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This is a drawing of two imaginings of Inej in the fandom. The desi one is on the right, and it is the more popular of course. The left one is the Romani one, which is less shown in fandom but seems more fitting in the universe to me.
#inej ghafa#six of crows#grishaverse#desi inej#romani inej#diversity in fandom#grishaverse art#desi representation#romani representation#fantasy representation#shadow and bone#woc in fantasy#six of crows fanart#MartaUrbanska#amita suman#amita suman is perfect
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Petition to add more disabled magical creatures in fantasy
Like picture a mermaid. When they have to be on land their tail turns to legs, but because their body is used to lower gravity their joints tire easily and are chronically in pain.
Also depending on how deep in the ocean they live, it’s likely they have circulation problems because their body is used to the water pressure holding everything where it needs to be and now their blood is always fucking pooling in their legs and they have to wear compression socks everywhere.
Wheelchair user mermaids. Partially/fully blind mermaids because who needs to see when there’s no light at the bottom of the ocean?
Mermaids with sensory issues who have to wear headphones all the time because sound is so much louder up here on land and they are constantly overstimulated. And also the sun is simply Too Bright™.
Mermaids who have POTS because in the water postural changes make no difference and their bodies don’t know how to stabilize with so much gravity.
I’m really fixated on the mermaids rn but PLEASE feel more than welcome to add more!!!! I wanna hear about disabled dragons
#fantasy#high fantasy#disability#mermaids#disability representation#books and reading#fantasy books#dragons#potsie#chronic pain#chronic fatigue#wheelchair users
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I wish there was more representation of disabilities and chronic illness in fantasy, science fiction and action genres.
Not just a side character with 30 seconds of screentime. An important character that doesn't just exist to further the storylines of other characters. I want a character that doesn't get "cured" or healed. A character that stays disabled and/or chronically ill. A character that isn't afraid to ask for help. One that doesn't think they're a burden and doesn't try to hide their disability/ chronic illness.
I want to see how it affects them, not just know they're disabled/chronically ill and it jist never gets mentioned again. I don't mean it should be their entire personality but being disabled and or chronically ill can affect many parts of life.
I just wish there was more representation of disabilities and chronic illness that shows every part of it. Especially in fantasy and science fiction it's lacking.
#disabled#disability#chronic illness#chronically ill#tumblr#cripple punk#fantasy#science fiction#action#representation#disability representation#chronic illness representation
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unpopular opinion but with the new tide of Greek mythology stories and retellings, Greek Cultural Sensitivity Readings are absolutely necessary. We are in 2024, with thousands of fics and retellings out there!! How is this not a thing yet?? There's vast improvement one can achieve by working professionally on their text with a Greek. I've seen it so many times!!
Also, duh, I'm offering the service BUT I want you to know that the situation with the inaccuracies of SERIOUS works is so dire that initially I didn't even do it for money. As a writer I just wanted to... fix things, to set a new standard for writers and the industry that sells us the most heavily Americanized pop-culture material and passes it as "authentic vibes of Greek mythology". (And of course there were writers who wanted to do right by their story and they had reached out to me. So kudos to them as well!)
Okay, but why does Cultural Sensitivity Reading make a vast difference and it's not just smoke and mirrors?
As a Greek, I am tired of well-meaning writers and authors butchering very basic elements of my culture. It's not their fault exactly, since they were raised in another culture with a different perspective. And nobody clued them in on how different Greek culture is from theirs, so writers sometimes assume that their culture is the default and they project that into ancient Greece. (Even published professionals like Madeline Miller have written "UK or US in antiquity" (with a very colonialist flavor) instead of writing "Ancient Greece". (Looking at you, Circe!)
Even writers who researched a lot before coming to me still had a lot of misinformation or wrong information in their text, easily verifiable by the average Greek. Again, not their fault. They can only access certain information, which does not include Greek scholarly work and scientific articles that DO offer valuable context.
Translation, accuracy, and meaning: If you ever wondered what a word means or how to pronounce it, here's your chance! There are Greeks like me who are knowledgeable and have a keen interest in antiquity and they will be able to read and compare ancient texts, and dive deeper into the work of Greek scholars regarding those texts.
If you want to create new words, you can do that as well! (It doesn't always work, but we can try. Greek is a really rich language and has a word about everything) If you use existing words, I can help you separate reality from fantasy in the context of your story.
(Do not assume we Greeks are ignorant of our heritage, or that we don't know how to research! Our archaeology sector is huge and archaeological museums are closer to most of us than your local Target is to you)
I guarantee there are things you never thought about Greece and the Mediterranean - from the ancient to the modern era. Sprinkling elements like phrases, types of interactions, customs, songs, instruments, dances, etc , into your text will make your text absolutely rich in culture.
Names matter!!! The genders of the names matter, diminutives matter (If I see one more "Perse" for Persephone I will claw my eyes out along with a few thousand Greeks), naming traditions matter!!! In many cases you should not even use a diminutive!!
You will be able to write about a foreign culture easily! Because of the continuity of Greek culture, you can even write a few more recent Greek elements to fill in the gaps. I can make sure they are not mismatched, and they will complement your ancient setting. I have observed a few things I didn't know we had since antiquity, but they make sense because our land has certain characteristics.
Non-Greek writers often miss the whole context of Greek culture! Do you know how Greek respect towards deities and parents looks like? What tones we use when we talk to our elders? When to use honorific plural - if your setting is more modernized?
Oh, and please let's avoid caricatures when describing Greeks?? (even fantasy Greeks) There can be heavy exotisation and odd descriptions of Greeks, as if we are another species. Even in published works. For many western writers it's difficult to catch, unfortunately.
The whole process is actually way easier than you think. You send me a text, I make notes and then we have some discussion on your vision.
It's always okay to seek guidance from the locals! You are not "guilty" when you admit you don't know! How can you know if you don't ask?? You can't imagine what relief and "πάλι καλά!!!" I read/see from other Greeks when I tell them another foreigner is using me for cultural sensitivity? Greeks want you to seek help and will NOT shame you for it!
(On the contrary, you have no idea how many eye-rolls Greeks do when they see a blatantly wrong thing in a story... Which has happened pretty often for many years now. Can we do better as an industry?? Please???)
You can send me a personal message to share your story, or ask what this whole cultural sensitivity thing is all about, or ask about what I have done so far and how I can help. But for the love of all that's good, don't let your story be another "generic greek myth retelling"! And don't let others sell you their generic greek myth retellings!!
