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The Complete Book of Fortune - Blaketon Hall - 1988
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mjfdaily · 2 years ago
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aew: dynamite
january 25th,2023.
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5centsofchange · 2 months ago
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Existential dread and chill?
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someawesomeamvs · 4 months ago
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youtube
Warning: Violence, potential spoilers
Title: Destiny
Editor: Unknown editor (deleted channel)
Song: Destiny
Artist: NEFFEX
Anime: Twin Star Exorcists
Category: Drama
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spiritualtia · 1 year ago
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Introduction
As an;
Indie Artist 🎤
Song writer 🖊
Indie Author 📝 (book advertising soon)
Musician 🎸
Content creator 📽
Online Video Editor ✂
Freelance T-shirt Designer 👕
Seer🗝
Messager 📢
Musical Warrior 🎵
We are now living in the information age (Age of Aquarius) lets remember who we are and raise the vibration of this planet.
Disclaimer: ALWAYS do your own research trust your intuition it will tell you if something isn't right.
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sleepdepravity · 1 year ago
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This is so funny
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omgeto · 1 year ago
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how do u add ask link in bio ^~^
UMMMMMMMMM I ACTUALLY CANT REMEMBER I SUCK IK. I mean this in the most non patronising way ever when I say… google it ??
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enbyboiwonder · 1 year ago
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Oda: Aoki, keep an eye on Haijima today. He's gonna say something to the wrong person and get himself punched.
Aoki: Sure, I'd love to see Haijima get punched.
Oda: Try again.
Aoki: I will stop Haijima from getting punched.
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room-surprise · 10 months ago
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Evidence that Kabru from Delicious in Dungeon is Indian, a Masterpost
(EDIT: This post is an excerpt/remix of Kabru's section of my larger essay about the real world linguistic and cultural references Dungeon Meshi. You can read the essay on AO3 here. I also have another post about what part of South Asia I think Utaya is based on here.)
Since Kabru’s first appearance in the anime is upon us, I wanted to write something that compiles all the evidence we have that Kabru is meant to be a person of South or Central Asian ethnicity, or at least whatever the equivalent to that is in the Dungeon Meshi world. 
Ryoko Kui can and does draw people of many different ethnicities, and the way she draws Kabru matches the way she draws other Asian characters in Dungeon Meshi. He doesn’t look Black, or Hispanic, or any other ethnicity because he isn’t supposed to. He looks like a dark-skinned South or Central Asian person, because that’s what Ryoko Kui probably intends him to be.
So let’s go through the evidence! (There are no spoilers for the plot of Dungeon Meshi below, but there ARE spoilers for Kabru's backstory as explained in the manga, and in extra materials like the Daydream Hour and Adventurer's Guide book.)
KABRU’S NAME
The Dungeon Meshi Adventurer's Bible tells us Kabru’s real name is unknown. There are other characters whose real names are only told to us in the Adventurer's Bible and were never revealed in the manga, but then Kabru, Thistle and Izutsumi’s entries simply say their real names are unknown, and though Kui could tell us their true names, she doesn’t. I assume this means that the characters themselves don’t know what their real names are, and that the names they go by are not their birth names, but this is only a supposition on my part.
KABRU THE MOUNTAIN
Kabru (काब्रु) is the name of a mountain on the border of Nepal and India, and part of the Himalayan range. It’s the 65th tallest mountain in the world and it is very snowy and icy, with frequent avalanches. Because of this, even though it’s not the tallest mountain in the world, climbing it is challenging, and is not often attempted. Those few that have managed to climb it consider it a major achievement.
“This prohibitively fearful icefall… had thwarted numerous expeditions, perhaps even the 'thought' of attempting the mountain… Unstable seracs of the icefall, a complex maze of chasms, and delicate snow bridges spanning seemingly never ending, near bottomless crevasses… Each time the members stepped into the icefall, they stood a good chance of never returning.” (Kabru - Mountain of the Gods, Major A. Abbey, Himalayan Journal 52, 1996, editor Harish Kapadia)
WHAT DOES KABRU’S NAME MEAN?
Kabru is a character that is known for being very good at charming people, but who doesn’t express himself honestly, because he’s trying to manipulate the people and situations around him in order to maintain control at all times. I think nobody really knows who Kabru is deep inside, maybe not even Kabru himself, so a remote, hostile, icy mountain that’s hard to climb seems like an extremely appropriate name. 
Some of the oldest English sources I found regarding Kabru suggest that Kabru isn’t the correct local name for the mountain (a common problem in early Himalayan exploration by Europeans) and might just be a descriptor, or that it’s a misspelling. 
This makes the name seem even more appropriate, since Kui’s told us Kabru’s true name is unknown. It’s possible that Kabru was a place-name or a descriptor that Milsiril (Kabru’s elven foster mother) was given when she picked up a traumatized 7 year old Kabru, and she just started using it as his name, and that even he doesn’t remember his real name thanks to his severe trauma.
The fact that people in the real world can’t seem to agree on the mountain Kabru’s name, or what it means, reminds me of the running gag of Laios repeatedly getting Kabru’s name wrong in the manga.
