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friedunicornstudio · 22 days ago
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We painted a new Shiranui zodiac piece this year featuring all the brush god constellations!
(Shiranui themself is in front of the Hanagami, but we did paint them. They're still there. It counts)
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tittyinfinity · 10 months ago
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I was hanging out at the karaoke bar, chatting with a beautiful woman, and we were really hitting it off. I threw a couple of flirtatious comments her way. She giggled nervously, but abruptly stopped and looked at the floor.
She told me that she was too nervous to hit on people because she's trans and worries that people will view her as a predator and that she might get hurt.
My heart sank. I let her know that she could hit on me in whatever way she wanted and I would LOVE it. We spent the rest of the night hanging out and flirting. We ended up making out. It was great.
But I can't stop thinking about how that wasn't the first time a trans woman has said that to me. About how unsafe it is for some women that they feel the need to give out fucking disclaimers to have normal interactions with people.
We have GOT to make the world a safer place for trans women. It pisses me off that there are men at the bar who are openly predatory towards me without fear of consequence, yet a trans woman is too scared to even fucking call me pretty. And that's because she IS more likely to face worse consequences for lesser things! Like what the fuck!
You need to always check on your internalized biases. Being queer yourself doesn't absolve you of transmisogynistic thoughts and behaviors. Being bi/pansexual doesn't mean you don't hold those biases either! If you feel differently about a trans woman hitting on you than you feel about a cis woman or a man hitting on you, you need to evaluate that.
Trans women, I love you so fucking much. You should be able to express attraction and love as freely as everyone else. I hope you can always feel safe around me. And I'll never stop fighting until you can feel safe period.
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bigfatbreak · 8 months ago
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Birds of a Feather previous / next
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citree · 8 months ago
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I just want to start a flame in your heart~ 🔥🧡🔥
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theoryofarson · 1 year ago
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something interesting going on psychologically w me bc i just read a fuck ton of gomens smutfic and have now decided to headcanon crowley as ace
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radioactvunicorn · 2 months ago
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saw the mountain goats a few weeks ago and of course mash was on the brain
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lyric is from international small arms traffic blues
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poorly-drawn-mdzs · 3 months ago
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This wine tastes like pigs blood!
[First] Prev <–-> Next
#poorly drawn mdzs#mdzs#lan wangji#jin zixun#wei wuxian#su she#(Su She needs to have his carrie moment before he can have his Carrie Moment.#Which means he needs to exist as a punching bag before he can hit 'em with the rebound).#My first draft of this comic had WWX slurping LWJ's wine per actual scene canon#As it really is a great scene of how WWX is willing to absorb the scandal and harm that befalls others.#It had a lot less to do with it being LWJ and more so that WWX just happens to be the kind of person who refuses to turn a blind eye.#It could have been any Lan who was being pressured (inappropriately) to drink (do not pressure anyone to drink irl PLEASE).#Because this is a romance plot it of course *is* LWJ. But don't forget that in this moment they aren't on great terms.#It's not a knight in shining armor moment - it's a 'you were being treated unjustly and I have the power to absolve you from that.'#And as we are very soon about to see - WWX certainly cannot turn away from those who need aid he can provide.#And like Jin Guangyao; that kindness is also his downfall.#By the way - that you all for the amazing community commentary on the last comic. I really loved reading everyone's thoughts!#Suyao shippers...I get it now. You had me at 'wen ning and WWX parallels'. I'll be back with a treat for you soon.#And yes 'everyone' does include the ironically named tumblr user jin zixun.#Who blocked me right before the character makes his pd-mdzs debut.#I hope you are well. You seem like you were having a real bad time yesterday.
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xxplastic-cubexx · 3 months ago
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GORGEOUS DRAWING OMG YOU'RE SO TALENTED MATE!!!
We need more Magneto protecting his Charles with all his will>>>>>
thank you much my friend !!!!!!!!! might i offer you a small gift..
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and a bonus. if you will.
