#mini stats update
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important note!!! album does not count!!! only proshot (minus any potential obvious mistakes)
ok update on the stats project... im listening to tgwdlm album and its SO different already and i JUST finished the first song
i will not be taking the albums into account at all. i think the proshot/offical shot is a better representation of how the script is actually read, with each person only able to say one line at a time rather than layering, if that makes sense.
for example, at the end of the title song, the three girls (mariah, lauren, jaime) are repeating their 'didnt like..' line, they do this twice before lauren cuts out and stops singing. the three guys (robert, joey, corey) are repeating the line 'you gotta believe in something paul, what do you believe in stupid paul?', they do this once before joey goes offstage and presumably stops singing, another time before corey does the same, and robert does the final run of the line as everyone but him and lauren are off stage. lauren then says 'why oh why?', which alines with the final 'stupid paul' from robert, to which the two of them say "you piece of sh!t".
the album twists this so that all six of them are just repeating their lines ('didnt like..' 'you gotta..') and they ALL say "paul you piece of sh!t" over top of themselves.
this also happens in 'la dee dah dah day' 'join us and die' 'let it out' and 'inevitable' at least, if not others as well, with most of them not taking into account the full ensemble thats present on stage (paul being confused/scared in lio, sams background noise being? completely absent in juad, paul being removed from ldddd, etc)
big number post coming soon :)
#hatchetfield stats project#stats update#mini stats update#hatchetfield#tgwdlm#the guy who didnt like musicals
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One Knight Stand Update 4
Chapter 2 Part 3 - The Forest & the Warehouse
Featuring...
Merlin's Guide to Minor Neutral Parties
New text messages and phone calls from non-dead people you haven't ghosted. And maybe some not-so-living ones too.
MC may appear on TV! This might not be a good thing. And they aren't the only one, cameo appearances from a future RO
Duel of AoE spells while frolicking through the magical forest. Your past decisions totally can't bite you in the ass here.
Attempt to summon Cthulhu. Dance the macarena. Have I mentioned posterior-biting consequences here?
Also an abandoned industrial warehouse is the best place for a leisurely stopover.
Icebreaker games stop staring at the noises with mini stat boosts as prizes!
Oh yeah, RO #4 finally joins the crew.
Before you play the game with an old save, you'll want to clear your cache for the oneknightstand.co website and then check that the game's frontpage is displaying Version 0.23. Then after loading the save, check the Status Page to make sure that your stats haven't reset back to the default ?¿?¿?¿.
If your variables have reset back to the default, then unfortunately that save file has corrupted (it happens to the best of us for unfathomable reasons) and you'll have to reload another save file. It you try to play the game through a corrupted save, you'll just get a bunch of non-existent errors. Please do the entire clear cache + confirm non-corrupted save file before reporting any potential errors. Then report the errors... all the errors!
Play the Updated Beta Test
(Since there were bugs & typos still reported & fixed throughout Chapter 1 & 2, your current saves are probably going to reset to the beginning of each section of the game. If things get too wonky, you might want to try restarting from the beginning. )
Additional Word Count (Sans Code): 84,000+
Additional Word Count (With Code): 107,000+
New Total Word Count (Sans Code): 900,000+
New Total Word Count (With Code): 1,227,000+
Average Playthrough: ~70,000+ words
Note: You can view the game code on my site the same way you do on Dashingdon just add /scenes to the end of the URL.
Link to New Polls on the Update (Which don't auto close in a week like the Tumblr ones)
Next Update
Merlin's Guide to Minor Unavailable (the final part of the guide! 🥳)
The first appearance of the Free Time Hub (god help me) Featuring...
Getting romantic with Merlin
Having The Relationship Talk with Adrian
Doing stuff with RO #4 because they're totally here now
Getting help with that entire changeling, amnesiac, lucid dreamer thing
Researching suspicious things you've noticed up to this point
Boosting those stats (with the help of the ROs if you can't bear to be away from them for a few minutes)
Also quick reminder that the Alpha Build of the game on Patreon updates as I complete each section, so the first part of Merlin's Free Time section is already available.
#choice of games#hosted games#interactive fiction#if wip#if game#cog#arthuriana#interactive story#oneknightstand#cog wip#if#choicescript#oks-update#one knight stand#if update
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I am about to mention something that has become a bit of a touchy subject in this space, so I might as well do it right away: a rewr—major edit. Before you close this post, give up on me and unfollow, I have great news! It has already been completed, and it isn't about changing the plot (I think I added no more than five variables in total) but about fixing the pacing and fleshing out the world and some characters. To dodge the allegations I will release it together with the third part of chapter 1 to guarantee there will be something for everyone in the next update.
The changes are restricted to the prologue:
replaced vagueness with specificity on magic,
improved the fight choreography,
overhauled the section of the return travel with Jax,
reworked the encounter with Mort,
edited, extended and rewired the scene with Y in their study, hopefully taking care of the inconsistencies it is peppered with (no mini-game yet, sorry!)
misc. edits of the awkward phrases and descriptions
Overall, the prologue is now 15k words longer, but probably more in "new" content as I removed some parts too.
This reflects my growing certainty in some aspects of this fictional world and my improved understanding of particular character dynamics. Not to mention that as a prologue, the entry point into the story, it desperately needed to catch up to the changes in my style. There were other concerns too. In the beginning, I often tried to do too much in a single choice, most evident in the conversations with Jax, and the pacing suffered because of it. I also realized that as an author, you do not have to serve an opportunity to flirt with every RO right away just to establish that they are an RO—circling back to my point about confidence. Some stories gotta flow differently.
Among the less obvious changes, I finally got to fix the code that upset me just by existing in the files, sheer sadness in Sugarcube form. But now, with everything I learned in the process of making the consequent updates, I was able to not only improve readability but also make branching less tedious for me. That, in turn, makes me naturally open to introducing more of fun little choices. Honestly, positives only.
Phew, thank you for reading all of that! I want to be open with you about what is coming and my reasons for doing it. Once the update is out, you might not get the same numbers in the character/relationship stats as before, but that is nothing to worry about.
tldr: prologue edit done, coming bundled with the next update to chapter 1
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What's New In IF? Issue 31 (2024)
By Aj, Dion, Briar, Jen and Peter
Now Available!
