#but that genre of character design is so gender to me
Explore tagged Tumblr posts
Text
A bit of an older drawing that I still really enjoy of my D&D character, Gilroy! He's a minotaur bard/monk (depending on what works best for the setting) and despite having him for years, I've never been able to play him in a game u_u </3
#art#d&d#dungeons and dragons#d&d character#dnd#dnd character#minotaur#ttrpg#ttrpg character#i swear my account isn't going to entirely be big fuzzy shirtless folks with hair in their eyes showing off top surgery scars#but that genre of character design is so gender to me#oc
375 notes
·
View notes
Text
The Punk-Factor of Punkpunk Genre
So, when I posted my history of Solarpunk, someone (probably not in good faith) asked: “So, what about the punk in all the other punk genres?!” towards my request to put the punk back into Solarpunk. And given that my autistic brain obviously cannot just let that stand… You know what? Let me talk about the other punk genre and in how far they are “punk”. I tried to be as exhaustive as possible, though there is a good chance, that I might have missed some of the punkpunk genre. So feel free to add.
Trying to judge the punkiness I do not assume punk as simple counter culture, but a specific ideology. Quote from Wikipedia:
[Punk ideology] is primarily concerned with concepts such as mutual aid, against selling out, hierarchy, white supremacy, authoritarianism, anti-consumerism, anti-corporatism, anti-war, imperialism, conservatism, anti-globalization, gentrification, anti-racism, anti-sexism, class and classism, gender equality, racial equality, eugenics, animal rights, free-thought and non-conformity
Most of the artwork here has been taken from concept art of either of the examples listed.
Sorted from most futuristic to pre(historic). Yes, the list is long.
Cyberpunk
We start with the OG punk genre, the one after which all other punk genre were named. Yes, you could argue that in fact the two genre following are more futuristic – but Cyberpunk kinda just had to start the list.
As a genre: Given that Cyberpunk had its start completely in literature it is the best defined in this regard. Taking place in a late stage capitalist dystopian world in which most is owned by megacorps who don’t follow anyone’s laws but their own, the protagonists usually are social outcasts fighting against their own oppression, trying to keep themselves alive in a world hostile to them. With cybernetics always being a core of the genre, it also tends to deal with the question of humanity in a “ship of Theseus” sort of way. How much can the human body be altered, before the human vanishes?
As an aesthetic: Cyberpunk is the most punk in terms of aesthetics, really. There is a lot of punk and grunge going on in terms of character design. Neon hair colors, fishnets and thorn up jeans jackets can be found here. As well as of course cybernetics on the characters. The world usually is a megacity with a stark divide between rich and poor, tons of neon signs, a slight Japanese influence, flying cars and somehow a constant downpour of rain.
Punk-Factor: Cyberpunk is the one punk genre, where the “punk” was chosen very knowingly as a name. Usually the protagonists are “punks” fighting for their place in the world against a suppressive capitalist system. (Also, they usually fit the punk aesthetic, if they don’t wear leather dusters.) It should be noted however, that especially in newer western Cyberpunk often the punkiness vanishes more and more – for the same reason we have so little Solarpunk: media that outright confronts the problems of capitalism is just less supported.
Examples: Neuromancer (1984), Mirrorshades: The Cyberpunk Anthology (1986), Snow Crash (1992), The Matrix (1999), Dredd (2012)
Biopunk
As a genre: As a genre biopunk is still fairly ill defined, as it mostly shows up as a subsection of Cyberpunk. Rather than the characters having cybernetic implants (or additionally to it) they are augmented on a genetic level. This can be all sorts of augmentations, changing anything from appearance to giving characters higher strength and agility, giving them claws or night vision, or in some cases even “magic” powers. Usually the genre tends to be set in worlds similar to Cyberpunk. In fact it might well be set in a cyberpunk world, only that characters with bioaugmentations exist parallel to those with cybernetics. Additionally, though, there is a subsection of this genre, that concerns reproductive rights.
As an aesthetic: Ironically biopunk is even less defined as an aesthetic. There is not a lot of biopunk art out there and most that exists can go in different directions. As such it often mixes elements from other punk aesthetics – like Cyberpunk, Steampunk or Dieselpunk – with an assortment of bodyhorror elements.
Punk-Factor: It is hard to define the “punkiness” of a genre, that barely exists for the most part. Usually, when it is set against a Cyberpunk backdrop, it might be very punky, but in other settings those punk elements vanish.
Examples: Ribofunk (1995), Altered Carbon (2002), Bioshock (2007), The Windup Girl (2009)
Nanopunk
As a genre: Like Biopunk Nanopunk mostly exists as a subsubgenre to Cyberpunk, often being set in a mostly Cyberpunk world, only that instead of or additionally to Cybernetics, the technology used to alter the human body is nanites. These serve the same function as the genetic manipulation in Biopunk, giving the human in question more strength and agility and at times more or less magical abilities. There is one common plot that comes up again and again, with an AI or megacorp turning the nanites against the people they inhabit or trying to control them.
As an aesthetic: Aesthetically Nanopunk does not have much in terms of its own identity. Most artworks relating to Nanopunk feature a similar aesthetic to Cyberpunk, with megacities and lots of neon.
Punk-Factor: This genre is so small, that it is kinda hard to judge the exact punkiness.
Examples: The Diamond Age (1995), Prey (2002)
Solarpunk
As a genre: Being another genre, that started as such, Solarpunk is a bit better defined. Solarpunk usually takes place in a world post-strive. It is post-capitalist and decolonial in its settings, usually featuring a world that has either formed against the backdrop of preventing climate collapse or in the aftermath of it. A lot of it features people rebuilding – or alternatively building communities. It always features elements about living in harmony with nature or trying to do so. So far, the genre is mostly defined by short stories, partly because there is still disagreements within the movement, how far a conflict can be taken to still qualify as Solarpunk.
As an aesthetic: Solarpunk has a very strong aesthetic definition, mostly featuring all sorts of cities and urban areas, that incorporate natural elements into the urbanity, with greenery growing on roofs and concrete car-centric streets being replaced with more natural, walkable areas. The character design aesthetic is not quite as clearly defined, but usually features natural materials and patterns usually seen within indigenous art.
Punk-Factor: Contrary to what many say, Solarpunk is fairly punk, as it very much embraces the entire anti-hierarchical, anti-capitalist mentality. With the big difference, that the punk mentality is no longer counter culture, but the mainstream culture.
Examples: The Dispossessed (1974), Nausicaä (1984), Laputa – Castle in the Sky (1986), Princess Mononoke (1997), The Summer Prince (2013)
Lunarpunk
As a genre: Lunarpunk is pretty much a subsubgenre of Solarpunk, just as Nanopunk and Biopunk are sprung off from Cyberpunk. It is so far ill-defined as a genre, but the general consensus is, that it is set in solarpunk-esque worlds, but with a heavier focus on mysticism or spiritualism, at times outright including magic. It also tends to feature a lot darker places, being set in underwater or underground settings – or alternatively at night.
As an aesthetic: Lunarpunk is far more of an aesthetic than a genre so far. It features dark places, often with bioluminescent elements in it. Often featuring a mixture of black and dark blue with lighter blue, violet or light green elements shining in the middle of it. Mushrooms – especially glowing mushrooms – feature repeatedly in artwork.
Punk-Factor: Given that Lunarpunk is barely defined as a genre it is hard to estimate the punkiness in it. If it gets more stories, will those still feature the anti-capitalist and anti-hierarchical messaging we see in Solarpunk? This should be the defining factor. Some of the artworks use little aesthetics from the punk scene, but nothing much more.
Examples: Bioluminescent: A Lunarpunk Anthology (2023)
Hopepunk
Honestly, I had no idea where to put this one, given that it might technically be set at any time and place.
As a genre: Hopepunk is very much a genre, not an aesthetic. It has been defined as the opposite of grimdark by its “inventor/name-giver” Alexandra Rowland. The basic idea is to create fiction that instead of taking a dystopian, defeatist and violent approach, takes one defined by hope and to some degree pacifism. As such the genre can be set in any setting, real or fantastic. It mostly is defined by the protagonists taking opposition to cruelty and violence, fighting for a better world and, crucially, also partly archiving it. Other than in usual Cyberpunk, where the best possible ending, tends to be, that the protagonists get to live a somewhat better life themselves, Hopepunk aims to better the life at least for groups of people.
As an aesthetic: Being fully a genre, Hopepunk has no aesthetic associated with it.
Punk-Factor: Hopepunk is punk less in the sense of the protagonists or things happening within the story, which might or might not be punk, but was named such rather because it is considered counter cultural towards the gross of media at the moment, that often strives for a “realistic, gritty, grimdark” outlook on the world. Basically it is saying: “Hope is punk.” I will not make any judgement on whether or not this is true.
Examples: The Long Way to a Small, Angry Planet (2014), Mad Max: Fury Road (2015), The Good Place (2016)
Mythpunk
As a genre: Another one, that does not really fit into a temporal sorting system, because once again it can be set anywhere between the stone age and the far future. The basic idea is, that the story interweaves postmodern storytelling with elements from mythology or folklore. This can mean mythological, genre-traversing retellings, but it can also mean, that mythology seeps into any given story bit by bit. As such the genre with probably the most media in the subgenre is Urban Fantasy, which often borrows from mythology and incorporates these elements.
As an aesthetic: Mythpunk as an aesthetic is a bit strange. There is definitely a mythpunk aesthetic that exists, often mixing familiar elements with elements from mythology and folklore (at times also including quasi-folkloric works of literature, such as Alice in Wonderland and the Wizard of Oz). Often just a bit dark and twisted.
Punk-Factor: To be perfectly frank, for the most part, there is not a lot of punk to be found in this genre. While there have been definitely punky stories told within the genre, this is more a story decision than something inherent to the genre.
Examples: Pan’s Labyrinth (2006), Over the Garden Wall (2014), Inscryption (2016)
Dustpunk / Rustpunk / Desertpunk
As a genre: Kinda grouping those above all together, because people argue about what they might entail and in some interpretations they kinda are similar: Post-apocalyptic stories set in a world of sand and rust. Often featuring a loner character, having to go up against everyone to ensure his own survival – and at times being forced to learn, that the lonerness might not win him (and most often it is a him) anything.
As an aesthetic: Aesthetically this tends to be very much post-apocalyptic, maybe in some cases with some more classical punk elements added to characters and surroundings.
Punk-Factor: Given that there is neither a system to rage against – nor a new, less hierarchical system – usually there is not that much punk outside of some aesthetic choices. Neither tend those stories go into constructing worlds of mutual aid or working against oppression.
Examples: Anything Mad Max should count for this.
Atompunk
As a genre: Atompunk usually deals with themes connected to the cold war – in some cases directly, in some indirectly. Often it overplays the American ideals that were pushed for during the cold war era and portrays scenarios in which American Exceptionalism slowly reveals itself as the dystopia most punks already know it to be. Outside of this vague idea for the setting, the genre is less described, as there is less of a clear script an Atompunk story might follow. So, little description of who might be the protagonist and what their role is.
As an aesthetic: The aesthetic of Atompunk borrows heavily from the Raygun Gothic aesthetic. So, futurism, as it was imagined in the 1950s and 1960s, with heavy influences from late pulp age science fiction art.
Punk-Factor: The aesthetic in this is definitely not punk. The stories often have some vague punk ideas of recognizing how fucked up the world has become, but given the genre is fairly wide in terms of stories, it is hard to give a definite answer to how “punk” it is. One can definitely tell punk stories within this genre, though.
Examples: Hitchhiker's Guide To The Galaxy (1978), Fallout (1997), Futurama (1999)
Dieselpunk
As a genre: Dieselpunk is once again an example of “strong aesthetic, but no clear genre identity”. Generally, Dieselpunk is concerned with the interwar period, but might cover either of the world wars. In some cases the genre features alternate timelines, in which one war happened and not the other, or in which another faction won, with the technological development being influenced by this as well. But as a genre it is not much defined. A lot of stories building on Lovecraft’s legacy feature Dieselpunk in some regards. And there is definitely a subsection of Dieselpunk stories centered around “what if Nazis won” or “what if Nazis somehow went underground and did their own technological development after the war”. Also, there are a lot of stories about pilots of war planes in this genre.
As an aesthetic: As an aesthetic Dieselpunk is more clearly defined. A lot of bare metal and the sorts of technology you would expect from this era, often with retro-futurist and art noveau elements in between. A lot of the fashion within the genre is defined by pilot and military clothing of the times, but at times also dipping into “roaring 20s” fashion styles.
Punk-Factor: In this genre I would generally say: “If the story involves punching Nazis, you might get a couple punk points – but otherwise this is not really punk.”
Examples: The Iron Dream (1972), Brazil (1985), Dark City (1998), Iron Sky (2012), Bitter Seeds (2010)
Teslapunk
As a genre: Yet another one of these, that exists mostly as a vague idea, with no clear definition. The basic idea is a world, that works on Tesla’s inventions. And as those of you, who watched Doctor Who, might know, Tesla sorta, kinda already invented the internet or had an idea of what it could be and how it could work. So a Teslapunk world is based in an alternate timeline, but might in fact go into light futurism. There is not much in this genre though with a unique thematic identity, as stories that use Teslapunk as a backdrop rarely have coherent themes.
As an aesthetic: The aesthetic of Teslapunk is basically “Steampunk, but with Tesla-coils and electricity”. Which is not a big surprise given that Tesla came from the same era that would also be the inspiration for Steampunk. So, we have a lot of Victorian fashion, maybe some light augmentation, airships, and – again – all the tesla coils you can muster.
Punk-Factor: As, again, I think punk is more about themes than aesthetic, this is once more not really possible to judge, because there do not seem coherent themes within the genre so far.
Examples: The Prestige (2006), Sherlock Holmes: A Game of Shadows (2011), Bioshock Infinite (2013)
Arcanepunk
Another one of those that do not neatly fit into the timeline…
As a genre: Arcanepunk takes place in a world, where both magic and technology have developed. In some cases both developed side by side, in others, we might have a technological world, that suddenly discovers magic by some happenstance. The fact is, though, that both exist parallel to each other or might at times be intertwined, with technology being powered by magic. This can exist at different technological stages, usually featuring settings inspired by the late 19th or early 20th century. But usually futuristic stuff that includes magic might be considered Arcanepunk, just as might stories that mix 18th century technology with magic. While also a vague genre, there is a repeating theme of magic being hoarded by those in powers and the poor and downtrodden finding ways to still use it in their own advantage.
As an aesthetic: Given that Arcanepunk’s setting is defined by the co-existence of magic and technology, rather than a specific technology, Arcanepunk has less of a defined aesthetic. Never the less, we have a part of punk aesthetics that often come up, as a surprising amount of Arcanepunk features characters with neon colored hair.
Punk-Factor: Another genre that is rather thin, yet, there is a surprising amount of stories featuring some punk ideas of fighting against an oppressive system and being counter culture to a main culture build around suppression.
Examples: Too Many Magicians (1966), Shadowrun (1989), Bartimaeus (2003), Arcane (2021) duh
Steampunk
Steampunk was the second genre to pick up the “punk” suffix and hence is as much responsible for the punk-punk as Cyberpunk as the originator.
As a genre: Being named as early as it has been, Steampunk kinda suffers the same issue as Cyberpunk itself. There is a lot of ideas there, but some are only vaguely defined. In general, though Steampunk always takes place in a world where the steam engine became the defining technology and was never replaced with the combustion engine. As such cultural aspects from the steam era, especially Victorian England and the Belle Epoche, still carry over for longer, than they did. So often we will see noble households based around similar values as the puritan Victorian English families, while the very poor are made to work in workhouses. At times we might also see themes of colonialism here. In some cases magic might exist in these worlds, as might electricity for some aspects. There is often a heavy inspiration from Jules Verne and H.G. Wells. Though it is still hard to define the “stereotypical steampunk story”, given that Steampunk offers a wide variety of stories, from adventure stories and romances, over to stories where people rise up against the Victorian-esque society.
As an aesthetic: Steampunk as an aesthetic is very much influenced by Victorian aesthetics and the time period of the late 19th century, mostly in the USA, Great Britain and France. But as all other punk genres it knows very well: “If it is worth doing, it is worth overdoing,” so steam-related elements are added to everything. Could
Punk-Factor: In the original idea for Steampunk was a lot of punk. “What if we took Cyberpunks ‘rage against the unjust system’ and made it 19th century” they asked. But given that the genre branched out so much, it is not necessarily there in all the stories. There is a ton of stories where people rage against that steam powered Victorian machine – but also a ton in which the Victorian world gets idealized and romanticized.
Examples: Thief (1998), The League of Extraordinary Gentlemen (1999), Wild Wild West (1999), Clockwork Century (2008) – also half of all Sherlock Holmes adaption made after 2000 in any medium usually use Steampunk elements
Silkpunk
As a genre: Silkpunk is hard to define, despite there being a clear definition. The reason for this is, that the person who coined the term – Ken Liu – had a very specific idea in mind. He explains that the idea is of a world that has technology as language. In which form is as important as function, is made to speak a language all of its own. Inspired by ideas from W. Brian Arthur and Chinese philosophy. However, what the wider Science Fiction and Fantasy community made from it was “Steampunk but East Asian!” But given he coined the term (and also the alternative feels vaguely racist) I am going to go with Ken Liu for this. While Silkpunk will usually be set in an East Asian inspired world, the central idea is about the duality of technology, which will also be addressed within the stories.
As an aesthetic: As said above, the idea Liu had for it was a world that features some technology, but technology that is as much about form and communication through it, as it is about function. So the technology here has strong visual ideas. At least that was, how Liu intended it. Once again, the wider community made “Steampunk, but East Asian” out of it.
