#what can i say mods makes things interesting
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decided to draw sum suff for my fem fortress sims game
#tf2#fem fortress#totally didn't make them all women because i didn't have all the cc to make them guys- AHAH noooo#i covered it up but#tw nudity#its engie crying in the shower over a nightmare of not getting some tickets on time#what can i say mods makes things interesting#fem scout#fem sniper#fem spy#pyro tf2#fem soldier#sniperscout#speeding bullet#soldier was sent by the french women i know it
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GOT ACCEPTED INTO A LOCAL CON.. BABY'S FIRST ART MARKET
#Boothing#Going to have a new tag now.. What a beautiful day.#Excuse the tone switch. The description is us being blurry but I (Chara) am truly the one in front.#Wow! What joy. =) Haha. Patron of the Arts do not worry about us not having inventory yet...#But I am very excited to wake up tomorrow to pay for the booth fee and finally get our gears running for our inventory and displays.#This is what we have been doing our Pride animals for. It has always been for a dream like this:#Which is to say‚ selling them physically at an art market.#Oh. Oh my goodness. The Wheelchair sticker will be real.. The Pride Animals will be real everyone.#Not just a redbubble idea. An actual design that has coloured borders or borderless designs because WE want them to.#Sitting there with other artists and making friends. Accepting tips and making jokes with everyone.#Joy joy joy.#We plan on turning the whole thing into a small documentary for our personal self that we will upload to Youtube after PotA is over.#If anyone is interested in our future highs and lows...#The funny thing is.. I wonder how everyone will react to our art style changing every now and then in our booth. Haha!#“Why is your art style for this print different from this other print”#Well you see.. I have something called.. Dissociative Identity Disorder my friend.#Oh also! We are going to be selling Palestine related stickers for people to buy in a PWYW system with a minimum price.#So it will be our way of giving as well as other people can knowingly support the people in Gaza in an easier way.#We haven't posted anything related to this yet because we want to finish the entire set. We have ideas in mind since we wanted to avoid#using text/words and instead use symbols like animals and plants or objects.#Haha our catalogue will hopefully be varied enough for people.#I wonder if it will be too diverse... We also worry about the opposite problem where people might not 'follow us' because our style changes#too much to 'follow for'... hm.. Well that is a problem for them‚ not me‚ I should say. =)#From Chara#Mod Stuff
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sometimes it really does feel like awakening walked so inquisition could crawl
#plot-wise mostly#imagine a game designed like inquisition but it's awakening......#you have advisors and a war table would make sense and you've gotta get a bunch of recruits#but it still makes sense to be doing the bulk of the work yourself because you're the commander (and arl) and you're rebuilding the ranks#i wish you could mod inquisition as well as you can mod origins because i would absolutely commit myself to remaking awakening in dai#da#dao#dai#personal#i occasionally see people talking about how cool an origins remake would be and if they included awakening in that it'd be SO cool#and amgarrak would also make sense as part of awakening as like. a similar kinda thing to the descent#witch hunt not so much because you can leave at the end. i guess it'd be better postgame like trespasser#ive thought about what i could do with origins as a dai mod because you've already got redcliffe#but modding dai is so hard beyond superficial dialogue or texture changes#they dont have a broodmother model tho. and i dont think they have anything even remotely similar#nor desire demons. cowards#anyway im not saying all this because it's something im planning. it's absolutely not. im not getting into dai modding it sucks#but back to the actual post.#like it would MAKE SENSE that you're collecting requisitions and that you dont have a team doing all the exploring for you#you still find quarries and logging stands because you basically do that for wade anyway#the blackmarsh and wending wood could be really cool as larger and more involved areas (as long as they actually had stuff to do)#so would kal'hirol. i just mean in terms of open outdoor environments#vigil's keep could have more than one room lmao#they could have done that in the original too but also.. it was an expansion not a full game. im more thinking about its potential#how would you go about expanding the plot to make a full game then?#i guess each of the three major quests would have to have more going on and also have more side quests in each area#(as long as they're actually interesting and not just miscellaneous collection quests)#they could add romances but then....what do you do with anders? they couldnt really make him romancable for both hawke and the warden-cmd#if you increased the size of awakening you'd probably add more companions i guess? the main games all have ~9
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i wish there was a way for me to likeee. semi change this one thingin this one mod. but 1 im not a modder 2 i feel like thats disrespectful. i just want sort of an inbetween between the game and this mod but that is not a thing that exist... sigh
#NOT COMPLAINING ABT THE MOD just personal preference im not saying the mod bc i dont want it seen as an attack but basically i like mods#that add a bit more realism while also keeping some stuff yfm... like 4 example Random example unrelated i like the idea of Having to decid#what to do with the remains of a dead sim and having the body stick around but i also like having the grim reaper appear.... so in my ideal#death mod the sim dies and then the grim reaper shows up to like. take their soul but the body stays. im not a modder so idk how possible..#also ig that kind of doesnt fully make sense since the ghosts r still afoot so ig itd just be him severing the connection btwn the body and#soul right. not taking anything... which i suppose is what he does in the basegame is he severs the connection and then takes the body w/#him. which is kind of funny. whats he need that for is it just courtesy or is he doing smtg w/ them. bc ik you get the gravestone/urn when#they die and those r the remains but like. ? he just like. conjures those doesnt he. body vanishes and then those appear. does he just#rearrange the atoms of the body into those things. bc i dont subscribe to the idea that he actually digs a hole for the corpse idt theres#anything down there bc u cn put a basement right under a grave and no issues. so i think he magics the bodies away and then either somehow#transforms those bodies into the appropriate grave marker (unclear on if theres even actually ash in the urn like is that mentioned. OR he#takes them leaves the urn and gravestone and then just has the bodies to do whatever with. WHATS HE DOING !!! is it a nice like Ill just#handle this so they dont have to (presumptuous. caring for a body is a rly important thing in many cultures and it can be a great way to#process a loss for some ppl (not all obviously. grief is very personal this is one of my autism things sry)) but ig in simnation society it#isnt that important Evidently. but idk... either hes taking them as a favor to help out/soften the blow bc obv nobody Likes seeing the grim#reaper olive sit down. connor sit down. so hes like well ill handle this. or is it something more nefarious WHTS HE DOINGG tell me. i think#funny to imagine he just teleports the body elsewhere ik he prolly just destroys it but its kind of awesome to imagine theres a giant magic#crematorium and like. a columbarium. idk why i assume cremation itd just save space in his. realm? i he has a realm. if i were him and i#didnt have a realm id be kinda pissed id call the watcher and be like heyyy um... yk. but ya i think thats cool bc i love lands of the dead#gotta be one of my favorite things (autistic) and i think its just cool to imagine a place where the remains of every person whos ever live#r kept. be that their soul as is traditional or their literal remains in this case. isnt that kind of cool.. love it. but again we probably#arent supposed to rly think abt it he prolly jut vaporizes them into nothing. i just wanted to have fun... bring a positive sort of vibe.#anyways. i would like to be able to have The body just bc i think thats cool and i think itd be awesome to have a mod that adds in more#grieving practices from around the world but obviously thatd be like. HUGEscale bc there are a millionnn different ways to grieve. and its#all so interesting to learn abt. read from here to eternity. by caitlin doughty. smiles <- it doesnt cover Everything obv but it talks abt#lot of stuff from around the world in a rly respectful way and its incredible to read abt and learn. my autism . but i genuinely love#learning abt grief and mourning and funerary practices in other cultures i rly wish that so many practices werent lost to colonization wher#ppl were forced to abandon their way of caring for their dead just bc it seemed ghoulish or barbaric or whathave you to the missionaries et#idk. id put death it up there with food as one of the biggest cultural signifiers...i cant continue the tag limit. wtvr. u get it
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hobby crafts and great and everyone should get into a hobby craft, but I really really really really need people to do at least a little bit of research into what they’re interested in and learn important things such as that fact that polymer clay, air-dry clay, and resin are NOT food safe. yes that includes clay that’s been coated in a clear coat like mod podge (the dishwasher safe mod podge is not food safe)
the reason that some* ceramics are food safe is because glazes melt into essentially a thin layer of glass on the surface, and the clay is heated to a temperature that vitrifies it. and I say some because not all ceramics/glazes/firing temps are food safe, and that’s a whole other deep dive of research for people who get into ceramics. but the point is that most people can’t do that at home, so they look into non-ceramic materials and assume that’s a cheaper and easier way to make food-safe items, when really what’s going to happen is all these materials will leach into your food, especially with heat applied
also can resin creators wear proper PPE with gloves and respirator, I am begging you, that shit is toxic to touch and inhale
#idk where I was going with this#resin videos on instagram piss me off#use non ceramic clays to make cute jewelry and figures and stuff#don’t make mugs unless you want to drink plastic
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TRANS RIGHTS!! TERFS GET THE FUCK OFF MY BLOG!!!!!!!
