#those symbols are important to keep in the story
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Scott Free was supposed to be having just a normal day with his wife, a nice calm picnic in an isolated area so they wouldn't be bothered. They were supposed to eat together and relax and not worry about a damn thing! But that plan vanished as a stranger appeared and said, "Scott Free. I have a deal for you. How would you like to never have to worry about anything to do with Darkside ever again?"
That is how the conversation started and I ended with Scott and his wife thinking about about dangerous bargin the stranger had offered. Darkside would die, permanently. Done by the hands of someone who owed the stranger a favor. The man gave no details on the other person or how they could possibly do it, but in exchange for this he needed a debt. His exact words were, "I shall call upon you for a favor at a later time. Your task will be clear when the time and place is correct." And he refused to give any more details and told them they had 24 hours to decide.
They both agreed it was incredibly Sketchy at best. But... if this person truly knew a way to kill Darkside forever? Could they throw away that chance? This is a once in a life time opportunity but... what of the favor the stranger requested?
After exactly 24 hours the one eyed man came back and asked them their decision. Scott gave a nod and simply said, "yes. Kill Darkside and I will be in your debt." The Stanger grinned and held out his hand for a shake to make it official. Scott yelped and pulled his hand back when something pricked his palm and the stranger shows a single drop of blood on their palm as they say, "a pact sealed in blood. I will be back for you soon."
A week later Danny beats Darkside in single combat, forced to kill the Dark God in order to survive. From his perch, Clockwork gets ready to swoop in, knowing that what awaits Danny on the other side of the portal home is a large number of GIW agents and his parents. Normally it wouldn't be to big of a problem but he did just finish a fist fight with Darkside.
Time freezes as the injured Boy King is forced to retreat into his core due to his massive number of injuries. Gently plucking the core from the air, Clockwork puts on his human disguise and goes to cash in a debt he created with an escape artist one week prior.
After all, Danny needs someone to protect his core until he can reform and after that he will need new parents who can help him understand his new task of ruling both the ghost zone and a hell planet.
Danny getting crazy literal God parents. I love this sm
#dp x dc#danny phantom#dpxdc#writing prompts#dc comics#bones replies#Danny simply kills Darkseid's avatar#reminder that there is quite literally NO WAY to kill the true darkseid. trying to do so ruins the entire purpose of his character#you can kill his form in that universe but he'll always come back eventually. he's the one character I'm super picky with AU's n such#he isnt only an evil dude#he's a symbol of evil and hatred and corruption#those symbols are important to keep in the story#also he is quite literally infinitely powerful in his true form that exists outside of timelines and universes itself. omniuniversal#you cannot fight infinite power. at most there's a stalemate
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writing tip - research
research is one of the pillars of writing. a poorly researched fic, essay, short story, novel, etc is immediately apparent because of several things:
lack of depth
stagnant plot or development
confusing or inconsistent setting
it doesn't matter what genre you write, if it's original or fiction, whatever. you need to research. depending on the relevance of your writing, the depth of research may vary, but it needs to happen. you do not know everything.
Fantasy
I see a lot of writers and authors use fantasy as an excuse to avoid research. Shut the fuck up. Every good fantasy is based on a real ocurrence or social dilemma. That's why we like it so much.
'but pygmi, fantasy is made up! it isn't real!'
SHUT UP. Even if you don't realize it, your story will have elements that readers are intimately familiar with. If you flub something, it will be noticed.
Besides, just because you make stuff up doesn't mean you can be inconsistent. You'll just have to fill in the cracks with made up stuff, which will even out to being about the same amount of effort. Pick your poison, either way you're gonna feel it.
Research is not everybody's favorite. I like it, personally, I think it's like going on little side quests for knowledge. But I understand if you wanna skip all the business and get to writing your baby. No shame.
Let me give you some pointers to make sure the time you spend researching is relevant and well spend.
Lists! God I love lists. after you have outlined your story and your characters and everything, make a list of all the things you need to have a deeper understanding of. This means determining priorities. - How important is The Thing? Will it majorly affect plot or character development? Is it a focal point of the setting? If the answer is yes to any of those questions, it's important. research.
Big picture, little picture. How important is The Thing (again)?. How much detail do you need to know? Especially when it comes to royalty or a hierarchal system, I see research being misguided. There are so many nuances to royal interactions that I could give a rat's ass. Big picture, general outline. I don't need to know everything, just basic courtesy, terms of address, appropriate convo. done. but if your MC is a coroner? might wanna put more detail into that; you'll be talking about the job a lot. determine how much the element will affect your story and go from there.
Don't fudge it for the plot. You'll have a preconceived notion of a certain job description, and then research it and think 'oh that's actually boring.' Don't muddle up the rules just to fit the aesthetic. It's sloppy, and your readers will notice.
To practice researching, pick your topic and after learning a bit about it, try teaching a powerpoint to your parents or friends. if you feel comfortable enough with that knowledge to do it successfully, I'd say you have a good enough understanding.
Setting
researching location is a big one that often gets overlooked. You don't always need to memorize maps, but get a general idea of the city/country layout so when you say "they drove 20 minutes from A to B" it makes sense, rather than having a reader think "Uh, A to B is closer to four hours, wtf?"
if you are making up your city, make a list of important streets and locations in relation to each other. This will help you keep it straight and organized in your head.
Get a feel for flora and fauna. Palm trees don't grow in Alaska. Don't write an Alaskan city with palm trees.
Weather? what's it like? Let me tell you, Portland doesn't get higher than 102F. rainy, cloudy, all that stuff.
Atmospheric details really add a lot, especially if your audience is from that location. It adds another layer of relatability. Also, use weather/plants/animals to your advantage! symbolism, possible curse, all that stuff.
Eras
Oh my god stop fucking this up. Baroque, Elizabethan, Edwardian, Middle Ages ARE DIFFERENT FROM EACH OTHER. STOP SLAPPING FANCY CLOTHES ON PEOPLE AND CALLING IT THE OLDEN DAYS.
get an idea of when electricity was widespread in homes. when was the refrigerator invented? did they use the word 'hella' in 1950? this kinda stuff is important for not breaking the illusion of a time difference. If you are writing a period piece and someone is chatting with a neighbor like it's 2015, we'll have some questions.
Unless it's doctor who. you guys can do literally whatever.
Plot and Character Development
If plot and characters are poorly researched, you are limiting the opportunities for growth. In researching your MC's occupation, you may discover a cool side effect that connects to a plot device. Stagnant, stale characters can be spruced up with a more developed backstory.
All in all, research is really important for your story. regardless of how professional it is, tumblr or the new york times. Do your research. As a writer, you are representing the community in your own way. Do us proud.
xox love you
#writing tips#writing advice#fanfiction#writing help#descriptive writing#fic writing#writer#research#research guide#tumblr writing society#writeblr#creative writing#writing community#writers on tumblr
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đ Types of Divination đ
đ Tarot Reading: Ah, the classic! Shuffle those cards, lay 'em out, and let the symbols tell your story. It's like a psychic storytime with beautifully illustrated cards.
đŽ Crystal Ball Gazing: Channel your inner fortune teller and gaze into the shimmering depths of a crystal ball. See visions, symbols, or just a really fancy paperweight â your call!
â Tea Leaf Reading: Sip your cuppa, but don't toss those leaves! The way they settle in your cup can unveil the mysteries of the universe. Get ready to decipher some leafy hieroglyphics.
đď¸ Palmistry (Chiromancy): Study the lines, mounts, and shapes on your palm. Each crease tells a story about your life path, personality, and potential. It's like reading a roadmap to your destiny right on your hand!
đď¸ Feather Divination: Feathers are more than just fashionable accessories for birds! They can carry messages from the spirit world. Find one, meditate on it, and decode its wisdom.
đ Runes Casting: Norse warriors used them, and now you can too! Grab some ancient runestones, cast them, and let the runic symbols weave tales of your destiny.
đŻď¸ Candle Scrying: Light a candle, focus on the flame, and let your visions come to life within the flickering glow.
đż Pendulum Magic: Swing that pendulum and ask it some yes-or-no questions. Allow the pendulum to swing freely and always keep your hand still to allow the energy to truly answer you questions.
đ Numerology: Numbers, man! They're everywhere, and they've got a lot to say. Discover your life path, destiny, and soul numbers.
đ Scrying Mirrors: Stare into the abyss... or, well, a special mirror! Gaze deep, and let the answers reveal themselves.
đ Water Scrying: Gaze into the reflective surface of water â be it a pond, a lake, or even a scrying bowl. Watch as ripples reveal the unseen.
đ Shell Divination: Channel your inner mermaid! Listen to the whispers of seashells and let them reveal their secrets. You can also collect a handful of different shells and cast them. Their placement, pattern, etc, can reveal important details!
đď¸ Key Casting (Cleidomancy): Gather a collection of old keys, close your eyes, and toss them onto a cloth. The position and arrangement of the keys will unveil symbolic messages or answers to your questions. It's like unlocking the secrets of the cosmos, one key at a time.
đś Music Divination (Alectryomancy): Play some tunes and let the lyrics, melodies, or even random song selections speak to you. The songs that resonate can offer messages or insights about your current situation. Let the music be your mystical DJ!
With this ever-growing list of divination methods, you'll have a magical tool for every occasion. Trust your intuition and let your inner seeker explore the mystical world of divination. Happy divining, cosmic explorers! đŽđ
#divination#witchcraft#witchy#witchblr#witches of tumblr#tarot#palmistry#tea leaf reading#scrying#runes#sea witch#lunar witch#astrology witch#green witch#kitchen witch#fae witch#forest witch#baby witch#baby witches
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Hello! I noticed that some of your fics on Ao3 are tagged "Screen Reader Friendly," and I wondered what makes a fic screen reader friendly. Is it just about formatting, or does content matter too?
Hi, thank you so much for asking this question!!! Disclaimer I am not visually impaired so all of this information I have learned by seeing blind or visually impaired people talk about this issue.
Itâs primarily formatting! Iâll list everything I do to try to make my fics accessible here.