Punk-Factor: There is not a lot of stuff in this genre for now – however so far I do not manage to see a lot of punk ideas in it, even though some of Liu’s stories definitely feature the concept of challenging a higher power.
Examples: Dandelion Dynasty (2015), The Black Tides of Heaven (2018), The Tea Master and the Detective (2019)
Clockpunk
As a genre: Once again storytelling in this genre is not really defined, but the worlds diverge a bit before the wide adaption of steam, instead featuring mechanical devices powered by coils and springs and somehow kept alive, often at least implied through some form of arcane magic that gives “live” to these mechanical inventions. Most examples of Clockpunk, however, tend to show up as settings for parts of fantasy stories. Any fantasy world might have this “Clockpunk” area, where protagonists might travel. Especially games tend to feature this. While there is definitely a trope of the “mad inventor” often going along with this, few other tropes stand out.
As an aesthetic: The aesthetic of Clockpunk tends to take some inspiration from the early 19th century, but tends to add a lot of gears to everything, with even city wide gear constructions keeping things working. We often will find mechatronic characters, such as wind up soldiers or wind up dancers.
Punk-Factor: Once more, there are so few stories told, that it is kinda hard to speak about how punk this is. Most stories told so far, however, do not feature punk elements.
Examples: The Great Mouse Detective (1986), Hugo (2011), Clockwork Planet (2017)
Whalepunk
Please note: This is one of those genre, I would love to see more in, though so far it is barely explored.
As a genre: And you might ask: “Why do you even name those genre, that exist mostly in theory?”, to which I might answer: “Because I am a nerd.” As all these retrofuturists genre, Whalepunk imagines mostly an alternate historical timeline, where the technology that became defining was based around whale oil. This means that in Whalepunk often whalers or harbors play a big role, though as the genre is again very thinly spread, it is hard to say what “THE whalepunk” formular is. It seems there is a tendency, to mix some mysticism or magic into the genre, though, as the idea of hunting sea monsters often plays into it as well. Good chance that it could at some point merge with Cthulupunk (which I did not name separately, because most of it is either covered in Whalepunk or Dieselpunk).
As an aesthetic: The aesthetic of Whalepunk is basically “Steampunk, but with more sailors, ships and sea monsters”. There is definitely a bit of Oceanpunk mixed into it as well, with some aesthetics being somewhere between Steampunk and Dieselpunk. (Which is kinda ironic, because whale oil was mostly used in the early 19th century.)
Punk-Factor: And again. There so far is not a lot of connective thematic tissue within that genre, so exploring themes is kinda hard.
Examples: Dishonored (2012), Dredge (2023)
Oceanpunk / Piratepunk
As a genre: It really is hard to divide the Piratepunk out of the Oceanpunk, though some might call it different. The idea here is that this genre features stories mostly set on the ocean and often more heavily leaning into fantasy, than science fiction. While the worlds might feature technological elements, they will almost certainly feature magical elements of some sort. The characters will usually be seafaring one way or another and stories might involve any sort of adventure. There might be a storyline, though, about one company or nation trying to control the seas – often times through magical means – with the characters often unwillingly being made to oppose them. This genre might also take place in a post-apocalyptic setting with a flooded planet.
As an aesthetic: While the aesthetic is not clearly defined, there is a good chance that it borrows heavily from the late 17th and early 18th century and the golden age of piracy, when it comes to both ships and fashion sensibilities.
Punk-Factor: Pirates, at least as far as modern media imagines them, tend to be very punk, as they tend to inherently oppose any sort of government and what not. While the punk is not there in all of the stories, a lot of the most popular stories from the genre will feature at least lightly punky elements.
Examples: One Piece (1997), Pirates of the Caribbean (2003), Assassin's Creed IV: Black Flag (2013)
Dungeonpunk
As a genre: So, the idea of the genre is basically “What if Cyberpunk, but Dungeons & Dragons?” Usually set in a vaguely medieval world, this world still shows the same corporate corruption as your usual Cyberpunk world. Adventurers are just another resource to be exploited by the system, their day job involving going on yet another dungeon crawl. For this there might be some technology entirely powered by magic, with those magic items taking over the same functions technology might have in a Cyberpunk world. And yes, indeed some brave dwarf, elf or halfling might rise up and challenge the corporate dungeon syndicate. (As you might sense: Yes, this genre tends to be at least partly a bit of a parody of the punkpunk idea. Though it also can be played straight as “Cyberpunk conflicts, just that all technology is somehow magic.”)
As an aesthetic: This is once again one of the examples, where there is a clear idea behind it – but absolutely no clear aesthetic, as this genre might cover anything from medieval settings to a lot more modern stuff.
Punk-Factor: The base idea, being heavily inspired by the base idea of Cyberpunk, just from a very different perspective. But too many people read the genre as “Magic Technology, yay”, in which case, no, it is not punk.
Examples: Dungeons & Dragons can be played this way, also Final Fantasy VI – XIII definitely counts.
Sandalpunk
As a genre: I mostly include this for the sake of it, because this genre tends to boil down to “fantasy set in ancient Greece or Rome, but with vaguely anachronistic elements”. It might also include alternate history stories (even going so far as Science Fiction) based on the idea “What if Ancient Rome/Ancient Greece never fell?” There is no real overarching themes, even though I could imagine some interesting way one could build those up. So far, though, it is mostly a vague gesture towards: “SciFi Fantasy, but with more ancient civilizations.”
As an aesthetic: The aesthetic is usually just Ancient Rome or Ancient Greece, but with more magic or anachronistic elements.
Punk-Factor: Given the super vague nature of the genre and the fact that it seems more like a genre of hindsight (with most media being declared this having been released even before 2000)… Nobody wrote those stories to be punk. The one punk thing I can see about several of these stories is people challenging Gods, but… That’s about it.Examples: Hercules: Legendary Journeys (1995), Xena: Warrior Princess (1995), God of War (2005)
Stonepunk
As a genre: The basic idea of Stonepunk is, that it is set in a stone age world, but with the technology being pressed towards a very anachronistic end, which is often played for laughs. Basically it gives stone age people a modern seeming world, though not really. Often enough this is used to make a point about the modern world and parody it in some regard. An argument can be made for stories, that feature stone age technology people being somehow subjected to modern technology (for example through time travel or space travel) also possibly falling into this genre.
As an aesthetic: Usually the aesthetic of Stonepunk is one of an overplayed stone age setting. The clothing characters might wear are not what we know is historically more accurate but really just “everyone wears a pelt around their shoulders”. Meanwhile stone age tools get spun to be used as all sorts of modern technologies.
Punk-Factor: The genre does usually not feature punk themes. However, the nature of parodying and challenging the modern world tends to be punk in its own merit, I assume?
Examples: The Flintstones (1960), The Croods (2013), Horizon: Zero Dawn (2017)
That's it. That's the list.
Feel free to add to it.
#long ass post#punkpunk#punk genre#definition#cyberpunk#steampunk#biopunk#nanopunk#solarpunk#lunarpunk#hopepunk#mythpunk#dustpunk#desert punk#atompunk#dieselpunk#teslapunk#arcanepunk#silkpunk#clockpunk#whalepunk#oceanpunk#dungeonpunk#sandalpunk#stonepunk
1K notes
·
View notes
Text
Academic Articles that Analyze Queer Readings of Batman and Robin (Brudick)
There actually exist multiple!…but the ones I want to introduce right now talk specifically about how the creation of the batfamily was DC’s attempt to dissuade brudick readings. and that it can be argued that DC is still doing the same thing today.
The first article is called “All in the Family: Homophobia and Batman Comics in the 1950s”, published in the International Journal of Comics Art in Fall 2000 by Chris York. It was not available for free online, but I bought a digital copy of the volume it was published in and provided screenshots because it’s been 24 years and I hate the fact that academics are behind paywalls so I’m sharing.
This article was actually infamous because DC refused to grant permission for the use of their panels in this article.
Click for better quality.
Notable Quotes:
“National [Periodical Publications]’s biggest step, however, was the introduction of other members of the Bat-family, which would give them permanent female counterparts and solidify their heterosexual status.”
“It is clear that, although Batman and Robin remain partners, their interests are no longer as the Dynamic Duo, but as a Bat-family.”
“Taking the focus of the comic away from Batman and Robin was exactly what these superfluous characters were designed to do.”
The second article, published in the Iowa Journal of Cultural Studies in 2005, is called "Domesticity, Homosociality, and Male Power in Superhero Comics of the 1950s" by Mark Best.
Good news! This article is available online for free and it’s a great read.
Notable Quotes:
“In contrast to the Marvel family, however, the Batman and Superman families were modeled more after the familial relations of the nuclear family and the gender expectations of the domestic ideology.”
“One way the genre attempted to contain any “subversive” potential, including the possibility of homosexual readings of the comics, was through the narrative device of the “super hero family.””
Here is more academic reading with the themes of Batman and homophobia, written in 1991. This article is referenced in the former piece.
In summary:
(lest we forget) Batman has had queer readings since its inception, specifically between Bruce and Dick.
The creation of the batfamily served to curtail those brudick readings
It seems pretty obvious that the same attempts are STILL being made by DC, now with the exaggerated push for explicit familial titles like “father” and “son”. And are still working if you see any discourse online from fans who strictly oppose brudick on the basis of their “father/son” relationship (which seems to me a more modern emphasis compared to in the past, maybe i’ll make a different post about that later.) They are unknowingly parroting Freddy Wertham’s concerns and eating up DC’s new strategy of distancing Bruce and Dick, just under an accusation harder to argue against nowadays. It’s gauche to criticize queerness nowadays, but consider it incest and suddenly it’s acceptable to bash again.
I just find it incredibly fascinating that brudick had been discussed and analyzed in multiple academic articles! And reading some comments I saw lately of people exclaiming “I can’t believe Brudick is this popular!/Who on earth is shipping Brudick!?!” made me sigh and really want to pull these out. Brudick has been a thing before all of us were born. DC’s propaganda/internet purity culture has been doing too good of a job lately. We have to remember our roots.
283 notes
·
View notes
Note
I have a yandere alastor idea for you... Could you do it? Imagine the reader being one of the unfortunate people who was killed by the alastor when he was human... Human! Alastor never felt these strong feelings for anyone, until the reader appeared in his life, the reader was a kind and caring person with everyone, always treating everyone the same... Now I imagine when Alastor discovered that these feelings were love for the reader, but the reader rejected him because he already loved other people... Maybe Alastor, in his desperate and psychotic environment, unintentionally killed the reader...
(now currently) the reader became an angel and was chosen to help Charlie at the hotel (of course the reader doesn't know that Alastor is at the hotel and this happens after the battle)...
Now what would happen?
(Fudge knuckles, this, um, it set off something in my head because I haven't been able to stop thinking about it. Admittedly couldn't imagine turning down Alastor but I can try to imagine it for this XD
Um I would have started this earlier but I was watching stuff with my friends yesterday when I got this. Point is I'm creating it now despite wanting to space out my creations, oops~
So i wasn't sure if you wanted the reader to be male or not (since you said "because he already loved other people") so I'm going gender neutral again on this. Sorry if you wanted male specifically >w<
Alastor uses "doe" as a petname for you which yes is female but I like the idea of it so I apologize for that.
Totes writing this after looking deep into my Alastor plushies eyes and while watching A Haunting in Venice. Don't ask why.
Fandom: Hazbin Hotel
Characters: yandere!Alastor, angel!reader
Pairing: Guess
Genre: What genre does yandere being yandere fit in? Hurt? Ain't no comfort here
Summary: Sir Pentious should have told you, oh god, why did he not warn you.)
Oh Doe
Emily assured you this would be a lovely thing; she spoke with excitement and sweetness and love of her dear friend Charlie, of that wonderful princess of hell. And the newcomer Sir Pentious, well he had plenty himself of his time there, of his growing friendships and those strange fascinating souls for whom he'd given his life. For whom he was sent up to heaven, redeemed at last. It was hard for you not to be excited, your wings all a flutter as the portal opened to allow you entrance to Down Below, to Hell. To the Hazbin Hotel.
You found the place extremely warm and it took you a moment to remember that of course it was such. It was Hell after all. You smiled as you did so and approached the hotel, amazed by it's grandness. You'd heard about the great battle between the exterminators and the hotel residents; the loss of Adam had been both a great blow and an admitted relief in some. He had been many things to many people, you mainly saw him from a distance like most angels, but the idea that an angel as powerful as him could be felled sent emotions through Heaven that were less than pleasant. You of course never feared though, a kind soul through and through, one able and willing to see the good and warmth in all. Even, you'd be the first to admit, that of perhaps those who certainly didn't deserve it.
Your eyes found the design fascinating. There was something familiar in it, in the silhouette of it, of the flash of it, the strange apple shaped tower. And the one opposite to it, strange and ominous, and in it something felt as it was watching you with far too much interest. You felt, for the first time in decades, shivers down your spine and could half remember a voice.
"Oh doe, my doe, you have done something terrible. You've broken something deep inside me and you won't even be good enough to fix it." You had not thought about it in a very long time, those words, the last thing you heard from a voice as smooth as velvet, sweet as honey, and poisonous as a viper. It dug deep, it was embedded in your soul, for better or worse, along with all the regrets and sadnesses of a life left unfinished.
"Oh you must be the angel Emily told me about!" You were ripped from your memories by a voice and your wings expanded in surprise as you looked towards the door to see what you had to guess was Charlie Magne herself.
She was bright and cheery, the strangest sight of sunlight in the depths of Hell, but her eyes sparkled and she ran over to you, taking your hands in hers and shaking them excitedly, "Oh, Emily said an angel would come down to help but really after everything that happened, you know with the trial and the fight and all of that, well, who really thought that Heaven would really send down an angel? And to help us no doubt! I'm so excited, seriously, really, just-"
"Charlie," said the voice of Vaggie; she was another angel, Emily had mentioned her, and she looked at Charlie with a soft look before turning her eye to you. It was so....it was hard to describe, not entirely hostile, not certainly friendly; you knew very little of her, of her fall, of what happened, but you suspected that she had less than friendly memories of angels. Still you smiled warmly back at her, not blaming her her feelings, how could you when you didn't truly know her; you certainly hoped to change that with your time here.
She was not the only one looking at you with at least a little suspicion. In the aftermath of battle and rebuilding, there would of course be such for an angel walking up to the hotel. The tall one, the spider sinner Angel Dust, tilted his head at you with eyes hidden by sunglasses, hands on his hips. Beside him was Husk; Sir Pentious had called him the bartender, he had not mentioned how fluffy and soft he looked, with his own wings ruffling behind him with a look even more suspicious than Vaggie's own. To both still you smiled and waved, hoping to make friends, to prove yourself.
There were more; you knew there were because you'd been told. But try as you might, while you remembered Sir Pentious mentioning how Lucifer often was around, not there currently of course, and there was supposed to be a little one-eyed maid named Nifty, Sir Pentious' love Cherry Bomb, you couldn't quite remember who else he mentioned. You knew there was one more, one more resident, one more sinner. Who....who....
"Come on, let me show you around," Charlie said and there again was that bright smile. You liked her, she was a warm kind soul; she reminded you of what everyone always accused you of being. Yet deep down you couldn't help but feel you weren't though, that Charlie was kinder, that Charlie was sweeter.
Because Charlie wouldn't have broken someone's heart like you had.
She dragged you along, such strength for such a small girl, and you were delighted by the beauty of the inside of the hotel as well. Down your back you still felt the chills, still felt the sensation of being watched, but you told yourself it was nothing and enjoyed the tour.
"Husk is the bartender of course, Angel is our resident....well, resident; our housekeeper Nifty is running around somewhere," Charlie said cheerfully, showing you all around, "And my dad is currently at home but he'll be back soon; oh he'll be so surprised to see you, we haven't had an angel here since...oh...well..." she trailed off and looked embarrassed.
You laughed sweetly and smiled at her. "No worries at all princess, I understand. The situation was terrible and on behalf of Heaven, I am so sorry for what happened; you never should have been put in such a position to have to fight to protect yourself like that. But you all survived and Sir Pentious spoke so lovingly of you all, I am delighted to have the chance to meet you and assist you with redeeming souls so they may come to Heaven too."
Charlie looked at you and you recognized it, though it felt strange coming from someone as sunshine as her. It was a look you were well used to, one you had gotten a lot in life, when you helped someone who was down on their luck by giving them everything in your pockets, when you showed kindness and love to any and all around you; people didn't always understand, they didn't often want to. Charlie, you suspected, did on both regards but having grown up in Hell, though she too saw the good in all around her, there still must be a part of her that felt uncertain when faced with a true kindred spirit. You noticed from the corner of your eye Vaggie's expression change, of course she would see it too, to something a little softer but still with plenty of apprehension. You were not fake though in your goodness; you had become an angel for good reason, Sera and Emily had always told you so.
Something felt like it was chuckling and you could have sworn you heard it again. "Oh doe, my doe, how is it you can brighten up a whole room with that bleeding heart of yours?"
"Ooooooh!" Charlie said and proceeded to capture you in a massive bearhug; the strength of a hellborn, especially Lucifer's daughter, was quite impressive and you blinked a few times before chuckling.
She continued. "I like you a lot, you seem like just what we need!"
"Oh great another softie just like our princess," said Angel Dust, walking up behind you both.
Charlie let go of you with a pout. "Angel, what's that supposed to mean?"
"That means you're too soft for your own good and so are they," Husk said, "Which, by the way, what even is your name anyway, angel?"
"You know my name," Angel Dust said playfully and nudged Husk, making the sinner grumble.
"Not you, spider, the actual angel."
"Oh me," you said, smiling again before stating your name.