"All the people near the Kabru massif call it 'Kaboor'." (The Alpine Journal, 1921-22 Volume 34, Edited by George Yeld and J. P. Farrar)  “It is also said that the name applies to a peak close to Kinchinjunga on the southeast, and not to the peak known to Europeans as Kabru… [The real name is] Pahung Ri [Pauhunri].” (Appendix I: Place Names in Darjeeling. The appendix says it was “compiled mainly from an article written by Colonel Waddell and published in the Journal of the Asiatic Society of Bengal (Vol. LX, part I, 1891)”) “Kangchen is a Tibetan name… the Sikkhimese use it as the name for the peak called Kabru by Europeans.” (Charles Bell, Dyhrenfurth's Himalaya (Berlin, 1931)) “...Kyabru or the horn of protection. The name is… Kabur… possibly a corruption of Kangbur or the swelling of snow; it might also mean the white swelling (kar-bur).” (Appendix I: Place Names in Darjeeling.)  “Kabru literally means the 'White Avalanche' peak (Ka means 'white' and bru means 'avalanche').” (Kabru - Mountain of the Gods, Major A. Abbey, Himalayan Journal 52, 1996, editor Harish Kapadia)
I’ve seen one other mountaineering article cite the “white avalanche” meaning, and I think it’s plausible since the Appendix says it can mean “white swelling” or “swelling of snow”, which may very well be a literal translation for “white avalanche”. 
WHAT ABOUT UTAYA? IS THAT INDIAN TOO?
Utaya means “raised” or “uplifted” in Hindi, but it’s also a real village and a Japanese boy’s name.
Utaya (ウタヤ) is the name of the village that Kabru was raised in before his mother died and he was adopted by the elf Milsiril. Utaya is located in the southeast of the Western Continent. It’s worth noting that Kabru probably wasn’t born in Utaya, since his mother had to flee from her home to keep Kabru alive, so Utaya may be some distance away from his birth place… Not so far that a woman with a newborn baby couldn’t survive the trip, but far enough that her husband’s family gave up on chasing her. So Kabru was probably born in a close-by area.
In the real world, Utaya (Yakut: Утайа) is in an extremely rural and isolated area with a population of less than a hundred people. It’s located in the Sakha Republic, which is in the Northeastern part of Asia in the Russian Federation. The Yakut/Sakha are a Siberian Turkic people.  
The Turkic peoples are a collection of diverse ethnic groups of West, Central, East, and North Asia as well as parts of Europe, who speak Turkic languages. 
Early and medieval Turkic groups exhibited a wide range of both East Asian and West-Eurasian physical appearances and genetic origins, in part through long-term contact with neighboring peoples such as Iranian, Mongolic, Tocharian, Uralic/Yeniseian peoples, and others. Turkic peoples share, to varying degrees, non-linguistic characteristics like cultural traits, ancestry from a common gene pool, and historical experiences. 
JAPANESE MEANINGS FOR UTAYA
Utaya can be a Japanese boy’s name with several different meanings, depending on which kanji it’s spelled with. In most of the spellings: Poetry, sing a poem, singing, compose poetry
In many of the spellings: The place where the sun shines, it's been a long time, distant, big, to shoot with a bow, to swear, affirmation, question.
The Utaya disaster happened a long time ago.
If Utaya is up in the mountains above the clouds it’s a place where the sun shines brightly.
 Kabru has sworn to himself that he will prevent another Utaya tragedy from happening.
In only a few of the spellings: to mend, feathers, wings, a word for counting birds and rabbits, sort them out, washing with water to separate the good from the bad, roof, house with a roof, a world covered with a big sky, infinite space, song that praises the Buddha, Eight.
Counting birds and rabbits makes me think of divination and also that the people of Utaya were like little birds and rabbits (small prey animals) to the monsters that devoured them.
Separating the good and the bad could hint to the “judgment” of Utaya and the greed of its people that led to their downfall, also sorting through things to separate good and bad is something that’s done with food and other resources.
The Himalayan region is often referred to as the “roof of the world”, with a big open sky above it. 
The infinite could refer to the dimension the demon comes from, or to the sky above the mountains. 
Buddhism is a common religion in the Himalayan region, and eight has auspicious connotations in Buddhism. 
With all that in mind, Utaya as a name for Kabru’s home village is an interesting choice, and adds another layer to his origins, maybe suggesting not just North Indian/Himalayan, but Central or North Asian cultural influence as well. 
It is also possible that the name is just telling us that Utaya is “up” in the mountains, or that it was “uplifted” by the wealth of the dungeon, or even that Kabru was “raised” there… The Japanese name meanings are also extremely fascinating and hint at similar ideas, as well as the tragedy that happened to Utaya.
WHY ELSE DO YOU THINK KABRU AND UTAYA ARE HIMALAYAN?
In the real world, the Himalayan mountain range is an extremely popular tourist destination, and the amount of people who want to visit and attempt to climb the mountains far outpaces the local ability to support it. This makes me think of the dungeon of Utaya and how people overcrowded it in their desire to conquer and exploit it. 
