#where he lives but that's really not relevant to this)
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olderthannetfic · 3 days ago
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https://www.tumblr.com/olderthannetfic/767420735500271616/so-the-thing-with-content-is-that-is-literally?source=share
The thing that makes the jellyfish hat content is that it is an object containing paper mache, fabric, cardboard, and the assorted accoutrements of jellyfish hat-making (the optional but popular add-ons go listed here in your head).
and implies that the container is more relevant in this specific context than the thing contained
No. that's not an implication. That's a thing you're making up in order to have an excuse to get angry about someone using a word you don't like, but it's not true. If I say, "I dumped open the contents of the box onto the floor", it is very easily discerned by most readers I am looking for something specific that is within the contents of that box. It is insanity to insist that the word content = the container being the most important thing on Earth. If I write "he opened the small box, revealing its' content: a single, small wedding ring" and you think the box is the focus, I just flat-out don't know what to tell you.
Setting that aside: holy shit, please calm down. I'm a bit busy with organizing resources for my local trans community at the moment but I promise you, there are worse problems than someone using a word you don't like. There was an election this year - don't know if you noticed - that impacts real people. Looking at all your anon and off-anon replies, the thing I keep thinking is, "Holy shit, who fucking cares? There are actual issues going on in the world right now!"
The fact that something I sent in during a ten minute snack break at work and quickly forgot about lives rent-free in your head to this degree days after it was said is highly, highly concerning. I cannot convey enough to you how much I did not mean to set off an episode in you, and at the same time, I am also very genuine when I say this may be a hill you're willing to die on, but it's not a hill I'm willing to kill you on. I kill people on important hills and jellyfish hats ain't it, chief.
It's wild to spend my time IRL trying to help people figure out what to do if our state makes it illegal for them to get HRT in-state and then pull up my phone and see someone this pressed about the word "content". Surely your life also has an important issue you could spend time on? No one is having a particularly good time right now. Maybe focus on a thing with literally any relevance to your quality of life whatsoever? I know that sounds glib. However, having had manic episodes where one thing someone said to me sent me over the edge, I'm not being glib. I really mean it when I say that redirecting your focus onto something important helps snap you out of it. It's how I got myself out of it before I was able to get medicated for my Bipolar Disorder. I take zero joy in seeing someone forth at the mouth because one person said one word and that made them spiral. I really do apologize, and I can see that this panic is a very real, valid emotion on your end. But 'valid' here is used only in the sense of 'I believe you when you say you feel panicked', not 'the panic is a logical, proportionate response to the trigger'. (As a side note, after this many anon and off-anon messages indicating fixation and extreme emotional overinvestment, I don't want anyone saying I misused the word trigger. This is not a proportionate response to someone using one word you dislike.)
The jellyfish hat contains materials needed to construct a hat. It doesn't need ads or legal agreements in order to contain cardboard, paper mache, etc. You are trying to make a mountain out of a molehill. Likely, you are taking your anger at something that actually matters and redirecting it onto this, a thing that does not matter. I'm not saying that in judgment - we all do it - but I am not going to be replying to this further. You may have a desire to use other people's words as an excuse to spiral but you'll have to find someone else to use the reason you're losing your shit.
The hat contains the materials needed to construct a hat. It's not that deep.
--
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arttsuka · 1 day ago
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Ok here are my thoughts about arcane season 2, buckle up
I wana say, I liked the second season, less about what we saw, more about the story they wanted to tell.
It started fine but as soon as episode 4 came the problem was clear. The pacing was bad. Everything was happening too fast, there was no time for smaller moments. A lot of character development was off screen too.
I've heard they were supposed to have more seasons but decided last minute to cut the show short because 'there are more stories to be told'.
Caitlyn had most of her arc off screen which is such a shame, I really wanted to see how she realized she was being manipulated, I wanted to see her dictatorship era. But we got none of that, it's implied it happened but we didn't get to see it.
Sevika was relevant up until ep4 and then we see her again in ep8. I don't think she has any speaking lines after ep4. Such a waste of her character, she was really interesting.
Isha. She came to the series as suddenly as she left. I have a lot of problems with her character, one of them being that she wasn't introduced organically. She randomly fell on Jinx (by accident). Arcane relies way too much on 'right place right time', on coincidences so, when that can be avoided, it definitely should. Make her fall on top of the first person that passed through on purpose so she won't get hurt (that person being Jinx is the only coincidence here). Her sacrifice felt a bit unearned because we didn't get to see her a lot, and after ep6, they never speak of her again (it affected Jinx sure but they don't even mention her once).
Mel. They did her dirty this season. They speedruned her arc (and the whole thing felt so out of place). I've heard that maybe the next show was going to be focused on Noxus etc which, if it turns out to be true, would be a bad decision. If they are actually planning on making something about Noxus, I'd at least expect Ambessa to be there and also, it would be a great opportunity to learn about Mel and her powers in greater detail instead of whatever we got.
Viktor as the herald, ultimate life form or whatever was so short lived. Make you wonder why they decided to include it only in the last episode instead of implementing a bit earlier.
Vi was also so, useless this season. She did almost nothing. She was a punching bag for the most of it.
Jinx felt a bit ooc, less about what she was doing and more about how there wasn't any time to see her get over Silco's death. Silco had such a negative effect on her mental health (all these hallucinations from s01) but he dies and boom, mentally stable? I would have liked to see her become healthier (it would also tie nicely with getting to know Isha better).
Vander. They brought him back. It was actually foreshadowed in the first season. Him being back is not my problem, on the contrary I think it was a great way to naturally bring Vi and Jinx back together. My problem was how we see him for 2 episodes (and then he 'dies'). It felt like a waste of time honestly, time that could have been used to see something else.
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Episode 6 has to be the worst episode of the whole show. The pacing is pretty bad. The events that take place in it feel like 3 episodes, not 1. We get not 1 but 2 different artstyle montages, making the episode look, weird...
The best episodes were probably ep03 and ep07. Both had nice pacing (especially ep07, it felt like it was straight out of s01) and the story explored in them was pretty captivating. But I do have a problem with ep07. It's where Ekko got his 'time powers' from and honestly, they were pretty underwhelming? Also not at all well implemented to the story. We literally see him use them 3 times. 1: when he finds out about them, 2: when he saves Jinx and 3: when he goes back to try not to get captured by Viktor's mannequins. The last 2 on the same episode. That 4-second-limit was never really relevant (at least I don't think it's was). They wasted an entire episode giving him powers only for him to never really use them and for the machine to act as a bomb.
Also I didn't like the dancing scene with Powder and Ekko. I understand the vision behind it but I felt like my TV was dropping frames. It felt choppy, cheap (such a shame for a beautiful scene).
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Now, I liked the lesbian sex scene in ep8, I really did, but it felt so out of place. Jinx basically implied she was going to kill herself, Vi was on the verge of tears because she was insecure about how she seemed to only make the wrong choices and then, that scene happens. It leaves a bitter taste in my mouth. I've seen people compare it to the s01 'Jayce/Mel vs Viktor dying' scene and while I understand where the comparison is coming from it's definitely not the same. In that scene, Jayce didn't know Viktor was dying (he knew about his deteriorating health, but he was clearly shocked and left Mel to go check out on him etc etc).
Also, Caitlyn should have gone down on Vi. I think they image would have been stronger. Vi was at the bottom of the barrel her entire life (literal plot point, being from the undercity etc) so seeing Caitlyn, someone of higher status and power, being the one to 'bow' would just be more powerful. Just a thought.