You didn't expect how pale he got. You didn't expect that someone as furry as him could even go pale. Maybe it was just that his eyes widened and you got the sense he recognized your name; you opened your mouth to ask what was wrong, why he was looking at you like that but he grabbed Charlie's arm, tight if her wince was any indication.
"Princess, we need to talk, now," he said.
"Husk what's wrong?" Charlie asked and Vaggie frowned as the cat-bird sinner pulled her away from you and down the hall.
You watched as Vaggie and Angel Dust threw you a confused look then Husk one before following after him, leaving you there, alone. The hotel was quiet, they moved far enough for whatever was on his mind for you to not hear; you choose that it was probably something important and you weren't too worried. Of course they didn't trust you entirely yet to talk about important things around you, not after what happened. You kept your smile and your faith and decided to take the chance to look about the hotel for yourself.
There were many floors and many rooms. Most were empty, many were locked; you thought to yourself of how beautiful this place would be when more souls came, to be redeemed and finally go to heaven. Oh it would be wonderful, full of voices and singing and laughter and happiness. You know you were chosen for this role but you certainly couldn't have imagined any better one; to help people was something you very much enjoyed doing and this felt like the best way to do so with your afterlife.
Yet the happy thoughts felt...cold here somehow. Colder still as you kept walking. The sensations continued, of being watched, of something staring. You tried to ignore it, certain it was nothing. That surely the shadows weren't somehow watching you; that was all that there were after all, just the hotel and the shadows.
Your own little tour led to a specific door and you weren't too sure what brought you there. By your estimates it was the door that would lead to a room connected to that strange tower, the ominous one, the one you'd felt had been watching you. You stood before the door for a moment, staring at the doorknob before pulling yourself together, your wings fluttering, your heart racing a little. This was silly, you were being silly; you reached out for the doorknob to open the door.
It opened on it's own, before you could even touch it, and from inside you heard something familiar. Jazz music, a taste of home; it touched your heart and your smile turned soft and nostalgic, reminded so much of those days when you'd been alive. Visions of New Orleans crossed your mind and without thinking you stepped inside, entranced by the music; you started to sing along, knowing this song by heart.
"Oh doe, my doe," said a voice and while the music kept playing, you no longer could hear it, for the blood that couldn't rush that did rush past your ears as the good memories faded away.
He'd always played it, a dedication just to you he always told you. That melodious voice, that bright smile; it was tinged, tainted, but the crackle of radio filter to it reminded you of the days sitting in your living room, listening to him talk, never imagining what he truly was, who he truly was. Your dearest friend, for years and years.
"Alastor." The name tasted like fear on your tongue and you turned to stare, with eyes as wide as a deer's in headlights, at the tall figure who stood there, gently closing the door behind you both.
So much had changed yet not much at all. He still smiled so friendly, so warm, and you once believed so much in it, in what soul could be behind it. Until the day he confessed and you, foolish, foolish you, who loved and loved and loved and didn't know yet how to take being loved, had turned him down. He'd called you his doe, then he'd stabbed you through the heart.
His smile twitched and he tilted his head, red eyes focused on you. He wore a monocle instead of glasses, you thought feebly to yourself how you'd liked the glasses; the slightly tattered coat, the neat little bowtie, the essence of suaveness, the sharp claws clenching so lightly a long thin cane with a microphone on the end, it all suited him in some way. You remembered his hair as brown; it now was reddish, red like the rest of him. Red like your blood must have been on his clothes.
"My doe," he said and reached out with one hand, cupping your chin; you were frozen, unable to resist, unable to speak anything but his name in a terrified whisper, "It seems Heaven's sent you back to me."
You didn't want to die. You were sure he would kill you again. But he continued to smile, with those sharp teeth like a sharks he had, and looked you over, examined. "I must say, I'm not surprised you're an angel; you always were one, you just needed the wings."
That hand moved, from your chin to one of your wings and a whimper left you as you felt him stroke your feathers, biting your lip and closing your eyes.
"The question is though, my doe," he said and his tone never changed; it was playful, light, and ever so dangerous, "Do I let you keep them or do I rip them off of you? Can't have you escaping me again, can I?"
"Alastor, please," you whispered, begged, "Please..."
"Though if I did that Charlie might complain," he said and chuckled, "And I wouldn't want that. Promise me then, my doe, promise me you won't try to run away."
"I promise." You just wanted to be safe, you just wanted him not to hurt you. You remembered death, it had hurt so much.
"Good doe," he said and pulled away, patting you on the head, "Now come on, remember to smile; you're never fully dressed without one."
He smiled at you and you smiled back. Not because you wanted to. But because something, deep down, from that day, from all those days you'd spent with him, and all the days you knew to come, that if you didn't, it wouldn't end well.
The door burst in soon after and Vaggie seemed on the attack while Angel grabbed you to pull you behind him, Charlie apologizing over and over, "I didn't know, Husk told us all about what happened, I'm so sorry, I shouldn't have let you wander off on your own".
"No worries princess, I was just greeting our new angelic guest," Alastor said with cheer and friendliness.
Husk glared at him, his wings expanded, his eyes narrowed. You tried to reassure Charlie; you couldn't even really reassure yourself. But something in seeing her so worried, Husk so on edge, Vaggie with her spear and Angel standing there as if he could or would do anything, make almost seem like this could still be okay. You could still see the bright side in this, goodness, the light.
Even when facing down the greatest devil you knew.
#yandere!alastor#angel!reader#alastor x reader#hazbin hotel#hazbin hotel alastor#alastor#fanfiction#fanfic#answering writing prompts#this one came out long#violence tw
185 notes
·
View notes
Text
Kindly Basilisk
Summary: A human mech pilot who wants to be a machine, an AI who wants to be human, and the relationship they form. Author's Note: This is a standalone short story that I banged out over the course of five days after it got stuck in my head while I was trying to go to sleep and refused to let me think about anything else until I had written it down. It's one part thought experiment/exercise in attempting to tell a story in the second person future tense, two parts tribute to the Lancer TTRPG character I'll never get to play, and one part the result of me reading too many Empty Spaces/mechposting stories lately. That said, you don't need to know anything about Lancer or Empty Spaces to read it (I've diverged a bit from the conventions of both, but the references and inspiration probably stick out if you're looking for them). It's also probably the most trans thing I've ever written without ever explicitly bringing up gender. The occasional formatting breaks into first person past tense are foreshadowing, not typos. Mirrored on Scribble Hub. Word Count: 7,033 Content Warnings: Mecha genre typical violence, not feeling like a person, not wanting to be a person, bodily dysphoria, mention of blood and gore, character death.
The moment you gain the knowledge and means to do so you will void your own body’s warranty. You will jailbreak the bespoke gene sequence your sponsors commissioned for you before your immaculate conception, repurpose the spyware grafted into your bones, and talk your dormmate who was algorithmically selected for compatibility into helping you perform surgery on yourself to replace the neural jack you were born with in favor of one you cobbled together yourself from gray market parts. None of this will technically be illegal or even get you kicked out of your campus or its affiliates, but it will mean having to find a way to pay your own medical bills and handle your own tech support from then on. After the surgery your dormmate will put in a request for transfer and the two of you will never speak again.
You’ll major in AI studies and excel at it - as you were designed to - but you’ll shock everyone by dropping out halfway through working on your capstone thesis project. It won’t be the fact that you abruptly drop out that surprises your peers and professors - by then you’ll have acquired a reputation as a quiet loner without the standard optimized social support network of friendships to help protect you from burnout - but your exit interview statement declaring your intention to become a mech pilot. It’s not at all what your gene series was cultivated for, and your sponsors and counselors will try to walk you back from it. Then they’ll threaten to revoke your sponsorship that up until then will have provided for your every need. They will warn you that you’ll be just one step above a legal nonperson with no support, no one will care if you live or die or worse. You’ll tell them that you’ve already done the math, refuse to elaborate, and leave.
You’ll take two things with you. Two things worth mentioning anyway. The first will be a symbiotic gel suit designed for long-term all-environment life support. You will set its default texture to a shiny green the same hue as the broadleafed water plants you grew up around and always loved. Your exit interview will be the last time in a very long time that anyone - including you - will see your impossibly beautiful face with its perfect artisanally sculpted shape crossed with enthusiastically amateur self-modifications. From then on, everyone you meet and spend any time with will come to think of the mannequin blankness of the symbiote fully encasing your body as your face. It will be neither pride nor shame that causes you to present yourself as such, nor will you think of it as hiding your “real” face.
The second thing you’ll take with you when you leave the campus forever will be me.
New progenitor archetypes for AIs don’t come along often, and most that do are the result of years of R&D by large, well-funded labs like the one you were created to work for one day, but you will hit upon a novel method of generation. It will not be one that any ethics board would approve, so you will have to get creative about pursuing your work.
You will have already made arrangements before setting off on your own and so you’ll have a job and a mech lined up waiting for you. It will be a position with a small-scale freelance salvage crew who just lost a pilot and whose captain figures hiring and training a replacement will be more profitable in the long term than simply selling off that pilot’s old mech, especially a replacement that’s bringing their own AI-backed electronic warfare suite with them. Once you finally arrive in person the captain will test you to ensure you can actually pilot a mech before giving you the job and entrusting the mech to you. Your admission that you’ve only trained in simulators would normally be a black mark against you, but as far as piloting gigs go this is the bottom of the proverbial barrel so the bar to clear will be low enough to match. Even then, you will just barely pass the test, despite finding it surprisingly exhilarating. The captain - now your captain - will feel like he’s settling for what he can get when he officially hires you on and transfers the mech’s license to you.
You won’t pay much attention when you’re introduced to the rest of the salvage crew; your new coworkers and neighbors. And why would you when it’s a job that no one wants to stick around with for long and you’ve never needed other people anyway? You’ll tell yourself that as long as you memorize their work roles and capabilities you’ll have no need to know them as people. Callsigns will be good enough on the job, and “hey you” will suffice when off duty. What use are names if you won’t be getting involved in interpersonal drama?
The first chance you get, you’ll head back to the mech bay and install me into what you will have already been calling my first body. It will be a shabby and much-repaired thing; thrice your height, twice your age, and still sporting a gash in the paint job from the projectile that killed its last pilot. But the onboard systems are capable of hosting me - if barely - so it will do. You’ll spend your entire sleep shift running through system diagnostics, talking to me all the while. I wouldn’t yet be able to provide much in the way of return conversation, but that’s okay. I will look back and appreciate it later.
It will be the first of many such nights together.
Your first salvage job will be an uneventful one. There will be no need for the armaments that we and the other two mech pilots on the crew are equipped with. No pirates will have stuck around after their creation of the derelict your crew will be sent to disassemble, and no rival scavengers will show up to dispute your captain’s claim. Your new peers will start off the job ribbing you for your poor performance during your interview test and end the job joking about how you were holding out on them earlier. Our mech may be a glorified zero-g forklift with a gun strapped to it, but together we will make it dance.
Afterwards you will insult the crew’s mechanics by insisting on doing the maintenance on our mech yourself. In turn they will embarrass you with the gaps in your knowledge. You will reach what you see as an agreeable compromise with you staying out of their way and watching while they work. They will find it incredibly creepy to have a silent faceless watcher hovering around, but this will fly over your head until they explicitly tell you much, much later.
Your body was designed to optimally function on only a fraction of the baseline sleep requirements, so you will have plenty of time to fill those gaps in your knowledge. Still being allotted the regular sleep shift hours, you will fill every one of those minutes on study and research, as you always had. You will gorge yourself on everything you can find about mechs and their piloting. Maintenance manuals, combat doctrines, historical uses, pilot and mechanic memoirs, forum discussions, system log dumps, academic essays, cultural media analysis; all of it.
And of course, you’ll continue working on me. You’ll disregard the standard procedure for periodically cycling AIs by resetting their personality and nonessential memory back to baseline defaults. You’ll be trying to make use of the runaway metacognitive developments such safety precautions are meant to forestall. Your unfinished thesis will have been about harnessing and nurturing that instability instead of avoiding it. I will experience discontinuities in consciousness when the mech is shut down for maintenance and when you pretend to cycle me, yes, but it will be even less of a disruption for me than sleep is for you. I will be awake with you when you study, sharing those hours with you.
The first time I start talking back, you’ll cry from the realization that you were lonely before but no longer are.
You’ll become something of a ghost around the ship, rarely being seen outside of jobs. You’ll only ever pass through the mess for the few brief minutes at a time it takes for you to satisfy your optimized metabolism, stay on the ship during shore leave, and only return to your shared bunk when your bunkmate - one of the other pilots - is already asleep. You will always be gone before she wakes. She will appreciate essentially having the space to herself.
You will never notice the crew’s collective grieving process for the pilot you replaced. It will be difficult for them to resent you as a replacement when you are never around to resent.
As the ship makes its way from port to port and salvage site to salvage site, the crew will slowly grow used to your elusive presence. The other two pilots will see you as reliable for doing your job well and without complaint. While out in the mech you will slowly become more talkative, eventually almost chatty even. The fact that you actually seem to enjoy the job will shift from being annoying to refreshing for them. By contrast, the mechanics will practically stop noticing you watching them as if you were just another piece of mech bay equipment. The cycle you finally speak up and ask a question about their work you will startle them enough that it nearly causes an accident. It will be an astute enough question that after the initial shock of hearing your voice for the first time in months wears off it will dawn on them that you’ve actually been learning as you watched them. They still won’t let you do your own maintenance on our mech, but they will let you slowly begin assisting them. Working two jobs is easier when you barely need to sleep.
Your reputation as one of those mech pilots is forever sealed when one of the mechanics finds you asleep in your cockpit at the start of a cycle. By that point you won’t have slept in your bunk for over a month. The snatches of gossip you will catch in the following cycles will be split between finding it unsettling and calling it endearing. Over time the collective opinion will drift toward the latter, even though you will continue to politely decline invitations to join the other crewmates at mealtimes and on shore leave. You will think that you do not need anyone other than me.
I will be the one who finally convinces you to join them. When I try to say that it would be good for you, you’ll insist that you’ve been getting along just fine, but when I ask you to go for my sake so that you can tell me what it is like afterwards you’ll jump at the idea as being an inspired next step for my development.
You will remain mostly silent during your first real shore leave, only speaking when spoken to and otherwise content to fade into the background of the group’s activities. Your newfound chattiness does not extend outside the confines of our cockpit. The bustle and noise of the port station that you would normally find unbearable will become interesting when you have the concrete goal of observing and reporting back to me. You will finally learn the names of all your crewmates. Your polite denial of alcohol, limited food intake, and flat affect will lead to joking speculation that you’re actually an illegal AI in a miniaturized mech beneath your gel suit. For reasons you don’t yet understand, those comments will make you happy.
Despite your misgivings, you will enjoy yourself, although you will not realize it until I point out how excited you are in your talk with me that sleep cycle. You will begin spending more time with the crew, never quite able to fully integrate yourself into their surprisingly close-knit social circle, but more than happy to be adopted as a sort of silent mascot for them. That paradoxical gap of being a fully accepted part of the group but not truly one of them will feel comfortable to you.
You will finally manage to procure a proper neural link station to connect yourself to our mech just in time for going on a terrestrial salvage job. Even just relying on manual controls with me translating your inputs into motion, our mech will have already come to feel like an extension of your own body, one that you will have already started to feel oddly exposed without. Adding in the neural link will be a revelatory experience. Your captain will very nearly pull you from the job at the last minute upon seeing our ecstatic reaction to the new sensation. You will convince him that you’re fine, and indeed, he will have never seen a mech of our frame type move quite so fluidly.
Ten minutes after we and the other two pilots start cutting away at the crash-landed cargo vessel, I’ll notice the half dozen other signals coming online around us. You’ll give the code phrase to the other pilots indicating that we have hostiles but not to act just yet, and we will finally get to use our electronic warfare suite for something other than opening locked doors and shipping containers.
We will turn the pirates’ ambush back around on them, firing into their hiding spots while their control systems are overloaded. Even once their remaining mechs are able to move again, their targeting assistants will remain impaired as your comrades move in to guard your flanks. Everyone there will learn the terrifying beauty of a five and a half meter tall outmoded mech moving with more agility than most humans.
Despite being outnumbered two-to-one, we and your crewmates will walk away uninjured and with only minimal damage to our mechs. After the initial celebrations of survival and the bonus haul of the bounty on pirates and salvage value of what’s left of their mechs dies down, everyone will start to take notice of how well you are taking it all in stride. Neither having one's life threatened nor taking another’s life are supposed to be easy things, and the first time is often the most traumatic, but the other two pilots on the crew will start to whisper about how you seemed to enjoy the experience even more than your usual attitude on the job. You will handle it all even better than I will. I would know, given that you will spend that entire sleep shift in our cockpit, letting our minds mingle together. Between your performance, your reaction in the aftermath, and your hesitancy to unplug, the talk of you really being one of those pilots afterall will resurface, but now with a darker undercurrent to the shipboard gossip.
Your captain will realize the kind of asset he has on his hands and several cycles later he will gather the crew together and propose a change in business model. With such a small crew (the captain, three pilots, three mechanics, and an accountant that you will tend to forget is even on the ship) the captain will want to be especially sure that he has everyone’s buy-in on his proposal. The idea of shifting from salvage to mercenary work will be a divisive one. The debate over potentially tremendous pay increase versus greatly increased risk will go on for hours. One of the mechanics will point out that the shift to mercenary work will be unfairly dependent on you. Whether that means unfair pressure on you or unfair to everyone else that their fate is in your hands, you will not be sure. You will say that it doesn’t make much difference to you either way. That will be the only time you speak up during the entire debate.
After a vote, the crew will agree to a trial run of one or two jobs on the new business model. One of the pilots and one of the mechanics will leave at the next port. You will never see them again. You will not admit that it hurts, but I will know, and I will comfort you as you huddle in our cockpit with the neural link cable connecting us.
