#i really didn't like what it made me
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andischa · 1 year ago
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oh, yeah, i realize I left out the few dire hours on a stressfull day that would be considered non-leftist, that would have made it topical. I decided to leave it out as it would just sound like a mixture of a Dennis (from always sunny) “I am the golden god” rants with a side of euthanasia advocacy.
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danlous · 2 years ago
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I feel like many people have a fundamental misconception of what unreliable narrator means. It's simply a narrative vehicle not a character flaw or a sign that the character is a bad person. There are also many different types of unreliable narrators in fiction. Being an unreliable narrator doesn't necessarily mean that the character is 'wrong', it definitely doesn't mean that they're wrong about everything even if some aspects in their story are inaccurate, and only some unreliable narrators actively and consciously lie. Stories that have unreliable narrators also tend to deal with perception and memory and they often don't even have one objective truth, just different versions. It reflects real life where we know human memory is highly unreliable and vague and people can interpret same events very differently
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quicksilversnails · 1 month ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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fridgrave2-0 · 4 months ago
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hehe ghost-turbo haunting felix au
turbo is connected to the last piece of his code in the whole arcade - a trophy he gifted to felix in mid 80s as a symbol of him genuinely caring about their relationships on par with being the best racer. felix also gave him one of his medals and both kept their gifts next to other rewards, but when roadblasters and turbotime were unplugged, the medal was gone with everything else
now, after burning in cola-lava turbo is basically dead, but scraps of his code still were intertwined with the trophy (after all, it was his first winner's cup, but felix never knew about it), giving turbo an opportunity to exist as a shadow incapable of interacting with anything and anyone besides felix, who kept the trophy even after the roadblasters incident
also I went crazy in tags, feel free to check them out
#turbo#turbotastic#fix it felix jr#80s boyfriends#hammertastic#headcanon about them exchanging their trophies isn't mine but i loved it A LOT#and “darling” is turbo making fun of how felix was calling him in 80s#this hc about “doll” and “darling” pet names also is not mine but i adore it#turbo here is a complete freak who just stays around felix most of the time even when felix has moments with calhoun#and felix is an ass who keeps secrets from everyone bc he doesn't want his dirt to come out#he's ashamed of his previous relationship with turbo and doesn't want anyone to know any details#and calhoun to just know about it#this just gets worse and worse#they also didn't actually break up and were still technically dating when turbo went gamejumping#and he's mad af at felix because he's the reason ppl in the acrade made a boogeyman out of turbo and he couldn't come back#like imagine your bf says to you what you are better than others think of you#and then behind your (presumably dead) back tells everyone that you're just an egocentric maniac#i believe turbo has other reasons why he gamejumped (besides jealousy which took place but wasn't the most important reason)#and felix is an unreliable narrator#so yeah turbo HATES his ass#(but still would-) no im not making it suggestive#anyway i hc that turbo had put A LOT of emotions in this relationship even tho he's bad at this#he tried his best with felix but they were just making each other worse#and turbo while feeling betrayed never really moved on (yes even after 25 years he's PATHETIC)#and felix is just full of regret about everything but he won't admit his mistakes in his relationship with turbo#bc “well he turned out to be a bad person so that automatically makes me in the right about everything”#but felix had made a lot of bad decisions while dating turbo and was just classically ignorant about a ton of things#sorry about this random ass essay in tags i'm done for now#wreck it ralph#wir
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ohitslen · 6 months ago
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*Vampirizes your Vashwood*
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keep reading for more :)
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If there needs to be much closer close-up please let me know!
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feralforbeanix · 7 months ago
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Prosecutors' honest reactions.
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egophiliac · 6 months ago
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LEON
LEON YOUR EYEBALLS
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hiding-under-the-willow · 8 days ago
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So. I decided to doodle ghosts au etho to get his design down and I. uh. thought a little too hard about him
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luna-loveboop · 6 months ago
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'I've never been in a dungeon before' and 'Who's Ganon?' have literally made some of the BEST reaction panels in Lu I just-
They are very similar conversations- where a Link is pointing out/asking about something that the others have experienced and they haven't. Which is really cool to compare and contrast but they all just freak out about it
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Genuinely some of the best conversations in Lu
The lesson here is that apparently the Links will always be freaked out when one of them has missed out on one of the Zelda Fundamentals™
.
