Y'all already know how much I adore Merlin but y'all also know how much I hate the Merlin writers. Just simply because they could have done more to add to the plot and they just didn't,
I'm not even talking about Morgana not being corrupted or Arthur not dying (although I want to.) because it really was necessary to the plot, what I am talking about is the plot holes,
The thing that upset me most when watching merlin, the thing that made me stare confusingly at my shitty laptop screen over and over,
The extreme lack of blood.
Now don't think I'm psychotic or anything please, it's merely logic.
Am I supposed to believe that this knight just stabbed a dude and the blade comes out completely clean? Am I supposed to believe that this one girl hit her head on a rock and didn't bleed AT ALL?? just like that??
Like there was a bit of it in the earlier seasons (bloody bandage over chainmail, what the fuck.) but then nothing??
Like I get it was supposed to be a family show (Harry styles reference) but come on. You already stabbed someone, at least make it a little bit more realistic.
COME ON PEOPLE SHOW ME SOME BLOOD
thank you all for listening to my rant<3
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miscellaneous danyal al ghul things
specifically about the danyal al ghul from my post/prompt here and i wanna get my misc. headcanons/thoughts on him (especially in his early stay with the fentons) out here before i make any other danyal al ghul aus
list under the cut because whoops this got longer than i expected. which really i should have expected
the Fentons are unaffiliated with the League, which was perfect for Danny faking his death.
he struggles with empathy. Empathy was not taught nor encouraged while he was with the League, so it's a skill that's been pretty stunted. At 15 he's better at empathizing with people, but he still struggles with it. He's pretty bad at reassuring/comforting people and usually acts as an emotional rubber duck for Sam and Tucker to vent to if need be. He sometimes offers blunt and sometimes mean opinions, especially if its about another person.
Sam and Tucker do not know he's an ex-assassin, they are however, pretty positive that he used to be part of an eco-fascist cult with a focus on martial arts?? They've been helping him tone down some of his more,,, extreme views on humanity ever since they caught wind of his more extreme ideologies.
He and Sam are still avid environmentalists and feed into each other quite a bit. They spend plenty of time at protests and pestering the school into more eco-friendly options.
Dash is not dead on the sole fact that Danny knew he had to lay low in Amity Park and killing someone was not, in fact, 'laying low'.
he did, however, traumatize him when Dash first tried to bully him. Safe to say, Danny is not bullied at school and neither are Sam and Tucker.
Danny didn't make any friends in his first year at Amity Park. He was surly, grumpy, standoffish, more stubborn than Sam, and pretty self-important about himself. Jazz was trying to teach him against these things, but she is a 12 year old unaffiliated with the League. Danny did not respect her nor listen to a word she said. It wasn't until like, year two that he finally started paying to mind what she was saying and slowly started to improve on himself
Sam approached him first, he rebuffed her quite harshly, and then Danny approached her sometime afterward when he overheard her talking about environmental rights. Sam completely ignored him though when he agreed with her, and Danny had to later learn that he needed to apologize for being rude to her when they first met. He did so eventually, and they started to talk more with Tucker and Sam.
Danny's a bit more reserved than he is in canon, although he steadily learns how to act as a regular teenager when he's out in public. He's a bit more friendlier at least, although when he's around Sam and Tucker he drops the act. He still has a somewhat formal way of talking, it's just become more casual after a lot of ribbing from Sam and Tucker. When he's angry or annoyed he starts talking poshly though.
His humor is relatively the same as in canon, if somehow dryer and more insulting at some points
Those rare moments where he gets really pissed usually ends up with him insulting someone in arabic or any of the other languages he picked up from the league. He is the go-to for Tucker's Spanish homework. (Tucker makes that mistake and learns that Danny is a very strict teacher)
while Danny doesn't view the Fentons as his parents, even five years after living with them, he does respect them to some amount. He respects them enough at least that when Vlad Masters comes sniffing around, he is suitably offended on both Maddie and Jack's behalf. And when he finds out Vlad was the one who tried to kill Jack and tried to tell him to renounce him as his father/parental guardian, danny threw a suitably sharp object at him and insulted him quite horrendously
Vlad still wants him as his kid. In fact perhaps even moreso after this.
Danny trains with Maddie to keep up with his training. It's not quite the same but it prevents him from getting completely rusty
Sam and Tucker know that Danny has a little brother, but nothing else beyond that other than Danny cares about him quite a lot and that he got his facial scar from keeping him safe.
Danny cares about Sam, Tucker, and Jazz quite a bit, but he struggles to convey it. Especially early on when he realized he cared about them and like instinct started being harsher to them and more critical of their actions. This resulted in quite a few arguments with Sam and Tucker and Jazz until he got sat down and told outright that the way he was treating them wasn't okay. It's a process he's still trying to unlearn even at 15. He has become kinder towards them as a result, and has begun looking for what they did right rather than what they did wrong.
He harbors a lot of guilt over how he treated Damian in the League, and its a pretty big conflict he has with himself since he's torn between telling himself it was for the best to make sure Damian survived the League, and feeling like crap over how harsh/critical of Damian he was and realizing that he probably could have come up with a better way of training him despite being a child himself at the time. Danny comes to the realization that more than anything, that he just wants to apologize.
