#triangle agency
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Maybe it's the Catholic in me but using a bloodied rock to represent the do violence "class" in your game rules so hard. And then to name it Gun? Chef's kiss.
The game is Triangle Agency by Haunted Table games.
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Whisper development. she's silly, she's cute, she's Legally Distinct, and i love her very much.
Whisper's design is based on [REDACTED] phones, those cheap diaries you get from book fairs with the little heart locks, the quietest cat i've ever met and the chattiest cat i've ever met.
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A.N.I.M. TTRPG Book Club: Triangle Ageny
We are gearing up to play Triangle Agency in the A.N.I.M. TTRPG Book Club! If you have ever wanted to check out Triangle Agency but haven't had the time or a group to do it with, join our book club! Signups are running from now until September 30th. Target date for the first session is around October 17th, 2024, but scheduling is super flexible, and also you don't have to buy the game to join, even though we encourage you to support the developers (we have made them an estimated $180 in sales already at the time of writing this)
If you want to support us and our mission to save the TTRPG hobby from total monopoly domination, you can join the book club through the link above even if you aren't signing up to play, you can support us on patreon, buy (or just freely download) the beta of our debute TTRPG Eureka: Investigative Urban Fantasy, or just send us a tip on ko-fi!
#triangle agency#indie ttrpgs#indie rpg#indie ttrpg#ttrpg#rpg#tabletop#allied forces#roleplaying#ttrpg tumblr#ttrpgs#ttrpg community#ttrpg art#book club#book community#indie game#itchio#rpgs#tabletop rpgs#indie rpgs
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To celebrate the digital release of Triangle Agency, I wanted to talk about some of the art that helped shape the core rulebook! Today I'm going to talk about the ARCs - the Anomalies, Realities and Competencies that make up the characters in Triangle Agency.
All of the Anomaly illustrations were done by @theveryworstthing, one of the most inventive character and monster designers I have ever met, and an extremely kind and hard-working person. Her fluid and expressive figures really capture a whole story in a single creature, and it was so much fun seeing the monsters she would bring us.
The Realities were a collaboration between G.C. Houle and myself, which was just a joy. I love getting to build characters and a scene with another artist, and G.C. is always wonderful to work with. I love in particular their ability to capture everyday people, which felt crucial for the agents’ Reality scenes.
@darksunradiance’s work covered all of the Competencies, and was also integral to defining how the Agency presents itself, how it makes itself felt and known, and its internal documents. I love Nate’s evocative gestures, the contorted and contradictory figures - and the use of sharp red on white in the minimalist space provided a simple and dramatic foundation on which we could build a strange and complicated world.
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Have you played TRIANGLE AGENCY ?
By Caleb Zane Huett and Sean Ireland
Triangle Agency is a tabletop role-playing game in a present-day setting about wielding enormous, reality-warping power, navigating bureaucratic red tape, and juggling your everyday responsibilities.
Player characters work at the Triangle Agency, an international corporation with influence in every industry. As Field Agents, players investigate and capture supernatural Anomalies that threaten the lives and comfort of normal citizens.
Designed for campaigns of 10-30 missions or high energy one-shots, this brand new game system creates seamless transitions between chilling horror, wacky comedy, and the emotional truth of trying to survive in a world with no right answers.
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I've had a fascination recently with what I'm affectionately calling "office-horror", things like the Laundry Files, Triangle Agency, The Bureau for Liminal Horror, and, many years ago, the podcast SAYER. I don't know why this particular genre of horror calls to me, but I wonder if it isn't related to me wanting a job in civil service, which almost certainly entails working in an office. Like, I don't know what to expect, and that's manifesting as an anxiety about the work that has me fascinated with this genre of horror, I think. Idk, I'm mostly just rambling, but I thought I might see if there's a more concrete answer from the wider world for why people like this kind of horror.