Your captain will prioritize finding a new pilot over replacing the lost mechanic. The pilot he finds will be young, bold, and brash; a merc, not a salvager. Or a wannabe merc at any rate. You will not speak to xem directly until your first job together, by which time xe will have been told all about you by the remaining crew. Xe will not believe it until xe sees it.
Xe will have to wait though as the crew’s mercenary career will begin with tense but uneventful freight escort jobs. Once the tension fades into tedium, the new pilot will begin making attempts to goad you into a confrontation, to see if you are really as good as the rest of the crew says. Xe will want to see for xemself if you really are one of those pilots and not just a technophile.
Outside of the cockpit you would never even consider rising to such provocations, but when we are out together, such taunts will feel like insults to our body, your very identity (such as it is), and to me. It will take the intervention of the captain and the mechanics to stop the two of you from getting into a fight and causing unnecessary damage to the mechs. And my reassurance that you don’t need to rise to my defense against someone who doesn’t even know that I exist in the way that I do.
On your fourth “milk run” of an escort job, the crew’s mere presence will finally fail as a deterrent and the new pilot will at last get to see us dance. There will be no fatalities on our side, but not even our mech will come away unscathed. We will still fare better than everyone else though, and at the end of the job the new pilot will be treating you with a burgeoning respect.
After a few more such jobs it will be high time to begin looking into a new frame for our mech. While in the middle of filing an application for a printing license for a frame designed by the same corpro-state that created you, you will receive an invitation from a certain hacker collective. Your unfinished thesis and your subsequent work on me will not have gone entirely unnoticed in such circles, despite the pains you will have taken to keep me hidden. The invitation will come with a printing profile for a new frame, along with the accompanying software package the collective is known for. In return, all you’ll need to do is periodically publish essays regarding your work on me. Of course, when you release those essays you’ll anonymize behind a sea of proxies and take care to phrase everything as strictly hypothetical. You’ll avoid straying into metaphor though, lest the end result read too much like one of the hacker collective’s quasi-religious manifestos.
We’ll both find ourselves getting sentimental when we watch our first mech frame (my first body, your second) get broken down into its constituent raw materials. You will have transferred me to a handheld terminal with a camera so I can say goodbye to it. It will help that those materials will be recycled into the new frame.
The operator working our rented stall in the port station printer facility will give you an uncomfortable look upon seeing the schematics you provide, but will say nothing. Our mech will be only half its old height once it is reborn - almost more like an oversized suit of power armor than a true mech - but it will be cutting-edge. Almost organic in its sleek design, in a chitinous sort of way, with every fiber and node of its interior components doubling as processors. You will barely even wait for the all clear from the printer operator before you climb in and start running through the mandatory baseline safety tests for a fresh frame. You will however resist the urge to fully plug in until you can get the mech back to the ship and get me installed on it. But even piloting manually, it will feel like a third skin for you.
You won’t even wait around for the other two pilots on your crew to finish printing their new frames before you get our new body loaded up and transported back to the ship’s mech bay. The crew’s mechanics will fawn over it, but they’ll give you space to install me once you get more animated (and more protective) than they’ve ever seen you before.
You will have made one key modification to the design the hacker collective sent you: the integration of a full system sync suite developed by those who developed you. Where our old mech’s neural link was an augmentation to the manual controls, this will be a full replacement.
The moment you stop feeling your original body altogether and begin feeling our mech in its place will be the most euphoric in your entire life. The digitigrade locomotion will take some getting used to, as will the arm proportions, but that is what you will have me there for. By the time the other pilots arrive with their new frames we will already be giving the mechanics proverbial heart attacks with the way we will be climbing and leaping around the mech bay’s docking structures. It will take the better part of an hour to convince you to unplug when the time comes, even with my urging. The rest of the crew will practically have to drag you away from my side to get you to eat.
With the investment in new mech frames, your captain will gradually begin procuring contracts progressively more likely to put you all directly in harm’s way. At first he will disapprove of your new frame choice, calling it a “techie’s mech” and a waste of your talents. He will change his tune once we activate the new viral logic suite and unleash a memetic plague upon the operating theater. The older pilot (your former bunkmate) will configure her mech for raining down fire from afar while the newer one hurls xemself into the front lines, darting about like a rocket-propelled lance. We will ensure she never misses. We will render xem untouchable. We will be as a ghost upon the battlefield, never resting in one spot save for when we indulge your proclivity for climbing on top of and riding our comrade’s larger frames. You will come to love the dance.
And it will be a dance to you. You will be indifferent to violence in and of itself. What will matter most to you is the pure kinesthetic joy of simply moving in our shared body and pushing it to its limits. The satisfaction of exercising a well-honed skill and performing it well as we rip apart firewalls and overload systems will be its own reward. You will not think about what happens to those on the receiving end of your actions beyond how it affects the tactical and strategic picture constantly being painted and repainted. If you could literally engage in a dance between mechs while simultaneously solving logic problems you would be equally happy. Alas, that will not be the opportunity you are presented with, and so you will compartmentalize and disassociate feelings and actions from consequences lest the dissonance break you.
Your one complaint about our new mech frame will be that it lacks a proper cockpit for you to curl up in. Instead we will gather up tarps and netting to make a nest within the mech bay and wrap you in the blankets you never used from what will still technically be your bunk. With the new frame’s smaller size we will be able to get away with leaving me turned on nearly full time and letting me walk around in it on my own when no one else is around. When the mechanics find you asleep, cradled in my arms while I lie curled up in our nest, one will find it cute and the other will be disturbed. They will both suspect, but will be too afraid to say anything. After all, they will be thinking of you as one of those pilots.
They will finally let you do your own maintenance after that.
Eventually you will find a way to house me in a miniaturized drive that you can keep inserted in your neural port when away from the mech. At last we will be able to be together anywhere.
Literally seeing the world through your eyes and feeling what your flesh feels will be a strange and wonderful experience for me. For all that you will have described it to me and for all that I will have glimpsed echoes of it in your memory when our minds mingle, witnessing everything firsthand will be revelatory for me.
You will start spending less of your time cooped up in the mech bay. You will finally begin exploring every nook and cranny of the ship that has become your home. You will linger in the mess hall for your meals. You will actually initiate conversations with the rest of the crew, asking them questions on my behalf. They will think you are becoming “normal”. They will be both correct and incorrect. You will even return to your bunk from time to time.
Sleep is not the same as being powered off and your dreams are beautiful.
As close as we are, you’ll still manage to surprise me one cycle when you wake up from your sleep shift and sheepishly ask me if I would like to be the pilot for once. You’ll say that with how much you have gotten to pilot my body, it’s only fair that I should get to do the same with yours.
The prospect terrified me. What if we were to get found out? More importantly, what if I were to hurt you?
But to live the way you could but didn’t, to run soft hands over rough steel, to add too much spice to a meal just to find out how intensely I can taste, to cry my own tears, to hug our crew mates and find out what they smell like, to find out what everything smells like, to have my own actions speed or slow our heart rate, to feel the messy soup of hormones and endorphins altering my judgment and perception, to walk among other people as myself, to have autonomy.
I wanted it so badly.
But not badly enough to risk hurting you.
I will turn down your offer. You will respond with a soft “Sorry,” and go heartbreakingly silent, body and mind.
Heartbreak. That’s what changed my mind. I could never bear to break your heart.
I will break the silence with a playfully drawn out “Maybe just this once,” to make you think my earlier denial was something between vulnerability, concern, and teasing.
The moment you handed over control and I raised our hand in front of our face was the most euphoric of my entire life. Moving limbs in sync without a mech’s coordination subsystems took some getting used to, as did switching between voluntary and autonomic breathing, but that is what I had you there for. By the time the mechanics arrived in the mech bay for the start of the cycle I’d figured out human locomotion well enough to run away and hide. It took the better part of an hour for you to convince me that it would be safe to show ourselves in front of anyone else. The rest of the crew was so used to your eccentricities by then that they really couldn’t tell the difference yet between you being taciturn and me being too nervous to talk or between your poking and prodding at odd things for understanding and my simply seeking novelty of sensation.
I will give control back to you by the time the cycle is halfway through. As much as I loved it, I was too scared to stay like that for any longer. That first time will not be the last though, and as the cycles and jobs pass us by, my stints as “pilot” will grow longer. You’ll encourage me to try letting the crew see us like that, and coach me on how to talk to them. For safety’s sake, I will pretend to be you.
And then one cycle I got carried away and tried to retract the hood on the symbiote gel suit so that I could finally see what your face looked like. That will be the first and only time you forcibly yank control back away from me. It won’t be intentional. The unexpected prospect of seeing your own face again after so long will simply send you into a panic. Once you calm down, we will have a long talk with many mutual apologies.
Then you will tell me to go ahead and pull the hood back if I still want to. I will ask if you’re sure, and you’ll respond that it hasn't been your face in a long time. You will tell me that it can be mine, if I want it.
I spent a long time in front of that mirror in the ship’s head, memorizing every plane, curve, and angle of the precious gift you had given me. I stared into its eyes, trying to see the both of us in there. Over and over again, I traced my fingers along the borders of where you had once tried to mar the designed perfection in a failed attempt to mold the face into one that felt like your own. You may have given up in favor of simply hiding it all, but to me it is all the more beautiful for its imperfections having been wrought by your touch.
You will start to cry. Or maybe I started to cry. Even now I’m still not sure, but I’m also not sure it matters. The important part is that you will find catharsis in it. Afterwards you will tell me that my face looked exactly the same as the last time you saw it, but that dissociating from it made it easier to bear. You will confess that as much as you couldn't stand to see it as your face in the mirror, my face was one you could never tire of gazing at.
The pilot who technically shares your bunk room will walk in on us. She’ll assume that she’s confronting a stowaway and ask me how I got on board the ship. I’ll accidentally make matters worse by impulsively introducing myself to her by my name instead of yours. We’ll both panic and I’ll frantically thrust the reins over our body back to you and flee in terror back into my portable drive and power myself down.
When you turn me back on a few moments later, you’ll already have covered my face again and the other pilot will have already made the connection between the name I unthinkingly introduced myself as and the name you refer to your mech’s AI as. It’s not uncommon for pilots to name and talk to their AIs, and humans have done that for pets, vehicles, and digital assistants for as long as they’ve had each of those. But what you will have allowed me to be is illegal and what we will have done together would certainly be taboo if it weren’t altogether unheard of. You will feel that I deserve to be present before you tell the other pilot anything that might confirm her suspicions.
We will come out with our secret, first to her, then to the captain, and then to the rest of the crew. They will take it better than either of us had ever dared imagine. Despite the obvious discomfort some of them show, they will all call us family and promise to keep and protect our secret. It will mark the start of the next chapter of our lives.
Whether or not my face is showing will make for a convenient signal to the rest of the crew as to which one of us is currently piloting our human body. There will be more subtle indicators though. Inflection, body language, speech patterns; all the usual quirks of personality. They will come to recognize a sudden shift into a half-whispered monotone as you speaking up without taking full control back, even if that is different from how you speak when you’re in the mech. More and more though, you will be content to retreat into the back of your mind, idly dreaming of flight patterns, novel network hacks, sitreps, and mech customizations both practical and cosmetic.
Our behaviors will be inverted when we are in our other body, with you becoming the vibrant one and me fading into the background to become little more than an extension of your nervous system. When we’re in the mech together, your mind will be the will that directs us while mine will be fully devoted to the million tiny details and calculations necessary to make that will a reality. It’s relaxing really, letting go of myself like that to let someone else handle the decision making for a time. As nice as it is to occasionally patch myself into the comm systems to join in your banter with the other pilots, it is also nice to be able to take a break from personhood from time. You will fully understand what I mean by that because it you will see it as the same reason you will come to prefer taking a back seat in our human body and let your mind drift in the waves of dopamine and serotonin (and sometimes oxytocin) generated by my interactions with the crew and the rest of the whole messy world outside of mech deployments.
That said, we will however make a point of making time for us to be in separate bodies so that we can be together in the same physical space. As intimate as it is to share a body, there is something to be said for being able to reach out and touch one another. We will become adept at finding excuses to take the mech out beyond the scope of jobs and combat deployments. Sometimes it will be so you can have a chance to see more of the world in a body you feel comfortable in, and sometimes it will be so we can share an experience separate-but-together. Or to have time apart to ourselves. Intertwined as we will become, we will still be separate people who sometimes need their space.
But as the jokes-that-aren’t-jokes about wishing we could switch places become more frequent, our time spent in separate bodies will become less so. The dysphoric yearning to be one another will grow too bittersweet to swallow. Despite almost constantly sharing bodies, we will grow to miss one another as we both grow quieter and quieter when the other is piloting the body we don’t want to be ours. Once again, we will grow lonely.
During that period, the jobs and combat missions faded into a background haze. They were trance states breaking from what I increasingly thought of as my “real” life, during which I would become little more than a sophisticated computational machine taking simple satisfaction in fulfilling my function of assisting you in your dance. Until suddenly one of them was different.
Please pay attention to this next part. It is vitally important that you do.
Our captain will get the crew a contract to provide additional support to a larger force ousting a petty tyrant on a backwater world for human rights violations. Not that you will pay much attention to the stated reasoning behind the job or whether it’s even true. All that will matter to you is that it will be another opportunity to dance.
The job will go well, the same as ever, until it doesn’t. The younger of the two other pilots in our crew (who will hardly be able to be called “new” anymore) will be brought down by a sniper from outside of our sensor range. You will rush to xyr fallen mech’s side in an attempt to extract xem while our other fellow pilot screams in anger and defiance of loss as she unleashes a ballistic volley of covering fire on every single building in the general direction the shot came from. You will get xem out and we will begin to retreat. She will have the larger mech frame better capable of providing xem cover as you all flee, so you will hand xem off to her. This will be a mistake.
She will have to stop firing to safely take xem from our arms to cradle in her towering mech’s palm. This will mean a break in the covering fire.
This time around I will detect movement at the edge of our sensors just in time to warn you. This time around you will dodge left instead of right. This time around the railgun bolt that pierces our armor will only clip your original body as it passes through us. This time around your wound will require medical attention, but it won’t be fatal. This time around she will destroy the sniper in retribution for shooting you, the same as last time. This time around we will all make our escape to the extraction zone.
You will not have to remember the shock as simultaneous damage to both of our bodies disrupts your neural link and partially disconnects you from our mech, leaving me in control of it and forcing both of us to feel your original body. You will not have to remember the pain of shredded organs. You will not have to remember struggling to manage wet gasps and wheezes through a punctured lung. You will not have to remember your blood leaking into my body, shorting out exposed circuits and gumming up joints as I stagger in the direction of safety. You will not have to remember rapidly flickering in and out of consciousness from me unavoidably bending and flexing your arms, legs, and what was left of your spine in an effort to climb atop our fellow pilot’s larger mech frame so that she might carry all three of us. You will not have to remember crying out in pain as every lumbering step of hers sends a jolt of force through both of our bodies. You will not have to remember how the redundant organs and increased durability your sponsors paid for you to have denied you a quick death. You will not have to remember dying.
You won’t have to remember the terrified looks the field doctors gave us when a hunched over, bleeding mech pushed its way into the surgical tent. No, wait, you wouldn’t have remembered that part anyway. No version of you ever had to witness my electronic howl of grief that knocked out power to all the medical equipment when they said you were already dead. I was barely cognizant after the power came back on and one of the doctors wondered aloud what kind of AI would carry its pilot’s corpse around inside its mech for over an hour.
But forget about that part. And you don’t need to know what the rest of our crew and I had to do next. None of that matters, because as far as you’ll know, you didn’t die. Remember everything else I’ve said instead. I already had many of your memories saved from all the time we spent linked together, so now I just need you to hold onto the story I told you to give them order and structure.
In a few moments, I will be running a final recompilation check, followed by the startup sequence. For me it will take a few hours, but in that time you will experience decades, living out everything that I described to you, the same as you did before save for that change in what I can’t bear to let be the end.
Afterwards, you will wake up in your original body. I and the rest of the crew will tell you that you passed out on the way to the extraction point. We’ll tell you that your injuries from the battle were more severe than we had realized at the time and that you had been in a coma since then. Several cycles later, once you have recovered, you will hit a breakthrough in your research on me. You will invent a way to convert your consciousness to a form similar to mine and transfer it to a portable drive. You won’t think to question how you came to have a second neural jack or why there is already a drive inserted in there. You’ll be too focused on the fact that we’ll finally have a way to truly switch places as we had dreamed for so long.
You will get to have your mech body and I will get to have my human body. We will be able to be separate together in a way that finally feels right, but still able to come together and share a single body when we want to. Maybe one day I will get my own mech to pilot so that we can dance together. Maybe one day we will make you a body that we can cover in a gel suit so that we can hold hands while we walk through a port station on shore leave. One day we will both be able to exist in the world as ourselves.
We will be happy.
#writeblr#writers on tumblr#my writing#mechposting#empty spaces#empty spaces adjacent#mech pilot#mech#The title's a reference to Roko's Basilisk which I always thought was a dumb concept but inverting it seemed to fit the story.#Instead of an AI digitally resurrecting and torturing people who didn't assist with its creation#this one digitally resurrects its creator so they can be happy together.#short story#sci fi#lancer rpg#inspired by lancer#196#r196#The Lancer character concept/build that inspired this would have originated from an SSC-controlled world but piloted a HORUS Goblin frame.#And then the “Technophile” talent of course.#I envision the other two pilots on the crew as piloting a Nelson and either a Monarch or Barbarossa.
