks. I don't have one.
Luke: You don't have a spleen?
Tim: It wasn't paying rent so I evicted it. Lazy freeloader.
———————
Barbara: Why does your chart say you're missing a spleen?
Tim: I made a deal with the devil but I had a discount code so instead of my soul I just needed to sell a non-essential organ.
———————
Steph: What happened to your spleen? Are you okay?
Tim: I'm fine. It's taking an extended gap year.
———————
Harper: So... can I ask about your spleen?
Tim: Yeah, don't worry. I was part of a failed science experiment.
Cullen: What'd they do?
Tim: They injected me with a serum that was supposed to make me indestructible. But instead all I got were a spleen removal and chronic insomnia. And a free T-shirt.
Cullen:
Harper:
Cullen: Was it a nice shirt?
———————
Dick: What do you mean you don't have a spleen?!?
Tim: It was confiscated by airport security.
———————
Tim: Happy Pride! My spleen finally came out of the closet. And by closet I mean my body.
Kate: Diversity win.
———————
Tim and Jason: *arguing*
Jason: At least I still have my spleen!
Tim: It's genetic!
Jason: Sucks to be you.
Tim: We have the same dad. It could happen to you too.
Jason, scoffing: Whatever.
Jason, internally: Oh shit, he's right. I need to see Leslie.
———————
Tim and Bette: *sparring*
Bette: *hits Tim*
Tim: Ow. Time out. That was my spleenhole.
Bette: ...How?
Tim: It took a trip to the Titanic in a soup can with a Playstation controller.
———————
Duke: Since when did you have that scar?
Tim: Since losing my spleen last year.
Duke: How do you lose a spleen?
Tim: You forget to cherish it.
———————
Cass: ?
Tim: I digested it.
———————
Selina: You know I have to tell Bruce about this.
Tim: Okay, fine.
Tim: I had to get it removed as a kid after falling into a well of bats.
———————
Bruce: Tell me what happened to your spleen so Alfred and Leslie can give you the proper treatment.
Tim: What do you mean?
Bruce: Everyone's been telling me you don't have it.
Tim: Well, I do, so...
Bruce: Alright, I'll have a talk with them about bad taste pranks.
———————
Alfred: You can't keep the truth from me, Master Tim.
Tim: Assassins stole it.
Alfred: I wasn't born yesterday. Now what really happened?
Tim: ...
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felassan · 4 months
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June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
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Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That’s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
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harrysfolklore · 1 month
Note
yn piastri fretting over oscar’s broken rib and oscar’s like, “gee you’re worst than mum” & nicole’s just like, “yeah i don’t need to worry about oscar when yn’s around”
the rumors are true: i'm obsessed with writing this little scenarios
read little bitch here
"Are you absolutely sure you're comfortable? Maybe we should prop you up a bit more," you hover anxiously over Oscar, adjusting his pillow for the third time in as many minutes." Oh, and do you need more ice? I can run and get some. Actually, should we call the doctor again? Just to double-check everything's okay?"
"YN, I'm fine," Oscar groans, "It's just a broken rib, not the end of the world. I'll be racing in Hungary next weekend anyway."
"What? No, absolutely not!" your eyes widen in alarm. "You can't race with a broken rib, Oscar. That's insane!"
Oscar rolls his eyes dramatically. "It's cracked, not broken. And I've been cleared by the medical team," he stresses, "You're worse that mum sometimes."
From her seat in the corner, Nicole chuckles. "Oh yeah, I don't even have to worry about you when your sister is around. She's got the overprotective mother role covered."
"Thanks, Mum," you say, turning to her. "My therapist has great opinions about it. She says my anxiety comes from a place of love."
"Yeah, well, your love is suffocating me right now," Oscar snorts.
"Osc, I'm just worried about you," you stressed again, "It's too dangerous. What if you crash? What if your rib punctures a lung? What if-"
"What if aliens invade during the race?" Oscar interrupts, mimicking your concerned tone. "What if a meteor hits the track? What if I suddenly forget how to drive?"
"This isn't funny, Oscar! I'm serious!"
"So am I! Carlos nearly drove with a burst appendix, and he was fine!"
Carlos, who's been quietly watching the siblings' back-and-forth like a tennis match, pipes up. "Well, 'fine' might be stretching it. I was in quite a bit of pain, actually."
You whirled on Carlos, who suddenly looked very interested in the ceiling. "Oh, don't even get me started on that piece of stupidity!"