who are you?
i'm just a guy who likes spore [2008]
why do this?
i just really like spore and making creatures in spore. it helps me practice my creature creation abilities.
can you make my oc in spore?
as of right now i do not take requests. i generally find characters and creatures i want to make by them appearing on my dashboard. refer to the Request Beast.
what is in your icon?
captain thunderhide, my main spore space stage captain.
what is peeling?
peeling is when i remove all detail parts from a creature and show the bare sculpt underneath - anything that is not eyes, mouth, hands, feet, or limbs will be removed. it is a tradition around these parts
what are "original spores"?
original spores are spore creations that aren't based on existing media - ocs, copyrighted characters, or otherwise. usually, they're just making things to make them in spore, or are based on simple prompts such as "a plate of spaghetti" or "a penis".
do you use mods?
i exclusively play this game with mods.
can i download the creatures you make?
only if the original creator of the design is okay with it and requests a png. please note that in order to successfully download the creatures, you will need to download every mod used to create them.
i will not always be able to say what mods i use to make something, so it's a gamble if you don't have all of the ones i use.
how do i mod spore/do advanced creature creation like you?
darkedgetv's FAQ is a very good resource to begin. i started there, and it's where i recommend you to start if you're interested in spore modding. it also contains many other mods i have not listed under the cut.
as much as i disagree with the process of using a discord server to contain vital information and resources, the davoonline spore modding community discord is also a good source of resources and mods that even i do not use.
what editor mods do you use?
a lot, so they'll be under the cut.
not mods, but highly recommended for enhanced playing experience
4GB patch - Tutorial - patches spore [and other 32bit programs] to be able to use 4gb of RAM. recommended if playing a highly modded copy, and makes the game more stable.
Reshade & ReSpore - post-processing injector & shader that alters the appearance of spore, giving it more detailed shading and vibrant colors. i use this for gameplay and screenshots. runs on GPU power, so excellent if you have a strong graphics card
HD graphics fix - this doesn't actually seem to work for my copy, but it alters the textures of base spore to be more high-quality.
mods that are absolute must-haves
these mods are ones that i use in almost every creation, and add a lot of QoL to the editors. if i forget a mod in a creature png i post, it will be one of these.
Dark injection - THE spore mod. it's likely a lot of other mods you'll download will mesh well with dark injection. you can turn off whatever you don't want to use through the installer.
Universal Property Enhancer - a library mod that many other mods require
The Smoother - a useful tool for building muscles and smoothing out your creatures' bodies
Enhanced Color Picker - a requirement for super detailed creations, enables hexcode color picking and color wheel selection beyond normal limits of spore
[UPE] Infinite Part Scaling - allows scaling of parts near-infinitely, beyond the limits of the original game
Project Skyncraft - adds new creature skinpaints
Unshackled - adds nodes and limbs for creating custom wings, heads, hands, etc. a little bit unstable, i mostly use this for wings.
Spore Stacker - allows stacking of any part
Subtle Rotations - reduces part rotation snapping
Advanced CE - adds building editor manipulators to the creature editor
Every Part Costs Nothing - self explanatory
Rotate Anything - lets you rotate anything, including feet and hands
Advanced Creature Paint - allows for individual coloring of parts on a creature, like in the building and vehicle editors
Ambient Occlusion Disabler - removes baked-on shadows for creatures
Delta Paints - adds new skinpaints
Valla's Skinpaint Switcheroo - adds duplicates of all vanilla, C&C, and GA creature coat and detail skinpaints into their opposite category
test drive related mods
these mods are not required to download the creatures i post, but are recommended for the test drive.
No More Creature Editor Animations - turns off the animations that play when you add eyes, mouth, feet/hands, etc
Sevan's TF2 editor animations - adds multiple animations from tf2 into the creature test drive.
Mx3's Dance Animations - adds a multitude of dance animations into the creature test drive.
Tenebris's Creature Test Drive Animations - adds many animations from within the game to the creature test drive.
EditorBG - adds extra editor backgrounds
Ramone Kemono's MMD Drag Ball - high-effort dance mod complete with special effects and a reverse engineered camera system
part mods
these mods add parts to the editors.
DroneParts 2017 - adds many mechanical and polygonal parts useful for machine creatures, i like to use it for building clothes and markings.
New Drone Parts - a sequel to droneparts 2017, compatible with the old version. install both at the same time if you want to be able to use creatures from the old droneparts mod.
Himeric Engine - adds horror-themed parts to the creature editor.
Spore Resurrection Next Steps - adds a few parts to the creature editor and several new textures to the building and vehicle editors.
Dinosaur Parts - adds parts based on dinosaurs and other animals. mostly heads.
Strange And Beautiful - a now-discontinued, reuploaded mod that adds unusual and unique parts to the creature editor
Bionicle parts - adds a few bionicle pieces to the creature editor
Little Box Of Horrors - adds many parts with an overall horror theme. some are animated.
Pandora's Toolbox [1.0] - adds a multitude of basic shapes and polygons to build with
Replicant - adds non-textured animating parts and non-animating parts in a separate tab. good for if you want to use hands, limbs, etc without them animating or adding stats
Armoured And Dangerous - adds a few high detail mechanical looking parts.
Delimbiter - increases the amount you can scale limb parts, and allows for more crazy movements of certain limb parts
Valla's Vanilla Style Parts - adds several parts which mimic the vanilla style
Wordsmith 2.1 - adds letters to the creature, building, and vehicle editors
Kaiju parts - adds several parts based on popular kaiju
Organic Help - adds many membrane pieces to the creature editor, for creating wing webbing among other things
Project: Mad Mannequins - adds many human body based parts. and a horse for some reason
A Mouth For All Seasons - adds alternate versions of all vanilla mouths [and all unused cell mouths] with alternate diets
Valla's Captain Badges - adds all space badge models into the captain outfitter and creature editor
Rock On! - adds rock props from spore into the building and creature editors
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You are free to ignore this but I have to share this as I think it's important to share.
