#IN EVERY WAY IT COULD BE
Explore tagged Tumblr posts
xx-j4nu5-c4t5-xx · 1 year ago
Text
"An ideal Sims game would have Sims 2's gameplay mechanics, Sims 3's open world, and Sims 4's graphics!"
I absolutely despise this take, and I want to explain why. This is a very long rant and it is full of piss and vinegar directed at everything in the Sims 4. I'm gonna try to keep everything kinda professional as much as I can but I can't guarantee an unbiased opinion.
If you'll let me talk your ears off for a moment, I'd like to explain, from my own experience as an artist and a casual player, my issues with the art style and direction of The Sims 4 compared to The Sims 2. (I'm not really going to comment on 3 because I've never played it.)
I want to start off by explaining the difference between better graphics and higher resolution. The Sims 4 absolutely blows Sims 2 out of the water when it comes to textures and polygon counts on sims, no contest. But I'd argue that the graphics themselves... aren't better. They're worse, even, so much fucking worse. The biggest problems come from the stylization and the animations, in my opinion, so I'll explain what I mean.
Have you ever felt like the Sims in 4 just look... weird? Not quirky, not kinda strange, but off. Distressing. Uncanny. Whatever the fuck the kids call it nowadays. When you strip away the packs and the CC and the shaders, the sims in the base game look bad. They're very close to being human; they walk like us, talk like us, have families like us, but they don't look like us, not exactly. There's always something off about them, no matter how close you try to get. Proportions will be a bit off, or your eyelashes will be like three polygons for some fucking reason, and the jig is up. The illusion is gone.
This is one of the instances where a higher resolution and more detailed models and meshes work against you. You aren't making believe. You are beyond the point of pretending that the pixelated shapes are real clothes and bodies and faces, because at this point, they're close enough that you don't need to. There's no gap to bridge. But that doesn't necessarily mean that they're lifelike, at least, not enough to be completely human. In some ways, they're still tethered to being cartoony and plasticky and fake. Just enough to frighten you. Enough to put you off. They're not using it to their advantage anymore, and instead, it's holding them back.
When the Sims 2 came out in 2004, the developers knew that they weren't going to make a perfectly accurate life simulator. They physically couldn't render every wrinkle in the face or fold in the clothing. In some animations, things clip strangely or the facial expressions are sort of janky or there's just some form of roughness around the edges. But that's okay; your brain doesn't need a perfectly accurate representation this time. That's not what you're here for, anyway.
The Sims 4 is basically Icarus-ing itself into disaster. The entire game sacrifices style for complete realism, a goal that was unachievable ten years ago, and is unachievable now.
The Sims 2 never thought of itself as a completely realistic life sim, though. It has cartoony, low poly meshes and exaggerated proportions and wild, raunchy storylines that would never occur in real life. BECAUSE IT ISN'T REAL LIFE. And it isn't like real life, not because it's failing to be, but because it doesn't want to be!
The Sims 4 is not ever going to completely replicate human looks or interactions or dynamics. And if it's trying to, it's doing a shit job of it. That shouldn't be the goal in the first place. If I wanted to watch a lonely college student talk to himself in the mirror to try and get better at interacting with people, I'd close the computer and go look at myself. It somehow highlights the most mundane parts of life without any of the whimsy and goofiness that the earlier installments had. It takes itself too fucking seriously for its own good, and it's killing both the gameplay and the art style.
The other point I'd like to bring up is the animation. The Sims 4 allows for much more customization of both sim and environments, but at the cost of dynamic animations. How many times is that grab animation reused? How many times is the same set of animations used for sims with wildly different personalities? Your sims barely feel alive with how little they express themselves.
Now, look, I'm a digital artist. I've dabbled in animation, but only briefly, and only in 2D. I've got no clue how 3D animation works, much less how it worked 20 years ago, but I can see the passion in every single animation in the Sims 2. The more niche interactions allowed for more expressive animations than in 4. They could afford to have a distinct animation for mean sims throwing the football extra hard to be assholes, rather than every sim using the same generic football-throwing animation to save time and money. I get where they're coming from. I get the idea. But in one move, you've both made the art style stiffer and less expressive, and you've made the personalities of the sims seem meaningless. Everyone acts the same, regardless of what their moodlets or their traits say. It's hollow. It's stifled. It's a waste of potential.