"In my defense," Carlos cleared his throat awkwardly. "I didn't actually race…"
"Only because the team had more sense than you did!" you exclaimed.
"Back when you pretended to hate Carlos but you were at the edge of your seat worrying the entire time he was at the hospital," Oscar teased, making you roll your eyes.
"That's not the point right now," you crosses your arms over your chest, glaring at Oscar. "We're talking about your safety, not my past… concerns."
"Oh, but I think it is relevant," Oscar grins mischievously, sensing an opportunity. "Remember how you kept texting the group chat every five minutes when Carlos was in the hospital? 'Just being a decent human being,' you said. As if we couldn't see right through you."
You feel your cheeks heat up, aware of Carlos' gaze on you. "That's... that's completely irrelevant," you stammer.
"Is that so, hermosa?" Carlos chuckles softly, moving to stand beside you. "I didn't know you cared so much back then."
You shoot Carlos a look that's half embarrassment, half exasperation. "Don't you start. And you," you turn back to Oscar, pointing an accusing finger, "stop trying to change the subject. We're talking about your cracked rib and your ridiculous idea to race with it."
Nicole, who's been watching the exchange with poorly concealed amusement, decides to intervene. "Alright, kids, let's all take a breath. YN, honey, I understand you're worried. But Oscar's right - he's been cleared by the medical team. They wouldn't let him race if it wasn't safe."
"But-" you start to protest, only to be cut off by Oscar.
"No buts," he says firmly. "I appreciate the concern, sis, I really do. But this is my job, and sometimes it comes with risks. I promise I'll be careful, okay?"
You sigh, feeling your resolve weaken. "Fine. But I swear, Oscar, if you so much as wince during that race, I'm storming the track myself."
"Now that I'd pay to see. YN vs. Formula 1 security," Carlos jokes, "My money's on you, mi amor."
As you and Oscar continue to bicker, your mom and Carlos exchange amused glances. Carlos leans towards her, speaking in a low voice.
"Has YN always been like this?" he asks, a fond smile playing on his lips as he watches you fuss over Oscar.
"Oh, you have no idea," Nicole chuckles softly. "This is actually quite mild compared to when they were kids. There was this one time when Oscar was about seven, and he fell off his bike. Scraped his knee pretty badly. YN, who was ten at the time, went into full nurse mode."
"What did she do?" Carlos raises an eyebrow, intrigued.
"Well," she continues, "She insisted on 'quarantining' Oscar in his room for a week, claiming he needed complete bed rest. She even made a 'Do Not Disturb: Patient Recovering' sign for his door. Poor Oscar was going stir-crazy by day two, but YN wouldn't let him leave. She brought him all his meals, read him stories, everything."
Carlos can't help but laugh at the image. "That sounds exactly like something she would do."
"Oh, it gets better," Nicole grins. "When I finally convinced her that Oscar was fine to go outside, she insisted on wrapping him in bubble wrap before he could ride his bike again. Said it was 'necessary protective gear'. Oscar looked like a little astronaut waddling down the street."
Their laughter catches your attention, and you pause in your debate with Oscar about the dangers of racing with a cracked rib. "What's so funny?" you ask suspiciously.
Before Nicole can respond, Oscar, catching on to the conversation, groans dramatically. "Oh god, Mum, please tell me you're not telling the bubble wrap story."
Your eyes widen in realization, and you feel a blush creeping up your neck. "Mum! You promised never to mention that again!"
Carlos, still chuckling, wraps an arm around your waist. "I think it's adorable, hermosa. You've always been a protector."
"Well control your girlfriend! She's trying to bubble wrap me again, I swear!"
"I am not! Although..." you trail off, a mischievous glint in your eye, "it's not a bad idea for the race. Extra padding couldn't hurt, right?"
"YN, no!"
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talaok · 2 months
Text
Old Man
Pairing: Joel Miller x f!reader
Summary: Joel needs glasses but won't admit it, and there's only an amount of teasing a man can take before he decides to show you just how much of an old man he is.
warnings: unprotected p in v sex, creampie, hair pulling, (joel gets a lil rough)
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Ellie was the one to start it all,
I mean it's not like you hadn't noticed, but she was the one that started with the jokes.
Not very honorable of you to blame it all on the 14 year old, you knew... but still, just to get the record straight, you weren’t the one to tease him first.
“Gimmie Granpa” she had chuckled one time, grabbing the piece of paper where Maria had written down the recipe for her 'world-famous' casserole from his hands.
"Hey-" He'd protested,
"You can't see shit, man" she giggled, "Stop trying to fight it- you're getting old buddy"
And well from then on things had... escalated.