I just feel like I liked their relationship and dynamics more in s01. They had more casual moments, more natural dialogue. Yes we won but at what cost? Their relationship was so sweet in s01. In s02 it started sweet, turned out to be manipulative on Caitlyns side*, they break up and then they're fine again.
*in ep3 it's clearly shown that while Caitlyn loves Vi she's willing to manipulate her to reach her own goals. That first kiss we see was definitely more of a 'I'm gonna play with your emotions so you don't doubt me' rather than 'let's just kiss now'.
I liked how Jinx cut her hair. The whole 'hair holds memories' and how she was ready to move on. Too sad that scene didn't have the proper gravity it deserved because the lesbian sex was happening (probably) the same time.
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Ep9 was, something. I'm conflicted about it. On one hand I really liked how they tied up Viktor's and Jayce's plot lines, on the other hand everything else was so rushed. Caitlyn and Mel were a team (they didn't feel like one honestly), they fought Ambessa and then she randomly died from the black rose. It felt like they just wanted an excuse to kill her. 'She needed to die so Mel could become the wolf' no, not really. She could still be alive, have Mel 'spare her life' or something. It would be more on track with Mel's ideals that way.
Jinx sacrificing herself to save Vi was also so forced**. It felt specifically written so she could 'die'. I do believe that 'Jinx is alive' theory because Caitlyn looking at the vents while holding that monkey head Jinx's bomb had + that air balloon Powder said she'd fly away with are all too specific to be coincidences.
**her sacrifice was forced but foreshadowed. Isha was acting as an 'archetype' of what Jinx had to become. Her whole existence in the show was so Jinx could become an icon for Zauns revolution and for her to sacrifice herself so Jinx could see and do the same, break the cycle.
What really bothered me was how Jayce and Viktor seemed to be the only characters who had a complete story, everyone else had a lot missing scenes (they did too but way less, there never was a point where I thought 'where does this come from?', everythingwas explained about them. I wish I could say the same about the 'arcane', magic). It's so unfair, on the female lead show about 2 sisters for the male characters to be the final focus. Also another thing that bothered me how they did a seemingly better job at writing Ekko/Powder, the straight ship we got to see for 1 episode on a different timeline, rather that Vi/Caitlyn, the lesbian ship AND main focus since they're both main characters from the timeline were following.
Something else, I feel like the score for s01 was better/more memorable than s02. Sure s02 has some pretty good songs but s01 felt more diverse on that? Maybe that's just me.
Kinda lazy how they used the same song for the opening credits while using visuals way too similar (if not the same) to the artstyle of the show. Although, truth to be told, the s01 opening was way too good for any standards, it would be very hard if not impossible to make something better. Still, I feel like they could have done a better job.
Also maybe that's just me but there were a lot of predicable moments. Sometimes a scene would start playing and I'd know exactly where it was going (something I can't say for season 1).
I really liked in s01 how in each episode, before the opening, we got to see some glimpses from the past of each character. It was a great way not to have too many random flashbacks and include these scenes organically in each episode. In season 2 we don't get that. I understand that we already know these characters but it's still something I adored from s01.
What made s01 so appealing was how they handled the story, didn't rush things. How they took their time to make us understand and like the characters. With s02 we didn't get that luxury.
Season 1 was a masterpiece and unfortunately, season 2 didn't meet the expectations.
I still enjoyed watching it but it was definitely not as good as the experience of watching s01.
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descendant-of-truth · 3 days ago
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Okay I waited to get this out there because I didn't want to be a bummer the second it released, but. The story in Shadow Generations was... kind of nothing. Which sucks, because it had literally everything going for it.
Shadow gets plunged into a white space where people and places from different points in time are unceremoniously dropped in due to the power of the Time Eater, and that means Black Doom is here to try to manipulate Shadow again. Shadow starts developing alien mutations that mess with his sense of identity and only make Black Doom stronger, but he's determined to use them to take him out for good.
At the same time, Maria and Gerald Robotnik are here, and of course the first thought on Shadow's mind when he discovers them is how he can find a way to save them from their original fates. So he's got two goals: defeat Black Doom, and save his family.
This setup is really good. It's immediately engaging for all sorts of reasons, from the surface-level "whoa cool alien powers!!" to the heartbreaking implications of Shadow being forced to say goodbye to Maria and Gerald again. (Because naturally, we've seen where the games go from here and we know the timeline isn't changed that drastically.)
And it's clear to see that the people involved in working on this game were passionate about it, too. The animation and cinematography is quite good, and while I have my critiques (I still don't think the character models are that great), so much effort was put into making Shadow the coolest guy ever, and I think it paid off. He's both very cool and shows a wider range of emotions than we've seen from him in a while, which is always a plus for me.
I mean, goodness knows that Shadow needed his character to be revisited and given respect after, what, over ten years? The step up that this is can't be overstated.
And yet.
The story itself is so empty.
Let's go in order:
The game opens with a narrated recap of Shadow's basic history in order to catch people up. I can't say it doesn't technically serve its purpose, but given the fact that the premise of the game is exploring Shadow's past, it's a little weird to spell it out at the start like this. If you're a newcomer to the series and don't know much about Shadow, wouldn't it be cooler to find this stuff out by progressing in the game?
It also leaves out crucial details that, while they could arguably bloat the scene, provide a lot of relevant context that a first-time viewer isn't privy to.
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"At the last moment, Shadow remembered Maria's final wish... to protect her beloved planet and all who lived there."
The last moment of... what, exactly? What made him remember, what made him forget in the first place?
In order, these are the answers the scene doesn't give you:
The last moments before the ARK crashed into the Earth, which would've caused catastrophic damage.
Amy was the one who pleaded with Shadow to give everyone a chance, which echoed what Maria told him, triggering the full memory.
It's actually unclear if Shadow forgot what Maria said as a natural trauma response or because Gerald messed with his memories on purpose, but this would have been a great opportunity to clarify.
It also leaves out the fact that Shadow teamed up with Sonic to save the world after he tried to destroy it, so that's two connections with other characters he has that are completely left out in the recap. I know we're finally getting back to showcasing Rouge and Omega as his best friends, but he does hold respect for Sonic and Amy, too. Plus, his interactions with them in SA2 were so iconic, why leave them out?
Then again, I suppose Rouge and Omega aren't in this recap either... which is really weird, the more I think about it.
But even as it's describing the moment he chooses to be a hero, they don't show him in his super form alongside Sonic, he's just... what, on fire?? I don't know what that's supposed to be depicting, it just looks cool.
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"Shadow didn't understand why Black Doom expected him to be the vanguard for his invasion of Earth."
A fine start, but shouldn't we have gotten a passing mention of Shadow's amnesia somewhere in here? He spent two whole games trying to remember who he was, and Black Doom's whole tactic was to exploit his desire for answers. That's important characterization for both Shadow and Black Doom that we're missing out on, here.
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"Shadow the Hedgehog. The lone, dark warrior who judges the world by his own code."
This is maybe best addressed in a separate post, but. does anyone else find this description of Shadow kinda odd? "Lone warrior" I get, even with his friends he's not big on groups, but it's everything else.
Yeah, he judges the world by his own code, I guess, but his actions are all in service of following Maria's code. It's Sonic that lives solely by what he wants without much influence from others, not Shadow.
And what exactly makes Shadow a "dark" warrior? He's been explicitly characterized as someone who doesn't kill as recently as the prologue animation to this very game, where he goes out of his way to save a pilot when he doesn't need to. His entire life's purpose is protecting the world, and this doesn't involve killing or torturing people, so... what exactly is the dark part of his morality. Nothing about this recap has given me reason to believe he's anything but a heroic person with a traumatic past, and the subsequent game will only reinforce that.