Dungeons as an unsustainable way for locals to make a living that leads to the destruction of their homes when the dungeon inevitably collapses is a major plot point in Dungeon Meshi, so I think the parallel is likely intentional. Characters often talk about someone “conquering” the dungeon, and “conquer” is also the terminology commonly used for climbing a mountain. This terminology obviously has a hostile, imperialist subtext in the real world, since it’s most commonly used by outsiders talking about proving their strength by climbing a mountain.
Also, there are local legends in the areas surrounding Mt. Kabru that there is a valley of immortality hidden on its slopes, which reminds me of the way that the dungeons can grant conditional immortality to the people inside of them.
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This image of Utaya could be showing us a village built on a mountainside. The house shapes seem a bit more Middle Eastern than Nepali/Indian, but it’s not a detailed drawing and the roof styles are a mix of flat and peaked.
CULTURE
In the Daydream Hour sketchbook, Ryoko Kui included a small comic about characters sharing desserts from their home countries. A young Kabru is shown enthusiastically trying to share an unnamed sweet, and he is interrupted by his elven foster mother, who insists he present a type of elven cake instead. We know that Kabru hates this type of cake, and he seems disappointed to have to eat it and talk about it.
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The white balls in Kabru’s dessert are very likely meant to be  an Indian sweet called rasgulla (literally "syrup filled ball"). Rasgulla are a dessert popular in the eastern part of South Asia, made from ball-shaped dumplings of chhena dough, cooked in light sugar syrup. While it is near-universally agreed upon that the dessert originated in the eastern Indian subcontinent, the exact origin is disputed. Rasgulla are as culturally important to the Bengal and Odisha regions of India as Parmesan cheese is to the region of Parma in Italy.  
Rasgulla are also popular in Nepal, where they are called rasbari. 
KABRU’S PHYSICAL APPEARANCE
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Kabru is one of several characters in Dungeon Meshi with clearly non-European features: he has brown skin and thick black/dark brown curly hair. He has almond-shaped eyes with long, dark lashes (fans like to joke that he’s wearing eyeliner). All of these are traits common to people from the Indian subcontinent. His blue eyes are not common for someone with his skin/hair color, but blue or green eyes are not unheard of in that region either. 
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(Indian man with blue eyes)
Blue or light eyes are often a cause for discrimination, like what Kabru experienced as a child. More on this in a moment.
Kabru is 5’7” (170cm) tall, which is short for a Northern European man (180), tall for a Nepali man (162cm), but close to the average height of Indian men (177cm). He has a slender build, which is also common for Asian people in general, and South Asian men in particular.
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Compared to the European-looking tall-men in Dungeon Meshi (such as Laios, Falin, Delgal, Marcille’s father), Kabru’s facial features look more like the other Asian characters, such as Toshiro and his party. 
CAN DARK-SKINNED PEOPLE HAVE BLUE EYES?
Yes. Light-colored eyes are very uncommon in parts of the world where most people have dark eyes, since dark eyes are a dominant trait in real-world human beings. That means that in order for two parents with dark eyes to have a child with light eyes, both parents need to have a recessive light-eyes gene (or for there to be an illness or genetic mutation), and that’s rare in populations that don’t have a lot of light-eyed people to begin with.   
THEN WHY DO SO MANY DARK-SKINNED CHARACTERS HAVE BLUE EYES?
Anime and manga often give characters with dark skin light colored eyes instead of allowing them to have brown or black eyes, which is much more common in real life. It’s a hurtful design trope that makes many readers feel that their natural dark eyes are somehow ugly or inferior to blue eyes.
This trope is used over and over again by authors who want their characters to look “cool” and “exotic”, and for their eyes to be high-contrast to make it easier to show their emotions.
I don’t think this is what Ryoko Kui is doing in Dungeon Meshi. 
UNREALISTIC HAIR AND EYE COLOR COMBOS IN ANIME
In a lot of anime/manga, blue eyes (regardless of skin color) don’t actually mean anything in the narrative, in the same way characters having green or pink hair doesn’t mean anything, the colors are non-diegetic, they don’t actually exist in the world, like the music that plays in the background without an on-screen source. 
It’s an artistic shorthand to make characters visually stand out, instead of giving them all black hair and eyes like most real-life Japanese people… Which is what most anime/manga characters are meant to be: Japanese people. 
Dungeon Meshi has a large cast of characters that are explicitly meant to be non-Japanese. We know this because there’s a group of characters that are Japanese, and they’re drawn differently from everyone else, they wear ethnically Japanese clothing, and have ethnically Japanese names. 
Unlike other series, where eye and hair color don’t mean anything, Dungeon Meshi has no unrealistic skin, hair, or eye color combinations. 
(Except for the elves, who seem to have different genetics than real world-humans. I’ll get into that another time.)
Ryoko Kui must be aware of the dark skin, blue-eyes design trope, because if she gave Kabru blue eyes just because she thought it looked good, surely she would have made some of the other Asian or dark-skinned characters have light eyes. Out of 9 Asian or dark-skinned tall-man characters, Kabru is the only one with blue eyes.
Kabru having light-colored eyes is central to his story, and Kui talks about it.