Winndy, like me, was a member of that server since it's very start. The server thrived as a community based off, clearly, the main thing it was about/created for, but also because a lot of creative people joined at the time. We had memes, we had art, we had even sitting down muted in vc with silly songs.
It truly felt like a cozy safe space, at least at the start.
However it wasn't always perfect. That place had individuals that would shake the safe space, individuals that did FAR worse things that what Winndy is being cornered over. I am talking about someone in vc ignoring trigger warnings despite constant reminder, being actively rude to the point of making others cry, directly being rude to someone for their pronouns (to the point I had to come forward to defend them because no one else was doing it) and even a person constantly harrassing others with very lewd types of conversations.
Yet none of them were treated as roughly and straight up "exposed" them to others after they left. I am not here to point out who or what did worse, it is genuinely something I don't care enough to start playing judge here. But this is definitely not the way they could've solved things and this feels like trying to make someone look like they've completely "broken" a "safe space" when it has, genuinely, stopped being that a long time ago, and it wasn't for something like this.
People are adults there. People can decide what to pour their time, love and attention to. Winndy isn't pointing a gun at anyone for them to pay attention to their creativity/art. This is a snowball that spiraled into what turned in today.
I wish the best for everyone, but mostly, I hope people understand where Winndy is coming from and why this was just the last straw.
I did not wish to make this, I do not wish to bring bad light to others, so I am doing everything I can in this statement to keep it as vague as possible to grant others the same privacy I should have. But because my privacy was not respected I have no choice but to come forward with this.
If you know what I am talking about, then this is my side of things. If you don't know what I am talking about, then please move on.
(Also to note, I realize what day I am posting this on. This is absolutely NOT a joke.)
To preface this. My dad died suddenly Feb 26th. I cannot begin to detail what it feels like to lose him, after I've lost many others, to try and handle my emotions and grief while also handling the logistics of his belongings and estate, all this while having to write this on top of it. If I come across as intense, this is why.
I was in a discord server when it first opened. I dedicated a lot of time, energy, art and passion to it. I was even a mod at one point but stepped down due to my own reasons.
While there, we had an anonymous survey posted to gather information from the community about the server, what we could do to improve, what was liked and so on. Instead, some used it as a means to anonymously complain about members. I was a target of these complaints.
A quick note. This server was made within a community that has suffered MANY hardships due to anons. Keep this in mind.
One of the rules is that if you have a personal grievance with another member, to try to resolve it through DMs before coming to a mod or to even send in a ticket.
I must be clear; I was NEVER DMed by anyone how I made them uncomfortable. Not once. Nor were these complaints directly messaged to the mods. This was all through the survey (I will touch up more on this later).
I and other staff/mods that used to be on the team suggested we remove the anonymity. It's too risky for it to be abused, because as noted earlier, this community has suffered a lot through abuse from anons. This suggestion was ignored.
Now, I suppose I should say what the complaints were about. I was told I made others uncomfortable due to, and I am paraphrasing here; "talking over others, redirecting conversations back to myself and my ocs, and making too many jokes and insults about characters."
I will also say. I am autistic. What was mentioned are signs of someone with autism. My dad was autistic. I do not bring this up to deflect or excuse anything, merely to give further context.
I want to explain a bit of my process when I interact with others, in this case especially pertaining to an online space.
When I am talking with someone, anyone, I try to be as inclusive and welcoming as I can be. Saying hello, how they’re doing, that sort of thing. But a conversation is a two way street. If I don’t get a reply or any sort of means to keep the conversation going, I move on. That’s just… how talking goes. I can get very passionate in talking to folks, especially friends and things in line with my interests. It’s hard for me to notice if folks are uncomfortable in person, online it is impossible to tell. I need people to tell me directly if I am doing something uncomfortable and what it is, and if I can fix it.
My process for ocs is this: I see someone talking about their oc, they say something that reminds me of one of mine, then I share my oc. This is not to direct the conversation to me, but to share in it, it is in conjunction. I want to learn more of yours and I do that best by sharing mine. I cannot know if this isn't what you want if I am not told. And I wasn't.
I like to make jokes about characters, analyze them, critique them. I try to do this in a way that makes it clear this isn't an insult to those who like the character(s). But again, I need to be told directly by someone if I need to stop or tone it down. I would only be told sparingly by folks, and when I would, of course I'd stop, do my best to tone it down. But again, I was rarely told directly by people.
What is being described as my crimes are simply the experience of being autistic.
I cannot control it. I cannot stop it. I try to be as inclusive, warm and welcoming to all I come across. You do not HAVE to like me. But if you don't, just ignore me. You HAVE to learn to ignore people who you just… don't like. You have to learn to ignore pet peeves or to reasonably talk to the person. That's life.
So, when I received the above message, I was furious. I was at my dad’s apartment, cleaning out his stuff, and dealing with some harrowing emotions when I got this. I responded that getting this was extremely poor timing and yes, I was angry. But the one who sent this KNEW my dad died. They had seen me post about it, they acknowledged it, and still decided to message me. Who wouldn’t be angry?
Because of what I had been messaged, and the timing, I had decided to go to the owner of the server. I did not feel like it was appropriate for a mod, any mod, to message me about something that is a personal issue that folks should have messaged me themselves (and again, it is listed in the rules that things SHOULD be talked out privately between members before a mod gets involved), in a time that has been hell on earth for me.
I explained to the server owner what all happened with my feelings on the matter. I said that regardless, I would leave the server, because this was something that no one, absolutely no one, should experience. I requested for anything I contributed to the server to be removed, for I no longer felt comfortable for folks to use my art who could be the very same ones pettily using an anonymous survey to speak ill of me. So I sent my message, waited, and got a response.
I do not have anything against the server owner, but there are a few things that I must address with their response as well, because some are factually incorrect. There is full admittance to the complaints received through the anonymous survey, most recently at that. This goes counter to the rules stated that members should resolve private disputes amongst themselves first. (Again please note the screenshots of the rules.)
While perhaps not all of the mods knew of my dad’s passing, but enough DID that they should have known better. I posted briefly in the server in a slow thread so it could be better seen by people, including the mods. I had posted on tumblr as well. But the claim is no one saw it.
Again. This is just not true. Look to the above screenshots.
I do not have a screenshot of when I had sent the message initially in the server of my dad’s passing (I apologize for this), but the point being is that people knew. Another member messaged me in DMs to give their condolences. While I am and have been open about his passing, I also tried my best to not talk too much about it in the server as to bring down the mood, and I sought out the server and talked there as a source of comfort. Saying this was not clear to anyone, is false.
Now, I am sorry that I made people uncomfortable, it was never my intention to, and I will take fault in that. That isn’t what I mean to address in all this. The issue is; if people were uncomfortable, they needed to follow the rules and come to me DIRECTLY stating such, NOT give these complaints through an anonymous survey. And that I should NOT have been told during such an awful period. How can I take this at face value when I am not offered the same?
