#there's. there's A Lot here by now BOY HOWDY
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rakumel · 3 days ago
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First of all, I would love some asks, any asks, even the freaky ones. How dare you. Just send them over here and I'll roast, befriend, or ignore as necessary.
Second of all, uh-oh. You asked for it. I don't just have one favorite game, y'see. Having said that, I actually haven't played a wide range of them, for cost reasons, time reasons, and brain reasons - I tend to latch onto a game and play the shit out of it before moving on.
I guess you could say any game that I like enough to actually buy or download is my favorite game. I don't really waste time with games I don't click with. Occasionally it's pretty obvious why I like a game (I bought Xenoverse 1 and 2 because watching DBZ Abridged relit a nostalgia pilot light in me that hadn't been touched in literal decades and boy howdy, did it ever fuckin' BURN after that). But most of the time, why I like a game is just as much a mystery to me as it is to you. Although I have noticed that a lot of my favorites have female leads, or give you the option to make one.
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I already did a series of posts on the Pocky and Rocky SNES games, but in short I like them because they were unique (at the time and place where I lived, anyway) - charming graphics, lovely music, and yes - a protagonist who was a girl. A shrine maiden, to be exact. No love interest, just fun adventures with a bunch of monsters. And that meant a lot to a young girl who didn't have a whole lot of video game lady heroines to choose from.
Never in a million years dreamed they'd remake the first one, but they did, and it made me so happy!
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Threads of Fate/Dewprism on the PS1 is another favorite. Outstanding soundtrack; I can still listen to Rasdan on a loop without getting sick of it. The game itself has the same low-polygon look as most PS1 games do, but please look up the artwork because it's awesome - or at least, I love the style.
I love the main characters: Rue (dude on the left) is a bit of a sap but not too much, and while I do like his story arc, it does get kind of overshadowed by Mint's. Mint is just badass. She's an absolute brat who - with a straight face - says she's going to take over the world, and at no point does she apologize or feel silly about it, and it's GREAT. Plus she can shoot magic and kick the shit out of people, so she can actually kind of back up her tough talk.
The supporting characters are fun, too. There just isn't enough love in the world for Belle and Duke ("Milady's only 30...if you round down!"), or Rod and his Pinto.
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Shadow of the Colossus. I was so, so, so, SO thrilled when I first heard it was getting a remake because it abso-fucking-lutely deserved one. There was nothing like it then, I think there's still nothing like it even now. In a time when almost every game wants to add on, add on, here's more characters to unlock, here's more DLC to pay for, and so on - Shadow of the Colossus is an excellent example of just how much a bare-bones game can still do. There's not much told in the way of story, but in this case they don't really need to. There's a lot of showing and atmosphere over explaining; I like that the game assumes we're smart enough and/or creative enough to fill in the details ourselves.
Much of the game is silent and calm aside from ambient sounds and occasionally calling your horse. But when you enter a battle, then the music and the action ramp up, and suddenly you're trying to find the glowing weak spot on a massive behemoth before it smashes you to death. (And don't think Wander will get up super fast if he narrowly avoids getting smashed to death, either. He'll clumsily stand up, which is a nice realistic touch but kind of rage-inducing if you're trying to keep him from getting hit again.)
The contrast works: the calm makes you appreciate the battles, and the battles can often be so nerve-wracking you appreciate a break.
The world isn't super huge, but it's enough for me. All ruined and abandoned and desolate and slightly melancholy, yet calm and beautiful (especially with the remake).
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Skyrim. Ah yes, let's be vanilla as hell, shall we Raku? Let's like that one game that everyone else and their brother and their cousin and their dog likes. This one probably does deserve its own post, though, because there's a lot to unpack. Are there problems surrounding it and Bethesda? Oh hell yes. Was it also a game that provided comfort and humor during a time when I desperately needed it? As well as fertile ground for characters I made and still love? Also yes. Sorrrr-y.
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I'll be honest; I have no idea why Dark Cloud 2 is one of my favorites. I don't even remember how I heard of it or why I bought it. There's legit criticism to be had - a few of the voiced lines were clearly mismatched, the weapon upgrading system is fun at first but turns into an utter slog by the endgame, and in general the game tried to do way too much and got in over its head.
But Max and Monica here have good chemistry, the music's pretty good, you get to build your own towns and move people in them, the art style has its charm, and for a time travel plot it's not terrible. Overall the game mostly works, is pretty fun, and the story has its moments.
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Okami!! The style, the music, the everything. Just...everything.
Heard there's a sequel in the works, but nothing else about it. But something I want to keep an eye on.
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Ys 8. Dana, my beloved. Actually everything here is solid - some time in the future I should scrap the review I did and do another now that tumblr allows better quality pictures. (Plus my tone was...kind of weird in it, honestly. All over the place.)
I love her and the supporting characters - Sahad is best fisherman Dad ever, Ricotta's adorable without being annoying. I thought at first I'd hate Laxia, but she redeems herself pretty quickly, and Hummel's...well, okay, he's basically fine. Even the minor characters are interesting and endearing to me. Lady blacksmith! Gladiator grandma! And of course, as always, best buddy Dogi.
The twists and turns in the story, the graphics are gorgeous, the controls are smooth and feel great, Ys games almost always have excellent music and this one's no exception. Honestly I can't think of anything I dislike about it off the top of my-
Oh right, the fucking wasps in that one dungeon. Those sucked. But everything else? Amazing. 9.99/10.
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Picking a favorite Pokemon game is like asking me to pick a favorite child. Nope, I refuse.
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I'm going to force myself to stop here. Otherwise I'm pretty sure I'd hit the word limit halfway through talking about Death Road to Canada. (I'm assuming there IS a word limit.)
(Death Road to Canada is also very fun, by the way. As long as you're okay with dying a lot in the process.)
no more freaky asks..........tell me about your favorite video game in detail.............
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blaiddraws · 2 years ago
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[PLACEHOLDER AU]
Summary: Emmet wakes up alone on a mountain, not knowing how he got there, but certain he wasn't there before then. And yet, it seems as if the few pokemon and people he meets recognize him...?
Genre(s): Mystery, Horror, Supernatural Horror, Angst.
Warnings: mentions of/implies/references death, blood, injury
[Part 1:]
[one] [two] [three] [four] [five] [six] [seven] [eight] [nine] [ten] [eleven] [twelve] [thirteen] [fourteen] [fifteen] [sixteen] [seventeen] [eighteen] [nineteen] [twenty] [twenty-one] [twenty-two] [twenty-three]
[Interlude:]
[zero] [one] [two] [three] [four] [five] [six] [seven] [end]
[Part 2]
[one] [two] [three] [four] [five] [six] [seven] [eight] [nine] [ten]
[Interlude 2:]
[zero] [one] [two] [three] [four] [five] [six] [seven] [eight] [nine] [ten] [end]
[Part 3]
[one] [two] [three] [four] [five] [six] [seven] [eight] [...?]
[Interlude 3:]
[...]
[Part 4:]
[...]
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they-lived · 1 month ago
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The Veilguard Post
I have a lot of thoughts about the new Dragon Age game.
Spoilers for all games and critical analysis below (and I do mean critical I have some nice things to say and some really not nice things to say) if you’re not here for that kind of content then keep scrolling….
Alright now that we’re alone, my beloved, I have some big thoughts about this game.
First, let me introduce myself as a Dragon Age player. Years ago I started trying to play Inquisition because I wanted to play my first real big kid game (I was like… 15 I think) but I was very lost so I went to my brother who gave me Origins and his copy of DA2 and told me to ask him if I had any questions.
I played over 500 hours of Origins - I played every origin, romanced every companion, played every angle and got every single stinking achievement the game had on offer INCLUDING all of the DLC achievements. I loved the hell out of that game and honestly still believe it is one of the best games I’ve ever played. It taught me how to mod! I love modding my games now and she’s the reason!
I didn’t love DA2 nearly as much but I still enjoyed parts of it. Honestly, if the game had ended after Act 2 I would have probably loved it just as much, I just feel like it doesn’t hold its drama very well at the end and truly if the Anders confrontation had more gravitas to it I would have enjoyed it a lot more. For context, I’ve only played her three times but I did help my sister play through all three games in their entirety. So to be clear I have played through romances for Fenris, Sebastian, and Isabela, and my sister romanced Anders (yes I did watch Merril’s romance so I do know what happens in that one as well).
Inquisition was my pandemic game, I played the hell out of her. I have easily clocked close to a thousand hours in that game between all five playthroughs because I was mentally unwell during the pandemic lol, but I digress. I played that game as much as I could, modded it to high heaven and unplayability frankly. I romanced Cullen, Dorian, Cassandra, Bull, and Solas (if I go back and do another playthrough which is likely at this point, frankly, I’m open to doing Josephine or Blackwall). Trespasser is an all-timer for me, one of the best DLC expansions I have ever seen, I was gagged, gooped, dead and deceased on the FLOOR.
All of this to say, my love for these games runs deep (I have a whole world in mind that I may one day bring myself to fully write but alas… Idk man shit’s hard). I wrote fan fic for this world and I cherish it deeply.
So… Veilguard… honestly, I was expecting it to be worse, I was expecting to hate it. I went in knowing it had been stuck in production hell for 10 years, had cycled through writers and layoffs, you name it, they suffered through it. But while what we got was not terrible… it was not great either.
I will say, I enjoyed some quests and some ideas in there. Here’s a short list:
The siege at Weisshaupt was a treasure, it even made me briefly enjoy gameplay! (I universally play on easy mode but this one felt smart)
Solas being inside of your head when you’re trying to get to Elgar’nan’s arch demon was dope as hell
All of Emmrich’s quest was exceptional, especially the ending was firing on all cylinders. Truly a great quest
When I got Lucanis romance it was pretty stellar (just lacking in content which we’ll get to)
Honestly, having my romanced inquisitor ending was satisfying for me. Really, I was getting the flutters in my heart watching it.
Ok so… now lets get into why you’re really here, the disappointments. In ten parts because I have too much to say apparently.