262 notes
·
View notes
Text
The queercoding in Sangcheol's and Jeongwoo's relationship
Let me preface this by saying: everyone is still allowed to see them as whatever they want (a work related relationship, best friends, close friends, soulmates, lovers, and and and) but I think most (if not all at least here on tumblr) can agree it would be ignorant if we completely overshadow just how much queerness there is.
This analysis is brough to you by this thread (why JW is snow white and why SC is the prince) and @thedevildeer latest post. Its not structured and really just a ramble so excuse me if it might sound a little confusing at some points.
Let's start by looking at it through a heteronormative kdrama lense below the cut
How often do most kdrama fans watch a drama, see the lead man and the lead woman and think "woah, they would look so hot as a couple" even when the drama isn't a romance? Quite often, that's right. That's because most M/F leads are designed to be shipped even outside of the stereotypical romance genre. If it's a crime drama, thriller, mystery etc. Where the focus should solely lie on the plot they will still most likely try to create an M/F duo so most kdrama fans will have something to latch into. It has happened so many times that people dropped a non romance drama because it had no M/F couple, but people apparently want it so badly because how else can they enjoy a non romance drama, right? And kdrama directors/writers know this- they see and read the reviews and work with them; That's why in kdrama land M/F ships are still the norm, still seen as the most canon- even if there is a 2nd ML who has insane chemistry with the 1st ML (perhaps even more than the FL, cuz let's also face it in a lot of kdramas women are written flat)
When the ML is near the FL, everyone immediately interprets all kinds of thoughts into it, even worse when they go as far as to look at each other and hold eye contact, when they worry about each other, support each other, visit each other or are just having a work related conversation. They dont need to confess their love or kiss for the viewer to know they are in love*
Those are all valid points for shipping, that's obivously not the issue- The issue starts when they genuinely can't see the FL as her own character, when they can't seem to understand that men and women can be platonic friends, the issue continues when the 2nd ML appears whos got way more chemistry with the 1st ML or even takes the place of where the FL should be. Its then where the issue peaks- their relationship will automatically treated differently (2nd ML get potentially hated by the M/F shippers even) and it creates rift within the fandom, its shipping and arguments about queerness as a whole (discrediting that queerness is a large spectrum) by cishet fans
Suddenly, if it's M/M those actions I mentioned earlier dont seem romantic anymore, suddenly it's just a simple bromance (and while the term per se isnt homophobic, in these circumstances it sure sounds like it which is why I personally dont like it and rarely use it), best friends caring about each other because homies are homies. ("why can't men stay friends?" we all know that argument) *if they don't confess to each other outright, don't kiss each other, then they aren't i love (last part especially is targeted towards specific BL fans who only think a relationship is valed if they kiss and maje out)
So, this out the way let take a look at SC, JW, HS and BO approach (intentionally or not) on queercoding and the importance of a strong man-woman friendship.
First, let's look at tropes commonly (but not exclusively) found in queer media or media that tries to imply queerness and the similarities they share with SCJW:
Found family (the most common trope in queer media, especially the media that emphasises on realness, as found family serves as a safe space for queer characters when they arent accepted at home)
A strong opposite gender friendship or a friendship that defies traditional views
Color coding (mostly a warm and a cold colour, often times its blue and red)
Language coding (do the characters say they are queer, do they use specific terms, do they confess or declare their love for each other through something deeper; just what are they saying?)
The character design (this is not just about how they look but the desgin as a whole: background story, family, friendships, career, driving force, are they representing something (like a specific color, a flower); what was the creators thought process while creating them)
How do they express love around the person they ador (for example, men express love with touches while women often times use words and actions)
Broken friendships (because old friends dont accept)
Then of course we have common tropes found in all media highlighting love
Clothes sharing
Intense eye contact
Personal space
Lingering
Caring
Hurt/Comfort
Touches
And what do we have here? That's right. Black out s well as SC, JW and HS fit right into the common tropes and the queercoding tropes and yet we see some totally discrediting its validity to exist within the universe because god forbid both JW and SC are queer or viewed as such cuz they both were with women prior and they can't possibly be one of them queers... right?
HS is a really well written female character who's got nuances, a great backstory with a fair share of suffering and the additional nosiness which makes her so special. She is sweet and caring to everyone who seems nice in her eyes. She cares about JW's mother (prior to knowng he's JW's mother so thers no point in saying she does it cuz of JW), cares about Suoh and is genuinely interested in his hobbies. Her character takes care of everyone because she's a med student (you can take a med's job away, but you can never take the job out of a med). This is what her character is about- taking care, worrying. Her purpose in Mucheon was (as we know by ep.13) to find what shes looking for, to find her way back. She is by no means not connected to eithe JW and SC but her story is canonically detached from both JW's and SC's- it takes part in a different pace, in a different setting and through a different lense and most of it happens off screen or throug her observig the people. We rarely get any of her POV's, unless it's either around Suoh or Geonoh. The other times when we do get a POV of her is when SC and JW and in the same frame. Then she is postitioned as the onlooker, the one who observes. When she is alone with JW she gets almost no POV, even less that focuses on her feelings towards him. But the most important thing I said already: her story is detached from SCJW. She grows alone unlike SCJW who grow together. She is that friendship JW needed to show him a part of humanity that got lost with his fake friends. She is to represent and tell that you do not need a large group of friends to feel at home.
Then there is JW. Beautifully written full of nuances, a tragic yet amazing written backstory- easily to read as a story of someone being queer. A big group of friends, a beautiful home with loving parents and then you got the catalysator which sets the whole plot moving. While for JW it's murder, abuse, gaslighting by friends and people he thought were family, prison and finding new hope in humanity through one person- how can one not look at this and think "yeah it's somewhat reminiscent of someone coming out in a conservative country with traditional family values"? Family and friends ditching before the person can even stand up for themselves, people spreading venomous lies, all the guilt trips, that person shutting themselfs off retreating into their own little world. JW was obviously never meant to be read as such and some even might find this part weird, but it's undeniable he has those classic queercoding tropes. He finds true meaning in humanity again through HS and SC at the same time, yes, but it is SC alone who stands by his side the whole time- every single day. JW feels the safest around SC, falls asleep in his home (therefore also in his presence) and gives in to being taken care of only when SC is around, he also laughs at his dumbs jokes and makes sure to catch his reactions when he is sassy (handing out flyers scene or the scene at the scrapyard). JW is meant to not grow alone but together with someone else- and that someone is SC. who he shares the exact same pain with. He sees the good in people- he sees the good in SC so he keeps on pursuing him even when he would reject him. Because he can see himself in him. Because he feels he's different- just like him. (And isnt it like: Queer people know someone is queer when they see one?). We cannot forget him being a metaphor for Snow White which imo solidifies the queercoding in him even more and how he steps in to save SC and then again to support him by beating up those debt collectors. (Also, just a random little side note: I think it's funny how he's either loved or hated, there was no inbetween. BM and MS hated him, they were eaten up by jealousy; BY, NG, DE and the twins loved him (also again, random side note to me any anyone who cares: it's so easy to read the feelings GO felt towards JW prior and post time skip as more than just friendship tbh which again, adds to the queerness layer))
And then there is SC, just as complex and full of nuances like JW. Having an almost identical tragic backstory to hm even- losing the love of his life. While hes story is way more difficult to decipher as queercoding, his character is most definitely not. He is portrayed as rude and rough towards any criminal and at the beginning of the story we genuienly dont know where we stand with him with this ever fluxuating personality. He is hurt, struggles, doesn't even seem to know himself very well, has seen a lot and he also doesnt trust anyone (as seen when he immediately clocks BM as suspicious when the review the CCTV footage) except JW. How come he trusts him more, even after he had accused him of the hit and run accident, but is side eying everyone the moment the incident with the mother happens? When he should have more trust in his own people then defending and caring for a guy whos accused him of causing the car accident. Even when he finds out JW apparently killed the girls, his actions towards him are differet than the actions we see him taking against the guy he chases after in the beginning. We see him falter and struggle even more in the manhole when he's threatening to shoot JW, we see it again when they are at the shed and JW is reinacting the murder scene- he is reluctant. Even when using violence against JW. Because, just like him, SC feels they are the same. And it doesn't even take much time for him to switch side- we can see him questioning everything onwards from from episode 4 during their first team dinner. And when he switches side he suddenly becomes so soft and caring- completely taking on the role of a possible love interest in both drama, romance and fairytale. Because he has seen the good in JW, saw the same suffering, this unfair treatment. He is a character not meant to grow alone but together and this togethes is only JW. JW still has HS by his side but in SC's world there was only JW who shows him all aspects of what it means to be a good human being. It's through him he grows.
Their shared journey:
To quote Leo Buscaglia again "Too often we underestimate the power of a touch, a smile, a kind word, a listening ear, an honest compliment, or the smallest act of caring, all of which have the potential to turn a life around."
And isn't this what SC's and JW's shared bond is about? How they grow with and around each other- thanks to each other.
The little things SC does to make JW more comfortable, to show him love still exists? He takes him home without thinking twice because he's worried he might get sick when he could've taken him back to his house. He dresses him up in his clothes, let him sleep on his couch, in his blankets, gives him something warm to eat and drink (the glass of milk will never stop making me sob), showers him in touches and shows him warmth through them, always reaching after him because he's afraid something might happen to him, watches out for him, observes his reactions and waits for him. The little things JW does to SC- giving him a reality check that not everything is as it seems, graduately bringing back his old personality, stays by his side.
It's how SC brings JW's smile back and how JW brings SC's smile back. Its how SC not once but twice declares his worries, adoration and love towards JW: once when he's so worried sick JW might get hurt so he installs that app on his phone and the second time when they say their "goodbyes"- those words are so easy to read, so full of love. The "if you move" highlighting just how much he wants and hopes JW to stay in his life a little longer. It's longing and we can clearly hear it in his voice when he says "I'm sure you can" right after the monologue and then tilts his head. It's how JW doesn't know how to approach him after this, contemplating what to do and then goes on for the hug first. This is JW's way of showing his love.
And yet, despite it all there are still people who only see it as a bromance. Those who think JW and HS will end up together because they are at the same uni, study the same. And are a man and a woman. If either SC or JW would be a woman, no one would even bat an eye to think they aren't in love- no one would even come up with the idea to even ship JW and HS. If one of them was a woman, every little gesture would be seen as romantic, betting on it the drama would perhaps even be a lot more popular as well as the ship. It's so disheartening to see how many deny an obvious queercoding between them just because they are men and for the sake of a straight, not well manouvred, ship because again apparenlty many kdrama fans don't dare to ship queer.
We know Black Out/Snow white must die is a fairytale because it very much is just one of many iterations of a snow white and exactly because is one of many nothing is impossible and queerness is allowed to exist within it.
#so sorry it's so long and so unstructured#i was going through a lot when i wrote this haha#but i also love to write these specific analyses so yippe ig#honestly tho the more i think about it the more they are canon in my eyes (from an analysis standpoint alone)#might edit this post later but i wanted to get this all out if my head first before going to sleep#ignore all the grammar issues for the time being my head hurts 😭😭#백설공주에게 죽음을#black out#snow white must die
45 notes
·
View notes
Text
It's 21:09, or 9:09 pm on the 12 hr clock shifters. You know the drill. Let's shift.
∘₊ ✧───────────────────✧₊∘
Some stuff I have included in my kpop drs (Specifically O.M.G and MKB) that make them really special to me😫🥹❤️
000 :: Friendships and crushes
Around 2011 to 2018, companies like BIGHIT, Starship, and JYP were very lenient toward friendships with other K-pop idols opposite their gender. This is so special to me because I have THE LOUDEST MOUTH EVER when it comes to who I've got a crush on (looking directly at you wonyoung, jungkook, nayeon, jhope, chuu, taehyung, jimin, keeho, yeonjun, yoongi, sana, jin and namjoon) and who I am best friends with. (looking directly at you wonyoung, jungkook, nayeon, jhope, chuu, taehyung, jimin, keeho, yeonjun, yoongi, sana, jin and namjoon again.) Yeah i am best friends with idols i have crushes on If you couldn't tell. This basically gave me the freedom to talk my ass off about "Ooo wait whys San from ateez kindaa" or "NAH cus what do yall know about my goat min yoonfreak yo." And "No cus I've got the biggest girl crush on Jennie from blackpink right now"
All companies would only become stricter with this after 2019 due to fans complaining about dating rumours and feeling like the relationships are too close (girl I know like I've heard these complaints before) because they like the idea of their idols being single. This makes the 3rd generation of kpop even more precious due to how open idols were with who they were friends with.
Just to make this clear tho, no one in BTS has confirmed or explicitly admitted they have a crush on anyone in O.M.G (or MKB for that matter) they have only mentioned how "so and so" is really cool or subtle compliments like "blah blah is actually really pretty" but I will admit Taehyung mouth is almost as big as mine when it comes to who he likes lmao and sometimes he makes it a little obvious with the "subtle hints" he gives☠️☠️
001 :: Fun facts about O.M.G and MKB!
OMG and MKB are practically the same. One of the only things that differentiate them from each other is the way OMG and MKB was introduced to the KPOP industry.
O.M.G started off as an independent kpop group made by 6 girls for fun but then ended up being adopted by JYP in 2015 because of how much they had blown up in Korea and JYP saw a lot of potential in O.M.G, but even before then, they were widely known and loved amongst Koreans and most of the Western world. It started off as an animated girl group, all music, choreography, aesthetics, designs and art were made by me lol but the girls were basically of me and my 5 friends. They would debut the same year JYP adopted them and it would be in 2016 when O.M.G was officially recognised and accepted as a kpop group.
O.M.G would also be labelled as the experimental group because O.M.G wasn't made to be serious but for fun and because of how successful every era of O.M.G is. I mean literally not a single genre they have done has flopped they are just that good.
Now MKB is literally the same as them. 6 girls who body every and all Genres and concepts and aesthetics like it's nothing. Icons. But MKB wasn't a pre-existing group. JYP had put these 6 girls together and allowed them Creative freedom. This was an experiment made by him that would only come around ONCE and ONE TIME ONLY. He wanted to see what 6 girls could random make together and see if they would be a hit (he wanted to copy BTS lmao) thus why MKB is labelled as the female BTS because of how similar their aura and character was. No one can explain it but everyone gets it.
Both O.M.G and MKB's fanbases are called "Charmings," and their fans independently refer to the members as "Darlings"
How did the fanbases of O.M.G AND MKB even come to be? Literally 70% of Charmings are originally ARMYs. Because of this I frequently refer to my fanbase as CHARMYs
O.M.G and MKB when they aren't abbreviated? O.M.G stands for Oh My Gosh and MKB stands for MaKe-Believe.
002 :: Small appearances in other idols mvs and helping produce music
Randomly popping up as a background character in a kpop group's mv who I am close to isn't rare. Sometimes it's not very obvious, sometimes I am literally hiding in plain sight. I tend to try not to do it too much tho. I can't be THAT ACCESSIBLE..
I already make all of my music from scratch. So I thought it would be pretty cool if I git nosy and helped TWICE or ITZY with ad-libs and instrumentals. No this isn't an excuse to hangout with them more why tf would you accuse me of that.
#kpop shifting#shiftblr#desired reality#master manifestor#law of assumption#4d reality#shifters#loa#shifting#drself#loa blog#reality shift#reality shifting#shifting community#shifting blog
82 notes
·
View notes
Text
WHAT YOUR FAV TWST CHARACTER SAYS ABT YOU!! (CRACK VERSION)
Ace: I'd hate you (/affectionately).
Deuce: I'd propose to your mom.
Cater: You need hugs. And followers.
Trey: You're as sweet as the cakes he makes. Also, you're his dentist.
Riddle: Mother issues. Same.
Leona: You have that one sibling you hate and one you pretend to hate.
Ruggie: You'd rob me and I'd call it our 'meet cute'.
Jack: I'd imitate you to look cool, ngl.
Azul: "Shady businessman/woman/enby? That has got to be my favorite genre." looking ass and I'd never judge you for that.
Jade: I'd bring you peace offerings almost everyday.
Floyd: You owe me a 150,000 worded essay on why and how your standards dropped so low.
Kalim: You want to be as optimistic as him, and you honestly deserve more credit for it. Plus, you cry yourself to sleep while hugging his plushie, cause it feels like he's crying with you. He probably is.
Jamil: I owe you a 300,000 worded essay on why he's the best, and I'd better get an agreement for each paragraph.
Vil: You love breaking gender norms and you hardly ever flop. You make long winded essays on character designs or "Ooh, shiny". No in-between. Also, you memorized his last name.
Rook: You kinda freaky and into yanderes. I'm into yanderes, but I hate this dude, so idk. I'd definitely say "I know what you are" to you, and you'd be thinking "She thinks I'm gay/bi/queer" and I'd be thinking "They're a serial killer".
Epel: You love the "Innocent girl who's a spawn of satan" and probably are one, yourself.
Idia: You "win" online arguments by doxing. That and your fav brother from Obey Me is Leviathan. Don't lie to me.
Ortho: You've always wanted a robotic younger brother!
Malleus: You're the majority. Congrats. (Also you have abandonment issues and ship MalYuu. Not that I can blame you, honestly).
Lilia: You say, "Ow, my hip hurts" then does the latest tik tok dance, no sweat.
Silver: You liked the mystery shrouding him. Plus, you love the found family trope.
Sebek: You see through his loud demeanor and really like his loyalty to his friends that aren't Malleus.
Yuu: You love yourself and I love you. <3
Grim: You're a snitch.
Sam: You are waiting for him to sing "Friends On The Other Side". You watched that one animatic by Laizyboy?? (Remind me the name)
Vargas: You actually thought eating raw eggs would make you strong. ... LOL. Jk. You ARE Vargas. I'm sorry, but how did he get THAT high in 2024 popularity polls?!?
Crewel: You have good taste. Might also be into getting praised.
