#gotta make the most out of it
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killjoy-prince · 1 year ago
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ive finished my astarion run and while i had fun being him i do miss being able to talk to him and getting his commentary on everything. cant wait to start playthrough #5 and get to chat with my favorite vampire again
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As per usual, it’s DP crossover with (probably) DC, although you could probably adjust it for other fandoms
ANYWAYS
A little kid and his mother are trick or treating in another city, perhaps at some kind of event rather than knocking on doors, and the kid is dressed as Phantom. It’s very adorable, with his little ghost-shaped bucket and clearly homemade and already stained costume—listen, white only works if you can just fly over street grime or phase it out of your clothes—and his slightly I’ll fitting wig. The kid is SO happy to be out and about dressed as his favorite, and maybe even showed it off to Phantom back in Amity Park before his family left.
The hero, insert whoever you wish here, is probably in civvies and just enjoying the event. The kid, meanwhile, is so glad when people ask who he is so he can explain, and so- the hero gets to hear ALL ABOUT the local town hero who is probably pretty small time despite the kid’s clearly exaggerated stories. The hero certainly never heard of him, but the kid’s mom confirms that Phantom really was the town hero, despite some mixed reviews of the poor guy.
“Did you manage to show him your costume?” the hero asks.
“Yeah! We went down to the cemetery to leave flowers and I got to show him my costume.”
Wait. Cemetery? Maybe it was part of theme, because Phantom had to be named that for a reason, but… it sounded like…
The kid ignores the suddenly VERY still hero and instead turns to his mom. “Momma, do you think we should bring him candy? He doesn’t get to trick or treat like we do, and I can work super hard to get him a bunch!”
The kid’s mom just smiles. “We could, but maybe we should bring him something homemade. I bet he’d like something more filling, teen boys like him have a hollow leg.”
The kid wrinkles his nose. “Like Vernie with the pizza bagels?”
“Like your cousin, yes. We can make some cinnamon rolls and take them to his memorial, maybe bring some of the apples from your grandpa’s garden…”
The hero is pretty much forgotten as the two-part family wanders off, not quite intentionally forgetting the hero is there so much as the hero somewhat accidentally ended the conversation when they just froze and didn’t ask anything further.
Not that the hero didn’t want to. But they’d learn something very serious.
One—there was a small town hero they’d never heard of. Two—that hero was apparently a teen. Third—most pressingly, the teen hero was both beloved enough to have kids dressing up as him and dead enough to have a grave.
This… might require some phone calls.
#dpxdc#danny phantom crossover#meanwhile Danny. sitting on a giant marble slab that has the most ridiculous gag gifts a ghost could ever ask for#he’s just like Oh Sweet Cinnamon Rolls!#he would try to convince people to bring him nasty burger but while val has MOSTLY gotten over her vindictive anger at Phantom DOES decide#that she’s gonna be petty and add cilantro to everything#because Danny has the cilantro soap gene#jokes on her he’ll still eat it#Danny likes his little memorial in the grave. it helps settle him sometimes. also he’s gotten to know the security guards for the cemetery#they’re fun. a bit morbid. they LIKE his jokes so you can stuff it JAZZ#MEANWHILE the hero. Whomstever they are but like 90% of you are thinking either batfam or Justice league#are having just. a TOUCH of a crisis#now they gotta figure out where the kid and his mom are from without either of them figuring out#dealer’s choice on what the GIW and why Amity Park isn’t on the radar#I’ll add my two cents bc when don’t I but I’m by and large not like… dictating this? anyways#I like making the GIW just a BIT more incompetent or just having some massive flaws as an organizational group#so they keep forgetting to tell people to not LEAVE and to keep quiet#average amity Parker if the GIW tried this anyways: aw that’s cute. anyways-#and if it’s dc I guess you need to figure out how the jl never found out. so#i mean there’s a LOT of heroes and cities in dc#and amity park is just lost to the noise or. bc Fenton bad luck#every time Danny tried to call. the jl had some insane disaster and or their systems were down#he eventually figured he might actually be cursed- jury’s still out on that -and he’s saving lives by just handling it himself#he can handle rhe metaphorical mega thunderstorms if it means he doesn’t accidentally summon a fucking tsunami to hit the planet ya know?#the kid and the mom have no idea that what they said was Odd#they are just so used to it. amity park already was using death puns and had an. interesting history and relation with death#even BEFORE there was a dead kid flying around in his white gogo boots
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sforzesco · 1 year ago
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something. about. the horror of being sent on an impossible (death) quest and obligations and hospitality politics. the trauma of not having a home, and then the trauma of being in a house that becomes actively hostile to you, one that would swallow you whole and spit out your bones if you step out of line. all of this is conditional, your existence continues to be something men want gone.