Let’s start with the art: I know some people love what they did with the art style and I will say I appreciate that they stuck with the style throughout and made the game feel cohesive… I still felt like it was too fortnite cartoon-y for what I prefer in a Dragon Age game.
Second: The companions… I feel like… I feel like this was ‘therap-ize your friends’ the game at times. The amount of times I only responded with ‘I’m sorry’ or ‘you’re allowed to feel that way’ or ‘this is hard’ was so often I genuinely wondered at times if it was the same sound bite being played every time.
I heard someone say that you can’t even be mean in this game and I-... they’re right… you can’t really be mean in this game. I can’t unsee it. And this is coming from someone who played a full evil campaign of Baulder’s Gate 3 and had to play a sixth time to cleanse my soul after being a meanie and feeling dirty about it… I believe being evil and cruel (or at least being a dick) is kind of essential in an RPG and I personally feel like you should be able to disagree with your companions and make them hate you.
I don’t recruit Sera anymore because she bothers me, I don’t love Merril or Fenris and I straight up hate Morrigan (more on this later) and Oghren, and the games before allowed me to be a bitch to them if I wanted to.
In this game I vaguely like my companions but they all feel like ideas and not people. I didn’t like Sera but she felt like a person, so did Merril and Morrigan - they’re people and I don’t like every person. My least favorite companion in this game is Neve and she’s not offensively bad, just a vague idea of a cynical detective who fights the man and doesn’t take anyone’s shit… but beyond that… nothing.
We spend a lot of the companion quests just kind of… walking around and talking to them… but I feel like I don’t actually learn about them. I think that half of my companions avoid this - Davrin, Harding, and Emmrich feel like fully realized characters with passions and history. Their walk and talk quests felt more immersive and like I was genuinely learning about a new friend and I enjoyed it but too few of my companions sucked me in this way.
Bellara constantly talks about how hard things are and how much she misses her brother (and also her romance serials which are my favorite interactions with her). Taash’s mother is the most interesting part about them and their arc is just not very compelling (or tied to basically anything else happening in the game beyond the Dragon King is working with the evanuris but I digress). And Lucanis… dear sweet Lucanis you had so much potential but they stuck you in a predictable story and gave Spite no actual substance. Also apparently Spite is a spirit of determination which I had to find out from Solas at the end of the game… like huh? What? Excuse me? Why wasn’t that explored more? That's a fascinating concept.
Who are these people? They’re just kind of… vaguely awkward, supposedly good at their jobs, and wasted potential.
I think that’s what it comes down to for me. There’s so much potential to have really interesting characters here. If you want me to do a deep dive on how I would re-write these characters let me know maybe I’ll do it lol. This post is already long enough.
Third: Romance full disclosure, I fall into the category of - I want my RPG to also be a dating sim - so this one I get is not everyone’s cup of tea… that having been said the romances in this game are really lacking. Not only are they flat or uninteresting there is practically no content!
I romanced Lucanis and I genuinely mean this - when I did get romantic scenes with him I loved them. They were sweet and tender but so few and far between it didn’t feel earned. I loved the scene after being pulled out of the Fade prison - I replayed it like six times. I felt like it was so sweet and so well executed and I craved more of that.
Watching the other romances it’s clear that this game lacks content for the romances, full stop. Everyone gets a grand total of about half an hour of content for their romance start to finish. And like… huh? Why? Dragon Age is known for its romances! Even the more surface level romances in other games have more going for them!
Sebastian’s romance is easily the weakest romance in any DA game and I think that his romance somehow still has more content that’s actually romantic than any of Veilgaurd’s… and listen I know I’m the rare Sebastian defender but his rival-mance (the superior option imo) requires you to challenge him and his faith. It’s interesting, it’s got substance and grit and is thought provoking… Veilgaurd doesn’t offer that.
I’ve watched all the romances at this point and it seems that - once again - Emmrich has the most content. Davrin and Harding are close behind, but all of them still lack true romance. Half the time the flirtatious option just reads as being nice and there’s so little pay off that arguing these romances are slow burn is dead on arrival in my opinion.
Not to mention that most of the romantic scenes are interrupted by something goofy or awkward. Lucanis, Neve, and Emmrich all have kisses that are interrupted for one reason or another and frankly I didn’t care for it. It felt like padding and I want my romances to be more present.
Fourth: And this one is big for me. Your choices basically don’t matter… like at all.
I need it to be known that my friends and I regularly call big choices in our DnD games ‘Dragon Age choices’ these games are hugely influential in how we run our DnD games. We love a morally gray, ambiguous, ‘things will never be perfect make the choice you can live with’ type of stakes. And this game frankly has none.
There are three big choices in this game - by my count - and none of them have weight or substance. The only companion that has one even remotely close to the other games is Emmrich’s - which I will admit took me all the way the fuck out and I genuinely couldn’t decide if we should resurrect Manfred or let Emmrich become immortal. I was floored by his quest in general.
Anyway, big ‘choices’ in this game are as follows:
Save Minrathous or Treviso
Punch the First Warden or talk him down
Let Harding or Davrin Live
So following my first playthrough I knew I wanted to romance Lucanis so I saved Treviso and I was initially taken aback by how fucked things were in Minrathous… except they’re not really that fucked to be honest. Yes the venatori took over… and yes the Shadow Dragons go into hiding… but you still have access to the dragons and the Viper - even infected with blight - lives throughout the rest of the damn game.
Like… huh? I thought this would be pivotal. In Origins once you leave Lothering you literally cannot return because the blight is beyond devastating. It’s horrific, blight sickness is so horrible that in DA2 you have to kill Aveline’s husband and one of your siblings either dies or becomes a warden, it’s so bad that nothing can be done about it. But the Viper just casually sticks around for the rest of the game and the Shadow Dragons can still help you in the end. Not to mention that either Bellara or Neve can be cured of the blight at the end of the game for some reason…
Can you imagine in Inquisition if you still got to hang out with the Templars after Samson absolutely decimates them? Like… that would simply not happen and I like that each game gets a different minor villain and ending based on your choices, it’s juicy, it’s diabolical, it’s interesting. It inspires further investigation and playthroughs.
I understand that not every choice can matter in a video game because then a game would just be impossible to play and that’s what DnD is for… but BG3 did just fine and they have dozens of choices that really matter (note I have clocked 700 hours in BG3 over 7 playthroughs including evil playthroughs). Within the franchise you have dozens of choices that really matter. Hell in Origins the Redcliff quest has about four different endings at least, depending on how and when you do it. We’re not asking for a lot, we’re asking for what is honestly, at this point, an industry standard for an RPG.
Punching the First Warden or not is such a minor decision all things considered that like… it genuinely baffles me that it’s even a choice at all because even when you knock his ass out cold he still staggers back to the fight and gets pulled into the abyss. Sure, you’ll see him later in Davrin’s quest and he can react differently to you based on this choice but there’s just… no weight to it. The Wardens still help you, you cannot lock yourself out of any of the factions, you can please everyone. Which I love doing in a DA game don’t get me wrong - but it’s much more satisfying when I have to work for a good ending where everyone’s happy.
I think of Redcliff in Origins or Wicked Eyes and Wicked Hearts in Inquisition, these quests have choices that matter and you have to work to make sure you get the ending you want. Saving Isolde and Connor in Redcliff takes work; getting the exact right combo of rulers in Wicked Eyes and Wicked Hearts, takes work. It’s not easily handed to you, you have to pursue it by interacting with the world around you and understanding what’s actually going on.
The Harding vs. Davrin choice is so cheap and I really have no other way to describe it. First, we have no reason to believe that this choice will lead to the death of our companion, especially since we’ve spent all this time making sure we level them up and follow their quest lines to their end. But that doesn’t matter, it feels like it was done for shock value more than a story reason. It’s not even really brought up again except for brief mentions in the Lighthouse before the final march. They’re also the only ones who get locked into this type of ending which makes it feel even cheaper!
Neve and Bellara can be saved even after being infected with the blight and no I’m not over it! It’s just a real slap in the face that Davrin or Harding - two of the best characters in the game imo - are sent to their death for what feels like no reason except that… checks notes… their idea was better in your opinion? They don’t even die on their side mission, they die WITH YOU IN A CUT SCENE. It doesn’t matter what you do, one of them will die and I wouldn’t mind that except… no one else is ever put into this kind of peril.
It also feels like no other choice I made up until that point matters. It doesn’t matter that Davrin and I chose to release the Griffons to forge a new path, it doesn’t matter that Harding chose forgiveness instead of being consumed by the rage of her ancestors. It doesn’t matter that we helped the gray wardens or that I asked Harding about the inquisition or that I took them on any number of side quests, it doesn’t matter if you romance them.
You just pick which of them you don’t mind finishing the game without and that’s that. It’s grinding my gears the more I think about it so let's move on.
Fifth: The Morrigan of it all… Okay, full disclosure, I’m a Morrigan hater. I find her romance in Origins gross, I think it’s stupid she became an advisor to the Orlesian Empress in Inquisition (homegirl was raised in a swamp, what do you MEAN she’s an advisor to the Empress!?!?), and I hate that her solution to your problems is trust me intrinsically and also let me have sex with someone who expressly does not want to. BUT I truly did enjoy the Mythal lore and Morrigan becoming Mythal is interesting.
Just one itsy-bitsy problem is that I just spent three whole games spanning in-game decades trying to make sure this didn’t fucking happen. And yet, here we are, with this… happening. Ooooo Bioware when I catch you it’s on SIGHT. Not only does this make everything else you did with her feel like a colossal waste of time… it ultimately feels like nothing mattered. Who cares if I spent two in game decades handing Morrigan her own autonomy on a silver platter? Who cares that I did everything in my power to make sure she could do what she wanted instead of bending to the whims of her abusive mother?
Ignoring the fact that apparently Morrigan and Isabela (who are both easily in their 50s at this point, remember how Wynne was barely cresting 50 and the game treated her like she was a granny?) haven’t aged a day cause I guess women can’t age… did anything I do matter? We get a weird vague line from Isabela about family and Morrigan seems to think she and the inquisitor are besties… which they are reluctant allies at best in most playthroughs I’ve seen and played. And oh by the way, that kid she maybe had, that could be an elder god? Yeah he either doesn’t exist or she’s an absent parent whoopsie.
