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#writing is awesome
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My favorite thing about Annabeth is her wardrobe.
Cause like, Rick simplifies her clothes in a way a man would, and you can tell.
Cause in EVERY book, from The Lightning Thief to Chalice, she’s in the goddamn CHB shirt. With like some shorts or cargo pants. Nothing more, nothing less.
He’s made improvements over the years, giving her some other clothes. But he’ll always come back to old faithful.
Like, he most definitely did it on accident, but he made her so Adam Sandler and I love it
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dufrau · 2 years
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COMMENT ON OLD FICS, I BEG YOU!
I swear to god after like a week people will still be reading but nobody leaves comments anymore and I just want to make it absolutely clear that I would be excited and elated to get a comment on these fics one hundred years after I post them.
A FIC IS NEVER TOO OLD TO LEAVE A NICE COMMENT ON. GO FORTH AND COMMENT!
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grey-viridian · 19 days
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Leonardo
I finished this comic about a month ago but couldn't bring myself to post it. It started as a simple illustration and then I just kept adding more and more and at some point I had to stop myself and cut the story short. I'm still not entirely satisfied with the result but... well. I like it. That's enough.
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riality-check · 1 year
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The eagerly awaited part 2 of the DILF!Steve concert saga is here!! Part 1, in case you missed it.
"You're not going."
"Come on! I haven't thrown up in an hour!"
"The drive to the venue is an hour and a half."
"Steve-"
"And if you throw up in my car-"
"Oh my God-"
"I'll kill you."
Steve doesn't need to see Dustin's eye roll in order to feel the full force of it through the phone.
"I'll just kill you. You'll have a headstone within the week that says Here Lies Dustin Henderson: Rightfully Murdered for Puking in Steve Harrington's Car," he continues as he packs Capri-Suns into the cooler for the car ride.
He doesn't remember ever being that thirsty as a kid, but if Anna wants strawberry kiwi, Anna gets strawberry kiwi. It helps that it's Steve's favorite flavor, too.
"I'd need a big ass headstone to fit all of that," Dustin snaps.
"Your big-ass ego would demand no less, shithead," Steve shoots back.
"Swear jar, Daddy!" Anna calls from her room, across the house because while she doesn't listen to Steve when he's right in front of her, she can hear him break the swear jar rule from halfway across the world.
He zips up the cooler, fishes a quarter out of his pocket, and throws it into the half-full soup can next to the stove.
(A quarter doesn't mean much, but Anna doesn't know that. The day Steve teaches that kid about inflation is the day his pockets become permanently empty.)
"Did she just swear jar you?" Dustin asks from over the phone.
"You baited me into it."
"I did no such thing."
Steve rolls his eyes. "You're not coming, though, are you?"
Dustin sighs, and, for all his teasing, Steve does genuinely feel bad. "I still feel like if I breathe wrong, I'll hurl, so, no. I don't think I'll manage the car ride, nevermind the actual show."
"Sorry dude."
"Don't be. Some dickhead will live stream the whole thing on Instagram, anyway. I'll live vicariously through them."
Steve snorts and picks up the cooler. He got Anna dressed beforehand, so it's just a matter of getting her to stop playing with whatever toy she dug up - Play-Doh has been the fixation of the week - in her room so they can go.
"Besides," Dustin continues, and Steve hates where this is going. "Anna loved the show, and you've got a reason-"
"Nope," Steve says, knocking on Anna's door. "Don't finish that sentence."
"All I'm saying-"
"I know what you're gong to say, which means you know my answer. I don't date."
Anna opens her door. From the little Steve can see inside, there are at least three containers of Play-Doh open and strewn across the floor. He thinks her Barbies are involved in it somehow.
"Time to go," Steve says, and he thinks, Please don't let there be Play-Doh in the Barbie hair.
"Five more minutes," Anna tries.
"Nope. Clean up and roll out."
"Hi, Anna," Dustin says through the phone.
"Uncle Dusty!" Anna shrieks, and she starts jumping up and down. "Are you comin', too?"
Dustin sighs, and Steve can't tell if it's at the nickname or if he's still cursing the universe. "No, but you and your dad have a great time, okay?"
"Can you, can you tell Daddy I should get five more minutes?"