I wish to point out as well, why I kept bringing up the anonymous survey, and to bring back a note I made earlier.
There is a great deal of falsehood in using an anonymous survey to gather information, when this community has experienced a lot of hardship from anons. I have seen many people torn down and even chased out of this community and others because of people hiding behind anon. Creators, fans, and yes members, mods and even the server owner have all been victim to negativity from anons.
Now, I also must bring attention to this.
This is a screenshot I was sent of another mod posting, after I left. This is ABSOLUTELY NOT OKAY. This is why I feel the need to make this statement. Giving details like this is completely unnecessary, and with this said after I left is unacceptable.
I am sorry to be redundant, but I truly am sorry if I ever did make people uncomfortable. All I wanted to do was to make friends and share in the joy in creating art and characters with others. To share space in a community with something I truly found enjoyable. It’s why I’d get enthusiastic whenever OC’s were brought up and I’d share mine. I also wanted to share joy in the topic of the server, and yes some of that for me IS making jokes about characters or even giving critique.
I am not saying any of this to bad mouth or slander anyone. I say all of this to express my side of things. Someone who is grieving the loss of their dad, and so many others who came before him that are making me remember now because of his passing.
#Important#I will not be addressing anything further about this. As I am in no interest to return to that community or even the thing it was based off#Please stay safe but most important of all: Be kind and respectful to those that gave their time from the start to help the community grow#You are pointing at someone for being active in a community#If your server is struggling to make people safely talk u have to think what you can do to make it work better#that's the responsability of a mod and server owner.#that's all I have to say
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Mega Interactions Mods - The One With All The Romance (in development)
Just another sneak peek of something else I’m working on....
This is still in development, but just wanted to give a sneak peak because I can’t wait to finish this mod since I low key want to play it too lol
*** EDIT: The beta version is now out on my Patreon only. ***
Planned Features:
Get To Know: Have conversation starters to keep your interactions more interesting. (e.g. “What do you like to do for fun?”, “What would your dream date night be?”, “Tell me about yourself”, etc)
Choose which pick up line or compliment you want to use when flirting with another Sim.
You can talk about Relationship Milestones such as moving in together, saying I love you for the first time, having children, meeting the parents, etc.
Discuss Relationship: Have healthy discussions about things that are missing in a relationship. These interactions will strengthen the relationship instead of weakening it. (e.g. “Ask for more communication”, “I need more space”, etc)
Tired of asking nicely? Argue about it! Have a variety of Arguments that will have a negative impact on the relationship. (e.g. “We never have fun anymore”, “Why are you so jealous?”, “Who are you texting?”, “Why am I never a priority for you?”, etc)
Arguing too much? Maybe it’s time for a break up. Different reasons for Break Ups will result in different responses.
I don’t have a release date planned for this one yet since there is a lot to be worked on, but hopefully I can release a beta version of this soon. EDIT: The beta version is now out on my Patreon!!! See link below.
If there is a lot of interest on this, I might prioritize it to try and release it sooner. Let me know with a like or reblog if you like this idea! :)
Click here if you want to make my day and support this mod’s development. I would love to hear your feedback on the beta version before release ❤️
#sims 4 mods#sims 4 cc#sims mods#ts4 mods#sims 4 interactions#the sims mods#ts4 interactions#sims interactions#sims 4 custom content#sims cc#the sims cc#the sims 4 custom content#ts4 cc#ts4#the sims#sims#sims 4
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How the kings would react to the shipping of them and MC
Satan
He was hanging out with his nobles, just talking gossip like normal people
But Paimon was just staying on his phone through half the conversations
"Paimon! What's so important that you're not interested in seing Sitri's baby pictures?"
Sitri was dying in the corner while Zagan was rubbing his back
Paimon takes his eyes out of his phone and giggles.
"Oh, I was just arguing with some people onlineeee"
Satan puts down the pictures of baby Sitri on the table (which Astaroth swiftly takes for himself. This will make such great blackmail material) and sits next to Paimon curiously.
"What are these dumpass arguing about now? Don't tell me Leraye started sending death threats to Barbatos over the weather again."
"Noooooo, it's better than thaaaaat. People are arguing about who the child of Solomon would dateeeee"
Satan takes Paimon's phone and starts to scroll through the comversations.
"And I'm winning, right? I mean MC has a pact with me, I was the first to meet them, it's obvious that I'm the one they'll choose"
"I know, riiiiiight?"
Satan would become the most active person in the shipping forum, just spamming it with pictures of him and MC
It's a way to assert his dominance over the whole thing.
Gamigin almost started a war between Paradise Lost and Gehenna when he started insulting Satan under his photos of MC
Mod Jjok had to work overtime to stop the harassment everyone in Gehenna was throwing at Gamigin for that
Lucifer had to send a formal apologise on behalf of his son to stop the situation from escalating further.
Mammon
Recently Eligos asked him to try on different fashion styles
At some point Mammon asks Eligos what this is all about
"The child of Solomon mentioned that they are interested in gothic fashion, so I'm trying to see what clothing would fit you and abide by goth fashion rules."
Mammon chuckles and ruffles Eligos' hair before telling him that he is already to his master's liking
"But there are a lot of people that claim that MC would be more interested in the other kings. We can't have that! Just yesterday Amon was bragging that MC and Beelzebub went on a date!"
"I'm glad they had fun with Beelzebub, but Beelzebub is mine and I am MC's. They can have fun with anyone they please."
Eligos' jaw drops to the floor. He gets flashbacks of all the arguments he had online about this and how he bought bots to mass report any Mammon x Mc slander
Eligos constantly tries to convince Mammon that the shipping wars are a big but Mammon doesn't really care.
At most he sends pictures of him and MC cuddling to Satan to spite him like all good friends do with eachother.
Leviathan
Leviathan is a lurker through the forums
It's where he got most of his information about you before kidnapping you
Probably reports all posts that aren't for the ship with him and you for false information
He would constantly post pictures of you and him doing mundane things with captions like "Living life perfectly", "Greatest day of my life", "Me and my wonderful significant other"
Makes everyone in Hades like his post and floud it with compliments
He'll make an account for you where he roleplays as a version of you that's madly innlove with you
The most likely to start an actual war between Hades and whatever ship is trending that morning
He sometimes doesn't sleep and just scrolls through the forums, refreshing constantly to see if you're having fun with someone else
King of all doxxers
No VPN will protect you from Leviathan's wrath
Beelzebub
Beelzebub was tied to his office chair with Bael glaring at him
"Go on, look at the complaint. What does it say?"
"I should take a vacation. I'm already burned out. You know, overworking is very bad for your health."
Bael glares at him with not an ounce of amusement behind his eyes
When Beelzebub skims through the files, something catches his attention
"Threat of war from Hades? I don't remember going to Hades recently, what happened?"
"While you were away having fun with the child of Solomon, Amon posted pictures of you two going at it on a forum. Next thing I know, his majesty Leviathan declared war on Avisos. I had to talk him out of it, but we now have to write a report about what happened and send it to the other kingdoms to tell them that it was resolved without any casualties."
Beelzebub was laughing his ass off while Bael was question his life choices
Beelzebub asks Amon to show him the forum which the younger devil does happily.
He sometimes go through it often, but he uses it as a way to find out where you are.