Art by Jojo @linkeduniverse au :)
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tackykachowch · 24 days ago
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How it feels to not like timebomb after s2
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#I'M NOT A HATER I SWEAR I ACTUALLY REALLY LIKE IT ON PAPER#i do however think that it came literally out of nowhere and was hella rushed and kinda ridiculous#like. if the argument is that original ekko fell in love with jinx it doesn't make sense because they were enemies for most of their lives#if the argument is that current ekko fell in love with au powder and now projects these feelings on jinx it's kinda uh. messed up#because she's a whole different person. entirely. it doesn't matter if both these version started out as a 9-year old powder. they had#extremely different lives and experiences and thinking that “there's still this kind of powder in jinx deep down” is straight-up awful#OR even if he didn't project his feelings for powder on jinx why would he love her in the current universe? last time they met she blew them#up and now she wants to commit suicide. there's literally no reason for him to have any kind of feelings except the slight friendly#affection that's left from all those years ago. and yet the show and most importantly the fandom treats them like a couple??? i don't get it#also it's kinda insane that s2 turned jinx and ekko into flat shipping material#again. obviously i have nothing against the shippers and do not condemn it in any way. i'm just expressing my thoughts on the matter#also what pisses me off the most. is how in ep9 jinx in fully painted with ekko's symbols here and there. has the bandage (?) on her chest#like vi. has a hood that looks like a drawing that isha made. and yet there's no fishbones or any reference to silco at all#i mean. i get it s2 hates him but i can't help it#they gave her all these relationships and pretended that they're significant to her and yet they didn't have any proper development#to really earn it#arcane critical#arcane season 2#anti timebomb#jinx arcane#ekko arcane
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deoidesign · 3 months ago
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One of my first digital pieces (2010) versus one of my recent ones (2024)
We all start somewhere!
#picked these cause they're in a similar pose lol. i mean not at all. but sort of... more than my other art at least...#oh fuck im so tired im saving this to drafts and coming back later#my anxiety meds wipe me the fuck out so im trying not to take them in the day#and they're like legit borderline a sleeping med for me. i take one and in 30 mins im OUT.#so I'm. i mean i was already only taking 1-2 in the day and then 2-3 at night#anyways it makes me sad when people say they dont have an artistic bone in their body#and especially when they say they could never draw like me :(#dont put yourself down to lift me up! i don't want my art to be used for you to be mean to yourself!!!#lots of experiences of people comparing themselves to me and being mean to themself...#feels bad. it's okay if you're slow it's okay to be learning it's okay!!!#I'm me and you're you and we're here to learn from each other. i just wanna hang out..#y'know what I'm just gonna post without saying anything i WILL forget I made a draft#i have so many things i intend to post and then forget#it's a wonder I post anything#i only do it when i get bored. and run out of stuff to scroll through#like whelp. guess if i want a post I have to make one myself.#also the second one is really good idc that it's a study i still drew it#art growth#this was in 2010 btw#i started highschool in 2011#I've grown a lot and you can too.#also I've never really been one to dislike my old art. like idk I was trying... if it's bad I just won't look at it whatever#like i wouldn't be mean to someone else who made that so i don't get a free pass to be mean just cause it's to me#man my thoughts are bungled. okay sleep time#if my phone made typos you didn't see it
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unproduciblesmackdown · 2 years ago
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Lackadaisy Enrichment
#in our enclosures!!#video linked as source; which i'm glad to see already has a million views and is trending. That's Right#lackadaisy#WHICH i have been reading since at least '07 when i was thirteen my god b/c this animation is based on the ongoing webcomic#like does its influence show up Directly in some Discrete way i can point to in my art? not very easily probably. And Yet.#the inspiration....i wasn't able to be Regularly Only for at least another year / art done Nonprofessionally Online was novel to me#like wow ppl can make & post fanart of w/e they love huh....didn't know webcomics were a thing & i never really read that many since but.#good god the quality of Lackadaisy at its onset is like this is superb?? this person putting in all their talent and effort???#and Then you get years & years more art and i don't even know what superlatives to throw out abt its quality as it evolves. obsessed w/it..