Steve raises his eyebrows at her. Anna, to her credit, ignores him wonderfully.
"If you clean up," Dustin says, because he's actually Steve's favorite person right now, "you get to do more headbanging at the concert."
Anna gasps like Steve didn't already tell her that earlier today, and she gets to work on putting her toys away. Steve helps, of course, and he finds that there is, in fact, Play-Doh in two of her Barbies' hair.
Fun. They're going to turn into Buzzcut Barbies when Anna goes to sleep because he can already tell that they are the furthest thing from salvageable.
But that doesn't matter right now. What matters is getting Anna in the car, deploying the first two of many strawberry kiwi Capri Suns from the cooler, and making the drive to the venue, which Steve does with minimal road rage and accompanied by the Disney radio station.
Success by all metrics, really.
Dinner might as well be now, so Steve shells out a truly disgusting amount of money for overpriced chicken nuggets and fries at the venue. Anna will only eat half her portion but say she's hungry later, but that's what the snacks and water Steve smuggled in via his jacket are for.
They get to their seats, dinner finished up, just as the lights go down for the first opener. Steve looks to his left, half-expecting Eddie and his friends to be there before remembering that they won't be.
He tries not to feel too disappointed. He fails miserably.
The seat next to him, however, isn't empty. There's a note taped to the back of it, one addressed to Steve and Miss Anna, so Steve feels alright taking and opening it.
At the top, there's a messily scrawled phone number. Underneath, it says:
Here's my number. Probably a bad idea to call with all the noise. Texting works, though you should do that after the show. I'll be a little busy until then.
-Eddie
Steve puts the note in his pocket, puts Anna's ear defenders on, puts his own earplugs in, and looks at the stage, where-
Hang on.
He squints at the stage, where four guys have started playing a song that, frankly, sounds too much like literally all the music Steve listened to yesterday for him to care about all that much. The drummer is pretty small, with wild, curly hair. The bassist looks familiar. The lead singer, who is very talented but not to Steve's personal taste, also looks familiar. And the guitarist-
No way. No way in hell.
It's a total coincidence. Lots of guys have long, curly hair and heavy jewelry and big eyes and are wearing formal wear, for some reason, and catch Steve's eye, and-
"Thank you for such a great welcome!" the guitarist says, and his smile totally isn't doing anything to Steve, thanks very much.
Anna stops moving, where she's standing next to Steve, and climbs up into his lap to get a better look at the stage. She looks out, then back at Steve, then out, then back at Steve, making a face as confused as Steve feels.
Some days, he thinks he ended up with a clone, not a kid.
"I'll get off the mic in a second. I only do the talking because Jeff," the guitarist points at the lead singer, who ducks his head, "is really shy."
Jeff. That name is definitely relevant, but Steve is a permanent resident of denial.
"We fought about what song we were going to include next in our set list, so much so that we didn't decide until yesterday and had to consult a tiebreaker."
Okay, maybe Steve is a less permanent resident of denial than he thought.
"So, thank you to Miss Anna, who did great at headbanging for her first time-"
Anna whips around so fast, her forehead nearly collides with Steve's jaw.
"And to Steve, who's a big fan of American Psycho."
At the song name, the crowd loses their minds, and if Anna wasn't sitting right in front of him, Steve would join them.
Because what the fuck is happening right now?
His question isn't answered. In fact, about five more questions pop up in its stead when, during the bridge of the song, Jeff puts on a clear rain jacket and picks up a prop axe.
Please, God, don't let this traumatize my kid, Steve thinks.
Anna, thankfully, doesn't get scared. When Jeff brings the axe down, again and again, Steve's weirdo daughter fucking smiles. And giggles. It's kind of cute, actually.
When the song ends, she turns back to Steve.
"That's Eddie onstage," Steve says, and saying it, somehow, makes it real.
"I thought so!" Anna says, and she turns back to watch the show. Steve puts an arm around her waist so she doesn't fall off his lap when she bangs her head to the music.
The rest of the songs, in Steve's opinion, are better than the opening song. They're more melodic, which Steve can definitely get behind, and each of them has a gimmick onstage, all based off of various horror movies. It's ridiculous, but also really, really cool.
And Eddie, onstage, because it is the same guy who flirted with him and was so sweet to Anna yesterday, is really, really hot.
