#source: running man
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Playing Charades in ancient language, Lloyd: Celeb— Kai, Zane, Cole, Jay: What? Minne: [laughing] Lloyd: Celeb—no hair— Zane: Master Wu *buzzer sound* Lloyd: No, no—celeb—always sit— Kai, who knows the bare basics of history: Gandhi! *correct*
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incorrectpeterparker · 1 year ago
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Peter: I accidentally ate MJ’s sandwich… How long do you think I have to live?
Ned: Ten
Peter: Ten what?
Ned: Nine
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right-there-ride-on · 2 months ago
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Gyro’s Just as Bad: A Gyjo Essay
its generally understood that gyjo is important to each other, but since sbr is from Johnny’s pov we get his thoughts on the ‘why’ more than gyro’s. Johnny’s side of things also tends to get more emphasis in fanon, which I just wanted to try and illustrate the development of their relationship from Gyro’s pov since I think that’s the part of gyjo that seems the most underexplored.
First thing to note, and something that’s pretty funny, is that Gyro is an asshole to everyone at the start of the race. Through the first stage hes basically this ‘lone rider’ character. Before the race starts, Gyro helps Johnny out by helping him get on the horse, but during the race itself he’s pretty brutal to his competitors. It’s Johnny who chooses to chase him, which Gyro didn’t ask for. But by the end of the stage Johnny’s proved his grit and Gyro allows him to accompany him. It’s cute how quickly he takes Johnny under his wing, especially since he’s still so hostile to everyone else.
Gyro presents himself as this very confident figure, and carries them through the attacks of Mrs. Robinson, Strohiem, and Oyecomova. The Boom-Boom family was more of a team effort between Gyro, Johnny and Tim, and they mostly won thanks to Tusk awakening. It isn’t until Pork Pie Hat Kid attacks and Gyro gets taken out of commission that Johnny is forced to be the one doing the quick thinking and rescuing. I think both Johnny being the one to rescue him and his newfound determination to collect the corpse tickles Gyro, similar to how he was interested in Johnny at the starting line because of Johnny’s stubbornness with Slow Dancer.
I think a big part of the reason Gyro is initially attracted to Johnny is because Johnny has the fortitude to go after what he really wants; unlike Gyro, who, as revealed in True Man’s World, remains to some extent paralyzed by his family’s traditions. So far the only thing Gyro has ever done to differentiate himself from his given role as executioner and eldest son is join the race, supposedly for Marco. Yet as demonstrated with his continued correspondence with Naples and their delivery of the Zombie Horse thread, Gyro did not cut himself off from his country and family entirely. He doesn’t know how to exist without it. Johnny meanwhile is fiercely independent; by contrast Gyro is still dependent on his tradition, country and family to guide his decisions. That’s why I think Marco was only an excuse / smaller factor in Gyro’s choice to join the race than what was initially presented. Gyro left to join the race because he’d never had a chance to develop himself as a person outside of his role as eldest son and executioner. That’s why his question about Marco’s death is about ‘consent’. Marco was supposed to be Gyro’s first solo execution. Marco was imprisoned as a traitor to the crown and by law would need to die. As a prisoner he has no consent to give, and Gyro knows that. The consent Gyro needs is his own. Gyro needs to understand, for himself, who he is and what his actual values are before he ‘consents’ to being the executioner.
In the Third Stage, Gyro admits to himself that “maybe the corpse hunt will help me grow a little.” Like I said, I think that to an extent Marco’s unjust execution was not necessarily the entire reason Gyro came to the race. Gyro may not have recognized it himself, but what he’s looking for is an opportunity to define himself outside of what he knows. Marco isnt what he’s thinking about when he loses the Third Stage; Gyro is thinking about how much he himself is pissed off by the loss. Unconsciously, Gyro recognizes that he’s not just racing for Marco, but to prove something to himself. Moreover, easily winning would prove that he’s fine as he is, and he can back to Naples, ignorant but having in a sense ‘gotten it out of his system’. But losing forces him to reflect, not just on the loss, but on what he’s racing for. That’s why Johnny’s advice is for him ‘to hunger’. Because Gyro still doesn’t really understand his own motivations for racing.
That’s why Ringo’s words about his being a conformist in True Man’s World bother him so badly. Because Gyro knows that, up until that point, he has been a conformist. He still relies on Naples for guidance and Gregorio’s teachings still echo in his head. But his friendship with Johnny is what allows him to break the first of the family traditions he’d so strictly adhered to, and give in to ‘sentimentality’. This is the first ‘new’ value he explicitly chooses to define himself by, and the first part of himself he discovers outside of his ‘conformity’. Gyro risks a lot by going back to confront Ringo. He’s challenging not just Ringo, but himself. Only a ‘true man’, or someone fighting for ‘something’ that they desire for themselves, would have the ‘dark determination’ necessary to beat Ringo. And Gyro finds it. Ringo welcomes him to the true man’s world because he recognizes that Gyro has found something to fight for.