#writing#writers and readers#novel writing#writeblr#writers on tumblr#representation#writer#greek mythology#retellings#classics#epic the musical#epic the wisdom saga#epic the troy saga#greek myth#greek myth retelling#fantasy#ancient greece#history#books#ancient greek#roman mythology#greek history#mythology#classical mythology#greece#art#greek gods#greek heroes#achilles#odysseus
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What's your opinion on a character's disability staying even when they're shapeshifting? I accidentally gave one of my physically disabled characters shapeshifting powers (he was a shapeshifter before I made him disabled,) and I know getting rid of disability through shapeshifting is bad, so I was thinking I'd have him retain his disability in different forms. Like, if he's turned into a cat, he still has his blindness, old broken bones, and chronic pain, he's just now a cat with those things. Would it be erasure to include things like turning into a worm, which has no painful bones or spinal cord, to make his chronic pain bearable while he waits for pain medication to kick in? Being a worm is obviously not a viable long-term solution, he does not like being it, and it's only a temporary measure to sort of fix one very specific problem (very bad pain day but ibuprofen taking what feels like years to kick in,) but should I scrap that?
Hello gorgeous asker!
Anon I'm absolutely in love with every part of this ask. Perfect, amazing, please don't scrap any part of this. Turning into a worm as a temporary chronic pain relief is my new favorite thing and is very relatable. The character still retaining his disabilities when shapeshifting; even more perfect. Beautiful, excellent, keep writing anon, this sounds so delightful.
~ Mod Virus 🌸
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Y'all, where is Alysanne "Black Aly" Blackwood, who slew Ser Amos Bracken with a weirwood arrow during the battle of the Burning Mill and commanded three hundred archers of the riverlands? Where is the Lady Sabitha Frey, "who would sooner ride than dance, wore mail instead of silk, and was fond of killing men and kissing women"? The two shared a tent during the campaign but I doubt we'll see that
We saw the Lady Jeyne Arryn, but got no mention to the fact that she was rumored to prefer women. Where is Jeyne's dear companion Jessamyn Redfort and didn't one the few female rulers in westerosi history say her iconic line "In this world of men, we women must band together"?
They're erasing our sapphics and I won't stand for it
#house of the dragon#hotd season 2#hotd#hotd season two#hotd spoilers#a song of ice and fire#asoiaf#lesbian#sapphic#lgbtqia#queer#representation#fantasy#I fear for what they would to do Queen Rhaena Targaryen#lesbian icon and second only to Daenerys in my heart#game of thrones#black aly#alysanne blackwood#sabitha frey#jeyne arryn#rhaenyra targaryen
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As an ambulatory wheelchair user I have so many thoughts about how people draw/write disabled!Scar. This is sort of a guide/insight from a disabled person about writing/drawing disabled people.
Specifically in regards to wheelchair users.
Do not get me wrong, this fandom is genuinely probably the best group of people I have ever seen when it comes to drawing wheelchairs. I do not believe I have ever seen Scar fanart where he is in a completely unusable, horrible, hospital chair. It is so clear people have taken the time and energy to research into wheelchairs and I love it. I am in no way saying stop that.
I just think people could maybe put a little bit more consideration into him being disabled beyond visual appearance.
I saw a really amazing artwork of SL!Scar and he is in a sports chair. Which is really cool, in many ways, as it shows some thought being put into the setting. If I were in combat, I would in fact like to not be knocked from my chair or have my chair tipped over.
Yet, you have very limited mobility in a sports chair. It is, by design, made to prevent you from tipping over. Which means that you are incapable of going over bumps, really, let alone natural terrain.
Just in general, there really is not any wheelchair that exists in our world that would allow wheelchair users to exist in a setting like the life series.
So, I have some ideas:
- Horses. Hands down my biggest suggestion. Especially with Secret Life they fit in very well with the setting, everyone uses them, and it fits the bill perfectly for what he would need. Especially considering Scar is an archer, it makes a lot of sense for him to be on horseback. It suits him and his style of fighting so well.
- Some sort of redstone power chair. There are all sorts of ways you could design something like this. Perhaps with pistons that push down against the ground, allowing for jumps. Perhaps just a series of pistions functioning as like a bunch of little spider legs. There are a lot of things you can do with that, you can get very creative.
- For my Vex!Scar lovers, you could have magic be used as a mobility aid. Perhaps a magic wheelchair, or perhaps a magic exoskeleton.
And with all of the ideas, considering how they fit into the setting really changes everything. What are the strengths? What are the draw backs?
With horses, they are strong and fast and agile. But they are big, it is hard to fit into small spaces, and they can be killed.
With some sort of redstone chair, I feel as though it would make sense for it to be robust and strong. Depending on how it is constructed, something fast and agile or perhaps something a bit slower and more clunky. Is it loud? How would stealth work in something like that?
When it comes to any sort of magic you do not want it to fix the disability. It is a mobility aid like any other. Not perfect, not the same as not being disabled, just another tool with its own unique draw backs. Perhaps magic is draining or it takes concentration. Would he tire quicker than others? Would he require food quicker than others? Is it possible for him to lose focus on it in a stressful situation, leaving him stuck until he can calm himself down?
Other things to consider are really specifically the setting as well as what disability you are giving him.
I feel as though on Hermitcraft an option like a redstone chair just makes a lot of sense. Multiple redstone chairs, even, all constructed differently for different uses. Such as ones for building. How does long distance travel work with the chair and how you lore your setting? Is it something he can put in his inventory? Is it something he remains in when using an elytra? Does that have any draw backs, such as being slower or needing more rockets or being less coordinated in the air?
I feel as though in the life series a mix of vex magic and horses makes a lot of sense. The magic is good for small spaces and short trips and emergencies, but it is too tiring to travel across the map with and too much effort to maintain when he needs to concentrate on battles. That would be where the horse comes into play.
As for what disability, well, it truly depends. Most of my rambles here have been based upon paraplegia, because I often times see people making him an ambulatory wheelchair user just because they do not know what to do otherwise.
Not that making him an ambulatory wheelchair user is a bad thing by any means. I am one and I adore reading stories like that. It is just a bit clear that a lot of you are quite lost as to how to navigate hurdles disabled people face, so you make it so he can walk over those hurdles. Which, once again, I am not shaming you for! This post is just to show there are other options
But in the case of him being an ambulatory wheelchair user: why is he one?
