#every piece of art you make or write or draw is limited edition
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i-lavabean · 10 months ago
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We’re fighting imposter syndrome by misquoting Wreck-it Ralph today
I’m not my favorite artists, but that’s good
I’ll never be my favorite artists, and that’s not bad
There’s no one I’d rather be than me
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kellysue · 6 months ago
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Members of the cast of #FMLComix tell you how to pre-order #FMLComix.
FML #1 arrives in November 2024 with main cover art by David López and variant covers featuring artwork by Alvaro Martinez Bueno, David LaFuente, Nicola Scott (1:10 incentive variant), and Pepe Larraz (1:25 incentive variant). One additional variant cover will be revealed at a later date. Each issue will feature bonus material such as essays on music, true crime, interviews, and more that will be exclusive only to the single issues.
“David and I have been talking about doing something creator-owned together since Captain Marvel, but it took years for the stars and our schedules to properly align,” said DeConnick. “Now that we’re here though, it almost feels planned — like we needed exactly as long as it took us to grow and change, both as artists and as people, so that we could come back together for this big swing.
“FML is a challenging book — stylistically and in tone — and I’m not sure we could have pulled it off five years ago, honestly. But here we are—and I’m so proud of and impressed by the work put in by everyone involved. David is drawing like he’s got something to prove, Cris is pulling disparate styles together seamlessly, tying them together with her palette and Clayton of course, our ace and secret weapon, works his subtle magic on lettering to make sure you hear everything in your head exactly the way it was intended. McCubbin developed this terrific logo that evolves with each issue, and I don’t even know where to start with how supportive and inspiring Daniel Chabon’s editorial team has been. They’ve given us exactly what we needed at every step along the way.
“For my part, FML feels of a piece with Pretty Deadly and Bitch Planet; it’s as personal as the former and as satirical and of-the-moment as the latter.”
"This is without a doubt one of the best and most important books I have had the honor to edit in my fifteen years in the comic book industry,” added Senior Editor Daniel Chabon. “I have been a tremendous fan of this creative team for a long, long time; and I cannot wait for everyone to pick up this series and to see what an amazing achievement it is."
Riley is a 16-year-old heavy metal kid who draws down his anxiety with a ballpoint pen. His mother is an aging punk cartoonist slam dancing with a true crime obsession. Bound by threads of magical realism, they navigate the absurdities and horrors of our modern lives.
Issue one introduces Riley’s daily life: terrorism diaries, school shooter drills, and social pressures under the constant shadow of encroaching wildfires that rain ash like a morbid snow. His refuge? The Forest Park Witch’s House, where tales of chaos magic and trickster gods promise some semblance of sense in a senseless world.
Echoing the comedy of “Bottoms,” the nostalgic pull of “Stranger Things,” and the coming-of-age journey in “Stand By Me,” DeConnick’s first return to creator-owned comics since Bitch Planet is an apocalyptic odyssey that speaks to the resilience of the misfit and the power of art.
FML #1 (of 8) arrives in comic shops on November 6, 2024. It is now available to pre-order at your your local comic shop for $4.99.
Be sure to follow DarkHorseComics on social media and check our website, www.darkhorse.com for more news, announcements, and updates.
Praise Kelly Sue DeConnick and David López: “DeConnick has always combed top-notch lyrical text with a knack for bringing out the best in the artists she works with.”—Polygon
“Kelly Sue DeConnick either writes with a King Midas pen, is one of the few remaining wizards in the world, or, most likely, is just that damn good because Bitch Planet is yet another amazing series with her name on the cover.”—Word on the Nerd
“Pretty Deadly pushes at the limits of medium, challenging our ideas of what comics can be.”—IGN
“Kelly Sue DeConnick’s Wonder Woman Historia: The Amazons may just be the best thing to come out of the Black Label line to date.”—IGN
“Kelly Sue DeConnick is a force in comics.”—Book Riot
“Kelly Sue DeConnick—a powerhouse in the comics world.”—Salon
“A primal scream in exquisitely worked gold.”—Polygon on Wonder Woman Historia: The Amazons
“López’s pencils are like a breath of fresh air. His style evokes a classic superhero aesthetic while still bringing subtle emotional vulnerability to these characters through strong storytelling and page design.”—Nerds Unchained on Captain Marvel (2014)
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artsekey · 3 months ago
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Recommended Media | 2024 Roundup!
Hey, everyone! I decided to collect a list of my top media of 2024; I'm very picky about how I spend my limited free time, and everything on this list gets a 10/10 recommendation from me!
I don't do reviews often, but I personally prioritize strong storytelling over everything else... though as a professor of animated film, I'm a sucker for strong technical execution, too! The media included on this list were not necessarily released in 2024, either-- I personally experienced them for the first time this year.
Best Shows:
These pieces of media are exemplars of storytelling and objectively excellent technical execution; I'd recommend them to most.
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Blue Eye Samurai was captivating from start to finish-- so much so that I watched it three times all the way through! I'm not one to re-watch shows, but this was a true gem. The style didn't draw me in at first, and I'm not a huge fan of the genre, but the tight writing, clear themes, and artistic execution make this a much-watch for me.
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Unsurprisingly, Fortiche's Arcane makes the list. Not only did the team do a great job of creating an immersive world and compelling characters, but the art direction on this show has been phenomenally influential in the animation world. Everything-- from the editing, camerawork, animation, voice acting, foley-work, score, and pacing-- is excellent. I use sections of this show in my Master's level courses because the use of film theory is so consistent and well executed!
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Pluto is a beautifully animated adaptation of the 2003 Award-Winning Manga by the same name that discusses the horrors and aftermath of war through the lens of a futuristic sci-fi murder-mystery. Though it gets off to a slow start-- demanding a three episode investment before it truly has you hooked-- its beautiful visuals and compelling narrative act as a wonderful tribute to a touching and poignant story.
Best Games:
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Big Mode's Animal Well is the indie studio's debut title, and as someone who loves story, this game... has none. It's on this list because despite my aversion to story-light games, I could not put it down. It's a reasonably priced, beautifully art-directed puzzler that rewards exploration and experimentation in a way that few modern games do.
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Atlus's Persona 4: Golden has my whole heart. I played Persona 5, enjoyed it, but picked up Persona 4 while on vacation. It is, by far, my favorite Persona game. You arrive in a small, rural town on the heels of a gruesome murder and slowly collected a group of misfit teenagers who are truly struggling to figure out who they are. Every character feels well-rounded, and at over 150 hrs of playtime, this dated title-- available on Switch-- is worth every penny, even in 2024.
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Hiding Spot's Beacon Pines is a touching story about a kid slowly unraveling the dark history of his hometown. Though it's a short experience, the mechanics offer a fun and unique twist on the visual novel genre that had me coming back for more over and over again! The art is adorable, the music is sweet, and the story is a compelling delight that gives the player the convincing illusion of agency.
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selfshipstation · 2 months ago
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EMERGENCY SELF SHIP RAFFLE FOR FIDAA
Fidaa is a mother of two in Gaza (campaign verified here and here), and she needs money for a color MRI for her daughter Sila by Thursday, 12/26. She has $120 USD left of the cost to raise, and I'm really hoping you can help her out. Please send the money to her PayPal, since it will be accessible faster:
https://www.paypal.com/paypalme/fidaafunds
If you need extra incentive, I'm also doing a self ship raffle!
Two winners will be able to each choose one of the following prizes:
1.) A 5,000-word piece of fanfiction featuring your S/I and/or your F/O.
2.) An AMV or animatic to the song of your choice**
3.) A voice message from your F/O*
4.) A custom made 5,000 word visual novel**
5.) A fake video essay about your S/I, F/O, and/or ship
6.) A self ship roleplay in which I send 30 messages
7.) Fan art by @dmclr
*Limited to characters I can do a decent impression of, and I have a high voice. If you’d like to volunteer to voice deeper-voiced characters, please let me know.
**While I wouldn’t say I can’t draw, my skills are nowhere near professional.
In addition, every single person who enters will get either a fanfic commission ($5 per 250 words) or an inbox message from your F/O!
One raffle ticket is 5 dollars. You can buy as many as you want, and each one will increase your chances of winning. If you can, please consider buying more than one. If everyone spends the minimum price, I need 24 people to make the goal, and I'm not confident my platform is big enough for that.
In order to enter, DM me with proof (such as a screenshot) that you've sent at least $5 to the PayPal linked above.
On Thursday the 26th, I'll randomly select a winner, and we can discuss the details of your prize!
Even if you can't contribute, it would mean a lot to me if you reblogged this.
Edit: Samples of Our Work
Writing (not finished, but it works if you want a sample of my style)
Visual novels: Here's my itch.io! The only one I've done art for is the intentionally bad one.
Art (or if you'd rather not click through, see the images below)
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simi-week · 3 days ago
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[Masterpost] | [FAQ & Rules]
Hi everyone, we're super excited to finally share the prompts list for Simi Week!
Make sure you check out the information under the cut, there's a typed up list of the prompts with additional ideas and suggestions, and a very important note at the end!
Once again we accept every type of media (fanfic, art, edits, gifs, etc.) You can choose to only create for a few prompts, or every prompt, you can make just one piece of work, or multiple for the same prompt, or even combine prompts together. We can't wait to see what everyone comes up with!
----
Day 1 - Monday 14th July
Fairy tales
Cinderella, Rapunzel, any fairy tale from around that world that you like, anything goes!
School
University, High school, one or both of them as teachers, students, student's parents, janitors, anything you can think of that takes place in a learning-related setting.