it's about going back as far as I can with the perseus narrative because there's always a version of a myth that exists behind the one that survives. the missing pieces are clearly defined, but the oldest recorded version of it isn't there! and there's probably something older before that!! but it's doomed to forever be an unfilled space, clearly defined by an outline of something that was there and continues to be there in it's absence.
and love. it's also about love. even when you had nothing, you had love.
on the opposite side of the spectrum, this is Not About Ovid Or Roman-Renaissance Reception, Depictions And Discourses On The Perseus Narrative.
edit: to add to the above, while it's not about Ovid, because I'm specifically trying to peel things back to the oldest version of this story, Ovid is fine. alterations on the Perseus myth that give more attention Medusa predate Ovid by several centuries. this comic is also not about those, either! there are many versions of this story from the ancient world. there is not one singular True or Better version, they're all saying something.
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Perseus, Daniel Ogden
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Anthology of Classical Myth: Primary Sources in Translation, edited & translated by Stephen M Trzaskoma, R. Scott Smith, Stephen Brunet
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christ sometimes I just wanna. steal a time machine & go back & sit down next to my 9-year-old self and just like. let them pull out their pokemon card binder & gush about their holographic gyarados or whatever. I'd just smile & ask questions about motherfukcing bulbasaur & tell my kid self that I thought they were a neat person, & someday they'd find other people who thought so too.
like i'm a grown adult who honestly finds most kids stuff boring, but. damn if i could go back & hang out with my baby self & listen to them ramble...just so they knew someone was listening. i would in a heartbeat. thinking about u kid
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fanaticalthings · 6 months ago
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Broke: "Dick Grayson was upset at a new kid taking over his mantle because he doesn't think Jason will be good enough as Robin"
Woke: "Dick is upset at Jason, not because he's suddenly taking over the mantle he created, but because Jason isn't nearly feral enough of a child to drive Bruce insane in Dick's place"
Dick: You wanna be my successor? Go swing from that chandelier right now.
Jason:
Dick: As a matter of fact, I need to see you crawling all over the walls. Make a ruckus, break some furniture
Jason: But Bruce-
Dick: SCREW Bruce. Your job as my new brother is to make his life HELL. Why are you so polite? Why are you so calm? Where's your DRIVE, your PASSION, huh? You may be worthy of the title of Robin, but are you WORTHY of being my disaster brother?
Jason, a little scared: I dont-
Dick, scoffing: The youth these days just don't rebel like they used to.
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farshootergotme · 5 months ago
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Game-night in the batfamily has got to be crazy. You're putting a bunch of geniuses against each other and that's asking for chaos to happen.