His ghost form, specifically is outfit, is a combination of his hazmat suit and his uniform from the league, and he carries a sword with him. He also doesn't know how to react to Dani, honestly. Although it is fair to say that he figures out she's a clone instantly because of her whole 'I'm your third cousin once removed' thing and he freaks out. She spills the beans pretty quickly after that. And Danny is pretty skittish around her - or the equivalent of skittish. Her being younger than him kinda reminds him of Damian, so he's uncomfortable by her presence but learns to warm up to her.
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today on digital devil saga 2 is criminally under-researched (aka crui is a nerd about a 20 year old game)
so i finally got the impulse/opportunity to test out something i've been suspecting for a while but have never seen any documentation on: dds2 has some form of STAB* mechanic with elemental spells for playable characters, based on their associated element (the one they resist + the one their unique gun combos use)
*for non-pokemon folk: STAB == same-type attack bonus. so for example, a chimecho (psychic type pokemon) using extrasensory (psychic type move) will deal more damage than a non-psychic-type pokemon with the same special attack against the same target
i have more tests i intend to make when i have spoons (i'm just grinding mantras for the superboss and noticed it while fighting wild narasimha because that hecker disables my berserker ring), but so far i've tested with my three active characters fulfilling the following:
are fighting the exact same narasimha who has no elemental weakness/resistance/etc (savestates were used and run multiple times; the rng is not fixed until a move is actually used, so i could get multiple data points quickly by making a new savestate every time i loaded it to advance the rng)
have 99 magic
are level 99
have no elemental boost or amp skills equipped
have no rings equipped that may affect damage, outside of boosting magic stat to 99 for consistency
use two different dynes; one of their associated element, and one not. the former consistently did more, and with repeated runs i cannot write it off as damage range.
under cut: many images;
by virtue of being in endgame, these will have some spoilers for endgame in plain sight.
if you're reading this and haven't gotten to the final dungeon, i highly recommend you go do that and come back later. once you've reached the final dungeon, you're safe to check it out.
(but seriously - i can't stop you, but i highly recommend actually. playing this game first. it's great)
if you're reading this, you've either gotten to the final dungeon or don't care about spoilers; in case of the latter, i'll do a quick explanation of our last party member momentarily. i have been a little misleading because they are. very much a BIG spoiler.
but first - gale resists force, and does more damage with zandyne than bufudyne; likewise argilla with earth/teradyne/ziodyne.
(bufudyne was a random pick for gale because i had only five for omoikane reasons, but in hindsight it was a good one...)
now - for those unaware, this last party member's name is seraph. they're a fusion of two other party members
both of said party members were associated with/resisted ice, and i'm near-certain that they also got the boost to bufu spells (i can check this at some point, i have a backup save right before endgame) the same way gale and argilla do.
but what's seraph's elemental affinities? no weaknesses, no resistances. so what does this mean here?
extra screenshots because the first agidyne was a high roll - literally the highest i've seen on a non-stab unboosted dyne against a narasimha. yet it's still clearly estranged from gale's zandyne and argilla's teradyne.
the other part? seraph's bufudyne does the same as gale's, and the same as argilla's ziodyne and their own agidyne, the same as expected without stab.
i'm not sure what else to say about this thus far besides putting a list of further tests to do eventually / get proper data for:
100s of attempts so it can be statistically analysed better. easy to code the data collection into seraph (my helper program, named after this seraph because. yeah), possibly more difficult to analyse but my partner got me into this game he can deal with the consequences (being asked to do data stuff) :v
including cielo and heat as well, probably after i beat satan and grind them up as a victory lap (in the mantras sense not the internment facility sense)
earlier save reloads for data for serph, sera, and roland - i doubt they'd be any different, but regardless
other elemental spells - both the basic and -la levels, the ma-s, the maxed out mantra ones, and the dances. is the boost approximately consistent?
does it affect combos? i believe it doesn't, same as amp skills and the like (and because i feel like i would have noticed by now), but will get data for both participants initiating
does it affect items? i feel like that's unlikely, but worth trying
is there a 'reverse-stab' for someone's weakness? i don't think so, but i'll get the data for free and if there's a trend i just got to test the ailment damagers for cielo
likewise, is the elemental boost innate like the gun combo elements? almost certainly. but it would be funny if equipping x resist made your x do more damage. and also not really that helpful?
does seraph get a boost on almighty? my first instinct would be yes, purely because of seraph's gun combo doing almighty damage; it's near-useless if you got reincarnate but still worth checking. and if so, does ragnarok behave differently from megido+/last word?
on that note, does seraph resist almighty? i... wouldn't be surprised - status only says no weakness, not no resistance, but almighty resistance tends to be invisible anyway (looking at you, devil survivor 2 that shows everything else) (you're fine just using as an example)
that would be a lot harder to test but if i get a party of seraph / someone with dragon ring / someone else with all maxed stats and just find something with megido+
anything else i might have forgotten
if you hack pyriphlegethon onto heat does it do more damage. i don't think i can test this one but i would. honestly be curious
but yeah. this is pretty cool, maybe i'll check for it in dds1 as well. if anyone else checks any of this out and makes a writeup or anything please ping me i have autistic hyperfocused on jrpg mechanics for over two decades :v
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