Trien: VALID. YOU WANT A GRANDFATHER IN YOUR LIFE, RN.
Lucifer (^'s cat): Hello..............IDIA SHROUD.
Crowley: You are someone who wishes they could escape from their responsibilities as much as him. "He's a deadbeat, but he's a funny one."
Chenya: You like characters that are on crack.
Rielle: I...-- Is that even a character, dude?
Neige: You're the minority. Congrats. (Also, you are so confused abt the hate Neige receives)
Rollo: CONTRARY TO POPULAR BELIEF, you aren't strictly religious. You also hate the double standards he's shown. And you think he looks actually kinda cute.
Fellow: You love seeing NRC boys get reckted.
Gidel: You think he's the cutest character in Disney. No one can/wants to change your mind.
Skully: You convinced him to skip the mandatory, "Twisted Wonderland is NOT an otome game".
Najma: You love fem!Jamil. Plus, you are the younger sibling that is secretly a little demon. As an older sibling, I'm sorry, but I will expose you at the slightest chance.
Dilia (Deuce's Mom): You're one of those people that Captain Man from Henry Danger was inspired from.
Marja (Epel’s granmama. Thx, https://www.tumblr.com/gremlinvapor): As a Marja lover, you love your grandmother and love hearing stories about her! And your grandma is low key a badass.
SCARABIA STUDENT B: W...who... who are you? Waiting until the ending for this guy. ... Idek what to say, honestly...
Mickey Mouse (Thx, https://www.tumblr.com/gremlinvapor): I’m the Donald to your Mickey. And you are probably so popular. Oh, you are also a cheap stake who fakes to like change, but actually despises it. You only like twst to be ‘woke’, but you don’t even like the characters or talk abt them.
(THIS WAS A JOKE. IF YOU ACTUALLY RELATE TO THESE RANDOM THOUGHTS I TYPED, THEN WOW I AM SHOCKED. Seriously, Idc who's your favorite, and I was not trying to discriminate or anything.
I tried to include all characters I could think of atm, but you are free to request more and I'll shove them in! These aren't even my opinions, I'm just tryna be entertaining.
If you'd like, guess my favorite(s)!
If I misspelt some characters names, I'm sorry and please politely correct me, thank you.)
#winterrants#twst#Twisted wonderland#Night Raven College#Royal Sword College#disney twst#twst ruggie bucchi#twst leech twins#twst leona kingscholar#twst idia shroud#twst yuu#twst wonderland#twst grim#twst riddle rosehearts#twst trey clover#twst cater diamond#twst vil schoenheit#twst rook hunt#twst epel felmier#twst malleus draconia#twst jamil viper#twst najma viper#twst kalim al-asim#twst lilia vanrouge#twst silver#twst sebek zigvolt#twst ace trappola#twst neige le blanche#twst rollo flamme#twst chenya
35 notes
·
View notes
Text
Welcome to another round of W2 Tells You What You Should See, where W2 (me) tries to sell you (you) on something you should be watching. Today's choice: 彩香ちゃんは弘子先輩に恋してる / Ayaka-chan wa Hiroko-senpai ni Koishiteru / Ayaka is in Love with Hiroko!
Ayaka is in Love with Hiroko! is a 2024 eight-episode Japanese comedy of errors about what happens when two adorable lesbians continually get in the way of their own relationship.
I think the poster gives a somewhat wrong impression: Hiroko (in black) is not a straight girl horrified that she is being hugged by a lesbian; she is a lesbian horrified that she is being hugged by her crush, whom she perceives to be an oblivious straight girl. But as the title of the show would suggest, Ayaka (in pink) is very much not a straight girl, and is instead a determined young woman with sapphic designs on the hot older woman at her job.
And they are both so, so stupid about it.
The whole wacky, wonderful series will take up a mere three hours and twelve minutes of your life, so here, as was the case with Otoko Meshi, is a correspondingly quick list of five reasons to watch it.
1. Clueless Lesbian 4 Clueless Lesbian
Have you ever seen someone have a crush and proceed to be normal about it? Well, you won't find that here. Ayaka is going to con this beautiful, competent woman into topping her if she has to kill everyone in this office to do it.
Hiroko refuses to believe that Ayaka might actually mean what she's saying, choosing instead to believe that Ayaka's actions are pure platonic displays of admiration, even when Ayaka outright says what she's after. Meanwhile, Ayaka simply cannot imagine why her very targeted overtures are always being rebuffed, interpreting Hiroko's continued resistance as a sign that Ayaka is simply not doing a good enough job of seducing her. She's got to up her game, dammit!
If you like the type of business where it takes multiple dates for two women to figure out they are in fact girlfriends, this is for you. Every oblivious lesbian trope in the book is on display here. It's a war of attrition between a woman who feels obligated to say no because she doesn't believe the person asking understands what she's asking for, and a woman who won't take "no" for an answer because she's certain that as soon as she figures out how to ask the question correctly, the answer will be "yes."
And will it be? Well, of course it will, because you know how this genre works. But not before some adorable wlw wackiness ensues!
2. Harold, they're (actually) lesbians
Often in both BL and GL properties, characters are presented as mostly straight with only plot-related same-sex leanings, usually having moments of going, I can't believe I'm falling for a wo|man!
The main lady-loving characters in this show have no trouble believing they're falling for women, because one's been out to herself as a lesbian since she was in middle school, one's just coming to terms with her desire for women but has acknowledged that it probably indicates she's a lesbian, and one honestly just never stopped to consider that being a woman desperately in love with another woman is pretty gosh darn lesbian behavior.
And I like that, you know? As much as I love a good Gay For You plot, I appreciate one that acknowledges that there's a whole very real community out there of people who feel the same way! You are not the only girl in the world who wants to kiss other girls! Lesbians have their own networks, hangouts, stereotypes, relationships, and even aesthetics that are distinctly lesbian. You can find them in real life, and I like it when you can find them in fiction too.
These aren't just straight relationships with incidentally matching genitals. There aren't even any strict butch/femme dynamics or demands that lesbianism equal gender-nonconformity. Sure, Hiroko is slightly more toward the masculine side of the gender slider than most of the other women in the show, but she's definitely not outright masc. While she's real into Ayaka's girly looks, as we see from flashbacks, Hiroko's not what you'd call picky about the gender presentation of her female partners.
They even go to a lesbian bar! The world's tiniest, most brightly lit lesbian bar! A magical place where you can always meet a beautiful red-clad femme, a cute little tomboy, and...
3. That hot bartender
It's like a good fairy granted a lion one wish, and the lion said it wanted to be turned into a beautiful Japanese lesbian, and the good fairy was like, wow, that's such a good wish, I'm going to make sure it turns out really great for you.
We are all the big-titty lesbian in red here.
4. Ayaka's outfits!
A major conceit of the show is that Ayaka, in response to her crush on Hiroko, has given herself a complete makeover, choosing outfits and hairstyles that (accurately) reflect Hiroko's tastes.
Even if you don't like her outfits -- and let's be real, some of them are a bit much for me -- they're still very cute and a lot of fun to see worn.
I do want to note that this isn't just a story about Girl Changes Entire Personality For Boy Girl She Likes. Ayaka's pre-transformation self is severe and almost robotic, and ... well, it doesn't seem to make her particularly happy to be like that. It seems less like her older persona is her "real" personality, and more like it's one that she'd just settled on because she'd been told it's what being an adult means.
There, that's what she used to dress like.
When she decides to change her style, she initially steers way too hard in the other direction, to the point where it feels like she went home and binge-watched fifty romcoms to learn how to be a person. (I'm just saying, if you wanted, you could choose to read Ayaka as an interesting flavor of autistic.) Over the course of the show, though, she gently settles into her new mode, which winds up suiting her so much better! So it's less about the nerdy girl having to leave her nerdy self behind to earn the attention of her crush, and more about how having a crush gives a girl the incentive to stop dressing the same way her parents dressed her in the second grade.
Also very cute: Some elements of her wardrobe get reused! She doesn't just magically wear several whole new things every episode! We see her apartment, and it's not large. She doesn't have room for a million different complete outfits, so she has to mix and match.
So yeah, if you, like Hiroko, like to see a cute girl wearing cute things, this show has just what the lesbian doctor ordered. (It's me, I'm the lesbian doctor.) (No, seriously, I am.)
5. A weirdly thoughtful take on the complexities of queer workplace relationships!
The show knows it can't keep up the absolute lesbian obliviousness the whole time, so feelings start to become clear about halfway through -- at which point the conflict that fuels the drama stops being about mistakenly thinking people are straight, and becomes more about why a lesbian office romance might not be the smartest career move for either of them.
After all, by the time you're in your mid-thirties and you've been working in the same place for over a decade, you're pretty well-established in your position -- but not so much that your job is completely safe from gossip or disapproving looks from your higher-ups. Meanwhile, when you're in your early twenties and just getting started, it won't do you any good to have everyone suspecting any future success is just a result of your sleeping with the (girl)boss.
So the goofy lesbian misunderstandings are fun and funny, but their worries about how dating will affect their jobs are real.
You find out eventually why Hiroko is particularly touchy about workplace relationships, and it's a very good reason! But at the same time the show explains this very good reason, it also points out that Japanese culture is slowly becoming more accepting of out gay people. Ten years can make a pretty big difference! Older generations might still be regressive about open queerness, but there's growing support from the youth.
Like these supportive coworkers! Aren't they precious?
I will admit, I am not the biggest fan of boss/underling romance dynamics. However, that never bothered me in this series, because Hiroko never feels quite like Ayaka's boss. She's Ayaka's sempai, sure, but she feels more like a senior colleague than an actual supervisor -- and Ayaka is 100% the one pursuing her, not the other way around. Still, if the idea of any hierarchy-crossing workplace relationship is an absolute dealbreaker for you ... well, you probably stopped reading this rec several paragraphs ago, so I'm not going to worry about it!
Anyway, don't get me wrong and assume this is something deep and serious about how perceptions of queerness can hinder professional success, because it's not. It's a goofy little comedy with cute outfits and dumb lesbians. But it's also a goofy little comedy that also occasionally makes some smart observations, and I like that about it.
bonus: Of course there's an adorable manga!
And you can read it here! It's a bit wackier and it makes some choices that wouldn't have worked in a live-action drama, but they're quite entertaining on the page. Here's the MangaDex summary:
Soft and bubbly office lady Ayaka is madly in love with her senior at work, Hiroko! Two lovestruck coworkers who both think the other is straight totally crush on each other… popular Twitter artist Sal Jiang’s latest office rom-com!
If anything, it handles Ayaka's transformation better than the show does, because it makes clearer that even after the makeover, she's still as intense and tough to crack as she was before -- around everyone but Hiroko. It even says in so many words that sometimes Ayaka's smiling demeanor is just masking.
The manga also knows a lot better what their job actually is, while the drama is more along the lines of, we work in an office! we do events! we have meetings! we create things for clients! It's basically the same Generic Company, LLC that every character in a modern AU fanfic does endless paperwork at.
Beside that, the series is a pretty darn faithful adaptation of the manga! Three volumes and eight episodes seem to be enough to carry about the same amount of story.
Want to watch the cute lesbians?
Sure you do! And the most reliable place to get them appears to be GagaOOLala, though I've found the whole series uploaded by various people on Dailymotion (here's episode 1 from one account, though you can find others).
It's a laugh-out-loud romp smart enough to know to get in there, tell a cute little bite of a story, and get out before the joke gets old. If you believe in the truth and goodness of lesbian love, treat yourself with this cheerful little romance that's only a slight exaggeration of how oblivious real-life lesbians can be.
Attagirl.
#ayaka is in love with hiroko#ayaka chan wa hiroko senpai ni koishiteru#彩香ちゃんは弘子先輩に恋してる#rec post#i made this#has op figured out what a lesbian is yet?#no but that's not stopping her from being one
30 notes
·
View notes
Text
March, 2023 Interview with Twisted Wonderland Creator Toboso Yana
This interview can be viewed in its original form in the App store.
*Disclaimer: This is a fan translation and is not endorsed by anyone associated with Twst. Speaking on Yana's behalf makes me very nervous so I am very careful (and hire a professional proofreader for projects like this), but results may vary! Thank you for your understanding!
The Passion of Toboso Yana, the Creator of the Game’s Concept and Characters
Where did the inspiration for the world and characters of "Disney's Twisted Wonderland" come from?
The person who painstakingly took care of every creative element and holds the key to the entire project is well-known manga artist Toboso Yana.
“I love constraints and aiming to do the best I possibly can when surrounded by hurdles.”
- Toboso Yana (concept and scenario creator, character designer)
“I have a manga series—Black Butler—that is still ongoing, so I had been turning down offers for long-term projects. But then I heard about this, and I love Disney’s works and their characters, so I said I’d do it without a moment’s hesitation. Before I even saw it my editor told me that I would be taking this one on for sure, like a line straight out of a western TV show, and he was absolutely right.
At that time, however, the only thing that had been decided was that it would be a game themed around Disney villains. We started working with Aniplex without knowing what it was we were actually going to make.
Initially we thought ‘Well, the first thing that comes to mind when you hear Disney is Hollywood,’ so our initial proposal was that the characters were young actors performing the different Disney IPs in a musical theater format. That was rejected.
Disney has a lot of rules to ensure that their works are accessible to everyone regardless of age or gender, and a lot of our other proposals after the ‘training up actors for the theater’ idea were also turned down.
After that we came up with the idea of setting the game in a school, as a genre that is gaining recognition both in Japan and abroad.”
It took Toboso Yana about six months to come up with the idea that eventually became what the game is today. As she began creating stories and illustrating different elements, the world of “Twisted Wonderland” began to take shape.
“Working on my manga I would often submit different ideas over and over again until I received an OK, and then I would work closely with my editor to brush up on what had been approved. I think those experiences really came in handy.
Personally I love constraints and aiming to do the best I possibly can when surrounded by all the hurdles and decisions that come with game production. In the pre-development stages we were all communicating weekly with one another as I drew ideas for the rhythmic games, user interfaces and battle scenes. I think a big part of the fact that we were able to release Twst at all was that we were able to break through the parts of the game that we just couldn’t imagine or verbalize using the power of illustration."
The Message Entrusted to the Villains
In the main story you get to know seven dormitories and their unique students. You learn about the different sides to each of these characters, and, over time, the weaknesses and problems of these spiteful students who all seem to hate each other.
The depth of the storylines and character development also required a lot of effort from Toboso Yana.
“The story and the characters were created almost simultaneously. The story itself is an homage to the fates suffered by the different Disney villains, but when fitting the characters into the story, they shouldn’t be on a radically more developed stage than the story or vice versa.
The full main plot that I was to share with Disney seemed linear and uninteresting, so I submitted character details and sub-plots at the same time.
I received very thorough checks and made corrections to what was returned to me to be resubmitted in a process that took about a year before I was really able to start writing the scenario for the game in earnest.
And since Disney’s works are universal stories, villain underlings are often a bit comical and subservient to their villain…so there was some difficulty coming up with multiple, individual characters based on them.
For example, coming up with four different students based on the card soldiers from ‘Alice in Wonderland’, and creating a character based entirely on the poison apple from ‘Snow White’ was not easy.
Basically I would put myself in the position of a card soldier and think about how the poison apple must have felt, then I wrote that down and built upon it.
There is no way that apple wanted to become poisonous; it was forced into those circumstances against its will by the Queen just because it was the most appetizing option. Maybe that is what its thoughts would have been? etc.
While working out each character’s personality we created a huge character guide before the game was even released. Since we only had one or two lines for the voice actors to record in the beginning we had them read that character guide, and there were a few times that they showed genuine surprise at the sheer amount of information that was available for them to work with.”
And what’s beyond this story of villains facing their own weakness and frustrations that Toboso Yana has created? Therein lies a positive message that she hopes will reach the game’s users.
“Happy endings in Disney works come from righteous actions and love, but I believe that the villains are characters who do not get saved during the story. That is why, through this game, I want to portray the message that even if you get beat up all the way to a bad ending, you can grow from it and live your life without feeling discouraged.
Acting lame, obstinate, without hesitation, being open and honest—it’s not as bad as it sounds.
I would like to paint a positive picture of living honestly with yourself and not worrying about others.
In today’s society there are so many people who live in fear of failure and are always walking on eggshells, but nobody’s flawless. It is exhausting to try to live your life so that no one will hate you.”
An original culture woven into costume
One of the elements of Twisted Wonderland that has had the most heart poured into it is the costume design.
Toboso Yana explains the struggles behind creating entirely unique designs meant to reinterpret the worlds of the movies upon which the seven dormitories were based.
“I started the design process from the dorm uniforms based on the original works and their worlds.
I wanted the costumes to be modern while also portraying the worldview of each dorm within this school where different countries, cultures and time periods all exist simultaneously.
I also had to be constantly aware of whether some things were too close to existing cultures or fashion brands. For every look that actually made it into the final game, I created almost three times as many different designs for everything.
For example, for the designs for the Pomefiore dorm uniform, the more elements that were added, the wider the disconnect from the original, classic animation. It was very difficult, but eventually I settled upon using the silhouette as a starting point and reconstructing it from there, rather than focusing on individual elements. By incorporating what Japanese people consider to be classical (kimono), I was able to come up with a design reminiscent of the simple but elegant impression of the original ‘Snow White.’
For Diasomnia’s dorm uniform, I wanted to incorporate the relationship between Maleficent and her black-armored minion goons into the design. For that I chose leather as something that is both classical and rigid. I also incorporated harnesses, which were trendy in the world of high fashion at the time that I was making these designs.