Line breaks!!! Use the ao3 line break code instead of adding a bunch of symbols. This is the biggest thing I had to change once I realized my fics were not screen reader friendly.
HOWEVER some screen readers wonât pick up on the horizontal line, either. Another good option is to use a short series of symbols, for example: â~~â or â- - -â
Basically, just donât use more than three symbols in a row. I used to use â~~~/\~~~â with a delta symbol in the middle to look like the triforce, but a screen reader would see that and say âasterisk asterisk asterisk delta asterisk asterisk asteriskâ which is pretty annoying lol
Most screen readers donât differentiate between regular text and bold/italics. Itâs fine to have those in your story, but if the bold/italics significantly changes the plot or the implications of a sentence then it is not screen reader friendly
Screen readers canât describe a line break that is just an empty space. For example, in one of my fics I have a character reading a note, and I have an extra âreturn buttonâ space before and after the note to make the note distinct from the rest of the text. To make that fic more screen reader friendly, instead of just an empty space, I wrote â[Line Break]â. That way, a screen reader can say âline breakâ, and readers still recognize it as a line break
If you have any sort of chat fic (AND this goes for hashtags on tumblr too!) with screen names, be sure to distinguish the separate words in the screen name. You can do this with by capitalizing the first letter of each word like this âScreenNameHereâ or with dashes in between each word âscreen-name-hereâ. That helps screen readers and also people with things like dyslexia who have trouble distinguishing words if they arenât capitalized or separated in some way.
Screen readers can read image emojis like this smiley face đ because they have embedded alt text, but they canât read text emojis as an emoji, like this one â:Dâ. If you use any of those in your fic, add a description like this: â :D [Image description: text emoji of a smiley face with a big, open mouthed smile. End description].â
Also, this one doesnât have to do with a screen reader, but if you have an image embedded in your story, keep these things in mind:
Be sure to describe the image so anyone who is blind or visually impaired can still experience the image. I donât think itâs possible to add alt text to the actual image, so I usually put this below the image: â[Image ID: description of the image. Note the important details, but be as concise as you can. /End ID]â. Including the image description instead of some sort of alt text is good for DeafBlind people who canât see the image well enough but donât use a screen reader.
Some blind or visually impaired people donât use a screen reader and instead zoom in on the text. If an image is embedded in the story, be sure it is sized correctly. If it isnât, it can make scrolling sideways to read zoomed in text more difficult because it makes the webpage much wider than the text itself.
Not all my fics have the screen reader friendly tag because 1. There might be a few I havenât updated yet, and 2. I didnât include the tag on fics that have weird formatting or are accent heavy. For example, in Kinship I wrote Twilightâs dialogue to represent his strong accent, and those kinds of things with apostrophes and half-words donât come through well with a screen reader.
I personally donât think itâs good practice to include a ton of apostrophes or shortened words to distinguish an accent. Even for people not using screen readers, itâs hard to read. For me, if I see a fic with things like that, I wonât read it. Maybe try having a few words that the characterâs accent comes through on, or write something about their heavy accent outside of the dialogue.
The âScreen Reader Friendlyâ tag isnât an officially recognized AO3 tag yet, but the more people who use it, the sooner it will be!
Those are all the things I can think of right now. If anyone has any other tips to add, please do so!!
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Bad End: The Nunnery
The Queen's portrait was a magnificent thing. A masterpiece of light and color, detail and delicate symbolism. She was immortalized. Forever in the prime in her life. The height of her beauty. Regal and magnificent as the day the King first saw her.
She was gazing to the left, face cool, and too those who might not know her? She might even seem cold. But, according to her? She had been a WRECK. Terribly nervous that she would trip or embarrass herself. She had been, after all, new to this country. Still uncertain. Standing before a VERY important figure in both the social and political circles of her new home.
So she defaulted to her "princess mask" as she called it.
Focused on her maid.
It? Was one of many such stories the Queen has told me. Over tea. On walks in her garden. Practicing etiquette or dancing. At meals. The King often joining in fondly. Reminiscing about those earnest and awkward early days in their marriage. Assuring me that my own will be just as warm and lovely.
But...
I know it will not.
Otome games. Oh, otome games. Why did I ever love you? What could I have done to anger you so? That you would cast me in to a role such as this? The woman to be scorned. Who must dedicate her life, work and work and WORK... only to have it all ripped away. Have everything she's ever known stolen by some upstart. One with no training, no support, no IDEA of what she's doing.
Who will lead everyone and everything to disaster, RUIN, with her careless tounge and unthinking ways.
Too Rule is not a GAME.
It is a SACRIFICE.
The crown not some trinket you wear just to match your DRESS! The crown prince some man you marry for mere LOVE! If love comes, you are blessed. Lucky. But the reality is? You sit on a chair that bleeds you dry. Beneath a crown of suffering. Asked to make impossible choices. Blamed for things beyond your control. Expected to live, bleed, then die there.
With some gods damned DIGNITY.
Can she do that? CAN SHE? Your pretty, flower brained, indecisive child of a lover? The one who is so "different" and so "carefree"? Who's lives has she held in her hands? What futures? Does she even KNOW who our current trade partners are? What the tax on sheep's wool is?
For that matter...
Where were YOU?
No. My husband to be? Will never marry me. I know there will be no happy ending here. And... and it hurts. Because dispite KNOWING my "role"? My destiny? Time moves slowly. Day by day. And I have a schedule to keep. A part I must play.
Unlike my Cannon counterpart, I am not haughty. Nor am I cruel. I behave as best I can, for a young lady of my station. Dignity, compassion, but with leadership. I am being trained, after all, to be the future Queen.
I play with my young brother-in-laws. Rolling balls in the flower garden. Clapping games. Listening to them practicing their reading. And as they grow, practicing their swords. I attend my lessons. Attend the rare party. Barely see my birth parents, who were only too happy to all but sell me off for power.
And my fiance?
Can barely tolerate me.
Cruel "jokes" and mud. Only getting angrier when I do not shriek and howl like the upset child he expected I would be. The more he gets punished for trying to torment me, the worse a witch I apparently am. Clearly, having planned it all. His poor mother is distraught. His father furious with his tutors. Who is allowing this behavior, they wonder? It is certainly not them.
But they can not be everywhere. So instead, I am brought where they can supervise. I do not mind. Find quite joy in how the Queen plays with my hair instead of her fan. How the King will pick me up, when I was small enough, to place me on his lap and show me his work. Then sets aside a chair, so we may "work together" as though my lesson's work could ever rival his own in importance.
They had wanted a daughter.
Love their sons.
But...and here they always trail off. The weight of something heavy and unsaid passing between them. The King hand usually warm, cradling, on my head. They do not want to say it. Worry me so young. Or worse, traumatize me.
After all... the King's family has a nasty paternal lineage trait, in which boys tend to try and kill the competition. Be it their siblings, parent's, or sons. They don't... share well. It had been flavor text in the game. For the "only kind to me" type prince.
Daughters however? Generally normal. Tend to take after their mothers.
The King had widely been known to want twenty and maybe a prince... if he HAD too.
They got several prince's instead. Worse, it had nearly killed her Grace to give birth to them. After that? The King refused to try again. Turned his hopes to his future daughters-in-law instead. It... it was beyond what I could have ever dreamed.
It was WARM. Dream like.
Gentle.
They radiated the sort of strength and dignity that made you WANT to listen. To lean into them and be protected. Sitting with the Queen in her parlor, side by side, as I leaned against her? Cradled against soft fabric and rich dyes. Her unique perfume delicately filling the air like tendrils of mist in a dream, the scent of tea and the melodic hum of her voice as she talked. It was like a beautiful trance sometimes.
Or when the King took me riding on his massive beast of a warhorse, just because he knew I loved the scared up old menace. I had to sit practically in his lap, side saddle, because the old grouch was a gremlin who wouldn't behave otherwise. But WOULD let me pet them with enough bribes.
I... I tried to be a good child.
A daughter they could think fondly off.
And... and I knew it would HURT. It would HURT so, so fucking bad. Not to lose my ASS of a fiance. No, he was a fool. But... but to lose the closest thing I had to parents in this world. I... I didn't want to go...
But.
BUT!
If I must? Then I would be well trained. Have a spotless reputation and dignity befit a royal. His Majesty could no doubt help me find a new engagement befitting my station. And I doubted her Grace would just toss me aside. I... I hoped.
When the Protagonist came? It was every nightmare I'd ever had. Endless scandal and horrifying indignity. Even my political rivals, my social foes, were grimacing. Were taking me aside to "freshen my make up" so I wouldn't have to see my intended behaving so... unforgivably.
Just fornicate in public, why don't you?
Can't be any LESS subtle.
I held the fiancee of the heir to Minister of Defense, a lovely girl I had known but not well, as she wept. The son of the prime minister's fiancee stared, grim faced, into the distance. She had come from several nations away as part of an alliance. I offered her my guest rooms. Whatever she should need.
Things spiraled.
They played out their happly little love story. Acting as fluttering children as their actions caused chaos and destruction all around them. She refused to choose. Somehow her father allowed this. I kept myself in the public eye, knowing better then to hide, for all that I desperately wished too. It payed off.
Someone tried to frame me. Spread terrible rumors about henious acts. To bad that everyone had SEEN me suffering with dignity and grace, in public where they could watch me.
It seems I was not the only one to reincarnate.
Why could not just be happy? Fall "in love" and steal one live from one soul? Was your greed so great? Did it really anger you that much? That I would not play along?
It certainly angered His Majesty, the rumors. They were unforgivable, according to Her Grace. But... BUT, sadly, the girl was pregnant. And the idiot was their son. The other idiots their allies foolish, foolish offspring. What could be done?
Simple.
Send them to His Majesty's brother.
It was, after all, tradition to spread out after coming of age. What with the whole "I want you dead" tendency that ran in their family. All the better so as to not step on metaphorical toes, as it were. And the King? Had one surviving (for now) brother. The high priest of the High Northern Temple. Good and remote.
Perfect for banishment and a life of reflection.