Mobilities aids are disabling unless you need them. You cannot access spaces or you do not have hands free or any number of things. What to the Scar you are writing makes using mobility aids helpful instead of a hindrance? What times are they more trouble than help, and what cost is there for not using it?
A good example is if Scar can walk around short distances with minimal difficulty/drawback, but long distances are painful or physically not possible.
Look into different disabilities and consider it. A lot of people tend to default to chronic pain because that tends to be quite a common one across a lot of disabled people, but there are a lot more different reasons why.
It could also be that he is very slow because of his disabilities. I have muscle weakness sometimes because of my FND, and it is like moving through sludge whenever I try and move.
It could also be that the mobility aids are a preventative measure. He does not need to use his wheelchair, unless he has done too much walking and then his body refuses to support his weight. He does not need to use his wheelchair, but when he does not he is a lot more likely to dislocate something and then yeah he can't walk. He does not need to use his wheelchair, but he is a fall risk especially after a lot of walking or running. Him being in his wheelchair prevents him from falling! (And if he's a fall risk, maybe he's strapped in too!)
I just have so many thoughts and I wanted to share them.
I see so many of you putting in effort already and it warms my heart. It is why I feel comfortable enough to make this post, because clearly you all care a lot about representing disabled people well.
:]
If you have read this far thank you so much. Let me know what you think or if you have any questions.
Edit: I made a rough redstone wheelchair design. It is one of the few reblogs that has comments, if you filter for that you should be able to find it. If not, reply to the post and I can send you the link to it. :]
#Mod Tim (He/Him)#Sort of#MCYT#GTWS#scar#goodtimeswithscar#life series#mcyt#secret life#hermitcraft#hc#disabled#disabled scar#actuallydisabled#representation#disabled!scar#wheelchair#wheelchairs#ambulatory wheelchair user#fantasy wheelchairs
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Toph Beifong doesn’t hold up as disability representation - Disability in the Media
[ID: A screenshot of Toph, a twelve-year-old girl with black hair in a loose, green and tan short-sleeve shirt and shorts, cheering in an arena. Next to text written in a rough, blocky font: "Disability in Media - Toph Beifong Doesn't hold up as disability representation" /End ID]
Avatar the Last Airbender is one of my all-time favourite TV-shows, and Toph is still easily one of my favourite members of Team Avatar. I was a few years younger than Toph when the show first started airing, and being a disabled kid who was into martial arts, constantly being dismissed by my able-bodied opponents and teachers, meant that I connected very strongly with her right from the get-go.
But upon my last couple of rewatches of the series, I began to come to the realisation that my opinions on Toph as a shining example of good disability representation were... well, pretty heavily influenced by my nostalgia for the show and that many aspects of Toph's character just don't hold up today. Which, honestly is fair, the show is nearly 19 years old (if it were a person in my country, it would be old enough to drink) and I think it's pretty ridiculous to expect every part of every character from an 19 year old show to age well. So today I wanted to talk about the things I think Avatar the original Last Airbender did right with Toph, where I think they missed the mark, and what changes I think would need to be made to Toph to make her work for a modern audience.
So let's start with why I think Toph doesn't really hold up as "good disability representation" today, and the elements of her character that just haven't aged as well.
For me, one of the biggest issues I noticed upon rewatching the show, is how often we are told (often by Toph herself) that she is blind, but how infrequently we are actually shown it's impact on her life beyond her bending or outside of jokey contexts. Outside of her bending, we only ever see her blindness impacting her ability to do things like read or write, otherwise, she functionally has full vision -so far as the audience is informed - with the only exceptions being when she's in the air or water (e.g. on Appa or in the submarines) or in loose soil (e.g. the desert). Having places and circumstances where she doesn't have access to her power that allows her to "see" was a step in the right direction, but I do think it would have been better if her seismic sense wasn't quite as accurate, even in the most ideal of circumstances.
But why? Well, I think Suki explains it really well, long before Toph is even introduced. when Sokka says "I should have seen you as a warrior instead of a girl" Suki stops him and says "I am a warrior, but I'm also a girl". Being a warrior and a woman are both important parts of Suki's character, and only recognising her as one or the other means ignoring a big part of who she is, and the same is true for Toph. Being blind is a big part of toph's character that has informed a lot of her life, but so is being a warrior and bending master. Many people see Toph as a warrior or fighter, but ignore her disability, but both are important. She's disabled, and a warrior, and those things don't cancel each other out, the same way being a warrior doesn't diminish Suki's status as a woman.
When the show was still airing though (and even still today) it was very common to see non-disabled fans of the show exclaiming that they honestly forget that Toph is even blind sometimes, with many people going so far as to say that she's not even disabled (and that this was a good thing). While I do think some of that comes from the fact they weren't used to seeing a disabled character as both disabled and an active participant in these kinds of stories, I do think this mostly happened because of the show's lack of, well, showing the impact of her blindness on her daily life and allowing her earthbending and seismic sense to erase the effects of her disability to some extent. It's much harder to forget a character is blind when it impacts their daily life in ways that are shown to the audience. This doesn't have to be in big, showy ways mind you, showing things subtly but consistently works way better than one "very special episode" type setup.
In the show as it is though, the seismic sense functionally gives Toph a perfect image of her surroundings until it's just not available anymore for *plot reasons*.
[ID: A black and white shot of Toph and how she sees the oponent she's fighting, with shockwaves radiating from him towards her to indicate how she's interpreting the scene. Her foe has jumped into the air and now has his hand dug into the ground of an arena, about to launch rocks towards her. /End ID]
In many ways, her picture of the world is better and clearer than what the non-disabled characters can see, leading to this feeling of her disability being erased. It may have been better though if the seismic sense could give her a general idea of big things in her immediate vicinity but she still missed the finer details, functioning at least a little bit more like a tactile/earthy-vibration version of the limited sight some legally-blind people have in real life. Things like a person's position, movement and overall pose would still be "visible" to her in a general sense, as well as big things in the environment (including things underground, since there are a few plot-points that require that), but smaller things like details about objects and creatures, people's facial expressions or what they're doing with parts of their body that have no direct contact with the ground (like their hands) is less clear. On top of this, she may struggle to detect smaller, lighter objects or creatures that realistically wouldn't cause much of a vibration at all. creatures as small and as light as Momo and Hawky for example might be detectable, but "fuzzy" to her, and anything smaller might make enough of a vibration to tell her it's there when it moves, but not enough for her to be able to tell what specifically it is without some other cue (such as sound). There are a few moments in the show that seem to imply this is what they were initially going for, but it's not really consistent, and is directly contradicted in her debut episode, "the blind bandit" when she explains that she can even "see" something as small as the ants off in the distance.