Steve has never had a thing for guitarists before. He's never had a thing for musicians before. Hell, until a year ago, he didn't realize he had a thing for men.
Eddie is. Uh. Yeah. Really doing it for him.
Steve doesn't know whether it's his enthusiasm, or the way he moves, or seeing his hair tied up, or the fucking dress pants and suspenders, or just his hands, but he does know he has to get himself in check because this is an all ages show and he's here with his daughter.
He already knows he can't add these songs to his grading playlist, not when they're accompanied by visuals of Eddie playing his guitar.
Sweet Jesus.
"Alright, that's our set!" Eddie says. "Thanks, y'all, for sticking around for us, and let's give it up for the next act!"
The crowd, including Anna and Steve, cheer as they exit and the lights go up.
Steve fishes his phone out of his pocket, fully intending to add Eddie's number to his contacts, and is greeted by not one, not two, but sixteen missed calls from Dustin Henderson.
Naturally, Steve calls him back. "Who died?"
"What the fuck?" Dustin yells, and Steve just puts the phone on speaker to save the rest of his hearing. "Did Eddie fucking Munson just personally thank you from the stage?"
"Swear jar, Uncle Dusty!" Anna says.
"Sorry," Dustin says. "But Steve. Answers. Now."
"How do you even-"
"Instagram live. Is Eddie the guy you were telling me about yesterday?"
Steve takes his phone off speaker. Prior experience tells him that this conversation has a less than zero chance of staying PG, nevermind PG-13.
"Yeah," Steve says. "He is."
"The one who flirted with you, and you forgot to ask for his number."
"Well, I have it now."
"What?" Dustin shrieks, and Steve is incredibly thankful that he didn't take his earplugs out.
"He left me his number on the seat."
"Text him."
"I was going to, until I saw that you called me sixteen times."
"Jesus Christ, Eddie Munson was flirting with you."
Steve rolls his eyes and hands a pack of gummy bears to Anna when she taps his arm. "He could have just been nice. I don't even know if he's into guys."
"Have you looked at him?"
"Wow, Dustybuns, I didn't know you were homophobic."
"I think it's the complete opposite of homophobic to try to get you laid."
"Hanging up!" Steve shouts because a part of him will never see Dustin as any older than thirteen, and no thirteen year old should ever say that.
"Text-"
Steve hangs up the call. "Can I have a gummy bear?"
"No," Anna says, mouth full, in her seat, legs swinging.
"I bought them."
She shrugs. "You gave them to me. Mine now."
Steve stares. She stares right back.
He sighs and opens a new pack of gummy bears.
With his mouth full of sweet Haribo corpses, Steve takes out the note and adds Eddie to his contacts. Before he can overthink it, he sends him a message:
I guess I don't have to ask you what you do for a living. Just so we're even on that front, I'm a teacher, and Anna's full time job is preschool.
He tucks his phone back into his pocket and focuses on making this a good experience for Anna, who somehow wormed her way into a conversation with the intimidating-looking couple sitting next to her.
Because it's totally not like a literal rockstar is going to text him back. Right?
Part 3!!
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psychotic-nonsense · 2 months
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In October of 1967, Steve Harrington is born in Hawkins, Indiana.
He's raised there, forced to live under the strict expectations of his parents, Richard and Samantha. Barely escapes their clutches, freedom fueled by the kids and adults that take the role of guardian and family when the time is right. Keeps himself in check with the always impending apocalypses that arise beneath his feet.
In June of 1985 - when Steve Harrington is 18, while Richard and Samantha Harrington are visiting New York for an extended work trip - Veronica Harrington is born.
She was carried and raised in secret from their hometown. They take care of her between their business hours, dropping her in the hands of nannies and babysitters galore. They don't even think of Indiana during Veronica's early childhood, too focused on work and making sure their daughter starts up right.
In October of 1986 - when Steve Harrington is 19, aged further by ending the Vecna War, yet tamed by his newfound love in Eddie Munson - Richard and Samantha Harrington return to Hawkins.
They don't ask about what happened to their son. They don't ask about the town. They don't ask questions, just give responses to them. Sneering at Steve's friends, complaining about the state of the house, commenting at the disfunctional chaos their home has become.