I guess he did kill all the Black Arms, but that's not something the game ever treated as an immoral action. Shadow blows up Black Doom and the comet his people live on and all of our heroes cheer as he does it. It happens in the True Ending and everything, where Shadow's supposed to be proving himself as a hero for real, so that can't be the example of him being a Dark Warrior.
Is it because of how he treated Infinite, a character that this game doesn't acknowledge despite featuring a level from Forces? We'll never know. They just want you to accept the idea that he's Darker and Edgier than Sonic based on his surface-level demeanor alone, which... given that the objective of this game is to showcase Shadow's nuance, this is really out of place. Overall, not a great scene.
That said, the first real cutscene is pretty good, and it immediately showcases how unnecessary that recap was by showing how excited Maria was to meet Shadow for the first time. From that scene, we learn that Shadow was artificially made, that he's "the Ultimate Lifeform," that Maria was likely close to him, that this happened on some place called "the ARK" which is in space, etc. Why did we have a narrator tell us all of this a minute ago when we were just about to see it for ourselves?
I do have one nitpick, though - Shadow claims that he arrived at the ARK "an hour ago," and Rouge on the other end of the comm is already at Sonic's birthday party. Rouge only agreed to help Shadow get to the ARK if he would go to Sonic's birthday party afterwards, but how was Shadow supposed to have time to do anything up there if Sonic's party was that soon? I was under the impression from watching the prologue that Sonic's birthday was at least a week away, because how else would Rouge expect him to conduct a full investigation and potentially fight some huge battle before then?
Oh and the Time Eater shows up in two places at once (at Sonic's party and on the ARK), I feel like it would've made more sense to have it grab Shadow after it was done with everyone else. Now I'm gonna be forced to ask "why doesn't the Time Eater multiply" for the rest of the game. Whatever
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Moving on, our first real sign of things to come is the fact that Omega does not have a proper speaking role despite showing up in the first cutscene. He's right there, conveniently next to Shadow, but as soon as you think they're going to talk to each other... you're dropped into the hub world. Speaking to Omega results in text bubble dialogue, wherein Shadow is mysteriously hit with Silent Protagonist Disease and we don't get to hear anything he says. Effectively, Omega just. talks at Shadow three times, saying nothing of interest. and it's completely optional.
I repeat: all of the dialogue from one of Shadow's best friends is OPTIONAL, and Shadow himself says nothing to him. Yeah, we're off to a great start.
(Omega even says that he's going to assist Shadow, and I just. I have to laugh. I'm so sorry Omega but in terms of physical actions, you're genuinely going to do less here than in Forces)
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Shadow: "No. She's gone. I'm seeing things."
Pardon?? Seeing things??? I'm sorry but there is no way that Shadow can see and recognize Maria from that distance but not from ten feet away with her back turned. He's also never been implied to have super-vision, so the whole scene just doesn't make sense, and frankly adds nothing to the story.
Even if he doesn't mean literal sight, then 1) why did he phrase it like that, and 2) I kinda don't care. He doesn't need to be able to sense Maria's presence or whatever's going on here, because he's just as shocked when he actually sees Maria properly later. It builds suspense I suppose, but I feel like it would've been more impactful to discover that Maria was really here the same way Shadow does; in the cutscene where he saves her.
But before they can reunite, we've got the first proper cutscene with Black Doom:
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Black Doom: "You defeated us, but the Black Arms live on. And this temporal anomaly has accelerated my plans to revive my forces and consume the world."
I'm gonna be real with you guys. I have no idea what he's talking about here.
The game makes zero attempt to really explain how the Black Arms "live on" despite Shadow blowing up their entire comet along with Black Doom himself, and going into the game, I kinda thought it was just... time displacement. Maria and Gerald are brought in from a time they were alive, so I thought it would be the same with Black Doom, but no - he revived himself before the Time Eater even got involved.
Which I'd be willing to accept if they gave me an explanation for it, but they didn't, and the whole foundation of the plot suffers for it.
Plus, what the heck does he mean that the temporal anomaly has "accelerated his plans to revive his forces"?? The Time Eater's powers don't... accelerate anything. At all. They pluck things out of time and freeze them in a void. How does that help Black Doom's plans whatsoever?
If the idea is that he's going to pluck his own forces out of time and bring them back that way, why not just say that? Why are they withholding such basic information from us? It doesn't create intrigue, and the story doesn't even treat it like there's a gap in our knowledge to begin with. I think it's genuinely supposed to be the whole explanation, and that's a problem because it explains very little.
Then you've got the Black Moon, and this thing annoys me to no end because guess what?? Despite gradually opening more eyes and cracking open every time you complete a level, it's never once explained what it is or what it's for. All it does is turn the white void into a red void and open a portal to Even More Radical Highway. Maybe I'm forgetting something from an optional piece of dialogue, but that only creates a different problem, which is that you should never lock basic understanding of the story behind optional dialogue.
Why does it have eyes? Is it a living creature or some weird bioweapon? It's oddly mechanical for a creation of the Black Arms; even their weaponry is organic, as this very game tells us through Omega, so what's its deal??
You'd think it would have something to do with time, considering the framing of this scene:
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Shadow says "perhaps I can change their fate" and then looks to the Black Moon as though it may hold some relevance to this new plot thread, but. nope. it just takes you back to Radical Highway.
And hey, look at that, I was so busy complaining about the moon that I seamlessly transitioned into one of my biggest issues with the game: Shadow says this. and never follows up on it. EVER.
I'm not kidding, there's literally NO point in the game where we're shown Shadow trying to do ANYTHING to change Maria and Gerald's fates. There's no scene where he attempts to understand the void better, he never investigates anything, he makes exactly zero attempts to accomplish one of his main goals. of BRINGING HIS FAMILY BACK TO LIFE.
What is the point of them being here, then.
No, I'm serious, literally why are they here if we don't get to see Shadow try to save them?? By the time the final cutscene rolls around, they start fading away back to their own time, and suddenly Shadow's like
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(WHY ARE YOU SURPRISED, YOU DID NOTHING TO PREVENT THIS OUTCOME)
But I'll talk more about Maria and Gerald later - for now, since we're on the topic of Shadow having odd reactions to things, how about those stages and bosses, huh?
Well guys, I'm pleased to announce that despite there being dialogue in some of the stages, absolutely none of it provides context to the locations Shadow visits or his thoughts on them! If you didn't play Heroes and have no idea that Bullet Station is where Shadow found a destroyed Shadow Android, kickstarting a new layer to his identity crisis, then congratulations, this choice of level will mean nothing to you.
And before anyone tries to be like "the Sonic Generations levels don't get commentary from Sonic on their significance to him, either," it's a problem there, too. But it's an even bigger problem here, because they went out of their way to choose levels that have real emotional significance to Shadow and then proceeded to do nothing with it.
Isn't this the game where we revisit Shadow's story up until this point? Would it have been so hard to drop a line of dialogue indicating that Shadow's not thrilled about returning to Bullet Station? Maybe add a brief cutscene where he finds the same broken android from before, and says something like "hmph, I can't believe I let that thing make me doubt myself for so long," thus demonstrating his growth?
Here's a fun fact: Shadow has zero cutscenes that happen inside of levels. This is something Sonic beats him at, by having one cutscene that takes place in a level (Chemical Plant). This should not have been a high bar to clear, but they fell short somehow, anyway.