Sixth: The lore… I understand this game is trying to take the world in a new direction but this was not the way to do it. We could have gotten a better shot at a DA2 type of game. A smaller, more contained story but they went scorched earth with so much that it feels… like a huge let down.
Not to mention that as a recovering catholic I loved the lore of the Chantry. I loved dissecting the intricacies of a huge religious institution that has good people but a rotten core. Examining faith and how sinister it is when institutions get a hold of something that imbues so much meaning into people's daily lives was genuinely cathartic for me. And this game basically tells you that the chantry is wrong and to go fuck yourself because it doesn’t matter and it never did. It takes away so much nuance and realism within its own lore (not to mention they just hand wave it off when Harding rightfully brings this up as an earth shattering moment for her. What a weird thing to ignore). The answer is Elves, if you have a question the answer is elves, and I’m sorry I don’t love that answer. I’d rather have no answer, I’d rather be able to draw my own conclusions.
I love how nuanced and messy the lore of Thedas is, personally. I loved learning about how twisted the Qun is and how fucked Antiva is and that Ferelden is no better. I found it so fascinating no one place is good and just. They really did some revisionist history with Tevinter and especially the Crows (this game had one too many freedom fighter groups for my liking but I digress). All interest, morally gray intrigue, and nuance was sapped out of the world. All the bad guys are venatori or antaam, all the answers are Elves did it, and it feels so… devoid of intrigue. It was such a let down.
At no time did I ever feel conflicted about what I was doing, at no time did things ever make me question if I was doing the right thing. I never even really had to think very hard about what I was doing because most choices were pretty benign, like I could do no wrong, like I was being spoonfed my heroism. I didn’t have to think, for the most part, and that makes me sad.
Seventh: Varric… oh Varric… my sweet beloved child they did that to you didn’t they? I don’t inherently have a problem with Varric dying, honestly I don’t. The execution, however (pun intended), was garbage. I echo what others have said… why is Varric the one chasing after Solas? Varric was close to everyone in the inquisition, sure, but I’m not sure he and Solas were besties.
If Cole were the one going after Solas I’d get it. If it were Bull going after Solas to beat the shit out of him, I’d get it. If it was Dorian going after him because he’s the closest in proximity I’d get it… but Varric being the one to try talking him down ‘because he’s my friend!’ is frankly, bad writing. I feel like the team wanted to send him off but this was not it fam. Varric does love his friends this deeply… but for Solas it feels wrong and weird and (dare I say it?) out of character.
Honestly, if they had him actually be alive in the Lighthouse and being that mentor figure I would have much preferred it. I could have overlooked the narrative wonky-ness if Varric had lived… but him being dead pissed me off. I can't even lie about it. It felt like shock value for shock value’s sake and I hated it.
It feels like we should have been with the Inquisitor tracking Solas down or at least hired by them… but instead we get dead Varric and no substance… awesome.
Eighth: The God’s Prison… of all the weird retconn-y odd narrative choices that were made this one irks me the most… just… the very concept of Solas and the other gods not being able to get themselves out of the Fade prison but you can is so… just dumb honestly. I think, in theory, the idea that you have to work through your regrets to release yourself from that prison is actually really interesting… but here’s the problem with that:
Solas did work through his regrets and he has been able to let go at least somewhat. He knows what he did was wrong and he wants to change… He’s just the king of over correction lol. I just find it laughable that you can get out of this supposedly impenetrable prison but no elven god can because they’re too proud. Elgar’nan and Ghilan’nain I can buy, but Solas I simply don’t buy it. It’s just… I don’t know, truly laughable is the only word I can use to describe it.
You’re telling me that Solas - who learned about the power of friendship and individual autonomy all throughout Inquisition - hasn’t learned to navigate his regret? Solas who can look romanced quizzie dead in the eye and tell her ‘I love you, you taught me so much about this world and I am still learning. I’m going to end this. I’m going to fix my mistakes. I’m going to make the world better.’ hasn’t had to grapple with what he’s done? Are y’all for real Bioware?
Ninth: Solas… Solas, Solas, Solas, my sweet summer child, you are the biggest case study of missed opportunity that I see in this game. I think he was severely underutilized, talking to him, his memories, and just having him around was genuinely the best part of this game for me. I love him fighting with Elgar’nan in my head, I love him being saucy with me in my dreams, and the romanced quizzy ending is cannon to me. But he just wasn’t present enough! He felt like a vague threat but I also… I also don’t really think this game did enough to make him a threat.
In Trespasser I genuinely feared this man, I thought ‘oh fuck we aren’t going to be able to stop him easily’ but then he is just… so easily taken out it’s laughable.
I think this game’s biggest flaw is that we get no build up to Solas as Rook. This game relies on the fact that you know Solas from Inquisition but then we don’t even really get that Solas (see bad ending where he calls himself a god oh Bioware I am in your YARD he would never say that). If we spent the whole game trying to find him, gathering allies, looking for clues only to meet him at the end and triumph by sealing him away… only to find out we released the evanuris into the world (obvious sequel bait is obvious but hey games do what they must) that would have been dope as hell!
I feel like the writers of this game felt like they had to deliver a sequel when honest to goodness I think it would have been much better if they didn’t. I think if this game had been divorced from the main series and truly had an independent story it could have been great. I keep saying if this game was a precursor to the ‘let’s take down Solas’ game it would have been epic. If this game introduced us to Rook and co, then at the end we meet the inquisitor and they’re like, “Hey losers do you wanna save the world!?” That would have been so cool.
But at the end of the day it IS a sequel and it’s a bad sequel. I truly like this game when it’s not trying to follow up Inquisition, but as a sequel it fails at every hurdle. Solas is a fascinating villain, he is a character I adore and really find interesting, compelling, tragic, and downright terrifying. And they didn’t use him to his fullest extent at all.
In theory - Rook is Solas’s foil. We get to accomplish what he couldn’t, saving the world and all that… but Rook and Solas are not actually parallels, their life experiences and their goals are nowhere near aligned enough to make this argument. If Solas were really watching us become him or if we saw ourselves becoming Solas that would have been interesting. Instead, Solas points out our similarities ‘you’re willing to do whatever it takes’ or ‘you’ve got fire and passion to do the right thing’ or ‘you do what’s right and say fuck the man when you need to’ but our reasons feel achingly hollow compared to his. We are not the same. So him thanking us at the end of the game feels out of place. He should be thanking the inquisitor for coming back to him - because really she is the one who saves him. Her love saves him, Rook just bought her time to get to him.
What sucks is that Solas is so endlessly interesting to me. This is a character that created this world and he regrets it. Can you imagine a god that regrets their creation? That idea has me physically unwell and they squandered it.
Tenth: The thesis of this game. Now let me start off by saying, not all games NEED a thesis. But some of them have them regardless and the Dragon Age games like having something to say. So bear with me while I opine about a very watered down thesis for each game. And it could be argued these games have multiple or different ones than I present but this is my hear me out post, get your own, lol.
Origins poses the question ‘how far will you go to save the world?’ We are constantly asked to do morally dubious things to save the world. Do we recruit slave labor from the Golems for a better army? Do we save the Circle mages or do we let the templars slaughter them? Do we recruit Loghain as a gray warden knowing the crimes he has committed? Do we let Morrigan conceive a god baby to save our own life? These questions are answered by our choices and it makes this game interesting. It makes each Hero of Ferelden different and it makes our choices matter, people we meet and grow to care for live or die by our decisions and it makes the player feel important.
DA2’s thesis is ‘we are the product of our circumstances’. DA2 is, at its heart, a tragedy, people are victims of their circumstances, including Hawke. No matter what we do, we lose our siblings and our mother to circumstances beyond our control, with or without our heroism. No matter what we do the qunari will rampage through the city. No matter what we do the chantry is destroyed and we must side with the templars or mages. Yet, in spite of the horror, Hawke can choose how they respond to their situation. We get to choose to be kind or brutal, we can choose to seek justice or be pulled through it kicking and screaming. We are dealt a shit hand at every turn, what we choose to do with it matters.
Inquisition’s thesis is ‘how do we forgive in the face of corruption?’ Every organization we meet in Inquisition is corrupt as fuck. They are terrible, they treat others without dignity or care, they spit in the face of decency but WE can change that. We as the player can step in and be the change we want to see in the world, literally. We can beat back corruption and evil with compassion and understanding… or you know, we can make them worse, because Inquisition gives you the option to be a dick if you want. We are tasked with saving the world and we can either be selfish about it like every other organization we encounter or we can be the altruistic light in the darkness - the dawn in an otherwise bleak future.
It feels like the thesis of Veilguard is ‘you can’t do anything alone’ when it should have been ‘what are you willing to sacrifice for the greater good’ or even better ‘it is easy to become the very thing you fought against’.
We spend the whole game watching how Solas made the hard choices in a losing fight, that he became something he never wanted to be because all he saw was the end result and not what was being lost along the way. Solas was a good leader, Solas had people fighting with him, and Solas was not afraid to make sacrifices for the greater good. Which would have been fascinating if we - Rook - had any hard choices to make at all and could relate to that.
We tread dangerously close to something great in this vein, the idea that we can be good leaders, get the job done, and do minimal harm - but it is done in such a way that it is made seriously unrealistic and uninteresting. We get through mostly unscathed with minimal losses that we care about beyond the vague answer of ‘normal people died/got hurt’ but we never really see that (don’t get me started on the mourning scene in the final battle, I was surrounded by sheets? I can only assume if your friends died you’d see their faces but mine didn’t soooooo). We are a better leader than Solas by virtue of our situations being significantly different. We are facing a known foe, with a clear cut way to beat them, allies who help us with minimal persuasion, and no insurmountable problems. He didn’t have any of that, he led a grassroots rebellion with basically only slaves and spirits to help him against people who were doing things he’d never seen before. The difference is just… they’re incomparable.