He's chiller about the whole thing, finding it kind of funny that so many people are so invested in your love life
Lucifer
Gamigin won't shut up about it.
If Lucifer took a shot every time Gamigin complained about the shipping wars, he'll dethrone Beelzebub as the king of Gluttuny
Lucifer is a softer lover, only being intense in more private parts of your relationship
So even getting him to kiss you in public (or outside the bedroom) is very hard.
This makes Gamigin's job as a shipper very hard
Lucifer finds the shipping war situation absurd
Why would anyone do this? What is it accompleshing? Why does he suddently get embargos from Hades or Gehenna after he goes on a date with you?
He'll probably have to sit Gamigin down and tell him to stop calling the other kings rude names just because they hang out with you.
It really depends on your reaction to everything as well
If you like being in the spot light, than he'll try to be more open with his affection, giving Gamigin more oportunities to gush about you online
If you want to keep your relationship more private, than he'll make all cameras fracture when pointing at the two of you
#whb#what in hell is bad#shipper au#whb satan#whb mammon#whb leviathan#whb beelzebub#whb paimon#whb eligos#whb bael#whb amon#whb lucifer#whb gamigin#whb x reader
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A Canary’s Final Flight
My piece for @trafficzine 4th edition! Get it for free here! 200 pages of excellent art and fics, incredible work from all participants and from the mods especially!! huge shoutout to the mods for real
Process notes under the cut! (I struggled a lot so it's a bit of a novel)
So the entire process was a Ride. I knew when I picked this prompt that I was going to have a hard time, because Jimmy’s final death had been illustrated a billion times over by extremely talented artists. But I had a Vision of the snapshot of the second before the impact, when everything is still but you know what’s about happen. It was very much inspired by the clip of Fog by Jabberwocky, bu the thing is, they have the advantage of all the build up of the fall, and that’s when the trouble started.
This was my first version, and obviously it wasn't working. And I was trying so hard, with so many iterations! Small wings, big wings, no wings, different poses, less backgrounds elements. I'd done compositions were everything seemed peaceful but something is Wrong, but it wasn't working this time.
So instead I focused on what rendering I'd like to do - I tried a painterly approach, for that visceral feeling, but it wasn't working either (but hey, I did keep the red sky, so, progress)
At this point I'd been doing back and forths for weeks and I was just as lost as at the start. Now that's my tip for people who make art of any kind, in situations like that, stop thinking about how you can make the best piece possible, and think about you can have fun with it (because when you aren't it's visible). And for that was, 1 - going back to using ink and pen nibs and doing way too detailed inking, and 2- looking at Dave McKean's covers for Sandman (which, funnily enough, was also a reference for my previous trafficzine piece)
And from there I was actually going somewhere! Between the jagged rocks, the red sky, and the increased verticality with the borders, I had hit the vibes I wanted.
I did some experimentation with the border, and even though I really liked the bad boys I drew they were taking too much away from the lonely desolation, so I actually used Red (Unecessary Redstone)'s idea of all of Jimmy's worldy's possessions scattered on the ground post impact, with the idea to make it looks like the central image is his grave being dug.
(and yes for a short amount of time the were supposed to be clock markings on the sun, but there was already enough going with the wings so I scrapped that) (also fun fact the reason why the wings aren't fully material but more ghostly is because my toddler cousin was watching me draw the very first draft and asked why he didn't just use his wings and i went :( so the wings are a metaphor now)
So from there I found a bunch of picture and took some myself, cut and assembled everything together, added shadows in all the appropriate places, and repainted some elements so that everything would look better intergrated (some of the wheats are basically 100% handpainted, the cardboard as well). This took a suprisingly long amount of time, but I was done!
Well I wasn't expecting to have that much to say, but I hope if you're still reading, it was at least interesting!
#trafficzine#limited life#limlife#limlife fanart#jimmy solidarity fanart#solidaritygaming#i forgot all the tags augh#curse of not posting often#mcyt fanart#mcyt#zine illustration#zines#my art
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Do you know any good sources for burn scar care?
I’m writing a character who was burned in a spaceship crash. The story is set several years after the fact, and I want to incorporate that detail into the story. What would a burn scar care routine look like?
Hi!
I generally recommend medical websites for this kind of stuff. There are tons of information readily available online, especially about things as common as a burn injury. Phoenix Society for Burn Survivors or MSKTC can be helpful for you!
While caring for a burn scar will be different for everyone (there's many types, degrees, plus just individual differences between burn survivors themselves) some of the things that you can include;
Burnt skin doesn't produce its own oils, so it gets dry. It needs to be moisturized, oil-based products (think coconut or grape seed oil) are often used. The heavier the lotion, the fewer times a day it needs to be applied.
Massaging a scar, especially when it's relatively new. It can be a massage, but stretching or just putting pressure on it is part of that too. It helps the skin from becoming extremely sensitive. Initially you do it delicately, but after the scars are matured it's fine (or recommended even) to put some force into it. This loosens them up.
Itching is a huge issue. Both massaging and moisturizing help with that, but if it's still causing problems then there are medications that could provide some relief.
Protecting the skin from the sun. All year, including cloudy weather. Sunblock, big hats, sunglasses if needed, all that. This applies to people with darker skin as well because the skin loses its pigment after a burn (it can sometimes come back but it's definitely not a guarantee).
Avoiding the heat. A lot of burn survivors will have problems with temperature regulation because burns damage the sweat glands, so they overheat faster. There's nothing burn-specific here, same protocol as for avoiding a heatstroke - drink water and keep out of the sun.
Wearing softer and looser clothing. Rough and tight clothes can cause blisters, and that is a Problem. Inappropriate materials could also induce more itching.
Taking pain meds. Chronic pain is common, so your character might need medication.
I definitely wouldn't say that this is an exhaustive list, but I think it's a good start! If you need more details, I think the resources linked above should work.
I'm glad to see people interested in burn scars being a disability that requires a lot of care rather than seeing it as a solely visual thing! Makes it much more authentic :-)
I hope this helps!
mod Sasza
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Punk 101: A History of Battle Jackets
Battle Jackets have a long and interesting history in general, not limited only to punk. Today we see them as a reflection of the wearer, they are a form of self expression and affiliation.
Battle jackets can trace their origins back to WWII American pilots who would decorate their flight suits and bomber jackets with their squadron's insignia patches. They were jackets that allowed pilots to easily recognize each other and instilled a sense of pride and community in their owners. This is also where the term 'battle jacket' comes from.
After the war was over, pilots returned home and many found joy in the speed and excitement of motorcycles. Biker clubs were formed, and thus, biker culture as well. Pilots often used their bomber jackets while riding because of the protection they offered, though the sleeves were usually removed due to how they restricted movement. Jackets got decorated with club/gang logos to represent their wearer's affiliation, much like the insignia patches. As biker clubs grew, members without a pilot history often used leather or denim jackets to showcase their affiliations. There is a LOT more to biker jacket history, but this is what's really relevant to punk jackets.