(Space Colony ARK doesn't even use the Final Chase music. The Shadow game starts out with a song exclusive to Sonic rather than him. He actually has more ARK-related music than Sonic does and they still didn't use any of them. How did they mess that up)
This problem only gets worse when they start pulling in levels from Forces and Frontiers - games that this Shadow hasn't experienced yet and wasn't there for, respectively. Once again, on principle, this is a cool idea! Shadow getting a peek into what his and Sonic's futures have in store? The confusion over when these events take place, if they're even connected to him like the others have been? Great stuff
And hey, if he's going to Chaos Island, and we saw from the trailers that the volcano is exploding in Act 1, then maybe we could even see Super Sonic fighting Knight in the background in Act 2! The debris from their fight could even act as platforming challenges, can you imagine how cool that would be? What will Shadow think of the advanced tech on the island, or of seeing Sonic fight something so massive? Surely this is a great opportunity to elevate Frontiers even further--yeah of course they don't do that.
No Knight fight in the background, which is... fair enough, I guess, but then why bother with the volcano exploding? It only does that moments away from when Sonic is about to fight Knight. Yeah, it looks cool, but we didn't need it. The more egregious problem is still the fact that Shadow has no observable thoughts or opinions on being sent to unfamiliar terrain in the future, though.
The bosses all have dialogue, though, which is a step up on a technicality and little else. Most of the dialogue from Shadow is just him being a self-aggrandizing badass who doesn't see any of the bosses as threats - even Neo Metal Sonic, who he should really not be so confident in beating all by himself, considering that he. didn't do that before. It actually took eleven other people to defeat Neo Metal, including Super Sonic, but I guess he just doesn't care at this point.
If they wanted to, it would've been easy to make him overconfident on purpose due to his new Doom powers, make an arc out of it, but no. Shadow's just Like This now, apparently.
There's a similar power scaling issue in Sonic Generations too, where Sonic can somehow defeat Perfect Chaos without his super form, but the game had dropped location-specific cutscenes so long ago that it was hard to feel like it was even canon at a certain point. The game never cared about making sense or really being anything, but Shadow Generations doesn't get that excuse. The bosses having the most mid-gameplay dialogue tells us that they're Definitely Happening, and so I care more about them as a result.
Which takes us to the moment that I truly realized that this game had no interest in doing anything with its material: the Mephiles boss fight.
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Shadow: "What's this? A seal of some sort?"
Okay real quick before I get into my big issues with this fight: I know it's a magic glowing artifact, but what about it actually looks like a seal, specifically? Does Shadow just have a sense for this kind of thing? I don't recall him ever demonstrating that ability before.
I feel like this line is just here to clarify what it is for people who don't know, but since Shadow also doesn't know, it's just kind of weird. I'm not even sure why he's in the Scepter to begin with, considering that Shadow's sealing attempt in this room was a failure, but whatever.
Of the three bosses in Shadow Generations that precede the final boss, Mephiles is the only one that can both speak and had a relevant dynamic with Shadow that would be interesting to revisit. The Biolizard is cool but doesn't have a personality, and Neo Metal had no real opinion on Shadow. (In Rivals 2, Shadow and Metal Sonic have a developing friendship, but this has unfortunately never been brought up again. If they did so here, it would only have been on Shadow's end, since Metal hadn't gotten to that point yet.)
But Mephiles? So much of his character revolves around Shadow. It was Shadow who sealed him away originally, and it was Shadow's form that he took when he broke free. He's the main antagonist of Shadow's story in 06, and even though his primary goal is rejoining with Iblis, he takes a vested interest in trying to manipulate Shadow over to his side by showing him the worst of what humans will do to him - not unlike Black Doom, honestly, though he was focused on Shadow's past instead.
Plus, it's been so long! We thought we would never get to see Mephiles again! What have you got for us, game?
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Mephiles: "I will defeat you, then restore myself to the timeline." Shadow: "I don't know what you're talking about, but I will crush you all the same." Mephiles: "What? Did you forget about me AGAIN?"
*deep sigh*
Contradictory dialogue back-to-back. I see. Cool.
Mephiles should not be surprised that Shadow doesn't remember who he is, because he literally JUST SAID that his goal is to restore himself to the timeline. He KNOWS that he never existed, and therefore SHOULD KNOW that nobody he encounters will remember him. I'm convinced that he only reacted this way because the writers thought it would be funny, and that's it.
Even if it made sense, though, Mephiles isn't supposed to be funny. He's supposed to be ominous and threatening. For as much care that went into recreating this environment and his powers/body language from 06 (and I gotta say, this whole section looks extremely nice), none of that same care really seemed to go into his personality. He's just as drab as Neo Metal, occasionally repeating lines from 06 so that you know they played it and not much else.
The end of the fight features some absolutely unhinged dialogue from Shadow for no reason, though.
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Mephiles: "No... I want... to exist...! Shadow: "There is no future for you. Ever."
Look, I get it, they've done nothing but fight this whole time . But Shadow has no personal beef with this guy. Even if they're going with the idea that Shadow wouldn't care to learn what Mephiles is rambling on about (kind of boring, and why wouldn't he be curious about why someone like this has it out for him), there's no reason to go so far as to say he'll never have a future. Is this the "dark" part of that "dark warrior" thing they were talking about in the beginning?? Kind of a random place for it to jump out of him, if so.
The kind of intensity coming from Shadow here would be justified if he remembered who Mephiles was, but he doesn't. As it stands, it gives off the impression that he didn't actually process a single thing Mephiles said about wanting to exist and restore himself to the timeline, and just said the first cool, edgy retort that came to mind. Which makes the sentence both less cool and even more out of character.
After this boss finished playing out, all I could feel was disappointment and a creeping sense of emptiness. If this was how the game was handling Mephiles, of all characters, if this was the extent of what they were willing to do with an idea... the rest of the game suddenly seemed much less exciting. I got to this point, realized how comparatively little of the game was left, and thought oh no.
Now, uh... where was I in the story, again?
Oh right, Shadow was about to go save Maria. I actually have no notes on that scene, it's pretty good and I liked that Maria was immediately thrown off by his aggressive fighting style and whatnot. It implies a lot about what Shadow used to be like without really showing or telling us, and that's pretty neat.
The following cutscene where Gerald explains how Shadow's growing powers only make Black Doom stronger in the process is also fine, there's nothing super specific for me to gripe about it in isolation.
And this good streak it has going is immediately interrupted by the worst, most nonsensical scene in the entire game.
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Sonic: "I found you, Shadow!" Shadow: "The blue hedgehog... of all places..." Sonic: "You have something I need." Shadow: "You can wait until my business is finished." Sonic: "Yea sorry, but that Chaos Emerald and I have a date with a monster!" Shadow: "Well then, it'll be a date to die for."
This is. a really stilted conversation, no matter what way you look at it. On one hand, it's repurposed dialogue from two different scenes haphazardly mashed together, neither of which should represent their current dynamic anymore since they were both antagonistic at the time. And on the other, it just... completely lacks character from both of them. They're so unbelievably dry despite their attempts to sound quirky, it's actually impressive.
I have to ask - have the script writers not heard the incessant complaints from fans about there being too many references in modern Sonic dialogue?? Because this scene plays out like an actual parody of that trend, the kind I would expect to see on twitter or something. I initially saw the animation for this cutscene without audio due to leaks, and I thought it looked pretty cool because the animation was nicely done.
Boy, when I tell you I was stunned to discover that THIS was the actual, official dialogue. What happened here?? Why is this what Sonic cutscenes are turning into?? In a game that costs $50-$60??And people are saying it's the best Sonic game???
Somehow, the god-awful dialogue isn't even the only thing that's wrong with this scene, but I'll compile the rest in bullet points to speed it up a little.