That, however, left me I reminded them. I was met with matching smiles. Adopted or marry the next youngest prince! Obviously. Ah. I see. But wouldn't that be-?
The queen takes me arm, tucking it in hers, and tells me not to worry about it. Leads me towards the gardens. Have I seen the new flowers they've just ordered? They are quite lovely. I had not. I let myself be distracted. Lean my head against the Queens shoulder as we walk. And finally... relax.
I'm safe.
The Queen smiles. We are joined by the King, his expression warm. I feel at peace. Protected. Treasured. I love them so much. A warm and perfect family. I'm glad I don't have to leave. I say as much and they laugh, hugging me.
"Oh, of COURSE Darling! We would NEVER let you go!"
"That's right, my dearest. You're here forever."
#threepandas#yandere#yandere x reader#reader insert#yanblr#yandere otome isekai#yandere otome#yanderecore#platonic yandere#yandere parents#royal yandere#bad end the nunnery#bad end the nunnery au#ask related story#unaware reader#yanderes good at what they do
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Aventurine... You've Gotta Hand It To Him
An in-depth analysis of Aventurine's hands and why they're critical to his character.
Was asked if I could post this (VERY LONG) analysis I made all about Aventurine's hands - niche, perhaps, but I love him very much and he has a LOT of focus placed on his hands in almost every aspect of his story/design! I think it makes for a really neat insight into his character. Letâs go! 2K words or so so we're under a 'read more', folks :P Hope someone finds it interesting :)
Content warning for (very brief mentions of) sexual theming and violence.
I MIGHT be reaching with some of this but I tried to make sure everything was in order, so if there are any inaccuracies lmk! I'm Always on the lookout for more valuable Avencheem lore đ
The Avgin - Culture and Symbolism
Kakavasha was born 'blessed' with unnaturally good luck by the Avgin goddess, Gaiathra Triclops, who is often depicted as a left palm with three eyes upon it. If we assume that therefore, someoneâs left hand is representative of Gaiathra, then we can draw some interesting conclusions!Â
When reciting Gaiathraâs prayer, the typical accompanying gesture is for two participants to put their left palms together while saying it, which - by âcoveringâ Gaiathraâs eyes with each otherâs palms, they are (as per the words of the prayer) âkeeping their schemes forever concealedâ.
In the version of Aventurineâs boss form that was removed from the Divergent Universe, he has an attack that changes name for each phase of the fight, as follows:
Phase 1: âEyes Once Closed for Liesâ,Â
Phase 2: âEyes Twice Closed for Trickeryâ
Phase 3: âEyes Thrice Closed for Schemesâ.Â
This suggests that the symbolic act of Gaiathra closing her eyes is blessing the person in question not to have their lies, trickery, or schemes revealed - âI do not perceive it, nor shall anyone else.â This is important to the Avgin, as they seem to have a cultural focus on underhanded methods of achieving their goals, although this was blown greatly out of proportion by prejudice from other Sigonians, and (later) the wider cosmos. The gameâs loading screen description of the Avgin is as follows:
ââAvginâ means âhoneyâ in the Sigonian language, yet those who irrationally fear Avgins unjustifiably distort the word's meaning to perpetuate Avgin stereotypes that portray them as crafty, smooth-talking, and capricious.â
Sparkle, when talking to Aventurine, also describes the Avgin as â...notorious throughout the entire universe! Liars, thieves, social manipulators, wolves in sheep's clothing... You're really living up to the reputation.â
The Avginâs reputation as essentially âevilâ people, and the clear cultural and religious importance they place upon oneâs left hand specifically, can reveal some interesting things about them (and therefore about Kakavasha):
In the real world, the left hand is very commonly considered to be the âwrongâ or âevilâ hand across many religions and cultures. The word âsinisterâ (which may be a good descriptor for Aventurineâs behavior, or at least peoples' perception of him given how other characters react to him during the main questline) comes from a Latin word that means âon the left sideâ.
The French word for left, âgaucheâ was borrowed back into english to mean âlacking social graceâ - and with Aventurineâs way of getting all up in peoplesâ faces, grandstanding, being provocative, etc., it seems that âgaucheâ isnât a bad descriptor for him, either.
In the early 20th century, left-handedness was identified as âa biological anomaly, associated with deviancy but something that could be corrected away with behavioral reinforcementâ.
Likewise, in the middle ages in England, left-handed people were more likely to be accused of witchcraft and burned at the stake. Sounds familiar when compared to the way Sigonia treated the Avgin - as evildoers, tricksters, backstabbers, etc.,
If the Avgin were so âleft-handedâ in all senses of the phrase, then⌠perhaps the âbehavioral correctionâ they received could be justified...?
It is reinforced several times throughout both written lore and during gameplay that the Avginâs beautiful appearances and high emotional intelligence were a source of jealousy to other clans and races, hence the perpetuation of the Avginâs negative reputation - one that Aventurine ends up playing into, often intentionally.
Why bother trying to change the stereotype if he can use it to his advantage? Besides, itâs not like getting rid of the Avginsâ negative rep will help them now, anyway.
All this is to say that the concept of hiding your true intentions with your left hand - âkeeping your cards close to your chestâ, âbluffingâ, âhaving an ace up your sleeveâ, knowing when to âshow your handâ - is a huge overarching theme for the Avgin, and therefore for Aventurine.
Notice that a LOT of sayings to do with hiding things from others or manipulating peopleâs impressions of you and what they think you might do come from poker or other card games! I canât think of any universe where the devs did that by accident. Nice work, devs!
The Left Hand
âSleight of handâ is the name of Aventurineâs game, and he sure knows how to play it. âSleightâ means âthe use of dexterity or cunning, especially so as to deceiveâ, so naturally the suffix â- of handâ brings Aventurineâs hands to the forefront as one of his main tools of the trade!
However, the devs once again outdid themselves - each of Aventurineâs hands is representative of parts of his character in very different ways.
Everything about Aventurine is designed to cleverly divert attention away from his real thoughts and feelings.
Iâll get the obvious out of the way: Aventurineâs left hand (as previously discussed) is critically important to his character. It represents so many things for him both visually and otherwise.
If youâre a regular Aventurine enjoyer itâs likely you know about his habit of hiding his left hand behind his back when heâs nervous or making a big (or life-threatening) gamble - but why?
Heâs specifically hiding Gaiathraâs hand. I donât think itâs a coincidence; Aventurine - by hiding away what is essentially a physical representation of his goddess - is âclosing her eyesâ, so he cannot be seen through (even if itâs purely subconscious).
He wants people locked onto his gaze and away from the hand heâs clutching Gaiathraâs âblessingâ of good luck so tightly with. (Note: the ironic nature of Aventurineâs relationship with his cursed blessing isnât lost on me, but thatâs another dayâs essay. :))
This habit of hiding his left hand behind his back is (once youâre looking for it) very common in the majority of his animations, art, cinematics, and other various media, like in his character trailer when heâs about to reveal the result of his big dice roll; in a specific animation during his bossfight, where heâs actively banking on losing so he can carry out his âgrand deathâ (âclutching his chips for dear lifeâ, as his future self put itâŚ); the idle animation where heâs fidgeting with one of his poker chips; or in the âFinal Victorâ light cone, where he is playing russian roulette with his own life just to prove a point to Dr. Ratio (which was a little excessive, perhapsâŚ).
Usually, having a hand behind your back is considered to be suspicious: youâre hiding something, perhaps a weapon.
And for Kakavasha, out of fear and knowing itâll give him the upper hand, he hides his own weapon behind his back: the physical representation of all his schemes, strategies, lies, trickery, and tactics - and the last Avgin palm to touch anotherâs.
Perhaps in relation to his particularly strong connection with Gaiathra, Aventurine is also left-handed! Evidence? Sure!
As a general âfashion ruleâ (and for practicality), wristwatches are worn on the non-dominant hand, and someone as fashion-conscious as Aventurine would very likely be aware of this. His watch is on his right wrist.
Additionally, he wears no rings on his left hand because writing or similar activities would be a pain to do with that much jewelry on. Further evidence can be found in this phone wallpaper of him released by Hoyoverse: heâs holding his phone with his left hand, and people usually operate their phones with their dominant hand. Similarly, in one of the many videos on the Hoyoverse YouTube channel (Iâm sorry I donât know which one itâs from), he goes to grab his tablet off the bedside table with his left hand, too.
The Right Hand
Aventurineâs character is, at its core, is all about defense. Protecting himself from harm, shielding his thoughts and feelings from others, creating an impenetrable barrier of flashy clothing and fake smiles to conceal his true self - this all presents in his moveset in battle, too.
Heâs a preservation-class, shield-providing character. The critical thing to note is this: his defense all happens on the right hand. This includes his skill (throwing out chips with his right hand to shield his teammates), and his technique, which generates an additional shield for the team before the start of battle.Â
His right hand âshieldsâ him both literally and metaphorically in this sense. He wears all his rings on his right hand, because thatâs the hand he wants you to focus on, the pretty, sparkly one with all the flashy jewelry and expensive wristwatch, the one thatâs extended for you to shake (he shakes with his right hand), the only part of him most people get to touch. A part of the body furthest away from his heart, dazzling and defensive.
The outermost, superficial layer.
Itâs the hand that more often performs captivating little coin tricks out in the open to catch peopleâs attention, keeping them focused on something thatâs within his control, because so much of his life isn't.
On The Attack
Hereâs the kicker though - this makes his left hand the attacking hand. When push comes to shove (or when he feels he needs to strike first), Aventurine lashes out with Gaiathraâs hand.
As mentioned before, his weapons are his schemes, his secrets, his tricks, his lies - and the hand holding all those chips so tightly is his left, the lucky hand, the one that has brought him success and saved his life time and time again.
Ultimately, it all comes down to relying on his raw luck to push him through (whether he's happy about that or not) when all his other methods of attack have been stripped away - and his hand trembles, because having to make a blind bet that his goddess (who did nothing to stop his family being massacred, yet is both cruel and benevolent enough to keep him alive) will save him yet again must be really fucking terrifying.