In November of 1986, Richard and Samantha Harrington disown Steve.
They just let him go. They at least give him a folder of his legal documents, but otherwise just tell him to get out of their house and never use their name again. Claiming Steve doesn't need anything from the room because the Harrington's own everything in it. They don't call him son, they don't say goodbye, they don't acknowledge who's actually taken care of the house, they don't admit most of Steve's former room has changed with money Steve earned himself, they don't dare to give him any money or care where he goes. They just say they're sick of dealing with an unworthy mistake of a child, and force him out of their house.
In November of 1986, the Party's adults adopt Steve.
He runs to them first after everything happens. Held himself together at the start, but broke down the second the words were out. While everyone was trying to comfort Steve, Wayne Munson and Jim Hopper were the first to succeed. They know firsthand that this family would never be the same as blood, no matter how much that blood has boiled and burned before, but the love will be stronger and it will be here. When everyone seconds it, Steve finally accepts it. He becomes a child of the Party - he's everyone's son and everyone's brother, taking whatever surname he sees fit.
In November of 1986, Steve Henderson and Eddie Munson leave Hawkins.
Despite all this good, Steve can't bear to stay in this damned town a second longer, where everyone knows who he is and will soon know everything he isn't. And it's not like Eddie was looking forward to sticking around Hawkins either, especially without his Steve. The kids are the first to agree, surprisingly, and the adults promise to find a way for the boys to get out. Later that week, when Richard and Samantha leave the house to prepare for Veronica, Steve and Eddie break in to take everything that's rightfully theirs. While they're there, not sure what prompts him, Steve makes a bag of his clothes with shoes and his wallet tucked within it, shoving it into his closet. Dustin's mom uses an old favor to get the boys an apartment in Chicago, the Party has one last farewell, and the two boys are gone.
From 1986 onward, Veronica Harrington is raised in Hawkins, Indiana.
Richard and Samantha are adamant in their daughter coming out exactly how she should. They steadily convince the town to forget the Harringtons ever had a son and lock the room on the second floor next to the stairs without ever touching the inside. They raise her with formality and pride at the top of their expectations, wanting at least one child to come out right.
But Veronica is the spitting image of Steve's honesty and care. She puts on a facade when needed, but even at a young age, she wants nothing more than to be someone's light in the darkness. She plays with every lonely kid at school, and tries to make people laugh at the business parties she's dragged to. It's not received well by her parents, but Veronica is much too strong willed and stubborn to let it phase her.
In April of 1991 - when she's 6 and they're so much stronger around their hearts - Veronica Harrington meets Steve and Eddie Munson for the first time.
It's the year Erica is set to graduate high school. Steve and Eddie have been making the drive for every holiday this year, ordered determined to give her the best senior year she could have. It's Easter Sunday, and Wayne somehow managed to drag his boys away to church - a Munson custom, as even Eddie insisted they go.
While at the snack table post sermon, a little girl comes up to Steve, mistaking him for her father. He and Eddie gently comfort the girl, introducing themselves and offering to help the girl find her parents. That's when Veronica introduces herself, striking Steve deep in his heart. Still, he keeps quiet, even gifting her a little origami crane made from napkins at the table. He calls her "chickpea" for the color of her dress, tells her to keep the crane secret and safe, "If ever you need to find your way back home, you hold that close, and it'll tell you."
Meanwhile, Wayne has come across Richard and Samantha in the crowd opposite the kids. Exchanging formalities, Wayne mentions his son and nephew are in town, news the Harrington's are surprised at, as Wayne didn't seem like the father type. However, trying to keep face, they remain civil and insist on introducing their daughter.
Cue Veronica running to her parents with Steve and Eddie in tow. Cue Steve calling Wayne dad right to Richard's face. Cue the Harrington's immediate leave from the church, Veronica waving behind her with a crane placed carefully in her pocket.
From then on, Veronica Harrington's life changes indefinitely.
Her parents' expectations grow tenfold. She finds out she's horribly allergic to chickpeas. All of her friends must be approved by her parents, and any that don't fit their image are ordered to leave her.