In Catch the Rainbow, Gyro takes Johnny’s advice from the Third Stage and creates another value to define himself by - a hunger to win, for himself. That’s why he tells Diego to gtfo of the way; Gyro’s chasing himself on the Golden Path. Supposedly it’s a path for him alone. Ironically, it’s Johnny who interrupts Gyro and Diego’s battle on the Golden Path. Textually, Johnny realizes Diego is cheating but Gyro is so desperate to win that he doesn’t realize it. Metaphorically, Johnny interrupts to demonstrate that Gyro isn’t done growing yet, and is not yet ready to truly walk the ‘golden path’ of the True Man’s World. He doesn’t yet have the self-definition or subsequent selfish hunger necessary to do it. Only together are Gyro and Johnny able to defeat Diego and continue their pursuit of self-improvement (the corpse parts). However, afterwards Gyro lashes out at Johnny for interrupting, further demonstrating that in many areas he is still immature, childishly taking his feelings out on Johnny instead of waiting for an explanation of why Johnny interfered, and not really listening when he does.
In A Silent Way, Johnny is again what enables Gyro to find his second area of self-definition: mentorship. It’s heavily implied that Gyro is the first one to break Zeppeli tradition and teach the Golden Ratio to someone outside the family; however, he won’t teach Johnny any other way but the Zeppeli family way (‘I can’t do it’ four times), demonstrating his continued struggle between tradition and independence.
Sugar Mountain is iconic, but just as a refresh: at the end of the arc Gyro sees again how much Johnny is willing to give up for him. I think that this shapes his approach to Johnny afterwards; he’s much softer, and more protective. Because of Johnny’s actions in Sugar Mountain, he’s realized that finding his ‘golden path’ isn’t something he can do alone; and that he really does need Johnny as much as Johnny needs him. As noted before, Johnny gave up everything for Gyro. This is the impetus for Gyro to really embrace his role as friend and mentor, no longer afraid that his newly discovered ‘sentimentality’ is a weakness, but embracing Johnny as a trusted companion and deciding that he doesn’t need to be a ‘lone rider’ to win and find the independence and self-definition he’d been looking for. Johnny, not the race, is what pushes Gyro into reflection, soul-searching, and adaptation, embracing the world as it comes instead of adhering to everything he’s been taught.
Gyro defeats his narrative foil in Wekapipo. Wekapipo has abandoned his homeland entirely, and been abandoned by it. He hopes to find a new beginning in America. He too is looking to define himself anew. However, Gyro, now having reconciled what he’s been taught with what he’s learning with Johnny, is able to pull off a miracle. He doesn’t need to be someone new entirely or abandon who he was; he just needed to understand himself. Note that this is also the arc where he finds the golden rectangle in Johnny’s eyes - literally melding where he came from (Golden Ratio, Zeppeli traditions) with what he’s chasing now (self-improvement, alongside Johnny). That’s why Gyro’s allowed to win this stage, and he and Johnny get their one-two finish. Gyro earned his victory against Wekapipo and he earned first place in the stage, he and Johnny finding the best path forward (the golden path) by combining Tusk and a Steel Ball to create their own. Furthermore, Gyro reconnects Wekapipo with Naples by revealing his sister is still alive; thus Wekapipo too is allowed to live and try to reconcile where he came from with where he’s going, starting the journey Gyro now realizes he’s been on.
Frankly I’m tired so I’m not going to get into D4C arc but by the time sbr reaches its climax most of the heavy relationship work for gyjo is done anyway. I hope anyone who questions Gyro’s side of things finds this essay helpful!
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lizzybeeee · 4 months ago
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DATV Mini-Rant about the lack of Lyrium Potions in this Game
A small thing that immediately made my stomach drop when playing DATV was the fact that there are no lyrium potions.
I did an elective on game design in university and chose Origins as my game of choice for my final essay because I always loved how much the game incorporated the world/lore in its game mechanics! Call it pathetic or sad (I won't blame you lmao) but this series was the first video game that engaged me so deeply with its story-telling that I wanted to dissect it. That's why I'm focusing on the lack of magical cocaine in a fantasy game series.
Lyrium is a substance that serves as a game mechanic and a major lore/world-building element. It's use is essential if you play the game as a mage or have party members that are mages - it replenishes mana in game, its use is central to being a mage within the story (harrowing, rituals, etc...), and it's a major export/plot relevant resource that is important to the world at large.
So imagine my surprise when I boot up DATV for the first time and there's no lyrium potions as a mage character. My main interest in the game series was for its lore and story (RIP) so I didn't look too hard into developer interviews or videos about the combat itself - it would either be good or bad, but that wasn't my main draw to the game. I kept playing, wondering if I would ever unlock another slot for potions, perhaps, but then it was abundantly clear that it wasn't the case.