KABRU’S STORY AND WHY HIS BLUE EYES MATTER
Kabru’s father and his family tried to kill Kabru when he was born because he had blue eyes. Kabru’s mother ran away, and ended up raising Kabru by herself in Utaya. She didn’t try to return home to her own birth family, but instead struggled to raise a child completely on her own with no money or support, which implies she had no other options, due to the fear people of their region have for people with blue eyes.
This is a real thing that used to happen frequently in areas where most of the population has dark eyes, and it still happens to this day.
In a realistic story, this is logically what would happen to a character with dark skin born with blue eyes in a place like the Utaya region. It’s rare for manga or anime to show dark-skinned blue-eyed characters facing this. 
WHAT IS THE “EVIL EYE”?
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The “evil eye” is a supernatural belief in a curse brought about by a person looking at you. The belief in the evil eye has existed since prehistory, as long as 5,000 years ago. It is estimated that around 40% of the modern world's population believes in the evil eye. This concept is most common across the Mediterranean, the Balkans, the Middle East, and Central and South Asia, areas where light-colored eyes are uncommon. 
In areas where light-colored eyes are rare, people with green eyes, and especially blue eyes, are thought to bestow the curse, intentionally or unintentionally. Just one look from a blue-eyed person is often considered enough to inflict a curse.
One of the most famous and widespread talismans against the evil eye is the nazar, a glass amulet featuring concentric circles in dark blue, white, light blue and black. It’s supposed to “bounce” the curse away from the wearer. 
HOW DOES THIS APPLY TO KABRU?
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Imagine Kabru growing up in a village surrounded by people wearing and hanging talismans that look like his eyes, because the people around him think blue eyes are evil. They call his mother a witch for birthing him, and a whore because she doesn’t have a husband. Imagine parents forbidding their children from playing with or even talking to Kabru. People crossing the street to get away from him, or chasing him away by throwing rocks.
I think the reason young Kabru was able to learn how to speak some kobold is likely because he was so heavily ostracized by the other tall-men around him, the only children he could occasionally interact with in Utaya were kobolds, who might not share the same cultural superstitions that the tall-man do. 
This childhood trauma, combined with Kabru’s experience of the dungeon collapse in Utaya, and being raised by an elf that treated him more like a pet than a human being, set Kabru up as a character who has never had a home where he belongs. He has been an outsider from the instant he was born, and every place he has lived treats him as an “other.”
To his father’s family, he was a curse. To his mother, although she loved him, he was a burden. To the people of Utaya, he was a monster. To the elves, he’s a tall-man baby (no matter how old he gets) with funny looking eyes, to the people on Merini Island, he’s a foreigner from the West with elven ways and education. 
CONCLUSION
I wanted to write this because I know some people will see Kabru in the anime for the first time today and think "Oh, another dark skinned blue eyed character! This is a bad character design that is evidence that the author is racist at worst or ignorant at best.” And I don’t think that’s a fair assessment of Ryoko Kui’s work in Dungeon Meshi.
This isn’t to say that Ryoko Kui has never done anything wrong, or that her work couldn’t be more inclusive, or that there’s no way in which she could improve. 
But there are pages and pages of artwork she’s done that shows she cares about these issues, and I think it’s worth celebrating when someone makes that kind of effort with their artwork.
ANYWAY…
If you’ve read this far, you’re very strong hahaha. I hope you enjoyed this essay. I’ll be publishing more soon when I finish my Dungeon Meshi research on the names and cultures of all the characters. Wish me luck!
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doizy · 1 year ago
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#op can you share the specific part where it mentions that i really want to see ir#*it#banana fish @mushroomjar
There doesn't seems to be any English translation of the guidebook sadly, so i had to quickly ran the text of my french edition through DeepL, the translation is probably a little bit wonky
This is from page 230 and 231:
DOES EIJI HAVE ANY EXPERIENCE WITH WOMEN?
Although there's a lot of talk about Ash's sexual experience (but only with men), Eiji's has never been mentioned. Could he still be...?
Hidden in the shadow of the too-perfect Ash Eiji looked unreliable and, in some ways, a bit boring However, on closer inspection, he wasn't bad at all. No, even without looking at him better he had a pretty face that ranked him in the top 10%. He was warm and kind. He was also a good man. And yet... He didn't seem to have any experience with women.
In high school, he was a top athlete, fighting for the gold medal in the inter-school championship. Then he went off to university on a sports scholarship. Then, after an injury and a bout of depression, Ibe took him with him to the United States. In the chapter about Ibe and Eiji's first meeting, "Fly boy, in the sky", the women who surrounded Eiji were his grandmother, mother and sister, in other words, all relatives. On the walls of his room, not a single poster of a star, it was morose with zero female presence. Just talking to Ibe's girlfriend made him red as a peony.
So it's doubtful that Eiji had any experience of women before he left.
In fact, as can be seen in the scene below (notes: there's the panel of Eiji and Ash talking about girls on Halloween illustrating the page), Eiji was even upset to learn that Ash was very successful with women. If he'd had any, he wouldn't have been upset by Ash's words. This scene is the best proof that he was still a virgin. Even so, it's hard to believe that girls wouldn't have looked at such a handsome athlete. And let's not forget that at 18-20, young people have a very active libido and a head full of sexual fantasies, to the point where they may even fantasize about the pretty angels that adorn Christmas cards.