Can you imagine if we really had to face the idea that we are becoming the very thing we sought to destroy? Can you imagine the slow, creeping realization that we are just like Solas. If we had to sacrifice one or two or even more of our faction alliances to proceed through the game? If there were actual STAKES!?! If Solas saw us as his equal or another incarnation of himself? If he saw us going down the same path he did and it sparks empathy in him? If he wanted us to actually succeed because he has learned to see the good in this messy creation of his?
The DA games are - at their core - about sacrifice, what you are willing to give up for the greater good? In these games, the goal is to save the world, so how will you fight for it? We have nothing to fight for here because it’s not really a fight at all.
This idea that you can’t do anything alone is nice… but being alone is never an option for us. Solas puts himself in exile, Solas is alone but Rook never is. It’s not an option not to recruit your companions, you have to. It’s not an option to turn any of them away or to have them leave your party, and they’ll always love you if you do the bare minimum for their quests. The only time they ‘leave you’ is if they die but that’s not until the very absolute end, and even then they die in service of you - you are not ever alone in this fight.
If this game wanted to say something about how our people make us better we should have been met with a point in the game where we are alone. Fade prison doesn’t count because really nothing happens there; it's all cerebral internalized shit and you’re pulled out of it relatively quickly. We should have been hit with the idea that without our people - the bonds we choose and those we love - we are nothing and we were never faced with that potential reality.
In addition… Solas had people. He had Mythal and Felassan and he trusted them so intrinsically it became a part of his downfall. If he was your friend or lover in Inquisition he is a ride or die, he cares deeply for you and your team - so much so, he leaves because he sees himself as a danger to you. He’s only alone now because he chose to be alone… should we not also parallel this? Should we not also feel more bound to Solas because we see ourselves in him? We keep saying we’ll do ‘whatever it takes’ but it only takes the minimum to get the damn job done. We get to take the path of least resistance constantly, we get to be a hero with little to no losses that we see or care about - and perhaps this is because I did completionist this game and worked for it… but I didn’t ever feel like I had to work particularly hard.
This game ultimately fails because what it’s trying to say has no weight, what it’s trying to dictate to us is just said and never shown. We are not treated as an active participant in this narrative, we are just a consumer and I find it offensive that it was touted as an RPG when there’s minimal roleplay in the game.
In conclusion, your honor, this game is not a disappointment because I wanted Inquisition 2 - this game is a disappointment because it doesn’t say anything worthwhile. It presents ideas that, on their face, are good but never delves into them, it saps nuance out of an otherwise lively incredibly lore rich world, and it ultimately takes power away from the player to service a story that no longer wants to affiliate itself with its predecessors. Which is a damn shame because what came before it has so many interesting and thought provoking ideas this world could have built itself upon and chose to disregard.
If they wanted a relaunch, that’s fine… divorce yourself from ALL the games if that’s the case. Tell a smaller story, go back in the timeline before any other game, do anything else.
I will still probably play future Dragon Age games (because the track record is now the odd numbered games are good, the even numbered games are less good). I can find the good in these games despite my disappointment. But this game is still just that to me, a disappointment, end rant.
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teratodentata · 4 months ago
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Occasionally going through 1950s music (and earlier) to add things to the playlist that functions as the shuffle bag from which I pull chapter names for this fanfiction and I am constantly reminded that I am a big stupid slut for 1950s rock music, despite myself, why did nobody ever tell me that Dale Hawkins’ “Susie Q” fucked so hard
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longer-than-i-should-admit · 5 months ago
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I just got through reading What a Wicked Game to Play and ohhhh my god. @crackinglamb this is a masterpiece. I will never be over this. This is one of the best Solas characterizations I’ve ever read. Imogen is such a delight. The entire world state is so vivid and I am so very intrigued by all the background lore interwoven into the story and highlighted and featured that normally falls through the cracks. I just. There’s so much. I can’t possibly express it all into words. Thank you so much for writing this fic and sharing it with us, it was such a wonderful journey🥺the ending certainly had me in its grips, I was nearly in tears! I can’t wait to see where you’ll take it next!
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chocolatewoosh · 2 years ago
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IT’S THAT TIME OF YEAR AGAIN FOLKS!! Here’s my own Summary Of Art for all of 2022! Also affectionately known as Year Of The Marcus. I drew him an awful lot huh Anyhow- enjoy!! :D
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enigma-absolute · 2 years ago
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Today marks 10 years since I first really stepped into the Eddsworld fandom and went through an event with it.
But it also happened to be first anniversary of its creator's passing. This year marks the 10th.
I figured 13 year old me wouldn't want to feel alone in that moment, so I made this to join her and go through the flow together.
Without Edd and Eddsworld, I don't think I would've had that accessible foundation, can-do mindset and enthusiastic influence, admiration and desire to animate and make stories of my own. I was a year too late when I first entered into the fandom and heard about it, but these past 10 years taught me it's never too late to make an impact and tell your tales - no matter how long they'll take.
Thank you Edd Gould. For everything.
#chris rambles#my creations#i sobbed a lot while making this and dealing with CSP crashing a few times during progress#long post#Edd Gould really did say to a friend that last set of green lines if you hit the readmore#it doesn't feel right to tag the fandom this time#EDIT: okay so i've got myself to cry a little more and put myself together#and boy howdy i understand now what it means when an emotional overload impedes your communication#(is annoyed at spelling+grammar mistakes in-comic and description but no i'm not gonna change it)#my god this fandom had both the best of times and worst of times - moreso fandom troubles than personal but still#fun fact: i got to meet a good bunch of the EWFM crew back in the day through the years and some are still good friends of mine#(this is when things were FINE and NOT WEIRD i'm talking early-mid 2010's here people)#some are moreso acquaintances and most just drifted away (that's fair!)#only one of them i know for a fact either one of us would take a bullet for the other (and if you're curious he was a lead role VA)#(won't say who for privacy but listen. A. if you're reading this: I LOVE YOU SO MUCH AND I AM SO GLAD WE ARE FRIENDS)#yeah the friendship goes that deep and he makes me happy to say that I'm his friend#(he's also the only one of all the online friends i've mailed and penpaled to - who has sent stuff back. Nobody else but him.)#i need to chill now my goodness#there's so much ahead of me now bc of what my time in Eddsworld gave and I'm so so grateful <3
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mcmansionhell · 5 months ago
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namesake mcmansion
Howdy folks! Today's McMansion is very special because a) we're returning to Maryland after a long time and b) because the street this McMansion is on is the same as my name. (It was not named after me.) Hence, it is my personal McMansion, which I guess is somewhat like when people used to by the name rights to stars even though it was pretty much a scam. (Shout out btw to my patron Andros who submitted this house to be roasted live on the McMansion Hell Patreon Livestream)
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As far as namesake McMansions go, this one is pretty good in the sense that it is high up there on the ol' McMansion scale. Built in 2011, this psuedo-Georgian bad boy boasts 6 bedrooms and 9.5 baths, all totaling around 12,000 square feet. It'll run you 2.5 million which, safe to say, is exponentially larger than its namesake's net worth.
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Now, 2011 was an anonymous year for home design, lingering in the dead period between the 2008 black hole and 2013 when the market started to actually, finally, steadily recover. As a result a lot of houses from this time basically look like 2000s McMansions but slightly less outrageous in order to quell recession-era shame.
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I'm going to be so serious here and say that the crown molding in this room is a crime against architecture, a crime against what humankind is able to accomplish with mass produced millwork, and also a general affront to common sense. I hate it so much that the more I look at it the more angry I become and that's really not healthy for me so, moving on.
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Actually, aside from the fake 2010s distressed polyester rug the rest of this room is literally, basically Windows 98 themed.
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I feel like the era of massive, hefty sets of coordinated furniture are over. However, we're the one's actually missing out by not wanting this stuff because we will never see furniture made with real wood instead of various shades of MDF or particleboard ever again.
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This is a top 10 on the scale of "least logical kitchen I've ever seen." It's as though the designers engineered this kitchen so that whoever's cooking has to take the most steps humanly possible.
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Do you ever see a window configuration so obviously made up by window companies in the 1980s that you almost have to hand it to them? You're literally letting all that warmth from the fire just disappear. But whatever I guess it's fine since we basically just LARP fire now.
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Feminism win because women's spaces are prioritized in a shared area or feminism loss because this is basically the bathroom vanity version of women be shopping? (It's the latter.)
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I couldn't get to all of this house because there were literally over a hundred photos in the listing but there are so many spaces in here that are basically just half-empty voids, and if not that then actually, literally unfinished. It's giving recession. Anyway, now for the best part:
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Not only is this the NBA Backrooms but it's also just a nonsensical basketball court. Tile floors? No lines? Just free balling in the void?
Oh, well I bet the rear exterior is totally normal.
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Not to be all sincere about it but much like yours truly who has waited until the literal last second to post this McMansion, this house really is the epitome of hubris all around. Except the house's hubris is specific to this moment in time, a time when gas was like $2/gallon. It's climate hubris. It's a testimony to just how much energy the top 1% of income earners make compared to the rest of us. I have a single window unit. This house has four air conditioning condensers. That's before we get to the monoculture, pesticide-dependent lawn or the three car garage or the asphalt driveway or the roof that'll cost almost as much as the house to replace. We really did think it would all be endless. Oops.
If you like this post and want more like it, support McMansion Hell on Patreon for as little as $1/month for access to great bonus content including a discord server, extra posts, and livestreams.
Not into recurring payments? Try the tip jar! Student loans just started back up!
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xyriath · 1 year ago
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but seriously if you are at all blogging about the i/p conflict you NEED to read that standing together article from that post i just reblogged. please. please please please please please. these are the people who are actually doing something about freeing palestine and have been for years. And here's the thing:
IF YOU WANT PEACE IN ISRAEL, IN PALESTINE, THESE ARE THE PEOPLE IT'S GOING TO COME FROM.
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Because yeah. The way this site is spreading around uncritical posts is a huge issue (and a reason I haven't been around since October). Standing Together is doing a hell of a lot more than blogging about it. They're on the ground putting in the work. Nine days before the October 7 attack, they were in Tel Aviv publicly protesting about the systematic oppression of Arabs (not just Palestinians) in Israel.
