#Savage worlds
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discord please I need to be autistic about my TTRPG character can you stop shitting your pants
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I'd love to know what some of the team's favourite indie ttrpgs are (apart from Eureka, of course. Otherwise, it'd be at the top of the list, I expect.)
Yes of course Eureka: Investigative Urban Fantasy, but for non-Eureka indie and small-press games, here are a few of the team's answers
@sirobvious:
Mothership. Hands-down.
@chaospyromancy:
mork borg
@ashweather:
Ash's Picks (AKA the "get more literate in the medium" pack) (Most of these are small- or medium-press not strictly indie but ya know)
Burning Wheel Seventh Sea (1st edition) Fate of the Norns: Ragnarok Mothership Don't Rest Your Head Troika! Hillfolk (aka DramaSystem) Savage Worlds Masks
@theblackwarden:
A Dirty World PATROL: The Trench Raiders Triangle Agency Paranoia Mothership A World of Dew
#mothership rpg#mork borg#triangle agency#savage worlds#masks a new generation#indie ttrpgs#indie ttrpg#ttrpg tumblr#ttrpg community#burning wheel#seventh sea#fate of the norns#troika#don't rest your head#hillfolk#a dirty world#patrol#paranoia#a world of dew#mothership
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One of my favorite NPC's I ever designed. Obvious inspo from Alien in here and also some GW2 Mordrem vibes. Her name is Lok'Vash. She is about 8'3
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nova
* she was is a nova.
an early stage cosmic entity on two legs
dispersing light & heat throughout our galaxy that we witnessed. *
none could touch only append, appreciate from afar
hoping our fusion or fission would amass as the urgency of her mission: *
making meaning from the nebulous ether
to emulate, to emanate -
to illuminate the heavens as did does she. * 3/16 - 11/24 (reblog) - lebuc - nova
#poetry#poets on tumblr#creative writing#free verse#spilled ink#twc#writerscreed#poetryriot#alt lit#lit#smittenbypoetry#savage worlds#poeticstories#shamanfox#nova
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Rogues in fantasy TTRPGs that aren't Dungeons & Dragons
Sometimes it's called Rogue, sometimes it's called Thief. It can be a class, or a template, or a sample build for a classless system. It can be pigeonholed to a couple of roles and specialties, or wide open to interpretations and extensive customisation.
But any self-respecting fantasy game, chock-full as it may be with mighty warriors and powerful wizards, needs a disreputable little shit: the rogue, the thief, the scoundrel, the one who strays. And it's a truly universal archetype. The people in the margins are the salt of the earth, and a setting without them is just… unseasoned.
"The thief gives us a chance to play someone closer to heart, someone who's not strong or possessed of magical talents, someone who has to rely on wit and stealth to survive. Someone, we can imagine, who might very well be just like us. And in being more like us, it's clear that the thief is not just a column of percentile chances to pick locks and disarm traps; she is blessed with as many different skills and appearances as there are crimes to be committed. And that's quite a lot." [x]
So here's a sneak peek at the Thief/Rogue in:
Shadowdark (2023) - gridmark and rules-light dungeoncrawl
Tales of the Valiant (2024) - a D&D 5e variant
Rolemaster Unified (2022) - famously crunchy and customisable
GURPS 4e Dungeon Fantasy (2007) - classic classless system
Ars Magica 5th Edition (2004) - the historically grounded one (in Europe 1200 AD), very customisable
Four Against Darkness (2017) - solo dungeoncrawl
Blades in the Dark (2017) - where everyone's a rogue!
Pathfinder 2e (2024) - a million rules and it's all 3.5's fault
Lankhmar: City of Thieves (2015) - the Fafhrd and Gray Mouser setting, with the Savage Worlds system
#rogue#Shadowdark#Tales of the Valiant#GURPS#Dungeon Fantasy#Ars Magica#Four Against Darkness#Blades in the Dark#Pathfinder 2e#Lankhmar: City of Thieves#Savage Worlds#trs#how to rogue#crunch#fluff#thief
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Street Wolves: Turbo Edition Print Run!