#ttrpgs#indie ttrpg#the laundry files#liminal horror#triangle agency#SAYER#sayer podcast#office-horror#civil servants
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Here are some VEX style memes I made for Triangle Agency, go read Triangle Agency
#triangle Agency#Gun Anomaly#Absence Anomaly#Whisper Anomaly#imma be real I almost just added gun as a tag and that uh#may not have gone well#ttrpg#moss shivers
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Triangle Agency
Y'know I used to be categorized as an anomaly
Genre: Corporate Horror-Comedy
Touchstones: the SCP Foundation, Lobotomy Corporation,
What is this game?: Triangle Agency is an anomalous horror TTRPG about employees at a facility meant to contain strange objects
How's the gameplay?: Triangle Agency distinguishes itself from most games via its rolling system, instead of rolling to do an action, character instead ask the agency to change reality around them to do something, meaning that characters can do basically anything as long as its reasonable, no matter how unlikely. For example, if a character wishes to make a traffic jam to stop a car-themed anomaly, they could simply ask the agency to cause a car accident that was caused because someone slipped on a discarded banana peel! but be careful, overuse of this power can lead to two things: Chaos and Loose Ends When a player rolls poorly, they create Chaos, a powerful metacurrency that the GM can spend to cause trouble and boost the anomaly, putting barriers in the player's paths And when a player causes something that is unexplainable, they create a loose end, someone in some way knows about the agency, and you gotta fix that Character creation functions using the ARC system, Anomaly, Reality, and Competency, to simplify: your character has a supernatural power, a real world identity, and a job in the agency, these all give you different abilities that can help you along the way. The game also has a rigid mission structure which is a little too complex to get into here, but players get rewarded on whether they kill, capture, or fail in containing an anomaly, as well as getting graded on their performance at the end
What's the setting (If any) like?: Triangle Agency has a fairly simple setting, there's a shady agency that's in charge of keeping reality in check, you work for it, and you need to hunt down anomalies. Some extra lore is hinted at, but never outright stated for the most part
What's the tone?: Triangle Agency has an overall goofy vibe, things can go sideways and into bizarro body horror, but it overall has the tone of a horror comedy, think like, Inside Job as a good aesthetic standpoint
Session length: 1-3 hours
Number of Players: 4-5 is realistic
Malleability: Triangle Agency's specifics in its setting can be moved around, but a lot of its lore is baked into the gameplay
Resources: character sheets are available, as well as two modules, both crossovers with other systems
I make fun of artbook TTRPGs a lot, but this is imo the golden standard, its a fun game, with a really cute layout thats still fully readable and interesting, finding the sweet spot of aesthetics and utilitarianism
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#I made a meme#scp foundation#triangle agency#control game#the magnus archives#to se vysvětlí soudruzi
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Been playing Triangle Agency with a few of my friends lately, so I figured I'd post some art of my latest little blorbo, Lena, who's a Gun/Struggling/Gravedigger. (Lark, on the right in the last image, belongs to @hieroglyphwitch!)
She's the Agency's #3 girlfailure. Her Gun manifests as one of those silly-looking Nerf laser tag guns. Her hobbies include aggressively shaking the vending machines at work, getting into deeply unhinged situationships with her coworkers, and great acts of self-sabotage.
Like a true Gun, she's diligent and attentive, but prideful and self-centered... and she performs most effectively under the guiding hand of a watchful General Manager. 📺
(A little more infodumping under cut.)
She was really inspired by characters like GLaDOS and Agent Black... I wanted to have a "tortured woman" character, who is definitely justified in at least some of her retaliation under an oppressive system, but who also creates a lot of her own problems.
I think she has a lot of difficulty understanding and accepting her Anomaly— she doesn't fancy herself a violent or really even aggressive person, because I figure in many ways, violence has been normalized in her life.
She's just a very tired person who wants all these horrible things she experiences to end: debt, chronic pain, suffering, addiction, and most importantly, the annoying ass pharmacist at Walgreens. And regardless of whether she ever intended on acting on them before, the Gun heard her, and gave her the power of Ending Things.
It's been really interesting watching how she chooses to use her Gun– it can't be [directly] used offensively against Anomalies (so far?), only the mundane, so I want to see how that responsibility changes her.
Maybe she'll do some introspection, and learn to stop burning every bridge that looks at her wrong.
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Getting to try out Triangle Agency soon, made myself a little clown to get their vibesss, and a little printable quick-reference because I suddenly enjoy putting funny fonts in coloured boxes I guess.
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here's some Triangle Agency sketches i did for an Urgency Ending illustration. designing the possible Absence folks was a blast and cute the be gay do crime duo in the second sketch was eventually picked for Elaboration. they're very fun.
we decided to go with an abandoned mall setting and i wanted something with an escalator so i did sketch over a Lincoln Mall photo by Seph Lawless to quickly check the vibes. i ended up going with something inspired by my long dead and demolished childhood mall instead. it seemed fitting, but i wish i could have found a way to include the actual giant neon accented ceiling clock it had. that would be more of a Timepiece thing though.
i think the final piece is cute even though i wish i could have figured out how to show The Dude's face while keeping the composition.
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tabletops oc sketch page
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!!!!!TRIANGLE AGENCY IS HERE!!!!!
Haunted Table's flagship TTRPG about corporate horror, espionage and eternal employment is now available to download on itch.io! I have been working as Triangle Agency's Art Director, and I cannot overstate the amount of work, care, creativity, and time that has been poured into this this game and its books. I am extraordinarily proud of what we’ve made and so excited for everyone to get a chance to see it. I'll be sharing more art in the coming days to celebrate.
Core rulebook cover illustration by Ryan Kingdom (me!), painted spread by the incredible @kodasea
Pre-orders for the game's physical release are still going! Please run, don't walk, to the next job of the rest of your life.
🔺
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I (Shannon) cut the video for this Kickstarter for an AMAZING new TTRPG game called Triangle Agency! Think The X-Files, Stanley Parable, The SCP Foundation, etc!
Check out the video (which is more of a short horror film than just a KS ad) and consider backing Triangle Agency today!
And check out our gay anime pigeon western episode we played with the Triangle Agency delta test a while back! It's also on Spotify etc.
- Shannon
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Hmmm. I've been getting into some other game systems of late and it raises the question of whether or not to make some sideblogs to keep with the aesthetic. Blades/forged in the dark games can fit in a similar fantasy milieu as my d&d prompts but Monster of the Week and Triangle Agency have a distinctly modern (and surreal) flare that I'm worried might clash with. I also have my starwars meta blog which I might start using for scifi adventure ideas 🤔
#dapper digresses#forged in the dark#fitd#blades in the dark#bitd#triangle agency#monster of the week#motw
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