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"The global left has to be synced with what we need." Trust me, the right is. Boy HOWDY is the right synced. I have gotten more support about my Judaism from the far right than the left and it's??? kinda fucked up??? Someone who worked for Pat Robertson should not feel safer than someone dedicated to activism, but here we are. I can feel how easy it would be to be radicalized towards the right, and I'm actively fighting against it. Now imagine that multiplied by millions of people, plenty of whom don't have the same desire to do so, or feel like they don't have the luxury of safety to do so.
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Seeing Hamas being portrayed as sympathetic and talked about like they had a right to commit all of the atrocities that they have is making me lose my MIND. They're a group run by corrupt billionaires who actively started this conflict with the intent of silencing the Palestinian people who have been protesting their tyranny. They have been siphoning money from Palestinians for years and this entire attack is them deliberately throwing Palestinians into the path of slaughter to distract from that fact, the same way that Netanyahu absolutely took advantage of the threat and tragedy to try and get himself off the hook for his own corruption.
Also check out the google doc linked in the article. It's not just a good way to learn how to communicate, but a very good resource for finding out if something you're sharing is worthwhile. In fact, it does a really god job of breaking down why I've felt so uncomfortable about a bunch of the posts on my dash. Some excerpts:
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This got way longer than I had intended, but hopefully does its job. Go read the article and, yes, if you need to, reevaluate your activism. Because if it's not what people involved actually want or need, then it's just for you. And that's kinda fucked up.
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thagomizersshow · 1 year ago
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Apes are a kind of monkey, and that's ok
This is a pet peeve of mine in sci comm ESPECIALLY because many well respected scientific institutions are insistent about apes and monkeys being separate things, despite how it's been established for nearly a century that apes are just a specific kind of monkey.
Nearly every zoo I've visited that houses apes has a sign somewhere like the one below that explains the supposed distinction between the two groups, focusing on anatomy instead of phylogeny.
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(Every time I see a graphic like this I age ten years) Movies even do this, especially when they want to sound credible. Take this scene from Rise of the Planet of the Apes:
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This guy Franklin is presented as the authority on apes in this scene, and he treats James Franco calling a chimpanzee a monkey like it's insulting.
But when you actually look at a primate family tree, you can see that apes are on the same branch as Old World monkeys, while New World monkeys branched off much earlier.
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(I'm assuming bushbabies are included as "lorises" here?)
To put it simply, that means you and I are more closely related to a baboon than a baboon is to a capuchin.
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Either the definition of monkey includes apes OR we can keep using an anatomical definition and Barbary macaques get to be an ape because they're tailless.
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"I've got no tails on me!"
SO
Why did all this happen? Why did we start insisting apes are monkeys, especially considering the two words were pretty much interchangeable for centuries? Well I've got one word for ya...
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This the attitude that puts humans on a pedestal over other life on Earth. That there are intrinsically important features of humanity, and other living things are simply stepping stones in that direction.
At the dawn of evolutionary study, anthropocentrism was enforced by using a model called evolutionary grades. And boy howdy do I hate evolutionary grades.
Basically, a grade is a way of defining a group of animals by using anatomical "complexity". It's the idea that evolution has milestones of importance that, once reached, makes an organism into a new kind of thing. You can almost think of it like evolutionary levels. An animal "levels up" once it gains a certain trait deemed "complex".
You can probably see the issue here; that complexity is an ephemeral idea defined through subjectivity, rather than based off anything truly observable. What makes walking on 2 legs more complex than walking on four? How are tails less complex than no tails? "Complexity" in this context is unmeasurable, therefore it is unscientific. That's why evolutionary grades suck and I never want to look at one.
For primates, this meant once some of them lost their tails, grew bigger brains, and started brachiating instead of leaping, they simply "leveled up" and became apes. Despite the early recognition that apes were simply a branch of the Old World monkey family tree (1785!), the idea of grades took precedent over the phylogenetic link.
In the early years of primatology, humans were even seen as a grade "above" apes, related but separated by our upright stance and supposed far greater intelligence (this was before other apes were recognized tool users).
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It wasn't until the goddamn 1970s that it was recognized all great apes should be included in the clade Hominidae alongside humanity. This was a major shift in thinking, and required not just science, but the public, to recognize just how close we are to other living species. It seems like this change has, thankfully, happened and most institutions and science respecting folks have accepted this fact. Those who don't accept it tend to have a lot more issues with science than only accepting humans as apes.
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And now, we come to the current problem. Why is there a persistent idea that monkeys and apes are separate?
I want to make it clear I don't believe there was a conscious movement at play here. I think there's a lot of things going on, but there isn't some anti-monkey lobby that is hiding the truth. I think the problem is more complicated and deals with how human brains and human culture often struggle to do too many changes at once.
Now, I haven't seen any studies on this topic, so everything I say going forward is based on my own experience of how people react to learning apes (and therefore, humans) are monkeys.
First off, there is a lot of mental rearranging you have to do to accept humans as monkeys. First you, gotta accept humans as apes, then you have to stop thinking in grades and look at the family tree. Then you have to accept that apes are on the Old World monkey branch, separate from the New World monkeys.
That's a lot of steps, and I've seen science-minded zoo educators struggle with that much mental rearranging. And even while they accept this to an extent, they often find it even harder to communicate these ideas to the public.
I think this is a big reason why zoos and museums often push this idea the hardest. Convincing the public humans are apes is already a challenge, teaching them that all apes are monkeys at the same time might seem impossible.
I believe the other big reason people cling to the "apes-aren't-monkeys" idea is that it still allows for that extra bit of comforting anthropocentrism. Think of it this way; anthropocentrism puts humans on a pedestal. When you learn that humans are apes, you can either remove the pedestal and place humans with other animals, OR, you can place the apes up on the pedestal with humanity. For those that have an anthropocentric worldview, it can actually be easier to "uplift" the apes than ditch the pedestal.
Too make things worse, monkeys are such a symbol of a "primitive" animal nature that many can't accept raising them to the "level" of humanity, but removing the pedestal altogether is equally painful. So they hold tight to an outdated idea despite all the evidence. This is why there's often offense taken when an ape is called a monkey. It's tantamount to someone calling you a monkey, and that's too much of a challenge to anthropocentrism.
Personally, I think recognizing myself as a monkey is wonderful. Non-ape monkeys are as "complex" as any ape. They make tools, they have dynamic social groups, they're adapted to a wide range of environments, AND they have the best hair of all primates.
I think we should be honored to be considered one of them.
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that1geek06 · 4 months ago
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Hi, how are you? Could you write Harry Hook and male reader? The reader is Audrey's brother and super shy, and he meets Harry when the group of VKs went to save Ben.
HOWDY THERE, I'm alright thank you for asking :D I hope your doing good as well, but I can DEFINITELY do this, I'm so happy that my descendents work has been liked by the fandom and its time for the FIRST ROMANTIC FIC YAYYY so I apologize if its not amazing, lmk if there's anything I can do betterr
-SEEN-
Harry Hook x Male!Reader
Warnings: None (lmk if that's wrong)
Audrey Rose, the most popular and recognizable child of Aurora and Phillip. But not many people know or realize that she has a twin brother, Y/N.
He doesn't blame people for not knowing his lineage, he was the complete opposite of his sister. He preferred comfort over style, singularity instead of popularity, and quiet rather than loud. The only one Y/N really talked to was Ben, who would often hang out with the twin when he courted his sister. But even when the VK'S came and he got with Mal, Ben still showed his friendship and even introduced him to the darker group.
And Y/N loved the VK'S.
They just didn't care, and he admired that, without having to talk to much he became close to the small group. They almost took him under their wing and looked out for him. Basically, he never had any issues with Chad once the VK'S started hanging out with him.
So when he heard about Mal running back to the isle and the plan to get her back. He begged to go along. Ben disagreed at first but with some convincing Y/N was allowed to go with.
He had never been so excited for something before, as Evie dressed him and Ben up the clothes felt so nice, the darker tones of red and grey felt suiting, she even made his outfit to be incorporated as a hoodie which he loved.
And then finally they were off.
Ben was very nervous about being there, but with some guidance from Evie, Jay, and Carlos, they got the ways down quite quickly.
They finally made it to Mal's hideout, and Ben went up to talk to her. Y/N waiting for him to return at the bottom of the steps with the others. Though the stomping of his footsteps proved their conversation didn't go to well.
"She's not coming." Ben said annoyed and stomped off through the streets. The others paced and tried to get the attention of Mal. But Y/N ran off to catch up with Ben.
After a small jog he's back at his side, "T-try not to worry to much Ben. Mal's going through a lot, I'm sure she'll come around here soon." He said in a soft tone, trying to comfort the soon to be king.
But Ben just sighs and shakes his head, "I doubt she will, I pushed her to far.."
The two turn a corner, when suddenly they see 2 other shadows, with a low chuckle one spoke. "Well ain't this just perfect, Uma will be please with this catch. A king and a prince, aye now that's somthin' special."
They step into the light, the taller one had a kind smile on his face surprisingly, his eyes set on Ben. "I knew I recognized you Ben! My dad wishes yours would rot in the underworld by the way." Y/N was confused by the guys happiness, and turned to look at the one the spoke earlier, only to find his eyes already on him.
The boy in the red coat smirked, twirling the handheld hook in his hand. "That you did Lad. Now, lets get this crown an' beauty to Uma." And then everything went black. But Y/N wasn't scared, he only thought one thing.
Did that VK really recognize him?
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Y/N slowly opens his eyes, the smell of salt water stinging his nose. He squinted and looked around, eyes adjusting to the light, he tries to move, but he finds himself tied up to a pole.
A light chuckle makes him look up, "Welcome back sleepin' beauty, sorry ya didn't geta kiss like your mum." The boy from earlier smirked, but instead of feeling threatened, Y/N's heart skipped a beat, cheeks turn a light shade of red.
"...w-who are you?" He asks in a small voice, earning a large smile from the other boy. "How rude of me, tha names Harry, and I'm sure this piece o' metal can help ya fill in the rest." He answers, twirling it around once again.