When Your Hands Are Tied...
Looking at both hands together, a design choice which I believe to be deliberate is the way he has bracelets of some variety over both his wrists. Itâs a subtle imitation of manacles; he may have escaped his iron ones, but Aventurine now lives in golden handcuffs instead, bound by social shackles instead of physical ones.
Heâs still a slave - just not in the traditional sense.
To my understanding (someone please correct me if I'm wrong, his timeline has some annoying gaps in it even though I tried very hard to figure it out ;-;), technically Aventurine legally belongs to the IPC.
He killed his most recent owner and so escaped his that particular ownership, sure, but when he barters with Jade, he asks her to pay him the âremainder of his market valueâ, which insinuates that it would therefore give him ownership of himself.
However, Jade doesnât simply hand over the money: she pulls him into a job contract - a new form of imprisonment - without ever giving him real legal autonomy, never officially declaring him a free man. His hands are invisibly tied - bound by corporate and social 'manacles' to his job.
"Out, Damned Spot!"
Speaking of manacles, letâs talk about the âHunger Gamesâ, shall we?
Kakavasha is, at some indeterminate point, entered into a spectator sport where he is forced to fight thirty-four other slaves to the death.
It is mentioned that he has no other weapon than the bindings on his wrists and the chain between them - and he emerges âvictoriousâ (physically the victor... perhaps not mentally or emotionally, though).
In the quest notes during Aventurineâs (literal) trip through the maze while heâs making his way to the stage for his grand finale, he describes himself with the word âmurdererâ, showing that heâs clearly distraught by what happened and resents himself for it.Â
Following on from this, a possible interpretation of the design choice to have Aventurine wear gloves is for him to (figuratively) hide the blood on his hands.
Aventurineâs gloves simultaneously create a literal barrier between himself and the world, and work as another piece of fancy clothing to add to his impenetrable, sparking defense. The closest match I could find to the style of Aventurineâs gloves are short dress gloves or wrist gloves, which are specifically fashion items as opposed to practical ones.
(As a cheeky little aside, the absolute closest style match I could find for his gloves are latex or leather womensâ gloves most commonly used in BDSM, which is fun! Maybe Iâm reaching, but I like to think itâs a subtle way of making him more effeminate - and in Aventurineâs case, therefore a subtle call to his sexuality imo - and also another little detail to help push his âprovocativeâ appearance and demeanor.)
Conclusion
Our hands are how we interact with the world. In Aventurineâs case, theyâre how he keeps the world pushed as far away from himself as possible, all the while gripping onto his âgood luckâ for dear life.
Aventurineâs hands are his weapons, his shield, his faith, his fear, and his guilt, decorated with jeweled rings and bound in golden handcuffs.
Ultimately, when Aventurine offers to lend a hand to the Trailblazer, when he shows Sunday his hand (and a bit more besides) during their meeting, and when he forces Acheronâs hand during his bossfight, it's so that his own hands are free to do whatever he needs to orchestrate his greatest scheme yet...
...for better or worse.
#I would apologise for this being so long#but im not going to :) I put a lot of effort in hahah#wont apologise for all the 'hand' puns either#roxirinhsr#hsr#aventurine#aventurine hsr#aventurine character analysis#character analysis#honkai star rail#aventurine honkai star rail#honkai star rail aventurine#hsr aventurine#LONG POST#roxirinother
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The Interview With the Vampire TV show is a perfect example of how adaptations do not have to follow the source material closely to be an excellent adaptation.
(This is a spoiler-free commentary, but it does discuss the dynamics of the characters in general.)
I read the books back in the day, and of course, saw the original movie. Despite a laundry list of big changes, the series still feels extremely true to the books because it captures the spirit. It gets the characters and their fucked-up dynamics right. It doesn't shy away from them being melodramatic monsters. It keeps to the rules established in the source material. The show also makes sure to preserve key moments and key scenes, but always with a twist.
Since they did that, they were free to shift things in time, amp up and adapt certain dynamics, and change the race of characters in a way that deepens the story and complicates already extremely complicated power dynamics.
The original movie stuck more closely to the era and the appearance of the characters as described by Anne Rice, but I don't think the story loses anything by changing those two elements. In fact, it gives it modern relevance and room for political and social commentary.
I have never ascribed to the idea that an adaptation has to be slavishly accurate to the source material to be a good adaptation. It just has to be smart enough to identify what to keep and what can change. An adaptation adapts. Honestly, I find it boring when I see exactly what was in a book up on screen with no surprises. Where's the fun in that?
The difference between a good adaptation and a bad one is not how accurate it is to the source material, but how well the adaptation respects what made the story compelling to begin with.
What's important here?
Lestat is dramatic and powerful and a monster who is deeply charismatic, but also manipulative.
Louis is overdramatic and self-hating, but oddly drawn to Lestat.
Claudia is fierce, but bitter about her eternal childhood.
Their relationship is deeply toxic but with true affection. They are monsters, but monsters capable of intense love and devotion - to the point where it has the power to destroy them.
THAT is at the core of this story. THAT is what they keep intact. This frees up all sorts of avenues for play around a few key plot beats.
This room for play also gives opportunities to expand on thinner characters or rewrite them entirely. It's been a long time since I read the books, but I don't recall Daniel standing out as more than a framing device, especially in earlier books. But in the show, he's one of the best parts. Not only does he take a much more active role in the story, he delivers some of the most hilarious and cutting lines of the entire series. If the show had stuck closely to the source material, we wouldn't have this Daniel.
It was also smart of them to make Claudia a few years older. The eternal child element is preserved, but the layer of arrested teenaged hormones and womanhood that will never blossom adds an extra layer of angst and sadness. She is stuck forever in a state of rebellion, never allowed to settle and come into her own.
Having her be a young Black woman also deepens her attachment to Louis, visually, socially and symbolically. They are different from Lestat and they understand each other in a way he never can. She's still very much the Claudia from the book but with layers added to deepen her character and add new, fresh dynamics and complications.
It's also delightful to see the show take the homoeroticism that was subtextual in the early books with Louis and Lestat (and in the original film) and making it unapologetically text. Anne Rice's Vampire Chronicles have always been incredibly queer and subversive, but it's amazing to see that side of it fully embraced and stated plainly with no ambiguity or qualifiers or hints. It's queer and that queerness is woven into the fabric of the entire narrative. Louis and Lestat are the toxic beating heart of the Vampire Chronicles.
It's also important because we need messy, dark, fucked-up queer narratives. Sweet, coming-of-age stories and romances are of course, important - especially for younger queer people. But us older queer folk not only want to see ourselves in multiple genres, we want permission to see imperfect, messy, and yes, even evil characters. It's a way of reclaiming the monstrous queer that was villainized for so long and making it our own. We want to find something beautiful in the dark.
If we all thought about it, we could probably think of dozens of examples where a show or movie went far off-script from the source material and was still an excellent adaptation.
Interview With the Vampire is just the most recent and one of the best examples of a stellar adaptation that respects the source material but also builds and expands on it.
I look forward to seeing how they surprise me next season.
#interview with the vampire#amc iwtv#iwtv#amc interview with the vampire#loustat#fandom discussion#fandom commentary#queer characters#queer media#queerness#book adaptation#reviews#commentary#television commentary#tv commentary#tv series#lestat de lioncourt#claudia de lioncourt#claudia de pointe du lac#louis de pointe du lac#amc immortal universe
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Persona 5 fandom, I beg of you, please stop with the casual (and likely very unintentional) ableism. This is less about one specific person and an overall trend I see whenever people post bad takes on Akechi. Going "Akechi is a murderous psychopath" is harmful because it spreads an unfair stigma about psychopathy and mental illness in general as this "crazy" and violent thing, which has been normalized for far too long. And also, it's just not true. Anyone who thinks Akechi is this "remorseless psycho" (keeping in mind this use of the term isn't great) simply does not have more than a surface level reading of the character. His missable November texts make it abundantly clear that he is not happy with what he's doing under Shido. Which, granted, HIGHLY missable text. You have to basically delay Sae's Palace and not go in at all until mid-November. Engine room, 12/24, multiple times in third sem... his remorse is there, it's just subtle or not presented as shaking and crying and begging for forgiveness, because he's a guarded mess of a person (with deep psychological scars, make no mistake- this is not a healthy kid). But even without those texts, there are plenty of times where these feelings are conveyed. His sad reaction when Morgana explains changes of heart (if he had known sooner), his regrets in the engine room and lamentations about Joker's freedom, and I basically did a whole meta post breaking down the important visual and spoken symbolism to Akechi's character that gets boiled down to "hehehe crazy murder boy". Hate or dislike him? Cool, sure, but the normalization in fandom communities of just throwing around mental illness related terms in a derogatory fashion... really isn't good? Like even if Akechi was literally a psychopath or sociopath or had npd or other specific mental illnesses, that doesn't inherently make him evil, nor does it erase his victimhood, which is so integral to his role in the story.
He killed people, yes. That's not really up for debate, and yes he gets feral and over the top in third sem... but that's just over the top edgelord behavior directed at Shadows and focusing only on that ignores everything else he says and does in third sem, yet it happens so much (even though other Phantom Thieves, like Haru, have fun fighting Shadows too). Are we just gonna ignore all the times he's cool, collected, and reasonable in third sem to throw around this antiquated and hurtful idea of what the word "psychopath" means? ._. Just... blarg. I've made many Akechi rambles/rants, but the normalization of ableism surrounding him is not great? I think it's mostly down to ignorance and lack of media literacy, but yeah. Plus it's kinda fucked up how little weight is placed on Shido for teaching him how to do shutdowns (his own admission), the fact that the moment Akechi revealed himself to Shido, he was screwed, because this is a man who took a bump on the head as a reason to ruin Joker's life.
Idk. I think it's not just a P5 fandom trend, even, because it's so normalized the same way people think OCD is this funny quirky mental condition because of shows like Monk when it's an actual disability that can deeply affect people in horrible ways... Mental health awareness is good is all I'm saying.