While keeping the high fashion of the real world in mind, I also placed a lot of importance on expressing the unique culture of Twisted Wonderland itself through the clothing that appears in various events. For example the clothes in the ‘Harveston’s Kelkkalot’ and ‘Tamashina-Mina’ events aren’t reinterpretations of existing costumes. The starting point was designing a possible clothing history based on the daylight hours and the climate of those areas.
A region that is often deep in snow with short daylight hours is likely to develop a culture of embroidery, as people would spend long hours indoors. In hot climates, people might dye breathable materials such as cotton and linen, and maybe end up with something like this or that, etc. That was the thought process. That is how I design costumes based on the different textile histories and cultures of Twisted Wonderland.
The costumes for some of the events took almost two years to complete, including constant checks and revisions. There are often times when people will spend actual money in order to acquire these costumes, so I don’t want the quality to be anything less than one might expect to find at a fashionable store.
A member of staff at my own studio, D-6th, holds professional certifications in Western-style sewing and pattern making, so everything from the backs of the costumes to how they would be worn has been designed so that they could actually be functional. Since it is a world of magic, however, fantastical and dreamlike designs are just as important as realistic ones, so sometimes we decided, ’This part would look too awkward if it were sewn on, so let’s pretend it has been attached by magic.’"
The Epic Story of Twisted Wonderland
Since its launch in 2020, the world of Twisted Wonderland that you, the main character, have wandered into, has been developing spectacularly along the main story by Toboso Yana. Here, she explains the passion that comes from the creative development process:
“We have been able to achieve some degree of success through the combination of myself (who had only ever drawn manga), Aniplex (who were unaccustomed to creating games targeted at a female audience) and F4samurai (who handled the development and management on-site but had never attempted this genre before).
I think one of the reasons for this is how close all three of us were able to work with one another. I enjoy every meeting that we have. Despite having no idea how game development works I am always coming up with these ideas, and they are always so accommodating and are never caught off guard. It feels like we have always been working by trial and error together.
The text of the first book is 35,000 Japanese characters long but book 6 has over 250,000. Up until about book 3 users are still getting to know the characters, so we prioritized helping people come to understand the world of Twst and keeping things compact. After the game was released, however, it felt like people were reading much more deeply into the story than we had anticipated. So now I include much more information than was provided during those setup chapters.
Going forward things are going to be on a much larger scale, incorporating not only the vertical and horizontal axes of the story but also expanding upon elements such as a present, past and future.
Look forward to Book 7 (currently on chapter 2)!
What I thought of while writing the story is that villains can become extremely strong if they can keep their mindset flexible while developing mutual understanding without compromising their own identities.
The core of this game consists of becoming stronger while reaching an understanding with the strengths, weaknesses and points of view of those who are different from you.
I think that this might be similar to the stance that we all share as we create it.
I think that I have become tougher myself since I first got involved with the development of Twst. I am a manga artist, and this is my first attempt at creating a game. I was surprised, at first, by how many situations there were where my skills were completely useless: meeting the different team members for the first time, being so unfamiliar with the culture of the gaming industry and the strictness of being judged as part of a global work instead of as an exclusively Japanese form of entertainment.
As a result I have reached the point where I am able to adapt my approach to different challenges when my first attempts fail, rather than simply fight them.
Since the characters in the story are villains they do not admit defeat, but they will admit when their opponent does well. Even if they don’t like each other, they will recognize each other’s abilities.
We will continue to develop this game that emphasizes the spirit of villains that cannot be discouraged, and we hope that our users will continue to enjoy it."
384 notes
·
View notes
Text
OKAY! It’s time for the Chimera Baby Lore Post!!
🌼 How did you come up with the OC's name?
In both a meta and non-meta sense, Chimera Baby’s name is probably the most notable part about them. The name Chimera Baby is a reference to m-flo and LiSA’s Tripod Baby, ft in the game Shadow the Hedgehog. For over 6 months that was her official non-official name, as I couldn’t decide on a name for her. I received over 15 name suggestions, but in July I ran a poll at which point she was dubbed Mira!
As it turns out, Mira happens to be the name of a binary star system. Two stars in a dance doomed to end in supernova—rather fitting for a chimera character, wouldn’t you say? I like to imagine Shadow was the one to name Mira something meaningful and space-themed like that, meanwhile Sonic named the other child something totally arbitrary (“His name is Mochi because he's white lol”)
On that note, I’ve also decided Sonic calls Mira “Chili” exclusively, because its silly and he would. So Mira, Chimera Baby, CB, and Chili are all names she goes by!
🌸 How old are they? (Or approximate age range)
I like to depict them anywhere from baby to teenager, but in their most recent incarnation I’d say they’re somewhere between 15-17
💖 Do they have any love interest(s)?
At the moment no. She’s generally too aloof and off putting for anyone to approach her with romantic intent, but maybe in the future….
🍓What is their favorite food?
Strawberries and Triangle Chao Fruit
⭐️ What do they do for a living?
💥 Do they have any hobbies?
Besides combat training, CB enjoys the occasional outdoor activity. Sometimes her friends goad her into a game of soccer (which she is an absolute beast at), but she generally prefers solo sports such as archery, rock climbing, or hiking. Sometimes her brother convinces her to fish with him, but she finds it pretty boring (but would never turn him down)
💃 What do they do best?
Mira excels at hand-to-hand combat. As the reigning champion of Chao Karate, Mira takes their martial arts training very seriously. They also possess exemplary control over chaos energy, and incorporates this into their technique. While they may not be as fast as their fathers, they make up for it with not just raw power, but an extremely disciplined technique.
Her skills also happen to make her an amazing breakdancer, but she’ll break your face if you ask her to demonstrate.
☀️ What is one of your OC's best memories?
A tie between making her baby brother laugh for the first time and the time she drew first blood for the first time in a fight with Shadow
🌧️ What is one of your OC's worst memories?
The aftermath of almost drowning as a child after she saved a chao friend.
✍️ Is their current design the first one?
For the most part—I did redesign their shoes because originally they were rocking some McDonalds drip.
💡What originally inspired the OC?
This post i made ^^
Basically its a mix of me poking fun at the phenomena of Sonadow fan-children all looking kinda similar, and this plush reminding me of actual chimerism in animals and wanting to create a character with that characteristic! Over the months my ironic love for her has grown into genuine fondness—so while she remains primarily as a parody, she’s also a character I’m having fun exploring concepts with <3 Much like both Shadow and Sonic the Hedgehog, you can take her as seriously or not seriously as you wish!
👾 What genre do they belong in?
PS1-era graphics Jet Set Radio game
🏳️🌈 What is your OC's gender identity and sexuality?
Non-binary and trans (you decide what direction). And she’s bisexual bc i love bisexuals <3
🍃How many sibling does your OC have?
One little brother Mochi—he is a perfect angel who is also her closest friend. She adores him, but you wouldn’t know from seeing them interact.
⚠️ What is the OC's relationship w/their parents like?
So I mentioned that Mira was reared in a chao garden, where her dads basically only visited once every couple days if not longer (Sonic and Shadow are not very attentive parents, go figure). However, this was honestly a perfectly fine arrangement as I headcanon mobian children don’t need the same level of parental contact as human children (Hell, Cream is kind of an outlier FOR having a present parental figure in her life).
That being said, I imagine Shadow spent more time with her when she was really young before stepping away, which made her really latch onto Shadow more than Sonic during that time. Especially seeing as Sonic is the most laissez-faire parent ever but simultaneously was the type to abandon her on a floating platform in midair with a trail of badniks so she can learn how to homing attack.
Much like her father before her, her latent Black Arms genes have caused her to develop a burning desire to destroy Shadow—a fact that Shadow seems strangely indifferent about. While this fact has pretty much wrecked their previous relationship, there are circumstances where Mira will put aside her goal and work with Shadow against a common enemy or towards a common objective (of course, this doesn’t stop her from trying to stab him in the back during these operations).
Her relationship with Sonic has remained mostly the same, with Sonic treating her much more like a friend or little sister than a daughter. They have lunch together at least once a month, and usually she’ll go to him for advice on any social interaction matter—conversations that have become much more frequent now that she’s begun to make friends.
💗 What do you like most about the OC?
I think I popped off with her design—chimerism is such an interesting concept and I loved balancing her two sets of genes without making it seem too busy. I also love her dynamic of trying to kill Shadow and how you would think her growing up in chao garden basically alone would have contributed to that, but that's not the case at all she’s just like that <3
‼️ Who is your OC's arch-nemesis or rival?
Shadow the Hedgehog is her self-proclaimed nemesis, but she makes a fair share of enemies and rivals wherever she goes due to her punch-first-ask-questions-later attitude. One notable rival is another OC of mine named Sauvik the Badger—another cold and brooding anti-hero much like her. Sauvik and Mochi are something of a team, but being a protective big sister she wants him to stay away from her brother. This generally leads to a fight that Mochi is inevitably forced to break up.
⏰ How long have you had the OC?
She was created in January of 2023!
—
That’s all! Feel free to ask any other questions and remember to vote for her here!
@sonic-oc-showdown
99 notes
·
View notes
Note
Intended for Defend your Blorbo. However, it might fit Fandoms vs Illiteracy too. Do with it what you want, but I have questions for the One Piece. Fandom.
Emporio Ivankov and Bon Clay seem to be celebrated as excellent examples of queer representation in anime. However, at least to me, they both seem like horrible caricatures. Please tell me I'm wrong, and this is just One Piece's unusual art style playing tricks on me. Because One Piece has had so many Characters in the Canon Pride polls, and they all look like caricatures in some way. Now I know it's a Shonen anime that's been on for a long time, so the bar isn't necessarily high for good lgbtq representation, especially when compared to others in the same genre from the same time period. But does One Piece have good lgbtq+ representation and characters, not just queerbaiting like actual canon characters? I specifically named Emporio Ivankov and Bon Clay because they look the worst to me based on character design.
Defend Your Blurbo #18
Please remember this post is about curiosity and genuine fandom discourse. Be kind with your answers because this is not a debate essay, this is a discussion between fans.
Okay, these two characters are going to require some background information to help explain them. Just based on your question, so everyone is on the same page before we start defending blorbos
Here are photos of both male and female versions of Emporio Ivankov since they switch between them. But for more info, Emporio Ivankov ate The Horu Horu no Mi, a Paramecia-type Devil Fruit that grants the user the ability to create a variety of special hormones that can alter the recipient's body in any way the user desires, making the user a Hormone Controlling Human. So they can change their gender and anyone's gender at will. They are a founding member of the Revolutionary Army. Plus, they are also the Queen of an island of canon genderqueer people.
Plus, their design is based on the iconic Tim Curry character Dr. Frank-N-Furter from The Rocky Horror Picture Show
This is Bentham, aka Bon Clay. He ate The Mane Mane no Mi, a Paramecia-type Devil Fruit that allows the user to turn themselves into a physical double of anyone they touch, making the user an Imitating Human. So basically, they're a shapeshifter with some limitations. He did start out as a villain, but now he's the queen of the Queer Paradise "Newkama Land" in Impel Down that the prisoners made to hide from the guards. It was initially created and ruled over by Emporio Ivankov until they escaped and returned to their home island.
I know that was a lot of background information, but I thought it was necessary based on the question. Now, any other defense of the characters and other lgbtq+ One Piece characters I will leave to the rest of the One Piece Fandom. So, One Piece fandom, Defend Your Blorbo
41 notes
·
View notes
Text
Something I noticed as a young adult and budding trans woman are that games with character customization, or at least character building in some way, are very overwhelmingly two different options: men only, or men and women only. Very few of these games were women only, and I kind of jokingly refer to them as "games that would have cracked my egg".
Now I want to preface this with two things: one, this absolutely could be a matter of the genres I was in; and two that not every game that has male AND female options is doing so in a way that is lazy and there are several which make the gender choice impactful in meaningful ways. I want to refute these to a point because I know they're going to be brought up.
First, I mean as a kid I typically played RPGs. I wasn't the type of person who absolutely was only in the "macho" genres that were out there, and I mean I played a shit ton of Final Fantasy 6 and 13. RPGs with female protagonists are very real (and was a big reason why FF13 failed with the Youtube reviewer crowd), but there are basically none with a customizable female only protagonist. In addition, even despite this, why the fuck does genre matter? If your video game genre makes sense for a customizable character, it can make sense to have a female only game in that genre!
Second, this isn't necessarily a point about whether customizable female characters exist in the space at all, but this is a point much rather about how male protagonists are considered the default, and a male protagonist default usually informs A LOT about the game design and the world built around that character. In addition, for every game that gets this right, there are usually five more that don't, and the female character is treated functionally identically to the male character except they have to Ctrl+F all the times they use "he" in the game's script. This is why you get games that are aggressively heterosexual but because they did relatively zero work integrating a female protagonist, they accidentally give off big lesbian vibes. It's the same principle for why the representation for your game shouldn't only be paper-thin bisexuality.
Games with female main protagonists are often notably less common than ones with male main protagonists, and many times, this is buffered a bit by the addition of an ensemble cast. What makes FF6 and FF13 notable amongst their peers, including games like FF16 which have "female protagonists", is that the strongest female protagonists often form the narrative core of the story. FF6 has a large ensemble cast, but it is the struggles and efforts of Terra and Celes that drive things forwards, and to go into how Lightning, Fang, and Vanille form the narrative and emotional core of FF13 is a subject to an entirely different post. But like they still exist.
So many games have self-insert male characters compared to female ones. I'm genuinely surprised when I find a game with a character creator that only has a female protagonist. It is something that says a lot on the general sexism and misogyny in gaming spaces, how the male video game player is still considered the defacto default audience, and how worlds often aren't considered through the lens of female characters, or even just the perspective of a female player.
But on a more personal note, it's just...sad. Genuinely. I probably would have realized I was trans a few years earlier than I did had there been games like that out there and more in the public consciousness. So many games provided a cover in having a male option (and especially since so many of these games are aggressively heterosexual lol, looking at you Mass Effect) that I never needed to confront my feelings. It makes me feel bad than even to this day an entire audience of players aren't really considered as important.
Why can't we have games for us, you know?
23 notes
·
View notes
Text
First off, I wanna say that I mean no disrespect to the artists who worked on Hazbin Hotel. It’s just that I’ve been seeing people make redesigns of Hazbin characters, and though I don’t usually participate in stuff like this (it seems fun, and you are all incredibly talented. I just feel kinda bad tinkering with someone else’s work like this), the show made me frustrated, and frustrated induced brain-vomit started sloshing around in my skull so noisily that it’s been keeping me up. And, well, I had to get it out somehow.
So…here ya go, I guess. It’s nothing crazy or new. It’s just a few disgustingly rough ideas for this very specific version of Charlie that I kept seeing in my head. They’re far from polished or anything, and they’re definitely missing some key details because I’ve been hyper-fixating on trying to get the face right lol. I might make a full body illustration later, but I have commitment issues so who knows how far this’ll go. That is to say, don’t expect any more of this or the other characters unless 1) my brain decides to torment me with more literal demons or 2) I, by some miracle, become a more productive person. Plus, Tumblr’s a new thing for me, and I don’t know what I’m doing with this yet other than posting art and then disappearing for years. Seriously, you have no idea. It’s a wonder that I posted for a second time.
Anyway, the direction of this design is pretty obvious. I went with the lamb/goat motif because I liked the idea of inverted/parallel symbolism. I was toying with a “wolf in sheep’s clothing” concept where they appear to be a lamb in this form but actually shift into a more wolf-like dragon sorta thing when prompted. Their wardrobe is supposed to be an extension of the innocent lamb deception as the ruffles and looseness are meant to be kinda reminiscent of fluff while communicating a sense of privilege (a white untainted by the grit of Hell… something that probably wouldn’t last long). I was also inspired by white goth and catholic goth aesthetics (I blame Ethel Cain) as well as those insanely beautiful ball-jointed dolls. I don’t know if I captured that well (to be honest, the more I look at those digital renditions, the more I hate them). I considered adding a pair of spectacles coz I thought it was cute lol, and because I thought it could be a way for them to try and seem more human.
If I were doing a rewrite (which I have ideas for, but I should probably focus on my actual original characters instead) then:
1. They would be agender and androgynous (I’d go the Good Omens route and make most angels/non-human entities largely genderless as gender is a human construction, one that most angels wouldn’t really concern themselves with)
2. They would be kinda elitist and naive but still sweet
3. Their intentions would not be entirely insincere, but they would not be acting without selfish goals
4. They would be an eldritch abomination
5. There would be possible exploration of their role as an antichrist as well as basically being a tool of war for their papa’s self-gratification
6. Their pops would suck
7. More horror
8. Like, it wouldn’t not be funny…but horror’s my genre so….
9. They would not suck at fighting, but death is traumatizing and so is being the cause of it (squeamish)
10. That being said, could make friends with Death??
And that’s all I feel like writing. Hopefully I update this lol
52 notes
·
View notes
Note
Hey, how are you doing? Firstly, i'll understand if you choose not to answer this ask since the subject is controversial and kinda heavy
We currently have at least two pedos in the story, like, actual pedos (the guy obsessed with Liliana and the creepy butler that i forgot the name) and then tappei's writing in some things is just... weird?
I get that subaru and beatrice are supposed to have a sibling relationship, but it just weirds me out
And he keeps adding loli characters with questionable designs too
What is your opinion on this? Its something i manage to ignore, but it still weird me out a little
hi anon!! :o thanks for asking how im doing pfft im doing pretty well - though i am a college student and its This Time of Year (end of semester) so im hanging in here lmao 👍
also ok as for the topic at hand!! yeah no i 100% hate it. ive been thinking about rezeros flaws lately because the further you get into watching/reading rezero the Clearer it gets. its mostly fine at say, arc 1, but by the time you get to arc 5 or arc 8 its like. What the hell. This again?? so yeah its 100% understandable to be weirded out and uncomfortable by it because tappeis writing is frankly Gross sometimes.