Itch.io - Keep Reading below
If you read the zine, consider liking the post: it helps us see how many people see it! And sharing is caring! <3
~ EDITORIAL ~
Apologies for the delayed Issue!
As you might know, we unfortunately had to delay this Issue due to some personal matters. But as promised, it’s finally here! We wouldn’t want you to miss out on any news.
As this Issue says on the front page, it contains news from November 23rd to November 29th.
But! The Events should be updated to match their status on December 4th, as they are more time-sensitive.
Issue 32 should be released on time. That means two Issues this week!
We want some feedback!
As we’re starting to get a hand of things, we would love some feedback from you guys! What you enjoy, want more or less off, how we could improve... Anything goes! We even have a nifty form.
We hope you enjoy this new issue!
AJ, DION, BRIAR, JEN AND PETER
~ BE A PART OF THE ZINE ~
THIS ZINE ONLY HAPPENS WITH YOU!
Want to write 1-2 pages about a neat topic, or deep-dive into a game and review it in details? Share personal experiences or get all academic?
WRITE FOR THE COLUMN!
Prefer to be more low-key but still have something to share? Send us a Zine Letter or share a game title for Highlight on…!
WE WANT TO HEAR FROM YOU!
Came across something interesting? Know a release or an update announced? Saw an event happening? Whether it's a game, an article, a podcast… Add any IF-related content to our mini-database!
EVERY LITTLE BIT COUNTS!
Contact us through Tumblr asks, Forum DMs, or even by email! And thank you for your help!!
~ EVENT SPOTLIGHT : Videotome Jam - "Waiting" ~
November 16th to December 1st 2024
Videotome Jam is a two-week-long game jam for games made in any of the Videotome engines with the optional theme of "Waiting".
What is Videotome?
Videotome is a series of small homebrew IF/VN engines made by Freya Campbell (communistsister), an indie game developer focusing on narrative games that are usually:
science fiction, horror, &/or romance
close to 100% LGBTQ characters
free/PWYW with low tech requirements
liable to make players keysmash due to feelings
Videotome was first released in April 2022 as a part of a game entry for the Domino Club collective. The initial idea for the engine was to make writing text-heavy games as hassle-free as possible, focusing not that much on the visual presentation format, but more on the writer's experience. It would allow writers to write in a notepad and then it would somehow grab the .txt file and parse the lines into an array, spitting them out one line at a time as a kinetic novel.
At the moment there are four engines available:
Videotome, for linear, no frills text / images / music;
Videotome ADV, adding a more conventional layout with ignorable choices and branching;
Super Videotome, for more fully featured and freeform image/canvas use;
Videotome Heartbreak, adding a stat raising dating sim & storylets structure to the above.
If you're more interested in the process of making these engines, check out the devs blog post - Words, Friction, Syntax: Stuff I thought about when making Videotome. (The post also includes a very interesting case study concerning other game engines Freya has experience with.)
If you want to check out some examples of projects made with Videotome, take a look at this collection. It includes games made by both Freya and other devs.
~ ENDED ~
The Educational Jam has ended. Check out the thirteen entries and learn something new!
The voting for ECTOCOMP 2024 is officially over! Check out the results!
You can now check out all 16 entries to the Videotome Jam!
Disabled Rep VN Jam has a very simple premise but a very important message. Check out the submissions!
~ ONGOING (VOTING) ~
A Very Hallmark Game Jam has entered the voting phase. You can now vote for your favourite out of the five entries.
~ ONGOING (SUBMITTING) ~
Media depicting healthy examples of polyamory isn’t that common. The PolyJamorous 2024 is trying to break the status-quo!
This year’s Yuri Game Jam is in full progress. The devs have until December 2nd to submit their projects.
Once upon a time, a game jam was held to create stories around the theme of fairy tales… and that game jam is the Once Upon A Time VN Jam. It’s running from October 1st to January 31st.
Concours de Fiction Interactive Francophone 2025 is for all French-speaking enthusiasts. Submissions are accepted March 3rd 2025.
Are you perhaps a fan of more somber, melancholic themes? Then check out the Dying Year - Visual Novel Jam! You have until the end of the year to participate.
The Black Visual Novel Jam is all about working with creative professional developers who work in visual novels to bring more Black stories to life. The goal is to create a space where Black creators can show their unique storytelling through visual novels.
IF Short Games Showcase 2024 is a great way to shine some new light on your projects made in the past year (Jan 1, 2024 to Dec 31, 2024), regardless of whether or not they are previously released! You have until January 15th 2025 to join.
Winter Visual Novel Jam 2024 is here! You have until January 1st 2025 to submit your projects.
Are you familiar with Decker? Then why not take a part in the Deck-Month 2?
Another bitsy jam is here. This time with the theme "better late than never".
~ OTHER ~
PIZZAPRANKS is accepting submissions for their Indiepocalypse Issue #61. If you’re a dev and would like to try out your luck, definitely check it out! Any game is welcomed, not only IF.
~ NEW RELEASE ~
You stand at the edge of a vast and foreboding cave system, its mouth yawning like the jaws of some ancient beast. This is no ordinary cave—it is the entrance to the Caverns of the Forgotten, a labyrinth of twisting tunnels, hidden chambers, and unfathomable mysteries that have claimed countless explorers before you.
Generations ago, invaders brought magic to the Kingdom of Jubai, setting battlemages at the top of the noble power structure and leaving everyone else oppressed. Now, a secret organization of mage hunters has risen up, phoenixlike, to stand against the mages' power and overthrow their rule. Can your secret order of mage hunters save the kingdom, or will internal strife tear you apart in Magehunter: Phoenix Flame (CScript)?
Today is your first day of work here at Toy Maker’s TOY BOX (Ren’Py). Pull apart stitches or rip off an arm or two; we support whatever you must do to ensure that you only save toys of the highest quality. Should you ever feel unsure, there’s no need to panic! Simply toss the trash where it belongs: the incinerator. After all, it’s of the utmost importance that inspectors upkeep the Maker’s image.
You're struggling for friends in a new town and decide to check out a cute diner! — 'That New Diner', huh? Odd name for a restaurant, but I see advertisements for it everywhere. Might as well check it out. Who knows, maybe I'll meet somebody?