Veronica takes these changes in stride - is her class's top student, captain of the softball and volleyball teams in junior high, keeps the friends she wants in secret from her parents - but she can't help but keep the crane in a little box in her room. Gets a necklace with a little origami crane pendant, holds it whenever she needs to make a hard choice. Can't help but expand herself in secret, learn things her parents would never approve of - lock picking, other languages, sleight of hand, a clothing style that's nothing like the dark blues of her family, all warmth and light. She explores every room in her house, yet is unable to find her way into that room upstairs next to the steps.
In May of 1998, Veronica Harrington discovers the truth about her brother.
She's about to be a freshman. Her class was touring the high school in preparation, and while passing the athletics hall, her eyes hit the swimming trophies. Each row stuffed with trophies, and each one with a name that stabbed her right in the stomach: Steve Harrington.
After that, she couldn't bear all the secrecy anymore. Late that same night, she finally uses her lock picking skills to break into that room. And though it's devoid of life, it is a bedroom, so evidently lived in. It's frozen in time, twisted sheets covered in dust, old papers crinkled from being stepped on but not picked up, old clean clothes still sitting in the hamper. It's a boy's room, clearly, and Veronica is careful walking around this place of memories.
She does still explore, quietly clicking on lights around the room, too cautious to touch the overhead lights. She looks under the bed, finding a bat and a trash can lid, both embedded with rusty nails. A shirt that still smells like fresh laundry yet has a back stained permanently with long red lines down the shoulders. Dozens of stapled documents labeled NON-DISCLOSURE AGREEMENT, detailing horrific events that each have that same name signed at the bottom.
With shaking hands she checks the closet, and finds it mostly empty. All except for a deep green graduation robe and cap, a cream Hawkins High letterman, and a duffel bag hidden in the back corner. The cap has a 1985 tassel, and the letterman has Harrington branded on the back with basketball and swimming patches galore. And the bag, when she checks it, looks like a survivalist pack someone would make in an apocalypse. At the top sits a wallet, and inside is an ID for a Steve Harrington, who has the same face as the one in her origami memories.
And Veronica is done. She wakes up the next morning and throws Steve's jacket on the kitchen table, startling both her parents mid sip of coffee. She finds herself in a screaming match with her father, demanding them to quit lying to her, begging to know who her brother is.
In a fit of rage, Richard tells her. Tells her everything Richard and Samantha never saw in Steve, about Veronica's secret birth, the disownment, Steve's disappearance from the Harrington house and Hawkins. She's reminded of that one Easter Sunday, and is told how Richard and Samantha faked Veronica's allergy to keep her mind from being tainted by whatever curse befell their bloodline before. Orders her to never say that name again.
In a fit of rage, Veronica bites back. Calls her parents cruel and overly expectant. Comes clean about her secret freedom. Says she'd rather be nothing than ever carry the burden of the Harrington name ever again.
She hides away in her room after the fight. Cries in her closet with her origami box cradled tightly to her chest, begging it to take her home because this place isn't anymore, maybe never was. Cries for the brother she never even got to meet, who went through so many horrible things yet still got put through this same punishment. Cries for the future she won't get to have, losing her hope for a new beginning that will now never be.
At the start of June, 1998, Veronica runs away.
She makes it through the rest of May in near silence. She writes notes for all of her friends at the end of the school year, and one for her parents to inevitably find. Finds 75 dollars in Steve's old wallet, stuffs the duffel bag the rest of the way with her belongings, and says goodbye to Hawkins.
She takes the first bus she can find out of town. Doesn't care that it's going to Chicago, doesn't really care where she's going now. She befriends an old homeless man riding the bus as well, becomes another interesting name in his "Book of Wanders (Pronounced as Wonders)." As Veronica's telling the story about unknowingly meeting her brother, she remembers the crane in her bag. She reaches in to retrieve the little box, then the crane, nearly crying seeing how disheveled and unfolded it is. Broken and doomed, just like her. But looking at it now after so long, she thinks she sees something written inside it. Despite it shattering her heart pieces, she carefully unfolds the little crane.
At its center, in old, bleeding blue text, reads, "Find the Swooping Bat if you've lost your way."
The old man laughs then, taking Veronica's hand and placing it onto her chest, over her heart. "It's fate," he whispers in the dark bus. "There's a place called that in Chicago."