--
Day 2 - Tuesday 15th July
Boss/Employee
Boss/Secretary, Bodyguard AU, chauffeur/socialite, anything you can think of where one of them works for the other.
Children
Accidental child acquisition, adoption, de-aging, Simi as kids, babysitting someone else's kids, pregnancy, etc..
--
Day 3 - Wednesday 16th July
Sickness/injury
Maybe they're in the hospital, or one's just trying to help the other through a cold. Supernatural diseases like Hanahaki are also accepted.
Driver's room
A driver's room is their most personal and private area in the paddock. What could they be doing in there? Is it their own, or maybe someone else's?
--
Day 4 - Thursday 17th July
Holidays
Festivals, Summer break at the beach, or skiing, etc..
Fantasy
Shapeshifter AU, Bodyswap AU, Hanahaki AU, Superpowers AU, Werewolf AU, Magic, dragons, etc..
--
Day 5 - Friday 18th July
Sports
Hockey AU? Football AU? Maybe they finally play Badminton? The sky is the limit!
Locked in a room
How did they get here? How will they get out? It's up to you!
--
Day 6 - Saturday 19th July
Only one bed
Oh no, there's only one bed!
Games
Video games, Streamer AU, boardgames, strip poker, etc..
--
Day 7 - Sunday 20th July
Alcohol
Get them drunk, or take them to a fancy wine-tasting tour, anything you want!
FIA Gala
We all love the iconic 2018 Gala, but there's also 2012 and nothing's stopping you from choosing a completely different year if you fancy a challenge!
--
Important Note: These prompts are here to inspire you. While they should feature in your work, you shouldn't feel constrained by them. There’s nothing stopping you from adding any other tropes you want into your work. Want to write a boss/employee Simi fic with vampires? Sounds great! Or maybe you'd like to draw fem!Simi in a driver's room? Go right ahead!
All of these prompts can also be made nsfw, just make sure to tag as #nsft. Go on, write the smuttiest badminton game you can think of, the world is in dire need of it ;)
Happy creating!
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thequeenskeep · 7 months ago
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A Bit About Me 💘
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💋My name is Zionna :3 Online I go by “Queenie” short for The Queen of Hearts. I adore heart motifs, jewelry, really just anything with hearts makes mine soar.
💋I have a passion for fashion. I love couture, vintage clothing, and thrifting. All of my favorite pieces were thrifted. I enjoy designing and styling pieces. (edit: am becoming increasingly intrigued in costume design) Modeling & content creation are a pleasant past time.
💋I revel in my writing. I want to aid women in self empowerment through self mastery. My goal with this blog is to guide women to their divinity with my words and inspire them to live in their purpose and pursue personal development. Also, I think a lot and see this as my brain dump lol.
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(p.s. I cut off all my hair lol)
💋I am a student of life. I am always actively seeking knowledge to cultivate my mind. My creative hobbies include (but are not limited to): reading, writing, drawing, painting, and self glamorization.
💋Cooking is my love language. Growing up I watched every cooking show I could find. I’ve always been fascinated by the ability to transform food into art. It engages all 5 senses from the kitchen, to the table... to the toilet.
💋I hope that you find whatever it is you need on my page. Once I get a steady following and posting schedule I’ll open up paid requests and questions. As always I pray that you have a beautifully fantastical life; all I ask is that you live it <3
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xitsensunmoon · 2 years ago
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Main FAQ
First of all, let's make it clear - this blog is my home. You're not a "customer" and you're not "always right", you are a guest. If you don't like anything that happens here, just leave, scroll away or block. I will not change anything just because you don't like it.
Before sending an ask, please also check my bio. Surprisingly a lot of people don't do even that. Let's go.
Can I use your work for a profile picture/wallpaper on my device? Can I print your stuff?
You can use my art for profile pics, wallpapers etc, as long as you don't repost it, edit it or modify it in any way. If it's online, credit me, please. As for printing, if it's for personal use and not for profit - go off.
Can I dub/translate your comics?
Yes but with few conditions.
1. You credit me as an original creator. If it's a video you put the credits in the video, not in the description. If it's a post you put them in the post itself, not in the comments.
2. You do not put your watermark on my work/do not erase my watermark. You also don't colour it/don't "fix" it. It's my work and my work alone.
3. You do not change the dialogue/add phrases that weren't said by the characters. Again, it is my work, it's my interpretation and I will not tolerate you taking my work and changing it to your liking.
4. If you want to profit from my work - you don't have my permission.
5. You take down videos/posts with my work if I ask you to.
If any of these don't suit you - you don't have my permission.
Can I make an AI bot of your character?
Hard no. Roleplay bots are almost always using public fanfiction without the consent of the authors, not paying for their hard work but using it for profit, it's theft and I'm not going to contribute to that. I'm already considering removing my own bots from Character AI, as ch.ai still doesn't tell the public how they're training their bots so we'll see about that.
Anything that is absolutely off the table when sending an ask?
- Please don't vent to me. I'm not a professional phycologist and I never agreed to play the role of one. I also avoid questions like "I had a bad day, can you draw[ ]?" because after them my inbox becomes a venting place. Please seek professional help if you feel like every day is worse than the previous.
- Please do not send me anything NS///FW. As much as I can support suggestive content, explicit stuff will be immediately deleted and if you make me uncomfortable I probably will block you. No hard feelings but Tumblr is an SFW place for me. If you see me reblog something not SFW, it was probably made by my friend or with previous discussion and proper mature labels for everything.
Can I send you a DM, not an ask?
After some not-very-pleasant experiences that made me uncomfortable, I closed my DM's for everyone except my mutuals. But you're still free to send me asks about anything(within reasonable limits ofc).
Can I write a fic based on your art? Can I use your ideas in my works?
About ideas - ask first. I can get protective over one idea but completely don't care about the other one. If I said yes, credit me as an original source.
Can I draw a fanart/write you a fic?
Of course!! I'm absolutely happy to see anything! Also please tag me when you're done. If it's one of my au's - use specific tags for fanart so even if dumb Tumblr doesn't send me your tag, I will eventually bump into it browsing the tag!<3 (you can also tag me again if you think I didn't see your fan work, I absolutely don't mind!!) Also, feel free to drop an ask with a link too!
Can I tag you in other stuff?
As I already said you can absolutely tag me for any type of fan content(it doesn't even need to be yours). Memes are fine too, just don't do it every day alright?
Why don’t you answer my ask?
It can be one of these reasons:
1. I want to answer your ask with an art piece/comic. It takes time.
2. Your question contains spoilers so I'm keeping it for later when the truth can be revealed =]
3. I'm busy. Yeah.
4. I've already answered something similar/I don't want to answer your question so your ask got deleted.
When will you continue working on [insert whatever]?
When I can. I'm not pausing my things just to spite you. Most of the time I'm just busy or I simply don't have the energy to do anything. To everyone who says stuff like "oh well we've been waiting for a few months already!!" - I'm not here to entertain you. I'm here to have fun and share it with other people and you're currently ruining it. I will block anyone who is doing this continuously.
Can you draw my characters?
For free? No, I don't accept requests like that. You can commission me though. When my commissions are open of course. I will open DMs when it happens.
What content are you okay/not okay with?
Admiring of any of these in real life: terrorism, racism, rape, war, sexism, misogyny, transphobia, homo/queerphobia, pedophilia, sex trafficking, mental illnesses. If the content tries to show how terrible these things are I am mostly okay with it.
Is there anything I should watch out for on your page?
Dark themes, suggestive themes, and sometimes negative ones. I'm not afraid to draw violence, blood and gore. Dark humour. In general, I don't recommend anyone who's under 16 to be here but it's always your responsibility for what you're about to see.
In your bio, it says russians DNI? Is it about every russian or only those who support the war?
I don't care if you're a good russian or not, I don't care about your opinions and worldview. I don't want you in here. I have no time nor desire to try and understand how good you are. As a Ukrainian, I have all the right to tell all russians and people who admire anything connected to them to go fuck yourself. It's my safe place and I don't feel safe with zz's in it. Do you feel like I'm being "too categorical"? Don't make it my problem and leave. End of conversation.
Even WITHOUT war context (which I actually huge and should NOT be ignored) this post explains pretty well why this boundary exists.
What is your stance on reposting your artwork/fics?
The only cases when I allow reposting are dubs/translations with credits and all the other rules that I mentioned earlier. In other cases, no, do not repost my artwork. Doesn’t matter if you credit, I said no.
I saw your art somewhere but I'm sure you weren't the one to post it.
I post on Tumblr and Tiktok, my nickname always contains "xitsen" in it. You also could possibly see the dubs of my stuff on YouTube, as I allow these. Please send me an ask with a link to the repost if it's somewhere else. I will try to solve the situation myself.
Can I use your work as a reference? Can I trace/copy it?
Reference? Yes. If it's very obvious - credit me too. Trace/copy? Only if you're doing that for study and aren't posting it anywhere. I've done a few tutorials on how I draw things for people to learn as a base, as an example. Every artist gets their inspiration from others so that's normal but I will not tolerate you claiming my work as yours.
What pronouns do you use?
She/they. Please don't refer to me in masculine terms.
What art program(s) do you use? Drawing tablet? Brushes?
For art pieces 90% of the time it's Paint Tool Sai 2, sometimes Photoshop and Krita. For animations, it's rather Toon Boom Premium or Krita.
My tablet is fucking 6 years old, Wacom something. They don't sell these anymore so I couldn't even find the model lmao.
Brushes - standard SAI brushes, watercolour for shading and brush for line art. If it's textured I use my custom one, you can create it yourself if you use SAI.
