#Paradise: Hope
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mafuyuakgae · 3 months ago
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even if I came to love humanity in the end, there’s no proof I was ever here, right?
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fortunatelyperfectcreator · 9 months ago
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anglerflsh · 2 years ago
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"people didn't get canceled before these sjw" Dante put all the people he disliked in literal hell
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medicalunprofessional · 8 months ago
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sorry guys they finally showed me peak fiction . Its called “phantom of the paradise”
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demigoddessqueens · 4 months ago
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Rest in the most ever loving peace James Earl Jones, you’ve more than earned it and will be missed by all generations 😭💞💕😢💔
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inspero · 5 months ago
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Never lose hope.
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cicadatree · 1 year ago
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sasha's house
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fan-kingdoms · 14 days ago
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mourning the fact that neither odysseus or athena properly processed the fact that odysseus, in his darkest moment, in pure desperation, reached for athena. and despite the things he said to her in my goodbye, despite those ten years between them, athena heard. athena came. and athena got him the fuck off that island. athena took a lightning bolt to the face to get him out. i understand the bittersweetness of their reunion, i understand that some relationships aren’t salvageable, that odysseus has changed irrevocably, irreparably, and a friendship with athena feels impossible for him.
but that doesn’t change the fact that he called out for her. and she came. doesn’t that mean something to him? doesn’t that mean anything at all?
hermes told odysseus that someone spoke for him. who did he think that was? it’s not like him to just . let that question remain unanswered.
GOD i’ve been denied catharsis and i need the epic fanfic writers to Step Up immediately thank you <3
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baxtervalentine · 10 months ago
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my comic/essay on why I love phantom of the paradise as a trans artist. I may end up editing it and making a zine in the future
some of the points in the section on queerness took subconscious inspiration from this post by @hellothepixel! we came to some of the same conclusions with our interpretations, and I want to make sure all credit was given where it was due.
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mr-awesomesauce · 7 days ago
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HELLO YAOI NATION
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incogcheetah · 4 months ago
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The implications of Telemachus asking for the experience that Odysseus went through to get his father back and then two songs later said father is standing on a ledge about to khs is just.... Uncomfy. Brilliantly uncomfy. Good shit Jay.
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fortunatelyperfectcreator · 9 months ago
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ko-odi · 1 year ago
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silly chimera :3 !!!!!
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using these guys ofc !!
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gotstabbedbyapen · 2 months ago
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I have very complicated feelings for the Vengeance Saga (after the first listen)
Disclaimer: I will only criticize Epic the Vengeance Saga as a work on its own, not for its inaccuracy or deviation from mythology and The Odyssey. There are more knowledgable people who can point out and analyze the changes in Epic the Musical, but that is not what I'll be tackling here.
To put it bluntly, I'm not being angsty about it as I should. The whole saga just... didn't feel right with me.
Now, first off all, I'm a big fan of Epic and had been following it since the Cyclops saga (first version). I've been in love with many songs and hyperfixed it for months on end. But when the Vengeance saga came along, I didn't feel that same bubbling love rise in me.
Even as a fan, this isn't my first time having peeves with Epic. I didn't jam with the re-release sagas for a while, I'm underwhelmed with the Circe VS Odysseus fight and other issues, very unpopular opinion but "Monster" wasn't too impactful to me, and also the God Games (especially Zeus' attack).
The Vengeance Saga though? Well, they say we gotta do the Bun-Meat-Bun (or whatever the hell its name really is) technique when giving criticism, so I'll start with the good parts.
I love that Odysseus looked so done with Calypso in "Not Sorry For Loving You". They're basically this meme:
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Like sorry you're a sad but you're still an abuser 😒
Then Odysseus starts singing the reprise for "Full Speed Ahead" but there's no one to back him up. That one hits me hard. To whoever on Tumblr said that after the Thunder Saga we will never hear the crew's back-up again and Odysseus' singing will be answered with silence, Apollo really blessed you with the red ball.
Hermes and the Winions' part was really cool too! I really like them being mischievous helper! The warning about the wind bag and the changing scene of Odysseus fighting off sea monsters while Hermes just vibing with the beats is 👌👌👌
But after that the hype started to sizzle out for me. You might want to skip this part if you're not comfortable with harsh criticism because I WON'T hold back.
It's really backward but I like the Odysseus VS Charybdis draft more than the final production. Charybdis' roars and music are somehow less intimidating, which is a shame because I thought this would be one of the biggest struggles Odysseus will face. Even with awesome illustrative animatics, the scene wasn't as thrilling as I've expected.
The other songs got massive improvement from its draft version (on top of my mind I can think of "Thunder Bringer", "There Are Other Ways", "Little Wolf"), but I don't get why "Charybdis" didn't get up-graded as much like them. It's like a cake that was throughly baked but half decorated and it just didn't taste as good as I've hoped.