But for what Sims 2 lacks in polygons, it makes up for in smaller animated details. Quality over quantity. The sims have hair physics, they open the door before they get in the car, they take utensils out of the counters when they cook, they jump on the couch and the cushions smush under their weight. When they dance, the weight is realistic, and when they smile, it tugs at every one of the few dozen shapes that make up their faces. The sims are lively. They dance and sing and love and hate just like humans, and rather than being some strange attempt at mimicry, it's almost a tribute. They were made with love. You can tell that they were drawn up and rigged and animated by a bunch of people working together, studying each other and making faces in the mirror for reference and watching their kids and neighbors and dogs and hands for reference. The sims are not human, and not trying to be, but they're taking the most human parts of us and making them their own.
You could never have a game with the Sims 4's graphics and the Sims 2's gameplay. The gameplay and graphics are inexorably connected, and the Sims 2 just has so much glorious detail baked into it, that you could never really make it work underneath the limitations of the later games. The developers of 2 knew what their limits were, and they worked tirelessly to make the game as full and complex as they could within those limits. The developers for the Sims 4 just did not have those guidelines, and thus, the drive to bend the rules was no longer there. They didn't go wild in rebellion because they were never told they couldn't in the first place. They spent the entire time chasing a goal they couldn't meet, and lost sight of what made the series fun to begin with.
It wasn't the realism you came for; you had realism already surrounding you. It was the caricature of it that made it interesting.
196 notes · View notes
thisiswhereikeepdcthings · 5 months ago
Text
This song has single-handedly taken over my life and it’s only been like a week
50K notes · View notes
stardella · 7 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Maria and her little alien brother sketchbook dump from the last few weeks
Minor spoilers for Sonic 3 ig
53K notes · View notes
morganmnemonic · 9 days ago
Text
I'm thinking of kris repeating berdly's name in shock when you try to tell ralsei that you are going to the festival with berdly of all people. Thinking about the conversations we only get to hear half of, where kris presumably tells ralsei and susie that ralsei and asriel don't look that much alike. Thinking about all the times where kris changes the prompt we give them into something that they'd prefer to say.
Kris talks. They chatter, even, but we as the player don't get to hear it. They don't get a text box. We only ever know that they spoke at all from the reactions of other characters, and even then, we rarely know exactly what was said.
And part of this is that whoever the deltarune narrator is seems intent to pretending like kris doesn't exist. You check the mirror, and it says, "it's only you". Kris plays the piano and it says, "your hands begin moving on their own." If kris speaks without your permission, the narration doesn't acknowledge it at all, committed to the lie that kris doesn't exist beyond their role as our vessel. But that's not what this post is about.
This post is about how it's entirely possible that kris has tried to talk to us when no one else is around. They could have tried to tell us their plan, or begged us not to make certain decisions, or explained that we don't actually need to steal asriel's 5 dollars because they have a piggy bank buried in the front yard. Kris could be asking us questions, or asking us not to look for the bunker password because they have a plan and we should trust them, or asking us to let them sleep a bit longer, and we the soul just carry on the same regardless, their one-sided monologue falling on deaf ears. We would never even know, because of how thoroughly the narrative of deltarune has denied kris a voice.
8K notes · View notes
in-tua-deep · 29 days ago
Text
Thinking about murderbot being a rental unit and how that interacts with its trauma
Bc like. The most important bots it meets are all from vastly different situations and backgrounds than it. ART has been valued and loved by humans its whole life - its dad is literally the captain and its sister is one of its crew! And they clearly cherish, love, and value ART. Miki is a less sophisticated bot, but also so clearly loved and cherished. They ordered it to protect itself! And it had the capability to reject that order! That says a lot about the love, trust, and mutual respect they had for one another.
Even Three, another secunit, seems pretty different from murderbot. It was made by the company it’s working for and the vibe I got was that it and the other two secunits were sort of permanently assigned to that ship?
Which, look. Humans imprint on anything and build familiarity. The more time we spend with something the more sentimental we might get about it. If Three was on that ship for a long time, I wouldn’t be shocked if at least some of the humans on board were pretty chill or even affectionate towards it (in a condescending and dehumanizing way probably, but still). And even so, the length of time spent around the same secunits clearly allowed Three to establish bonds with its fellow secunits if nothing else!