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Don't mind the text quality please lmao. I literally had to copy it from Google for English translation. But the settings are mine yeah.
For Krita, I use stardart brushes as well, nothing fancy. Charcoal or lasso for shading, Water basic lines wet pattern for lineart. I like trying out all of the standard brushes Krita has for rendering :) Like using Impasto details for blood or watercolour for simple textures.
Your "r" looks like "z"-
I know. Just let me be with my handwriting please lmao.
If you struggle with reading it this post with my alphabet can help you.
Why do you call [character] a whore??
It's an inside joke that suddenly became bigger than we expected. A silly, a funny, a goofy. It's not slut shaming if you thought it was. I love to joke about characters being whores in the most affectionate and lighthearted way possible even when the character clearly has no bitches. It even doesn't need to be sexual. Just a hee-hee ha-ha.
Probably gonna update it in future because I'm fucking sure I forgor something.
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gatsby-system-folks · 1 year ago
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Hi besties
I didn't feel like deleting this commission post. Thankfully, the friend who I opened commissions to help has stable housing now. I'm not saying commissions closed, I'm just busy lol.
Illustration:
Some examples of my work
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I'll also do relatively short comics. This is a snippet from my webcomic. A sketch is $10, colored sketch is $15, lineart is $10, colored lineart is $15. Shading or lighting on anything will add $10. I'm not separating character art and landscape art, both have the same rate, but something with more than 5 characters or something set in a city (or otherwise densely populated/elaborate area) will be a little more ($5 for every character above 5, and an extra $10 for an elaborate scene). Comics are the same, each page (not each panel) will be treated as a piece.
Writing:
I'll write for ocs, and from:
Homestar Runner
Rise of the tmnt
The Usagi Chronicles
Gorillaz
Good Omens
Undertale/Deltarune
Homestuck (and its affiliates, such as pesterquest or friendsim)
Venom
Moon Knight
Treasure Planet
Hellboy
Doctor Who
Our Flag Means Death
The Chronicles of Narnia
The Lord of the Rings/The Hobbit
The original 6 Star Wars movies
The Spiderverse series, itsv and atsv
The Davina skit from Rab C Nesbitt. (I see yall shipping Davina with Mrs. Robinson and I love yall)
If something's not on this list, you can still ask, and if I've seen whatever the media is I'll probably write it. On the other hand, if i haven't seen all of the content for the medias listed above, I'll have to do some research so it might not be the best work (ie the only reason I'm limiting this to the first 6 star wars movies is because I haven't seen any more than that)
I'll do ships between canon characters or between ocs, I'm not comfortable doing x reader content at this point. Also.. they don't have to be ships lol I also do just. Fics.
Some examples of my work:
I'm gonna keep it simple and do $20 per thousand words, but there's not a minimum word count. That's $0.02 per word lol. When you describe the fic ill give you an estimate of how many words I can do it in, and we can adjust. If the fic goes more than 150 words over the final estimate then it's flat-rate (as in the price doesn't continue to climb)
Poetry
Any subject really. I'll add examples of my work when the website I post on is fixed. Poetry is twice the price of fic
Editing:
Keep it under 5,000 words for now. $8 per hour. I'll edit fic, essays, etc.
Worldbuilding:
If you need help figuring out a magic system, how pipes connect your city, weird biological facts about your aliens, or even just where to put the castle parking lot, I can help. Same rules of fic writing and editing: if we chat worldbuilding for an hour, it'll be $8. If you want a 500 word summary of your new worlbuilding, that'll be $10. The text of the chat of course is free, you can pause your time of course, and whatever time I spend writing the summary isn't double charged. So an hour of chatting+ a 500 word summary would be $18
What I won't work with, in any format
Heavy nsfw- light is ok
Incest, pedophilia, noncon etc
Hate, bigotry, overly political work, bullying
Torture
Glorification of not good things. Depiction does not equal glorification
Case by case: real, living people. Context below.
What I won't draw, specifically:
Gore
abuse (such as beating, verbal, emotional)
Self harm
Everything is case-by-case, if something makes me uncomfortable I'm not going to do it. You may not put my work into an ai scraper of any kind. Also I'll say it again, depiction does not equal glorification.
Context on real people: I mean if you want me to just draw a picture of Margot Robbie that's most likely fine, or write about the wacky secret society that Laura Ingals and St. Patrick were running that's probably fine, or if a real living person appears in the background that's probably fine (I see you good omens fans having Crowley and Hozier hang out at a bar), but I won't write shipping for real, currently living people, nor will i make them the mc of a story. I'd prefer not for dead people either, but that's not a hard rule. Once again, case by case.
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melhyan · 1 month ago
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🎇✨ It’s December 31st, 2024! ✨🎇
Here we are, folks—the grand finale of 2024!🎭 The curtain’s closing, the hobbits are heading home, and I’m staring into the fiery eye of 2025 like Frodo with a to-do list. Let’s get into this:
A./ Art Grind Resolutions 2025™️ (No Promises Edition):
Back on the grind! Like Geralt on a monster contract or Gandalf after yelling "YOU SHALL NOT PASS" I’ll be dusting off my brushes, my pens, and my cursed Dwarven sketch tablet. Expect more art, more chaos, and fewer excuses.
A Schedule? MAYBE. We’re aiming for organization here, but no promises—this isn’t Rivendell, and I don’t have Elrond planning my days.
Commissions are opening! That’s right, a shiny new comms sheet will drop in 2025. Look out for it soon! (Or, you know, soon™ in classic D&D planning.)
Adoptables galore! I’ll be trying to whip up 1–3 adorable, edgy, or delightfully cursed adopts every month. Tieflings, elves, maybe even a Witcher-inspired griffin bard? WHO KNOWS.
B./ Level-Up Goals:
More detailed pieces! Like crafting the ultimate dragon-slaying sword in Kaer Morhen, I’m pushing myself to work harder on those sweet, sweet details. Sparkly magic effects? Yes. Backgrounds? We’ll see.
Art tutorials?! A sprinkle of artistic chaos for you to learn from? Maybe. If I don’t get distracted by building another NPC in D&D.
Patreon revamp! I’m aiming to polish this up so you lovely folks can enjoy exclusive behind-the-scenes chaos, sketches, and more.
C./ New Stuff:
Some projects are lurking in the shadows like Gollum with the One Ring. Stay tuned for the shiny reveals.
Oh, and let’s not forget: 2025 is also the year I fully embrace my Self-Indulgent Era™️. That means you’ll probably see a lot more of the hyper-specific, slightly cursed, and delightfully niche content that lives rent-free in my brain. If I want to spend three days drawing Eredin, King of the Wild Hunt, in thigh-highs and a garter belt, guess what? I’m doing it. And if you see it posted, just scroll on by, Geralt. This is between me, my pencil, and my artistic freedom.
I’ll try to stop overthinking every little thing I want to share. I mean, it’s my page—why not throw in some weird Witcher-D&D crossover fanart? Why not write an entire essay on why emo Legolas would 100% listen to My Chemical Romance? (He would. Aragorn would roll his eyes but secretly agree.)
I’ll sprinkle in more of the stuff I love, the stuff that makes me laugh, cry, or sit there saying, "Is this too weird to post?" Spoiler: Nothing’s too weird anymore. 2025 is the year of feral, unhinged creativity. If you’re here for it, great. If not, well, I’m not changing the dice rolls for anyone.
D./ GENERAL DISCLAIMER FOR 2025 AND BEYOND!
If you catch me lovingly drawing, writing, or screaming into the void about a particularly unhinged, deeply problematic blorbo (you know the ones), please consider this your blanket disclaimer: I do NOT condone their actions, behavior, or life choices.
If they’ve committed war crimes (looking at you, certain Witcher villains), I am NOT saying war crimes are cool.
If they’re the kind of character who would definitely steal candy from a baby, set the baby on fire, and then gaslight the witnesses into thinking the baby was the problem, just know I’m not here for that behavior in real life.
If they’ve poisoned wells, burned villages, or lied on their taxes, rest assured I am firmly against all three (especially the taxes part, IRS scares me cause I'm really bad at maths and they have calculators).
However, will I still make self-indulgent art of them lounging dramatically on a throne, wearing lingerie (again), holding a glass of wine, and staring into the distance like the messy little war criminal they are? You bet your chaotic little soul I will.
Examples include but are not limited to:
The sexy but utterly terrible lich who probably eats people but, like, is so aesthetic about it.
That one D&D villain who monologues for 20 minutes while their henchmen are actively losing a fight.
The morally bankrupt sorcerer who only uses their powers for evil but still has incredible eyeliner game.
Eredin, in lingerie. Again.
Just remember, folks: it’s fiction and art here. Let me thirst for the villains with the tragic backstories and the devastating cheekbones in peace. In real life, I promise I’d be the first to call the local paladin squad on them.
Probably. Maybe. Okay, fine—if they apologized really well, I’d consider negotiating. That said, me thirsting for the local baddie doesn’t mean I wouldn’t go full Vicious Mockery on their ass to roast them to filth about their behavior. I’m not a bard—good looks won’t move me from my morals. Not yet, anyway. (Eredin, stop calling. babe)
So buckle up—if you see more lingerie Eredin, angsty bard OCs, or a niche analysis of why Geralt would win a baking contest against Radovid (he would), just know this is my ✨artistic vision✨.
Let’s raise a glass (or a mug of hot cocoa, Witcher style) to the new year! Thank you for all your support this year—whether it was likes, comments, shares, or chaotic energy in my inbox, you’re the Legolas to my Gimli, the Roach to my Geralt, the Tarrasque to my roll for initiative.