[ID: A shot of Aang, a twelve-year-old bald boy with an arrow tattoo on his head, dressed in a yellow and orange outfit, standing with Toph at night. In the foreground is an anthill will a trail of ants, which Aang is looking for. /End ID]
With an adjustment like what I'm suggesting though, she still serves her narrative purpose of teaching Aang the importance of being able to wait and listen - possibly even more so, as her needing to wait and collect more information in order to get a clearer image before striking, would back-up what Bumi tells Aang that he needs in an earth bending master. It would also still help to illustrate the connectedness of the world, a theme Toph continues to embody heavily in The Legend of Korra, while still showing the ways her disability impacts her more frequently.
When I talked about the "super-crip" trope a while back, I mentioned that one way to avoid the more harmful elements of the trope (where the character's disability is erased by their powers) is to use the ability in question more like a mobility or disability aid than a straight-up cure. The power should help them, but shouldn't make their disability redundant. People are creative and we would find ways to use a superpower or magic to help with our disabilities if it were available in real life, but what's the point of including a disabled character if you're just going to functionally erase their disability? For a character like Toph, I think this is the kind of approach that should be taken with her. Her seismic sense still helps her, but it's not a perfect replacement. (Ironically, I did use Toph as a "good" example of that trope, but I do think after this last rewatch, for the reasons I'm discussing here, I might have to backtrack that a bit).
I considered giving an alternative approach here, to keep the sensitivity of toph's seismic sense as it is in the show as is, but giving it draw-backs such as making her susceptible to sensory overload similar to what autistic people experience. However, while replacing one disability with another can work for some characters and stories, I don't think it's the best adjustment to make for Toph or any blind character, largely thanks to this also being a trope. The "blind (or d/Deaf) person who's other senses become super-human to make up for it" trope is very common in fantasy, sci-fi as well as older martial arts films, and while I'm not really the best person to cover it, I do know that members of both the blind and deaf communities have expressed a lot of frustration with it. Toph already falls into this trope quite a bit, and any suggestions I could make would have just dialled that element up to 11, and fixing one problem with another is never a good idea.
Another thing that actually did bug me for a while, even before my most recent rewatch of the show, is how Toph is treated on the rare occasions she does point out something won't working for her. There are a number of times where Toph advocates for herself and points out that something The Gaang is doing isn't accessible to her or sets a boundary to do with her disability, and she's either left behind, her concerns are brushed off or she's ignored entirely. The three most noticeable examples of this are in the Episodes "The Ember Island Players," "The Library," and Toph and Katara's segment of "Tales of Ba Sing Se."
In the Ember Island Players, Toph complains that the seats they have for the play are too high up and too far away, and she's unable to "see" what's happening on stage. Her friends don't really take any notice of her though except for Katara who tells her not to worry, "I'll tell your feet what's happening."
[ID: A shot of Katara, a fourteen-year-old girl with long brown hair and blue eyes, sitting with Toph, who is sitting with her arms crossed, annoying in a theatre seat. Both Toph and Katara are wearing red and gold, fire-themed outfits. Katara is looking at something off-screen. /End ID]
My problem here is that this particular kind of situation is something that is familiar to a lot of disabled people. Even the least independent disabled people I know get annoyed when their access needs or requests for accommodations, even among friends, are ignored and their pushback is brushed off with "don't worry, I'll just help you!" It's one of the first things that many disabled people tell non-disabled folks wishing to be better allies to us: you offering help instead of actually accommodating us isn't a good thing. We don't want to rely on others if we can avoid it, because honestly, non-disabled people often aren't very good at actually helping or in this case, relaying information to us without training and more often than not, it just results in us being left out. I find it very hard to believe a character as independent as Toph would accept that without any protest, especially considering that is pretty much exactly what ends up happening (even if the show didn't really acknowledge it). Katara never actually conveys anything about the play to Toph, except when she's attempting to throw Toph's words back in her face when she asks for clarification about the actor playing her - which ends up backfiring on her.
[ID: A shot from the same location as before, this time Toph has a huge smile on her face and is leaning on the balcony excitedly while Katara is leaning towards her, annoyed by her reaction. /End ID]
While it would have been better if Toph was actually listened to, it would have been…fine? if a justification was given for why they had to sit there (e.g. to avoid being recognised), if Katara had actually described the play for her. This wouldn't have been ideal, but it would have been better at least. In real life, many movies, TV shows (including this show's sequel series, The Legend of Korra) and other forms of visual media have an Audio Description track that does exactly that. If they weren't going to move for Toph to be able to see better, having Katara describe the play could have introduced kids to the fact this is an option. but instead it's brushed off, and I'll admit, it left a bit of a bad taste in my mouth, even back in 2006.
The Library is a bit more forgivable in my opinion, since Toph is still new to the group, but in this episode, she states that she doesn't want to go inside the spirit library because she isn't able to read and therefor there wouldn't be anything for her to do. However, it still would have been nice to see her friends consider this at all before they actually arrived. They could have (and should have) still gone, but some acknowledgement that they at least thought about the inclusion of their disabled friend would have been nice.
[ID: A shot of Aang, Katara, Sokka and another man are talking while looking down at a map on the table. Meanwhile, Toph is sitting on the other side of the table, completely disinterested as she sips from a large ice cup with her feet up on another chair. /End ID]
Alternatively, I do feel like Wan Shi Tong, a self-proclaimed all-knowing-spirit or his assistants would have been able to point her in the direction of something to interest her, since he does imply books aren't the only form of knowledge he collects.