In the 60s, two different cultures evolved in the UK. The first is The Mods, known for listening to modern jazz and riding scooters (supposedly their name comes from the modern jazz thing. I would not have been surprised if it was from 'modification' considering the seeming obsession to keep adding mirrors and lights to their scooters). The other group was The Rockers who were known for listening to 50s rock and riding motorcycles. While the groups strongly disliked each other, they both decorated their jackets in ways that influenced punk's jacket scene. The Mods often added pictures, paintings, and patches to theirs, while The Rockers were more likely to be seen sporting spikes and studs. (Not to say that those things were strictly limited to each side - just what was more common)
The following decade (the 70s), the two branches came together as various music subgenres collided and formed. Punk was among the genres formed, and the culture surrounding it was one of the first non-gang or club related groups to decorate their jackets. Taking influence from both The Mods and The Rockers, the characteristic punk look was formed, and intended to be a Fuck You to societal norms. In the earliest days, punk jackets were mostly covered in band patches, much like modern heavy metal jackets. As punk evolved into what we know it as today, with notes of anti-establishment and anarchy, it became more common to see political patches right along side the band ones.
Today's jackets are a personal statement. the bands you like, your interests, political statements. They are a symbol of individuality and rebellion against society. They are a physical representation of YOU and your history with punk culture. This is why it is so important within punk culture to make your own jacket or have someone help who can customize it to you. You are not a generic human off the rack, you have lived a life, had your own battles, have your own personality, and have your own history. A premade, mass produced jacket won't showcase any of that or really truly represent the individuality of 'you'.
#punk 101#I honestly intended this to be more 'how to make' and 'things to know' but I got a little to into the history research#i'm sorry i'll do another one on that stuff#just not tonight I'm tired#battle jacket#patch jacket#punk jacket
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Monsters Reimagined: Bandits
As a game of heroic fantasy that centers so primarily on combat, D&D is more often than not a game about righteous violence, which is why I spend so much time thinking about the targets of that violence. Every piece of media made by humans is a thing created from conscious or unconscious design, it’s saying something whether or not its creators intended it to do so.
Tolkien made his characters peaceloving and pastoral, and coded his embodiment of evil as powerhungry, warlike, and industrial. When d&d directly cribbed from Tolkien's work it purposely changed those enemies to be primitive tribespeople who were resentful of the riches the “civilized” races possessed. Was this intentional? None can say, but as a text d&d says something decidedly different than Tolkien.
That's why today I want to talk about bandits, the historical concept of being an “outlaw”, and how media uses crime to “un-person” certain classes of people in order to give heroes a target to beat up.
Tldr: despite presenting bandits as a generic threat, most d&d scenarios never go into detail about what causes bandits to exist, merely presuming the existence of outlaws up to no good that the heroes should feel no qualms about slaughtering. If your story is going to stand up to the scrutiny of your players however, you need to be aware of WHY these individuals have been driven to banditry, rather than defaulting to “they broke the law so they deserve what’s coming to them.”
I got to thinking about writing this post when playing a modded version of fallout 4, an npc offhndedly mentioned to me that raiders (the postapoc bandit rebrand) were too lazy to do any farming and it was good that I’d offed them by the dozens so that they wouldn’t make trouble for those that did.
That gave me pause, fallout takes place in an irradiated wasteland where folks struggle to survive but this mod was specifically about rebuilding infrastructure like farms and ensuring people had enough to get by. Lack of resources to go around was a specific justification for why raiders existed in the first place, but as the setting became more arable the mod-author had to create an excuse why the bandit’s didn’t give up their violent ways and start a nice little coop, settling on them being inherently lazy , dumb, and psychopathic.
This is exactly how d&d has historically painted most of its “monstrous humanoid” enemies. Because the game is ostensibly about combat the authors need to give you reasons why a peaceful solution is impossible, why the orcs, goblins, gnolls (and yes, bandits), can’t just integrate with the local town or find a nice stretch of wilderness to build their own settlement on and manage in accordance with their needs. They go so far in this justification that they end up (accidently or not) recreating a lot of IRL arguments for persecution and genocide.
Bandits are interesting because much like cultists, it’s a descriptor that’s used to unperson groups of characters who would traditionally be inside the “not ontologically evil” bubble that’s applied to d&d’s protagonists. Break the law or worship the wrong god says d&d and you’re just as worth killing as the mindless minions of darkness, your only purpose to serve as a target of the protagonist’s righteous violence.
The way we get around this self-justification pitfall and get back to our cool fantasy action game is to relentlessly question authority, not only inside the game but the authors too. We have to interrogate anyone who'd show us evil and direct our outrage a certain way because if we don't we end up with crusades, pogroms, and Qanon.
With that ethical pill out of the way, I thought I’d dive into a listing of different historical groups that we might call “Bandits” at one time or another and what worldbuilding conceits their existence necessitates.
Brigands: By and large the most common sort of “bandit” you’re going to see are former soldiers left over from wars, often with a social gap between them and the people they’re raiding that prevents reintegration ( IE: They’re from a foreign land and can’t speak the local tongue, their side lost and now they’re considered outlaws, they’re mercenaries who have been stiffed on their contract). Justifying why brigands are out brigading is as easy as asking yourself “What were the most recent conflicts in this region and who was fighting them?”. There’s also something to say about how a life of trauma and violence can be hard to leave even after the battle is over, which is why you historically tend to see lots of gangs and paramilitary groups pop up in the wake of conflict.
Raiders: fundamentally the thing that has caused cultures to raid eachother since the dawn of time is sacristy. When the threat of starvation looms it’s far easier to justify potentially throwing your life away if it means securing enough food to last you and those close to you through the next year/season/day. Raider cultures develop in biomes that don’t support steady agriculture, or in times where famine, war, climate change, or disease make the harvests unreliable. They tend to target neighboring cultures that DO have reliable harvests which is why you frequently see raiders emerging from “the barbaric frontier” to raid “civilization” that just so happens to occupy the space of a reliably fertile river valley. When thinking about including raiders in your story, consider what environmental forces have caused this most recent and previous raids, as well as consider how frequent raiding has shaped the targeted society. Frequent attacks by raiders is how we get walled palaces and warrior classes after all, so this shit is important.
Slavers: Just like raiding, most cultures have engaged in slavery at one point or another, which is a matter I get into here. While raiders taking captives is not uncommon, actively attacking people for slaves is something that starts occurring once you have a built up slave market, necessitating the existence of at least one or more hierarchical societies that need more disposable workers than then their lower class is capable of providing. The roman legion and its constant campaigns was the apparatus by which the imperium fed its insatiable need for cheap slave labor. Subsistence raiders generally don’t take slaves en masse unless they know somewhere to sell them, because if you’re having trouble feeding your own people you’re not going to capture more ( this is what d&d gets wrong about monstrous humanoids most of the time).
Tax Farmers: special mention to this underused classic, where gangs of toughs would bid to see who could collect money for government officials, and then proceed to ransack the realm looking to squeeze as much money out of the people as possible. This tends to happen in areas where the state apparatus is stretched too thin or is too lighthanded to have established enduring means of funding. Tax farmers are a great one-two punch for campaigns where you want your party to be set up against a corrupt authority: our heroes defeat the marauding bandits and then oh-no, turns out they were not only sanctioned by the government but backed by an influential political figure who you’ve just punched in the coinpurse. If tax farming exists it means the government is strong enough to need a yearly budget but not so established (at least in the local region) that it’s developed a reliably peaceful method of maintaining it.