See you in 2025! Let’s make it one for the (spell)books. 💫 (P.S. If I don’t follow through, just blame the dice rolls.)
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smol-ish-rose · 1 year ago
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Feature artist Friday
Hey, this is my second Feature artist Friday, a little series I’m currently doing as an art student to spread the work of some indie/contemporary minority artists (like myself) and to make art and engaging with work of minority artists more accessible to the general public. I am white British and obviously not a member of every minority that I will be covering so if I get things wrong, especially in regards to ethnicity, please feel free to correct me and edits will be made to the post. 
Todays artist isssss…
CHAAYA PRABHAT
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This Friday we’re looking at a Freelance graphic designer from India, Chaaya Prabhat (She/her). She is an illustrator (someone who draws pictures to go along with writing, like the people who draw pictures in books) and lettering artist (Someone who does designs with letters, like making fonts, making the words in logos, and including words/letters in their drawings). 
Originally from Chennai (in India), Chaaya now lives in and works from Goa (also in India), She’s illustrated book covers for publishers including Penguin Random House, Harper Collins, Hachette, Macmillan, and Disney Hyperion (These are some big names in publishing!!) She’s also worked with Snapchat, Facebook and Google on digital illustration projects which is insane! The majority of her work is digital, but there are some sketchbook style works on her website which I think are amazing!
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I mean just look at this graphic pen and marker drawing of housing areas! They’re absolutely stunning with the drawings themselves being achromatic (no colour), which makes the whole thing simple and easy to understand, but includes a small amount of colour by highlighting the negative space (area that isn’t the stuff, eg the background) in red, which adds to the readability of the shapes. 
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Chaaya herself, in an interview, has said that her use of colours and shapes is inspired by the colourful areas where she grew up, in Chennai.  She says that “There is so much colour in India—I see these colourful places around me and I draw the world that way.” You can see this inspiration in the picture above, with its focus on bright primary (red, yellow, blue) colours and architecture. 
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These are two of the book covers she has designed, both for books written by Geroge Orwell. Animal Farm is one of my personal favourite books, and 1984 is a book I am currently studying for an english course, so these illustrations particularly interest me. The Animal Farm book cover uses a limited, analogous (colours that are next to each other in the rainbow) colour palette of reds, oranges and creamy-yellows and browns. This use of colour means that the entire cover looks cohesive, and the red may be symbolic of the bloodshed in the book. With the 1984 cover, she uses similar reds and oranges, but also includes dark blues, which form a complimentary (colours that are opposite each other on the colour wheel) colour scheme, which means that the orange shape in the centre, and the surveillance cameras around the outside, stand out more from the blue. There is a lot of eye symbolism in the cover, with not only the obvious eyes, but with the central window shape making the shape of an eye, with the sun as its pupil, suggesting that the whole world is watching, which is the key theme of the book. 
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One of my favourite pieces of her work is her illustrations for the poem Ozymandias, which was written all the way back in 1818 by Percy Bysshe Shelly (Mary Shelly’s husband). The image I’ve attached is one from the end of the poem but it is, however, my favourite, due to the sideways tilted landscape, that makes it feel like the viewer is lying on their side to meet the statue face-to-face. This one also uses complementary colours, with the greens and blues of the mask being opposite to the oranges and yellows of the landscape.
You can check out Chaaya’s website here, her Instagram here, and some of the books she’s illustrated here, here and here
Find out more about Indian architecture here (wikipedia page here)
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openingnightposts · 1 year ago
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taznovembercelebration · 2 years ago
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TAZ November Celebration: This time it's BINGO
Here we go again! (fully not to take away from Halloween, just giving you time to think about it. party on!)
Things are getting a little dark and cold, so let’s keep partying! Here is a list of prompts for the entire month of November. Share some art, writing, cosplay, edits, playlists, etc, and we’ll reblog it here! Any little bit of joy is good--don’t worry about doing daily hyper-finished pieces. Just do the ones that spark joy, and we’ll help you share that joy with the rest of the fandom!
Every day has two prompts. Pick one, both, or even neither, make something, and tag it with TAZNC or taz november celebration or @ us so we can see it!
You are also welcome to do more than one a day, or even count more than one prompt in a piece. I'm not your dad. Just be fair.
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Here is the blank bingo card for the month, with the free space "share and enjoy"! if you make anything or appreciate and acknowledge anything another person makes, you get to count it!! And if you get a BINGO (up to five entries) you will get a chance to win a free ficlet or art piece from @ceilingfan5 (that's me. shhh) of your choice (within limitations)! Drawing will take place on December 1st or as soon as I have a chance after that and winner will be messaged privately and given 24 hours to respond.
Here are all the prompts depicted on the bingo card above:
joking or serious
sweet or spicy
red or black
chilly or cozy 
soup or dessert
tall or short
remember or forget 
100 or 3 
embrace or refusal 
cat or baby 
cloak or reveal
star or darkness 
holding hands or pushing away 
knife or spoon 
ocean or dirt 
crying or laughing 
new start or repeat
wood or gold 
ice or steam
jewelry or blanket 
wonder or despise 
plant or metal 
dome or cabin 
paint or erase 
purring or silence 
truth or fiction 
balance or adventure 
monster or friend 
crunch or savor 
share or enjoy (free space)
Feel free to message with questions, and thank you for spreading this and fostering a little joy in a dark month!
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whumptober · 4 years ago
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Whumptober 2020 - Updated
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Welcome to Whumptober 2020! We’re doing things a little differently this year so please make sure to read the Event Info carefully. We are also excited to announce the addition of an AO3 Collection, which can be found here.
We hope you’re as excited as us to watch the Whump Community come together once again for a month of bone-crunching creativity and collaboration!
(All 31 Themes + Prompts, Event Information, and FAQs are posted below the cut!)
No 1. LET'S HANG OUT SOMETIME Waking Up Restrained | Shackled | Hanging
No 2. IN THE HANDS OF THE ENEMY  "Pick Who Dies" | Collars | Kidnapped
No 3. MY WAY OR THE HIGHWAY Manhandled | Forced to their Knees | Held at Gunpoint
No 4. RUNNING OUT OF TIME Caged | Buried Alive | Collapsed Building
No 5. WHERE DO YOU THINK YOU'RE GOING? On the Run | Failed Escape | Rescue
No 6. PLEASE.... "Get it Out" | No More | "Stop, please"
No 7. I'VE GOT YOU Support | Carrying | Enemy to Caretaker
No 8. WHERE DID EVERYBODY GO? "Don't Say Goodbye" | Abandoned | Isolation
No 9. FOR THE GREATER GOOD "Take Me Instead" | "Run!” | Ritual Sacrifice
No 10. THEY LOOK SO PRETTY WHEN THEY BLEED Blood Loss | Internal Bleeding | Trail of Blood
No 11. PSYCH 101 Defiance | Struggling | Crying
No 12. I THINK I'VE BROKEN SOMETHING Broken Down | Broken Bones | Broken Trust
No 13. BREATHE IN BREATHE OUT Delayed Drowning | Chemical Pneumonia | Oxygen Mask
No 14. IS SOMETHING BURNING? Branding | Heat Exhaustion | Fire
No 15. INTO THE UNKNOWN Possession | Magical Healing | Science Gone Wrong
No 16. A TERRIBLE, HORRIBLE, NO GOOD, VERY BAD DAY Forced to Beg | Hallucinations | Shoot the Hostage
No 17. I DID NOT SEE THAT COMING Blackmail | Dirty Secret | Wrongfully Accused
No 18. PANIC! AT THE DISCO Panic Attacks | Phobias | Paranoia
No 19. BROKEN HEARTS Grief | Mourning Loved One | Survivor's Guilt
No 20. TOTO, I HAVE A FEELING WE'RE NOT IN KANSAS ANYMORE Lost | Field Medicine | Medieval
No 21. I DON'T FEEL SO WELL Chronic Pain | Hypothermia | Infection
No 22. DO THESE TACOS TASTE FUNNY TO YOU? Poisoned | Drugged | Withdrawal
No 23. WHAT’S A WHUMPEE GOTTA DO TO GET SOME SLEEP AROUND HERE? Exhaustion | Narcolepsy | Sleep Deprivation
No 24. YOU’RE NOT MAKING ANY SENSE Forced Mutism | Blindfolded | Sensory Deprivation
No 25. I THINK I’LL JUST COLLAPSE RIGHT HERE, THANKS Disorientation | Blurred Vision | Ringing Ears
No 26. IF YOU THOUGHT THE HEAD TRAUMA WAS BAD... Migraine | Concussion | Blindness
No 27. OK, WHO HAD NATURAL DISASTERS ON THEIR 2020 BINGO CARD? Earthquake | Extreme Weather | Power Outage
No 28. SUCH WOW. MANY NORMAL. VERY OOPS. Accidents | Hunting Season | Mugged
No 29. I THINK I NEED A DOCTOR Intubation | Emergency Room | Reluctant Bedrest
No 30. NOW WHERE DID THAT COME FROM? Wound Reveal | Ignoring an Injury | Internal Organ Injury
No 31. TODAY’S SPECIAL: TORTURE Experiment | Whipped | Left for Dead
Alternate Prompt List
Alt 1. Punctured
Alt 2. Falling
Alt 3. Comfort
Alt 4. Stitches
Alt 5. Stoic Whumpees
Alt 6. Altered States
Alt 7. Found Family
Alt 8. Adverse Reactions
Alt 9. Memory Loss
Alt 10. Nightmares
Alt 11. Presumed Dead
Alt. 12. Water
Alt. 13 Accidents
Alt. 14 Shot
Alt. 15 Carry/Support
Event Info
WHUMPTOBER is a month-long, prompt-based creation challenge (think: Inktober, but whumpier). There are 31 Official themes this year - one for each day of the month - which can be used, skipped, or combined in any way you’d like. They are meant to serve as inspiration without being taken literally (e.g. you don't have to include the exact wording into your work). Additionally, there are 3 prompts for each theme.  These are optional suggestions and can be used in conjunction with the theme, or as options/alternatives.  We want to give everyone as much creative freedom as possible, as well as increase event accessibility for folks with triggers and squicks.