The reason I mention this though is two-fold. In real life, disabled people are very often left out of "fun" group activities, whether that be in formal settings or in casual ones, like hanging out with friends. If the episode had been framed as "the Gaang learns about the library and decides to track it down," I might have been less critical, but it's specifically framed as something that at least starts out as a kind of break for the team where they all take turns picking out fun things to do so they can rest, and Toph's access needs not being considered at all until they're already there hits a bit close to home, especially since they just end up leaving her outside. Secondly, there's also a stereotype that disabled people (and especially blind people) don't belong in academia and places of learning, such as in this case, libraries. This stereotype is about as old as the concept of organised institutions of learning, and definitely isn't unique to AtLA, but the assumption is often that disabled people wouldn't be interested in more formal methods of learning, so it's not worth accommodating us. With blind people in particular, when I've seen this in media, the premise is often "well I can't read anyway so why bother?" which Toph definitely falls into here with no push-back against the trope.
[ID: A close up of Toph and the rest of the group, Katara, Sokka and Aang standing in a desert. Toph shrugs, looking bored, while the others looks confused and surprised with the exception of Katara, who looks mildly annoyed, standing with her hands on her hips. /End ID]
It does make sense that she would have been resistant to going in, and I'm not saying this episode should have turned Toph into a bookwork akin to Wings of Fire's Starflight (another blind character) or anything. But there was a chance in this episode to push back against some of these assumptions, and I think it's a shame they missed it. How cool would it have been if Toph had mentioned not feeling welcomed in more formal learning spaces because of her disability, which was just reinforced by the way her old earthbending instructor and her parents treated her. She decides to go inside the library anyway as "backup" in case something goes wrong, grumbling about it the whole way down. Wan She Tong starts his introduction mostly the same way, saying humans aren't welcome and Toph makes a snarky comment about it. Wan She Tong, equally offended that this human thinks he, the all-knowing-spirit, wouldn't have considered something, shoots back with an annoyed comment about humans being so self-centred. He explains that spirits come in all shapes and sizes, and not all of them have eyes, but they can still access his library. She's not the first sightless being in his study, and he-who-knows-ten-thousand-things knows this too. Once everyone is permitted entry, one of the knowledge seekers shows her to a series of slates about a lost earthbending form that she can actually read (or at least, "see" the pictures on) because it's carved. Or instead of a slate, it's a series of statues outlining the form, similar to what Aang and Zuko find in the episode "The Firebending Masters". Perhaps this form is something that helps her develop metal bending later on, and lays the groundwork for Toph becoming interested in teaching in the comics.
And finally, Toph and Katara's segment of Tales of Ba Sing Se. Katara convinces Toph to go get a makeover with her as part of a girl's day. Overall, this segment of the episode is pretty nice, and I liked that they showed that a person's gender expression (in this case, being a tom-boy) doesn't mean they can't like things outside of what we usually associate with that. Tom-boys can like girly things on occasion, and vice-versa, and I think this is an example of an episode that would seem a bit ham-fisted today, but honestly, was needed in 2006. However, there's a throw away joke where Toph says "as long as they don't touch my feet," and it immediately cuts to show spa workers filing down the calluses on her feet in a way so painful several staff are required to hold her down.
[ID: An image of Toph in a bath robe being held down in a chair by two spa workers while a third scrubs at her feet so hard that she is sweating. Meanwhile Toph is fighting against the two holding her down and has a facial expression like she is in a great deal of pain. /End ID]
this might be a minor thing in the grand scheme of the show, but it's still another example of Toph's boundaries about her disability and her access needs being disrespected by her friends, which the show just doesn't acknowledge it at all. People ignoring Toph's wishes about a part of her body she depends on in a much more direct way that others do is played off like a joke in a montage of otherwise enjoyable and goofy activities and this is a very, very common experience in disability circles.
There are a number of other, much more minor issues that show up with Toph as well, such as the fact she's the only one of the main cast who never has an on-screen (or on-page) relationship. not in the original show, not in any of the comics and not in The Legend of Korra. Again, it's not a big issue on it's own, especially because in AtLA, she's young enough where it's possible that she was just not interested yet, and she does have kids in The Legend of Korra where she mentions a relationship with a man named Kanto (Lin's father). So it is implied she does have some form of relationship eventually, but the issue is that it's never shown on screen or on the page. This feeds into a wider pattern in media of disabled characters being the only ones in their respective cast not given on-screen romantic relationships in stories, and so I still think it's worth pointing out, especially since the creators have had a lot of opportunities to correct that by now.
Toph is also portrayed, pretty much undeniably, as the best earthbener in a way that, at times, comes across almost like the creators felt like they need to compensate for her being on the team "despite" her being blind. This trope is one that I think Toph, at least partially, helped to popularise with the current generation of story tellers: The Disabled Savant. In this trope, disabled characters aren't really given the same room for growth as other characters; they aren't permitted to be average or still learning, they start good and get better. If they do progress, they often become the best, which is the case for Toph. To be fair, everyone in the The Gaang is the best at their respective skill by the end of the first series, which is why I say this is a minor point. She dose, however, have the least amount of on-screen growth in skill out of the whole team. Katara starts out barely able to lift any water at all, let alone actually bend it. Sokka is skilled with weapons from the start but does get his butt handed to him a number of times by others with more experience than him whom he learns from throughout his story arc. Zuko spends most of the early-to-middle of the show having things "blow up in his face" (to use his own words) and being belittled by his family of prodigies. While Aang is an airbending and, to a lesser extent, waterbending prodigy, he fails at pretty much everything else for a while before he starts to find his confidence - especially earth and firebending, not to mention the entire situation with locking himself out of the Avatar state. Toph is the only one who doesn't seem to fail or struggle all that much from a combat perspective. She does grow and improve in her bending (she invents metal bending after all) but she never has any moments where she really messes up or even struggles in combat all that much compared to the others.
All of these points and criticisms I've mentioned are not necessarily big in and of themselves, but when looked at together, they build up to create some issues with how Toph is depicted and how the people around her treat her disability
So that's it then? Toph is bad disability rep and Avatar should be "cancelled"?
God no. Like I said at the start, I still adore Toph and Avatar as a whole, but the show is a year away from being two decades old, it's bound to have some elements that don't hold up and I think it's worthwhile discussing them, specifically because I love the show and it's characters. Despite all the negativity I've brought up, I do think there are a lot of things AtLA did well with Toph too.
I've mentioned a few times that we rarely see how Toph's blindness impacts her life outside of her bending and combat abilities, and there's a reason I made that specification. Unsurprisingly, if you know much about the show's development, the ways in which Toph’s blindness and seismic sense impacts her bending and fighting style is one area where the show really does shine, and I still think that is worth a mention. The various types of bending are based on different styles of martial arts, specifically, different types of Kung Fu. Most earthbending in the show takes heavy inspiration specifically from Hung Ga, but Toph is different. Her bending heavily references Southern Praying Mantis Kung Fu, something unique to her within this world.