In super exciting news, my ttrpg setting is being printed. That means the Street Wolves Turbo Edition pre-orders will be closing soon.
Why am I shutting down the pre-order store? Once the books are in hand I'll be doing the fulfillment myself. In order to ensure it goes smoothly I'm soley focused on getting the books to everyone before I put the remainder back up for sale.
If you want to secure a copy, you can do so at the Backerkit pre-order store.
If you want to know more about Street Wolves, here's my website's page on it. I also have a post about what makes it unique.
#indie ttrpg#savage worlds#street wolves#table top role playing game#retrowave#synthwave#outrun#1980s#role playing games#retrofuture
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art for my newest player character for my buddy's Savage Worlds game based on their original setting~
Ripley is a gender fluid, psychic power havin', thrill seekin', fashionista ✨
#savage worlds#ripley holloway#esper#tabletop#any pronouns for them btw! ripley uses he/she/they interchangeably
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Oh! Sorry guys, forgot to post an update about the Skyrim board!
It went super well! Here's some pics :
#terrain building#miniature terrain#miniature scenery#tabletop roleplaying#Savage Worlds#Elder Scrolls#Skyrim#Miniature painting
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White Dragon Lair
"The White Dragon is an elusive predator, using whatever means it has to hunt its prey. If it cannot defeat you from the air or land, it will take you to deep waters and drown you."
Download this map for free here.
Happy New Year! Welcome to my first map of 2024, a White Dragon's lair to fit your winter campaigns.
This is a phased battlemap that depicts three different lair actions of the dragon:
the dragon brings down rocks near the players, trying to pin and crush them
it collapses a tunnel, preventing movement
the ice breaks, causing anything above it to plunge into the icy waters
There are a total of 8 phases in this map.
I have also made standalone variants of this map which are not phased, but can be adapted as other dragon lairs (Red dragon, Copper dragon, etc).
Check out my entire map collection here.
#d&d#dnd#pathfinder#tabletop#ttrpg#cartography#dndart#fantasy map#battlemaps#battle map#dndmap#icewinddale#dungeon#dungeonsanddragons#5e#gurps#savage worlds#tabletoprpg
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Now, on DriveThruRPG: Mutant Rise! Mutant animals in a cyberpunk future! Includes Lifepath character creation, hacking the Eternal Mall, and using contacts in your Savage Worlds games!
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A TTRPG Question
For lore/fluff purposes, if I were to purchase all Deadlands SWADE stuff, would there still be value in also purchasing assorted Deadlands Classic Sourcebooks?
If so, which?
#A Question#Random Thoughts#Savage Worlds#Savage Worlds Adventure Edition#SWADE#RPGS#TTRPGs#Tabletop RPGs#Deadlands#Deadlands Classic
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Yo. Been really getting interested in Eureka recently, cause it looks cool as hell from what I've read, and also I ran a police procedural campaign a few years back that I'd like to bring back, but my choice of system back then for the type of game was bad (Savage Worlds). Likely gonna give Eureka a shot with it anyway, but does the game separate out the urban fantasy elements from the more realistic/mundane elements by how much? Like, do traits have seperate sections for non/fantasy and fantasy traits, or is it all just together? Is there anything else in the game that complicates running a campaign with no fantasy elements?
You can download Eureka from this link for free (we’d really appreciate it if you paid but payment is optional) and check it out for yourself, just in case you didn’t know!
But to answer your question, the urban fantasy stuff and the mundane stuff actually are quite separate in the book. You’ll find a few references to the existence of vampires and stuff in the mundane rules, but all of the rules for supernatural characters are found in the very back of the book, not mixed in with the other character creation stuff.