Yet Eiji led a girl-free existence in Japan, and there's no evidence that in the U.S. he even leafed through an erotic magazine. In A Garden of Light Sing, his roommate was also a man. So everything suggests that he was still a virgin. Lonely as he was, even without flirting, he would have been approached without having to ask by a host of women, but there's no record of him having "tasted" anything. Why is this?
The first assumption we can make is that there was something that interested him more than sex. It's been said that if you're passionate about a hobby or a job, your sexual instinct changes. For Eiji, his adolescence was the color of pole vaulting, his trip to the USA the color of Ash, and his present the color of photography, which left him no time to think about girls.
The second hypothesis is that his libido was reduced by his environment. The lack of sexuality and declining sperm count in men in their twenties have become problematic in recent years, and some have suggested that the low fertility rate has affected the mother-child relationship. This would lead mothers to see their children as their property, robbing them of their independence.
It's true that when Eiji invited Ibe home for the first time, his house was full of women, and his father had been hospitalized for almost a year, so he was the only man. And even though he said, "There's nothing but women, I'm a bit fed up", he also got angry with his mother, who had been putting on make-up since Ibe arrived, and told her, "If you think you'll be able to seduce a man that young, you're dreaming!" His bogging down on the road to virginity could therefore have been due to various external pressures, such as her mother's excessive interference and the stress it caused.
For his part, Ash attracted men like flies. He'd also had sex with his forty-two-year-old tutor when he was fourteen. So he wasn't a virgin. He also seemed to attract girls with his aura of leadership, but he'd made it clear "I don't want that kind of chick" and remained ice-cold in front of women interested only in his status. To men with no women after them, this might seem like lady-killer boasting, but to Ash, who had suffered sexual violence, any act motivated by lust or ambition could only be dirty. This was probably also one of the reasons why Ash was able to trust Eiji, the "virgin" boy who didn't give him the impression of being an adult.
Here's the original text too:
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I was flicking through the Banana Fish guidebook and there's a section towards the end of the book that' basically a collection of little essays providing historical context or analysing some aspect of the series. One of them is literally an Asexual!Eiji manifesto but by someone who don't know the word "asexual" because this was written in 2001 so they end up gesturing broadly at the fact that's he's cute and an athlete but a virgin and that he's never shown to have bought any uncensored dirty magazine, (which sounds insane unless you've read any others of Yoshida's manga because her teenagers are not quiet about their urges lol) and weird dubious biological facts.
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mjfdaily · 2 years ago
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aew: dynamite 
october 2019.
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queerism1969 · 4 months ago
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Notable transgender people from history
Here's the list I put together for when people on non-trans subreddits claim we didn't exist until recently:
Ashurbanipal (669-631BCE) - King of the Neo-Assryian empire, who according to Diodorus Siculus is reported to have dressed, behaved, and socialized as a woman.
Elagabalus (204-222) - Roman Emperor who preferred to be called a lady and not a lord, presented as a woman, called herself her lover's queen and wife, and offered vast sums of money to any doctor able to make her anatomically female.
Kalonymus ben Kalonymus (1286-1328) - French Jewish philosopher who wrote poetry about longing to be a woman.
Eleanor Rykener (14th century) - trans woman in London who was questioned under charges of sex work
[Thomas(ine) Hall](https://en.wikipedia.org/wiki/Thomas(ine)_Hall) - (1603-unknown) - English servant in colonial Virginia who alternated between presenting as a woman and presenting as a man, before a court ruled that they were both a man and a woman simultaneously, and were required to wear both men's and women's clothing simultaneously.
Chevalier d'Eon (1728-1810) - French diplomat, spy, freemason, and soldier who fought in the Seven Years' War, who transitioned at the age of 49 and lived the remaining 33 years of her life as a woman.
Public Universal Friend (1752-1819) - Quaker religious leader in revolutionary era America who identified and lived as androgynous and genderless.
Surgeon James Barry (1789-1865) - Trans man and military surgeon in the British army.
Berel - a Jewish trans man who transitioned in a shtetel in Ukraine in the 1800's, and whose story was shared with the Jewish Daily Forward in a 1930 letter to the editor by Yeshaye Kotofsky, a Jewish immigrant in Brooklyn who knew Berel
Mary Jones (1803-unknown) - trans woman in New York whose 1836 trial for stealing a man's wallet received much public attention
Albert Cashier (1843-1915) - Trans man who served in the US Civil War.
Harry Allen (1882-1922) - Trans man who was the subject of sensationalistic newspaper coverage for his string of petty crimes.
Lucy Hicks Anderson (1886–1954) - socialite, chef and hostess in Oxnard California, whose family and doctors supported her transition at a young age.
Lili Elbe (1882-1931) - Trans woman who underwent surgery in 1930 with Dr. Magnus Hirschfeld, who ran one of the first dedicated medical facilities for trans patients.
Karl M. Baer (1885-1956) - Trans man who underwent reconstructive surgery (the details of which are not known) in 1906, and was legally recognized as male in Germany in 1907.