The reason for this (outside of simply wanting her to be visually distinct) was because the show’s creators made sure to consider what limitations Toph might have and what parts of the more common earthbending styles wouldn't work for her. Since her connection to the earth was critical in order for her seismic sense to work, they decided on a style that would keep her feet on the ground more, prioritised strong stances with minimal jumping and put more focus on attacking with her upper body. While not an intentional choice, the style they went with for Toph, according to the show's head martial arts consultant, Sifu Kisu, was supposedly developed by a blind woman in real life, at least according to legend. The creators also made further adjustments to the style with the help of martial arts consultants and just watching Toph fight is evident that a lot of love and care was put into the decisions made on that front.
I also appreciate that Toph's disability wasn't off-limits to joke about.
[ID: A picture of Toph waving her hand in front of her face with an exaggerated smile to remind the others she's blind. /End ID]
As I already mentioned, they didn't land 100% of the time, but lot of shows are afraid to use disability as a source of jokes, which would have felt weird and out of place in a show like Avatar. I see this hesitance in real-life too; people get extremely uncomfortable when I joke about my own disabilities and I've heard several people and even disabled comedians talk about the same observation. My last video on Tik Tok that got outside my usual audience was a joke about my prosthetic leg, and every single stictch and duet I received was people saying some variation of "I'm such a bad person for laughing!" "I'm going to hell!" or just straight up asking if they're aloud to laugh. If I didn't want you to laugh, I wouldn't have posted the joke! But joking about disability does make it more approachable. Despite how often Toph and the others made blind jokes though, outside of the one instance I mentioned earlier, they never felt mean-spirited or like they were punching down. Even when a very sleep-deprived Katara was intentionally trying to be.
I think it's also worth keeping in mind the context of the media landscape when Avatar The Last Airbender was airing. Today, characters like Toph are very common, so much so there's a whole trope about them (super-crips) but at the time, having a character with a major disability be a main character in an action-orientated kids show like Avatar was really rare. She wasn't the first of course, but a lot of the time, if they were included, they were almost certainly sad and depressed, wishing for a cure or they were designated to the roles of "Guy in the chair" (which is a character, usually a tech person, who helps from the background), inspiration, scary villain fake-out (or other variations of "creepy" character) or the actual villain. Having a character that was not only comfortable in her skin as a disabled person, who didn't want or need to be "fixed" or "cured" to be directly involved in the story, and who's main obstacle (at least in season 2) were how the people around her treated her, was pretty ground-breaking at the time (pun not intended) and went against the most prevalent stereotypes of it's day.
And I really want to emphasise that. For many Millennials and older Gen Zers, myself included, Toph was the first character that didn't tell us we were broken and needed to be fixed in order to be part of the group (even if they slipped up with that messaging occasionally). Prior to seeing Avatar, I honestly thought there was something deeply wrong with me for being happy with my life (a reminder, I was 10 years old when this show first started airing), because every other disabled person in the media only ever talked about how much worse their life was because of their disability, how much they hated it and how much they hated themselves. Many outright said that they wished they had died rather than become like me. Toph wasn't the first to go against those tropes, but she was the first example of a disabled character who wasn't like that many people my age saw. Did she do it perfectly? Hell no, but personally, back then, I was happy to have a character who maybe over-corrected and took things a bit too far than another sad character talking about how lives like mine weren't worth living.
I also deeply appreciated that Toph did struggle with her independence, at least initially, and where to draw the line with accepting help. Because of how much she'd been coddled and overprotected as a little kid, she saw any attempt at people being helpful and working as a team as them trying to baby her. It was very on the nose, but I liked that the show gave her an episode just dedicated to realising that it's ok to accept help. Again, this is a bit of a story telling trope today, but having the disabled character realise that it's ok to accept help, and to do it without talking down to them or saying that them wanting independence was bad, was a refreshing change compared to what was around at the time.
[ID: a zoomed out image of Toph, standing before her parents with Aang, Katara and Sokka standing behind her. /End ID]
While I think the show's creators could have benefited from consulting with disabled people and specifically blind people the same way they brought in consultants for the martial arts featured in the show, it's very clear to me that the intention behind Toph's character was good, and that actual effort was put in to make sure they depicted her well, even if some of it was a bit misplaced. It's also worth noting that the groundwork for a lot of my suggestions is already in place, they just didn't follow it all the way through. Overall, I'd say Toph was good for her time, and she's what was needed in the 2000's, even if she doesn't hold up as well today. I also think it speaks to how far we've come in terms of disability representation. When I first started engaging with the online fandom directly, almost no one, even other disabled people, argued that Toph wasn't good representation, because honestly, the bar was on the floor and we were just happy to have something different. But now there are options, and the standards are higher, and that's so, so good. It means that people, even in the media, are starting to listen and be more thoughtful about their depictions of disability than we were in 2006.
And finally, I want to really quickly mention The Netflix adaptation of Avatar. A few people have asked me now what I think they should do with Toph when they get to her, and what my predictions about the show are. I'm not going to talk about my predictions here, because this post is already way too long and that's not what this is about, but I don't think the suggestions I made today would necessarily work in this particular remake, primarily because of the tonal differences. Some adjustments definitely could, such the other characters doing a better job at listening to Toph when she points out inaccessibility and them actually considering her in the first place, but others might be harder to balance. The original show could get quite dark and serious at times, but it was primarily a light-hearted adventure story for kids. From what I've seen of the live action remake though, they're more heavily leaning into those serious elements - for better or for worse, and as such, trying to tone Toph down in the specific ways I mentioned might not balance out as well as it would in the original show. At the very least, the specifics would need to be different. To be honest, I'm not entirely sure what approach they should take, that's not really the point of this post, but I did want to quickly address it to avoid confusion. My suggestions today were specifically on how to approach the cartoon version of Toph for a modern audience, and were not meant to be read as suggestions on how her live-action counterpart should be depicted.