#if i see a new lackadaisy comic page i Will be acting out. obviously this animation is a delight & also stunning. and fascinating to also#juxtapose as a Translation / Interpretation of the comic in a different medium & standalone snippet of Story#and that we're not even quite there in the comic timeline; Taking Notes abt character info we get distilledly here....genuinely love like#take it back to '07 i'm like oh boy can't wait for the dream team to assemble. then a decade later when it did? Oh Boy. that is payoff lol#namely hooray for stitches and mudbug at the field office for every passing gangster. killing one marigold associate but not the other#which seems like a promising start to shootouts w/the other dream team triumvirate. i adore that in canon so far mordecai freckle & rocky#have met but only over a nice brunch. re: all intentions anyways. anyways i'm like Gifs Must Be Made while i'm also so riled afresh abt the#comic that i've been sooo hype for for over fifteen yrs now babeyyy Deservedly. i've done a couple of rereads & ought to do another....#For Interest it'd probably take a few sittings to catch up from the start but there is much to be engaged over....this ongoing story that's#historical fiction prohibition bootlegging cats with plenty of focus on characters & several Mysteries. which i'm better at parsing now lol#like one of the more recent rereads like Oh Of Course x (probably) accidentally killed his y & z took the fall & that's a binding secret...#Not [oh of course] abt the circumstances surrounding a's death & how b & c were involved. nor the ''what's marigold's damage'' mystery#which is great. love to not know things. love that we can readily follow all the emergent drama everyone's wading in nowadays. hell yeah#anyways admire my organized approach to gifs here. four shots each Expressions Atmosphere Action Groupshots#sure might've muddled through gifmaking for this anyways but fr being a huge lackadaisy comic enjoyer for now most of my life helps#and its very Overall Inspiration like. just really getting the [you can really just draw stuff out here] going. fr the art's detail & skill#and that enrichment like i'm gonna have a great time following this. And I Have#you don't expect a crowdfunded indie animation in the mix back then but hell yeah fellas#SIGH ok removing a 4th gif that's broken / not displayed despite reuploading then entirely remaking it. if it's a bug i'll try again later
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spooky-activity · 3 months ago
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Finally warping outta there
First
Previous
Next
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solplease · 27 days ago
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meet cassian :]
close ups and more info under the cut!
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gloomiest guy you’ll ever meet
pathetic loser
he’s an artist 
comes from a rich family
he barely leaves his house, he stays inside a LOOOOOT
insane attachment issues
clingy and dependant yandere
he guilt trips a lot (isn’t really aware of it lmao) can be really manipulative without trying unfortunately
texts you constantly but if you don’t answer back in like 5 minutes he starts freaking out 
sometimes he’s normal enough but if you take too long he WILL lose it
doesn't like it when you talk to other people, why can't you just talk to him? is he not good enough for you? what's so interesting about other people anyway?
he hates stairs (he's fallen down and up the stairs WAYYY too many times)
shy (lmao ok) and introverted (has a really hard time talking to people)
has a mascot! (his name is PopUp :] he made him for a school project and just ended up liking him a lot lol)
sopping wet cat
don’t be mean to him, he doesn’t like it, even as a joke
doesn’t get much social interaction cause he stays inside a lot
WAYYYY more comfortable texting, he’s like a totally different person when you’re texting him
spams a lot. like a lot
used to be a lot more outgoing and social
wishes you could be by his side 24/7
he’s sad a lot of the time
feels unloved, please shower him in love
really pessimistic when it comes to himself
he’s really passionate about art
you and art are the two things that make him extremely happy
if you thought nox was tired, meet cassian! he has an even worse sleeping schedule than nox
he’ll do ANYTHING to keep you by his side
so he can and will kidnap you! lol!
is also a stalker… great..!
has probably installed a camera somewhere in your room (um??)
you’re probably one of the only people that can convince him to leave his room
really loves shoujo manga, has fantasized about being the perfect male lead for you (he really wants a romance like that, only with you) 
he's a huge romantic, he wants the two of you to have a happy life together
so please don’t leave him. please
takes a lot of walks at night, don’t worry he doesn’t spend ALL of his time inside (he wishes he could tho.)
he wants to have his happy ending with you <3
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guardians-of-exo · 4 months ago
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Moodboards by Pinterest
It's taken me way too long to get this done (hoped it would be by your birthday this year...) but I just want to say thank you for being the most amazing mutual and friend all these years @starchild--27 💜
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seldomsee · 4 months ago
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ok not to be a hater but
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They replaced this really cool moment where Khun recognizes Bam through his vocal tic of calling everyone Mr. or Ms. with this generic line
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for no reason that I can comprehend
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