But being a rental unit means murderbot went from group to group. The other secunits it worked with were always Temporary Company (will never see them again after this contract likely) and also Active Threats to murderbot bc they’re the most likely to notice murderbot is rogue and be forced to report it. Even the humans were Temporary, so even if there were Nice Humans they’d be swapped out with Bad Humans soon enough.
Like. No wonder it insists it doesn’t have friends. If you don’t have Feelings about people then those feelings can’t be hurt when you’re inevitably torn away and never allowed to see them again (or have your very memories of them torn out of you and erased)
(Feelings about media are okay because the media can go with you, right?)
It’s funny to point at Three when murderbot makes sweeping generalization about secunits bc it’s an unreliable narrator but also. Just having feelings about how specifically being a rental unit effects murderbot and its relationships to others
2K notes · View notes
xmimikyuusx · 2 months ago
Text
Maybe one day leftists will also realize that the invisibility that trans men face is actually perpetuated mostly by themselves. Bigots know we exist, we're delusional perverted women to them. Leftists just conveniently forget we exist or exclude us or pretend we don't need support, because if you're not a woman you can't be marginalized to them lol.
Before another moronic Tumblr user says "trans men are just hyper-invisible so they aren't targeted as much/dont need support" I'd like them to bash themselves over the head with whatever heavy object they can find first as an apology for being ignorant.
1K notes · View notes
drulalovescas · 9 months ago
Text
Cas did THAT.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Cas literally changed the way Dean saw himself. Cas did it.
5K notes · View notes
mukimokai · 2 months ago
Text
Tumblr media
i actually failed my bio test 'ttebayo but it's okay i'm still passing
2K notes · View notes
snailpass · 28 days ago
Text
Tumblr media
Quick doodle bc boy do I have some FEELINGS about chapter 4
1K notes · View notes
shepscapades · 6 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Realized I haven’t posted anything other than dbhc angst lately, so here’s a small collection of silly and sweet things as an offering to balance out the angst :]
2K notes · View notes
bet-on-me-13 · 3 months ago
Text
Danny is the Tibetan Monk
So! When Bruce was travelling the world, finding masters to teach him how to fight and investigate, he came across a strange building in Tibet.
He had followed rumors of an ancient Monk who lived atop a mountain just on the edge of a Village, who had learned how to conquer Death itself, and stole its secrets for himself. Hoping to find a new Teacher, Bruce climbed the mountain and found the home of that Monk.
What he found was strange though...
The building seemed much more modern than he had been expecting, built with metal and drywall rather than ancient bricks or stones as he had assumed. There was also a strange machine on the top of the building, and if he didn't know any better he would have said it almost looked like a spaceship.
Hesitantly, he knocked on the wooden door and waited.
The man who answered looked nothing like he had expected, but so far nothing had met his expectations so he wasn't really surprised at that point. He looked relatively young, in his late 20's or early 30's, and was wearing a simple T-shirt and jeans. He had short black hair, blue eyes, and pale skin that didn't exactly match the tone of the other people living in the area. In fact he looked as if he could have been an American, rather than Tibetan.
Bruce introduced himself, explained why he was there, and managed to convince the Monk that he deserved his training.
It was unorthodox, certainly very different from the training he had recieved in the League of Assasins, but the Monk said that he was well suited for this style of training.
Under the monk he learned a variety of techniques. The ability to shield his mind from Telepaths, how to Astral Project, how to completely hide his presence from others, even from those with enhanced senses, and so much more.
By the time he was finished training with the Monk, he was confident that he could finally achieve his goal of saving Gotham from itself. He bid the monk farewell, and returned to his home ready to begin the legend of the Batman.
Meanwhile Danny had just sent his most recent student off after a few months of training.
He had to do this every once in a while. There were hundreds of Liminal and Ecto-Contaminated people out there in the world who didn't know how to manage their abilities. They didn't know how to innately seperate from their physical bodies so they could more easily feed on natural Ectoplasm, or how to shield their minds from the volatile stray emotions of the people around them thay may influence their thoughts.
It was dangerous for people with that level of Ecto-Contamination to live without knowing how to keep themselves healthy. So every once in a while, Danny would find a way to contact them and to teach them all they needed to know to stay healthy.