Robber Baron: Though the term is now synonymous with ruthless industrialists, it originated from the practice of shortmidned petty gentry (barons and knights and counts and the like) going out to extort and even rob THEIR OWN LANDS out of a desire for personal enrichment/boredom. Schemes can range from using their troops to shake down those who pass through their domain to outright murdering their own peasants for sport because you haven’t gotten to fight in a war for a while. Just as any greed or violence minded noble can be a robber baron so it doesn’t take that much of a storytelling leap but I encourage you to channel all your landlord hate into this one.
Rebels: More than just simple outlaws, rebels have a particular cause they’re a part of (just or otherwise) that puts them at odds with the reigning authority. They could violently support a disfavoured political faction, be acting out against a law they think is unjust, or hoping to break away from the authority entirely. Though attacks against those figures of authority are to be expected, it’s all too common for rebels to go onto praying on common folk for the sake of the cause. To make a group of rebels worth having in your campaign pinpoint an issue that two groups of people with their own distinct interests could disagree on, and then ratchet up the tension. Rebels have to be able to beleive in a cause, so they have to have an argument that supports them.
Remnants: Like a hybrid of brigands, rebels, and taxfarmers, Remnants represent a previously legitimate system of authority that has since been replaced but not yet fully disappeared. This can happen either because the local authority has been replaced by something new (feudal nobles left out after a monarchy toppling revolution) or because it has faded entirely ( Colonial forces of an empire left to their own devices after the empire collapses). Remnants often sat at the top of social structures that had endured for generations and so still hold onto the ghost of power ( and the violence it can command) and the traditions that support it. Think about big changes that have happened in your world of late, are the remnants looking to overturn it? Win new privilege for themselves? Go overlooked by their new overlords?
Art
#monsters reimagined#bandits#dnd#dungeons and dragons#d&d#ttprg#pathfinder#heavy topics#monsters reimagined
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umm cool thing!! i wanna say!!
idk if anyone remembers the litle soft mod keychain ideas i was saying i'd make but soon they will be REAL! and YOU CAN HAVE ONE TOO! preorders will open TOMORROW at around 10am AEST (8pm EST) so you too can have a little guy to put in the microwave if you so please! or on your bag if you're a boring normal person
website is here! spoopdeedoop.bigcartel.com
extra info and pics under the cut!
1.) all prices are in AUD, NOT USD. the keychains are priced at about 20 AUD each which is about 13 bucks in USD! there's also a bundle option which lets you buy both of em at a slightly discounted price should you want to keep them together :)
2.) these are PREORDERS! i'll start ordering products after the preorder period ends. ordering + production takes roughly about a month. i'm also still in school, so please be patient with me in general! the preorder period MAY be extended depending on interest, but as of now they should be going for about two to three weeks!
3.) if all goes according to plan i should be doing all the packaging myself, so some orders may come with some little freebie thankyou doodles or stickers if i like ya :) (i'll be doing my best to personalize all orders if i can!)
4.) i'll try my best to keep you guys updated with dates n junk both on here and on m twitter! (which is @/spoopdeeedoop). a huuuuge thank you for all the support and love for my art! this mod means a lot to me and i'm glad i can do this little thing for it :)
and these are what the keychains look like irl! i'll post more photos of them once preorders open :)
#my art#im so nervous but excited... been working on these for a while#fnf#friday night funkin#fnf soft mod#soft mod#fnf fanart#friday night funkin fanart#spoop speaks
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sigh okay this year i have actual mob vote opinions. disclaimer: my MAIN opinion is that if i see too much mob vote salt on my dash i'll just block the relevant terms again, and that all three mobs are adorable and i'd like any of them. however, my vague thoughts on them:
crab: i have inherent vault hunters-based crab grudges. the coconut crab appears in my nightmares. however, past that, the crab as an animal is fun, i like crabs alright. the fact it's shown crawling up trees sideways is neat. i'll say mangrove forests are ALREADY one of the loveliest, most alive-feeling biomes, so i don't know if they need an exclusive mob? but it's also realistic for the crab so i'll take it. when it comes to the crab claw itself... many questions. is it an off-hand item? or like create's extendo-reach thing? or what? how MUCH additional reach does it give you? even just two blocks can be wildly useful in my modded experience, but like, is it one or two blocks, or does it double your reach, or what? and does that reach extend to mining at all? the video says it's just block placing, which would make sense from a balance perspective, but does sort of hamstring the claw's usefulness if that's the case; if you misplace a block you're going to have to scaffold over there anyway. if it DOES include mining reach... oh boy, that's a whole new ballgame.
armadillo: cute! i like armadillos! seeing it curled up as a ball, i wonder if it has a block-like form like that? that sounds really fun! like a shulker, or something else you could stand on. (that is PURE speculation, nothing else to suggest that is shown in the video.) it being found in "warm biomes like the savannah" i like more than the mangrove-exclusive crab, especially since the savannah can feel a little sparse and lifeless. i wonder if it's in other warm biomes? as for its effect, it has the most straightforward one: when it gets scared it sheds its scute, and you can use that to make wolf armor. i like wolf armor! wolves have needed some way to make them more survivable for ages! it's not like, got potential to be a massive gamechanger or anything, but it doesn't have to, it's fun!
penguins: by FAR the cutest design. i love that they chose macaroni penguins, excellent choice. the fact they're native to stony shore biomes is also an excellent choice (and far better than choosing a snowy biome; more penguins live in places like the stony shore irl!). the stony shore having penguins also gives it a bit more of the life stony shorelines have irl. their secondary effect, though... honestly, "make boats go faster" doesn't really speak to me? i am enjoying imagining a world where this effect works while iceboating (prepare to rubberband ALL OVER THE PLACE), and i think it would be fun, it just personally compels me the least. which is a shame, because i think the penguins are ABSOLUTELY the cutest!
overall, i think i land towards the armadillo. i like that none of them really have any big, exciting, game changing feature, just nice-to-have. makes it feel less like we miss out on something huge when two of them lose, just miss out on something potentially cute. i still wish the old mob votes could still be added to the game and that the losers here would also be added to the game. i wouldn't be mad if any of these guys won honestly they're all cute and have mildly interesting effects.
and this will be the last time i discuss the mob vote, except maybe to reblog cute art.
#minecraft#wanted to ramble my thoughts#anyway yeah i am Mildly Interested in all of these guys#i think the crab claw has the most potential to be gamebreaking but that it probably won't be lol#and that i understand what the wolf armor would do best#so. armadillo for me i think.#mob vote
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The Watcher's telescope view is a social commentary and here's why
Ok so let's set some things right first. City of Tears is amazing.
(Yes, Pale Court is also an amazing mod)
I've played Hollow Knight many times, and City of Tears is probably the one location I never get tired of. The scenery, the lore, the room layout, the music, the atmosphere - it's all perfect. It's the culmination of Halllownest's beauty, the peak of the game's art style, and the narrative's most essential location. City of Tears is the heart of Hollow Knight.
This game is a story about a Kingdom and its death, a tragedy of a society that was built on dreams of light but ultimately was consumed by the light so much that darkness became its only hope. And City of Tears stands at the center of this story. So it's fitting that the themes of corrupted dreams, society flaws, and dark hopes are what shape the lore and atmosphere of this beautiful, gorgeous location.