Shadow suddenly shows up in Sonic's section of White Space, despite it not being visible from a distance and therefore giving no reason for Shadow to venture out that far
Sonic says he "found" Shadow as if he was looking for him, even though the only people Sonic has seen here other than his and Tails' past selves are people who were at his birthday party
Classic Sonic is neither seen nor mentioned despite the extremely fun potential of having him interact with Shadow
A purple portal conveniently shows up in front of Sonic and Shadow while they're talking for no reason
The boss fight with Sonic is just a cutscene (lame), and Shadow gets taken out completely by one solid bonk from Sonic (even lamer)
The fake Chaos Emerald switcheroo, while clever, is presented as if it was done deliberately when it was clearly a coincidence that it got knocked out of Shadow instead of the real one
(I guess this technically happens before the Mephiles fight so my faith in this game was already plummeting, but I was willing to tolerate this scene being bad because I could understand them not wanting to add too much to Sonic's side of things. They had completely free reign with Mephiles and still delivered nothing, which is why it really cemented itself in my head)
The one thing I really liked here was seeing Shadow almost use his Doom powers to defeat Sonic, deciding against it, and his hesitation being what lost him the match. Shadow refusing to fight Sonic on unequal terms is some really good characterization that I was happy to see.
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Black Doom: "The promised time is nigh upon us, Shadow. Soon, you will be mine."
So did we ever learn what the "promised time" was, exactly? I've played every route of Shadow the Hedgehog (some more than once) and still can't remember. If he's referring to the time when Shadow awakens his full power then I guess it makes sense, but otherwise it's kind of an oxymoron considering that time doesn't exist in White Space.
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Gerald: "He has grown a new body, and used the nebulous nature of time in White Space to accelerate his plans for revenge."
Shadow, buddy, your animation is positively kickin' right now but Gerald, I'm gonna need you to do literally anything other than just repeat the same lackluster explanation we got earlier as if that's going to make it any less confusing. What ABOUT the nebulous nature of time? Is time not largely just frozen here?? We're somehow around 3/4s into this story and I still have NO idea how anything works
Maria calms Shadow down from his frankly justified anger by holding his hand and talking about how she doesn't want him to be driven by darkness. They find a way to throw in the fact that apparently Maria named him "Shadow" because the presence of a shadow can show you where to find the light, and it's... nice? Very wholesome, but it feels awkwardly placed and I'm not sure anyone was seriously asking why he was named that. Like, of all the questions to spend this game's limited screentime answering, "why is he named Shadow" was probably not at the top of most people's lists.
And before you have a chance to think about it, we're already at the endgame.
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Shadow: "I'm letting go of that destructive anger."
Wow, and in the very next scene after it was brought to your attention, too! You sure do grow fast, Shadow!
Okay, all jokes aside, there's not much I can say about the pacing in this game other than It's Rushed and Bad, but I think it's finally time to talk about Gerald and Maria.
Gerald first: He's mostly just here to give out exposition. His relationship with Shadow is much less focused on than Maria's, which I find to be really frustrating because I always had a lot of questions about how those two interacted. In SA2, we only know him as a grieving, hate-filled man who was heavily implied to have scientifically messed with Shadow's mind - not long after they had both just lost Maria - in order to make him inclined towards Gerald's revenge plan.
In Shadow's first game, we see a side to him from before then, when he really seemed to care for Shadow and we got some clarity on the purpose of the Eclipse Cannon and whatnot. But what were their average interactions like? Who was in charge of Shadow's training? If it was Gerald, did that ever create a sense of distance between them? Shadow never has warm, nostalgic flashbacks of him, so I assumed their relationship either wasn't as close or he has too many conflicting feelings now for those memories to be very comforting.
This game decides to lean into Gerald being a kind, supportive man, but regardless, Shadow's feelings should be a lot more complicated, no?
I'd imagine that, in a way, it's a relief to have this Gerald around again. It would make it easier to pretend that the man who used him in an attempt to destroy the world and go against everything Maria stood for was just... a fluke, or something.
But still, Shadow knows that he would do bad things to him if Maria died. It's already happened.
Dark Beginnings also suggested that either Shadow was there when he shot down by the firing squad (unlikely given the context), or he watched the recording that played at the end of SA2 enough to be able to see it in his dreams. Neither of those are good for his psyche, and would only add to the number of emotions he has to suppress whenever they interact. There is, of course, none of this nuance within the game itself, despite it being right there and ready to be worked with.
Then you've got Maria, and. hoo boy.
I take no real issue with any of Maria's traits that are on display. Her being a nice girl with boundless energy and goodwill does not make her boring, and I've always been fascinated by her character. So, I need you guys to understand that it's with a heavy heart that I must say that Maria is... barely a character in this game.
And like, she doesn't exactly have a history of being deep or complex. But we've also only ever seen her in Shadow's memories up until this point, and that means this game was a unique opportunity to flesh her out more.
When a character is as idealized by another as Maria is by Shadow, and we only see them through that lens, it's natural to assume that the depiction isn't completely accurate. I was never in doubt that Maria was kind and gentle, or that she was always there to help Shadow when she knew he was struggling, but I always wanted to know what she was like outside of that. What makes her angry? What was she like on a bad day, when she inevitably got frustrated at her lot in life? How did Shadow comfort her? What was her sense of humor like?
While we technically learn more things about Maria in this game, there's never a point where she acts differently from Shadow's vision of her. She's not really shown to have flaws, and she's only really there to be saved and offer emotional support. It's like... a textbook example of what you shouldn't be doing when writing a female character, having her be defined entirely by her relationship with the male lead and never speaking up or complaining about her own problems or feelings. They don't even make a point out of it, that Maria tempers herself to be "perfect" for other people or anything like that.
Why don't we get to see how she and Shadow would handle an argument or something like that? Especially this Shadow, who's all shaken up by everything? Wouldn't it be beneficial for both of their characters for Maria to be seen as herself, the way she was in life, rather than just the nicest moments she and Shadow had together?
I'm gonna make a comparison here that people aren't gonna like, but... I think Elise is honestly shown to be a more nuanced character than Maria is. And this is coming from someone who thinks that she was also mishandled in her game.
Similar to Maria, Elise is genuinely a deeply caring person, and lives mostly isolated with a condition of sorts that makes her life difficult. Her most important relationship is also with the male lead of her respective game, but she doesn't exist solely for his benefit. (Amusingly, Sonic actually seems to be there primarily to further her arc, so it's a bit of a role swap there.)
But we see more from Elise than just Being Nice all the time. We see her being resolute and bold in the face of danger, or disappointed when she has to go back to the castle. We watch her try her hardest not to cry and retain her strong, regal exterior when faced with overwhelming emotion.
We get to see her open up and laugh and become more confident, we watch as someone who's been forced to put her feelings aside for the convenience (and safety) of others her whole life finally break down and shout something selfish for once. And then we watch her ultimately choose to do the right thing, anyway. Her strength of character is shown to us by putting her in situations that challenge her, and the narrative never once shames her for being imperfect; it's actually encouraging her to be her real, flawed self.
Why does Maria not get this same treatment? Why don't we get cutscenes of her being excited about the new environment she's in, or frustrated that her symptoms are making it difficult to do anything here? When does she get to be selfish? Why can't she get upset at people treating her like she's frail, even if it technically "makes sense" for them to do so?
We're told, in Gerald's journal, that some of the people aboard the ARK doubted that Maria was really sick due to her symptoms not being clearly visible. Because it's his journal, we only get to hear his feelings on the matter, but in the full game, we never once get to know how it makes Maria feel, the person this is all about to begin with. They absolutely could have incorporated this into a cutscene somewhere, but they didn't.