#writing disability with cy cyborg#Wow I had a lot more to say about this than I thought (I think this is my longest post to date lol)#writing disability#disability representation#writeblr#writing#Avatar#avatar the last airbender#atla#Long Post#toph#toph beifong#the gaang#Animated Avatar#disability in media#fantasy
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Sri Lankan Fairies and Senegalese Goddesses: Mixing Mythology as a Mixed Creator
[Note: this archive ask was submitted before the Masterpost rules took effect in 2023. The ask has been abridged for clarity.]
@reydjarinkenobi asked:
Hi, I’m half Sri Lankan/half white Australian, second gen immigrant though my mum moved when she was a kid. My main character for my story is a mixed demigod/fae. [...] Her bio mum is essentially a Scottish/Sri Lankan fairy and her other bio mum (goddess) is a goddess of my own creation, Nettamaar, who’s name is derived from [...] Wolof words [...]. The community of mages that she presided over is from the South Eastern region of Senegal [...] In the beginning years of European imperialism, the goddess basically protected them through magic and by blessing a set of triplets effectively cutting them off from the outside world for a few centuries [...] I was unable to find a goddess that fit the story I wanted to tell [...] and also couldn’t find much information on the internet for local gods, which is why I have created my own. I know that the gods in Hinduism do sort of fit into [the story] but my Sri Lankan side is Christian and I don’t feel comfortable representing the Hindu gods in the way that I will be this goddess [...]. I wanted to know if any aspect of the community’s history is problematic as well as if I should continue looking further to try and find an African deity that matched my narrative needs? I was also worried that having a mixed main character who’s specifically half black would present problems as I can’t truly understand the black experience. I plan on getting mixed and black sensitivity readers once I finish my drafts [...] I do take jabs at white supremacy and imperialism and I I am planning to reflect my feelings of growing up not immersed in your own culture and feeling overwhelmed with what you don’t know when you get older [...]. I’m sorry for the long ask but I don’t really have anyone to talk to about writing and I’m quite worried about my story coming across as insensitive or problematic because of cultural history that I am not educated enough in.
Reconciliation Requires Research
First off: how close is this world’s history to our own, omitting the magic? If you’re aiming for it to be essentially parallel, I would keep in mind that Senegal was affected by the spread of Islam before the Europeans arrived, and most people there are Muslim, albeit with Wolof and other influences.
About your Scottish/Sri Lankan fairy character: I’ll point you to this previous post on Magical humanoid worldbuilding, Desi fairies as well as this previous post on Characterization for South Asian-coded characters for some of our commentary on South Asian ‘fae’. Since she is also Scottish, the concept can tie back to the Celtic ideas of the fae.
However, reconciliation of both sides of her background can be tricky. Do you plan on including specific Sri Lankan mythos into her heritage? I would tread carefully with it, if you plan to do so. Not every polytheistic culture will have similar analogues that you can pull from.
To put it plainly, if you’re worried about not knowing enough of the cultural histories, seek out people who have those backgrounds and talk to them about it. Do your research thoroughly: find resources that come from those cultures and read carefully about the mythos that you plan to incorporate. Look for specificity when you reach out to sensitivity readers and try to find sources that go beyond a surface-level analysis of the cultures you’re looking to portray.
~ Abhaya
I see you are drawing on Gaelic lore for your storytelling. Abhaya has given you good links to discussions we’ve had at WWC and the potential blindspots in assuming, relative to monotheistic religions like Christianity, that all polytheistic and pluralistic lore is similar to Gaelic folklore. Fae are one kind of folklore. There are many others. Consider:
Is it compatible? Are Fae compatible with the Senegalese folklore you are utilizing?
Is it specific? What ethnic/religious groups in Senegal are you drawing from?
Is it suitable? Are there more appropriate cultures for the type of lore you wish to create?
Remember, Senegalese is a national designation, not an ethnic one, and certainly not a designation that will inform you with respect to religious traditions. But more importantly:
...Research Requires Reconciliation
My question is why choose Senegal when your own heritage offers so much room for exploration? This isn’t to say I believe a half Sri-Lankan person shouldn’t utilize Senegalese folklore in their coding or vice-versa, but, to put it bluntly, you don’t seem very comfortable with your heritage. Religions can change, but not everything cultural changes when this happens. I think your relationship with your mother’s side’s culture offers valuable insight to how to tackle the above, and I’ll explain why.
I myself am biracial and bicultural, and I had to know a lot about my own background before I was confident using other cultures in my writing. I had to understand my own identity—what elements from my background I wished to prioritize and what I wished to jettison. Only then was I able to think about how my work would resonate with a person from the relevant background, what to be mindful of, and where my blindspots would interfere.
I echo Abhaya’s recommendation for much, much more research, but also include my own personal recommendation for greater self-exploration. I strongly believe the better one knows oneself, the better they can create. It is presumptuous for me to assume, but your ask’s phrasing, the outlined plot and its themes all convey a lack of confidence in your mixed identity that may interfere with confidence when researching and world-building. I’m not saying give up on this story, but if anxiety on respectful representation is a large barrier for you at the moment, this story may be a good candidate for a personal project to keep to yourself until you feel more ready.
(See similar asker concerns here: Running Commentary: What is “ok to do” in Mixed-Culture Supernatural Fiction, here: Representing Biracial Black South American Experiences and here: Am I fetishizing my Japanese character?)
- Marika.
Start More Freely with Easy Mode
Question: Why not make a complete high-fantasy universe, with no need of establishing clear real-world parallels in the text? It gives you plenty of leg room to incorporate pluralistic, multicultural mythos + folklore into the same story without excessive sweating about historically accurate worldbuilding.
It's not a *foolproof* method; even subtly coded multicultural fantasy societies like Avatar or the Grishaverse exhibit certain harmful tropes. I also don't know if you are aiming for low vs high fantasy, or the degree of your reliance on real world culture / religion / identity cues.
But don't you think it's far easier for this fantasy project to not have the additional burden of historical accuracy in the worldbuilding? Not only because I agree with Mod Marika that perhaps you seem hesitant about the identity aspect, but because your WIP idea can include themes of othering and cultural belonging (and yes, even jabs at supremacist institutions) in an original fantasy universe too. I don't think I would mind if I saw a couple of cultural markers of a Mughal Era India-inspired society without getting a full rundown of their agricultural practices, social conventions and tax systems, lol.