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The Ultimate (short) Guide to Crafting Captivating Book Titles: A Writer's Journey into Naming Novels
Embracing the Power of a Book Title
Greetings, fellow writers and wordsmiths! As we embark on the magical journey of storytelling, there exists a crucial milestoneâbestowing our creations with a name, a title that encapsulates the essence of our narrative. The quest for the perfect title can be as thrilling as drafting the story itself. In this guide, we will unravel the art and significance of titling a novel, exploring strategies, tips, and the creative process behind crafting an engaging and magnetic book title.
Understanding the Importance of a Book Title
The Gateway to Reader Connection
A book title is the beacon that beckons readers to explore the universe you've crafted. It's the first impression, a snapshot that encapsulates the soul of your narrative. A compelling title can captivate an audience, generating curiosity and inviting them to step into the world you've woven within your pages.
Reflecting the Essence of Your Story
A well-crafted title encapsulates the core theme, mood, or central conflict of your novel. It should resonate with the narrative, teasing elements without revealing too much, leaving a trail of intrigue that entices readers to delve deeper.
The Art of Title Creation
Embrace the Journey: Start with a Working Title
Begin with a placeholder, a working title that captures the essence of your story in its rawest form. Let it evolve and grow as your narrative does. This title might serve as a guiding light until you uncover the perfect one.
Exploring the Heart of Your Story
Consider the central themes, characters, or pivotal moments within your book. Delve into the emotional core of your narrative and unearth words or phrases that resonate with its essence.
Utilizing Literary Devices and Techniques
Explore metaphors, alliteration, symbolism, or even poetic verses. Experiment with wordplay, juxtapositions, and contrasts. These literary devices can infuse depth and intrigue into your title.
Testing and Refining Your Title
The Power of Feedback
Share your title ideas with trusted friends, writing groups, or beta readers. Gather feedback on their impressions and the emotions evoked by the titles. Use this input to refine and narrow down your choices.
Alignment with Your Target Audience
Consider your intended readership. Does your title resonate with the genre and expectations of your audience? Ensure it's not only enticing but also aligns with the preferences of your potential readers.
Finalizing the Perfect Title
Distillation of Essence: Keep it Succinct and Evocative
Aim for brevity and impact. A concise yet evocative title can linger in the minds of readers. Often, the most powerful titles are those that say much with few words.
Research and Avoiding ClichĂŠs
Investigate existing titles in your genre to ensure your title stands out. Steer clear of clichĂŠs and overused phrases, aiming for originality and uniqueness.
Embrace the Artistry of Title Crafting
Crafting the ideal book title is an art in itself. It's the literary cloak that shrouds your creation, inviting readers into the tapestry of your imagination. Embrace the journey of titling your novel with the same passion and creativity you pour into your storytelling. Let the title be a herald, whispering the promise of a remarkable journey that awaits within the pages of your book.
As you venture forth, remember, the perfect title awaitsâa key to unlock the hearts and minds of your future readers.
Happy writing and titling!
This comprehensive guide aims to take writers through the journey of creating an impactful and engaging book title, emphasizing the importance of a title and offering practical strategies to craft one that truly resonates with a novel's essence. If you need further insights, examples, or specific advice on any aspect of titling a novel, feel free to delve deeper into each section. Happy titling!
#writing#on writing#writing tips#writers block#creative writing#writers and poets#writeblr#thewriteadviceforwriters#how to write#title suggestions#title ideas#title list#romance novels#novel writing#novel#fiction#readers#author#authors of tumblr
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What even are the ancient laws?
I've been meaning to get around to this one for ages.
Anyways! Good question, guys! Answer: nobody fucking knows. Sure, we have good ideas. The laws are mentioned every now and then as a "oh, no little mortal child I can't help you - that's against the ancient laws. But hey! You can help me."
Let's be honest: the ancient laws, while there might be legitimate reasons for some of them, have transformed into yet another way that the gods hold themselves as the high and mighty overlords of the world, and keep their mortal offspring below them at all costs. But... why? Are the demigods really that dangerous to the gods? The answer: yes, but not to the gods - to Zeus.
Let's start from the beginning and list out everything we know about the laws. I did the hard work, you're welcome:
1. Gods cannot steal each others' symbols of power.
2. A god cannot initiate a fight with a mortal.
3. No direct interference - gods are not allowed to interfere in the lives and ongoings of mortals or monsters.
4. No more than 3 people are allowed on a quest.
5. Harming the sacred animals of a god is forbidden.
And that's it. Those are the only true mentions of the Ancient Laws in the entirety of the Riordanverse (at least, the Greco-Roman books).
And I think we all know what the most important one is. Direct Interference is the only one we see Zeus actively enforcing (or at least attempting to). But why is that? Well, stealing another god's symbol of power and initiating a battle with a mortal are physically impossible for gods, and the ban on harming a sacred animal is very commonly accepted already, as it's a guaranteed way to get your ass whooped. And the rule about having 3 on a quest isn't really something Zeus is going to spare the effort to enforce - starting a quest with more than 3 will typically guarantee that you come home with only 3, if at all.
But Direct Interference is the most interesting law, simply because it's the one that our demigod narrators are affected by the most, either in the ways their godly parents violate it, or refuse to do so.
There's plenty of instances where this law has had quite a bit of impact on the story and relationships. For example, Hermes used this law as a major reason why he could not help Luke or prevent him from raising Kronos. But let's be honest: besides Zeus himself, Hermes might be one of the only gods that actually obey this rule, despite the fact that he wants to break it. Just off the top of my head, I can name an instance in the series where every single Olympian at least toed the line of violating Direct Interference, except for maybe Demeter. And I'm not sure Dionysus counts, since he has contact with his half-blood children because of his position at CHB.
But there's something interesting even about the ways these gods break the law of Direct Interference. In most instances, these interactions with mortals happen when the god is in disguise, or through dreams. And, based on how little it seems like the gods get punished for breaking Direct Interference, we can only assume that Zeus is not aware of when gods talk to demigods via dreams. I mean, he's probably aware that it happens: Apollo, Poseidon, Hephaestus, Aphrodite, Hera, Ares (who occasionally follows the rule, but only as an excuse to not help a demigod out), Artemis (although she is subject to exceptions due to her domain), Dionysus, Athena (I think?), and Hades all do it at least once in the RRverse. I mean, you could also argue that dreams are a more indirect means if interference, but I can also see how that's an iffy argument at best.
So, what does this mean? If there is one thing I know about laws and rules in general is that people tend to break laws if the direct consequences of their own actions don't directly apply to them. Gods would probably respect the law of Direct Interference more if there was an immediate negative effect on themselves, aside from just the punishment.
Think of a law or a rule that people break all the time. Littering, for example. People do it all the time, even though it's bad. But why is it bad? A person who doesn't have a lot of forethought will drop a piece of trash and say 'hey, that doesn't affect me. The planet will suffer and this will be a pain in the ass to clean up, but I'm not the one cleaning it up, so why do I care?' If you don't care about the planet or other people cleaning up your trash, the only reason you have to not litter is that you're afraid of the punishment.
I think the attitude towards Direct Interference is similar. The only reason a god would obey is if they're afraid of the punishment, or if they respect Zeus enough to follow his laws (which, clearly, is not the norm in godly society). And even then, what is a punishment to an immortal being? The only way Zeus punishes gods that really matters to them is turning them mortal - and that's a very rare occurrence.
By that logic, we can assume that a violation of Direct Interference does not actually negatively affect gods all that much. To be honest, it doesn't negatively affect mortals either. Maybe monsters have the short end of the stick, but monsters didn't write the law of Direct Interference - Zeus did. So... why? Why does it exist?
My first thought was the Fates and prophecy - if gods can interact in mortal life without recourse, then it might fuck with the way the Fates operate. But gods have been interfering for the entirety of civilization. If they really had a the power to alter the future just by dipping a toe in mortal life, don't you think it would have been obvious? Even in the RRverse, there are plenty of instances, as I've mentioned, that gods have interfered in a quest, and said quest wasn't severely fucked over because of that interference. Take, for instance, Percy's quest to save Artemis - Apollo intervened, but where were the consequences of that? Where were the earth-shattering effects?
So what gives? Also, I'd argue that the gods would actually obey the law more if they knew it had such a negative effect on the proper functioning of the Fates, especially Apollo since that's his domain. So I'm going to say that's not the case.
So we're back to the first question: why does the law against Direct Interference exist if it has no effect on the gods or the Fates? In all references to the law against Direct Interference in the Riordanverse, never once is it explained why this law exists. Why would Zeus create it if violating it doesn't have some major world-ending effect? Gods are gods: what could make this law so important that it's the only one Zeus makes a true effort to enforce?
Well, it makes sense to me that Zeus would create the law if he's the one who has to bear the immediate consequences of it. Which raises the question: what are the immediate consequences? What reason could Zeus possibly have to separate half-blood children from their godly parents? HMmmmmmmMMMM.
Well, there's another interesting thing about the Ancient Laws: some of them don't apply to mortals. Mortals can steal a god's symbol of power, and mortals can initiate battles with gods. Imagine with me a scenario in which your enemy has an army that is not subject to the same laws you are. Gods are (as far as I know) physically incapable of stealing symbols of power and starting battles with mortals, but what does that matter if they have half-blood children that reach the power of minor gods, like Percy, who can do that for you?
It's a terrifying premise, if you're Zeus. And before you start telling me that I'm going down yet another far-fetched rabbit hole (listen - I always make sense in the end), we've seen Zeus go down this line of thought before, all the way back in The Lightning Thief. Remember???
Chiron said that the reason Zeus blamed Percy for stealing the Master Bolt was because the mines the Cyclopes used to forge the bolts is close to Poseidon's domain, and he thinks Poseidon has it out for him. Now, there's a theory running around the TOA fandom that gods can control how much power they hand off to their children (as seen with Apollo's children, who rarely inherit the power of prophecy, which we're willing to bet is something Apollo is controlling from behind the scenes), and if Zeus knew that Poseidon had had a child, it's possible Zeus thought Poseidon was trying to create a super-child just for the sake of overthrowing him. I'm willing to bet that one of his greatest fears is that an Ăźber-powerful child of one of his brothers would be used to steal his symbol of power and then overthrow him. He views demigod children like weapons that his enemies can use because they could be inherently dangerous to the standard structure of godly society. His main fear is somebody with the motivation of Luke having the power of Percy. And what do paranoid kings do when presented with the idea of their greatest fears? Make laws against them.