Dr. Alan Hart (1890-1962) - Groundbreaking radiologist who pioneered the use of x-ray photography in tuberculosis detection, and in 1917 he became one of the first trans men to undergo hysterectomy and gonadectomy in the US.
[Louise Lawrence](https://en.wikipedia.org/wiki/Louise_Lawrence_(activist)) (1912–1976) - trans activist, artist, writer and lecturer, who transitioned in the early 1940's. She struck up a correspondence with the groundbreaking sexologist Dr. Alfred Kinsey as he worked to understand sex and gender in a more expansive way. She wrote up life histories of her acquaintances for Kinsey, encouraged peers to do interviews with him, and sent him a collection of newspaper clippings, photographs, personal correspondences, etc.
Dr. Michael Dillon (1915-1962) - British physician who updated his birth certificate to Male in the early 1940's, and in 1946 became the first trans man to undergo phalloplasty.
Reed Erickson (1917-1992) - trans man whose philanthropic work contributed millions of dollars to the early LGBTQ rights movement
Willmer "Little Ax" Broadnax (1916-1992) - early 20th century gospel quartet singer.
Peter Alexander (unknown, interview 1937) - trans man from New Zealand, discusses his transition in this interview from 1937
Christine Jorgensen (1926-1989) - The first widely known trans woman in the US in 1952, after her surgery attracted media attention.
Miss Major Griffin-Gracy (1940-present) - Feminist, trans rights and gay rights activist who came out and started transition in the late 1950's. She was at Stonewall, was injured and taken into custody, and had her jaw broken by police while in custody. She was the first Executive Director of the Transgender Gender Variant Intersex Justice Project, which works to end human rights abuses against trans/intersex/GNC people in the prison system.
Sylvia Rivera (1951-2002) - Gay liberation and trans rights pioneer and community worker in NYC; co-founded STAR, a group dedicated to helping homeless young drag queens, gay youth, and trans women
Marsha P. Johnson (1945-1992) - Gay liberation and trans rights pioneer; co-founded STAR with Sylvia Rivera
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nornities · 6 months ago
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How to use DXVK with The Sims 3
Have you seen this post about using DXVK by Criisolate? But felt intimidated by the sheer mass of facts and information?
@desiree-uk and I compiled a guide and the configuration file to make your life easier. It focuses on players not using the EA App, but it might work for those just the same. It’s definitely worth a try.
Adding this to your game installation will result in a better RAM usage. So your game is less likely to give you Error 12 or crash due to RAM issues. It does NOT give a huge performance boost, but more stability and allows for higher graphics settings in game.
The full guide behind the cut. Let me know if you also would like it as PDF.
Happy simming!
Disclaimer and Credits
Desiree and I are no tech experts and just wrote down how we did this. Our ability to help if you run into trouble is limited. So use at your own risk and back up your files!
We both are on Windows 10 and start the game via TS3W.exe, not the EA App. So your experience may differ.
This guide is based on our own experiments and of course criisolate’s post on tumblr:  https://www.tumblr.com/criisolate/749374223346286592/ill-explain-what-i-did-below-before-making-any
This guide is brought to you by Desiree-UK and Norn.
Compatibility
Note: This will conflict with other programs that “inject” functionality into your game so they may stop working. Notably
Reshade
GShade
Nvidia Experience/Nvidia Inspector/Nvidia Shaders
RivaTuner Statistics Server
It does work seamlessly with LazyDuchess’ Smooth Patch.
LazyDuchess’ Launcher: unknown
Alder Lake patch: does conflict. One user got it working by starting the game by launching TS3.exe (also with admin rights) instead of TS3W.exe. This seemed to create the cache file for DXVK. After that, the game could be started from TS3W.exe again. That might not work for everyone though.
A word on FPS and V-Sync
With such an old game it’s crucial to cap framerate (FPS). This is done in the DXVK.conf file. Same with V-Sync.
You need
a text editor (easiest to use is Windows Notepad)
to download DXVK, version 2.3.1 from here: https://github.com/doitsujin/DXVK/releases/tag/v2.3.1 Extract the archive, you are going to need the file d3d9.dll from the x32 folder
the configuration file DXVK.conf from here: https://github.com/doitsujin/DXVK/blob/master/DXVK.conf. Optional: download the edited version with the required changes here.
administrator rights on your PC
to know your game’s installation path (bin folder) and where to find the user folder
a tiny bit of patience :)
First Step: Backup
Backup your original Bin folder in your Sims 3 installation path! The DXVK file may overwrite some files! The path should be something like this (for retail): \Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin (This is the folder where also GraphicsRule.sgr and the TS3W.exe and TS3.exe are located.)
Backup your options.ini in your game’s user folder! Making the game use the DXVK file will count as a change in GPU driver, so the options.ini will reset once you start your game after installation. The path should be something like this: \Documents\Electronic Arts\The Sims 3 (This is the folder where your Mods folder is located).
Preparations
Make sure you run the game as administrator. You can check that by right-clicking on the icon that starts your game. Go to Properties > Advanced and check the box “Run as administrator”. Note: This will result in a prompt each time you start your game, if you want to allow this application to make modifications to your system. Click “Yes” and the game will load.
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2. Make sure you have the DEP settings from Windows applied to your game.