The "Centuries Old Monk" routine was an old favorite of his for this purpose. He would intentionally spread rumors where he knew they would hear, add in some incentive like "conquering death" to make sure they would follow those rumors, and than meet them and take them under his wing.
A few of his other favorite routines were the "Circus Act who knows more than he should", "Mechanic with great advice", and sometimes even just "Life Coach" for the more conventional cases.
And if he heard Bruce's story and decided to teach him how to use a few extra useful Ghostly Abilities, like hiding your presence or merging with Shadows, then who could really judge him? The kid had taken up a huge burden, he needed all the help he could get.
Besides, its not the first time he's ever done that.
...
Years later, Bruce met Dick and found out that he also knows how to Astral Project and Guard his Mind. He couldn't merge with the shadows or hide his presence nearly as well, but he could apparently slow how fast he fell and bend in ways even bruce couldn't.
Apparently he was taught how to do so from an old member of Haley's circus, who told him that they were meditation techniques to get "in the zone" for his trapeze acts.
Then he met Jason, who could also Astral Project and Guard his mind, and he could also heal faster than normal people and read other people's emotions. He learned from a Mechanic who used to live on his street, who told him it was just some street skills that would let him avoid the people who would hurt him or give him trouble.
Then Tim came in, also with Astral Projection and a Telepath-Proof mind, and he could apparently last for weeks on end with no food or even water, and could hide his presence from even Batman. He was taught by a butler his parents had briefly hired while away from home, though Tim's parents didn't know what he was talking about when he brought it up to them later. He was told it was just a way of "keeping his spirits up" when he was alone.
Stephanie had also been taught by an old Mechanic on her street. Same as all the other she could leave her body behind and guard her mind, but she could also read emotions and convince people to do what she said. The mechanic never gave a reason for why he was teaching her, but did say that it would help her gauge the people in her life easier. He left barely a week before Steph realized her dad was the Cluemaster.
Damien was, suprisingly, trained by the same Master that Bruce had been taught by. Talia had sent him up the mounting saying that his Father had learned from the man on the mountain, and he would as well. He was taught the same as all the others, though instead of merging with Shadows like his Father he was taught how to converse with Animals.
Cass had been taught by a man while she was running from her Father. He never said why, only that it would help her live a better life. She had the "normal" abilities of Astral Projection and Guarding her Mind, but she could also Merge with Shadows and Perfectly Read other people's emotions beyond their body language.
Duke was taught by a man who had also taught other members of "We Are Robin" during the cataclysm. He said it would help them survive their attempts at heroism, though he gave Duke extra training for some reason. He had taught Duke even more than he had taught the other Bats, alongside the now typical Astral Projection and Guarding his Mind, Duke could also talk to the Dead, See into the Past, and even Phase through Walls. With enough effort he could even Fly.
A few of his abilities were attributed to his Metahuman Powers, but he claimed that they were never that powerful before that man came along.
He also said that the man "Glowed" in a strange way. He was the only one who could see it among the members of We Are Robin, even the others he had taught.
Bruce had long since decided he needed to pay his old Master a visit.
1K notes · View notes
suntails · 4 months ago
Text
Tumblr media
let me out
2K notes · View notes
mobius-m-mobius · 2 years ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
#the Nowhere Man who waits and the God of Stories who watches
13K notes · View notes
poorly-drawn-mdzs · 1 year ago
Text
Tumblr media
HOT, SINGLE, UNSTUDIED SPONGES. 3000 NAUTICAL MILES AWAY. Come sail the distance and read Tiger Tiger!
5K notes · View notes
kedreeva · 5 months ago
Text
Tumblr media Tumblr media
This bird was recently posted by a breeder who is saying it's a new color mutation, and that the feathers are actually like this- the bird is not wet, it just looks like crap because the feathers are weak/soft (lacking keratin). He seems pretty intent on breeding more of it, as well, which imo is putting profit over animal welfare.
Hopefully enough other peafowl folks (or heck, regular folks, you're welcome to say something if you can be POLITE) will speak gently to him about it before it gets that far, and help him to reconsider. I've already expressed my own concerns to him. At least if he goes through with it, he'll be doing so well aware that he shouldn't be doing it. But I'm really, really hoping he reconsiders.
1K notes · View notes
umblrspectrum · 6 months ago
Text
Tumblr media
happy solvermas
3K notes · View notes