The only way Zeus could be sure that Poseidon would never intentionally have a child like Percy, then bring him under his wing just in time to start a rebellion against him is to ban that kind of interaction at all.
Counterpoint: you could also say that the law against Direct Interference was a way to protect the mortals against the gods who might harm them or do them dirty. Like getting women pregnant while in the form of a swan. Ahem ahem. Do you get my point, though? It's not like Zeus has any real reason to protect the mortals in this way, since he was one of the main perpetrators anyways, but it is a damn good excuse if he also wanted a reason to prevent a potential revolution led by demigods.
Now, if you'll bear with me for a little bit longer, there is one more interesting thing I'd like to point out: In the entirety of Trials of Apollo, Apollo (a god, obviously) only mentions following the Ancient Laws once. Unsurprisingly, at the time he's mentioning the law against Direct Interference, he's also violating it - when he kills Commodus to save lives, Rome, and for his own peace of mind. So, to me this basically means that Apollo doesn't give two single shits about following laws against Direct Interference.
Connect that with everything else we know about Apollo post-trials: he loves his kids, doesn't want to see them hurt, and is trying to distance himself from Zeus and godly society. Even pre-trials, he doesn't have any trouble admitting that Zeus makes his rules and laws difficult to follow - nobody is good enough in Zeus' eyes. I truly believe, if there's any person who, given the proper means and motivation to overthrow at least some aspects of the Direct Interference law, he would.
Just saying. Feel free to add on if anybody else has more thoughts!
[a masterlist of my other metas]
#riordanverse#toa#trials of apollo#apollogists#pjo#lester papadopoulos#apollo#percy jackson#meta#theory#fan theory#ancient laws#pjo apollo#pjo zeus
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Hi I'm so freaking obsessed with your twitter.
Also what's your favorite Romione moment in the books and why?
ohohoho thank you, friend, iâm quite proud of some of the stuff iâve posted on there B)
and as for my favourite romione moment in the books, when i read the question i first blanked out for a couple minutes, thinking of a bunch of smaller, sillier scenes. but then i remembered that i do have a favourite and itâs from chapter 11 of DH, when remus visited the trio at grimmauld place and filled them in on he goings on of the war -including the implementation of the muggle-born registry. ronâs response upon hearing this (after his immediate outrage) was
and itâs not just the hand holding and the ââyou wonât have a choiceâ said Ron fiercelyâ that played out so vividly in my head like this:
but this scene demonstrates so perfectly the political weight of this pairing (muggleborn/blood traitor) which i think is the immovable narrative foundation of romione. all of their silly moments and idiosyncrasies aside, there is genuine narrative purpose behind this love. ron has always had an astute understanding of the blood supremacist politics of the wizarding world (need i remind that he was ready to curse shitco at the ripe age of 12 for calling hermione the in-universe slur) and just how wrong it is. ron is a pure-blood wizard and by design has so much privilege in this society bc of it, but by virtue of having parents like arthur and molly, heâs grown up knowing the importance of fighting against blood supremacist ideology. always.
so, after hearing about the completely horrifying muggleborn registry ("People won't let this happen," said Ron. "It is happening, Ron," said Lupin.), he immediately turns to his muggleborn best friend and love of his life and says âiâm making you a family member, iâm going to use the protection my family-name has and use it to protect you from the awful injustice of our situation, no you wonât have a choice but to let me help youâ
i remember having such a⌠visceral reaction while reading this scene like holy shit .. these kids, THESE KIDS!!!!! this is the bone-marrow-deep love that makes me feel insane. this dynamic of the blood traitor/muggleborn always there, from CoS all the way to the epilogue. We get to see that romione is the storyâs pure blood/muggleborn that finally made it (rip jily and tedromeda :(). we see it in hermione keeping her muggle last name after they get married (oh my god these two actually got married) and we also see it in the hyphenated Granger-Weasley (granger being first!) in their kidsâ last names (oh my gof these two had TWO kids). they are a true symbol of change and progress in their world.
also this is one of those moments where iâm so glad that our only window to romiones relationship development is through harryâs narration because it so brilliantly shows the readers this blossoming love story instead of just telling us about it because harry obviously doesnât have access to the inner thoughts of his two best friends, he can only witness them fall deeper in love. showing the audience acts of love is always more powerful and my god is this an act of showing your love to your beloved.
(and not to go on an unrelated tangent, but this is exactly why i could never ship my girl hermione w any DE or DE-adjacent character. no fucking way. not when the concept of a muggle-born registry exists in this universe, not when the antagonists in this story wish to eradicate people like her from their society. idk about the rest of yâall but im going to keep taking the narrative seriously bc the worldbuilding obviously has real world ties/implications and i like engaging with the canon. tangently to the tangent, i saw someone (a ron basher) on twitter say that ron, OUR RON FROM THE ABOVE EXCERPT, was âone bad day away from becoming a death eaterâ ohhhh ohhh i ought to beat you with sticks bc HUH? this is the same kid who said he wouldâve boarded the train back to kings cross if he got sorted to slytherin, the house notorious for birthing DEs, at the tender age of 11)
anyways, all this to say is that romione is incredibly, realistically, materially romantic and i love them and i love their love <3
#romione#harry potter#harry potter and the deathly hallows#pro romione#bc duh#romione meta#hp meta#harry potter meta#toorumlk#nusreplies#my art#bc the hands#ron weasley defense squad
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Good day Dr. Tingle. I haven't read your stories, but I've known about you from afar in this website for a while. Your recent post about separating Ideas and Message is very similar to how I teach a class. I wanted to ask you, if you could share some of your Messages, in whichever structure/length/complexity you think about them before writing, to have some real world examples to show in class.
Personally I tend to simplify and shorten my messages as much as possible, like "everyone deserves forgiveness" for example, so that I can permeate it throughout the story, and so that anyone experiencing the story can come to a similarish conclusion.
I'm curious as to how your Messages look like inside your head, during the creative process. Not the refined versions used for marketing and sales and stuff.
Thank you!
sure buckaroo.
high concept idea of the book STRAIGHT was this: zombie apocalypse story but the rage only effects straight cis people (there is also a second high concept idea in there which is: what if zombie plague only happened one day a year? how would culture handle this politically and otherwise?)
so i had this idea that i thought was good, but before i can write it i think 'well what do i want to SAY about this? what am i FEELING?'
and i realized that i was a little torn about how to write this story because of the one day a year thing. when is it okay to fight back? can you hurt a zombie if it turns back into a person the next day? is that right or wrong? and WHEN is it right or wrong? what situations?
then i realized that with the metaphor of this story what i was really asking was something bigger: why is it up to the victims (in this case queer buckaroos) to be forced to make these decisions? marginalized groups have TWO kinds of violations done to them, the first is the obvious act of violation, but the second is that they are forced to use their time and mental space and emotional tolerance to learn how to HANDLE the first violation in an 'acceptable way'
so THAT became my message. if you want to know how i feel about these questions you can read STRAIGHT and find out.
CAMP DAMASCUS high concept idea was (SPOILERS IF YOU HAVE NOT READ CAMP DAMASCUS STOP READING HERE) what if the church really DID decide the ends justify the means and instead of stopping demonic possession they were inflicting demonic possession to counter sinful acts.
but that is not the message of the book. that is just the idea. if i just had that idea i would not write it, but as things evolved i realized WHAT i wanted to say with this story
in this situation WHO is the force of 'evil'? would it be the demons? would it be the possessed? or would it be the SYSTEM AND MENTALITY that was creating this situation in the first place? so the book sets out the answer this question and express the conclusion that ive made for myself
i also noticed that many churches who are anti gay have a sort of infantilizing trot with how they handle their young buckaroos. this idea that gay feelings will just go away if they are ignored and that they can almost keep young queer buckaroos from ever aging into fully realized adults. obviously i think this is WRONG and so fighting back against this mentality became part of the message as well, and that informed most of the metaphor and symbolism in the book.
it is important to keep in mind that sometimes the message can change. as the book trots along i am LEARNING myself, working out these thoughts on the page and coming to a conclusion of my own. this is actually VERY true of BURY YOUR GAYS, which is probably most autobiographical thing i have written. i will save talking about that MESSAGE and HIGH CONCEPT for after book is out though
EDIT FOR CLARITY OF MY WAY:
when i say i write MESSAGE FIRST that does not mean i think of the message first in TIME (although that does happen sometimes) it means the message is the most important thing over plot or characters or anything like that (although those are important too). it means that i write with message as my north star, which is rare, but it is how i make art
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Symbolism and foreshadowing in Re:Rescue
So I kinda went crazy looking at all the little things in this opening animation and what they symbolise: character positioning, scene layout, etc. Iâm not going to go into the basic things, like the animation progressively getting more disturbing (I think thatâs a good symbol for the story in general though, LOL) but here are a bunch of things I saw:
The angling of the twinsâ eyes:
So when the screen splits to show Shiro with one twin on one side while the teen/current other twinâs eye is in the other side, Rinâs eye widens while Yukioâs begins to shut. Because while Rin has seen his brother as a source of strength since he was young, Yukio believes heâs weak because Rin could always do things he couldnât. Because he had to fight, learn how to wield a gun, while his brother was allowed to remain ignorant for fifteen years. (Keep this idea of the twins doing the opposite things in mind, itâll come up again later)
Hachiroâs snakes:
Yeah this oneâs pretty simple, the snakes surrounding Shura look like a cage. Pretty obvious symbolism for her being trapped in a contract with Hachiro. And then sheâs reaching for Shiro, the one who initially got her away from Hachiro and allowed her to become her own person in the first place. (And then Shiro is replaced with Rin, because heâs the one who manages to defeat Hachiro. The one who first separates her from Hachiro versus the one who stops him from interfering in Shuraâs life anymore or something like that)
The Illuminati shot:
Itâs the character positioning here thatâs important. Most characters, including Lucifer (whoâs much further back in the shot) is facing towards the center of the screen, like theyâre looking at the viewer. Except Shima. Shimaâs facing the opposite direction, partially hidden behind Homare. Heâs hiding in the background, as is the role of a spy. But also, he isnât facing the same direction as the rest of the Illuminati. Heâs not fully devoted towards their cause or ideals, he has his own motivations. Heâs not acting for any organisation, but for himself.