Open the Windows Control Panel.
Click System and Security > System > Advanced System Settings.
On the Advanced tab, next to the Performance heading, click Settings.
Click the Data Execution Prevention tab.
Select 'Turn on DEP for all programs and services except these”:
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Click the Add button, a window to the file explorer opens. Navigate to your Sims 3 installation folder (the bin folder once again) and add TS3W.exe and TS3.exe.
Click OK. Then you can close all those dialog windows again.
Setting up the DXVK.conf file
Open the file with a text editor and delete everything in it. Then add these values:
d3d9.textureMemory = 1
d3d9.presentInterval = 1
d3d9.maxFrameRate = 60
d3d9.presentInterval enables V-Sync,d3d9.maxFrameRate sets the FrameRate. You can edit those values, but never change the first line (d3d9.textureMemory)!
The original DXVK.conf contains many more options in case you would like to add more settings.
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A. no Reshade/GShade
Setting up DXVK
Copy the two files d3d9.dll and DXVK.conf into the Bin folder in your Sims 3 installation path. This is the folder where also GraphicsRule.sgr and the TS3W.exe and TS3.exe are located. If you are prompted to overwrite files, please choose yes (you DID backup your folder, right?)
And that’s basically all that is required to install.
Start your game now and let it run for a short while. Click around, open Buy mode or CAS, move the camera.
Now quit without saving. Once the game is closed fully, open your bin folder again and double check if a file “TS3W.DXVK-cache” was generated. If so – congrats! All done!
Things to note
Heads up, the game options will reset! So it will give you a “vanilla” start screen and options.
Don’t worry if the game seems to be frozen during loading. It may take a few minutes longer to load but it will load eventually.
The TS3W.DXVK-cache file is the actual cache DXVK is using. So don’t delete this! Just ignore it and leave it alone. When someone tells to clear cache files – this is not one of them!
Update Options.ini
Go to your user folder and open the options.ini file with a text editor like Notepad.
Find the line “lastdevice = “. It will have several values, separated by semicolons. Copy the last one, after the last semicolon, the digits only. Close the file.
Now go to your backup version of the Options.ini file, open it and find that line “lastdevice” again. Replace the last value with the one you just copied. Make sure to only replace those digits!
Save and close the file.
Copy this version of the file into your user folder, replacing the one that is there.
Things to note:
If your GPU driver is updated, you might have to do these steps again as it might reset your device ID again. Though it seems that the DXVK ID overrides the GPU ID, so it might not happen.
How do I know it’s working?
Open the task manager and look at RAM usage. Remember the game can only use 4 GB of RAM at maximum and starts crashing when usage goes up to somewhere between 3.2 – 3.8 GB (it’s a bit different for everybody).
So if you see values like 2.1456 for RAM usage in a large world and an ongoing save, it’s working. Generally the lower the value, the better for stability.
Also, DXVK will have generated its cache file called TS3W.DXVK-cache in the bin folder. The file size will grow with time as DXVK is adding stuff to it, e.g. from different worlds or savegames. Initially it might be something like 46 KB or 58 KB, so it’s really small.
Optional: changing MemCacheBudgetValue
MemCacheBudgetValue determines the size of the game's VRAM Cache. You can edit those values but the difference might not be noticeable in game. It also depends on your computer’s hardware how much you can allow here.
The two lines of seti MemCacheBudgetValue correspond to the high RAM level and low RAM level situations. Therefore, theoretically, the first line MemCacheBudgetValue should be set to a larger value, while the second line should be set to a value less than or equal to the first line.
The original values represent 200MB (209715200) and 160MB (167772160) respectively. They are calculated as 200x1024x1024=209175200 and 160x1024x1024=167772160.
Back up your GraphicsRules.sgr file! If you make a mistake here, your game won’t work anymore.
Go to your bin folder and open your GraphicsRules.sgr with a text editor.
Search and find two lines that set the variables for MemCacheBudgetValue.
Modify these two values to larger numbers. Make sure the value in the first line is higher or equals the value in the second line. Examples for values: 1073741824, which means 1GB 2147483648 which means 2 GB. -1 (minus 1) means no limit (but is highly experimental, use at own risk)
Save and close the file. It might prompt you to save the file to a different place and not allow you to save in the Bin folder. Just save it someplace else in this case and copy/paste it to the Bin folder afterwards. If asked to overwrite the existing file, click yes.
Now start your game and see if it makes a difference in smoothness or texture loading. Make sure to check RAM and VRAM usage to see how it works.
You might need to change the values back and forth to find the “sweet spot” for your game. Mine seems to work best with setting the first value to 2147483648 and the second to 1073741824.
Uninstallation
Delete these files from your bin folder (installation path):
d3d9.dll
DXVK.conf
TS3W.DXVK-cache
And if you have it, also TS3W_d3d9.log
if you changed the values in your GraphicsRule.sgr file, too, don’t forget to change them back or to replace the file with your backed up version.
OR
delete the bin folder and add it from your backup again.
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B. with Reshade/GShade
Follow the steps from part A. no Reshade/Gshade to set up DXVK.
If you are already using Reshade (RS) or GShade (GS), you will be prompted to overwrite files, so choose YES. RS and GS may stop working, so you will need to reinstall them.