As for other complications, this isn’t exactly a complication with running a fully mundane no-fantasy game, but there might be a few small complications with running a police procedural game. Don’t get me wrong, I actually still think that Eureka is probably your best option for a police investigation campaign, but there will need to be a little tinkering. But that’s what I’m here for.
By default, Eureka assumes that the PCs are not cops, so it assumes that they don’t have access to all of the resources cops have when investigating crimes. Eureka assumes that the PCs don’t have the institutional power to make an arrest, to take someone in for official interrogation, to call for backup if they get into a bad situation, or to send forensic evidence back to the lab for analysis.
Now, the only one of these that I can think of actually causing any friction with the game itself is the part about sending forensic evidence back to the lab.
Making an arrest and interrogating someone would be easily handled by the rules as they are with no changes. For calling for backup, you could take a look at the “Heat” section in Chapter 7. That section is normally used for what happens if the cops get called *on* the PCs, but since it has mechanics to tell you how long it takes the cops to show up, you could just use those same rules to determine how long it takes for backup to arrive.
Sending forensic evidence back to the lab, well, we don’t have anything for that. If I had to make something up on the fly, realistically it would probably be like, the PCs bag the evidence and send it to the lab and then in 1D6 days they get the information back.
Of course if I were writing this into the rules for real, I’d probably spend hours or days on it coming up with some kind of system that determines the reliability of that evidence and how likely it is to be a false positive or false negative (because IRL forensic evidence is not nearly as reliable as cop shows make it look or as reliable as police would like you to believe), but i have Silk&Dagger to write right now.
And here's another link
#police#cops#buddy cop#police procedural#ttrpg design#ttrpg#rpg#tabletop#indie ttrpg#ttrpg tumblr#ttrpg community#ttrpgs#indie ttrpgs#forensics#homebrew#urban fantasy#free rpg#indie rpgs#rpgs#savage worlds#eureka#eureka: investigative urban fantasy
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Here’s the secret about D&D 5th Edition...
Honestly it’s not that great.
I’m not saying it’s bad - not at all! It’s actually a very good system in a lot of ways. But the thing it’s best at is being fairly simple for new players (while still having enough complexity to feel like a serious game) and so once you’ve played it for a while or you get to higher levels... well...
Look, I ran multiple 5e games, one of which went for 103 sessions. I’m not a hater. But I’ve played a LOT of other systems, so I know when something is not working properly. Combat is BORING in D&D, unless the DM goes to great lengths to make it exciting. You attack, or eldritch blast, or whatever. Then you do that again.
I’m not an idiot, I know that’s not literally all that you do. But it’s what the system encourages. And that’s not how it has to be. There are better systems. Pathfinder 2e is amazing so far (I’m still learning it) if you’re okay with the rules being a little more crunchy. FATE is a great system if you abhor the crunch. Savage Worlds is a little in-between and has multiple settings. There’s Blades in the Dark for a gritty heist kinda game. There’s Monster of the Week if you want to have a simple game that still has some character growth.
5th edition is good to learn about what role playing games are, but I’m begging you to branch out. Not just because of this OGL thing, (though that does mean WotC is losing a lot of 3rd party developers and let me tell you the official 5e adventures and source books are... not great) but because different systems are good for different things and different people and chances are there’s one out there that you’ll love SO MUCH MORE.
#5e#dnd#D&D#dungeons and dragons#fate core#pathfinder 2e#blades in the dark#savage worlds#monster of the week#tabletop rpgs
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#my polls#poll#tabletop#rpg#role playing games#classes#characters#character archetypes#dnd#dungeons and dragons#d&d#baldur's gate#bg3#pathfinder#call of cthulhu#cyberpunk#savage worlds#starfinder#shadowrun#final fantasy#gaming#tabletop gaming#video games
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this is Saoirse Snellson, a snail person I'm playing in my friend's ttrpg campaign. Saoirse is a nonbinary individual who uses they/them pronouns and is almost exclusively suited for tank melee combat.
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