You'd yet to see a day where the poor man wasn't made fun of because of it, but truth be told, he really did need glasses.
You'd even suggested it to him more gently, in the comfort of your own room, away from Ellie's prying eyes.
"y'know baby, there's nothing wrong with getting glasses"
He'd looked at you as if you'd just told him to go fuck himself.
"Don't look at me like that" you'd smiled, rounding the bed to intertwine your hands behind his neck "It's for your own good"
"I don't need glasses"
"no?" you'd bit down a grin "you sure?"
"'m sure alright" he grumbled
"I bet Tommy would know where to get you a pair if you asked"
"darlin'"
"yes, baby?" you'd asked, hopeful
"I don't need 'em"
And you really did want to keep on trying to convince him, but then he'd kissed you and well- it must have slipped your mind.
Unluckily for him, not for a very long time.
He was in the bathroom, trying, or more specifically struggling, to open a bandaid for your injured finger.
It wasn't anything serious, just a little cut, but as you'd disinfected it, he'd insisted on covering it up, only of course you hadn't expected it to take so long.
"Baby, what's wrong, you can't find them?"
But the answer to your question was right before you as you entered the bathroom.
As I said, he was struggling.
A laugh bubbled up your throat as you took in his focused expression, the frown on his forehead, the squint in his eyes...
"Let me do it"
"No I can do it I just-" he tried to get it open again, failing miserably.
"Joel-" you smiled, walking up to him "let me" you said softly
And with a sigh, he surrendered, handing you the poor, tortured bandaid
"I could have done that" he grumbled as he watched you do it in a split second.
"Sure you could, old man" You grinned to yourself, carefully applying the bandage to your finger.
"What did you just say?"
A soft, breathless gasp fled your mouth-
He'd moved right behind you, and his hands were now on your waist.
"Jesus babe" you laughed,
"What did you say?"
His voice was rough, and his eyes... something had shifted behind his eyes.
You watched his reflection in the mirror before you as you answered
"I said I'm sure you could"
"Mhh" he hummed, his head lowering until he could dive into your neck and inhale your scent "The other thing"
"what other thing?" you feigned innocence, enthralled by his demeanor, by the almost predatorial look in his eyes
"You know what"
"no I don'-"
But you didn't have time to finish, he'd already grabbed you by your hair, pulling your head back until his mouth was ghosting yours
"you called me an old man, darlin'?"
He was a different man from a minute ago.
This was the Joel Miller people feared, the one that killed without remorse, the one that fucked you rough- the once that a sick and twisted part of you revered.
"Baby I was jokin-"
"didn't look like it" he growled, his clothed hard-on pressing into your ass making you whimper, "you think I'm an old man, babydoll?" he murmured, his grip tightening around your hair "I'll show you how much of an old man I am"
Next thing you knew, your upper body was flushed against the sink's countertop, and your shorts were at your feet, together with your panties.
You watched from the mirror as he freed his cock with the hand that wasn't holding you down, and then you felt it-
"will you look at that" he chuckled darkly, the tip of his dick sliding between your folds with ease "you're makin' a mess for an old man, babydoll"
"J-Joel" you whimpered
"no no darlin'" he cooed "You've brought this on yourself- now you're gonna be good and take it, alright?"
When you didn't respond, he yanked your head back, forcing you to look at him through the mirror
"alright?" he bent down, growling in your ear
"y-yes"
"try not to be too loud," he whispered "You wouldn't want people to know how much you like getting fucked by an old man"
You had no time to respond, to tell him how much you didn't care, because he'd already pushed himself fully inside of you, and the only thing you could do was scream.
"you can't help yourself can ya?" he muttered, watching your face contort in all sorts of bliss-induced expressions "The old man gives it to ya too good, 's that it?" he groaned, feeling your walls squeeze around him
"look at me" he ordered, pulling your hair again, making you open your eyes and watch him as he ruthlessly slammed inside of you "Look at the old man who's fuking you, darlin', don't be rude" he grinned
The sound of his skin against yours reverberated through the bathroom, and god it was nasty.
"f-fuck" you tried to speak, tears tarnishing your vision
"I know, I know" he pretended to care, getting up from where he was pressing his torso onto your back, using a hand to get you to remain flush against the sink "I'm going too slow, ain't I?"
Oh shit
Oh fucking shi-
If you thought he was going hard before... you hadn't seen anything.
You couldn't fully create one single thought in your mind as he picked up his pace, as he started literally slamming into you fast and hard enough to break you in half.