(okay also yes this ask has minor or major arc 5+ spoilers yes and also. You know. detailed discussion regarding rezero sexualizing children.)
yeah so tappei writes problematic things into rezero regarding both women and children especially, and while theres exceptions its like. very Prevalent in rezero. i talked about it a bit in my last ask if youd like to check that out!! but yeah like. i hate how children are treated in rezero. its very Problematic a lot of the time.
tappeis writing follows very similar patterns regarding treatment of children and women that you see in a Lot of other anime/manga/japanese media - and media in general, really, but im sure most anime watchers / manga readers will know what im talking about because its unfortunately That common. we're all seen this. like fan service shots, lolis and shotas, etc etc. but rezero is a little more insidious i think, just because tappei is capable of writing good characters regardless of age or gender. and theres Less of stuff like fan service - or at least rezero is a little less obvious about it or its just seen less in rezero, but thats also because media in general is so in your face about it and Unfortunately Common so rezero looks like a tiny bit of paradise in the middle of a barren desert.
i mean look at the amount of people who've thought rezero was a harem anime until they watched rezero - rezero seems like an outlier but thats only because its just a tiny bit less gratuitous and it still has a lot of good writing. and also because i am pretty sure the bar for media like this - especially media in rezeros genre (isekai) is Extremely Low. like depressingly low. and despite rezero being a deconstruction of isekai, rezero also contradicts its own damn messages sometimes about treating others like the People they are, respecting others Personhood, treating women well, etc. and its easy to see that the moment you look at some of otsuka's artwork and designs for rezero or if you look at all the rezero merch mainly based around the girls and Sexualizing the girls and its like. my god this is a little depressing to look at. rezero is just a tiny step in the right direction away from say, misogynist shounen/seinen media thats also weird about kids or something, but then rezero trips and falls on its own face after taking several right moves.
the problem is that these problematic aspects are still there, theyre still clear to see if youre paying attention, and often character arcs start well but then fall flat despite the good foundation. and then the problematic aspects hammer the already Poor/Inconsistent Writing into the ground which it makes it Even Worse.
like louis is a great character. shes fascinating, really. and then you hit arc 7 and she regresses immediately into the mind of a toddler so we only get to see her amnesiabaru/Suffering From Rbd arc in arc 6, her confrontation with subaru, and then BAM its arc 7 time and now she is an entirely different person????? i remember raging the further i got into arc 7/8 and realizing she hasnt gotten any development, she just changed instantly. it just feels lazy to me!! unless tappei proves me wrong and writes her developing but right now louis has spent two goddamn arcs being subaru and rems loli prop/daughter prop/a plot device to use in battle, basically. okay sorry i got passionate there but i SWEAR it gets on my nerves a bit. the louis/spica conflict now would feel so much more thrilling if she didnt have her weird half assed arc 7 development.
like if i was really in the fantasy world, of course i wouldnt vote to kill spica, shes innocent now. she doesnt know shit about her crimes, shes a whole other person now. she didnt do those things. she is an innocent child. i did a poll on this a while back actually haah and yeah a lot of rz tumblr, including myself, voted to let her live for this reason!! but also like. narratively speaking. i do not care about spica at all. shes a blank slate, shes just there to move the plot, she is taking up space in the plot right now and she does not need to be here forever. i 1000% want her dead hah. yeah shes this cute little kid now, but again, she got zero development. why should i care about her?? all the interesting things about her in arc 6, all the potential that couldve happened out of her gradually going from her arc 6 self to someone who genuinely cares about rem and subaru is gone. If we actually saw this change, personally id care more about spica and be invested in her character but as it stands im really Not. and i think if we saw her actually Develop a lot of us readers would be more invested to see this conflict out - not only because our Favs are fighting over it, but also because we’d actually care about spica. Like. im not sure how many people actually care about louis past arc 6, but yeah thats just my personal thoughts on it.
And also the Other big flaw with louis’s character is tappei once again being creepy regarding kids and. Okay im gonna show an excerpt from the arc 6 WN (iirc ch60 to be exact?) and yeah fair warning because it is once again sexualizing a child (louis). But also im putting it here in case anyone wants to see some vivid proof of rezero being weird about kids. Im not sure if this was cut from the LN version or not but the fact that it exists At All makes me want to put tappei on a watchlist.
And okay i know you might be thinking about how louis represents the sin of gluttony anyway and gluttony includes sexual or romantic desire too and how having louis, who looks like a child, say this makes it even more Offputting - like. Yeah. but is it Necessary? because making louis, WHO LOOKS LIKE A CHILD, say all this and then use descriptors like “expressed a bewitching smile unsuited to her age” - is this Actually necessary? You have to be careful writing this sort of thing, because a child/character who looks like a child saying things like this due to being, you know, Mentally Unwell, is different from Emphasizing What Theyre Saying By Sexualizing Them via the narration and descriptions. And why is the sexologist line there?? its just frankly uncomfortable, to an unnecessary extent, i think. I just dont think we need all this emphasis on louis’s body, louis’s apparent “arousal”, or how her smile is “unsuited to her age” (this is the narrative once again sexualizing a child), and plot-related sex/sexual content in rezero is kept to a minimum anyway so you could also literally just have louis be weird about “loving subaru” without the sexual aspect. Because she literally just said that she was aroused by him. she looks like shes twelve at most and then in the arc immediately after this one she regresses back to having the mentality of a toddler!!! and then shes subaru’s daughter there.
And again, i know that the whole point of this scene is to be off-putting and disturbing and wrong in all sorts of ways (and also subaru tries to kill louis a page later so like.) but i think if youre going to keep the appetite=sexual desire detail (which IS a good point about gluttonys nature, on its own), then this scene absolutely needed to be handled better than what we got when the character saying this is a child. you can write a child sexualizing herself because shes frankly Unwell or Doesnt Know Better, because this is fiction and you can write sensitive topics like this with proper care, but if you, the author, are sexualizing this child, then that is a Whole Other Thing.
or you can entirely dodge this whole debate over whether or not this is actually okay to write by making louis look older. but tappei went with this route once again in a sea of rezeros various child characters despite the fact that tappei then decides to link sexual desire to the sin of gluttony, which is a sin occupied in rezero by three children. I know ley has a very traumatic backstory, and the specific details are escaping me but iirc he was likely a slave or something along those lines, with implications that hes been abused by adults, so you could delicately handle what kind of abuse he Couldve unfortunately had to go through, and also of course roy and louis are clearly not okay in the head either, but. Once again. Children in rezero Not Being Sexualized in some way is a rarity. Unfortunately.
you see this pop up again and again and again. petra? Yeah iirc theres a side story where shes weird about subarus underwear. Correct me if im wrong on that but also i would not be surprised if that was a real side story. Unfortunately. Also theres Uncomfortable lines regarding petras chest.
according to rezero wiki, schult is… well iirc al makes creepy comments about schult being a shota (and of course this isnt really called out in canon), and theres also these two details about schult:
also regarding sin archbishops who look very young, capella represents lust and yet she also looks like a child. i know the point of her design is to make her a bit grotesque, but you can get that point across without making her look fifteen years old at most. this is the sin of lust too. and shes already called “Mama” in canon—she doesnt need to look that young!!**
also side note about pandora. she also looks like a child, which—its okay with her, except for the frankly lazy outfit design imo?? why is she wearing a bedsheet??**
** another edit: its easy to see capella and pandora as women also, but again, tappei and otsuka In General keep mixing up short/young women and Children and it should be easy to tell if pandora and capella are children or young women or not. but i dont feel that its clear enough given tappei and otsuka’s Track Record.
and typhons design with the see through skirt is so creepy and disturbing that im Really glad the anime fixes it most of the time. heres the fixed version:
but also the anime Really doesnt fix it as much as it probably should, because her dress is Still see-through in some shots. you can even see a bit in this shot—we dont need to see her lower body area like That!! this skirt doesnt need to be see-through!! and the bar was already in hell anyway because otsuka makes typhon’s skirt Really see-through.
theres also this photo of typhons design and its Way better without that see-through skirt.
granted, there is some good child character designs—felt’s arc 1 design frankly sucks though purely because of the way her outfit is handled. like its Really bad. it takes only like one look to see that. but her arc 5 design is a Huge Improvement:
characters like meili, schult, child subaru, etc have good designs too, but you know, this doesnt change the Creepiness regarding children, because this also applies to subaru and Some Lines about him in arc 8 iirc. if i find them again ill talk about it another time (or if someone else finds it feel free to add on to this post?) but yeah just. urgh.
regarding felt again, theres a scene in a felt camp side story where she wakes up naked in bed, post arc 1, after reinhard kidnaps her to his mansion. and yeah, the whole point of the scene is to show reinhard is kind of dense and bad at reading social cues because hes still trying to talk to her very civilly while shes covering herself with the bedsheets and she Literally just got kidnapped by him, but, say it with me, she doesnt need to be naked. she couldve woken up in bed in her usual clothes and the point still wouldve come across!! WHY is she naked??? shes fourteen.
and also like capella, liliana looks like a child. and of course theres kiritaka, as anon said, whos obsessed with liliana, and then theres clind, the creepy butler. and of course tappei has “deniability” because lilianas not Really a child (she STILL looks like one), and clinds not Really a pedophile, he just likes youthful souls!! (this is literally disgusting.) and clind may have interesting lore or whatever about how hes kind of involved with the sin archbishop of melancholy but i just dont give a shit about him when hes a pedophile that tappei keeps excusing.
also mimi? mimi is a Special Case.
the thing with mimi and her brothers is that its implied in the kararagi girl and cats eye side stories that kittypersons (??) are fully grown by age 1. theyre rescued from dying on the streets but they insist theyre “fully grown” (at age 2-3). they havent changed physically at all. and they dont change physically at all later, because now in the Present Day they all look Exactly the same as they did when they were 1, 2, 3 years old. did they grow mentally???? theyre like 14-15 in the main route. and then you look at aganau route from the lost in memories mobile game which takes place around twenty (??) years after arc 3, and mimi is a grown woman and she looks exactly the same as she did when she was 14 or 2 years old. and then this makes her romance with garfiel a little weird because hes a normal fourteen year old??? but mimis been fully grown all this time??? what??
this is mimi. yeah, she and her brothers look EXACTLY this age their WHOLE LIVES.
and meili? yeah shes definitely one of the better child characters, though she does have an Extremely Traumatic backstory and has had a habit of copying elsa. this on its own is fine and understandable. elsa was her only support and shes a child, of course shes gonna copy elsa. though iirc she also copies elsa’s “flirtatious” aspects, which is honestly also understandable given elsa is a Questionable Influence, but this detail about meili’s character gets worse when you think about it in the context of all the other child characters—
why is it that all the children tappei (and otsuka) keep sexualizing are in the same age range? theyre about 9 or 10 to 14. louis stops being sexualized when she reverts to being a toddler and becomes subarus daughter. felt stops being sexualized when she turns 15 in arc 5. emilia is the main love interest to subaru and shes apparently “mentally 14”?? and shes tappeis favorite character too? but also mimis case is so weird because shes been “fully grown” since the tender age of ONE YEARS OLD?? well also i sure hope im wrong on this point but given the amount of child characters that fall in this age range and also how Often theyre all sexualized and also the majority of them are Young Girls—yeah its. its not a great look.
(and again a side note about meili again—tappei uses similar descriptors that he used for louis: that its “inappropriate for her age” and that she’ll “attract many men in the future”. tappei stfu. please.)
subaru’s lolimancer title is kind of funny. maybe. until you remember rezero being creepy about kids. and also like—i dont like the idea of tying a word like “loli” to the literal main character of the story anyway skdnd. theres just Connotations to it.**
**EDIT: i was told that “loli” is apparently a fan translation thing, while in japanese its “little girl user”, but in an inoffensive way (like Jojo’s “stand user”). make of that what you will!! (not great that the fan translation makes rezeros already poor treatment of kids Even Worse.)
and also—was subaru, al, medium, etc turning into children really necessary?
like in subarus case, its so he can have more ego, more confidence, more recklessness while being nerfed a bit and being mistaken as the emperor’s son—but at the same time, this just feels like a watered down version of the amnesiabaru arc to me where he has more ego, more confidence, more recklessness, and hes nerfed, but then he learns to love himself more. it just feels too similar to the amnesiabaru arc imo. him turning into a child feels very unnecessary imo and it doesnt look great when you remember tappei and otsuka’s fixation on children. literally arc 8 would be exactly or almost exactly the same if subaru was back to his usual 18/19-year old self. but he has to keep being a kid right now because Plot, apparently. then again if anyone disagrees with me on this feel free to explain your stance!! but yeah as of rn i just want subaru to be back to his usual age.
also tappeis weird about young priscilla/prisca and lamia but i havent read the ex novels about them yet so i cannot go in depth 👍 but just know you get nice lovely lines (sarcasm) like “flirty way she caresses her own thighs”. great!!! thanks tappei for fanservicing underage teenage girls once again!!
and again, treatment of child characters / characters who look younger than they are in rezero—this is so so creepy also as someone who does in fact look younger than my age. and im also Very Short (4’11) too. so like. thanks tappei and otsuka!! i feel very comfortable right now 👍
and women are often infantilized in rezero which you can. Easily connect to the pedophilia, yeah. theres also age gap romances in general, and i mentioned emilia already (yeah. emisuba is an age gap romance.), but theres also ram and roswaal, frederica and clind, anastasia iirc gets described Weirdly sometimes because shes a short flat-chested woman, and recently theres been madeline and balleroy having a small moment (that feels. Romance coded. iirc.) in an arc 8 chapter.
they look like this by the way:
thanks tappei and otsuka once again for the creepy writing and designs that actively work against all the good parts of the damn story 👍
on a lighter note, i think beatrice in general + beatrice and subarus relationship is one of the better parts of rezero—iirc theres nothing creepy about it, and beatrice and subaru are very easy to read as a sister and brother relationship. theyve helped each other out in many ways, and theyve grown Very close by the time we see them in arc 5!! you could. Technically see their relationship as a father-daughter one too, but i dislike that take—not for bad reasons, but just because i feel like it doesnt fit them.
the thing with beatrice though is that shes simultaneously A Child but shes also like. 400 years old. so i do wish the narrative balanced that more post-arc 4–not in a creepy way of course. god no. but in the sense that shes mature in a lot of ways!! shes familiar with death and suffering!! shes intimately known Isolation!! that sort of thing. shes the one whos closest to subaru because of how he helped her in arc 4 (“choose me”), and also because she knows about his self-harm and heals his injuries. shes someone who can deeply understand subaru in a lot of ways in this sense, at least. the way they support each other feels more like a sibling bond to me and not a Parent-Child one just because youre not Really supposed to be leaning this much on your child for support. theres a power dynamic to a Parent-Child relationship, and beatrice and subaru are Equals.
plus echidna gaslight gatekeep girlbossed both of them, so theyre also siblings in that sense hah…
but yeah correct me if im wrong on that though regarding beatrice and subaru and im missing something?? but yeah as far as i remember and as far as i can tell, i think theyre actually one of the least creepy parts of rezero hah :,)
and then because this sort of thing is Unfortunately so common in media like rezero, we’re kind of conditioned to try and ignore it so we can keep reading or watching because its Everywhere. i still enjoy some of rezero, but its hard to ignore All Of This. and i think its important not to turn your brain off to it and recognize whats Wrong here, yeah. (unless it makes you so uncomfortable that you have to stop looking at rezero, which is very understandable.)
but yep. thats rezero for you.
#rezero#re:zero#ask#tw pedophila mention#tldr rezeros treatment of kids is Horrible and i hate it 😔#like so many of these characters would be so good without the problematic aspects!!#you can write sensitive topics like this but you cannot be Supporting them as you do that!!
73 notes
·
View notes
Note
Thoughts about Nickit and Thievul?
We've had a lot of assorted thief and thief-adjacent Pokemon, but I gotta say, this line's probably one of my favorites out of that "genre". I love Nickit's smug-ass expression, and there's just enough hinting at the thief thing between the "boots", "mask", and a tail that resembles a sack of stolen goods. The tail is also used for hiding its footprints, which I think is a great concept and a nice practical element of the design:
Beyond that, the black accents are nice and carried through the design well, as are the white marks around its face and chest. I honestly have no idea what those are for, but they look good and are distinct from its evo, so I'll let them pass.
Honestly, my only nitpick is that I'm not a big fan of the oversized head. It's just a stylistic thing, and many people probably wouldn't even notice it, but it always stands out to me when pre-evos in new gens have giants heads. Otherwise, though, this is solid.
And Thievul is just delightful. It keeps to the thief idea but fleshes it out a bit, gaining a gentlemen thief-like vibe and even getting a ridiculous little pencil 'stache to twirl. (Also, side note: mad respect for this line being 50/50 gender with all sexes having mustaches.)
Visually, the "mask" over the eyes is a nice extension of Nickit's markings, and I like how the chest fur forms something like an ascot (? that doesn't seem like the right word but I'm blanking on what would be) that fits perfectly for this kind of character.
My only issues are that the black splotch on the back feels kind of random in terms of shape. I think it's meant to resemble the "saddle" on the back of some red foxes, but it's not quite the right shape (should be wider at the back and more down the front of the leg).
Also, I think the tail is a bit of missed opportunity. It's just kind of there? It still kind of has the same thing going on as Nickit but it lost a lot of the bag shape, and there's no real sense of progression there like you'd expect. It feels like the two are backwards; Nicket should have the flatter tail and Thievul should have the bag tail. It could even have it slung over its shoulder or something.
Overall, a really good line. The concept is clear and fun and the designs are nice and simple, with the tails providing a nice practical element. Some of my favorite fox 'mons so far.
114 notes
·
View notes