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lucabyte · 9 months ago
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i feel like people are sleeping on the occam's razor situation of how buckwild it is to outright accuse a guy of being a clone of your friend even if you DO have a lot of circumstantial evidence. there's other options is what im saying. they could just be like. a guy. that's a sensible deduction. you should explore that deduction. ignore my shirt that reads I <3 RED HERRINGS.
i still think odile has the correct theory on lock but she's smart enough to know it needs like... a real smoking gun to be able to bring it up without sounding insane.
anyway. (mirabelle voice) i know its rude to speculate but has anyone else noticed the grieving? they seem to be grieving. does anyone have any thoughts on the grieving? i have some thoughts on the grieving.
#[isabeau voice] am i insane or does sometimes loop talk like they might have killed their whole family. is that just me? just checking.#nille design highly inspired by @kiwibrain's since its the one that imprinted in my mind. liberties taken since i didnt look @ reference#anyway i have a lot more thoughts on this? i guess ill hide them in the tags...? scroll down i suppose.#isat#in stars and time#isat spoilers#in stars and time spoilers#isat act 6 spoilers#isat loop#isat siffrin#isat bonnie#isat nille#isat fanart#in stars and time fanart#doodlebyte#----------------------------------------------------------------------#anyway the extra thoughts. are literally just my general thoughts on postcanon. (and thus are the context for all of my postcanon doodles!)#which is i think nille joins the party before loop reappears for a start (either from a period of nonexistence or just wandering around)#and that like. i think the party should be able to integrate loop as a completely new person. because they are! the secrecy isn't great but#They and Siffrin shuffle into different ecological niches in the party (eg. i think sif is more squeamish after it all but loop isnt)#and while it's not *exactly* what Loop wanted they get that beggars can't be choosers. and its pretty good#(i am glossing over how i think loop's reappearence drags both them and siffrin into a massive behavioural backslide and is likely a bit#distressing to watch go down. cycle of argument -> lovebombing -> normalcy -> repeat. etc etc. but since they are no longer literally#stewing in the worst pressure cooker of all time they do resolve it via productive conversation on their own time. its fine)#the party well-meaningly tries to deduce things from loop's vagueries and are able to pin down the DEAD FAMILY vibe pretty quickly.#but eventually the question of their prior identity falls by the wayside because well! they're just their friend loop! (also change belief)#as for how The Truth Come Out... this is what i mean by The Isabeau Torment Nexus(tm). which is that i think... isiloop should almost occur#BEFORE isabeau knows who loop is. he's just genuinely charmed by them eventually and tries to close the open end of the polycule#which FREAKS LOOP THE FUCK OUT because thats just too genuinely sick and wrong. and obviously w emotions high its not a great confrontation#ANYWAY told u i had more thoughts. if i were normal itd be a text post but.
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forgettable-au · 28 days ago
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Old animatic from January! I decided to clean it up a little bit so I could post it instead of leaving it unfinished forever
I really like how it turned out tbh!! AAAA let me know what you all think hehehe
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POV you’ve informed the Queen and the Court’s Sorcerer of something and they very clearly know something that they’re not letting on
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quicksilversnails · 21 days ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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gracefuldisasters · 11 months ago
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Having the time of my life with this lineless style >u<
More of these! Even more of these! a teeny bit more of these
Who should be next?
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starry-bi-sky · 3 months ago
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wolfpack. aka: if not friend, then why friend-shaped?
"Hey-- uh, Danny?" There's an almost imperceptible tremor in Tucker's voice.
Danny doesn't look up from what he's doing, his pencil scritching across his notebook as he tries to do another quadratic formula question. "Hm."
"What's -- uh -- what's with the dogs?"
He looks up now, and finally sees where Tucker is -- standing in the doorway of his room with an ashy look on his face and a skewed, nervous smile. He's got a white knuckle grip on the doorknob. Sam is wide-eyed behind him, and using him as a partial meat-shield.
Danny looks down to the two giant ghost wolves sprawled next to him lazily. One large green one with his head in Danny's lap, letting him use him as a prop-up for his notebook. Another equally large black one splayed against his hip, sleeping on her side with her head tilted inward to his calf.