"I'm jus' an old man after all babydoll, ain't I?" he breathed, one hand still on your back while the other was still forcing your head up to look at him "You'll understand if I can't fuck you as hard as you'd like" it was like he wasn't hearing how loud you were moaning, how breathless your whines and gasps where each time his dick hit your cervix "what's that?" he mocked "you need it harder darlin'?"
"J-Joel-" you whined, begging, pleading for what you weren't even sure
"shh I got you baby" he cooed, bending down to whisper in your ear again, slowing down his pace just to thrust so fucking deep and hard into you you swore you saw stars "I know my old man's pace ain't enough for you doll"
But it was- Oh it was more than enough.
And yet he didn't care- he was going even harder, even faster, even deeper, and you... you didn't even remember your name anymore.
You could feel the thickness of his cock as it slammed into you over and over and over again, the way it would hit the most hidden spots inside of you, the ones only Joel had only ever been able to find, and then-
And then you could hear his grunts and strangled groans as he fucked you within an inch of your life, as his hair fell to his forehead and tears streamed down your face and your eyes struggled to remain open, struggled to keep on watching him as he fucked you from behind with enough force to break the fucking sink you were on.
Until it got to be too much, until you felt your stomach tighten and the fuse lighting, until he hit that secret spot once again, and all you could do was close your eyes as bliss took over your body, as waves of ecstasy washed over you.
"look at you" he groaned "coming all over an old man's cock" he breathed, your walls squeezing him too good to do anything else but follow suit "letting an old man come deep inside of ya"
It took a long moment for either of you to wake up from the sex-induced haze, but Joel was in much better shape than you, so it was him who came back earlier.
he begrudgingly pulled out, enjoying for a moment too long his own handy work before he helped you up, picking you up bridal style once he realized how useless your legs had become.
"baby" you murmured, before he could place you on the bed "You know I was joking right?" you said, leaning up to kiss him, your mouth catching his in a sweet, gentle kiss that contradicted completely the way he'd just ruined your ability to walk properly
"You're not an old man" you promised
"mh?" he hummed, kissing you again just because he could
"yeah" you smiled, melting into the kiss for what felt like an eternity
He was holding you gently, watching your eyes as they begged to close.
"good" he hummed against your mouth, watching it twist into a devious little smirk as a spark ignited in your eyes
"Although I still think you should at least consider getting glasses-"
"darlin'" he stopped you immediately "I suggest you stop talkin''"
"or what?" you bit down a grin, laughing softly
"Or Tommy's gonna be real mad when you tell him you can't make it to patrol tomorrow 'cause your legs don't work"
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noxtivagus · 2 years
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i get distracted so easily but i promise i'll get more done ! eventually aaaa 🫶🏼
#🌙.rambles#i find it so amusing how wnvr i have a new interest i always get into it so deeply#a week ago i listened to sm architects songs n searched up sm lyrics n read articles too n now this week it's#switched to the 1975 n i'm listening to sm of their songs too n reading even more articles n watching stuff n YEAH N#oh dear. i shld be doing my assignments due like 24 hours from now n they're easy n i'm nearly done#that's the thing i'm srs nearly done but i keep on getting distracted 😭 n then other stuff too i wna do but forget hflkasdjfd#can't blame me though bcs isn't there just so much to life? n other than all these responsibilities n. survival i suppose. in this society#i just want to live n. learn everything. understand as much as i can and be understood.#be at peace w all the contradictions in life.. 'always' is never possible but i do know i'll endlessly keep on going on until my end#sorry. that doesn't really make sense i just contradicted myself 💀 theres rlly just sm n. it's weird bcs.. i've rlly known extremes so well#like w apollo i have a twin i know how it is to have. such a deep and close relationship with another person. we're like#familial soulmates fr so ik how to direct my energy so.. yk yeah so IDK HOW TO EXPLAIN BUT#maybe a better comparison is. yk when i love something i'm super passionate about it. obvious i have phases here n then but#i have. a wide range of interests but. arghhh no not quite that as well. so.. the range n that intensity? coexisting?#n it's overwhelming often bcs it's too much. n in the past trying to do more than i could rlly drained me like. sm at the same time#but then yk that time for me where i mostly just played ffxiv. uh. help i don't know how to say it n then i forgot what i was gna write#ah. it's just a lot. i really can't write it enough. such is one of the limits of being human#but.. the strong thought i have of how these stuff make more important things more meaningful is just#at the same time there's. another thought that battles it w a similar intensity. n i feel too deeply i think too much of it#but if you were to ask me how i was doing right now i'd say. perhaps stressed yes but i'm doing alright right now. actually maybe not#HELP NO I'M NOT DOING THIS ANYMORE I'M CONFUSING MYSELF W MY OWN WORDS 😭 dw tho i am fine just rather frustrated with time#i want to do so much but yk i have these priorities that i need to do.. i mean. not really 'need'. but.#ah i just love thinking of how life is in relation to society n its people n then w. i forgot how to say it.. but yk. just the universe#it's so heavy thinking about these heavy things so often. the intense desire to understand n be understood..#to learn and to be learned. or maybe these songs r making me think of how. there's just so much. in life n death n everything#there's so much i don't know n again n again i keep on saying that while there's so much i don't know in every single aspect#there's.. people that r specifically one of my greatest weaknesses w just how unpredictable we are. i love it though but at the same time#it's uh. yeah. thinking of time n the past n present n future n how it's filled with so much is something that i want to#i want to take all of it in but it's also so overwhelming n i'm just at odds with my own self rn but i'm fine#words aren't enough honestly. but i want to convey it somehow. so i'll do what is right for me. in time.