Creators can PRODUCE work in any media they choose, including but not limited to: writing, visual artwork, and photo/video/audio edits. Creators can PARTICIPATE as much or as little as they want (i.e. you don’t have to do ALL the prompts if you don’t want to) and prompts can be used in any order. They are also free to use even after the event ends.
When uploading Whumptober content to your blog, be sure to tag the with:
#whumptober2020 …..(the event tag)
#no.1, #no.2, #no.3, …..(theme number)
#bruised, #stabbed,  …..(the theme or specific prompt you chose)
#fandom or #OC
#medium …..(gifs, fic, podcast, art, etc.)
#teeth, #etc …..(trigger warnings & any additional tags. Keep in mind not to add “tw” in front but only use the word/trigger itself, because tumblr sucks)
#nsfw, #nsfwhump …..(only for nsfw content)
PLEASE BE DILIGENT WITH YOUR TAGGING. Only properly tagged posts are considered for archiving on the official @whumptober2020​ blog. They must be tagged in the order above.
Unfortunately, due to the sheer number of participants in recent years, we cannot guarantee your work will be archived. A random selection of properly tagged posts from all genres will be reblogged each day.
Whumpers who produce content for 31 total theme days are considered event completionists and will be tagged in a masterpost at the end of the month.
Questions not addressed below can be directed to this blog as well.
Thanks for reading, and happy whumping!
Frequently Asked Questions
Q. What kind of content can I make? Can it be NSFW?
This is a MIXED MEDIA event! You can write fic, post meta, doodle or paint, create a gif set or photo edit, link a song, or get crafty with video - anything goes. As for NSFW, make what you like, we just hope that you’ll tag your work accordingly so that others participating in the event can stay safe :)
Q. Do I have to do all 31 Days? Can I post early/late?
Participate as much or little as you like, and post whenever! Just be sure to tag your posts properly (ex. #no.11, #psych101). Combining prompts into one piece of work is okay, and posting late is as well so as long as it’s in October.
Q. What if I don’t understand a theme?
Send us an ask! We’re happy to help clarify. That said, the themes are entirely up for interpretation :)
Q. Can I combine Whumptober with other creation challenges?
Absolutely! That’s like shooting two whumpees with one bullet :)
Q. Can I upload/repost my whumptober content to other social media platforms?
Of course! We’ve created an AO3 Collection to archive any fics posted there. The archive can be accessed here. The blog is the official archive, so please respect the boundaries of any closeted whumpers in your social circle :)
Q. Can I use prompts to write a new chapter for an existing fic?
Yes
Q. An existing fic I am currently writing contains many of the Whumptober prompts, can I use it?
If you are actively writing this fic at the moment with the whumptober prompts in mind, yes. If it just conveniently checks the boxes, then please don’t. You can, however, add new chapters answering one or more of the prompts.
Q. What kind of characters can I write for?
Fandom characters, OC characters, human, furry, alien, cyborg, whoever you like.
Q. Can I use a prompt multiple times?
Yes,  but it only counts once
Q. If I’m not comfortable with one day's prompts can I use a prompt of a different day as a substitute and still be a completionist?
Yes, but please do not use a specific prompt twice. We have also created an alternate prompts list that you can draw from [here].
Q. Where can I post my work?
Post where and how you want. You don’t even have to (cross)post it to Tumblr. Just keep in mind if it’s not on Tumblr we will not be able to add it to the blog archive.
Q. Can I start posting early?
You can, but this is an October event and wouldn’t it be more fun with everyone doing it at the same time? That being said, you can post early, but we won’t be reblogging any work predating October 1st.
Q. Do I have to finish a fic I started/can I post WIP’s.?
Yes you can post WIPs. And you’re not obligated to finish it in October for it to count towards being a completionist.  
Q. Is co-writing allowed?
Yes, absolutely, and it would count towards being a completionist for both/all of you :)
Q. Do I have to create 31 standalone pieces to be considered a completionist or can I write one continuous story?
One continuous story is fine.  The challenge is to write something for 31 prompts. If that’s spread over 31 fics or just one, you are still considered a completionist. (The same goes for every other media you choose.)
Q. Is there a min/max limit on word count?
There is no limit
Q. Can I combine prompts? Is there a limit on how many?
No limit and combine as many as you’d like.
Q. Is a hc/angst focus ok?
Of course!
Q. What’s considered nsfw?
See this post
Q. What's whump?
See this post
Q. My interpretation of the prompt isn't whumpy at all, does that count?
No, sorry, but keep in mind that whump [see definition] is something very nuanced and different for everyone and emotional whump/angst is just as much part of it, as is physical whump and torture. So before you dismiss your idea, think about this.
Q. Can I start working on the prompts before October?
Absolutely! That’s why we posted the prompts a month in advance. We recognise how difficult it can be creating for 31 days in “real time”.
Q. How do I tag triggers?
tw at the end of the word, ex. emeto tw
Q. Do I have to use your tags?
Yes, if you want your work archived on the blog. If not, feel free to use whatever tags you want.  
Q. Does combining prompts count towards completion?
Yes
Q. Can we @ you?
Yes but we mostly rely on the whumptober2020 tag
Q. Is there anything we are absolutely not allowed to write?
There are no rules, just be sure to properly tag your trigger warnings. And keep in mind Tumblr’s policies if you are posting it here (or the policies of whatever site you use).
Q. Where can I go for brainstorming help?
Here on Discord
Q. My characters are minors, is that ok?
Yes, but as with everything else, tags are your best friend.
Q. Can I cross post on other blogs?
Yes, multiple platforms and blogs are perfectly acceptable. You can also post different works to different accounts under different names, without posting them everywhere at once.
Note: This is a creation challenge, please don’t repost your old work under our tags (unless it’s been changed or edited for the event).
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felassan · 4 years ago
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Dragon Age development insights and highlights from Bioware: Stories and Secrets from 25 Years of Game Development
Some really tasty factoids here.
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Cut for length.
Dragon Age: Origins
The continent of Thedas was at one point going to be named Pelledia, a name initially floated by James Ohlen
“Qunari” was a temporary name that ended up unintentionally sticking, much like “Thedas”
Mary Kirby wrote the Landsmeet. To this day, nobody understands how it works, except possibly her. If she’s “really really drunk” she can explain how it works. There’s as many words in it as Sten’s entire conversations put together
Concept art for Thedosian art - as in in-world art - draws heavily on Renaissance-era portraiture, the Art Nouveau movement, religious styles and media like stained glass, and favorite pieces from the golden age of illustrations in the early 20th century
Andrastianism in-world (art-wise) is depicted in wildly different methods depending on who in-world made the art in question. “One religion, 3 different lenses”. There’s the Chantry take, the Orlesian take and the Fereldan take; each with its own different interpretations, different mediums and different stories
The stained glass images were drawn by Nick Thornborrow for DAI, to decorate religious spaces in that game “and beyond”
irl Viking art influenced Ferelden
Greek and Italian art influenced Orlais
The book also had other insights into and anecdotes from the development of DAO, but I’ve transcribed them recently as they’re essentially the stories DG has recently been relating on the awesome Summerfall Studios DAO playthrough Twitch streams. (On those streams he provides dev commentary while Liam Esler plays through DA. The ones with DG are currently once every two weeks. Check them out! Here’s a calendar where you can check when the next one is) Instead of repeating myself I’ll just provide the link to the first transcript. From there you can navigate to the subsequent parts. Note these streams are ongoing. At this point I will also point you to a related post which is cliff notes of the Dragon Age chapter in Jason Schreier’s book Blood Sweat and Pixels.
Dragon Age II
DAO had the longest development period in BioWare history. In contrast DA2 had the shortest
Initially DA2 was going to be an expansion to DAO. A few months in EA said “Yeah, expansions like these don’t sell very well, so let’s make it a sequel.” So it suddenly became DA2 and they had to make it even bigger, although they still only had 1.5 years of time in which to do this
Production of DA2 officially lasted only 9 months, and at the time the team was still supporting live content for DAO! They finished development that January after the design team crunched all the way through the holiday period that year. Then it went to cert 9 times
The limited time they had is why the story takes place mostly in and around 1 city, and over 7 years (so it was temporal, rather than over physical distance, because a more expansive world would have taken more irl time to make)
They had no time to review even the main plot. Mike Laidlaw pitched the idea of 3 stories taking place at different points in the PC’s life, tied together by Varric’s recollections of events. DG rolled with this and made 1 presentation on the idea. This presentation was then approved and off they went
As they were writing DG realized that there was going to be no oversight and that everything was going to be a ‘first draft’. “Because nobody had time.” He sat down with the writers and said “Look, here’s the conditions we’re working under. A lot of what we’re putting out is gonna be raw. We’re not going to get the editing we need. We’re not going to get the kind of iteration we need. So I’m going to trust you all to do your best work.”
Looking back, DG has mixed feelings on DA2. “A lot of corners were cut. The public perception was that it was smaller than DAO. That’s a sin on its own.”