What does the glass sound like? Quite tinkly. It crumbled into sand under the feet of all those worried people circling around. As for you, there was darkness in your eyes for a long time. And the glass has melted into silence long since. But what is this place? And who is this stranger standing in front of you? And most importantly, where — or who — did the bullet hit? — Monarch (Ren’Py) is a short visual novel game that was made during Ukrainian Micro Visual Novel Jam in 10 days.
Halloween is a big deal in Port Gillain, steeped as the town is in old folklore and ghost stories. You, the local psychic, regularly attend the festivities. This year, you can bring a friend. The Second Sight: All Hallow's Eve (Twine) is a companion story to The Second Sight: Dead Reckoning.
Your Aunt’s House (Adventuron) is a short story about mourning. @kessielrg
The story centers around Larry, a cab driver eking out a meagre existence in a dystopian near-future, until he unwittingly finds himself centre-stage in the midst of a technological revolution. — For the first time this multi-media project can be experienced in the form of an interactive novel. Larry Folger Volume I contains all the chapters of the ongoing narrative complete with music from the series.
Your feather, my wing is a game about getting close to the object of an experiment that your 'super-secret lab' leads! It's all about fun, fluff and cuddles. Nothing serious and if anyone from the "normal world" came to this organization, they'd be disappointed by the lack of pathos, mystery and seriousness. But do you care?
Nestled at the edge of an ancient forest, Ravenwood Hill looms like a shadowed sentinel against the pale moonlight. This is no ordinary place; whispers of its dark history echo through the trees, carried by the wailing wind. The townsfolk speak of disappearances, of mysterious lights flickering in the mansion atop the hill, and of secrets buried deep beneath its crumbling foundations. In Ravenwood Hill, you are the only one brave—or foolish—enough to uncover the truth.
As always, don't forget to check out the submitted entries to the events mentioned in the previous pages. They deserve some love too!
~ NEW RELEASE (WIP) ~
Iberian Tales (Twine) - Life was once tranquil on the isolated coast of your city, surrounded by a loving family and promising prospects for success in your societal position. However, tranquility shattered as flames engulf your city, escape becomes the only viable option, if luck favors you enough to evade the soldiers blocking your path that is. @iberiantalesif-game
The Thorned Garden (CScript) is a Harem Intrigue game where you can die at any turn. Build up skills and connections to survive and climb the rankings. @opossumfern
Locked in a luxurious but ominous hotel, you are forced to face trials alongside five other people. Who abducted you and for what reason? What does the future hold with different organizations fighting for power over the world? And just how much is at stake when you play a twisted game without rules? Whether you want it or not, welcome to the Threshold (Twine). @thethreshold-if
5 days (Ren’Py) - Every step forward feels like another memory slipping through your fingers and yet, the world moves on — forcing you to find a way to follow, even when it feels impossible to let go.
~ UPDATES ~
As Gods Fall (CScript) released Chapters 4 and 5. @asgodsfall-if
Knight of Greenhaven (CScript) released Chapter 2.
Lost in your eyes (CScript) released part five of Chapter 3 on Patreon. @kathrinesadventures
Saturnine (CScript) added new content to their demo. @satur9-if
The Thousand Of Us (CScript) added new content to their public demo. @ivanwm-05
Weeping Gods (CScript) added new content to their demo. @jcollinswrites
The Summoner (CScript) released a part of Chapter 4.
Ashenmaw - Dragons of Marrowoods (CScript) added a part of Chapter 1 to their demo. @ashenmaw-if
Our Life: Now and Forever (Ren’Py) added Step 2 introduction scenes to their public demo. @gb-patch
Wasteland Pony Express added new content to their demo. @katieaki
The In-Between (CScript) released Chapter 11. @dalekowrites
Crown of Exile (Twine) released Chapter 10 on Patreon. @ramonag-if
~ OTHER ~
350p Adventure has been ported from Infor 6 to PunyInform. You can either download it or play it online in your browser. — (Some interesting trivia: The game is sometimes called Advent, because the system it was created on in the 70s would not allow filenames to be more than six characters long. This game is sometimes considered as the very first text adventure.)
~
As always, we apologize in advance for missing any update or release from the past week. We are only volunteers using their limited free time to find as much as we can - but sometimes things pass through the cracks.
If you think something should have been included in this week's zine but did not appear, please shoot us a message! We'll do our best to add it next week! And if you know oncoming news, add it here!
~ MAYBE YOU NEXT? ~
We did not get a submission this week. But if you have an idea for a short essay, or would like a special space to share your thoughts about IF and the community...
Shoot us an email!
~ HIGHLIGHT ON ~
A couple of games that we thought were cool.
Your favourite game here?
Do you have a favourite game that deserves some highlighting?
An old or recent game that wowed you so much you spam it to everyone?
Tell us about it! And it might appear here!
WE LOVE TO HEAR FROM YOU ALL! WHETHER IT'S GOOD OR BAD, OR EVERYTHING IN BETWEEN...
Have something to say? Send us a message titled: Zine Letter!
As we end this issue, we would like to thank:
our awesome mysterious anon!
all you readers who liked, shared, and commented on the last issue! What might be tiny actions are huge support and motivators to us! Thank you for cheering us on this journey!
~ ~ ~ ~ ~ ~
And see you again on Saturday!
AJ, DION, BRIAR, JEN AND PETER
WHAT'S NEW IN IF? 2024-ISSUE 31
#NEW ISSUE IS (FINALLY) OUT!!#What's New in IF#interactive fiction#if news#visual novel#parser#choice of games#choicescript#twine#ink#twine games#ink games#itch.io#interactive game#interactive novel#IF#games#hobby#indie dev#choose your own adventure#if-whats-new#zine
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DEMO
Update Wordcount: 22,542 Total Wordcount: 136,838
Hey so um. I decided to drop an update. Because I'm impatient and the transition & library scenes are finished. I decided since this part is complete, why not share it instead of making people wait until I finish the rest of the chapter? Progress is speeding along, but I keep adding more and it'll need to be edited. Here's a mini update for now <3
In this update you can:
Leave the diner!
Make small talk!
Go to the library!
Meet Yasmin!
Do a ton of research! Or don't! It's totally up to you c:
My idea with the library was you can engage with it as much or as little as you'd like. A good amount of lore and story tidbits are tucked away in the different options, but you certainly don't have to read everything if you don't want to! Plus, you get to meet and interact with Yasmin, and have a few chances to get to know Perri better <3
Deepest apologies, but the update will almost certainly break saves, since I changed the personality stats and added variables. Still, I hope anyone who plays has a great time, and it won't be long now until I share the rest of the chapter!