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ilydeku · 2 months
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izuku loves to talk about you during interviews
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- anything and every topic it will ALWAYS be about you
- the question won't even be remotely related to you and still izukus answer will revolve around "y/n, my wife!!" <3
- oh, the glint in his eyes, the peaking smile when he speaks about you, lover boyyy
- the media knows he LOVE LOVES you, they think it's funny for this big, confident, mighty hero to be reduced to sap when it comes to you
- it's like his whole is personality is HIS WIFE
- the journalists lowkey get so SICK of him for this, they don't want to invite him anymore 😭
- but they kinda have to, due to to his status as #1
"Good evening everyone and welcome Hero Talk! Tonight we'll be staring someone you all know and love, single handedly the greatest hero of all time, Deku! Alright, Deku how are you tonight?"
"Feeling pretty good! This is one of my wife's favorite shows, so I'm even more grateful to be here. And how are you?"
"Oh, same old. Really, just living. Now, we wanted to ask you some fun questions. Let's start with this one. Why did you want to become a hero?"
"Wow, haha! That really brings be back to my youth. When I was kid, my biggest influence was All Might, and he miraculously became my mentor. He was a good hero, and a good man. I wanted to be just like him: fearless, persevering, saving people with I smile. I would beg my mom everyday to watch this video on the computer of him saving a bunch a people. I was really swayed by All Might. I wanted to become a hero to make an impact in the world. I wanted to save people with a smile too."
"That sounds really endearing, Deku. I remember All Might's reign. He wasn't number one on the top charts all those years for nothing. So, did you ever think you'd be standing as Japan's top hero?"
"Well, it was never really my goal to become number one. That was Kacchan's- Dynamight's. My dream was, like I said, to become a hero and save others. But I have to say, it really is a blessing. I'd like to thank my Mom, All Might, my friends, and especially my wife for who I've become. My Mom has really done a lot for me growing up: protecting, encourage, and just always caring for me. All Might has kinda been that father figure for me when my Dad was away. My friends have shown me what it's like to work together and really be part of a heart. And my wife? Haha...I can't thank her enough for all the times she's been right by my side, even before we were together. Nothing I can say or do will ever be enough to express how much she means to me."
"Mm. Quite the supportive group. Your wife sounds like quite the lady!"
"She is. She's wonderful."
"Moving on to the next question, do you use social media often?"
"Occasionally, yes?? My wife uses it regularly, posting about us when we go out and stuff. It's mostly for her family to see how she's doing. She handles most of my official accounts. She says it's to be more appealing to the public, and I guess to show that there's more to heroes on the inside?? I'm not really sure, but I trust her process. Although, I'd rather be appealing to her alone."
"The public will always interested in a hero's private life! Now, Deku, what is your ideal setting of relaxation?"
"My wife doesn't like places that are too crowded or noisy, so maybe a cozy day at the beach?- but early in the morning or in the evening when the crowds calm down. Maybe a movie theatre, but days after the movie is released so it's just us together. Actually, a lazy day at home together is great too! Cooking meals and watching a movie on the couch? Really, any place is relaxing if my wife is with me."
(am i questioning Deku's wife or Deku!?) "How scenic! Those sound very fitting for you!! How about any restaurants?"