Whatever version you are using, the interface shows similar options of which API you can choose from (these screenshots are from the latest versions of RS and GS).
Please note: 
Each time you install and uninstall DXVK, switching the game between Vulkan and d3d9, is essentially changing the graphics card ID again, which results in the settings in your options.ini file being repeatedly reset.
ReShade interface
Choose – Vulcan
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Click next and choose your preferred shaders.
Hopefully this install method works and it won't install its own d3d9.dll file.
If it doesn't work, then choose DirectX9 in RS, but you must make sure to replace the d3d9.dll file with DXVK's d3d9.dll (the one from its 32bit folder, checking its size is 3.86mb.)
GShade interface
Choose –           
Executable Architecture: 32bit
Graphics API: DXVK
Hooking: Normal Mode
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GShade is very problematic, it won't work straight out of the box and the overlay doesn't show up, which defeats the purpose of using it if you can't add or edit the shaders you want to use.
Check the game's bin folder, making sure the d3d9.dll is still there and its size is 3.86mb - that is DXVK's dll file.
If installing using the DXVK method doesn't work, you can choose the DirectX method, but there is no guarantee it works either.
The game will not run with these files in the folder:
d3d10core.dll
d3d11.dll
dxgi.dll
If you delete them, the game will start but you can't access GShade! It might be better to use ReShade.
Some Vulcan and DirectX information, if you’re interested:
Vulcan is for rather high end graphic cards but is backward compatible with some older cards. Try this method with ReShade or GShade first.
DirectX is more stable and works best with older cards and systems. Try this method if Vulcan doesn't work with ReShade/GShade in your game – remember to replace the d3d9.dll with DXVK's d3d9.dll.
For more information on the difference between Vulcan and DirectX, see this article:
https://www.howtogeek.com/884042/vulkan-vs-DirectX-12/
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ticcitavvi · 9 months ago
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I’m falling back into my mlp obsession— help me 💀
Main text reads:
- The tallest of Equestria’s pony races, Earth Pony’s are a proud folk with sturdy legs, thick necks, and classic horse-like ears.
- Earth Ponies most commonly wear their names + tails up and/or short, with long, loose hair typically reserved for foals and the elderly. - Leg wraps are worn by all the pony races, meant to protect from placing too much stress on delicate tendons/ligaments during strenuous activity. However, Earth Ponies are the only race who wear them for commonplace reasons, like decoration, as well. (Editors note: basically, earth ponies wear them as a fashion statement or while their out and about. Kind of like wearing a hat)
- While technically magicless, Earth Ponies are deeply connected to the earth. Most Earth Ponies are able to sense sick, or unhealthy, natural areas on sim level.
- Similarly, Earth Ponies are the most intuitive Pony-Race, the majority possessing an incredibly well developed ‘sixth sense’. As a result, Earth Ponies are typically the most attuned to dangerous situations, emotions, and nature. - It’s important to note that ‘Pinkie Sense’ is an abnormally strong variation of this sixth sense, and as thus is almost entirely unheard of. While the reasons for the development of such a strong sense is unknown, it could be indicative of a powerful magical lineage.
Other pony races:
Unicorns
Pegasi: unfinished
Alicorns: unfinished
edits:
(3/6/24): changed pinkies design slightly, as well as added extra information exclusive to desc. (3/7/24): edited text in image, edited text in desc., links to other pages
(8/16/24): changes to applejack’s design including piebald markings, and back scar
(8/16/24): changes to text/description to better convey ideas and information
(8/16/24): font change and layout change to improve readability and create a cohesive image
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chocochococoffee · 2 months ago
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svsss au where pidw is a mmorpg, critically acclaimed, with an enormous world, quite a lot of unknown stuff and thus, very difficult. has esport leagues, vr and a lot of blind fans. and in between its public, it has two popular players recognized not because they are any good at the game, no. its because they are bad at them. so bad, they end up activating most of the whole amiunt of hidden quests and city monster invasions with their shenanigans.
one of them is user Airplane, who is doing shit on purpose. his editor sold his original pidw story to a big conglomerate and received zero pennies for it, so now as he know the storyline itself he manages to trip and glitch shit for laughs to the anger of everyone, devs involved
and the second one is user PeerlessCucumber, who believes he is excellent at the game and that gets hidden stuff for how good he is at the game as he loves the lore and managed to get a hand in pidw story before being sold to become a game
they manage to push and pull so many bullshit on the game the characters treat them differently than other normal people. other commands, other texts. they are too real and the devs have no fucking idea of why that happens.
what no one knows (not even the both common rogue players) is that they fucking enter the game via their vrs due to how glitched the game became thanks to them, and noe everyone is an spectator of their bullshit
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sunshinetrinket · 8 months ago
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17 and other meaningless things
Editor's Letter, Tavi Gevinson / unknown / Lie With Me, Philippe Besson / art, @fanny-hs / Tuesday, Alex Dimitrov / unknown / simone de beauvoir, memoirs of a dutiful daughter / unknown / Norwegian Wood, Haruki Murakami / One Tree Hill / august to do list, @thegirlhoodtheory
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