Mod Abhaya has provided a few good resources about what *not* to do when drawing heavily from cultural coding. With that at hand, I don't think your project should be a problem if you simply make it an alternate universe like Etheria (She-Ra and the Princesses of Power), Inys (The Priory of the Orange Tree) or Earthsea (the Earthsea series, Ursula K. Le Guin). Mind you, we can trace the analogues to each universe, but there is a lot of freedom to maneuver as you wish when incorporating identities in original fantasy. And of course, multiple sensitivity readers are a must! Wishing you the best for the project.
- Mod Mimi
#asks#multiracial#multicultural#south asian#sri lankan#senegalese#west african#identity#representation#worldbuilding#fantasy#mythology#folklore#fairies#deities#adoption#identity issues#mixed experiences#coding
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something i really enjoy about arknights magic system is how the healing magic works and they are kinda important, after all, Rhodes Island is a pharmaceltical company that also offer treatment and basically, to be able to proper use healing magic you have to know what you are doing, must have studied anatomy of the races and be pretty much a full medic. And despite being really powerful and useful, they are not a substitute of a medical treatment. Sure, in combat, a magic that can stop bleeding and close some wounds are really good, but if you lose a leg or become paraplegic, well, that's it, neither magic or the cience can heal you, they don't know how to do it yet.
This specific aspect of Originium Arts is great because the healing magic is useful, really useful, specially to be used in an emergency, in combat, surgeries, etc. but it's not a substitute, the person using it still need to study medicine to be able to really use that and probably you will still need some medical checkup after. (just think the healing magic as something really powerful, but is not all powerful and have important limits)
In Arknights we do have a bunch of characters that have explicit disabilities even with the healing magic existing because of course it can't make a disability go away, and of course, they are still combat units, some of them are really powerful ones, they exist and can't be unmade by the magic of the world.
And yes, this is about disability representation in fantasy settings, but i liked this lore about the healing magic of arknights way before all this talk started
#arknights#i really enjoy this aspect of arknights#the magic system was really well thought#and of course the magic had to be well thought#the entire plot of the game is about an incurable disease#and arknights is a world that have healing magic on it#and i do like disabled people representation in fantasy setting#Witch hat atelier do that really well
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You can't be an assassin and straight.
It's too homoerotic of a profession.
What do you mean, you're hunting other men?
You're bathing in their blood and hiding your identity from the world and you have bad relationships with your parents?
You're fighting other assassins who are holding their knives to your pretty throat and hurling chairs at your head and stabbing you in the thighs? You're bleeding and dying in each other's arms? Your dying breaths are commingling and your life force is dwindling, and all you can do is clutch each other tightly as you spiral into oblivion, but at least you're not alone, in the end?
This is the queer experience.
More queer assassins. Diversity win, that man who tried to kill you is pansexual.
If you agree, check out my new novel series.
But if you don't, it's ok to be wrong.
#writing#writers on tumblr#spilled ink#literature#prose#fantasy#assassins#lgbt#lgbtqia#lgbt representation#lgbt books#lgbt book recs#book recs
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Some Riz doodles I did at work because the little man has been especially unhinged this season
#riz gukgak#d20 fantasy high#fantasy high junior year#fhjy#now THIS is the AroAce representation I like to see#just an absolute mess of a little guy#dimension 20#fantasy high
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book recs that are like "sapphic vampire enemies to lovers!!!" make me LESS likely to read the book (and I specifically picked those descriptors to be exactly my own reading tastes, to be clear)
that's all good to know! I like knowing it! but tell me. SOME ASPECT. of the plot. I beg you.
a list of representation and tropes is not a book summary
#books#book recs#literature#A List Of Representation And Tropes is the hot new fantasy novel that's got BookTok raving
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Adventures in Clairune is out!
If you want to:
Bully a dragon lord
Flirt with an elf
Trust an assassin
And most importantly romance them!! With perks such as:
he/she/they option for players
6 endings (good and bad for each love interest)
A 1 hour playtime (roughly)
Pretty art style & good music
FREEEE!!!!!!!!!!!!
So go play my first vn! (I was inspired by the arcana and y'all might like this too :3)
#otome jam#romance#visual novel#indie otome#indie games#english otome#romance game#dating sim#the arcana#indie#indie dev#indie game dev#medieval#fantasy#yaoi game#queer#nonbinary representation#trans representation#lgbtq#interactive fiction#free game#itch.io#video games#cosy games#cosy fantasy#my first post#my first story#adventures in clairune#otome#otome game
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These people gotta accept that sometimes writers just suck at writing.
#star wars#the acolyte#hazbin hotel#helluva boss#good omens#the sandman#she ra#arcane#the owl house#steven universe#our flag means death#ofmd#dimension 20#lgbt representation#fantasy high#the unsleeping city#poc representation#bad writing#great writing
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I have this xenofiction idea set in an alien solar system. One of the intelligent species ideas i had are octopoid-looking but terrestrial creatures that communicate via bioluminescence, and don't vocally communicate but do have hearing.
I started thinking about how blind members of this species would communicate. Does tactile sign language work if you only have identical tentacles and no fingers or toes?
Hi!
My first idea when you mentioned identical limbs was the Lorm alphabet. It's a kind of tactile communication (not really a sign language, more of a signed letter-by-letter transcript) that is virtually unknown outside Central Europe and Georgia (the country) in my experience. It requires a single limb from each person. For the Lorm alphabet, you tap and stroke the person's hand (or foot, I've seen it adapted to a double arm amputee too) and the amount of taps and their position (also line or circular movements) signal specific letters. Here's a video to visualize it from the French DeafBlind association (TLDW: two people using Lorm at great speeds at a conference).
What that means for alien creatures who have identical limbs is that there could be Aliorm alphabet where a specific spot on the tentacle signals a specific letter/syllable/binary code/etc and thus allow them to communicate. So if the aliens have some way to codify their bioluminescence-based language into a written system, they could use that.
Another option is to do another kind of non-oral language. Humans have ones that rely on hearing, seeing, and feeling, but aliens could have ones that are based on smell or taste. Especially if they original one is bioluminescence, I don't think it's too farfetched to imagine they could produce other chemicals that perhaps could be smelled as a form of alien olfactory language.
I'd personally love to see the Lorm alphabet in any sort of media ever, but considering you're writing about aliens, you have a lot of possibilities - there's no one single correct answer unless you find a blind alien to ask.
I hope this helps!
mod Sasza
#mod sasza#anonymous#sign language representation#fantasy species#DeafBlind representation#<- tagging because answer could be relevant
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