Despite this he thinks DA2 has some of the best writing in the series, especially character-wise. The DA2 chars are his favorite
The pace with which production progressed may in some ways have helped. “When we do a lot of revision, we often file away [as in buff off] some of the good writing as well. Somehow DA2′s whirlwind process resulted in some really good writing”
The pace meant chars landed on the writers in various stages of completion. For example Isabela was fairly defined due to appearing in DAO. In contrast Varric at the start was just that single piece of widely-shown concept art
Varric was conceived as a storyteller not a fighter. His skills are talking and bullshitting. Hence the question became, so what does this guy do in combat? The direction was to make him as different as possible to Oghren, so not a warrior. He couldn’t be a dual-wielding rogue in order to differentiate him from Bela. But you can’t really picture this guy with a bow. “For a dwarf, it would probably be a crossbow. We didn’t have crossbows, or we only had crossbows for the darkspawn. And they were part of the models. We didn’t have a separate crossbow that was equip-able by the chars. They had to like, crop one off a darkspawn and remodel it. And that became Bianca” (quote: Mary Kirby)
“Dwarven mages are exceedingly rare.” [???]
If DAO was a classic fantasy painting, DA2 was a screenshot from a Kurosawa film or a northern Renaissance painting. (Here Matt Rhodes was commenting on art style)
John Epler: “In any one of our games, there’s a 95% chance that if you turn the camera away from what it’s looking at, you’ll see all kinds of janky stuff. The moment we know the camera is no longer facing someone, we no longer care what happens to them. We will teleport people around. We will jump people around. We will literally have someone walk off screen and then we will shift them 1000 meters down, because we’re fixing some bug.” John also talked about this camera stuff in a recent charity Twitch stream for Gamers For Groceries. There’s a writeup of that stream here
Designing Kirkwall pushed concept artists to the limits of visual storytelling, because it has a long history that they wanted to be present. It was once the hub of Tevinter’s slave empire, so it needed to look brutal and harsh, but it also then needed to feel reclaimed, evolved, and with elements of contemporary Free Marches culture
The initial plan was for DA titles to be distinguished by subtitles not numbers, so that each experience could stand on its own rather than feel like a sequel or continuation. (My note: New PCs in each entry make sense then when you consider this and other factoids we know like how DA is the story of the world not of any one PC). Later, DA2′s name was made DA2 in a bid to more clearly connect the game to its predecessor. For DAI they returned to the original naming convention. (My note: so I’d reckon they’d be continuing the subtitle naming convention for DA4)
DA2 was initially code-named “Nug Storm”, strictly internally
The Cancelled DA2 Expansion - Exalted March
This was a precursor to DAI
It was meant to bridge the gap between DA2 and DAI
It focused on the fallout from Kirkwall’s explosion, with Cory serving as the villain
Meredith’s red lyrium statue was basically going to infest Kirkwall and it would end up [with what would end up] the red templars taking over Kirkwall and essentially being Cory’s army
To stop him Hawke would have recruited various factions, including Bela’s Felicisima Armada and the Qunari at Estwatch, forcing Hawke to split loyalties and risk relationships in the process
It was meant to bring DA2′s story to an end and end in Varric’s death. DG was very happy with this because all of DA2 is Varric’s tale. The expansion was supposed to start at the moment Cassandra’s interrogation of him ended in the present. “And we finished off the story with Varric having this heroic death.” It tied things up and would have broken many fan hearts, something BioWare writers notoriously enjoy. But between a transition to the new Frostbite engine and the scope of DAI, the decision was made to cancel EM, work any hard-to-lose concepts into DAI, and in the process save Varric’s life. DG has talked about the Varric dying thing before
Concept art for EM explored new areas previously not depicted in the DA universe, with costumes that reflected next steps for familiar chars. Varric was going to war, what would he have worn? With Anders, if he survived DA2, the plan was to present a redeemed Warden
A char that vaguely resembled Sera in DAI was first concepted for EM. This fact was mentioned near this concept art (see the female elf) and this concept art of Bethany with the blond bob
The writers sketched out plans to end it with Hawke having the option to marry their LI. This included alternate ceremonies for party members like Bethany and Sebastian if the player opted not to wed. There was even a wedding dress made for Hawke. This asset made it into DAI (Sera and Cullen’s weddings in Trespasser). The dress can also be seen in DAI during an ambient NPC wedding after completing a chain of war table missions
The destruction of a Chantry was explored in concept art as it might have happened in EM. This idea ended up carrying over to the beginning of DAI. (My note: Lol, the idea that DA2 could have had 2 Chantries being destroyed in it 😆)
World of Thedas
Sheryl Chee and Mary Kirby started with “a disgusting little dish called fluffy mackerel pudding”. In the middle of DAO’s busy dev period one of them (they can’t remember who) found a recipe online for this, scanned in from a 70s cookbook. “I don’t understand why it was fluffy. Why would you want fluffy mackerel pudding?” MK says. “We loved it so much we included it in a DAO codex.”
This led them to create more food for Thedas, full recipes included, like a Fereldan turnip and barley stew from MK and SC’s Starkhaven fish and egg pie. The fish pie became Sebastian’s favorite. “To me it made sense for it to be fish pie because a lot of the Free Marches are on the coast”, SC says, “It was something that was popular in medieval times, so I thought, let’s make a fish pie! I looked at medieval recipes and I concocted a fish pie which I fed to my partner, and he was like ‘This is not terrible’”
For WoT the whole studio was asked to contribute family recipes which might have a place in Thedas. SC adapted these to fit in one Thedosian culture or another, including a beloved banana bread that localization producer Melanie Fleming would regularly bake to keep the DA team motivated. “Melanie’s banana bread got us through Inquisition”
DAI
It says part of DAI takes place in or near the border with Nevarra [???]
This game was aimed to be bigger than DA2 and even DAO in every conceivable way
The first hour had to do a lot of heavy lifting, tying together the events of DAO and DA2 while introducing a new PC, new followers etc in the aftermath of the big attack. DG rewrote it 7 times then Lukas Kristjanson did 2 more passes
DG: “Our problem is always that our endings are so important, but we leave them to last, when we have no time. I kept pushing on DAI: ‘Can we work on the ending now? Can we work on the ending now? Can we do it early on?’ Because I knew exactly what it was going to be. But despite the fact that it kept getting scheduled, whenever the schedule started falling behind, it kept getting pushed back... so, of course, it got left til last again.”
“The reveal of the story’s real antagonist, Solas, a follower until the end, when he betrayed the player”. “Solas’ story remains a main thread in Inquisition’s long-awaited follow-up” [these aren’t DG quotes, just bits of general text]
Over the course of development they had 8 full-time writers and 4 editors working on it. Other writers joined later to help wrangle what ended up being close to 1 million words of dialogue and unspoken text. While many teams moved to a more open concept style of work for DAI, the writers remained tucked away in their own room, a choice DG says was necessary, given how much they talked. All the talking had a purpose ofc as if someone hit a bump or wall in their writing they would open the problem up to the room
As writing on a project like DAI progresses, the writers grow punchier and weirder things make it into the game. This is especially the case towards the end of a project (they get tired, burned out)
Banter and codexes require less ‘buy-in’ (DG has talked about this concept a few times on the Twitch streams) from other designers. DG liked to leave banter for last as a reward because it was fun. Banter begins as lists of topics for 2 followers to discuss. These may progress over time or be one off exchanges. One banter script can balloon to well over 10k words. “The banter was always huge because we were always like, laughing, and really at that point, our fields of fucks were rather barren, so we would just do whatever”
The bog unicorn happened pretty much by accident. It was designed by Matt Rhodes and was one of his fav things to design. They needed horse variations and he had already designed an undead variant which was a bog mummy [bog body]. irl these are preserved in a much different way to traditional mummies. When someone dies in a bog their skin turns black and raisin-like. The examples we know of tend to have bright red hair for whatever reason. It’s a very striking look and MR wanted to do a horse version of this as he thought it’d be neat. 5 mins before the review meeting for it he had a big ‘Aha!’ moment, quickly looked up a rusty old Viking sword, and photoshopped it through its skull like that was how it died. “And I was like, ‘I just made a unicorn. Alright, in it goes!’” It got approved. “So we built the thing. It fit. It told a little story”
With the irl Inquisition longsword, one of the objects they tested its cleaving ability on was a plush version of Leliana’s nug Schmooples
The concept art team explored a wide variety of visuals for the Inquisitor’s signature mark. It needed to look powerful and raw but couldn’t look like a horrific wound. In some cases, as cool as the idea looked on paper, they just weren’t technically feasible, especially as they had to be able to fit on any number of different bodies
Bug report: “Endlessly spawning mounts! At one point during development, Inquisitors could summon a new horse every time they whistled, allowing them to amass a near infinite number of eager steeds that faithfully followed them across Thedas. “You could go charging across levels and they’d all gallop behind you,” Jen Cheverie says, “It was beautiful.” Trotting into town became an epic horse siege as a tidal wave of mounts enveloped the streets. Jen called it her Army of Ponies”
The giants came from DA Week, an internal period when devs can pursue different individual creative projects that in some way benefit DA. They also had a board game from one of these that they were going to put in but they didn’t have time. It’s referenced though. It was dwarven chess
Josie’s outfit is made of gold silk and patterned velvet, with leather at her waist. She carries “an ornate ledger” and she has “an ornamented collar sitting around her neck, finished by a brilliant red ruby, like a drop of Antivan wine in a sunbeam”
Iron Bull’s armor is leather. His loose pantaloons and leather boots give him agility to charge
On DAI in particular, concept artists took special care to make sure costumes would be realistic, at least in a practical ‘this obeys the laws of physics and textiles’ sense. “While on Inquisition, we thought about cosplay from a concept art perspective. Given how incredible a lot of [cosplays] are, I now am not worried about them. In fact in some cases in the future I want to throw them curveballs like, ‘All right, you clever bastards. Let’s see if you can do this!’”