Did you ever notice that the tears of this Kingdom are dark despite them originating in a glowing blue lake, and the waters that flood the streets are almost as dark as the void in the Abyss? Do you ever think about how the vibrant blue color of the City is basically a culmination of how the color blue is presented in other locations (Howling Cliffs, Forgotten Crossroads, and later Royal Waterways being more of a remix of it), and how it's tied to the very essence of Hallownest (and how Resting Grounds, the location that contains Blue Lake and also uses a bright blue color, represent the very foundation of Hallownest's history, that being Seer's story about the Moth Tribe's betrayal that started the war between Pale King and the Radiance)? Do you feel like Soul Master basically represents the thunder and the lightning in this never-ending rain? Do you get it????
Anyway yeah, there are many things that can be said about City of Tears, and this is hopefully not the last time I make a post about it. What I want to talk about here is the City's society.
Basically, Monomon said it better than anyone could:
It's a very complicated topic. The narrative basically explores the inner mechanisms of a free mind, how its primary need is finding a purpose, and how its purpose turns out to be a constant need of... something. Anything. As long as there is something to want, a free mind will want it. As long as there is something to yearn for, something to enjoy, something to dream about, our minds are going to move in its direction, never wanting to stop. Because a stasis is worse than death. Because a world without dreams is an empty world.
But then again, isn't constant yearning another instance of, well, constance? If dreams never end but also never evolve, doesn't that create another kind of stasis?
Like I said, it's very complicated. Let's go back to what I was getting at in the first place. What I actually wanted to say is this:
Theese guys fucking fucked up as a society.
It's classic dystopian shit (or maybe I'm using the wrong word, but you get the point). Rich people are living in luxury while the rest are suffering. They're making gold a fucking religion and are seeing it as the only beauty in the world. The corrupt upper class are using heavy gatekeeping on the lower class.
Literally.
What's interesting is that, at first, we barely see any lower class bugs in the City. There's suspiciously few regular husks in this location, compared to how many rich guys are on the eastern side. But then we get to Soul Sanctum and it all starts to make sense.
There are no red cloaks in those corpse piles. Only the poor were killed for those experiments. It can't be a coincidence. It's straight-up elitism-based genocide (again, I don't know if I'm using the right terms, correct me if there's a better way to say that, but the point is clear).
Also, see how many streets are flooded on the western side in comparison to the eastern side.
Point is, the bugs that ruined the kingdom by always wanting more (what Monomon wrote about) are most likely theese rich ones. It's a very fitting thing for this dystopian narrative: neverending greed that leads to the downfall of a civilization.
There's a note in the Hunter's Journal that describes it in the best way possible:
For every location in the game, there is a place that functions as the center of its essence, its narrative heart, the culmination of its themes. For Queen's Gardens it's the White Lady's cocoon, for Greenpath it's the Lake of Unn, and for City of Tears (or at least its eastern part, the one with the upper class) it's the Watcher's Spire. The tallest building of the great capital. The home of (evidently) the most rich and influential bug of the City's high society. Literally the top of this social hierarchy.
He is also arguably the most mysterious dreamer out of all three. I mean, why does he have only one eye? What type of bug is he? How did he get this much power? Does he really have some kind of connection with the Collector? Is he a motherfucking fluke? Why does he seem to have an obsession with serving the King?
That last question is kinda answered by the cut content though.
That last sentence is kinda confusing. Is it regret? Is it humility? Is it pride in his sacrifice? In any case, here we see that Lurien actually knew that the Pale King was literally a god, and desired to worship him, like any other bug yearns to worship some kind of deity. So while other bugs of Hallownest worshiped PK because he was a monarch, albeit a godlike one (for all they knew he could be just an extraordinary bug, but a bug nonetheless), Lurien worshiped him as an actual god. And the intricacies of worshiping a god are one of the central themes of the game. From the moth tribe's betrayal of Radiance leading to the birth of the Infection to the Godseeker's shenanigans leading to the birth of the Shade Lord - the game makes multiple statements about gods, religious devotion and the semantics of divine power. Just that one idea that a god takes its power from the ones that worship it deserves its own post - heck, it deserves its own book.
So yeah, Lurien's devotion to the King is an important part of the story. He sure is an important character in this narrative. He also got a cool house. Being able to observe the entirety of the Hallownest's capital is badass.
But there's one thing I find odd about all that, and it's the moment we get to actually look through his legendary telescope.
Is it just me, or does this feel kinda... Underwhelming? Almost disappointing? I mean, don't get me wrong, I love this view, it's beautiful, and I would certainly love to be able to see something like this with my own eyes irl, but, looking at this picture, I can't help but wonder...
Did he actually see anything from up there?
In cut dialogue, Lurien talks about how he loves the City's streets, and his hidden lore tablet contains words about his love for bugkind, but... I see neither any streets on this image, nor any bugs (that are not vengeflies). Only spiked rooftops and rainy fog, clouding the view of the actual City.
And sure, the Spire has many windows and even had multiple watchers who were helping Lurien with overseeing the capital...
But his own spot was always this one.
His telescope was sealed in one place, letting him see only a small portion of the City and its life. Almost like his own worldview was stuck in one perspective.
Notice the wording here. It's not "The Seals must remain". It's "Bonds must remain". He's not thinking just about the Seals containing the Infection. He's thinking about the whole Kingdom needing to stay unchanged. His dream is the stasis that the Knight (and also Monomon, Hornet and, in a sense, even Radiance) want to end. The stasis that the Pale King wanted to create in order for his Kingdom (and therefore himself) to be eternal. The stasis that would allow for both Pale King and Lurien's worship of him to remain forever.
But there is always a cost to ascending higher than others, and it's that you can no longer see what's going on below or who's suffering down there. I think Lurien, sitting atop the tallest tower, was actually detached from the struggles of regular bugs. He and his Spire are the culmination of the City's upper class' ignorance towards the ones who were below them on the social hierarchy. A dreamer who dreamt of watching over the very heart of the holy civilization lived so high up he could no longer see his beloved world in its complicated, detailed entirety – and the tears of the stasis created by those like him only blinded him more.
All those flooded streets, those broken buildings, those empty halls, those starving bugs, those sealed doors - even though he watched over them, he couldn't see them.
I'm pretty sure Lurien didn't even know about the Soul Master's experiments, despite the fact that the Soul Sanctum was located right next to his Spire.
Or maybe he knew but chose to turn a blind eye to it (pun intended).
But it's kind of poetic, isn't it? It's the beauty of the tragedy of this game's characters. A Beast who had to surrender everything to the opposing civilization. A Teacher who could no longer teach. A Watcher who couldn't see the truth.
And all that makes me wonder... How much suffering could the Pale King see, standing on that platform at the top of the Abyss, facing away from the pit where his children died?
TL;DR: Lurien's point of view was too high up to actually see what was truly going on down there, both literally and metaphorically. His desire to worship the Pale King made him ignorant of the struggles of regular bugs. Similarly, the extreme elitism of the high society of Hallownest lead to ignorance, discrimination and greed, which ultimately caused the sprawl of the Infection. This side of Lurien's story might also parallel the Pale King's with his ignorance towards the discarded vessels.
TL;DR²: Eat the rich
#hollow knight#hollow knight theory#hollow knight lore#lurien the watcher#city of tears#hallownest#pale king#monomon the teacher#soul master#character analysis#social commentary
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