Once again, I have to ask: what is the point of Maria and Gerald being in this game if this was how they were going to be written? Not only does Shadow fail to even attempt to save their lives, he doesn't even walk away from the experience with renewed understanding of who they were as people.
So what even happens in this story, then?? Every single aspect of it is dragged down constantly by the game's refusal to do anything with what it has:
Shadow revisits places from his past, but has nothing to say about them
Shadow visits places from the future, but has nothing to say about them
He has nothing relevant or interesting to say about any of the bosses
Mephiles trying to restore himself to the timeline is a plot point that exists solely within his boss fight and nowhere else
He doesn't struggle with any of the bosses, emotionally or physically, turning them into a boring power trip
He barely struggles with his Doom powers, the things that are supposed to be giving him an identity crisis
Sonic is not a playable boss fight and he also says nothing relevant or interesting
Classic Sonic doesn't even get a passing mention
The Team Dark friendship is supposed to be a highlight but Shadow never speaks to Omega, who also never shows up in cutscenes, and Rouge is just kinda there
Maria and Gerald never meet Rouge and Omega, or anybody else on-screen, despite it being extremely easy for them to run into each other
Shadow's relationships with Maria and Gerald are barely explored past their surface
Most importantly, Shadow is never shown making any sort of effort to save Maria and Gerald from their fates, despite it being one of his primary goals
...Oh yeah, I forgot to complain about how Shadow barely struggles with his Doom powers. I was gonna go on a whole spiel about how it would've been super easy to make into an arc and how it was wildly underutilized despite being a major selling point of the game, and the only real consistent conflict whenever Black Doom isn't on screen.
Well. Anyway. Once the White Space becomes Red Space (something that once again makes me question how far away Sonic's area is, to not be able to see this happening), Shadow magically gets over his "destructive anger" and goes to Radical Highway one last time for the epic final boss.
And it certainly is epic, I can't deny that. A massive technical improvement over the first fight against Devil Doom, and I'm not about to sit here and act like the wings aren't cool. But I can't say it feels very rewarding, since I never really understood what was going on and Shadow didn't really struggle that much to get to this point. Not to mention, he's still acting all high and mighty during boss fights, which makes it feel stale really quickly. Black Doom isn't really that interesting by himself, so Shadow kinda needed to carry that fight, but no, it's just more of the same.
One last point before I wrap this up:
Where was Emerl???
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Correct me if I'm wrong, but a promo animation for a game should, in theory, provide you some idea as to what kind of things to expect in the game itself. While a lot of them take their share of creative liberties, I don't think they're in the habit of putting spotlight on entire characters who never appear in the game at all.
This is THE GAME where we bring back the people from Shadow's past that he's lost, and Emerl most certainly qualifies. He's from the more recent past, yes, but Shadow still cared about him and absolutely would have been affected by his death. There's no way that, had he been in the story, Shadow wouldn't have been determined to save him as well. But no, he's just there to be a cool lore detail in Gerald's journal.
Which means this is yet another depiction of Emerl where we refuse to acknowledge his personality. Do they seriously think Emerl is more interesting as an emotionless killing machine that Gerald researched in his spare time? Where's the fun-loving kid who mimicked everyone around him, splicing things he heard them say together to communicate and creating funny tonal whiplash? Where's the robot with the soul that Gerald gave him, that was nurtured by Sonic and his friends?
Not in this game, apparently! They went out of their way to canonize Battle and still managed to treat it with zero respect. Kind of impressive, really, and just another footnote in the trend of this game not actually caring to do anything with Shadow's past.
There are definitely moments in this game that I like, but that's kind of all they are: moments. The game's total cutscene runtime is around 30 minutes, and that means there's not enough time in any of them to get anything done. A scene that's good in isolation is tainted by the fact that it's all there is.
And it's just... so baffling to me. There are so, so many points in this game where you could have fit additional cutscenes in. We could have had one after each act, or at least after each level. Give us more cutscenes after activating things in the hub world or something. I mean, a game that claims to be this story-driven doesn't usually need an excuse to throw cutscenes at you, and they certainly didn't need to force each scene to be so unbelievably short.
If they really needed to downsize on cutscene length for some reason, then maybe they should have just made a less ambitious story. The game wants to do so many things at once, but it doesn't have the time to do any of those things justice. We could have gotten a short, sweet, well-done little story, but instead we get a story that easily needed at least two hours to tell crunched into a measly 30 minutes.
I mean, Dark Beginnings in its entirety is half the length of the full game. Think about that for a second.
This game's story was supposed to be something, man. It's getting so much praise for what feels to me like the bare bones structure of a story, and it's frustrating because I know this series can do better. The writer of this game can do better, and I know that because I've read his other Sonic material and it feels much more complete than this does.
I was genuinely looking forward to this game, is the thing. I really didn't think it would be this lackluster, because like I said at the beginning of this post, it had everything in the world going for it. But no matter how nice it feels to have a Shadow who isn't wildly out of character for once, that alone can't carry an entire story.
Shadow Generations is a mess of good ideas executed in the least interesting, most nothing way possible. Its only real saving grace is its animation, and the fact that Shadow generally feels like himself.
Except for when he's talking to Sonic. What the heck happened when he was talking to Sonic
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daddyfuckinlonglegs · 2 days ago
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Okay, reblogging with some of my thoughts. IMO, Goodneigbor has much, much more community than is shown in game.
There are two halves of the population really; permanent resident townspeople who have lived there for a while and settled, and drifters, who are either migrant workers looking for a job, or refugees from places like Quincy, or Diamond City once they displace all of the ghoul residents.
The ratio of ghouls to non-ghouls is significantly higher than anywhere else in the commonwealth (except for The Slog as an all-ghoul farming community), and as such, there is likely a doctor with an interest or expertise in ghoul physiology who either lives in or around the town, and provides treatment to the residents.
There's a marketplace made up of smaller traders - farmers, tradespeople, stalls selling freshly cooked food etc. in my own work, I've given a few of these people names - Silo, a butcher who trades mostly brahmin, chicken, and mole rat meat (and does good business with anyone hunting wild game), and Harry, who runs a diner not far from the rexford hotel, and provides a meager soup kitchen set up in the evenings for the drifters who find themselves in need.
I think Marowski has a fair sway on the economy of the town, and Hancock has to have an arrangement with him - it isn't a lawless place, it's just that a lot of people are in pretty shitty conditions and cheap chems make for an easier way to get through your day. Marowski's operation still runs officially out of the basement of the Rexford hotel, but he has a lab and other facilities (y'know, storage, admin, torture basement etc) in an old office building around the back end of town, behind the hotel. In my own work and RP game with my pals, I've given him several named associates, but it's probably not that interesting to list them so just know that they're there haha.
Although the town is fenced off and fairly self contained, I think that Hancock sees himself as having a duty to the smaller settlements, farms, or trading spots that are nearby - the kind of places where there might be a cluster of three or four buildings and tents, maybe a couple of dozen people, and few if any defences. Those farms and scavengers contribute to the economy and strength of the town, and he looks out for them.
Not Goodneighbor, but relevant in comparison, outside Diamond City there is a shanty town called Outfield. The people living there are mostly refugees, people who travel from all over the commonwealth hoping to make their lives in what must be the safest settlement in the wasteland - but Diamond City has a much stronger policy, since they displaced all of their ghoul residents, and almost none of those hoping to settle are actually let into the city. The tents and shacks started being set up against the wall of the stadium, but as the numbers grew, DC Security created a perimeter, and now the shanty town takes up a good chunk of the roads and collapsed buildings nearby. Part of why Hancock considers it his duty to look out for those smaller settlements comes from witnessing the way DC Security treat the residents of Outfield, and how well his brother can close his eyes and close his gates to people in desperate need.