2 geese that nested on the office building and had chicks were named Ganders and Arishonk (it wasn’t known who was the mom or the dad). Other possible names were Carver Honke, Bethany Honke, Urdnot Pecks, Quackwall, Cassandra Pentagoose, the Iron Bill, Shepbird, Garroose, Admiral Quackett, Scout Honking, HChick-47 and Darth Malgoose
Bug report: “The surprising adventures of Ser Noodles!” DAI was the first time the series had a mount feature, meaning this had a lot of bugs. A lot of the teams’ favorite bugs were to do with the mounts. There was a period of time where the Inquisitor’s horse seemed to lose all bone and muscle in its legs. They had a week or so where all quadruped legs were broken. It was a bit noticeable in things like nugs and other small beasties but the horse was insanely obvious. “The first time we summoned the horse [for this] and started running around, the entire QA exploration room just exploded with laughter.” Its legs flapped around like cooked fettucine, leading testers to lovingly nickname it Ser Noodles. At galloping speeds the legs almost looked like helicopter blades, especially when footage was set to classic pieces such as Wagner’s Flight of the Valkyries
For DAI the artists were asked questions like “What would Morrigan wear to a formal ball? Can Cassandra pull off a jaunty hat?”
On DAI storyboarding became the norm. John Epler: “Cinematic design for the longest time was the Wild West. It was ‘here’s a bunch of content, now do it however you want’, which resulted in some successes and some failures.” Storyboarding gave designers a consistent visual blueprint based on ideas from designers, writers and concept artists
Quote from a storyboard by Nick Thornborrow (the Inquisitor going into the party at the end of basegame sequence): “Until Corypheus revealed himself they could not see the single hand behind the chaos. A magister and a darkspawn combined. The ultimate evil. So evil. Eviler than puppy-killers and egg farts combined.”
A general note on concept art:
In the early stages of any project, before the concept artists are aware of any writing, they like to just draw what they think cool story moments could be. It’s not unusual for the team to then be inspired by these and fold them into the game as the project progresses
– From Bioware: Stories and Secrets from 25 Years of Game Development
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samrriegel · 3 years ago
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As creators, it’s important that we strive to create a positive relationship between our content and community while still retaining our rights. With this in mind, we’d like to share our new content policy covering how you can use our IP.
(you can click the link embedded above or click the readmore. there is a lot of text!)
Everyone at Critical Role is extremely honored and humbled by the interest our incredible community has shown in the stories that we tell, the shows that we produce, and our company in general. We think it’s pretty amazing that our fans want to create artwork, websites, and other works (“Projects”) based on our intellectual property (“IP”). Our IP includes any unique material our team creates — things like the names of our campaigns (for example, Vox Machina and Mighty Nein), our characters (for example, Grog Strongjaw or Beauregard Lionett), story locations (like Whitestone or Nicodranas), company slogans (such as How Do You Want to Do This?), as well as written content and all related artwork, music, etc. We are generally cool with Projects that follow the rules outlined below, but we reserve the right to remove Projects that, in our view, misrepresent these rules or use our IP inappropriately. We want our fans to continue celebrating our world and sharing their talents with the community, but for Critical Role (“CR”) to exist as a company, our legal advisors have suggested we establish some ground rules for how our IP can be used!
1. What can I develop with Critical Role’s intellectual property (“IP”)?
Free stuff for the community to view, with some exceptions. Critical Role allows you to use, display and create derivative works based upon Critical Role’s IP, strictly for noncommercial (except as specifically provided below) community use. CR reserves the right to use our sole discretion to deny anyone the use of our IP at any time, for any reason or no reason. If we deny you the right to use our IP, you must stop developing, publishing, or distributing your Project immediately.
In all cases, the use of our IP with your Projects must be appropriate for our Critter Community. Projects cannot be defamatory, offensive (including but not limited to anything transphobic, sexist, homophobic, racist, ableist, ageist), or harmful to others (as determined solely by CR).
2. Can I create a project that is commercial in nature?
You may not create commercial Projects, including any Project that (without a written license agreement from us):
i) crowdsources any portion of its funding; ii) involves a business or legal entity; iii) gates the content with a paywall (e.g., Patreon, YouTube Premium, etc.), unless it is also legitimately available elsewhere for free; or iv) involves the sale of merchandise utilizing CR IP
We prohibit the use of our IP in interactive games, apps, and downloads. Please do not take any part of our IP (e.g., character appearance, character abilities, maps, icons, items, etc.) and use it in a game or app for other than your own private, noncommercial use. We do not allow any Projects utilizing our IP to appear in any app stores, including the Apple Store or Google Play, unless they have a written license agreement from us.
No monetized novels, theatricals or the like. You are not permitted to write, produce or create any novels, theatrical productions or other adaptations that include CR’s intellectual property without our express written permission.
Fan fiction is generally permitted (and enjoyed!) by CR, as long as the content is not monetized and otherwise follows the guidelines of this policy.
You are not permitted to manufacture, promote, or distribute (for free or otherwise) any merchandise (such as apparel, game pieces, accessories, etc.) that bear any CR IP without a separate, express written agreement between you and Critical Role.
Critical Role, on occasion, collaborates with and licenses third parties for the creation and distribution of Official CR Merchandise. These agreements are separate from this CR Fan Content Policy.
3. What about passive ad revenue?
This is one of those exceptions we mentioned earlier. We permit fans to promote their Projects on websites, streams, or videos and passively generate revenue through appropriate advertisements, including pre-roll ads, ad breaks, and sponsor ad overlays. No inappropriate direct ads or sponsorships—we alone decide what qualifies as inappropriate, but if you won’t see it on Critical Role, it is probably not appropriate.
We permit individual fans to solicit personal donations or offer subscription-based content while livestreaming, so long as non-subscribers can still watch the live stream concurrently. In other words, you may have your Project behind a paywall, so long as the Project is legitimately also available for free in some other way.
Your use of CR Content must be transformative in nature. You cannot simply re-upload our content. Examples of potential transformative works include:
Animatics
Compilation videos
Remix edits
Added commentary
Music/ music videos
Cosplay content
Art / draw alongs
GIFs / memes
React videos
For longform CR content: Originally 2 hours or more in length (e.g., Critical Role, Exandria Unlimited, and One-Shots)
CR allows your passive monetization of under 10 minutes of content usage per episode
CR may claim monetization or execute an automatic takedown for over 10 minutes of content usage per episode
For medium-length CR content: Originally between 1-2 hours in length (e.g., Between the Sheets, Narrative Telephone)
CR allows your passive monetization for under 5 minutes of content usage per episode
CR may claim monetization or execute an automatic takedown for over 5 minutes of content usage per episode
For short CR content: Under 60 minutes (e.g., Handbooker Helper, All Work No Play)
CR may claim monetization or execute an automatic takedown, which includes any “clips” or “memes”
4. Can my Project make reference to Critical Role?
We’d love that! Just make sure that your Project follows the other guidelines in this policy and clearly let people know it is a fan Project and not an official CR Project. That is, you are not permitted to state or imply that your Projects are affiliated with, sponsored, or approved by Critical Role. You may not create a Project in a manner that could cause other Critters to believe that it is an official CR work. If you share your Project with others, please conspicuously include the following disclaimer (e.g., on your Project’s website):
Portions of the materials used may contain trademarks and/or copyrighted works of Critical Role. This material is not official, is provided for free, noncommercial entertainment purposes only, and is not endorsed by Critical Role.
5. Can I create CR-related video content before the content is available on Critical Role’s YouTube channel?
No. Please be considerate. So it’s clear, any posting or other unauthorized disclosure of CR-created content prior to its official release on YouTube (or an authorized media-sharing platform) is strictly prohibited. In regards to spoilers, even after an episode’s release, spoilers can ruin a fan’s experience and we always aim to avoid them. Please be respectful of others and do not deliberately push plot reveals on people who are actively avoiding learning about them. If you are releasing fan content after its official release on the CR YouTube channels, we ask that you please offer spoiler disclaimers (or appropriate hashtags) as a courtesy.
6. What about CR fan art that’s shared publicly during or after a livestreamed RPG broadcast and before the VOD is available on YouTube?
Boy, we love ourselves some amazing Critter fan art. We also want to ensure that artists are taking every precaution not to spoil an episode before its official release on the CR YouTube channel. Please ensure that your artwork is not audiovisual in nature and follows the guidelines set forth in this policy. Again as a general courtesy, please include spoiler disclaimers (or appropriate hashtags) whenever possible.
7. Is all content in a Critical Role video available for use?
No. Certain CR videos contain music or other content that Critical Role doesn’t own. Critical Role, at times, enters into licenses with 3rd party content providers to enhance CR videos for viewing. Since CR cannot grant you a license to use someone else’s content, you’ll need to get permission from the copyright owner(s) before using their content. If you include non-Critical Role music or other content in your video, do so at your own risk. Your video could be subject to filtering or takedown notices by the owner of the copyright in the original work.