The Kamikakushi key:
(This is the best shot I could get. lol)
But yeah this is just foreshadowing the role the key plays. Itâs an important symbol but is also simple enough of an image to not spoil anything. As itâs used later on(in volume 25), you can also interpret this as a representation of Rin deciding where he takes himself: he has the key, itâs up to him what happens next. And then the keyâs glow envelops the screen, the next shot being this:
Yuri.
Thatâs where the key takes Rin. To Yuri, in the past. So the key takes the animation there as well. (Again, subtle enough that you wonât get it unless you know where the plot goes. Yuri appears in flashbacks this arc, we get a face to her name. To those unaware, this shot seems to simply reference that.)
Split Screen/lighting:
Two things here:
1/ The divide in the screen, representing how the twins feel that they no longer understand each other. 2/ Rinâs looking up into the light, and Yukio down into the shadows. Represents the opposite directions of their arcs at this point, Rin working on accepting himself (though this arc proves thatâs harder than it seems, and his reliance on avoidance behaviour means he hasnât actually solved the root of his problems) while Yukio spirals more and more.
Demon Rin:
he is (already) here. what who said that not me
no actually I like that the opening contrasts Rin âlooking into the lightâ with his deep-set fears of monstrousness and the consequences of his existence.
The snowflake:
Ok we can agree this represents Yukio right. Itâs in his name (âYukiâ literally means âsnowâ) , âbeyond the snowâ itself is a reference to Yukioâs downward spiral and Rinâs inability to understand him. The snowflake represents the same thing: Rin trying to understand Yukio, whoâs been his source of strength since he was young.
More split screen:
This is the same as the above split screen, representing the divide between the twins while the day/night effect does the same thing as the lighting in the earlier shot. But I think them walking in separate directions at the end of the opening is also important since it shows the different directions they end up going in at the end of the arc: one towards the past and one towards destroying it all.
Also:
I like that the side the twins are on isnât consistent throughout the opening. There may be a literal split between them in a lot of shots, but they arenât confined to certain sides of the screen. Because in reality, the two are more similar than they realise.
..And yeah thatâs it! Thereâs more I could go into but this is what I found the most interesting/important. Sorry for the homestuck reference. It will happen again.
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đ Small Intro To Polytheismđ
One of the most frequent asks I receive is how and where to get started when it comes to polytheism. This is a fairly broad subject and Iâll try to be as general as I can for advice but I will include specific references for Norse polytheists as thatâs my shit. This information can be used to help you find a pantheon or to help you pick deities to work with it. If youâd like to use it to pick a patron deity thatâs super, if you want to worship 20 gods and not have a patron deity thatâs cool too. You do you dude. Please keep in mind this is all reflective of my research and personal practice. đť
Picking A Pantheon/Deity
This really boils down to personal preference. Youâll read a lot of posts and books that tell you many different ways and itâs entirely up to you because it is your practice. That being said, thereâs a couple of different ways to go about it.Â
Research! This is one of my favorite ways to delve in. Thereâs absolutely nothing wrong with reading the stories of multiple pantheons and picking on that calls to you. You can also talk to other devotees and see what they have to say about deities and their religions. It is important to keep in mind that some religions are closed so please do proper research!
For example, I wasnât originally a Norse pagan. I read some stories and thought the Hellenic pantheon would best suit me. I reached out to Eros for a while but after feeling no real connection to the pantheon I continued my research! After reading up on the Norse pantheon I decided to reach out to them out. Obviously, I fucking loved it because here I am. Point being, you can pick a pantheon based on research and not some divine message or whatever. You are also more than welcome to try out a religion, decide it doesnât suit you, and move on.Â
Divination! You can use runes, a pendulum, tarot, etc.This can go a few different ways. You can write pantheon/deity names on separate pieces of paper, mix them up, and place them face down then ask the pendulum to pick. You can assign a deity/pantheon to each suit of cards or major arcana card or even do the same thing with runes.Â
For example, this is how I found a devotion to Frigg and Hel. I asked if there were any deities who were interested in working with me and pulled the runes Hagalaz and Berkana which read as Hel and Frigg to me. I followed up with tarot cards and pulled Death(Hel) plus the Queen of Pentacles(Frigg).
Asking/waiting for a sign. This isnât something Iâve personally done so I donât have much to say on the subject. You can go about meditating, praying, doing a ritual, or whatever and essentially wait for a sign after. It can come via a dream, something you experience, symbols you see in your daily life, itâs pretty much up to your intuition to decipher it. If anyone has information theyâd like me to add in here please let me know!
If thereâs a god youâre curious about and donât want to do any of the above itâs totally cool to just reach out and ask if they want to work with you.Â
Idk How To Research
Same, tbh my keyword search game is weak. Anyways, good portion of us are looking up dead religions with little reliable resources. To give those curious about the Norse an easy head start hereâs a compiled list of books by yours truly(click me!!) . Itâs important to take everything with a grain a salt of salt when doing research. In my experience a lot of the retold Norse sagas have been Christianized or written under heavy Wiccan influences. Itâs a good idea to do research on the author before reading one of their books.
Other blogs! There are tons of great witches and pagans on tumblr that have information waiting for you. đ You can search their blog/tags for good references for books, websites, podcasts, etc. Plus lots of blogs are open to answer asks. If you donât know where to start for searching itâs best to try things based around your interest like: ânorse polytheistâ, âhellenic witchâ, âgaelic polytheismâ, etc.
Media! How lucky are we that we live in the age of technology? Knowledge is right at our fingertips! There are countless documentaries, podcasts, and audiobooks on youtube full of information for different cultures and religions. Iâd personally recommend almost anything by BBC, Myths & Legends, and World Mythology!
Books! I love starting on goodreads to find good books and trust worthy authors. Theyâve had almost every book I looked up with bunches of different reviews so you can get varying perspectives. Check out your local library as well! A lot of city libraries have online databases now of all of their books so you can âcheck it outâ online and read the PDF(personal fave).Â
Feeling Lost Still?
Thatâs completely reasonable and your feelings are more than valid. It can be overwhelming and lot of information to soak up. Just do your best and take it at your own pace, thereâs no rush to find a deity or pantheon. đ Below are a few other general concerns I hear a lot that I was hoping to address.
âIâm leaving a monotheistic(Christian, Catholic, Jewish, etc) religion and itâs giving me anxiety.â This is entirely common and almost expected in my opinion. I was raised Roman Catholic and my first year to two looking into polytheism riddled me with anxiety. I was constantly concerned that god would smite me down or Iâd face an eternity in hell for worshiping false gods. While I canât speak for everyone that fear was entirely erased for me when I found my gods. Iâve never felt so safe and strong and hopefully with time you can find the same in your gods!
Itâs okay to want to learn more or to seek something more. I canât tell you how to handle your anxiety but please know youâre not alone in that fear. Thereâs whole communities out there willing to support you and help you find your safe space(including me)!
âWhatâs UPG?â Youâll see a lot of posts, mine included, that mention UPG - UPG is Unverified Personal Gnosis. This is essentially someoneâs personal thoughts and beliefs about a deity. For example, I associate Sif with hazelnuts. Thereâs nothing in the lore or any book that says that she likes hazelnuts; thatâs just a personal opinion(aka a UPG).
âHow do I reach out to the gods?â I have a lot of information on my blog about this topic although a lot of it is Norse specific. You can check out my beginner polytheist tag here and my beginner norse post/ask here.
Altar! This is my go to typically. Altars arenât limited to the cookie cutter image that comes to mind(no hate though I have a few); one thing you can make a side blog dedicated to your pantheon/deity, make a small one in a tin can, or even make one in a video game like Minecraft or some shit. You can be as creative or as to the book as you want. Itâs up to you.
Prayer! You can totally just sit down and be like, âHey man wanna work on some shit together?â. While Iâm not 100% that all gods would be down with you being that casual itâs still something you can try.đ You can reach out to them by sitting down in a quiet space and meditating into prayer, praying in the car or in the shower, or just pray at the altar you set up if you did. Again, I can not reiterate this enough, itâs your practice, reach out to them as you please.
Do something personal! This is more like devotional work in my opinion. Letâs say you knit and you want to reach out to a creative or domestic deity, you can knit something as a devotional act to them and as a way to reach out. For example I pick up litter in honor of the Vanir and JĂśrĂ°, or I play Skyrim for Thor and TĂ˝r.
Most importantly just be honest and up front with the god that youâre reaching out too. Considering that statement be honest with yourself as well. Thereâs no point going into a relationship with a god if you canât be upfront, itâll end up in nothing but grief.
âCan deities reach out through gods/signs?â They totally can. However, it is up to you and your intuition if a deity has and itâs not likely another witch will decipher that for you. Sounds, experiences, images, all have different meanings to each of us - they may show you something thatâs very personal to you but would be mundane to someone else. Trust your instincts. However, please remember that not everything is magical, sometimes a raven is just a raven and not Odin.