Okay, enough for today, but I might come back with more soon.
Fallout 4 fic writers/worldbuilders - tell me your ideas about Goodneighbor. What else is there that isn't within the scope of the game engine, what buildings, what businesses, what infrastructure? What develops over the course of your stories, who else lives there (including your OCs)?
And I would also love to hear about any other towns you've invented to pepper the commonwealth with, or any other cool bits of worldbuilding you've got about food, community or culture in the area.
I'll probably reblog later with my additions, but for now I'd love to hear other people's thoughts
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greensaplinggrace · 2 years ago
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one of my favorite domestic darkling headcanons is that he’d join the local old ladies’ knitting club and have a blast gossiping with them and causing untold chaos
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fatalism-and-villainy · 1 year ago
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Half-formed thought here, but. Usually in my mind I assume that the topic of Abigail goes almost completely unspoken between Will and Hannibal post-canon, but... man. What if they were even more unhinged about it than that. Like, what if they displayed a massive portrait of her on the mantlepiece or something, as a symbol of Will getting Hannibalpilled and buying into the idea that her death was a sad but inevitable consequence of the force of nature that is Hannibal. And then everyone who visited the house assumed she was just a beloved relative of one of them or something, without knowing anything about the details of how she died (or even that she was dead). And whatever murder buddies/protégés/frenemies/pseudo-children/sexy little thirds/[whatever unholy combination of those things] Will and Hannibal acquired would piece together some very idealized understanding of her as the Perfect Dead Sister-Daughter that they could never measure up to, whose ghostly presence hangs over them... and then coming to the very macabre discovery that Hannibal was the one who killed her! I think that'd be neat.
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toyybox · 8 months ago
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Spiderwebs #30: Preparation
Masterlist
content: no warnings :)
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It was a lot like planning for a vacation, but more stressful. For Heather, at least. Her packing had the frantic, frenzied pace of a burrowing shrew. She came up with a list of things to bring: clothes, food, money, a weapon—better safe than sorry, she told him—coats, water, more food? Toothbrushes, soap, sedatives—she wouldn’t offer an explanation for this one—buy gas, gloves, boots, and so on.
Jackie certainly wasn’t taking this any more seriously than a vacation. He hadn’t gone outside in a while, and besides that, he hadn’t left the vicinity of Heather's house for several months now. He found himself curious as to what it’d be like. Had the world changed at all while he was gone? No longer was he privy to the knowledge free men took for granted. News never reached his secluded life. He wouldn't know if there was high water coming or if the Swedes landed on the sun.
Like Heather, he also packed a few things. Nothing impressive. A new book from Heather’s shelf—something by Oscar Wilde about a portrait—alongside his clothes, a pencil and paper, the dollar bill he'd taken from Matthew, and one of Heather’s old backpacks to carry it all. 
On the second day, she also handed him a heavy, black wool coat. It went a few inches below his hips, and was studded by brass buttons all along the front. 
“I think it looks good,” she offered.
It did look very intimidating in the mirror. He pulled the coat off and shrugged. Petty things like vanity no longer appealed to him. There was no time for such luxuries. He could remember being invested in his appearance, long ago. He missed being able to care about stupid things. He missed buying his own clothes. Heather’s fashion sense was okay, but it wasn’t the same.
There was also the matter of the cop, with his warning of returning in two weeks or so. Evidence was key, and they needed it gone. With a gallon of gasoline and an old firepit in the yard, Heather burned the tapes, the cassette recorder, the polaroids of Jackie’s open chest and exposed organs, hell, even the ropes. It all went up in flames, went black and curled around the edges, until there was only a pile of ash and char. She cleaned the blood off her tools and gutted the house of stains from the inside-out. 
The third day arrived with a flurry of snow outside. The intensity of the sun was wholly unfamiliar to Jackie, and it took a minute for his eyes to adjust. They shoved their luggage into the back of the car. Jackie was happy to learn that he could sit in the front.
“What?” she said when he let out a sigh of relief. “Did you think I’d keep you in the trunk?”
He laughed at this, but it was an uneasy smile he wore. It was hard to tell with her. What sorts of things she found ridiculous, and what lines she wasn’t opposed to crossing. 
Still, things were generally okay. He was safe. He was out of the silence, out of the isolation, and he felt okay. He felt happy. Before this, his happiness was brief and based on whatever small luxury could distract him. Maybe a painkiller, maybe a break from the tests. But his happiness now was more of a pervading contentment. It was a constant, heavy high in his heart, felt in the far edges of his soul.
Although he had found it redundant, Heather had an idea with strings of thread. Before they left, she taped up a string near the front door, and also to the hallway’s entrance. This, she informed him, would reveal if anybody had come in and searched the house. The thread would snap easily when someone walked through it. It wasn’t clear what the benefit of this knowledge was, if she would go to jail either way, but it seemed to calm Heather down a bit.
The wind scratched at Jackie’s face when he stuck his head out the window. The flecks of falling snow pierced his skin. The cold stung his eyes, making them water. He didn’t care. The feeling of movement and freedom was exhilarating. Heather started the car with a jerk of the gear shift. And off they went, out of the house, into whatever lay behind the highways and empty roads.
He rolled the window up after a while, then turned to her. “How long are we leaving for?”
“Three weeks.” Her grip on the steering wheel was tight enough to nearly bruise. “Longer, if we need to.”
“Where are we going?”
“I don’t know. Stop asking me questions, I’m going to be sick.”
Indeed, her expression had not shifted from dull panic. There were dark circles under her eyes. Something played on the radio, but the melody was too quiet to recognize. She turned it off with a small, barely noticeable frown. 
Jackie left the subject alone and leaned his face against the window. This was the best day of his life, he thought. 
The sky was starting to turn black. They left the house late, to draw as little suspicion as possible. Streetlights shone like cat’s eyes on the sides of the road, streaky and long with motion. He thought he saw a few people, passing by, their faces blurry and indistinct. There were trees, pines with bristling needles, bare birches, old oaks. Snow stained the sidewalks in shades of dirty white. There were one or two other cars, but not many. Maybe it was a holiday. Maybe it was Christmas.
“What’s the date?” he asked.
“I told you, stop asking—” The tension eased from her shoulders, but only slightly. “Sorry. I’m tired. I’ll tell you tomorrow.”
Well, he could wait. He was good at waiting. Jackie wondered how long he had been waiting, locked down there—it could have been weeks or years, and he would never know. But that was behind him, now. That was in the past. He could file it away with all his other bad memories. There was no point in dwelling on it. He had lived, and he would continue to live, and that was all. It was nothing to worry about.
· • —– ٠ ✤ ٠ —– • ·
Taglist:
@theelvishcowgirl
@lthrboy
@whumpy-wyrms
@yassifiedinformation
@creppersfunpalooza
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deepwoundsandfadedscars · 1 year ago
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"Yeah, this won't have any lasting affects on my psyche," I say as I click on my 17th Scary Interesting video of the day.