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legionofpotatoes · 8 days ago
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I know the discourse well is poisoned and no one hates bioware games more than bioware fans, but I am just 🫠 having so much fun with veilguard it's unreal. It is selfishly the dragon age game I always wanted. with less emphasis on cRPG, a more focused story, curated mission based design that spotlights the high fantasy stuff, slowburn structure with companions, significantly less sidequest bloat, and a fully real-time action-oriented combat system that isn't riddled with the growing pains of previous titles. when I first played origins I imagined something almost exactly like this as my ideal version of a sequel; and it was one of those dirty, selfish thoughts that I knew was disrespectful to the then-established DNA of the thing, but I can't help but feel giddy about having it here and now. like down to the shift away from the childishly dark tone and to something more inherently flexible with a baseline aspirational quality. I hate aesthetically depressing games so much. am I not alive right here and right now already
When I say "aesthetically" there though I do mean it. I'm fully on the opposite side when it comes to tone and positions expressed in the story itself. I am just not including that in my analysis because I am not done yet - so please no spoilers! I think I am where most people consider to be the second act, and I definitely have my gripes with the narrative framework and some of the optics, but I won't put the cart before the horse and will see how it wraps things up first. Above that level, in terms of how it presents itself, of how it plays, of how it balances its core pillars - it is such a bioware-ass game and I could not be any cozier in it. So grateful it exists
#and thank god for that reboot away from live service horseshit they were pushing. this is the most offline ass game in ages. bless#anyway no one is allowed to reblog this because people here aren't normal and I am afraid of spoilers#but I cant pretend not to adore every second of Beef Hilda Mercar and her adventures as a shadow dragon reaper#I have her fully invested in shield throws. that shit couldnt bounce better if zagreus was tossing it#also everyone is so pretty 🫠 this is the first time for me in a bioware game where like#purely aesthetically. i feel targeted and manipulated. these people feel designed around my tastes it's so embarassing#text#dragon age#okay I gotta mention one more thing. it is a very specific ass peeve I have#their dialogue system has never felt as.. nimble in their frostbite titles. something about the constant fades in and out and click delays#it all feels insecure on the engine-end side to me. maybe I am dumb. but veilguard also has this issue#like the original 2 DAs and the unreal engine mass effects had such snappy and frictionless selection-to-dialogue feel#and their frostbite titles I swear to god some greare is missing in the wheels there. here too. it is a LITTLE annoying since this is like#my favorite part of engaging with their games. it's not a huge issue but I have grown keenly attuned to it#inquisition had horribly bad delays in response selection. andromeda had those godawful delays in starting and ending convos#and those things are still somewhat present here albeit to a lesser degree. it feels like a streaming thing#idk. I do not make games. but I think that shit needs to feel smoother
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flowerakatsuka · 2 months ago
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couldn't get that lobotomy after work so i just drew some very self-indulgent kurokara to cope instead.
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samarecharm · 8 months ago
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tiny.
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front-facing-pokemon · 5 months ago
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#fuecoco#i gotta say i didn't really care for this thing at first. it was one of my least favorite starters right next to grookey when it was first#revealed. and normally i'm a big fan of fire starters. but this guy didn't do it for me#and this design still doesn't‚ but i do appreciate skeledirge. it's very cool‚ i love the fire hat and the día de los muertos design#it really feels like tpc have been going all out on making pokémon that Fit The Region since gen 8#which is pretty cool. i like it. and i definitely think paldea has some very fun vibes. but i dunno if i'd say it's one of my favorite#regions pokémon-wise or layout-wise. it was their first shot at open world‚ and i think it shows#the older regions with more limitations definitely shone more because they worked better in those limitations#paldea just feels like a big open empty sandbox at times. which is fun to explore‚ but doesn't feel too civilized compared to something#like… unova. where there's a city on every fuckin route corner and they're all so full of life and personality#like i could not remember any of the paldea town themes for the life of me. i can remember their names for the most part#but that's basically just because the facilities that get used a lot are spread out between them. for example: i remember medali#specifically because it's where i go to change a pokémon's tera type. i remember mesagoza because it's the main hub city#i remember levincia because of the posters. i remember montenevera because i think the hyper training guy is there#but not because like. i remember driftveil because YAAAAAAAAAAAAA#y'know. even galar had a better region design than paldea#that's not to say i think paldea is BAD. like i'm not a scarlet/violet hater like every other pokémon “fan” on the internet#i've put like 200+ hours into that fuckin game. i still LIKE it. but my heart still holds a soft spot for kalos and the like
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emily-mooon · 3 months ago
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​You’ve seen MLP and Muppet Byler, now get ready for Care Bears Byler!