â¨Take everything you learn with a grain of salt. Including this post.â¨
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#my posts#witchblr#beginner witch#witch community#pagan tips#norse paganism#norse pagan#beginner pagan#paganism#heathenry#witch tips
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Anyways today i replayed castle morne and i want to brainvomit a bit about it because i genuinely think its brilliant in both buildup and execution of themes, and especially as a way to denounce the supposed righteousness and the imperialism of the Golden Order so early in the game
(Putting a cut because holy moly its long. Also i apologize in advance for the run along sentences)
You first reach the weeping peninsula and the first npc you speak to is Irina. She is standing alone, without any weapon and blind, in the middle of a bunch of her family's garrison's corpses (and i think that the fact that the models used are the models of soldiers of godrick, whom thanks to Kenneth Height we know are particularly cruel to demihumans and the likes, is significant). As she herself says, she is being hunted down: her family's servants have rebelled and her father corageously stayed there to keep the postation and the home's ancestral sword, while she had been ambushed and her garrison died to save her.
And this is the perfect set up for people who are less genre savy and expect a more linear story, where the young girl and the kind father have been kicked out by the intrinsically evil, inhuman creatures that don't look human and don't seem to be very intelligent, and where the kind knight helps them to defeat the big bad leader of those creatures to take their castle back. Good ending!
Alas, it isn't like that. If you have already finished Kenneth's questline before, the whole setup feels weird. With the injustice that had been inflicted on the demihumans by the common soldiers, we already have the seed of doubt regarding the whole righteousness of the situation. As deformed and weird they might look like, demihumans, and therefore misbegottens too, are also people with thoughts and social structures and that maybe using them as mindless workforce is wrong.
Upon reaching the castle's walls, you are faced with a sword memorial, and if you read it you are smacked in the face with another revelation: the castle hasn't been built by irina's family and didn't actually belong to them, but instead has been taken by force by Godfrey's forces after he had slaughtered the previous clan that had it and even its last survivor who had made a desperate last stand in vengeance. Irina's whole narrative suddenly becomes even more shady.
Anyways, you finally enter Castle Morne, and the first sight you stumble upon is an horrific one: hundreds of corpses set in a pile on which several misbegottens are standing triumphantly. On the rampartarts household soldiers and other misbegotten are still fighting. Of course, again, if you take the whole narrative at face value, without reflecting on the sword memorial and Kenneth's questline, you might be still thinking that the whole situation was still black and white. However there are two, definitive moments that shatter that illusion, one more overt, the other less, but still as powerful
The first moment is finding Irina's father, Edgar, the castellan. One would think that, at least, you'd find him surrounded by corpses (i don't say in battle for obvious npc logistic reasons). And yet no. He is alone, sitting in a secluded place of the ramparts, with no signs of battle around.
Then he speaks: we learn respectively three things
-His main goal is to keep the castle (however he doesn't seem like he's done much fighting and only takes action once we go to kill the rebel leader ourselves. Fittingly enough, even fighting him as an invasor is extremely easy), but not because of any strategic importance or sentimental value. No. The reason why he's protecting it is to not permit that the heirloom of the caslte, the grafted blade greatsword, whom was forged by the Hero of Castle Morne as a tool of vengeance and has likely been kept around as a symbol of Godfrey's mightiness for having defeated him. The whole thing comes less as something about honor and more as something about simple vanity, or, better, about keeping intact the superiority of the Golden Order towards his opposers, something that cannot fall in the hands of such things as misbegotten (proof of that is also the ghost of the noble begging to not be eaten by them as he's nobility and doesnt want to get sullied by their lowlyness)
And
-That he is a Godrick loyalist and has been placed in the castle by him (therefore the idea that the family has been living there for long is rendered moot), and 3) that he is sickeningly racist towards misbegotten.
These two last points, now, have made your alarm bells ringing non stop. Maybe if this is the guy who is allied with a man who is known for his cruelty and maybe if he's so hostile against misbegotten, perhaps they had a good reason to rebel like that.
This brings us to the second moment:
After speaking with Edgar, you go in the back of the castle and reach the gaol section of the structure. As we can see, they are dirty, tight, and cramped. But most importantly, we find there a whip, which was specifically built as a way to torture and punish servants for their slightest disobedience. This is the final piece of the puzzle of *what* caused the misbegotten to rebel: not envy or any intrinsical evil, just the hellish condition that they were put in. One really can't blame them for organizing and revolting against their slavers.
You can see the leader of the revolt from afar, sitting in the grave of the hero's clan, having him too become the hero, for he in the name of vengeance for his species treatment started a rebellion.
But in the end, he'll have the same destiny as the Hero Of Morne.
You reach the Leonine Misbegotten and you kill him (perhaps even with the help of his slaveowner!) but the mood after the fight isn't triumphant. You stand alone, light rain is falling, the music is somber, in a massive graveyard dedicated to the one who lost his entire family to the golden order's imperialism, after killing his spiritual successor, perhaps even his descendant. You successfully put down a slave revolt for nothing, as the reason you did all of this, Irina, unbeknownst to you, has already been long dead by the time you take the castle back, killed by the same species whom her family exploited (The name of the site of grace of the graveyard, the Gravemoaning of Morne, really is fitting).
Her death prompts Edgar, the father, the lord of Castle Morne, the slave master, to start his own futile journey of revenge, becoming in the meanwhile too the Hero, bringing the story full circle
#elden ring#castle morne#elden ring meta#castellan edgar#irina of morne#havent done much speculation about the hero's real identity is because imo its less important#than the fact that his story has been repeating over and over for several times with several different actors of the same tragic play
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I just saw Dune Part 2 (2024) with some friends so here are some Thoughts i guess
I feel like on the whole these movies are trying to either downplay or cut out a lot of the misogyny/sexism in the book, although Herbert's view of gender roles is so pervasive in the book that it's hard to change without completely changing the worldbuilding (the Bene Gesserit especially) and/or certain characters and getting second-order effects that weaken or change the main plot. But they did a good job at least making it much less in-your-face and offensive than in the book. One of Chani's lines is about how "men and women are equal" in the Fremen, and while I don't really think that's supported by how the movie depicts Fremen I can see and respect where they're coming from
It's still a very male-dominated movie, but it's honestly pretty faithful to the book, and like--what are you gonna do? It's Dune. You can't exactly just genderbend Paul and get the same story, at least not when the Bene Gesserit are still what they are
wait now i'm thinking about an AU where the Kwisatz Haderach turns out to be a trans man. ideally you'd get both the canon critiques of white savior mythos/the Messiah trope and a deconstruction of the sexism and strict gender roles of the society of the Dune universe. also ideally you'd get a whole bunch of other queer characters in the same AU. you could also do an AU where the Kwisatz Haderach/a potential Kwisatz Haderach turns out to be a trans woman, or even nonbinary, but i feel like those would make for very different stories cuz AGAB/ASAB seems to matter like A Lot in the Dune universe
the movies did manage to completely get rid of the homophobic parts of the Harkonnens' characterization though. i did like that
although it was still using disability/deformity as shorthand for Ugly Evil Guy which :/
but enough about the Problematic Elements(TM) let's talk about the actual story
Chani was a lot more politically and generally assertive in the movie than I remember her being in the book, although it's been A While and she was also very much a Main Character who had thoughts and opinions and importance outside of the male characters she was affiliated with (as much as anyone can escape the political black hole that is Muad'dib but) AND! she actively advocated for Fremen self-governance in the beginning! although she didn't keep it up cuz she got sucked into the Paul black hole. this may have happened in the book it has been like two years since i read the first book and it was very disjointed reading cuz College(TM). I also liked the ending part, where it was implied that Chani was leaving, on her own, because she was angry with Paul, which implies More Character Development. (Also they didn't seem to do the Fremen polygamy/concubines thing in the movie, which was a good call, i feel like that part of the book was maybe informed by anti-Arab racism)
Jessica was incredible, of course. Love me a good ruthless woman. Her main character trait/motivation was definitely Paul's Mother but her main personality trait seems to be incredible ruthlessness. there is no madonna/whore complex to be found here no sir
(i may be wrong about that part but eh)
And of course the Harkonnen Blood reveal. the story definitely sets up Atreides as The Good Guys (fair, just, merciful, looking out for and caring about the people under their rule) and the Harkonnens as The Bad Guys (cruel, unjust, power-hungry and traitorous), which makes the reveal that Jessica and Paul have Harkonnen blood an incredible symbol of Paul's corruption arc. He goes from "I must do anything possible to avoid the holy war" (the Atreides way) to "CONQUER ARRAKIS AND ELIMINATE ANYONE WHO STANDS IN MY WAY" (the Harkonnen way) over the course of...technically years, in the book, although that wasn't super well communicated in the movie I feel--in the movie it was only months, cuz Alia hadn't been born yet by the end. And right before we see the worst of it we end up learning that Jessica, his mother, was a daughter of Baron Harkonnen. Jesus fuck.
there's definitely some Not Great elements about using ancestors/blood to determine morality but still
princess irulan was introduced! as an independent character and actor in her own right oh my god! although she still falls prey to the sexism infusing the original material
the dune books (at least the first two) are in this weird state where there are very strict and specific roles/walks of life that female characters are allowed in (domestic/family life and religion) and men dominate Everything Else and nobody every questions that, not to mention the whole thing about how apparently even the very female religion/psychic field is supposed to be dominated eventually by This One Man who can do it better than all the women, and yet all of the female characters are well-developed and feel like people. ykno aside from the complete lack of protest in being shoved into a sexist role
anyways irulan got more development than i remember from the books, i loved that, and that we got her POV too. these movies are really working to uplift and spotlight the female perspectives that were often somewhat sidelined in the books and i love that
also stilgar's (blind?) faith REALLY came through which i liked
overall, yeah, the movie was great. it's very faithful to the spirit of Dune while addressing some of its flaws/datedness--it understands what its message is and what it's saying, and the way it's constructed really hammers home the critiques of imperialism and racism the original was built on
I think this is gonna end up a trilogy, based on only the first book, and it very much seems like the third (and final?) movie is going to specifically focus on the war against the Great Houses after the Emperor falls, which iirc was kinda glossed over in the book/between Dune and Dune: Messiah. I can't wait to see what they do with it
#dune#dune part two#dune part 2#dune part two spoilers#dune part 2 spoilers#dune 2 spoilers#dune 2#also that one poster where it's paul and chani walking forward with the sun to their backs and chani is VISIBLY IN FRONT OF PAUL#frank herbert could never
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