He just nods, putting together he was Captain Hooks son. "Your a quiet one aint ya. Never really talkin' much at those fancy meetings up there." Harry comments, a teasing smirk on his face as he looks him up and down.
Y/N's eyes widened at that, "You've.. noticed me? You know who I am?" He asks in such a quiet voice it was barely a whisper. And he watches as Harry's face falls for a second. He goes to answer when Ben starts to wake up. And that crazed facade comes back as he turns his attention onto the young king.
After a few minutes though the other boy who helped capture him who he learned to be Gil announced Mal and the groups arrival. They had actually brought the wand. But when she pretended to use it on dude, Y/N knew that something wasn't right.
But Uma believed it.
Harry cuts the ropes off of Ben and Y/N, complaining about how his fun was ruined, though it felt almost as if his touched lingered a little longer than normal when he cut the ropes off of Y/N.
Then Mal and Uma trade, and the two royals were back with their group.
Mal starts trying to rush Ben away as Uma attempts to use the wand, and like he suspected, it didn't work. And then a big fight breaks lose.
Y/N fights, but nothing to harm anyone, he couldn't do any such thing. Finally they get space between them and the pirates and are getting ready to make an escape, until-
"BEAUTY!!" Y/N hears Harry yell, he looks back and makes eye contact with him, the pirate smirks, still dripping wet from grabbing his hook out of the water, clothes clinging to his body.
"I always noticed ya!" He yells again, answering Y/N's question from before.
He felt is face flare up and his heart drop as he stare into the other boys eyes. Only for the contact to be broken by Jay pulling him to follow out.
In a daze Y/N followed, mind and heart hooked on the pirate that had noticed him..
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YAYY I loved this sm I hope you do tooo, and anon I hope this makes your day dreams a little easier to imagine <3
-Also, if anyone's interested, I'd be willing to make this a part two?? Tell me if I shouldd-
Lmk if there's anything I can do to improve I welcome any and all help, also, PAUSE. RN. GET A SNACK. Reading is so fun on a full stomach, but anyways, HAVE A GOOD DAY/NIGHT MY GOOBERS, happy readingg 👾
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unseelie-grimalkin · 2 years ago
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I'm going for gold, lads, lasses, and other gendered classes!
Do you like visual novels? Do you like stories about the fey? Do you like your entertainment as EDUTAINMENT?
IF SO, BOY HOWDY DO I HAVE A VISUAL NOVEL PROJECT FOR YOU.
youtube
The Good People (Na Daoine Maithe) is a lore-rich and choice-driven romantic visual novel inspired by Irish mythology. Play as an Irish tenant farmer from the mid-19th century, whose path becomes inexplicably entwined with fairy affairs after getting robbed by the roadside and lured into the mythic and war-torn world of Tír na nÓg: A once unified land, now divided into the Seelie and Unseelie Courts. Will you escape with your stolen belongings? Or does fate have something else in mind?
OKAY, BUT WHAT DOES THIS MEAN FOR YOU, SEEKER OF SEROTONIN?
6 wonderful romantic/PLATONIC options (each love interest can be pursued entirely platonically)
a visual novel whose philosophy is less on anxiety-inducing, arbitrary choices to get a good or bad ending, but instead focuses on if you, the player, are interacting with a character in a healthy or unhealthy manner, leading to player freedom and choice
intelligent and reflective writing that is reflected within character moments and dialogue
and MORE! (so much more!)
WHERE CAN I FIND MORE OUT ABOUT THIS GAME?
Here is the bio link, which has links for the indie developers' social media accounts (Tumblr, Twitter, Discord Server) along with the link to their official website, which has a deep dive into every main NPC and the philosophy of the game. The demo is out now and free on both Steam and Itch.io
(As an official statement: I am in no way employed or affiliated with Moirai Myths and I was not approached in any way to make this post. This is me being a feral fan on main, blazing this post)
EDIT:
HELLO EVERYONE! DID YALL KNOW THE KICKSTARTER FOR THIS GAME JUST LAUNCHED TODAY? NOW YOU DO! MORE DETAILS AND MORE FUN TO BE HAD!
They’re doing voice acting reveals this month, along with an early bird special to see blushing/flirty emotes!
EDIT THE SECOND:
WE HAVE REACHED FULL FUNDING WITH THE GAME! Which is excellent, because it means that my little hyperfixation is gonna be made!
However!
It would be very nice if we could reach some of the stretch goals (which go into depth here: x). Not only are they fun (MC customization, a switch port, expanded voice-over work, more sprites, mini-games, side stories), but I think they'd spark a lot of serotonin for folks playing (myself included).
If this post has interested you at all, please, please, please check out the Kickstarter above! Thank you!
EDIT THE THIRD
Since this is still getting notes beyond my wildest dreams:
Hello! It's been a while! The Kickstarter ended a bit ago (I did not update this post when it did end, due to being ecstatic to how much the project managed to get: 130% funding!), but development is ongoing and strong! The first two routes are in development right now. Please keep tuned at @moiraimyths for official development updates!
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sapphoherselz · 6 months ago
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howdy!! two literal people have asked for some andreil rec so here they are!! my most favest fics EVER in the first 60 ao3 pages (I'll keep updating tho as I read!)
Not yours to bleed:
The Pros were never in the cards. Not for an ex-medicated alleged psychotic with a dysfunctional family and an Exy career he’d rather not have. But even if it wasn't his first choice, no matter what happens, it can’t possibly be worse than that one fucked up sophomore year when he stood toe to toe with the Yakuza-and won.
At least, that’s what Andrew thinks until a familiar face shows up.
Another Raven!Neil AU. Or, the one where the boys don’t meet until the Pros.
 
**Updates every other Wednesday, whatever hell may come.**
The Sun Still Rises:
Somewhere on the road, Mary Hatford gets pregnant with her second child. When she passes, she leaves behind not only Neil, but his toddler brother. Survival is difficult without also raising a kid. Worn out and desperate, Neil still somehow ends up at Palmetto, only this time, he brings his four-year-old brother with him.
TALE OF A MARTYR IN XII PARTS:
Neil closes his eyes and counts the things that he knows:
One: Death has a name.
Two: He has met Death before. Several times, in fact.
Three: Someone is trying to kill him. Permanently. But it's only kind of working.
Or, the one in which Andrew is the Grim Reaper, Neil is very, very good at dying, over and over and over again. They teach each other a few things over the centuries.
Hearthlines:
The Fae king and queens have gone away, closing the knowes behind them and abandoning their offspring to the mortal world. As the Fae have spread far and wide, their bloodlines thinning if not vanishing forever as they flee from mortal persecution... two Fae have found a way to reopen the knowes - Kayleigh Day and Tetsuji Moriyama. The Fae regroup once more, the balance of power shifted amongst them, and 'changelings' appear now and then in the mortal population.
Andrew Doe is one of those changelings, a young child suffering in the foster system, shunned by his peers for some reason and hearing voices in his head.
Alex - the latest name gifted to him by a charm - is on the run along with his mother from his father, using their talents as shadow walkers to slide between worlds and stay one step ahead of the powerful Fae. Except even that is not enough anymore. Except that's not Alex's only talent.
*******
An urban fantasy where I throw Fae, necromancy and magic at TFC characters, pretty much!
Scared to Live (But I'm Scared to Die):
Neil Josten goes to the Nest for Andrew, but he stays for a lot more.
~
"I'm sorry Coach," he muttered.
"For what kid?" Wymack shifted. "You've got to give me something to work with here."
Wymack watched the thin traces of sorrow as paper exchanged hands and he was looking down at a contract with the Edgar Allan Raven's.
"I signed them Coach, I'm sorry."
~
The one where Neil doesn't come back from Winter Break.
Amor Vincit Omnia:
“I said it already,” the man said, “Your cluster.”
“But what does that mean?” Neil asked.
“It means that you are no longer just you,” the man said tersely, “Congratulations.”
It didn’t feel like anything worth celebrating.
A Sense8 AU where the foxes all share one subconscious and kick a lot of ass
The Real Thing:
Andrew was more than willing to turn down the Ravens' offer to be their newest goalie, unwilling to play five more years of Exy - let alone for someone with a too-sharp smile and a manic gleam in their eyes.
That was, until he realized that a member of their Perfect Court was his soulmate. (That was, until Riko Moriyama realized that Nathaniel Wesninski, the Ravens' #3 in waiting, was Andrew's soulmate.)
Andrew always knew that Fate loved tormenting him, he didn't need a reminder yet again via a too-attractive soulmate who appeared to loathe him. Yet things aren't always what they seem, especially in the Nest.
mad girl says she's wolf-proof:
Keeping her grip light on Nina’s throat, Andrea drops her gaze to her plump lips. She smiles—coldly, slowly. Fangs on fangs. Salt tombstones. It is not a nice smile, none of Andrea’s smiles are, but Nina’s eyes are stuck in it regardless. “And I will answer, all the better to eat you with.”
 
(Andrea Dobson vs girlhood and lycanthropy.)
lessons in caretaking:
Neil was acting shifty, and Andrew knew why; that motherfucker was leaving. Despite the promise between them, Neil was prepping to run. Andrew wasn't upset about that, not at all. After all, if notorious Neil "No-Swing" Josten needed to leave after Andrew admitted his desires regarding his proximity to Neil's shorts, who was Andrew to stop him. But that doesn't explain why Neil was stealing socks, or why he wanted Andrew's clothes.
Whatever. That was probably unrelated.
Sauntering Vaguely Downwards:
They’ve known each other since the Beginning. Not the Beginning Beginning—they didn’t meet until after the War in Heaven, where they kept to their own sides, or until after the subsequent Fall. It wasn’t even until after the Exodus from Eden, but only by a couple minutes. They’ve witnessed the rise and fall of empires, sampled all the cuisines the world has to offer, and weathered several very silly fashion trends.
Andrew doesn’t think they’re friends, exactly, but it is natural to become accustomed to the presence of the only other being who has been around more or less consistently for six millennia. It wasn’t anything more meaningful than that.