As always, my askbox is open for feedback, as well is the post on the forums. I hope you enjoy~
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Орлёнок (Eaglet)
Орлёнок (Eaglet) is an interactive story set in a country similar to 1910s-1920s Russia. You're a member of the overthrown Imperial Family, shaping the future of the Empire by virtue of arms.
It aims to be equal parts role-playing, dress-up and strategy game, with an emphasis on romance.
Although there will be no explicit nsfw scenes, it does include graphic descriptions of the horrors of war as well as personal tragedies, so please refer to the content warnings at the end of this post.
(as the project is still a wip, this overview is somewhat incomplete and will be gradually updated in tandem with the progress of writing)
DEMO: here (v0.0.2a, 21.06.2024)
Forum post: here
Number Spelling Function (IF writer resource): here
Secondary project: @a-dying-wish-if Tertiary (mini-)project: @perceptron-failure-if Quaternary project: [redacted]
The Empire of Nevetskiya - old, proud, and utterly dilapidated. While the Industrial Revolution has enabled other Monarchies - after a few quickly suppressed workers' uprisings - to become modern colonialist superpowers, exerting their influence all over the world, Nevetskiya is still overwhelmingly agrarian, and barely holding onto its outlying territories acquired in golden times long past.
Your Father Emperor, while ruling with an iron fist and unquestionable authority over the common people, is completely dependent on the shaky loyalty of the High Nobility, who frustrate any attempt to modernize the economy or administration, out of fear upstart merchants might, in time, replace the old Aristocracy.
When a sloppily executed coup d'etat eventually leaves your family dead and you a refugee, it becomes time you grab the reins of your destiny and amass an army to liberate and rebuild the country in the way you envision.
(this is meant to be a concise overview - a more exiting and detailed description of features can be found in the offical Interest Check Thread post)
extensive character customization
extensive army customization - both in a strategy and in a dress-up game sense
focus on story over stats - success is determined on the battlefield, not by your character's personality
five distinct regions with a wide cast of characters
complex personality system - for example, how your character actually feels and what they show to the world are separate things
several ways to rule - will you become a traditional Monarch, a Military Dictator, a democratically elected Head-of-State, or maybe proclaim yourself a Living Saint?
choose how much modernization is needed - will you allow women to bear arms, at the cost of offending the traditionalist nobles? Introduce tanks at the cost of foreign powers gaining influence?
how far will you go for victory? A political police, mass executions and the use of special types of weaponry might give you an edge, but is your vision really worth it?
a total of ten romanceable characters
(this naturally might contain slight spoilers)
The ROs
★ Yakov Tymofiyevich Sokolovskiy / Liliya Tymofiyevna Sokolovskaya ★
The Intelligence Director (gender-selectable)
One of your four original companions. As a member of the High Nobility, you've met them before - maybe you've even been childhood friends?
But even if you know them, it's hard to tell what they're truly like, as they seem to switch personalities effortlessly depending on the situation.
Their work is a mystery to seemingly everyone, but they always get results: as long as you let them act freely, no enemy agent has any chance to harm you or your cause.
Age: mid-20s
★ Semyon Ivanovich Orlov / Selena Ivanovna Orlova ★
The Cavalry Officer (gender-selectable)
One of your four original companions. A war hero and renowned expert when it comes to horses, the only reason they were not yet promoted to a lofty position in the War Ministry is their pragmatic approach to new developments, which hasn't mixed well with the typically very traditionalist views of the old Imperial officer corps.
Possessing a subdued but strong charisma and deeply respected by their soldiers as a wise parent figure, they are a solid pillar of support to you, and will reliably get things done - though some people might consider the cost for that too high sometimes.
Age: early 30s
★ Mikhail Pavlovich Voronin / Marina Pavlovna Voronina ★
The Young Visionary (gender-selectable)
One of your four original companions. They shot up through the ranks by impressing the War Ministry with bold new ideas for utilizing modern technologies and are hailed as a genius by many - though the older officers dismiss them as a dreamer at best and incompetent fool at worst.
With you, they hope to have found someone who'll appreciate their visions for the future - plus, their relative eccentrism has left them in dire need of a friend.
Their technical expertise might just prove to be the key to your success - if you can secure the foreign support needed to get the modern equipment needed to utilize it.
Age: early 20s
★ Leon Isayev / Leah Isayeva ★
The Noble Academic (gender-selectable)
One of your four original companions. Born to wealthy nobles, they graduated the Imperial Officer Academy with perfect grades, and feel honour-bound to your family.
They were the one to gather your initial force of loyalists and act as your primary advisor. But their loyalty is to the Imperial system, with you just a symbolic representative - can you convince them that you and your vision deserve their loyalty beyond that?
Age: late 20s
★ 'Little' Semyon/Selena Shvets ★
The Hero (gender-selectable)
A young cavalry officer and leader of your Southern Forces. A protegé of the "other" Semyon/Selena, they lack their cynical pragmatism, but make up for it with a firm belief in the triumph of a better world.
Some may call their optimism naive, and their personality has been mockingly compared to a Golden Retriever, but they have proven time and time again that underestimating them on the battlefield results in a crushing defeat.
Age: early 20s
★ Nikola ★
The Rebel (nb)
Leading an anti-authoritarian peasant uprising in the West, Nikola is more likely to be your enemy than your ally - but they don't seem to care enough about politics to refrain from flirting with you, so... there might be a basis of mutual understanding there?
Their personality is pretty sweet, at least - if you ignore the fact they'll cheerfully gun down prisoners if they feel like it.
Age: mid-20s
★ Rakhmil/Rakhilya Feldman ★
The Logistician (gender-selectable)
A member of the Western Rebel Army and best friend of Nikola's adoptive sibling, they've poured their soul (and countless nights without any sleep) into somehow maintaining the rebels' supply network in the face of their rapidly swelling numbers.
Unhappy with Nikola's carefree attitude, they might end up aligning with you instead in order to save their cause.
Age: late 20s
★ Arseniy Matveyevich Lebedev / Amaliya Matveyevna Lebedeva ★
The Enemy (gender-selectable)
Grand Duke Lebedev, the main leader of the Aristocrat faction, stood by and watched when your family was executed. Arseniy/Amaliya is their younger sibling, and serves as military commander of his personal forces that aid several warlords in their efforts to establish their own petty kingdoms.