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quirkle2 · 1 year ago
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boy he's rly mobbin all over the place
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thelonelynindroid · 4 months ago
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His only deanfense
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wickedlyqueer · 4 months ago
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So the Wicked is Gay video just reach 80k views and 1) I obviously love that it still consistently gets views each day, especially since this video is nearing it's 4 (!) year anniversary.
but 2) i especially love to think that's bc every night about 50 people walk out of the theater and go "hmm 🤨"
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likesdoodling · 4 months ago
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Stranger: (shocked silence) "....um... hi...n-nice to meet you too..."
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adelrambles · 11 months ago
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Tips on Writing Bishop
I've been asked a couple times for advice on how to write a good (03-style) Bishop, and I'm well-aware he can be a bit tough to get a grasp on. As someone who's studied him specifically to learn how to write him as accurately as possible, I figured I'd compile some thoughts in case it'd be helpful to anyone else. I know a lot of Rise takes on him are basing off the 03 version, so maybe this could help generate ideas, too. SO!
Big Overall Points!
At the core of EVERYTHING Bishop does are two primary motivations. The first: the protection of the earth. What this means to him can get tricky, because it doesn't necessarily mean protecting the people, at least not all of them. But it will be better understood alongside the other:
The second: The protection of his sense of safety. Bishop has been deeply traumatized, and everything he does is born of a want to avoid that pain ever again. In his mind, earth is a safe area, a controllable factor, and anything outside it is a danger that must be eliminated. This is why he will still be willing to put himself and other people on the line in service of this; any sacrifice is worth the greater goal. (It's worth noting, Bishop will claim the first as his motivation freely, but is likely not consciously aware of the second.)
Bishop deals in Big Picture ONLY. Another reason Bishop will willingly throw away anything, including the lives of the people he claims to protect, is that he seems incapable of understanding things on a small, individual basis.
Bishop is a cold personality. He does not have strong displays of emotion. He does emote, but for the most part it's muted, so I recommend using emotional bursts very sparingly. (In my own writing, as an example, I try to limit my use of exclamation marks in his dialogue as much as possible.)
At his core, Bishop is afraid, and his response to fear is aggression. This also makes it particularly difficult to talk him down, if he's put in an emotional state. His response to not being in control is often violent retaliation.
With those basic tenants understood, let's move next to some major personality traits:
Bishop is a controlling personality. This is a direct result of his trauma response. Things that can be controlled are safe, therefore he must control everything. If something cannot be controlled, it's a threat that must be eliminated. If he doesn't know why something happened, he becomes angry (including even when it benefits him.)
Bishop is very low-empathy. When writing him, I try to keep in mind that he cannot put himself in the perspective of others. (Or if he can, he doesn't care to.)
Bishop is a sadist. He gets personal enjoyment from hurting others.
Bishop likes fighting, but only when he's winning. He will quickly leave if he can't see a guaranteed victory.
Bishop is paranoid. This is probably self-evident, but it's the reason he's often so well-prepared even when things don't go to plan.
Bishop genuinely seems to enjoy science. He's shown to be far more lenient with scientist characters than anyone else, and he seems to involve himself in his scientists' projects to a degree. Enough to, at the very least, understand their work. (Given he was the one set to dissect the turtles, it might also be argued he has some medical or biology background, himself.)
Bishop is an opportunist and scavenger. He can roll with failures as long as he can find something to get out of it. If he's presented with an opportunity to stab someone in the back, and he has something to gain? He'll take it without a second thought.
Bishop is deeply self-blind. For all his perceptiveness and strategic prowess, Bishop is not very self-aware in the slightest. He is completely blind to his own hypocrisies, and thoroughly confident in his own righteousness.
Bishop adapts fast. He accepts situations for what they are and acts (Though he may still be angry about them, or what have you.) This is likely a skill developed via longevity; the world around him has changed rapidly, but he doesn't feel out of place at all.
Bishop will take extreme risks and thinks wildly outside the box. Also self-evident, if you're familiar with the plans he enacts throughout the show. He'll put a lot on the line if he thinks the reward is worth enough, and he's willing to go to extreme lengths to get what he wants, even if his plans would be considered crazy by normal standards.