Then we have the Odysseus VS Poseidon part in "Get In The Water" and "Six Hundred Strikes". The first thought I had for GITW is this song sounds like all the draft snippets were mashed together without a smooth transition/connection between them. Jorge and Steven's performance is great, but there's not enough tension for me to dread for Odysseus. When Poseidon first met Odysseus in "Ruthlessness", the whole opening was terrifyingly good! And we didn't even have any illustration animatic back then! (that's not to say the GITW animatics were bad, they just can't salvage much when the song itself was already weak)
I wasn't impressed with Poseidon's Shatter The Ocean move either. It's supposed to be the Strongest AttackTM but it's less scary than when he and the Laestrygonians destroyed Odysseus' eleven ships with probably 1% of their power. It didn't even help when Poseidon looked like he's having a seizure with lights pouring out of his eyes and mouth during the transformation.
Odysseus being literally on the brink of death with the souls of his loved ones pulling him into the abyss is a gem in the rough, but because we've seen Odysseus almost drowning before in the end of the Thunder Saga, it's not as shocking as it should be. Furthermore, Poseidon could have instant-killed Odysseus right then and there but didn't really annoyed me. But I guess he just wanted Odysseus to slowly suffer while dying.
Right when I thought the progress will get better, it... gets down. I can go with Odysseus using wind to escape the water, but him wearing it like a jetpack is so comical it ruined the drastic of the situation. And I'm officially let down when Odysseus FUCKING ATTACKED Poseidon in "Six Hundred Strike".
What? Just... why with that choice?
Look, I'm not gonna fault Epic for making creative liberties from the source material (as said in the disclaimer), but I will criticize if that change contradict itself in the transformative work. And this is one of them.
Poseidon and the gods have been proven time and time again in the musical just how powerful they are. Their ominous and grandiose entrances, them striking fear and inferiority in our hearts just by singing. Even Circe, a low-level goddess, poses a constant threat to the crew and Odysseus had to get help from Hermes just to get a chance to corner her (and Hermes even joked that he can still die!)
Poseidon easily destroyed almost all of Odysseus' fleet. Odysseus was very avoidant of him, opting to go to the literal Underworld to find instruction on how to dodge him and sailing through Scylla's lair + willing to sacrifice six men for safe passage. And when Poseidon said he can drown all of Ithaca, it's not just bluffing, he would and could have done that. Yeah, the King of the Sea is THAT BIG of a threat.
So no, Odysseus isn't cool to attack Poseidon, he's being stupid. I'm not even cheering for him the whole time he fight, just groaning at how ridiculous the whole thing is. If Epic is more believable and sticks to WHAT IT HAD ESTABLISHED BEFORE, having a sudden burst of anger and choosing ruthlessness won't save Odysseus from one swipe of Poseidon's trident. Odysseus stood no chance against one of the most powerful deity, even if he's the protagonist and love his family.
Not only that, Poseidon didn't even defend himself and was wounded by a mere human! And he just sat there and took all the blows and insults from Odysseus??? And he actually begged Odysseus to stop and agree to quell the storm to let him get home??? I'm not buy that bullshit. I'm more upset that a literal Olympian god was nerfed down than Odysseus having a Gary Stu moment. Give me a break, that try-hard moment to be cool and edgy just show how badly written the scene is.
What's the fucking point of hyping up how dangerous the gods are if a human can take one down? Tell me this isn't some Wattpad-y Greek myth retelling fanfic where the teenage Y/N sass her way to defeat an entire pantheon. Epic really traded its opportunity to be better for some cheap and out-of-the-blue dramas in this saga, dare I say it's even worse than Zeus' OOC attack on Athena. I'm very disappointed with that decision.
On an end note, the saga did have one saving point with the "After everything you've done, how will you sleep at night?" - "Next to my wife" lines. Odysseus knew he could be the most horrendous man ever and Penelope would still choose his side, that just show how powerful their love and faith in each other are.
But not enough to excuse all the terrible cinematic choices.
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oplishin · 9 months ago
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"hit me. if that's what's gonna make you feel better, hit me. hit me as many times as you need to to get this out of your system- do it right, and do it right now. hit me, dammit."
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Monday Night Raw, July 17, 2017 | I Don’t Smoke, Mitski | Royal Rumble, 2022 | The Drowning Faith, RF Kuang | Wrestlemania 40 | Soft Sounds From Another Planet, Japanese Breakfast | Monday Night Raw, June 2, 2014
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jade-gemstone · 10 months ago
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Danganronpa Ultimate Categorization
Welcome back to another episode of: Jade is a nerd about something absolutely useless! Today's topic: Talent classification in Danganronpa/Fangans.
In the process of making my own fangan/s, I've created a classification system for the types of talents you can give characters. These classifications are...