8. Can I use Critical Role’s Logos or Trademarks?
Generally, no, and only in limited instances. Use of Critical Role’s brands, logos, character names, actor names, actor and character likenesses and other IP are only to be used in connection with the discussion of Critical Role works, Official Products and non-commercial Projects in compliance with this Policy. Critical Role expressly prohibits uses of its Trademarks to promote your business or merchandise. You may not register domain names, social media accounts, or similar stuff that uses any of our trademarks, trade names, character names, etc. without expressed written consent.
You definitely may not use any CR trademarks as keywords, titles, or search tags for products that are infringing or counterfeit.
9. Can Critical Role use my Project?
Yes. We want fans to create and share cool things with each other, and we want to remove barriers to sharing. Because you are using Critical Role IP, if we celebrate or spotlight a fan Project, or make something that somehow resembles a fan Project, by posting it publicly you give Critical Role permission to spotlight or share your Project with the world. By using Critical Role IP in the creation of your Project you give CR authorization to share your Project in any way at our sole discretion. Critical Role will always attempt to contact artists in these instances and/or provide proper artist credit whenever possible.
10. What if my Project is not covered here?
If your creative efforts are not covered by this Policy, you’ll need our prior, written approval before you put it out in the world. If you have any questions or creative content you want to make that isn’t covered by this Policy, contact us by sending us an email to [email protected]. Written approval is required for Projects that are outside of the scope of this policy.
If you don’t hear from us, it does not mean we approve of your requested use of our IP.
11. Anything else?
Yes. Critical Role reserves the right to change this Policy at any time with no notice whatsoever, but we’ll do our best to communicate any changes widely as soon as we can in the interest of remaining transparent with you.
Please note that we are constantly developing new content and creating new IP that will fall under these guidelines.
Thank you so much for your attention to this policy. Our main goal is to ensure that the Critical Role community remains creative and vibrant as it’s always been. Our content policy will protect what we own today for the long haul so that we can continue to create magic for all of you for many years to come. If you have any questions at all, please reach out to us at [email protected] or via critrole.com/contact.
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nim-lock · 4 years ago
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Art Career Tips, 2021 Edition
Here’s an edited version of my 2019 answered ask, because... this feels relevant. 
It is a problem of capitalism that folks equate their income as a judgement of their value as people; and let me preface. You are worth so much. You have inherent value in this world. Your income is not a judgement on who you are (plenty of billionaires are actively making the world worse). LARPing self-confidence will go a long way to helping you get paid more for your work, because clients will believe that you know what you are doing, and are a professional. 
& real quick—my own background is that I’ve been living off my art since 2018. I went to art school (Pratt Institute). I work in a publishing/educational materials sphere, and a quarter of my income is my shop. Not all of this information may apply to you, so it is up to you to look through everything with a critical eye, and spot pick what is relevant. 
So there are multiple ways of getting income as an artist; 
Working freelance or full-time on projects
Selling your stuff on a shop
Licensing (charging other companies to use your designs)
This post primarily covers the freelance part; if you’re interested in the other bits there is absolutely info out there on the internet. 
IF you are just starting (skip to next section if not applicable) dream big, draw often (practice helps you get better/more efficient), do your best to take "a bad piece” lightly. You’re gonna RNG this shit. At some point your rate of “good” works will get higher. Watch tutorial videos & read books. A base understanding of “the rules”; anatomy, perspective, composition, color helps you know what the rules are to break them. This adds sophistication to your work. One way you can learn this stuff is by doing “studies”—you’re picking apart things from life, or things other people have done, to see what works, and how it works. 
Trying to turn your interests into a viable career means that you are now a SMALL BUSINESS; it really helps to learn some basic marketing, graphic design, figure out how to write polite customer service emails; etc. You can learn some of this by looking it up, or taking skillshare (not sponsored) classes by qualified folks. Eventually some people may get agents to take care of this for them—however, I do recommend y’all get a basic understanding of what it takes to do it on your own, just so you can know if your agent is doing a good job. 
Making sure your portfolio fits the work you want to get
Here is a beginner portfolio post. 
Research the field you’d like to get into. The amount people work, the time commitment, the process of making the thing, the companies & people who work for them. 
Create work that could fit in to the industry you’re breaking into. For example, if you want to do book cover illustration, you draw a bunch of mockup book covers, that can either be stuff you make up, or redesigns of existing books. If you’re not 100% sure what sort of work is needed for the industry, loop back into the portfolios of artists in a similar line of work as whatever you’re interested in, and analyze the things they have in common. If something looks to be a common project (like a sequence of action images for storyboard artists), then it’s probably something useful for the job. 
CLIENTS HIRE BASED ON HOW WELL THEY THINK YOUR WORK FITS WHAT THEY WANT. If they’re hiring for picture books, they’re gonna want to see picture book art in your portfolio, otherwise they may not want to risk hiring you. Doesn’t have to be 100% the project, but stuff similar enough. If you aren’t hired, it doesn’t mean your work is bad, it just wasn’t the right fit for that specific client. 
If you have many interests, make a different section of your portfolio for each!
Making sure you’re relevant 
Have a social media that’s a little more public-facing, and follow people in the career field you’re interested in. Fellow artists, art directors, editors, social media managers; whoever. Post on your own schedule. 
Interact with their posts every so often, in a non-creepy way. 
If you’ve made any contacts, great! Email these artists, art directors, editors, former professors, etc occasional updates on your work to stay in touch AND make sure that they think about you every so often.
Show up to general art events every once in a while! If you keep showing up to ones in your area (when... not dying from a sneeze is a thing), folks will eventually start to remember you. 
Industry events & conferences can be pricey, so attend/save up for what makes sense for you. Industry meetups are important for networking in person! In addition to meeting people with hiring power, you also connect with your peers in the community. Always bring a portfolio & hand out business cards like candy. 
Active job hunting
Apply to job postings online.
If interested in working with specific people at specific companies, you could send an email “I’d love to work with you, here’s my portfolio/relevant experience”, even if they aren’t actively looking for new hires. Be concise, and include a link to your work AND attached images so the person reading the email can get a quick preview before clicking for more. 
Twitter job postings can be pretty underpaid! Get a copy of the Graphic Artists’ Guild Handbook Pricing & Ethical Guidelines to know your rate. I once had a twitter post job listing email me back saying that other illustrators were charging less, and I quote, “primarily because they’re less experienced and looking for their first commission”. This was not okay! For reference, this was a 64-illustration book. The industry rate of a children’s book (~36 pages) is $10k+, and this company’s budget was apparently $1k. For all of it. 
Congrats you got a job! Now what?
Ask for like, 10% more than they initially offer and see if they say yes. If they do, great! If not, and the price is still OK, great! Often company budgets are slightly higher than they first tell you, and if you get this extra secret money, all the better for you. 
Make sure you sign a contract and the terms aren’t terrible (re: GO GET THE  Graphic Artists’ Guild Handbook Pricing & Ethical Guidelines) 
Be pleasant and easy to work with (Think ‘do no harm but take no shit’)
Communicate with them as much as needed! If something’s going to be late, tell them as soon as you know so they aren’t left wondering or worse, reaching out to ask what’s up. 
And if all goes well, they’ll contact you about more jobs down the line, or refer you to other folks who may need an artist, etc. 
Quick note about online shops/licensing and why they’re so good
It’s work that you do once, that you continuously make money off of. Different products do well in different situations (conventions vs. online, and then further, based on how you market/the specific groups you are marketing to), so products that may not do well initially may get a surge later on. 
Start with things that have low minimum order quantity and are relatively cheap to produce, like prints and stickers. 
If you are not breaking even, go back to some of the earlier portions of this and think about how you could tweak things as a small business. Ease of access is also very important with this; for example, if you only take orders through direct messages, that immediately shuts off all customers who don’t like talking to strangers. 
Quick resource that you could look through; it’s the spreadsheet of project organizing that I made a while back 
Licensing is when people pay you for the right to use your work on stuff they need to make, like textbooks or greeting cards. This is generally work you’ve already made that they are paying the right to use for a specified time or limited run of products. This is great because you’ve already done the work. I am not the expert on this. Go find someone else’s info.
“I am not physically capable of working much”/ “I need to pay the bills”
Guess who got a hand injury Sept 2020 that messed me up that entire month! I had a couple jobs going at the time that I was terrified of losing, but they were quite understanding when I told them I needed to heal. So:  Express your needs as early as you know you need them. Also do lots of stretches and rest your hands whenever you feel anything off; this will save your health later. Like, the potential of a couple months of no income was preferable over losing use of my hands for the rest of my life.
This continues to apply if you have any other life situation. Ask for extra time. Ask for clarification. If you tell people ahead of time, folks are often quite understanding. Know how much you are capable of working and do your best not to overdo it. (I am.. bad at this)
Do what MAKES SENSE for your situation. If doing art currently earns you less money than organizing spreadsheets, then do that for now, and whenever you have the energy, break down some of the tips above into actionable tiny chunks, and slowly work at em. 
The original ask I got in 2019 mentioned ‘knowing you’re not good enough yet’. Most artists experience imposter syndrome & self-doubt—the important thing is to do your best, and if anything, attempt to channel the confidence of a mediocre white man. If he can apply to this job/charge hella money for Not Much, then so can you! 
Check out this Art Director tumblr for more advice!
Danichuatico’s Literary Agent guide
Kikidoodle’s Shop Shipping Tutorial
Best of luck!
Once again disclaimer this post is just the ramblings of a man procrastinating on other things that need to be done. I’ve Long Posted my own post so that it turns into mush in my brain if I try to read it, but I wrote this so I should know this content. If you got down here, congrats. Here’s a shrimp drawing.
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Yee Ha. 
My reference post tag My tip jar
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