But they're already uncomfortable with their brother's methods, and if you can convince them that you're not actually "an incompetent little puppet who's trying to ruin the country out of arrogant delusions", they might become a very valuable ally.
Age: mid-20s
★ Lyudmila Demyanovna Naumova ★ (f)
A minor noble who reluctantly turned into a Warlord in order to protect her territory and her people. All she wants is peace - but she'll not hesitate to fight if she believes it necessary.
Unfortunately, you can't just ignore her - all must choose a side in this war - but you have options how to deal with her. Will you subdue her by force? Or fall back on the age-old option of political marriage to secure an alliance?
Age: late 20s
★ Jan/Jana Novotný ★ (gender-selectable, under certain circumstances)
A member of your Personal Guard who has distinguished themself and eventually rises to become its commander. Others might betray or doubt you, but Novotný only cares about one thing - your continued, unharmed existence.
And they will go to any lengths to guarantee it.
Age: mid-20s
CONTENT WARNINGS
...will be added as they become relevant in the demo.
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Halloween Special, Current Projects, New Patreon Content
I am so sorry about the radio silence as of late. Between the stuff earlier this week (yes, that stuff), dealing with deaths of people, and university; I've been very busy and mentally drained. However, the good news is, you can play the mini game of The Bureau, "Witchy Woman" right now! The link is at the bottom of this post! Eventually I'll integrate it into the main game, or put it out as potential free DLC or something, but for now there are no stats and it's not tied to choices from the base game.
Tonight is a special case. The MCT has been called in as a favor after finishing up our most recent case. A friend of Kris's reached out, and the local P.D. has let the MCT take the lead on this one. A house party in the beginning of October up in Maine has turned sour. A party-goer has been reported deceased.
We just finished a job, but in this line of work, there's always another case to solve. So here I am, approaching the residence with my team, about to find out exactly what happened on this cold, damp night.
Because it's not part of a bigger game or story, and the only pacing I had to worry about was that of the investigation, this is much more freeflow than other investigations in the main story. Go back and forth between the crime scene, the perimeter of the house, interrogations, and more! The more you discover evidence, the more new options will unlock in conversations, and you have an evidence log in the stats section that updates every time you find out something relevant to the case.
I'm only promoting this now, even though it's been done for a couple of weeks, because it was part of a Jam and I didn't think it would be fair if I got votes from a community built over a few years when others in the Jam would not have had that same benefit. I wanted it to be an even playing field, even if it meant holding out for a bit. So, I apologize for making you all wait.
There are still things I'd like to do for this game, things I'll end up adding, but it is at the very least ready to play. It's 40k words, so have at it!
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Right, next up, something I'd like to announce. I'm working on a serialized fiction that I'm (hopefully) planning to turn into a book. The first 3 chapters are going to be posted for free, both here on my blog and on my Patreon, though not quite yet. Chapters after that will be released on Patreon for the people who pay the $5 tier.
I'll be honest, it has been extremely cathartic to go from writing an IF where the chapters are all pretty much the length of a book themselves, to writing an actual book where a chapter is about 4k words. It's a very nice breath of fresh air, and it by no means, entails that I will stop working on Bureau. In fact, it may even help speed up rate of production, funnily enough. Having something to keep my mind turning while having writer's block about a scene in the IF will help me constantly generate ideas, and that's really nice to think about.
A small college town is rocked by a horrific murder. In wake of the events, a couple of friends begin investigating this personal tragedy, determined to get to the bottom of what happened at the Scribe City college. The lesson is quickly thrust upon them that loss leads to pain, but pain is temporary, and loss can be forever. So what comes after the pain? They need to explore that journey together, and in the process, navigate the complicated things feelings that have started to bloom.
The book (serialized fiction for now) , called Love In Stasis, is going to be a 'WLW romance small town college murder mystery'. You will explore the relationships that these characters have and continue to form, and just how messy things get when tragedy sparks love. I have almost 25k words done for it, about six and a half chapters, and I'm going to try to get 50k words done with it by the end of the month. A writing challenge that's totally not tied to the name of any organizations.
If this works out, I could reward patrons with static fiction while not having to worry about providing everyone with constant things tied to the IF itself, and I could work on The Bureau at a pace I'm very comfortable with.
I'm still learning as a writer. I'm still learning new things I like, and how I like to produce content. All I know is that I like producing art in the form of writing, and I most certainly will not stop doing that anytime soon, and now that the Halloween Special is done, I will be getting back to the base game.
Which will start with a complete recoding of the gender variables. I've already started on that process, so no more multiple versions of each chapter. One version. One set of gender variables. Much more condensed coding and script. So, people out there who said that wasn't going to change, I just have to say what I'd said all along. My coding was indeed bad. However I will also say something else I've said all along. I do take criticism.
That being said I'm never using multi-replace and you can't make me. I like being able to read what I'm writing.
More to come in the near future.
Stay Brilliant,
-Vi
https://cogdemos.ink/play/viisbae/the-bureau-halloween-special-witchy-woman
Patreon Link
#interactive fiction#the bureau#writing#interactive novel#wip#work in progress#original story#choicescript#reading#serialized fiction#serialized novel#book#books and reading#books#Love In Stasis#Halloween Jam#Game Jam#game development#indie game#indiedev
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☆ Updated by Punch out OC/Insert/ creature because he needed one bad..
☆ I drew this a couple days ago but I've been very fearful to post, I'm not sure why-
☆I drew his original ref in september but like the stats are outdated and I didnt like his look tbh..
☆ Silly fun fact, he's been at an absolute halt in his circuit because he faced against King Hippo and it was so brutal bro is actually in disbelief 💀
☆ Mini ramble but I'm like the biggest "cringe culture is dead" truther but when I wanna post something silly I gotta make this big internal battle like raaaaaah stop it just post whatever you want 💀
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Okay. So far I've done every romance path except Dr. Mortem so they're next.
I can't say I have a disliked romance path. They're all so good in their own ways. Each one is so fun. Especially the romances where they can figure out your the villain but don't tell the others yet (I mean I do non-killing runs as my canon so I don't know what it's like if you're murder-happy.) I think I'm fond of each one for their own reason.