A Good Omens AU where Andrew is a grumpy angel, Neil is a sharp-tongued serpent, and it takes them literally six thousand years to figure out they belong together.
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martuzzio · 1 year ago
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HERMITCRAFT CATCHPHRASES
Hi, here's a (hopefully comprehensive) reference list of hermit catchphrases! The main goal here is to help writers and artists who (like me) might struggle with getting the characterization of some hermits right. Check out more info at the end of the post!
Note: this list updates a lot whenever I get new suggestions, which means reblogs aren't always fully accurate. I've linked this post to the top of my blog so it's easy to access the most recent version :)
Bdubs Shreep / uh-oh, gotta shreep! Crastle I love ya to death It’s gorgee Beyootiful Uh oh! Hell’s blazes! Hawsies YOU'LL SPEAK WHEN SPOKEN TO! Shuddup! Judas priest! Bdubs' PERFECT REDSTONE!! What in the world! Holy cow! Nuh-uh! Hoimycraaaaaf Whimsy Trying my heart out
Beef EEskall That was my nickname in college! Nailed it! Dangit! Beefy Tunes Smelly Etho Opulent Etho? Oh, yeah, I own him Eyy, I go up and I go down. Ladders! / Eyy, ladders! Beef taught Etho about redstone Oh my goodness! Oh boy! What the heck Oh, baby! Quote unquote A ton of __
Cleo Class dismissed! I don’t need your stinky torches I will break your legs Trash is fish The answer to everything is leather pants Not because it’s the sand castle you deserve, but it’s the sand castle I need! What did you do, Joe…. It's FINE, everything's FINE Lovely Silly I mean... Not gonna lie... To be fair...
Cub DA CREAMADA CROP Alright guys Nice, nice Ladies and gentlemen / ladies and gentlemen, we got ‘em Eeeeasy money Beautiful, absolutely beautiful Mmmmmhmmmmmm Holy smokes Let's goooo! Sweet Oh, baby! Man, oh man Without further ado Peace out Cheers / cheers, man There's some heat coming off that thing
Doc Are you kidding me now? Alright guys Can’t touch this The G.O.A.T. Etho, get to the damn land man! It all started when Grian touched my redstone… Epic
Etho Uh-huh Like-a so Oh snap Get your snacks! Holy smokes! Take care, have a good day, bye bye Aww snappers! Aww yeah Von Sway I barely know ‘er! Speaking of llamas Bright blue bamboo E. to the T. to the your mum Beefaroni / Beefers Speaking of llamas… That’s what she said! Free glass Eyy, I go up and I go down. Ladders! / Eyy, ladders! Suckerrrr! Check it out
False Blimey Awh dude Frick False Supremacy Oh my goodness I don't know about you guys, but... Props to __ I'm not gonna lie...
Gem Gem is great Her [name] is [adjective]! Gem will __ ("Gem will watch Impulse") Perfect! Epic It's true, I swear! Not gonna lie... Oh gosh! Trust the process Nailed it!
Grian Hello! My name is Grian Good… byeeeee! Pesky bird My heart! My little heart! Mumbo Mumbo you are AFK Can we just agree that Mumbo loses? What in Queen Elizabeth’s shiny crown was that? It wasn't me, it was the man in the chicken costume! SaAaaaAaAnd Chobblesome SCAR NO— / NO SCAR— In theory… Electric boogalooo What does this button do? What on earth? This is in shambles Get outta here! Hear me out... We don't have __. What we DO have is __ Just straight up Without further ado Crack on Bingo bango Yes. 100%
Hypno Right, right Mmhmm You guys Dang guy
Impulse What’s goin on everyone? Shovel Shuffle BEHIND YOU GEM! Peeps Geez Let's goooo! Are you kidding me? Oh, man Now we're talkin'! Holy smokes Oh my gosh How cool is that? Jeez! Dang it! Buddy Presi (for present) You bet!
Iskall Hallo -skall ("richskall") That’s mega / that’s looking absolutely mega Omega “Excuse me? Sir?” __ of doom Okay, lol And I will see you dudes in the next episode I’ve had a realization Oh for goodness sake! It’s not fat, it’s big-boned Not gonna lie SaAaaaAaAnd Very fine Great success! Bird poop Bumbo Cactoni Do you even bust? / Do you even bust bro E Pag
Jevin Hypno smells! Oh my god Sucker What the heck Dude Man I swear
Joe Howdy y’all! That’s the Joe Hills difference! I will now say a poem of my own devising Core concept Keep adventurin’! Time skip! Who’s the guy who conquers death? That’s Joe Hills No not rage quitting I have to pick up my daughter from school or my wife will rage quit me! Grow Hills / Expand Joe Joepacity / Jhost
Keralis Look into my eyes and nothing but my eyes Wanna buy a book? Spank you very much Just sit back, relax, and enjoy Like this, like that I can see my house from here! Bubbles, Shashwammy, Sweetface, Princess Lookie lookie at my cookie / lookie lookie at my cookie… no, please don’t Like-a so I love your face I’m a real boy! I don’t k-nove (know) Not like this! Booshes Clever girl But first… lemme take a selfie I’m sinking… mayday mayday we’re sinking! Hallo yes dis is de German coast guard what are you sinking about? Scary harry larry I’m alayve! Breathtaking — no you’re breathtaking Mm-kay Oh behave I’m a simple man MeOOOow Welcome to my humble abod-ee Not too shabby My face! My palms are sweaty, mom’s spaghetti Tag 2 Booga Booga Stiffy nipples Batman! First I was afraid, I was petrified...
Mumbo I worry about myself sometimes I'm not really quite sure if I like that or not Yeah… yeah that's looking good… I guess… Dude! Chuffed to bits It’s a bit pants I’m such a spoon Oh my word It’s quite simple, really / it’s actually quite simple Bonkers I’ll catch you in the next one. See ya Off you pop Oh goodness me! Hermit challenges — initiation! All done and dusted To be frankly honest Seriously seriously cool Absolutely nuts I don’t even know what to say Iskall I feel sick Peace, love, and plants Moon’s big Mumbo for Mayor Quite simple
Pearl Lovely Bonkers At this point... Cheeky / you cheeky What's this? Mate
Ren Now we’re cooking with gas / we be cooking with gas today Ladies, get in line! / ladies, gentlemen, everybody get in line! You picking up what I’m putting down My dudes Y’know what I’m sayin’ Coming atcha frommmmmm Dude Coming from left, right, and center Greetings cyberdogs and citizens of the Interwebs, this is Ren-diggity-dog comin at ya in another episode from the Hermitcraft server (ey!) Automagically Jazztastic Janktastic Oh baby Like nobody’s business Looking absolutely magnificent Anyhoozle Twaddle Renstone The Octagon is a well-oiled machine! [word]-age [word]-ation [word]-i (to make things plural You love / hate to see it I'm just sayin' / if you know what I'm sayin' Professional __ Jazz Anyhoozle Exqueeze me? Freakin' Some serious __ What's happenin', baby? Chesticles
Scar Scarred for life Woah, what in the world! It’s gonna be am-ay-zing LOOK at the siiiiize of that Well, hello there my fellow miners and crafters, GoodTimesWithScar here. Welcome back to the wonderful world of Hermits and crafting Don’t forget to subscribe or you might just become scarrrred for life! Looking super fancy Let’s hit super fast build mode! Look at the size of that Appreciate ya Hotguy! Operation: Aquathunder! That’s what she said! Rapscallion You silly goose Oh, sweet baby Jellie! Bayum! / Bam! The bee's knees Easy peasy, orangey squeezy
Stress Are you havin’ a giggle? / are you takin the mic? Mate Oh my god / oh my gosh / oh my good gordons Gorgeous Plonker Geezer Ohhhhh nooooo! Yeeeesshhh I legged it Such a pro / I'm such a pro Proper __ Cheeky Bloke Thingamajig Ain't [word]-age [word]-ies
Tango Happy fun sauce -ificator, -inator, -ness, -tastic Skadoodle Fearsome bunny slippers Noob juice So here’s the deal Holding shift Shwoop Flim flam Poop came out Extra dumb with dumb sauce / __ of extra dumb Flee with extra flee! / fleeing with terror! Boom booms Gah! The dungeon is ready for its next victim Behold! Results may vary! I think my math is correct, but it’s been known to be wrong This is the worst timeline. I hate everything Big no! You— you freak of nature! Jerkface Jerkbutt Excellent How embarassing This is true Zombert Bits This I gotta see! Right in the face! [word] is happening Yeah baby! Stupid jerks Boop This is the best / worst thing ever! Niner niner niner [general unintelligible noises]
TFC What in tarnation! Crap-tacular Humongous Butt-ugly Ugly as sin Oh, goody Ender-twits Bugger Oh, fart For crying out loud
Wels Words are hard If you will Super __
xB Aww yeah Mmkay Son of a biscuit Pretty frickin' __ Man Get frickin' wrecked! Chestacle Dang it Staaph it Oy vey Crap on a cracker Dang it, Bobby! Dang guy
Xisuma Oh goodness me Oh dangit Geez Peeps I’m such a derp Oh my days Chooturial Issooma Allo Woa’ah Brought (instead of bought) My dude Achacha
Zed Hello hello hello A-good a-bye Muckin' about I lied TaaaAAnnGoOOooooOOOo Hu-jah! Pretty darn __ Certainly Rubbish I'm [word]-ing [word] me [word]-iness What happens is... Get kersplatted! Epic Oh my goodness!
More Info
So I'm currently writing a HC fic and realized how little I know about some of the hermits (I unfortunately don't have time to watch all of them), which made it really difficult to depict them properly in my writing. I'm assuming at least some of you might also struggle with this, so, here we are!