Automatically, a grin tilts across Danny's face, and he lifts his notebook up to scratch behind the green one's ears. He opens a lazy eye, one that is bloody red with a ring of yellow around the pupil, before slipping it shut and leaning his head into Danny's touch. "This is Sirius and Procyon," he says, and reaches down to scratch Sirius' belly. "And they're not dogs, they're wolves."
"Great," Tucker says, his voice suddenly much smaller and faint, "Love that distinction."
Sirius makes a great big groan, and Danny's grin widens, his heart swelling with fondness. His hand slips away from her belly, and before he can put his notebook back down, Procyon pushes his head up his lap until his ear is against his stomach, demanding pets now too.
Sam peeks her head up from over Tucker's shoulder, "I think what Tucker's asking here is what are they doing here, Danny."
He shrugs, scratching under Procyon's chin. "They kinda just showed up. I tried sending them back to the Zone, but they keep returning." And they were weirdly intent on just following him around, which is the only reason he gave up on returning them. They weren't causing trouble, and they knew how to hide around the living. Plus, he just loves dogs. "So now I have two wolves living with me."
This, oddly enough, did not do anything to calm Sam and Tucker down. Tucker's mouth purses into a thin line, and he presses the sides of his palms to his lips in prayer. "How have your parents not found out about this?"
Danny wordlessly raises his hand, and his sleeve slides down to reveal a thin chain bracelet hooked around his wrist. He whistles sharply, and both Procyon and Sirius jerk their heads up to look at him, ears pricked up and eyes alert.
Silently, he points to his wrist and rattles it twice, and in unison both wolves stand up and pounce. Instantly, they turn into a respective, opaque black and green mist that swirls around the bracelet and forms into two, flat wolf charms.
Both wolves are posing in the stereotypical wolf howl, with little stars indented on the sides. Procyon's charm has the Canis Minor constellation engraved on it, while Sirius has the Canis Major.
Danny faces Sam and Tucker, and points at his wrist. "Like this."
#danny fenton is not the ghost king#dpxdc#danny phantom#danny fenton#dp prompt#dpxdc prompt#dpxdc crossover#danny phantom au#dpxdc au#i am SO tempted to make this a danyal al ghul au for no other reason than I love Danyal Al Ghul <33 he is the most blorbo ever#wolfpack au#tagged dpxdc bc i think yall could have fun with this idea.#plus this was inspired by a clone^2 commission that i just got the finished piece for today. which i'll prolly share if anyone's interested#just no thoughts head empty danny with a mini wolfpack :] Sirius and Procyon are very protective of him. they wuuuuuv him.#my idea (kinda) is that they're actually straight up *danny's* wolves. like. they were made when he was. they're not random ghost wolves#that decided to imprint on this random ghost child. they're danny's. they're like. familiars. the fact that wolves symbolize power. loyalty#guardianship and the fact that they're described as 'extremely intuitive with a near supernatural instinct that can detect danger'#(all of which can apply to danny) was coincidental. but yeah. they formed in the ghost zone and when they didn't find their boy they went#searching for him. which is why he didn't have them right away. but also if anyone wants to take this they can interpret however they like#also like. the fact that danny canonically is friends with a wolf person (Wulf) and befriended Cujo instantly -- who is shown to be hostile#to anyone NOT danny -- makes me think that dogs just REALLY really like him. he's like. an animal whisperer. which i think is really funny#bc i think it'd drive sam -- resident animal activist -- up a wall. just a little bit. like yes its great that these animals love danny sm!#but also!!! she!! look her way pls. she loves you animals sm. she's vegetarian!! she's just a little envious. just a tad.#just mmm the mental image of Sirius and Procyon stalking out of Danny's shadow with deep rumbling growls. their hackles raised and their#muzzles scrunched up to reveal dangerously sharp gleaming teeth. they're protecting their boy.
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isabellaofparma · 11 months ago
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"But the fates of death await us. So we either give our enemy glory…" "Or win it for ourselves."
Alexander the Great and Hephaestion in Alexander: The Making of a God (2024)
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fawn-tongues · 4 months ago
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Safe Bet
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