Ortega's is just nice because of how much history is between you two. Depending on your past choices it feels like something that was always supposed to happen/walking back into lost comfort as better people (or at least Ortega has become a more emotionally intelligent person. A little.) It feels a little like soulmates.
Chen is bitter sweet if he has a high clue stat. I said it in another post but there is something so tasty that he knows, he's begging you between kisses to stop doing what you're doing because once he has proof he has to do his duty, but for now he is kissing you and loving you and there is no doubt he will keep loving you after he stops you. I think the ending where your Sidestep stays with him is extra sweet.
Argent is a go-to if you want spicy with a little sweet. The hero/villain romance dynamic is so good with their scenes. Kiss on the bridge, biting your lip if you confess you're the villian, her accepting that it too and is willing to let things be as long as you don't kill. How cute she is on the date and when she brings you to her place. She's such an interesting character with an incredible backstory and even more to explore. I love her scenes. Also it's just fun to flirt while trying to claw each other's eyes out. That's my shit.
Herald, my golden boy. He's so incredibly sweet and kind and naive. You're his hero but even finding out you're some mean, bitter broken person he still looks at you like you put the stars in the sky. He's so incredibly insightful and is worried about you. He wants to treat you gently. It shows if you tell him you're a re-gene. If you want nearly pure-fluff he's such a good path to go on.
Sorry this turned into a mini character ramble for Argent and Herald. I just really adore their characters. I'll update this later with my thoughts on Mortem.
#fhr#fallen hero#fallen hero: rebirth#chargestep#fallen hero: retribution#lady argent#marshal steel#fhr herald#ricardo ortega
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— NOVEMBER 2023.
accomplishments.
the thing about writing these updates is that i never write them on the first of the month. on top of that, i skipped last month because i published the update on october 28th and, well, you didn't exactly need a whole post of me rambling about how i gave myself too little time to edit and almost ripped my hair out during the process. that can be summed up in a sentence.
this month, however, needs a longer discussion. granted, november has always been a very busy month for me in terms of university and, on top of the mini-break i gave myself, there's not that much to talk about, but here i am.
to describe chapter eleven in a word, i'd say it's "progress." progress in terms of plot, in terms of character development, both the hunter and the ros—just progressive in general. i said this on patreon, but i have a habit of saying "this chapter is different to any that i've written before." i suppose it's true in a sense, but if i had to compare it to anything, i'd say it's giving the vibes of chapters one and two. maybe with a mix of chapter ten. the more i write, the more fun i find myself having with the chapter. it's exploring some themes i've been itching to get to for a while now and it's so satisfying to be able to wrap up all these loose ends and have it all come together.
it's way too soon for me to have any sort of release date right now but just know it's being worked on. i know i've been a bit quiet on this front and i swear i'm trying to work on it, but after nearly three years at this, i still feel like a boomer when it comes to answering asks. i do read them all as they come in, however, so if you ever wonder about that, now you know.
as the year comes to an end and the holidays begin, i just want to thank everyone for your endless support. extremely sappy, i know, but i just had to say it. no words can describe how much it means to me that people follow my updates and are invested in this project as much as i am. i hope you're all taking care of yourselves and that you're well <3
stats.
476,219 words (+4449)
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mini update! scenes two and three coming soon
exciting stats update!!! first three scenes are coming soon! im finishing up counting swears for each person and making sure i divided the beanies scene correctly :)
so far, robert won the title song, corey won the office scene, and lauren won the beanies scene.
lauren is winning over all with a whopping 678 words spoken/sang- 20.9% of all words spoken !
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mini update but chapter 2 is basically done, there's just some scenes that i wrote the bones for and have to just...fill with more meat. i fixed the errors and inconsistencies in chapter 1 and the prologue and just have to go through it and pick at it one more time to make sure i didn't miss anything.
once i go through chapter 2, ill decide if i cut it in two parts. chapter 2 touches on the first experience traveling on a bus and after and it may just be a bit much. i dont really want to cut it into two parts, but it might help. who knows.
then i have to do the stat page and fill in the relationship stats and then done! i see myself fully finishing this week, fingers crossed nothing happens! (like me accidentally deleting hours worth of edits the other night...)
that's all!
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For Gladness of You by kariye
tis I, emerging from the depths to release a book into the wild -- ok, no i am lying i sent this book out in April (which was late, terrible of me)
In March 2024, I participated in the @renegadeguild California Mini-Exchange (CAME). as some people might know - i am one of the original interlopers in the server granted i don't actually live in california, but i was promoted to Asia Ambassador status when i visited last year in July.
For the exchange, I very gloriously got @mourningmountainsbindery as my partner for the exchange who i was excited to bind for, but I struggled a little in making this book as my house has been in a state of perpetual crisis until I officially move in November end of this year. This is sadly put my bookbinding on a backburner and I have been rather slow at it (my pace so far has been something like 3 books over 6 months, which is terrible).
Ultimately, I selected the fic because it's one of my favourites in the AOS fandom, and I love its use of non-linear storytelling.
Some stats as usual:
51055 words || 164 pages
body text: liberation serif 11 point
i had previously typeset this fic in word last year and I had really wanted to update the cover design. i've been leaning more into using paper and fabrics to tell a story, and i liked being able to use the different coloured papers to represent the coloured stones featured in the fic. I also painted the edges with liquid graphite, waxed and burnished them to make them shiny. i did a (largely failed) experiment to speckle the edges but mostly gave up as it was too messy to really do indoors. Some papers are from mamor papierie, and another is obtained from a marbler in India from etsy.
Endbands are made of silk, though i'd probably lean into thinner silk for smaller books in the future.
This book also features the second cut-out i've ever made, which i abused my cricut into doing it for me. Guess who found out that it's almost impossible to centralize the cut if you've precut the board already to size.
(Me, that's who.)
Despite the whinging, I do like how cut-outs work and will probably use them more in the future.
Anyway I CAME!!!!!
#bookbinding#fanbinding#my books#renegade bookbinding guild#renegade california mini exchange#spirk#star trek aos#for gladness of you#kariye
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What's New In IF? Issue 30 (2024)
By Aj, Dion, Briar, Jen and Peter
Now Available!
Itch.io - Keep Reading below
If you read the zine, consider liking the post: it helps us see how many people see it! And sharing is caring! <3
~ EDITORIAL ~
Event Highlight!