If you know of a catchphrase from any hermit from any season, comment, reblog, send me a an ask or dm, dm me on discord, whatever works the best :D
Note: when I say "catchphrase," I mean anything a hermit repeats over an extended period of time. It can be something said during a single season (like "You'll speak when spoken to!" or "Hermit Challenges!"), or something that spans their entire careers (like "Aww snappers!" or "Plonker"). I'm not looking for one-off quotes that are never bought up again — there's some great sources (like @hermitcraft-correct-quotes) for that already :)
Sources (which will hopefully expand with time): This reddit post from four years ago This other reddit post also from four years ago Reddit from three years ago This cute diagram A more up to date source Another Xisuma's dictionary on his website HC character tv tropes page This incredible google doc
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jazeswhbhaven · 3 months ago
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Falalalala, Michael is Sold~ (Christmas Miracle Card Spoilers|Summary)
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Howdy there lovelies, sorry it took me fucking forever to drop this, I've been distracted with Amy and Sitri (which I still need to finish out the last parts of that lmao) But, alas here we go with seeing how things play out with this bratty, brother-complex angel being sold at an auction... To view the prologue parts for the card I already went over HERE YA GO <3
If you've already saw all of that, I'm jumping right in. Same format as Raphael's Summary. As a reminder since the angels are paid banner only per PB's warning I am only allowed to really just paraphrase and heavily summarize his card story instead of the usual reacts I do.
Enough of the boring yapfest let's go lol
First I would like to thank my friend for continuously sharing card content with me. I wouldn't be able to do these things without such blessing, ;w;
Second, I would like to let the public know Michael was my fave at first due to aesthetics only. The pretty black hair, the one wing on the side of his head, but goodness doesn't he have some demons in him. (I want this to be a joke and a literal thing because..)
Anyways
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We lead in with Michael being pissed off that he's having his body shown, and everyone is infauted with his skin describing it as porcelian white. So marks show up very easily.
I like the continued theme that every seraph does not show their body to anyone but God.
The bid was high, like 55 million. Makes sense Tarataros is rollin' in dough.
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Some important things to note for Michael's card is that unlike his brother Raphael, he made a lot of expressions each time he was touched.
Instead of cursing and vocally trying to say anything, his body is simply reacting as he's thinking about how he shouldn't be showing ANYONE this and that MC needed to be stopped.
We still have the elements of "non-consent" but it seems it's different with Michael. He's wordlessly threatening everyone's demise but he doesn't put up as much of a fight.
MC ofc is getting turned on by everything he's doing
The guests have started masturbating in their seats (imagine being that one person just wanting to be there for the auction and your neighbor just starts jackin' it/flicking the bean. lmao)
Oop. We're punching them in the stomach again. I think that's going to be a reoccurring thing for Gabriel too.
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This is interesting...Michael slumped forward? I don't even think Raphael did that. I wonder without his powers poor Mike is possibly the weakest? He seemed to be the most powerful aside from Lucifer.
Michael is and has been getting turned on by the way since MC started touching him. He doesn't understand, but I'm like...my guy you almost came when your brother plucked out your eye I know what you are....
Now I don't remember if Raphael was branded, but Michael is branded for the auction. His halo starts glowing around this time too. Again I know what you are.
Also, Michael is so pissed off and horny random objects are shattering and he's basically crying buckets. Also his emotions are affecting the weather too. Neat.
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Alright so now he's really upset. He doesn't want MC to touch his cock because it's only for God to see and touch. He was not doing much before but he's definitely putting up a fight now.
Even auctioneer was like "Uh head for the decks folks he may cave the walls in on us" and everyone was like "Nah, stfu" like damn ya'll really want that angel bussy.
So as common theme of sounding continues...as you guessed Michael gets a metal rod stuck in his pee hole and well he's losing his mind ya'll.
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I bet he would like being called a good boy by his favorite person...
Anyways, after all the poking and probing from MC it appears that he only needs the rod stroking the inside of his cock for him to get to his climax. Nothing anally is being done to him for his story.
So after he cums he basically leaves in a beam of light. The other devils came on him too. They say though that he left wordlessly he stared at MC as if he wanted to say something. Interesting.
Though that's over and done with, basically the end of the story are the devil's bidding on MC's tormenting as if that's something to bid on lmao but Mammon was like yah 10 billion and it's being donated for the end of the year party in MC's name. What's cute though is that MC is referred to as His/Her Majesty along with Mammon. It's like his citizens shipped them already.
ANDDDD that's all folks. That's Michael's Christmas Story. If you want my blunt opinion????
5/10
I'm sorry ya'll, this card story wasn't really worth the money for Michael fans. It falls short in terms of what's done to him, he kinda just sat there for the majority of it until his cock was touched, and he just kinda poofs back home without confirming any feelings whether negative or positive towards MC like how we see in Raphael's card.
However, I did like the elements of Michael being able to withstand being touched and stayed still for the most part. This has me believe something that I will explain in my theories below. Also in adore mode you can play with his tiny head wing, like pulling on it and such. Wings are sensitive I imagine so it's a fun element.
THEORY TIME
I want to say that I think Michael didn't put up much of a fight because to him any other part of his body being touched, though it hasn't been touched by anyone before...is not that big of a deal to him and perhaps he's had these feelings faintly but just didn't push himself to explore that any further.
Now also, we note that his chastity belt was not removed by MC. I feel that the reason this did not happen is because Michael has 0 feelings for MC and thus the miracle didn't extend to that possibility. Now to compare with Rara's card...maybe during the event he started feeling things for MC, curiosity, and some kind of need for them, in that moment perhaps he felt as if this is what God wanted for him so he gave in 110%.
Michael resisted feeling that way for MC, because he simply did not want those feelings. He just wanted to experience being in pleasure only. Because perhaps...those feelings are deep for "someone else" that keeps getting implied ._. But anyways. That's more for those who ship that to go about, I personally do not lol (brother complex is brother complex)
I also think that perhaps the relationship between MC and Rara is meant to build more than the other two seraph angels. I'll just have to see Gabe's card and see what we're working with. I do not have a prologue for him because he was in the Nightmare Pass only last time....I wonder how they will pan out his story and what differences I will notice.
As always thank you lovelies for tuning in ^^ see you in the next react <3
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babyangelsky · 5 months ago
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The maids kids know everything
Yeah so I'm not done yapping about expressions this week and ya'll can blame @almayver , @slayerkitty , @prapaiwife , @fallsouthwinter , and @crispywizardtale for enabling me.
I wanted to talk more about Meena in my expressions post because the second I saw her adorable, sweet happy face go from this
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to this the second she saw her grandfather waiting for her after school, I knew we were going to be in for a lot.
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And boy howdy, were we.
First though, can I say how much I already LOVE Nina? Baby girl is 10 years old and she absolutely blew me away. She's doing a great job. Her expressions as Meena are clear and excellent and telling in the very same way that Tongrak's are. It makes it feel like they're really related and like she's grown up around him her whole life and picked up his mannerisms, it's incredible to see.
Of course, that also meant that she ripped my heart out.
Meena is sweet and cute and intelligent and it's obvious that she's the absolute light of Tongrak's life. She's also very precocious, which means that she knows everything to an extent that no child should.
This baby girl is very aware of how messed up her family is. She knows her grandparents' history, she knows her mother is afraid of her grandfather, she knows her uncle is even more afraid of her grandfather, and even worse than all that, she knows she should be afraid of her grandfather.
When her grandpa shows up at her school, she knows to take a picture and then go in the opposite direction of wherever he is. She knows to tell Tongrak right away. She makes the decision not to tell her mother because she knows it'll stress her out.
She says THIS.
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Do you know how fucked up it is for a child to say this so casually?
For all that Tongrak and Kwan have been traumatized and harrowed by their upbringing, it's clear to me that they've done what they can to shield Meena from suffering because of it too. She seems like a bright, happy little girl.
But it's precisely because they're harrowed by it that Meena knows as much as she does. Kids see things. They understand more than they're ever given credit for because so few adults see them as actual people. Even if neither her mother nor her uncle said a word about their family history, Meena would pick up on all the things that are wrong and all the things not being said.
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For god's sake, she won't even let her uncle pick her up from school because she knows he's terrified of her grandfather. No child should have the things on their mind that she does.
Yes, it's fucked up that there's even anything for her to be aware of in the first place and that she's having to think about comforting the adults in her life, but being aware of things helps to protect her. There's less of a chance she'll be hurt by her grandfather or anything else if she knows to run away and that she has safe places and people to go to.
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And that's why it matters so much that Mahasamut told her the truth about his feelings for and relationship with Tongrak.
No one is ever direct with children. No one dares to be frank with them or meet them on a level they can process and understand because again, children aren't always seen as people. There's always this feeling of "you can't say that to a child" or "that's too much for a child!" and I'll agree that most children don't need to know absolutely everything.
Meena isn't most children, however.
I didn't pick up on it the first time for my expressions post, but when I went back and rewatched the scene in Tongrak's living room, I clocked this expression from Mahasamut.
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He makes this face the second Meena brings up her grandfather. He wasn't really paying that much attention to the conversation before this but after? He zeroes in because he knows it's important.
There is no world in which Mahasamut wasn't going to offer--insist even--to pick Meena up from school. Ain't no way. He's just learned exactly how cruel and fucked up Tongrak's father is and now here this child is telling her uncle about how she saw that same man was waiting for her after school. In this exact moment he set himself up as one of those safe people for Meena to go to.
And I really think Mut realizes that in order to be that for her, he has to be honest with her. He tells her and she understands because she is intimately familiar with what it means for one person to pay another for their company. Once he's honest with her, he can then reassure her that he isn't with Tongrak for the money and that he sincerely cares about him.
Meena wants a happily ever after for her uncle. She can pick up on the sadness and loneliness in his novels. She sees that Tongrak takes care of everyone but that no one takes care of him.
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When Mut asks her to root for him to get to be the one to take care of Tongrak and that he's confident that he can be, her whole face lights up and she has fight back her smile.
Maybe most kids don't need this level of frankness, but Meena does. I can only imagine how betrayed and hurt she would feel if she were to find out later from someone else that her beloved uncle's relationship began with money like her grandparents' relationship did because she has already seen how that ended.
Mahasamut has known this child for like an hour and already he's treating her and her feelings with the same respect and consideration that he shows to Tongrak. And that is exactly what she and any child deserve from the adults in their life.
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