Bishop is persistent. If he wants something, he won't stop until he gets it. If he fails, he'll retreat, make a new plan, and try again. It is very difficult to convince him to back down (and certainly not on moral grounds.)
Habits and triggers I've noted:
Being restrained of any sort puts Bishop in a panic. He is more likely to have an emotional response in these scenarios, and seems to have (an albeit muted) desperation to escape. (See: Leatherhead restraining him in the first encounter; His reaction to being trapped on the surgical table in Head of State.)
When being duplicitous or suppressing a reaction, Bishop will go to adjust his tie. This could possibly be considered his tell.
Bishop seems to have a particular fear of aliens blending in as humans. His slayer project was built around the assumption that this is a common threat. (Worth noting: This makes The Shredder the model of the exact threat Bishop is afraid of. Technically, Bishop himself may also fit the description of a threat shaped like a human.)
Writing considerations:
In 03's narrative, Bishop is EPF and EPF is Bishop. Narratively speaking, any organization Bishop is head of acts as if it is an extension of his will and character.
Bishop is shown to strike fear and/or discomfort into most characters he interacts with. Anything beyond this is an outlier, and will draw a reader's attention.
Dialogue-wise, Bishop is generally succinct and blunt. He does dabble in gloating, though, and especially likes to upset others. If he's given a chance to be mean, he'll usually take it. It can help to consider he has a Mission Mode and a Normal Mode. When it comes to Mission Mode, he gets straight to the point and hates unnecessary talking. Otherwise, he's still not very talkative, but will take the time to make pointed jabs or talk through a plan. A lot of his sense of humor seems to be rooted in how He's Better Than You (And You're Going To Die Painfully.)
It's a common pitfall that Bishop is depicted as seeking out the turtles. In 03, once he gets their DNA, he's done with them. Any encounters after that are incidental. Bishop does not care about anything that won't effect his greater goal. If he's targeting another character, it should have to do with a greater plan.
Bishop is an extremely competent combatant, shown to be able to handle up to 7 opponents at once. For a breakdown on his fighting style check out my other post on that!
Bishop is hard to kill, and oftentimes he accidentally contributes to his own defeat. (The hook from Bishop's Gambit is an example I get a LOT of mileage out of, as a perfect symbol of his self-defeating prophecies.)
We almost only ever see Bishop in the context of his work. While it could be construed that he depersonalizes himself, it's much more clear that the narrative depersonalizes him. As far as we, the audience know, Bishop's work is all that he is.
It's unclear if Bishop was released from his abduction or escaped. Depending on which you ascribe to, this can have ramifications for his mindset on how to deal with the alien threat. (Personally, because so much of his inability to cope hinges on a feeling of helplessness, I believe he was released. If he escaped on his own power, that undercuts it, somewhat.)
Thematically-speaking, Bishop parallels both his own torturers and his own victims at the same time. He has perpetuated the cycle that traumatized him in the first place by trying to fight fire with fire. (In that vein, I don't think he's capable of understanding that, not seeing aliens as people in the first place, just dangers. Considering how deeply ingrained his trauma is in his worldview and actions, it would probably ruin him, if he were ever able to actually grasp it.)
Bishop and EPF are likely a commentary on the military of the time 03 was coming out. This can be something worth keeping in mind, when figuring out his greater themes in your story, though it can just as well be discarded if it doesn't fit.
Adding to that, Bishop has an extensive american military background. His skills and knowledge will reflect that.
Bishop also plays on and references a number of real-life alien conspiracies. It can be worth digging through conspiracy history to drum up ideas and themes, too.
The ethical and philosophical quandaries of Bishop's body-hopping and humanity tend to not hold too much weight, because Bishop, himself, doesn't seem to care.
If I think of more I'll certainly be adding on to the reblogs of this post! Or, if you have more thoughts, please feel free to add! If you're in the mood for more Bishop ramblings, that's practically most of this blog atm, but this post is a particular favorite. If you're interested in Fast Forward!Bishop, specifically, consider this post! (also read Taking Pawns. slipped in that self-promo, nice.)
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