Veronica uses her money to rent them both a hotel for the night, giving the old man a warm bath for the first time in weeks. She gifts him the clothes as well, saying it's, "an honorary thanks from my brother, for helping me get here." They bid each other farewell in the morning, the old man telling her to keep hold of fate.
She finds her way to the Swooping Bat easily, hand on her necklace guiding her way. It's a quaint little diner, popular enough to be comfortably warm when she walks in. A young lady in a wheelchair - Max, says her nametag, with pins saying things like, "Summer work blows" and "USC grad or bust!" resting on her collar - guides her to a booth next to the sunrise.
"Anything I can get you today?" Max asks when Veronica's seated.
Veronica's fully ready to order everything on the menu, what with how delicious this place smells, but then she remembers her funds. 5 bucks, if she's lucky. "Just a chocolate milk, for now. Biggest one you have, please." She somehow plays off Max's skeptical look, her eyes sweeping over Veronica's no doubt disheveled and no-food-in-36-hours appearance.
It somehow works out, and Max is wheeling away. Veronica allows herself a moment to collapse, stomach growling in pain and eyes burning with the realization she has no idea what she's going to do now. She just has this last bit of hope to hold onto, and without it, she'll be nothing but a husk.
She's not sure how long she sits there, staring at the sunrise and letting sound and AC whisk her mind away, but there's suddenly a little knock on her table. Her head snaps up, and there's Max again, setting down a giant glass of chocolate milk... alongside a loaded breakfast plate.
"It's on the house," Max rushes to explain, all fondness when Veronica scrambles to get her wallet. "Courtesy of the owner. And between you and me," she whispers with a wink, "just take the damn food, kid."
Veronica stumbles over herself for a moment, rendered near speechless, before she finally comes back. She begs Max to thank the owner profusely, before rushing to dig into the pancakes before her. She's halfway done dousing the stack in syrup by the time Max wheels away, when there's suddenly someone laughing.
"Of course," says a choked-up voice behind her. "Can't have any chickpeas starving in my booths."
Veronica nearly drops her fork. She turns so sharply she gets dizzy. Seven years can't change a person that much, surely, because though he's bigger in the torso and he has glasses on the bridge of his nose and his hair is cut so close, he still has the same softness in his voice and the same slouch in his stance and the same moles around his eyes and his smile is so bright despite the tears in his eyes, and though Veronica can barely see through tears herself, it's not like she needs them anyway to know it's-
"Steve!" she cries, scrambling out of the booth to meet her brother halfway. The relief of it all working out has the rest of her restraint collapsing, forcing harsh sobs out of her and into Steve's shoulder. The siblings hold each other in the middle of a restaurant, a voice in the background asking everyone to leave them be. Steve doesn't stop whispering, even as his chest heaves with broken gasps between tears, "You're save, Veronica, I got you, I got you, it's gonna be okay, you're safe here, it's okay, sis, it's okay..."
"That you, lil' chickpea?" whispers a different voice once they've calmed down. Veronica reluctantly pulls away and finds a man kneeling beside them, a hand on Steve's shoulder and similar tears in his eyes. His hair and tattoos remind her of the tamed wild from seven years ago, covered in black in the middle of church yet glowing brighter than the stained glass, the one that Steve looks at in past and present with a glowing love Veronica never saw between her parents.
"Yeah," she whispers, wiping her tears away before placing a hand atop her necklace. It catches Eddie and Steve's eyes and make them beam with pride and relief. "Yeah, it's... it's me...."