Arts: Talents that are involved in the visual arts, performing arts, or fashion. Encompasses performers of all types, any type of visual artist, or anyone involved in fashion. (Ex. Actor, Abstract Artist, Model)
Practical: Talents that focus on a specialized skill or work with your hands. Also includes any talents that are religious or spiritual in nature. (Ex. Mechanical Engineer, Detective, Shrine Maiden)
Academic: Talents that are recognized by how much knowledge or experience a character has in an academic field. Covers most science, literature, math, and research based talents. (Ex. Chemist, Theologian, Archaeologist)
Sports: Talents relating to athletic skill. (Ex. Footballer, Kickboxer, Bowler)
Novelty: Talents given to a person who is special simply by existing. Can also be given to characters who win a contest for their talent. Includes Lucky/Unlucky Students, royalty, and non-human characters. (Ex. Lucky Student, Student, Princess)
This system of classification was based on my experience in the community over about three or four years, seeing many other people's original characters as well as creating my own. I found many fell into these categories. My "perfect" ratio, which my friends and I used as a guideline for making our fangan casts, is 4 arts : 4 practical : 4 academic : 2 sports: 2 novelty. I felt this ratio kept things even and grounded.
A few months ago, I began to wonder if my "perfect" ratio was more of my own creation than an actual pattern I saw. I thought, in the event it was, that I would come up with a mathematically accurate ratio that better represented the talent distribution of Danganronpa and its fan projects. This was my attempt at doing just that.
Data Collection
For this, I tried to collect as varied of a sample as possible. I included the three mainline Danganronpa games and sixteen fangans, ranging from very popular ones to very obscure ones. The fangans sampled for this analysis were...
Danganronpa Another
Super Danganronpa Another 2
Danganronpa Despair Time
Brave Danganronpa Coward's Paradise
Project Eden's Garden
Danganronpa He(art)less Deceit
Danganronpa Hushed Whispers
Danganronpa Muave
Danganronpa Despair's Revival
Danganronpa Re:Birth
Danganronpa Twisted Truths
Danganronpa Survivor's Guilt
Danganronpa Despair's Flame (my fangan! also the one where the talent ratio originated)
Danganronpa Cyberspace
Danganronpa Akeda Amusements
Danganronpa Lost Paradise (my other fangan that isn't released anywhere but I'm counting anyway)
I figured out the talent ratio for each individual game by looking through their casts and sorting them with my classification system. Ultimate ???'s were thrown out if possible (such as in the case of Akeda Amusements, where Hanari was thrown out due to the fangan having seventeen participants) and if not, they were counted as novelty.
Also, shout out to Yuki Maeda and Teruya Ōtori for managing to count for two different data sets despite my best efforts at finagling a way to keep them confined to one.
Observations
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The first thing I noticed in looking at the ratios for canon Danganronpa was that Academic ultimates are underrepresented compared to what I initially remembered. It had been a while since I revisited the mainline games, and it was a shock to be reminded of that. I was also reminded, but not quite as shocked by the greater emphasis on practical ultimates.
In fangans, the focus on practical ultimates continues to be heavy, with none having less than two. There was also less focus on sports ultimates, with the majority having only one or two compared to the three that the mainline games had a majority of the time. They also tend to have more academic ultimates.
I think that this could be explained by looking at the types of people who make fangans. The majority of people I know who make fangans have very particular knowledge about certain fields due to experience or heavy research, and more often than not these fields do not include sports. They are more likely to make characters based on their experiences and knowledge that they can then insert into the story to make it seem more authentic.
I also, unsurprisingly, found that my "perfect" ratio was not reflected in many of the fangans I looked at. There was only one besides my own that followed that ratio.
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Now, if my "perfect" ratio is not the mathematically perfect ratio, then what is?
According to the data collected for the canon games, this is.
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This just so happens to also be the ratio for Trigger Happy Havoc.
According to the data collected from the fangans, this is the perfect ratio.
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The only fangan that followed this ratio exactly was Akeda Amusements. V3 also had this distribution.
When considering both mainline and fan made games, the perfect ratio was this.
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Ironically, not a single mainline game or fan game followed this ratio.
Out of curiosity, I also calculated the standard deviation for each data set.
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Canon Danganronpa has little to no variation, conveying that talent ratios are quite consistent between games. The biggest variation would be in the novelty category, making sense as V3 scaled down the amount of novelty ultimates compared to the other two games.
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The fangans are shown to have a much larger variation. Though I can't be surprised by this, as perhaps it is an unfair comparison. The mainline Danganronpa games were written by mostly the same team and had less to sample from, while the fangans have not only a larger sample size in which to deviate, but many different writers that think differently about talent distribution.
Final Thoughts
In putting this all together, I found that my classification system, while not perfect in any sense of the word, has some validity to it. If I wanted to, I could definitely make some improvements to it (especially in distinguishing between certain academic and practical fields from novelty), but as of now it works perfectly fine as an aide in cast creation for me.
My ratio is also not perfect, which was an expected outcome. Really none of the ratios I found are perfect, with none of them representing more than one or two of any mainline or fan made game. While ratios like the ones I found can be good for making sure you have a balanced distribution of talents, they aren't required to make a good cast. Personally, I'll continue using my personal "perfect" ratio as a baseline for any cast I make in the future.
I also had a lot of fun making this, and hope I can find a way to make more posts like this in the future. Thank you for reading this.
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