In this Issue we take a quick look at the Videotome Jam hosted by Freya, the dev behind all the Videotome game engines!
Continue reading to find out more!
We want some feedback!
As we’re starting to get a hand of things, we would love some feedback from you guys! What you enjoy, want more or less off, how we could improve... Anything goes! We even have a nifty form.
We hope you enjoy this new issue!
AJ, DION, BRIAR, JEN AND PETER
~ BE A PART OF THE ZINE ~
THIS ZINE ONLY HAPPENS WITH YOU!
Want to write 1-2 pages about a neat topic, or deep-dive into a game and review it in details? Share personal experiences or get all academic?
WRITE FOR THE COLUMN!
Prefer to be more low-key but still have something to share? Send us a Zine Letter or share a game title for Highlight on…!
WE WANT TO HEAR FROM YOU!
Came across something interesting? Know a release or an update announced? Saw an event happening? Whether it's a game, an article, a podcast… Add any IF-related content to our mini-database!
EVERY LITTLE BIT COUNTS!
Contact us through Tumblr asks, Forum DMs, or even by email! And thank you for your help!!
~ EVENT SPOTLIGHT : Videotome Jam - "Waiting" ~
November 16th to December 1st 2024
Videotome Jam is a two-week-long game jam for games made in any of the Videotome engines with the optional theme of "Waiting".
What is Videotome?
Videotome is a series of small homebrew IF/VN engines made by Freya Campbell (communistsister), an indie game developer focusing on narrative games that are usually:
science fiction, horror, &/or romance
close to 100% LGBTQ characters
free/PWYW with low tech requirements
liable to make players keysmash due to feelings
Videotome was first released in April 2022 as a part of a game entry for the Domino Club collective. The initial idea for the engine was to make writing text-heavy games as hassle-free as possible, focusing not that much on the visual presentation format, but more on the writer's experience. It would allow writers to write in a notepad and then it would somehow grab the .txt file and parse the lines into an array, spitting them out one line at a time as a kinetic novel.
At the moment there are four engines available:
Videotome, for linear, no frills text / images / music;
Videotome ADV, adding a more conventional layout with ignorable choices and branching;
Super Videotome, for more fully featured and freeform image/canvas use;
Videotome Heartbreak, adding a stat raising dating sim & storylets structure to the above.
If you're more interested in the process of making these engines, check out the devs blog post - Words, Friction, Syntax: Stuff I thought about when making Videotome. (The post also includes a very interesting case study concerning other game engines Freya has experience with.)
If you want to check out some examples of projects made with Videotome, take a look at this collection. It includes games made by both Freya and other devs.
~ ONGOING (VOTING) ~
The voting for ECTOCOMP 2024 has officially started! To vote and participate as a jury, you must do so by giving between 1 to 5 stars on each entry page of the jam. The voting period ends on November 30.
~ ONGOING (SUBMITTING) ~
A Hallmark movie is a feel-good, family-friendly film, often centered around romance, personal growth, or holiday themes. A Very Hallmark Game Jam with a theme of “Charming Love Interest with a Secret” is also all about that!
Are you a fan of Videotome games? Then the Videotome Jam with an optional theme “Waiting” is for you!
This year’s Yuri Game Jam is in full progress. The devs have until December 2nd to submit their projects.
The Educational Jam is a perfect place to learn something new. Discuss some obscure tidbit. Showcase your insight about a specific thing, your pub trivia skills, or that Wikipedia rabbit hole you went down last time.
Disabled Rep VN Jam has a very simple premise but a very important message.
Once upon a time, a game jam was held to create stories around the theme of fairy tales… and that game jam is the Once Upon A Time VN Jam. It’s running from October 1st to January 31st.
Concours de Fiction Interactive Francophone 2025 is for all French-speaking enthusiasts. Submissions are accepted March 3rd 2025.
Are you perhaps a fan of more somber, melancholic themes? Then check out the Dying Year - Visual Novel Jam! You have until the end of the year to participate.
The Black Visual Novel Jam is all about working with creative professional developers who work in visual novels to bring more Black stories to life. The goal is to create a space where Black creators can show their unique storytelling through visual novels.
~ OTHER ~
PIZZAPRANKS is accepting submissions for their Indiepocalypse Issue #61. If you’re a dev and would like to try out your luck, definitely check it out! Any game is welcomed, not only IF.
~ NEW RELEASE ~
In Arctic Adventure unearth forgotten journals, repair malfunctioning equipment, and solve puzzles to piece together the station’s dark past. But beware—some secrets are better left buried in the ice.
You are a dragon - huge, winged, flying and even capable of magic. Only here, in a system of caves created by your magic, you can be yourself. But the time has come for you to leave your home. The old map, that you've been keeping since times immemorial, is now ready to unravel it's secrets in A Dragon and the Tower.
You’ve spent your whole life visiting the majestic Hotel Lexington, and now you’ve inherited it! The once-grand building is in disrepair, and rumored to be haunted! You’re the only one who can restore its former glory before it’s lost forever. Check in to your hotel, and check out the ghosts in Haunted Hearts Hotel.
As always, don't forget to check out the submitted entries to the events mentioned in the previous pages. They deserve some love too!
~ NEW RELEASE (WIP) ~
You are a key member of "The Constellation Club," a close-knit group of friends brought together by your shared love for music and dreams. Over time, the club members drifted apart, but a mystery brings you all back together. Reunite with your friends, uncover secrets, and chase the dreams that first united you in The Constellation Club (Twine).
Have you enjoyed the first Volume of Oblivious Melodies? Then be sure to check out Chapter 1 of Volume 2 (Twine)! You play as the Horne siblings, navigating their emergence into gentry society. You will delve into a country divided by class, religious dissent, political factionalism, and the ever-encroaching interests of empire. @oblivious-melodies
In Ashenmaw - Dragons of Marrowoods (CScript) you play as a freshly hatched dragon whelp, navigating the odds and ends of the politics and mysteries of the five flights. Intermingle with the younger races, and jump headfirst into uncovering the secrets of Ashenmaw and the Marrowoods. @ashenmaw-if
Aydan joins his husband Leo in this important family reunion that takes place 2 months after his father’s death. Suddenly, they are all trapped in the house for 3 days and the lawyer states that one of the siblings is the murderer of their own father! Find out who the real culprit is in Guilty at 5PM (Ren’Py).