It's a small thing, but popping a lyrium potion mid-combat has the same effect that hearing people say 'Maker's breath' and 'Thank the Maker' does. It's this little bit of world-building that reminds me that I'm playing a Dragon Age game. It's not just a 'mana potion' or some other glowy blue magic vial...it's this substance that's important to the world and that has a reason to be there beyond rejuvenating my mage.
It's the major export of Orzammar -> the pillar of its economy.
It's the substance that allows waking mages to enter the Fade -> it allowed me to save Connor Guerrin with the aid of other mages.
It's the substance that the Chantry uses to leash it's templars through addiction -> an addiction I encouraged Cullen to overcome in DAI.
It's the substance used in the Rite of TRANQUILITY.
It's the substance that allows my warrior character to take on the templar specialization in each game -> Alistair and Ser both talk about lyrium and its relevance to training (in DA2 you just do it lmao)
It's the substance burned into Fenris's skin by Danarius.
It's the literal blood of the Titans -> lyrium veins are literal veins (such a cool design choice in DAI to make them look like blood capillaries!)
And all the time in DAO, DA2, and DAI my mage characters were downing this substance like there was no tomorrow.
Even though the combat changed in DA2 and DAI they still kept lyrium potions for mages. Even though they simplified herbalism from DAO in the next two games, they still required the player to interact with the world and find the ingredients for these potions. It was this gameplay mechanic that linked the player to the world -> I know that I need blood lotus to set shit on fire, elfroot for healing potions/lyrium potions, etc... It was cool game design, having game mechanics and lore interconnected like this.
(Not saying that picking up dozens of elfroots was fun or the best game design, btw -> but it's just an example of how they linked the world and game mechanics together, and I like the intent behind it! Cool design does not equal effective design lmao)
What do we get in DATV? No lyrium, whatsoever, just healing potions.
Potions we don't even have to work to find or get crafted! Just break some green shit and there it is! We don't pick up ingredients or discover unique flora to each of these Northern Areas for our own use. We don't loot potions or ingredients from corpses, sacks, boxes, chests (etc...) to replenish our own stock. A healing potion in this game is not a potion you craft, made from ingredients you found, it's a button I press on my controller. It's lost that immersive link - especially when your companions can toss another one at you while being effectively immortal in combat.
The only new flora we hear of is Broma's Bloom which I did like the lore behind! It's used in dye to colour the Warden's armour and its growth is a sign that the damage of the Blight is lessening. I love that! That's a cool bit of lore! Especially since it's named after Andraste's mother in a land that is supposed to be extremely religious. Geographically unique flora and fauna (biodiversity) is just as important as architectural design when designing an area - DAI did this amazingly well with the different creatures and plants we could run into in each area!
The first time we meaningfully talk about lyrium is when we go to Kal Sharok for the first time - a decent amount of game time since the beginning of the game, depending how fast you play. And then, when we get there, the lyrium looks like a bunch of crystals from a 'grow your own lyrium' kit. The absence of lyrium from the game world and mechanics is something that was very hard for me to overlook considering its importance to every previous entry. Especially since in this game we address the fucking Titan's and what the fuck happened to them.
Just...imagine playing a mage in Dragon Age and not using lyrium?
This game is a death of a thousand cuts - so many small, meaningful world-building elements and mechanics brushed off - before fucking godzilla comes along and nukes it all with the handling of the main story/lore.
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vulpinesaint · 8 months ago
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Venom + Kissing Death by MOTHICA
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gizzberg · 1 year ago
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These two smoke so much they can't run for sh1t.
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mamaspidershit · 10 months ago
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Natasha: I should turn you in right now! Peter: You wouldn’t! … Would you? Natasha: Give me one reason why I shouldn’t. Peter: Because… I’m cute?
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hamyilton · 4 months ago
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Paul talking about working with John
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joltning · 6 months ago
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the best memories never die. because they can’t.
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mostsanescarletspiderfan · 1 year ago
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Every person who has time-traveled to Peter's early years as Spider-Man, expect Eddie Brock.
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The fact that this actually happened still blows my mind. I made the team do voiceovers for this lol
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batfammeetsspidergang · 9 months ago
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Hobie, pre-battle speech: We either die free, or die trying!
Miles: Are those the only choices?
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ask-doctor-wombat · 4 months ago
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I'm sorry you keep being accused of lesbianism, but to be fair, the lesbians do love you [from what I've been told, anyway],,,, all my lesbian friends r fans of yours
"Accused" is a bit harsh. I'm not homophobic or lesbophobic or whatever you call that. I'm just also fairly obviously not a lesbian, so it's a bit baffling.
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gifti3 · 1 month ago
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it looks like once u get A* in all ur subjects, skipping school is a good choice?
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tanevcolton28 · 7 months ago
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AND HES STILL GREAT WITH THE KID OMG goddamn i love him
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badjohnspeakeasy · 1 year ago
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Psykos and Orochi interview "That Man" for a position in the Monster Association.
Link 1
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