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mysteryampharos · 5 months
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best part about pokemon polls on youtube is that sometimes you get shit like this. whats more fitting for the pokemon all about contrasting ideologies and balance than a perfect 50/50 split in a popularity vote
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whim-prone-pirate · 6 months
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hey guys what do you do when you dream about a girl who doesn't exist. you meet her, she lives in your building, you and your other friend start to get to know her. your friend is kind of a dick, but that's just how he is. as you get closer with this girl, you start to convince yourself that you like her—you don't. you think she's gorgeous and you think you're supposed to fall in love with her, but you haven't. and in your efforts to love her, you do something that hurts her, your friend egging you on, trying to get you to go further, double down, and the girl pulls away from you. she doesn't look at you like she used to. she won't stand close to you and her new boundaries are clear—she needs you to keep your distance and you're not going to be able to fix this completely, not ever. and you understand that, and you're a kind person, so you are as respectful towards her as you know how. again, your friend is a dick about the whole thing, which doesn't make you feel better at all. maybe you shouldn't feel better. because you started it. you told yourself you were going to love her and you didn't and you did it wrong. and now that you've fucked it up for good, you feel yourself starting to look at her differently than you did before, just like she's doing now. but you're looking at her with shyness and gentleness and from six feet away, shrinking into yourself with a tiny glint of light in your eyes, while she stands stoic and tall, her eyebrows tensed and her mouth flat as you fumble your way through an attempt at aftermath-themed small talk, her responses short and clipped and knowing. she knows what's happened to you. she knows why you're looking at her like that. and she knows that you know that you lost your chance and you're not getting the same chance back and definitely not in the same way. and when she asks you for a small favor or wishes you well, you skip away, your voice soft and light and far too gentle, so fucking gentle, and you know that she hates you a little bit. and you know that now, only after, you love her a little bit. and then you wake up. what do you do then?
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skeletood · 7 months
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commissions done for @datkooby of her wonderful earth c versions of characters. :)
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xochimillilili · 2 months
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So fucking dumb and fuzzy brained right nowww, I just want a pretty boy to grope me all over, teasing me and pinning me against the kitchen counter. Telling me to be a good boy and concentrate on my cooking, that I'll get a reward later if I do a good job as he edges me with a wooden spoon, smacking my cunt everytime I start to whine
I wanna be a blushy mess of moans and giggles for him as they switch between making cheesy jokes and threatening to fuck my mouth, as he grips onto my hips and marks me as his
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bluerosefox · 4 months
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That Good Ol' Fenton Charm
Hmmmm
Single dad Danny (to deaged Ellie and Dan) meets his neighbor Selina Kyle after one of her cats get into their apartment and he finds his kids playing with it.
Cue meet cute where Selina at first is just flirting like always but Danny charms her (aka being a bit dense but somehow adorkable, its charming)
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deoidesign · 3 months
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I'm so mad that post was misinformation because there is actually an EXTREMELY important conversation to have about the production schedules artists are forced into. There's no need for exaggeration, the conditions are bad.
I work for webtoon. My publication schedule is weekly. While publishing I'm required 10-15 pages a week. Fully colored.
This means I'm finishing a 150 page fully colored graphic novel every 10-15 weeks.
When my comic is not updating, I am not getting paid. Any time writing, editing, or off is out of my own pocket. I don't get healthcare. They do not provide any assistants. They expect me to promote myself; they chose to deprioritize me before I even launched and gave me an end date half a year in. I never had a chance.
And this is the industry standard! Every company has artists forced into crunch hours, overtime, and burnout. Artists are literally dying early due to it. So many of my friends can't afford to go to the doctor.
It's unsustainable and untenable, and it's also the expectation our audiences have.
If we want to have this conversation, there's plenty of conversation to be had with the realities of the situation. It's bad as is.
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frownyalfred · 6 months
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you know what one of my favorite tropes is? forced identity reveal. and not just scenes where the villain will throw some poor civilian off a building if the Justice League doesn't stand up. I mean the kind where they're forced, through magic or powers or some sort of force, to reveal themselves.
Kryptonians are immediately identified in the crowd with kryptonite. Every Lantern hisses as their rings start to flare at the same time, glowing wildly on their hands. Glamours are forcibly dropped. Like that.
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ao3-shenanigans · 7 months
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Every time I get a comment on a fic, I try SO HARD to play it cool in the reply when I'm literally over here giggling and kicking my feet like a madwoman 😂 someone just commented on the part I was worried wouldn't make sense and I actually cried
!!!! That’s the best!!
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beanghostprincess · 3 months
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A bit tired of people complaining about Sanji's principle of "not hitting women" being misogynistic when it has been clearly stated multiple times that he does not choose it and it's heavily tied to his trauma and admiration for his dad and respect for women and definitely not from seeing women as somehow weaker than him
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eyrieofsynapses · 9 months
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
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Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
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Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
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(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
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—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
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—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
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We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
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First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
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It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
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The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
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What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
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They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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teddybearty · 9 months
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Finished Prison of Plastic for the second time recently sooooo here’s a BEAR TRAP!! 🐻 🐻 🐻
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