In a realm of forgotten tales, you emerge as a ghost to yourself. Stranded in a land where memories fear to tread, the icy breath of solitude kisses your bare flesh, a chilling reminder of your forsaken existence. In this realm where salvation dances with oblivion, Snowborn (CScript), awaken to tread the treacherous path through a world steeped in sorcery and demise.
You are a young nobleman, in a stagnating empire, either on the verge of resurgence, or it’s final demise. An Empire held together by fragile institutions, led by ego-driven men. And here you are, in the middle of it all. As this den of vipers strike, where will you fall? Find out in Scion of the Alason (CScript).
You wake up suddenly with a system telling you that you are occupying the body of a green tea b!tch! The spy of the fearsome overlord, Hasthael who betrayed him for the male hero, resulting in the death of his beloved lightning hound. Avoid the fate of dying and accomplish the missions given by two of the available systems in Project Dominion (CScript).
You are the Aeon, an omniscient entity as old as time. When your powers begin to malfunction and the source of an incoming threat is unbeknownst to you, how will you protect the fabric of the universe? Abandon your omnipresent form for the first time in millennia and craft an identity as a demon to infiltrate the Ethereal Plane in The Time Keeper (CScript).
~ UPDATES ~
Aesemyr: The Withering (CScript) released 3/4 of the "university gathering" path of Chapter 3.
After Dark (CScript) released the last part of the fifth day of the journey.
Eldritch Tales: Inheritance (CScript) released part one of Chapter 3. @darielivalyen
Honor Amongst Thieves (CScript) updated their public demo. @leoneliterary
Oh Mother, Where Art Thou? (CScript) started Act 2 of Chapter 1.
Our Life: Now and Forever (Ren’Py) added extra content to their Patreon demo. @gb-patch
The Abyssal Song (Twine) released Chapter 5. @ri-writes-if
Virtue’s End (CScript) has updated their Patreon demo. @virtues-end
When Life Gives You Lemons (CScript) updated their public demo. @when-life-gives-you-lemons-if
~ OTHER ~
Is playtesting something that interests you? Check out part one of Drew Cook’s let’s TEST IF #1: being a playtester. @golmac
GlasswingGames is currently running a giveaway! You can enter to win either a chibi or emote of a character of your choice! @glasswinggames
~
As always, we apologize in advance for missing any update or release from the past week. We are only volunteers using their limited free time to find as much as we can - but sometimes things pass through the cracks.
If you think something should have been included in this week's zine but did not appear, please shoot us a message! We'll do our best to add it next week! And if you know oncoming news, add it here!
~ MAYBE YOU NEXT? ~
We did not get a submission this week. But if you have an idea for a short essay, or would like a special space to share your thoughts about IF and the community...
Shoot us an email!
~ HIGHLIGHT ON ~
A couple of games that we thought were cool.
God-Cursed by @wings-of-ink (Twine)
I think this game is fantastic. Plot, ROs, writing, everything. Deserves thousands of reads and compliments!
//recommended by Briar [Team]//
Your favourite game here?
Do you have a favourite game that deserves some highlighting?
An old or recent game that wowed you so much you spam it to everyone?
Tell us about it! And it might appear here!
Hello! I appreciate what you all do. As a living thing with a 9-5 job, I couldn't regularly check updates from existing WIPs, especially the ones I really like. I also tend to be the last person to know new IFs with lots of potential. So, I'm glad that with your zine, I get weekly updates from everyone in one place. Thank you, thank you so much!
- a very mysterious anon
WE LOVE TO HEAR FROM YOU ALL! WHETHER IT'S GOOD OR BAD, OR EVERYTHING IN BETWEEN...
Have something to say? Send us a message titled: Zine Letter!
As we end this issue, we would like to thank:
our awesome mysterious anon!
For a very encouraging message!
As always, huge thanks to all you readers who liked, shared, and commented on the last issue!
What might be tiny actions are huge support and motivators to us!
Thank you for cheering us on this journey!
~ ~ ~ ~ ~ ~
We actually have a separate Zine for all our individual Interviews!
Last Issue’s Interview with Leia Talon will be added this upcoming week.
And see you again next week!
AJ, DION, BRIAR, JEN AND PETER
WHAT'S NEW IN IF? 2024-ISSUE 30
#What's New in IF#NEW ISSUE IS OUT!!#interactive fiction#if news#visual novel#parser#choice of games#choicescript#twine#ink#twine games#ink games#itch.io#interactive game#interactive novel#IF#games#hobby#indie dev#choose your own adventure#if-whats-new#zine
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Crown of Exile Mini-Update
The early scenes of Chapter 10 are available to play for all Patrons. If you hate waiting for the full game and have some spare money, consider joining my Patreon for early access to new scenes.
What you can expect:
About 20K words were added to the intro scenes of Chapter 10;
Goodbye scenes with the Vinia family;
Goodbye scenes with the companions/ROs;
Lock-in your romance with Oren;
Bug fixes to Anu's scene in Chapter 9 that led to a blank passage;
Additions to the menu screen (soundtrack list and page for character portraits);
Stats will now be displayed at the end of the demo through a link at the end of Chapter 9 and Chapter 10.
#crown of exile#chapter 10#update#mini update#patreon#twine game#interactive fiction#fantasy#romance
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Our Kickstarter is now live!
We are excited to show MY DEAR☆LOVE, our heartful stat-raising simulation game now in development!
MY DEAR☆LOVE draws inspiration from the Princess Maker series and shoujo manga series such as Baby & Me (Aka-chan to Boku) and Aishiteruze Baby. You play as high school girl Megumi Takahashi (first name renameable) who takes on the task of taking care of kindergartener Katsuya, the little boy nephew of her crush, Atsuya Suzuki!
Download the mini demo (Windows only)!
*The mini demo is a showcase of the "visual novel part" and only contains part of the prologue. Certain features are unavailable.
Currently the anticipated release date is late 2024 to early 2025. It will be released for Windows and will be available in Japanese and English. We will develop a Mac port if we reach our stretch goal!
We plan to release the game for free, but we also want to make a paid full version that would include new features and upgrades to provide a even more enjoyable player experience. Please consider supporting us!
Follow our X (Twitter) account for more updates!
#simulation game#visual novel#vn#indie games#indie game dev#indie dev#otome#otome game#kickstarter#crowdfunding#my dear love#josei muke
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