"Not really. My wife really knows how to cook, it's amazing! I love her home-cooked meals, so there's no way I'd go out of my way to a restaurant. But if my wife is feeling it, I'll be sure to make reservations."
"(sigh)"
"(smiling warmly)"
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loves4ge · 2 months
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tattoo artist!au, cw: partial nudity, mdni
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choso can feel his heart stutter in his chest, bumping against his ribcage. god, who just walked in? the pen he's using to draw in his tablet clatters to the ground, though he can't be bothered to pick it up because he is too busy staring at you.
oh, you, with your lovely little dress hitching near the middle of your thigh. strappy sandals and painted nails, you have him hooked. the parlor is dimly lit and smells of ink and paper and alcohol. the kind that's used for cleaning wounds and not the one that you get drunk on with your friends on friday nights. he doesn't even hear your words and you have to repeat them.
"sorry, what did you say?" he sounds out of breath despite not doing any physical exertion. and you grin, that smile would put the sun to shame.
"that's alright. i wanted to get a tattoo but i wasn't sure if you accepted walk-ins?" you trail off towards the end in an inquiring tone. you know that they don't. it's their pinned post on social media.
he does not accept walk-ins. "sure we do, what do you have in mind?"
your eyes brighten, grinning even wider, and choso thinks he might just die and go to heaven right now. he can't stop glancing at you when you show him the designs on your phone.
"where do you want it done?" he asks at the end, opening a blank page on his tablet to finalize a design. you can't help but observe him, leaning over the counter, hair in two twin ponytails and eyeliner done to perfection.
"i was thinking my hip? like if i wore a bikini, i want the tattoo to be partially obscured by the bikini bottoms." choso thinks he may as well have short-circuited with the speed his brain is malfunctioning. you notice his delayed response and almost cooed. he's shy.
this isn't the first time a client has asked for a tattoo in a risqué position, and he's never batted an eye at nudity either. but he's entirely unsure of himself when you strip down to your panties (you ended up taking off the short dress, though you did wear a cami underneath it), and he's thinking maybe he does have a problem with nudity after all (most people call this problem an erection, but choso's not that crude).
"you're gonna have to pull it aside, or i can cut it off." he doesn't specify which part, and now your eyes widen.
swallowing thickly, you ask, "what do you mean?" you know what he means, but you sort of hope he meant something else.
"the side of your underwear, we can just cut a slit—oh," he understands what his previous sentence sounded like when he sees your face contort into disbelief and then promptly dissolve into relief.
he doesn't look at you directly, "sorry, i don't know why i said that. it's, oh god, sorry to make you uncomfort—" he's cut off by your words of understanding.
"it's my fault really. i swear i'm not uncomfortable. really, choso." oh, the money he'd pay to hear his name leave your lips again.
"…if you say so. i'll use the scissors now, if that's okay?" you nod, smiling to encourage him. god knows he needs no encouragement to cut off your panties. there's silence in the parlor except for the sound of fabric being cut. he hands you a small towel to cover whatever you need to, but you just place it to the side. you know what you're doing. choso isn't sure if you're an angel or the devil.
he makes sure his ponytails aren't loose and puts on some nitrile gloves, black like his hair. you're wondering if you should break the silence, make some small talk, put the boy out of his misery, or just let the tension simmer.
"i really like the face tattoo thing you've got going on." he snaps up to look at you, then immediately reddens. his fingers hover above the black stripe across his face.
"yeah?"
"mhm." you lift your hand, thumbing his cheek where the tattoo ends. he's still the entire time.
you'd be the death of him.
with careful hands, he sanitizes the part of your hip where the tattoo would go on. he may have taken a little bit longer than usual, his fingertips pressing into your skin with the thin layer of an alcohol wipe acting as a barrier. your skin is soft, and he wants to grip your hips more actively. without the façade of a tattooist doing his job.
you're not feeling calm anymore, and in a sudden fit of unadvised decision-making, you grab choso's wrist (this choice was not peer-reviewed by your groupchat, but at the moment you find it in yourself that you don't really care). he startles but doesn't say anything.
"i'm nervous," you murmur. he instantly softens, melts, and reaches out to grab your shoulder in a sort of platonic 'i'm there for you' way. you're not planning to be platonic.
"that's alright lovely, everybody gets nervous before tattoos. it's more common than you think. would you like water?" his voice is soothing, and the way his lips move. you know what you need. you know what would calm you down.
"i know another way we can get rid of my nerves."
"mm, how so?"
"kiss me."
he almost chokes. he looks at your dead serious expression.
he is so fucked.
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