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sskk-manifesto · 8 months ago
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(*・ω・*)b♪
#I'm a bit late but :)#Mmmhh lots of thoughts about this episode. Nothing really relevant though lol#I like it... Mostly. Well‚ I like Atsushi‚ and I like Atsushi screentime.#I always forget that there's actually a one week timeskip within the Guild arc#I think these chapters were generally better executed in the manga.#But even then it's just...#Why do the make the Guild / Fitzgerald so. dumb. Why do they make them act so wildly irrationally and at the protagonists' advantage#It really gives villain acting entirely mindlessly to make the plot advance and the heroes win. It's really sensless.#I mean especially when Atsushi yielded. Why didn't Fitzgerald take his offer. For real!!#For real. He had NOTHING to gain from proceeding with his plan. He already obtained for Atsushi and the ada to collaborate.#Now they are NEVER going to help him‚ and that's agreat loss for him.#And idk. i hear that little Tumblr post in my voice saying “why would you complain about characters acting irrationally!#Do people irl never act irrationally?”#And yeah I get Fitzgerald was frustrated for losing Mitchell and his fight with Hawthorne. Okay I understand.#But that's definitely too much. That's him acting downright stupid at the heroes' advantage and it's just pretty underwhelming to read?#That said. It's just general notes I'm not particularly annoyed because like. That's just b/s/d to you. Dumbing down the villains a second–#so the author can escape the trap they put themselves into. Very Marvel-esque move lol.#On that exact same note WHY WOULD LUCY HAVE THE DOLL.#The doll is the whole premise for your plan working why would you not protect it with everything 😭😭😭#I'm not getting in the Lucy / Atsushi scene itself. I love Lucy but I swear every time that scene gets played a femminist dies#(it's me. I'm the femminist dying every time.)#Mmmhh a couple more things. I dislike the ost choice in the scene where Steinbeck is torturing Q it feels so out of place#And I really don't get what's the deal with the Hawthorne / Fitzgerald convo it's so confusing to me. Like it It looks like Hawtorne is–#blaming Fitzgerald for Mitchell's condition (both in health and for her family status) but...#Objectively neither of those things are Fitzgerald's fault? Idk maybe I just have very little media comprehension for this arc because–#a lot of things just seem to happen with no sense. But it's okay#Im complaining a lot lol but its mostly irrelevant things (or like with the dumbification of villains things I've learnt to live with lmao)#But the episode was generally nice. The animation this season is consistently very pretty.#random rambles
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brainrotzora · 3 months ago
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these things are always happening to the ones i like :////////
anyways the lighting in this dungeon is so nice
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didn't get any good pics bc i was too busy dungeoning but so pretty...best dungeon music so far goes to snowcloak though btw
#ffxivposting#i knew it was coming bc i tried to use the google search bar as a spellcheck for his name (LOL) like a DUMBASS because in the suggestions..#i was like no!! no!! but he's so funny!!!!!! and the second he showed up in game again i started taking screenshots of me n the bestieee#it wouldnt be accurate to say that i am Emotional about this but i am like aw man...but he was so funny...insert montage of All The Memorie#was crazy seeing her looking so distressed in a cutscene. girl me too! he was so funny </3#the loud ass screenshot sound effects throughout the cutscene were funny though.this is who i am#altogether i have like 150+ screenshots of this game thus far.serious shit#IN OTHER NEWS:#- i cant stop laughing at finding out that a.lphinaud is in fact 16 years old. like i was guessing he was 17 or so but man it checks out#so hard. smart fella or not of course the sixteen year old boy naively founded a private army. it checks out so hard. hes cute :)#- since the tail end of arr patch quests ive been checking npc dialogue of relevant characters and thats a bit of a goldmine sometimes#- the first time aymeric(?) (not double checking via google ive learned my lesson) showed up i joked that he was going to be an akc type#and well no. he's really not. but i did cackle when it was revealed that he was a bastard child. clocked him on accident#- addicted to dalamud red dye. was funny when estinien started rocking his blood red armor like omg now we're Extra twinsies!#funny to me when they acknowledge the whole drg class stuff. like ah yes the Other azure drg. sorry estinien this feels like stolen valor#this is just what happens when u play f.fiv multiple times when u are r like 6. and also just think lances are sexy.#- can't wait to find out where tf the rest of the scions went. hi guys. you wont Believe what happened while you were AFK!#that's right! dragons! and then theyre like I Haven't Seen The Light Of The Sun For An Ambiguous Amount Of Time...cowabummer!#i keep joking abt needing to do a wellness check on urianger but honestly hes fine hes living it up in the sand. hes doing fine#- anyway can someone do a wellness check on ysayle(?).#- i've unlocked flight in a couple zones! thankkk god. some of these places are ROUGH to navigate without it sometimes.#- my keybinds are rough. also i have a gauge now. havent gotten to use it bc of level sync but anyway this feels like school#dont worry chat i only do duties with other real players when i Literally Have To Because They Make Me#- anyway. very ? about what theyre going to do with the rest of this story. intrigued. and quite sleepy i must say.
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eggmeralda · 7 months ago
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just woke up from the best film I've ever watched in my life only to realise it was a dream
#IT DOESN'T EXIST. HOW AM I SUPPOSED TO FUNCTION#is there an animated film about like these 6 rats or something escaping from this guy but there's all these themes that they go through#and the final theme is death bc one of them gets impaled by a rose thorn and it's like FUCK bc they were almost gonna get away#so there's this old guy who's a bit of a prick but he becomes nicer at the end but he's the one that dies#and these two girls one of them is like idk she's good at a lot of things and the other one is kind of a pushover#then three guys one of them is really pathetic one is kind of silly and one of them i guess is the Normal Main Character type#also there's humans going about their lives in the present but for some reason the rats' lives are set in like? early 20th century italy#and there's all these shots of like the italian scenery for some reason. idk why it's set there but it's a vibe#idk who the guy they're getting away from is or what he wanted with them but yeah#and bc they're rats or whatever type of rodent they were they would like hide in bushes and it would be really intense bc like#what if the guy can see them#and basically not to give any spoilers but then the old guy died and they wrote some quote on a bit of paper and drew a pic of him and stuc#it on the wall as tribute. and idk who's gonna see it bc I think they were amongst some plants at the bottom of like#one of those bench booths you get in restaurants or cafes. I have no idea#but then it ended with them walking up this hill into the sunset or something idek#with this like late 60s/early 70s big produced sweeping strings tambourines etc. banger playing over the credits#also my car was in it occasionally. and this guy I went to college with and never spoke to#and my best friend briefly#and earlier on I had another dream but idk if it was connected. but it was stan kyle kenny and cartman#but they got a job where my dad works in this park as like. toilet assistants. as in when someone went#to the toilet they'd open the door. that was the whole job#but one of the job requirements was they had to be beatles coded apparently#like that's what it said on the application. so they basically just reenacted the history of the beatles#while opening toilet doors#it was like 4 dreams in one but they were all somewhat connected. also the lining in my coat was so reflective it made a sound#and I was telling someone about my favourite chord progression idk what relevance that had but standard dream i guess#anyway. rodent storyline was going on as it did but at the end it became a film and suddenly I was there. watching it with my friend#and i was like ''god originally I would've given this a 4 maybe 3.5 on letterboxd but now it's getting a 5 + a ❤''#ramble#oneiro
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dragons-and-yellow-roses · 1 year ago
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I haven't talked to a friend in a few months but I want to, so I just texted a picture of my dog in hopes that that will start a conversation. Cuz I miss her but don't know how to start conversations.
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misskamelie · 1 year ago
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Having a cousin with a newborn child really makes you realize how out of touch you are with societal expectations
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wabbitears · 1 year ago
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feddy movie
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capaldiera · 2 years ago
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far more important than which of mulcahy and his sister was born before the other. is the fact that she is his little sister and his older sister and his mom and he is her older brother and her little brother. i mean i do personally think she was technically born first but i guess it doesn't really matter
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perenlop · 2 years ago
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also can i say that from over here the new wc books sound like an angry fan who gets really mad that blackstar is a white cat and yellowfang is a gray cat and thinks thats prime wc discourse actually got to choose the conflict for the new one? Like it all sounds very melodramatic and annoying and not something the characters would care about at that point
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